Chapter 3: The Darklake

Jan 10, 2017 1:21 pm
As you nod your acquiescence to Plopp's plan, he and his group turns and heads back from whence they came, leading you along while continuing to make idle small talk. They leave the bodies of the other kuo-toa where they lie, without so much as a prayer.

After a few minutes, you come upon a towering wall that appears to be a massive net, heavy with knots and razor sharp bone hooks woven into the threads themselves. In the middle of the gate, you see a large gate erected into the net, allowing the city to be closed off from invaders. Four kuo-toa bearing carved driftwood staves stand outside the gate. As various kuo-toa approach the gate they look them over and allow them to pass through without interruption.

Ploop stops you about 100 feet out from the gate.

We must pass through the North wall to get into the city. The safest thing to do here would be to split up into smaller groups, and go through a few at a time. We won't be separated by more than 10 or 15 feet, and only long enough to get through the gates without raising overmuch suspicion. he says as he looks you all over. He looks to Cemos. You - you appear to be a devotee of a sort. It would be best if you would walk with me, as we can easily talk about religions. Everyone else should pair off as they see fit. And someone should carry that small myconid friend of yours. I don't think anyone would attack him, but he will slow us down as we move.
Jan 10, 2017 1:33 pm
OOC:
Welcome to the edge of the Darklake. :)
Jan 10, 2017 1:40 pm
alright I'll walk with you. cemos then looks to eldreth and Georges. you 2 pair up and stay close. he says as he pulls his new elf cloak hood over his head.shall we discuss the tenets of you faith?
Jan 10, 2017 1:53 pm
Dustin will see if the Fallen Kou Toa have anything useful on them and when he had the chance he spoke with Stool letting the little mushroom know he did really good and will make a fine Rogue.
Jan 10, 2017 2:06 pm
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Jan 10, 2017 2:16 pm
Dustin grabs a broken shell and hands one to Stool as a medal for his assistance in the battle.
Jan 10, 2017 3:36 pm
Bildaweer talks to Shusshar and Francis about going inside together. He heads over to Dustin and tells him to take Stool inside. Then he heads over to Fang to pair up. Fang, tell me how you transform into beasts? He then proceeds to follow Cemos and Plopp inside.
Jan 10, 2017 3:44 pm
Dustin nods and leads Stool inside.

"Now you just stay here we will be right back for you. If you have to though remember what I taught you about sneaking. Always keep your eyes open for opportunities as well."
Jan 10, 2017 3:50 pm
Once you are all through the gates, with very little attention from the guards thanks to your kuo-toa escort. Plopp leads you all to his smallish room near to the shrine of the Sea Mother.

A nine-foot-tall statue stands here. Its body is roughly carved from some kind of wood in the shape of a humaoid female, its head and forearms formed from the severed head and claws of a giant albino crayfish. These parts are lashed on with strands of gut, and emit an overpowering stench of rotting shellfish. Shells brightly colored stones, mushrooms, and rotting fish are piled at the statue's feet and strung in garlands around its neck. four stern kuo-toa slowly circle the statue, alert and on guard, while a few others mill about, gazing up at the statue and bowing repeatedly while chanting.
OOC:
Here's the map of Sloobludop. You are all entering from the North (which is the right side of the map, because D&D map designers hate me and don't orient north as up.
https://s30.postimg.org/6n5hjoovl/Sloobludop_Map.png
Jan 10, 2017 6:08 pm
"That is the Sea Mother Ploop ?" Dustin looks up at the statue more then a little weirded out by the strange religious display.

He will look around the room then that the non fighters will be in.
Jan 10, 2017 6:23 pm
Yes, that is our rendition of her, at least. None have truly seen her, though most have felt her.

The room is small and relatively spartan. There is a simple cot and a plain sitting area with a few benches and a single chair. Plopp has a footlocker that sits open at the foot of his cot. In it, you see another robe and a wooden scepter.

We have only an hour or so until we can move. I have sent word to several of the faithful. If there is anything you would like to do to rest, you should do it now. I can send for food or beverage, or possibly anything else you feel would be helpful. We don't have much in the way of magical items, but we do have some poisons, a few potions, and simple weapons, though you all seem equipped enough.
Jan 10, 2017 6:55 pm
We could always use health potions if there's any to be spared. Don't suppose you have any magic scrolls laying about?
Jan 10, 2017 7:03 pm
I may have some in my trunk over here, let me check.

After a moment of searching, he pulls up a pair of sealed tubes with a label in scrawled Undercommon.

I've these alone. Plopp says, holding them out to Bildaweer.

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As for potions, I have three of healing and one of Hill Giant's Strength.

Rolls

Secret Roll

Secret Roll

Jan 10, 2017 7:18 pm
"Do you have any poisons since this would seem to be something you wish to happen fast, I would imagine."
Jan 10, 2017 7:24 pm
Flashback to our stroll through the town. Friend Bildaweer my power to become an animal comes from my deep ties to nature. It took some time to develop my bond with the world in that way.

And back to the present, I believe we should give the potion of Hill Giant's Strength to Cemos. Prince Derendil will be accompanying us into battle. Jim Jar will remain here with Stool.
Jan 10, 2017 7:27 pm
Plopp clicks his tongue at Dustin. Lad, if you listened as well as you moved silently you would have already heard that we can get some poisons. I would agree we want things to move quickly. In fact, there is a poison that we brew here, especially, using things found frequently in the Darklake. If it is successfully applied, it can cause enemy spellcasters to fail in their summoning of divine or arcane arts. You have to be close enough to wound them, however. A very dangerous prospect.
Jan 10, 2017 7:40 pm
I'll take enough poison to coat both my spear and my scimitar.
Jan 10, 2017 7:42 pm
Bildaweer looks at the scrolls. Sleet Storm and Healing Word. Very nice, thank you very much!
Jan 10, 2017 8:11 pm
"Well if you have some I would like to have some for my dagger, and since it affects spellcasters. I would be very happy if you could part with an extra dose, we have a cleric we might like to introduce to it."
Jan 11, 2017 1:49 am
I wouldn't mind that strength potion and if you have any javelins I am running low, as for the food and drink if your offering I'd be much abridged. As a matter of fact I'd be willing to say I could out drink any alcoholic beverage you have better then anyone.
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