Chapter 1: Into Haranshire

load previous
May 12, 2025 2:58 pm
After saying your goodbyes and promising to be on the lookout for Jelenneth, you set off east along the bank of the Churnett river towards Thurmaster. Besides a few run-ins with farmers or miners, none of which have seen Jelenneth, the travel is uneventful. There's a light breeze and a few clouds, which protect you from the full blast of the sun and even make this stroll somewhat pleasant, at least until your back and legs start to protest. As the sun goes down and you begin to seek a suitable place to camp for the night, in the general area between the Thornwood and the Hardlow Woods, halfway from Milborne to Thurmaster, you can't shake the feeling that something, or someone, is observing you from a distance, maybe behind the trees and bushes off the edge of the trail path. Cautious, you settle down for the night and arrange lookout shifts, but whatever has been keeping tabs on you does not make its presence known.
https://i.imgur.com/hh55Hmp.png
27th of Readying (Spring), 576 CY
The next morning, the sky is clear but the temperature has dropped. You're all too keen to get going and warm up your limbs; even better, that sensation of being watched is gone once you're back on more open territory that gives any stalkers a lot less cover to observe you from. Once again, the journey is uneventful, even during that bit where the Churnett river goes through the Redwood and turns south towards Thurmaster.
https://i.imgur.com/DHiy84l.jpeg
Thurmaster itself is a walled village, which you reach as the sun is halfway down on its course. Approaching, you see a great many abandoned houses, now falling into ruin, lying outside the rickety wooden walls surrounding the village. Two bored looking militiamen man the gate and give you a casual look as you approach, but obviously decide you're no troublemakers worth questioning and they just let you in. You're in town a day before your delivery deadline expires, so you could head for the inn and handle the package the next morning if you'd like, or you could make a beeline for the southern edge of the village, where a two-storey tower attached next to a house makes it abundantly clear that's the "wizard's tower" you're supposed to deliver the goods at. Those aside, the only other points of interest in the village are the general store of Thurmaster and the house of Squire Marlen, the local representative of Count Parlfray.
OOC:
Reminder, everyone's healed 2 hp by now (one for resting at the Baron of Mutton and another for the night's rest on the 26th) and used up 2 days' worth of rations for your 2 day travel from Milborne to Thurmaster. What do you want to do next?
May 13, 2025 1:18 pm
Shall we get this package delivered so it's out of the way, and ask the mage if he knows anything about the missing girl, or can help? That frees us up to do whatever we want then, and gets some money in our pockets."

Unless anyone objects, Almadel will head off to the tower.
May 14, 2025 12:07 am
The warrior agreed "Less time for things to go wrong and prevent delivery... is always a good idea."
May 14, 2025 12:12 am
"Agreed. Let us finish the job and earn our pay. Drinks are on the new guy tonight."
May 14, 2025 1:03 am
Aldeera shrugs and follows the others.
May 14, 2025 1:15 pm
Hanzel nods. "Yeah, making the delivery now seems like a good idea. I don't see any reason not to."
May 14, 2025 5:46 pm
"The quicker it is done the better!"
Caradoc just hopes the remainder of the travel would be without incident.
May 14, 2025 5:51 pm
"Be on edge, now. Twer' I a bandit in hopes of whatever this cargo is, I would wait for the last leg of the journey. We are tired and careless, thinking we have but minutes left."
May 15, 2025 3:05 pm
???
There is no response when you knock on the tower door and upon closer inspection, it looks a bit less well kept than the house next to which it's attached. Trying the house door instead, it is answered by a rather old and very short man; thin, but paunchy, with very little of what must have been his blonde-ish hair left. His light blue eyes are rather watery and he regards you with suspicion.

"Don't think I recognize you, lot. What do you want?"
May 15, 2025 4:55 pm
Well met, we're looking for Tauster, the mage. Do you happen to know where we can find him, as he does not appear to be answering his door.?"

Tauster

DarK_RaideR

May 15, 2025 5:37 pm
Tauster
"That would be me. Nevermind the tower. Besides, it's a bit late to be looking to buy potions, don't you think? Or is this some kind of emergency?"
May 15, 2025 5:42 pm
"I don;t suppose you can prove you are who you say you are, can you?" Almadel asks. "Only we want to make sure we've got the right person. Due diligence, you know."

