A Time for Harvest Gameplay - Chapter Three

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Feb 21, 2018 2:00 pm
OOC:
What's the deal with the elevator? Do we make it and get inside?
Feb 21, 2018 2:11 pm
Doc and Larry Neckler make there way down the north corridor to the private elevator. Larry needs to climb through a ceiling panel to try and get the thing working, Leaving Doc waiting alone in the corridor. He sees Bill, alone, firing shots down the stairs.
Feb 21, 2018 3:24 pm
Bill encouraged by striking the creature continues to unload. His rounds blow the bannister into fragments. He loses his nerve and turns to run!
Last edited February 21, 2018 3:25 pm

Rolls

firearms - (1d100, 1d8)

1d100 : (60) = 60

1d8 : (8) = 8

Feb 22, 2018 3:15 am
kjsmith sent a note to Knifesedgegames
What the hell are those? Clive yells as he starts running up the stairs.
Last edited February 22, 2018 3:16 am

Rolls

Sanity (49) - (1d100)

(67) = 67

Feb 22, 2018 10:11 am
OOC:
Just running. No-one has given you a gun yet.

Rolls

San loss - Clive - (1d6)

(6) = 6

Feb 22, 2018 10:13 am
Knifesedgegames sent a note to kjsmith
Feb 22, 2018 10:22 am
Knifesedgegames sent a note to metagamegate
Feb 22, 2018 4:19 pm
"WE ARE ALL GUNNA DIE!"

Rolls

secret roll - (1d100)

(36) = 36

Feb 22, 2018 10:07 pm
Bill is fully aware of what he sees and his mind fractures

Knifesedgegames sent a note to metagamegate

Rolls

Duration in rounds - (1d10)

(9) = 9

Bout of Madness - (1d10)

(9) = 9

Random Phobia - (1d100)

(2) = 2

Feb 22, 2018 10:30 pm
Bill runs to the elevator instead.
Feb 24, 2018 12:16 am
Clive looks at Bill...feeling the panic surge in him, as well...
OOC:
...at least I made that roll...
Last edited February 24, 2018 12:17 am

Rolls

INT (75) - (1d100)

(60) = 60

Feb 24, 2018 12:35 am
OOC:
Actually you didn’t when you factor in the alcohol penalty but that’s a good thing. Your brain shuts out what you’re seeing so no adverse affects, you can act normally.
Feb 24, 2018 1:52 pm
Clive bolts up the stairs after Mathis and, Eugene and Morrison, while Bill charges back down the corridor toward Doc. The creatures split, one following Bill, the other up the stairs.

Doc is stunned to see the wild eyed Bill charged toward him, waving a gun in the air, but more surprised to see the creature behind him, part man, part fish.
OOC:
Sanity check please
Feb 24, 2018 4:13 pm
Dear god!

Rolls

Sanity!!! - (1d100)

(25) = 25

Feb 24, 2018 9:04 pm
OOC:
No Sanity loss for Doc.
Doc looks up into the ceiling of the elevator and hears Larry still banging around up there.
Feb 24, 2018 9:10 pm
Hurry, Mr. Neckler!! Doc shouts, as he tries to calm his nerves at the sight of the piscine humanoid charging in his direction. Father Bill barrels into him. Come on, William, shoot the damn thing!
OOC:
Can I attempt psychotherapy to see if I can bring Father Bill back to his senses?
Feb 24, 2018 9:23 pm
Bill slams the elevator controls a few times regardless if they were hit before. He spins around in a panic and continues to fire on the approaching fish man.

Rolls

Firearms (20) - (1D100, 1d8)

1D100 : (82) = 82

1d8 : (2) = 2

Feb 24, 2018 9:26 pm
Calm down, William, for God's sake! Look at me! Doc reaches into the pocket on the inside of his jacket and pulls out a small glass vial, unscrews the top and tip Father Bill's head back, emptying the contents into his mouth. Crenshaw turns up towards Larry.

Goddamn it, Neckler! What's taking so long? I need a weapon!
Last edited February 24, 2018 9:30 pm

Rolls

Psychoanalysis (80) - (1d100)

(29) = 29

Feb 24, 2018 9:55 pm
Doc's effort brings Bill back to reality, for now.
OOC:
Bill has five minutes respite from his bout of madness
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