The creatures suddenly cease their wild violence and twitch absurdly, giving him an opening.
He strikes out behind him at the creature holding him, attempting to break free, but misses. I second attempt, and he lands a solid blow.
BR X2
G13: hit, 12 pts damage
G21: miss
Sentinel reaction vs G14
Resist Shove vs G12
Red text indicates recent changes
Vitals
Combat Proficiency Setting (+3 available): Attack Bonus +3 / AC +0
AC: 15
HP: 32/51
Status Effects: None
Death Saves: +0/-0
Hit Dice: 3/5d10 (Fighter)
Loadout
Equipped
Armor: Chain Shirt
Weapons:
* Great Sword / Attack Bonus: 7 (Str 4 + 3 Prof. Bonus) / Damage: 2d6+4
* One Handaxe / Attack Bonus: 7 (Str 4 + 3 Prof. Bonus) / Damage: 1d6+4
* Urdav’s Seax / Attack Bonus: 7 (Str 4 + 3 Prof. Bonus) / Damage: 1d4+4
Tactics
Refresh rest times noted in parentheses
Maneuvers: 4/5 (short rest)
Action Surge: 1/1 (short rest)
Second Wind: 1/1 (short rest)
Commitment to Contract: 1/1 (once per day)
Fighting Style: Great Weapon Fighting (reroll 1’s & 2’s on damage rolls, keep new roll, on melee attacks using a weapon with two hands)
Saving Throws
Blue text indicates proficiency
Strength: +7
Dexterity: +1
Constitution: +7
Intelligence: +3
Wisdom: +0
Charisma: +0
Feats
Observant
Martial Adept
Sentinel
Skills
Blue text indicates proficiency
Acrobatics: +1
Animal Handling: +0
Arcana: +3
Athletics: +7
Deception: +0
History: +3
Insight: +3
Intimidation: +3
Investigation: +6 (Passive 21)
Medicine: +0
Nature: +3
Perception: +3 (Passive 18)
Performance: +0
Persuasion: +3
Religion: +3
Sleight Of Hand: +1
Stealth: +1
Survival: +0
Maneuvers
* Distracting Strike
* Feinting Attack
* Lunging Attack
* Menacing Attack
* Riposte
Languages
Yuoric - Native
Dannein - Fluent
Carried Gear
* 1 Spear Slinger
* Backpack containing: tinderbox, 1 torch, 1 day rations, waterskin, rope
* Coinpouch
* Large pile of sky-blue gemstones
* Large necklace & pendant stone with swirls and colors that make an almost perfect copy of the Alornic Sea
* From Rhone: 2 flasks, 2 small bags, 2 leaf wraps tied with twine
Estimated 25 lbs armor & weapons, 26 lbs other equipment
Thorn goes completely Defensive at TRX3
Attack 1, advantage vs G12
Attack 2, advantage vs G12, or G14 if G12 is already down
If Thorn is free of G12 he wants to lunge toward the first circle; drag Laoise with him in case she's still alive.
Red text indicates recent changes
Vitals
Combat Proficiency Setting (+3 available): Attack Bonus +0 / AC +3
AC: 18
HP: 32/51
Status Effects: None
Death Saves: +0/-0
Hit Dice: 3/5d10 (Fighter)
Loadout
Equipped
Armor: Chain Shirt
Weapons:
* Great Sword / Attack Bonus: 4 (Str 4 + 0 Prof. Bonus) / Damage: 2d6+4
* One Handaxe / Attack Bonus: 4 (Str 4 + 0 Prof. Bonus) / Damage: 1d6+4
* Urdav’s Seax / Attack Bonus: 4 (Str 4 + 0 Prof. Bonus) / Damage: 1d4+4
Tactics
Refresh rest times noted in parentheses
Maneuvers: 4/5 (short rest)
Action Surge: 1/1 (short rest)
Second Wind: 1/1 (short rest)
Commitment to Contract: 1/1 (once per day)
Fighting Style: Great Weapon Fighting (reroll 1’s & 2’s on damage rolls, keep new roll, on melee attacks using a weapon with two hands)
Saving Throws
Blue text indicates proficiency
Strength: +7
Dexterity: +1
Constitution: +7
Intelligence: +3
Wisdom: +0
Charisma: +0
Feats
Observant
Martial Adept
Sentinel
Skills
Blue text indicates proficiency
Acrobatics: +1
Animal Handling: +0
Arcana: +3
Athletics: +7
Deception: +0
History: +3
Insight: +3
Intimidation: +3
Investigation: +6 (Passive 21)
Medicine: +0
Nature: +3
Perception: +3 (Passive 18)
Performance: +0
Persuasion: +3
Religion: +3
Sleight Of Hand: +1
Stealth: +1
Survival: +0
Maneuvers
* Distracting Strike
* Feinting Attack
* Lunging Attack
* Menacing Attack
* Riposte
Languages
Yuoric - Native
Dannein - Fluent
Carried Gear
* 1 Spear Slinger
* Backpack containing: tinderbox, 1 torch, 1 day rations, waterskin, rope
* Coinpouch
* Large pile of sky-blue gemstones
* Large necklace & pendant stone with swirls and colors that make an almost perfect copy of the Alornic Sea
* From Rhone: 2 flasks, 2 small bags, 2 leaf wraps tied with twine
Estimated 25 lbs armor & weapons, 26 lbs other equipment
Resist shove vs G12: success
Attack 1 vs. G12: miss
Attack 2 vs. G12: hit, 16 pts damage
Rolls
Sentinel Reaction v G14, advantage / Damage - (1d20+7, 1d20+7, 2d6+4)
1d20+7 : (18) + 7 = 25
1d20+7 : (10) + 7 = 17
2d6+4 : (35) + 4 = 12
Resist Shove v G12 - (1d20+7)
(18) + 7 = 25
Attack 1, advantage vs G12, damage - (1d20+4, 1d20+4, 2d6+4)
1d20+4 : (3) + 4 = 7
1d20+4 : (6) + 4 = 10
2d6+4 : (54) + 4 = 13
Attack 2, advantage vs G12 or G14, damage - (1d20+4, 1d20+4, 2d6+4)
1d20+4 : (6) + 4 = 10
1d20+4 : (18) + 4 = 22
2d6+4 : (61) + 4 = 11
GWF reroll of "1" on 2nd Attack damage - (1d6)
(6) = 6