Chapter 3: The Darklake

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Jan 13, 2017 6:53 pm
Seeing as how Cemos and Georges grab Eldrith. Dustin will run back with Fang to grab Shuushar.
Jan 13, 2017 7:52 pm
Going to do a bit of handwaving magic here. Get you to the point where you are all in Plopp's home and you can begin making your decisions. I assume all PCs are attempting to make it back to Plopp's with all efforts.

Round 2 Post Demogorgon:
PCs
Bildaweer: Continues running, ends 20 feet from Plopp's.
Fang: Scoops up Shuushar and runs, ends 40 feet from Plopp's.
Dustin: Helps Fang with Shuushar, ends 40 feet from Plopp's
Cemos: Continues towards Plopp's with Eldreth, ends 50 feet from the door.

NPCs
All Kuo-Toa (unless mentioned otherwise) - Run around crazily in random directions screaming their version of Demogorgon's name.
Plopp - Screams while pulling out scales and wailing about Demogorgon and his son's demise.
Eldreth - Unconscious, being carried by Georges/Cemos towards Plopp's home. 50 feet remain
Shuushar - Unconscious, being carried by Fang towards Plopp's home. 40 feet remain.
Everytt - Attacks another kuo-toa. This one slaps him twice and then bites, ripping a chunk of his throat out. A grand gout of scarlet blood flies out in a few powerful spurts before stopping as his heart ceases to beat.
Georges - Continues towards Plopp's with Eldreth, ends 50 feet from the door.
Francis - Assuming he runs with Bildaweer
Derendil - Makes it into Plopp's house.
Round 3 Post Demogorgon:
PCs
Bildaweer: Continues running, ends in Plopp's!
Fang: Continues running, ends in Plopp's with Dustin and Shuushar!
Dustin: Continues towards Plopp's, makes it inside with Fang and Shuushar!
Cemos: Continues running, ends in Plopp's with Eldreth and Georges!

NPCs
Eldreth - Unconscious, carried into Plopp's by Georges and Cemos.
Shuushar - Unconscious, carried into Plopp's by Fang.
Georges - Continues running, ends in Plopp's with Eldreth and Cemos!
Francis - Continues running, ends in Plopp's!

As you make it into Plopp's house, you see Derendil standing there, blood dripping from his claws. He turns at you and snarls. In his hands, you see Jimjar's head. The deep gnome's body lies twitching next to the wall. You see Stool is in the closet, not moving, but still standing. He looks back at all of you and down at the head of the dead deep gnome.

He was out to get me, out to get my treasures. I will return to my kingdom! I WILL! None of you can help me! Peasants the lot of you. PEASANTS! GRRARAAAAAHHHHHHHHH he roars, and gnashes his teeth. His claws scrape across his chest rending deep gashes.

Before any of you can even react, he barges his way across the room and out the door, disappearing into the streets of Sloobludop.

You are left standing in the priest of the Sea Mother's home. There are no guards to be seen, all the kuo-toa are running madly around, screaming about Demogorgon.
Jan 13, 2017 8:15 pm
I begin to gather my things. I gesture that we should flee. I begin to look about the house for other things of value that we might take.
Jan 13, 2017 8:24 pm
"Go but how, I..."

Dustin shakes his head at the horror of what he just saw not just the thing in the lake but Jimjars head and what Derendil did.

Stool you alright, listen trust me when we leave don't look towards the lake. Infact.
Dustin will tear up some cloth from this home to wrap about Stools eyes.

"I think there was a chest Fang, if that is what your looking for. We need to decide how to get out of here. We lost our guide."
Jan 13, 2017 8:35 pm
Medicine check to revive Shushaar.

Investigation check to find anything useful for our escape.

Rolls

Medicine check - (1d20+5)

(13) + 5 = 18

Investigation check - (1d20+1)

(11) + 1 = 12

Jan 13, 2017 8:52 pm
Fang, from your medical check, you cannot find any reason that Shuushar should be unconscious. That said, you also cannot wake him up.

In the chest, you search through and find a hidden bottom in the chest. Popping it open, you find (will all be added to the loot list):
500 cp, 2000 sp, 150 gp, 27 pp, a strand of matched pearls worth 1000 gp, 2 more potions of healing, a potion of green cloudy liquid with a jellyfish-like bubble, and a spell scroll of light.