Tauster

DarK_RaideR

May 15, 2025 10:42 pm
Tauster
"I don't suppose you'd be able to identify my arcane mark, would you? Can ask anyone in Thurmaster I suppose, I'm Tauster alright. If you're that cautious, I can only assume you're Gordren's couriers, yes? Think you're here earlier than you're supposed to, looks like the man finally found himself some proper professionals!"
May 16, 2025 5:00 pm
"That seems to qualify. Yes, we're couriers sent by Gordren. We have your box here, and also request your help - a young woman, Jelenneth, has gone missing in Milbourne. Would you be able to help in locating her at all?"

Tauster

DarK_RaideR

May 16, 2025 9:08 pm
Tauster
"The girl is missing? That's most concerning... Oh well, first thing's first, I believe you have a box for me and a letter you'll be wanting signed, hm?"

Once you hand those two items to the old wizard, he scuttles to the tower door, unlocks it with some key produced from somewhere between his robes, slips in and locks the door behind him. Some awkward moments later, the door is unlocked and he slips back out again, locking it behind him before he offers you the letter, complete with his signature at the bottom.

"There you go, well earned. Squire Marlen is where couriers usually go to exchange such writs for their cash payment."
After an awkward pause, the wizard stammers a bit and goes on for a bit.
Er, well, I suppose since you've come all this way you'll be expecting some hospitality then? Yes, that seems to be appropriate. Well then, I'll buy you a meal at the Hound and Tails, but word of advice, stay away from the 'Mutton' Pies at that place. You can tell me everything about the girl's situation over food and drinks, because as far as I know, it's been a couple of weeks since she left and she isn't due to return till the end of next week."
May 17, 2025 11:02 pm
"Food and lodging would be appreciated," gruffs the gnome in his most cordial tone. "I, too, find it worrisome. For power to be lost in the world at a fragile age..."
May 18, 2025 9:44 am
With Tauster at the lead, you make your way to the Hound and Tails nearby. Apparently, the name refers to fox tails, as the sign outside the entrance features a painted dog and underneath it are nailed three actual fox tails, hanging in the wind. The inside of the place doesn't look any more appealing and it's certainly seen better days, probably when it first opened. The gloomy, underlit drinking room smells faintly of stale alcohol, sweat and vomit. Any customers around seem to be on the non-urban side of the employment spectrum: woodsmen, hunters, lumberjacks or boatsmen.

The wizard seems to be somewhat of a recognizable figure and most people give him a nod of acknowledgment if their eyes meet, or a wider berth if their paths do. Tauster leads you to a free table and orders a mug of ale for everyone, as it seems there's no other option for drinks anyway. When it comes to the table, it's weak, but it'll have to do, as clearly this is the only provider of drinks and lodging in Thurmaster.

Tauster
"I've been thinking," the wizard begins, once everyone's settled down "if you don't have any other business to tend to now that you've delivered my package, mayhaps I could commission you to seek my apprentice. She is a talented one, and very persistent. Like I said, she's been gone for a while and wasn't due to return for another week, so I have no clue where she might have been. You mentioned she's been missing from Milborne, what happened exactly?"
May 18, 2025 6:34 pm
"Well, she disappeared at some point in the night a couple of days ago," Hanzel says, eyeing the ale and then deciding not to drink it. "Andren said she'd left her bag of magic things behind, so he thinks something happened to her."
May 18, 2025 6:38 pm
Aldeera tastes the ale, then makes a face and decides against drinking it. "We ran into some bandits on the way here. It seems possible that she fell afoul of the same. In which case, we'd better be going after her."
Last edited May 18, 2025 6:38 pm

Tauster

DarK_RaideR

May 18, 2025 8:32 pm
Tauster
"Bag of magic things, you say? If that's her spell components, I fear you might be right. No arcanist would go anywhere without them. Well, here's the thing. Halfway along the river from here to Milborne, where the forests get too close to the bank, there's a hut further inland, on the north side. Man by the name of Kuiper lives here. Rangerly type. If she's been anywhere along the river, he'll know about it. If those bandits have been active in the area, he'll probably know about it too and if not, it'd be best if you alerted him. I can pen a letter of introduction for you, proving I've sent you to him and confirming what you've told me. I'll ask him to pay you... say, 10 gold per person, for your troubles. Yes, sounds like fair recompense. And should you find my apprentice in any trouble, I'll give you another 50 apiece for returning her safely to my tower. What do you say?"
load next

You do not have permission to post in this thread.