The Last Ambush

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Mar 20, 2017 10:12 pm
The two men on the steps fall quiet as Xin approaches, the Imperial officer giving her a stare. "None of this is of your concern" he says as he continues to stare at the Bothan, waiting for her to take her leave.

Roughly ten meters to its right, C6-9K spots what may provide a suitable distraction should the developing situation call for one. A public communications terminal is available, although it appears someone is making their way towards it.

Bast finds himself a favorable position among the rooftops overlooking the center of the city. He will easily be able to spot Ishala's approach as well as that of the two troopers marching a third prisoner towards their inevitable doom.
OOC:
While Xin was unsuccessful in listening in to the argument Gen and the Imperial officer were having, their attention is now clearly focused on her.

C6-9K calculates that if he hurries he may be able to beat the citizen that's moving towards the terminal so that a distraction can be rigged. Once there a computer or mechanics check (2P) will work to make it burn, smoke, whatever.
Mar 20, 2017 10:35 pm
C6 hurries dodging through the crowd, trying to get ahead of the other citizen, already working through the most probable schematics for the terminal. Reaching it just before the other person he turns to them "Appologies citizen, this communications terminal if]s faulty and requires maintenance" before he turns and starts trying to discretely work on it.
OOC:
Could have gone better, can I use the Advantages to say the citizen isn't too bothered by my and finds another terminal or that C6 working on it goes unnoticed for the moment?
Last edited March 20, 2017 10:37 pm

Rolls

Mechanics check

1 Success, 2 Advantage, 2 Failure

Total: 1 Failure, 2 Advantage

Mar 20, 2017 10:46 pm
Not entirely happy at being crowded out of using the terminal the man nonetheless leaves without making a scene. Unfortunately the terminal C6-9K happened upon was already out of order and his attempt to create a distraction from the malfunctioning terminal proves fruitless.
OOC:
You can flip a point to spot another terminal. Of course the man that had been driven away from the one you're currently at has found the same one you will spot and is currently using it.
Mar 20, 2017 10:57 pm
C6 starts to grumble to himself before moving over to the next terminal, seeing the citizen he previously moved on using it he takes a look around for a way to disrupt the terminal to get him to move along.
OOC:
spent the destiny point, the two options I'm thinking of is either to do something to knock out the terminal or use the blaster pistol to stun him through my pack....neither is a great option, I'm open to suggestions though lol
Mar 20, 2017 11:06 pm
OOC:
You may be able to walk on the opposite side of the terminal and attempt to do something quick to make it malfunction. How about a 2P1R(GM flip a destiny point from dark to light) Computer/Mechanics check if you want to try that. Stunning him may draw some unwanted attention but would be easy enough to do (and it could be potentially hilarious). :-)
Mar 21, 2017 12:01 am
As Ishala pulls on the helmet she checks to make sure she is not transmitting except on their private frequency, "Bast, you have eyes-on? I'm good to go."
Last edited March 21, 2017 12:02 am
Mar 21, 2017 6:27 am
Discarding the thought of stunning the citizen for the moment C6 moves round the other side of the terminal and tries to cause it to malfunction.
OOC:
here goes nothing.....

Rolls

Mechanics

4 Success, 1 Failure, 4 Threat

Total: 3 Success, 4 Threat

Mar 21, 2017 10:07 pm
The terminal blinks off leaving the man using it more than a little annoyed. He looks at C6-9K and with an angry tone says, "I was using that! Turn it back on now you tin-can!"
Mar 22, 2017 2:57 am
Bast lines up a shot and keys in, "I'm ready. Go in."
Mar 22, 2017 6:13 am
Hmmm, well if I fail to rig this a fight may also be a good distraction C6 thinks to himself before turning to the man "Apologies citizen, I will have the terminal back online momentarily" as he begins to work on rigging the terminal
OOC:
ok, gonna Mechanics to try to rig it again, using a Light Side point to boost my roll (I was going to update the pool with the one you spent to upgrade my last check but this puts it back so I'll leave it), I'll add a setback die as well for the dude being stood right there

