The party opts to leave the charred creature alone, and takes such items as look useful from Pafthinel's laboratory of fire before moving on to the west wing of the cavern.
Loot haul from the fire chambers: 1 potion of fire breath, 1 potion of fire giant strength, 2 potions of fire resistance, 1 ring of fire resistance, 2 scrolls of burning hands, 1 scroll of flaming sphere, 3 scrolls of fireball, 1 scroll of wall of fire, and a dagger +2. You take the iron rod and the red egg as well, but their purposes are unknown.
The west wing of the cavern consists of a spacious chamber with hoops and pinwheels set into the ground and suspended from the walls and ceiling. There are holes in this chamber through which air seems to flow and circulate. Strange, small creatures made of gas slip in and out of them, watching you fearfully as you examine the chamber, always keeping their distance and hiding when scrutinized. This chamber also connects to a large cavern that appears to be living quarters for Pafthinel, cluttered with all sorts of mundane furniture and personal effects as well as books and notes and scholarly equipment and all sorts of eccentric nonsense. The party loots what it can.
Loot haul from the air chambers/Pafthinel's room: 3 potions of healing, 2 potions of flying, 2 scrolls of fly, 1 scroll of contact other plane, 1 ring of feather falling, 1 cloak of protection +1, 1 wind fan, 10 silver-tipped arrows +2, a suit of leather armor +2, a longsword +1, and a spear +1. The party also finds an iridescent feather floating inside a small glass sphere, and takes that as well.
Your return to the ship is uneventful; Cornflower and his crew were gravely concerned when they saw the warring elementals the night before and are glad to see you all safely returned, save for Vhezyen.
This concludes Chapter Five of The Secret History of Bload. All player characters should advance their characters to the sixth experience level.