Act II: Ill Fortunes (Part 2, the morning after)

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Apr 6, 2017 3:05 pm
OOC:
Roland has a mule and cart, so he can let some people ride.
Apr 6, 2017 3:18 pm
Darren retrieves his horse, "Ready when you are."
Apr 6, 2017 3:20 pm
OOC:
You know that Kayleigh had a horse. Since she seems to be staying at the inn for now, she might be willing to lend someone her horse.
Apr 6, 2017 7:23 pm
"Do ye have space for me in yer cart, Brother Roland?"
OOC:
Don't mind taking the cart. I can take the rains if he needs to bring out the artillery ;)
Apr 7, 2017 6:13 am
"Thank ye, Brother." Durgrim hops on to the cart and sits down.
OOC:
Once we get going, Durgrim is going to detect undead regularly in sweeps focusing in front but also behind now and then.
Apr 7, 2017 1:19 pm
"Durgrim, have you ever driven a cart? If you want to drive i can stay on the gun and on alert to watch our backs while we venture into unknown territory?
Apr 7, 2017 1:32 pm
Veroth eyes the cart suspiciously. "I fly," he decides.
Apr 7, 2017 1:45 pm
"Now and then. It beats ridin' a horse." A small grin forms beneath the great beard. "Shouldn't be a problem. I'll gladly take the rains for ye. Yer guns are probably more use than me throwing axe if need be."
OOC:
No skills in it no, but with a +3 in charisma he's not totally backwards in handle animal.
Apr 7, 2017 1:46 pm
"Are you sure that horses and a cart will work well in a swamp?"
Apr 7, 2017 4:06 pm
"They will work well on the way to the swamp. we will most likely have to walk in the swamp."
Apr 7, 2017 11:05 pm
"We should probably tie them to one of those old dead trees near the entrance of the swamp. As far away form the Svalich wood as possible. We don't want to come back and see your horse were eaten by werewolves then..."
Apr 10, 2017 7:24 pm
"I agree. Let's go where we can and then walk."
Apr 10, 2017 9:00 pm
You make your way towards the Ivliss Marsh. Even though Ireena told you it was pretty much straight south-west, she suggest you head a little more west in order to find a place to tie the horse which will e relatively save (so you're currently travelling more south-west-west right now). The mist is still ever present, limiting your vision to about 30 feet, the odd bush and small trees dotting the valley casting ominous shadows as you make your way towards the marsh.

Make a Perception check.

Rolls

Ireena's Perseption check - (1d20+3)

Secret Roll

Apr 10, 2017 9:04 pm
OOC:
Perception

Rolls

Perception - (1d20+8)

(19) + 8 = 27

Apr 10, 2017 11:56 pm
Ujjaya keeps a sharp lookout...

Rolls

Perception - (1d20+14)

(5) + 14 = 19

Apr 11, 2017 12:15 am
Knowing that the Vistani planned to follow them, Weiryn tries to keep a lookout for trouble.
OOC:
-6? WTF Irvan? Should be +6, so a 13
Last edited April 11, 2017 12:17 am

Rolls

Perception (dazzled) - (1d20-6)

(7) - 6 = 1

Apr 11, 2017 12:26 am
With the mist thickening, Veroth glides closer to the wagon, then leads just ahead.

Rolls

Perception - (1d20+10)

(10) + 10 = 20

Apr 11, 2017 3:55 pm
OOC:
sorry missed the call
Roland swings the hackbutt from side to side, scanning for enemies.

Rolls

perception - (1d20+13)

(13) + 13 = 26

Apr 11, 2017 8:48 pm
Swearing a bit at maneuvering the cart under such conditions, Durgrim does his best to stay vigilant.

Rolls

Perception - (1d20+4)

(1) + 4 = 5

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