Chapter 3: The Darklake

load previous
Jan 23, 2017 2:37 pm
OOC:
A Nature check.
Jan 23, 2017 2:41 pm
OOC:
I dont have nature but I will roll Intelligence and you can add or subtract.

Rolls

Straight Intelligence Roll - (1d20+2)

(14) + 2 = 16

Jan 23, 2017 2:44 pm
Dramasailor sent a note to Cosmic_Cube
Jan 23, 2017 2:48 pm
Dustin shakes his head slowly, "Those things are demons, why are there so many demons down here."
He swallows hard and keeps paddling.

Stool, I hope your people are friendly.
Jan 23, 2017 3:30 pm
JoshuaMabry says:
I shake my head at Dustin and give him the traditional Orcish sign for the ward against evil which is a fist with your center finger extended.
OOC:
you guys do not want to know how long it took me to figure out this was not actually an orc thing.
Jan 23, 2017 3:34 pm
After a long rest, if you guys could just let me know when you're ready to have the next bout of time happen, that'd be great. That way I know you have your spells and everything set as you'd like them.
Jan 23, 2017 3:37 pm
Cemos will pray over eldreth and ask dumathoin for guidance on how to best take care of his friends.

As he takes a break from communing with his deity he go to sit with bildaweer and discuss their condition. I don't know what to make of it bildaweer. I have checked over them several times and it doesn't appear to be medical. I hoped that it would perhaps pass once we put some distance between us and the deamon lord. Perhaps you could use your arcane powers to check her over and see if it may have something to do with that.
Jan 23, 2017 3:38 pm
OOC:
after bildaweer takes a good on an arcane check on our downed companions I'll be good to go
Jan 23, 2017 3:45 pm
OOC:
I am good to go here and maybe someone could check on Fang he is a little too quiet and apparently angry.
Jan 23, 2017 4:01 pm
Bad_forest_monkey says:
JoshuaMabry says:
I shake my head at Dustin and give him the traditional Orcish sign for the ward against evil which is a fist with your center finger extended.
OOC:
you guys do not want to know how long it took me to figure out this was not actually an orc thing.
OOC:
Sorry, this now a cannon part of orc culture.
Jan 23, 2017 4:04 pm
Bildaweer sits next to Cemos, Eldreth and Shuushar. He concentrates to discern anything about Eldreth and Shuushar's condition.

Rolls

Arcana - (1d20+6)

(1) + 6 = 7

Jan 23, 2017 4:44 pm
wpw1856 says:
Bildaweer sits next to Cemos, Eldreth and Shuushar. He concentrates to discern anything about Eldreth and Shuushar's condition.
OOC:
noooooooooo, damn these dice. I say it fell off the virtual table and you should get a reroll.
Jan 23, 2017 4:45 pm
JoshuaMabry says:
Bad_forest_monkey says:
JoshuaMabry says:
I shake my head at Dustin and give him the traditional Orcish sign for the ward against evil which is a fist with your center finger extended.
OOC:
you guys do not want to know how long it took me to figure out this was not actually an orc thing.
OOC:
Sorry, this now a cannon part of orc culture.
OOC:
lol agreed
Jan 23, 2017 6:11 pm
OOC:
Thus the start of bad Orc/Elf social relations LOL
Jan 23, 2017 8:20 pm
OOC:
oh God it was fang the orc who's actions have led to the countless centuries of Elf and orc conflict and bloodshed.
Last edited January 23, 2017 8:20 pm
Jan 23, 2017 9:16 pm
OOC:
Or Dustin's misinterpretation
Jan 24, 2017 1:37 pm
As you all continue on your way, you enjoy relative peace. Many hours in the dark roll by with nothing but the creaks of your craft and whatever conversation you manage to have during your watch rotations. All told, nearly a full day elapses with no interaction with anything.

You have now long-rested. HP/Spell Slots are restored for all and those of you with spells to prepare can adjust your lists.
Time Since Demon Sighting: 48 Hours

Rolls

Secret Roll

Jan 24, 2017 1:39 pm
When the time comes takes his watch.
Jan 24, 2017 3:14 pm
As Dustin and Francis take over their respective duties navigating the craft down river, the passage suddenly becomes very short! With the ceiling only a few feet above the surface of the water, Francis isn't paying enough attention and cracks his head on the stone, suffering 3 points of damage! Worse yet, the aggravating terrain causes both Francis and Dustin to wake the crew. You all man the oars, using them to push the boat down into the water as far as possible, leaving only bare inches of space over the craft as you scrape and crawl your way through the tight passage. As you do so, water laps over the edge of the hull, threatening to flood the craft if you push too hard!

This terrible land lasts for over two hours, straining all of you. You all gain 1 level of exhaustion.

As you emerge from the shallow tunnel, your crews settle back into their hammocks or whatever activities they were undertaking prior to the situation. After another two hours of sailing, you come upon a nasty bend in the waterway in this passage. The walls are narrow, barely giving your craft room to navigate. You clear the bend and can see, in the flickering of the green torchmace on Francis' boat (which is in the lead), the cavern walls peel away leaving you in a low-ceilinged area with an expansive lake.
[ +- ] Your View-ish
Moments later, four strange figures burst forth from the water, two each grabbing the sides of your crafts! They make a concerted effort to spill you lot into the drink!
[ +- ] The Creatures
Try as you may, you all spill into the water! It is cool and you can feel no bottom.

COMBAT! PCs are up.

Rolls

Secret Roll

Sea Mother's Grace STR Checks - (2d20, 2d20+3, 2d20)

2d20 : (44) = 8

2d20+3 : (163) + 3 = 22

2d20 : (19) = 10

Gaze through the Dark STR Checks - (2d20, 2d20+4, 2d20+3)

2d20 : (83) = 11

2d20+4 : (106) + 4 = 20

2d20+3 : (418) + 3 = 25

Merrow Checks 2 - (2d20)

(1118) = 29

Jan 24, 2017 3:34 pm
More damnable fish people.

Dustin retied his dagger to his hand then tried to stab at one of the fishmen.

C'mon Stool use my distraction.

Rolls

Attack with magic dagger - (1d20+8)

(11) + 8 = 19

Dagger Damage, Possible sneak attack - (1d4+6, 2d6)

1d4+6 : (2) + 6 = 8

2d6 : (32) = 5

load next

Thread locked