As you are all doing this, the duergar runs in, hands and mouth both still bound. He looks around at you wildly and holds out his arms.
Jan 13, 2017 8:56 pm
Dustin walks over and cute the Duregar free of his bonds.

"I am Dustin, pleased to meet you. If your looking to flee safety in numbers and we could sure use a guide."
Jan 13, 2017 9:12 pm
Look, I thank you for the cut free. I'm not the one you want guiding you to safety. I work in some pretty nasty warrens, even for scrappers like you. 'm'name's Hemeth. I'm an arms dealer from Gracklstugh. I need to head back that way. If you're headed that direction, West and South, I'll tag along. May even guide ya there. Otherwise, I gotta run. He says, rubbing his wrists.
Jan 13, 2017 9:14 pm
"This place is a wash so yes Gracklestug sounds fine to me. What was that thing in the lake though ?"
Jan 13, 2017 9:17 pm
I take a sip of the green potion to determine what it is.
Jan 13, 2017 9:21 pm
I don't have the damned foggiest idea what that horrible thing is. Here's the rub with Gracklstugh. We will need to commandeer a boat from the docks to get there in any reasonable amount of time. It's two tendays to get there from here, if you have someone that knows the 'Lake. If we go over the land, or if you go it alone, you're looking at closer to four tendays, if ever. Plus, you'd have to go through the gates, which is likely to get you imprisoned. You do know that its the city of the duergar, right? Not a posh little elven town? he says with a sneer. As he says this, you hear a massive crash from the direction you just came from.
[ +- ] If you poke your head out
Jan 13, 2017 9:22 pm
Fang, as you drink the potion, you figure it will let you breathe underwater for some period of time (Potion of Water Breathing)
Jan 13, 2017 10:08 pm
OOC:
I seem to recall that my penalty to navigate was reduced to a minus one, correct? Are there any NPCs that need to go to Gracklstugh?
Last edited January 13, 2017 10:09 pm
Jan 13, 2017 10:30 pm
OOC:
Bildaweer, you are still at a -2, Fang is at 0 penalty since he spent time on the raft talking about the Underdark and travel methods and such. If you want, we can retcon you into that conversation (which happened in a handwavy way anyway) and you can be at 0 penalty to the check as well.

Not at this point, aside from Hemeth who is going to Gracklstugh no matter where you choose to go. It's all whether you choose to accompany him or not.
NPC-wise, you are down to: Francis, Georges, Stool, Eldreth, and Shuushar.

Given that, I can take over playing the NPCs again, if you'd like (there's few enough it's not a huge issue).
Jan 13, 2017 10:32 pm
I think it's time to get Stool home.
Jan 13, 2017 10:49 pm
I don't like the idea of going to a duergar village but we need to move and fast. Dustin I am with you, make a choice and I'll follow your lead.
OOC:
if eldreth is still out I'll carry her and have Georges run point for us, I am also good with you taking them back whenever you want. Whatever works best for the narrative of the game.
Jan 13, 2017 11:28 pm
As best as I can I make it clear without speaking that we shouldn't go with Hemeth but instead take Stool home. Bildaweer and I can get us there.
Jan 14, 2017 1:55 pm
"Alright then, Hemeth we wish you the best of luck. I don't like to entertain becoming a slave. Alright we bring Stool home."

"We move now and pray for the fallen when we stop."
Jan 14, 2017 3:23 pm
Suit yerselves. If you all ever make your way to Gracklstugh, tell any security guard that Hemeth Steelshadow vouches for ya, it'll maybe get you through the doors. he says with a tip of his head. He scampers out of the room and into the throngs on the street.

Shuushar and Eldreth both continue to be unconscious.

Which direction are you planning on going? Back to the land or trying to get to a boat and attempting to traverse the Darklake? Or are you going to try waiting here?
Jan 14, 2017 3:27 pm
[ +- ] Godzilla is out there stomping around and throwing homes and stuff so I don't want to stay here.
"Shall we try for a boat, I mean that thing is on land now. Maybe we can slip away if we are quiet."
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