Rolls

Mechanics

2 Success, 1 Advantage, 2 Threat

Total: 2 Success, 1 Threat

Mar 22, 2017 9:28 am
Holding her blaster carbine in the standard stormtrooper pose, she heads off at a jog. She plots her route to emerge directly in front of the stormtroopers, where she stumbles out and calls to the pair, "The insurgents! They got my partner." Then she cries, "Look out! Behind you!" and opens fire on the stormtroopers (carbine set to stun).
Mar 22, 2017 9:19 pm
At the same moment the troopers turn, Bast fires off his shots from the rooftops, having spent the last moments aiming.
OOC:
If I was able to maneuver close enough, I'll set it to stun, but otherwise I won't be able to. Also, I'll suffer the strain if needed, but I figure Bast could've been spending the "last turn" aiming.

Rolls

Ranged (Heavy), if needed! (Assuming Setback from Defense)

4 Success, 2 Advantage, 4 Threat

Total: 4 Success, 2 Threat

If it's Short Range, then add this, and remove 1 Difficulty from above

Mar 22, 2017 10:27 pm
OOC:
Going to need an attack roll from Ishala (with a boost for the surprise). Bast isn't close enough for stun, but doesn't need the setback, and won't take a strain from aiming. So you're at 4 success and 1 threat, which he can just take as a strain.

Once we have resolution to Ishala's attack I'll write up a description of all hell breaking loose. :-)

Everyone should give me a Cool Initiative check as well.
Mar 22, 2017 11:06 pm
Pew pew!
OOC:
Ok, that is a TERRIBLE roll.
Last edited March 22, 2017 11:06 pm

Rolls

Blaster rifle (ranged heavy) + 1 boost

1 Success, 2 Failure

Total: 1 Failure

Mar 22, 2017 11:06 pm
OOC:
initiative roll

Rolls

Initiative

1 Advantage

Total: 1 Advantage

Mar 22, 2017 11:07 pm
OOC:
Initiative

Rolls

Initiative (Cool)

1 Success, 3 Advantage

Total: 1 Success, 3 Advantage

Mar 23, 2017 1:42 am
Having successfully gotten the three troopers to turn away, Ishala opens fire from short range and hits nothing but the ground. Almost simultaneously Bast's laser bolt strikes the middle trooper right between the shoulder blades, sending him sprawling forward onto the ground.

The officer, quickly realizing from Ishala's voice, that she's not a stormtrooper raises his pistol to fire only to cringe at the last second as a louder than expected bang rings out from a public comm-terminal.

People in the square start to run for cover or drop prone to the ground in what quickly becomes a chaotic mess. Gen, not one for a fight apparently, attempts to sneak away from the scene unnoticed but Xin still has eyes on the man.

The two troopers who had been escorting a prisoner towards the square race forward, leaving the bound man behind. "One on the roof!" the officer yells to the new arrivals who quickly start to scan the roof lines.
OOC:
One stormtrooper is dead, four are now on the scene. The officer has his pistol out and is starting to level it towards Ishala.

Xin still has an action and then we'll go in initiative order.

Any non-melee attack will suffer a setback die due to the chaotic nature of the fight.
Anyone attacking the officer will have to upgrade the difficulty by 1 (one of the purple die becomes a red die).

Rolls

Storm Trooper Initiative (Vigilance)

1 Success, 3 Advantage

Total: 1 Success, 3 Advantage

Officers Initiative (Vigilance)

3 Success, 1 Advantage

Total: 3 Success, 1 Advantage

Mar 23, 2017 2:50 am
I take a look around at the prisoners, as well as Gen, and thoughtfully consider who I should detain or help in this chaotic situation.
[ +- ] What do I see?

Rolls

Cool

4 Success, 1 Advantage

Total: 4 Success, 1 Advantage

Mar 23, 2017 2:57 am
[ +- ] What does Xin see?
Mar 24, 2017 3:41 pm
Bast curses aloud as things go less-than-smoothly and his position is revealed.

Rolls

Cool

2 Success, 1 Advantage

Total: 2 Success, 1 Advantage

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