Adventure Thread - Atarin's Delve

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Jul 30, 2015 5:17 pm
(yes)

In the torchlight, you are back in a cavern that you rushed through earlier. To your right (the south) you see a single iron-bound wooden door. To your left (north) is a passage leading to what must be a small shrine, as your torchlight catches the image of another big breasted statue of the Blue Lady. To the east you see the natural stair leading down to the cavern where the arga lizards were feasting on the fallen cultists, archaeological staff and their horses.
Jul 30, 2015 6:51 pm
How about we check that door in case we find more survivors hidden behind it? Then we can check out that shrine, assuming we won't have to escort more survivors out of here...
Jul 30, 2015 8:11 pm
Please allow me to check for traps before looking inside. *Alden listens for a moment for any noise behind the door Esteber wants to check and then checks for traps and tries to unlock it (if locked)

Rolls

Listen 10 - (1d20)

(3) = 3

Disable traps 18 - (1d20)

(16) = 16

Picking locks 18 - (1d20)

(16) = 16

Jul 31, 2015 12:03 am
Alden puts an ear to the door and hears nothing on the other side. He determines the door must be clear of traps, however it is locked. A quick twist with his picks and it unlocks.
Aug 4, 2015 7:49 am
And Alden readies his bow
Aug 4, 2015 10:16 am
Standing just behind Bart, Herja hefts her axe and shield.
Aug 4, 2015 1:28 pm
Beyond the door is a short hallway, with another door at the southern end of the corridor and one door to your left (east). This area, at one time, must have been very nicely appointed, but now the tapestries are moldy rags upon the ground, the blue painted walls are peeling, and small piles of rotten wood must have once been chairs against the wall.
Aug 4, 2015 4:00 pm
Bart curls his nose up at the moldy tapestries. "Never did like art much... Alden, why don't we try the side door next?"
Aug 4, 2015 8:00 pm
Alden looks at the ruined furniture and tapestries with annoyance. "All this expensive things turned to dust, sigh"

"Sure thing friend I'll check this door"

Rolls

Listen 10 - (1d20)

(19) = 19

Disable traps 18 - (1d20)

(1) = 1

Picking locks 18 - (1d20)

(14) = 14

Aug 4, 2015 11:06 pm
Alden puts an ear to the door, hearing nothing on the other side. He scans the door carefully for traps, and finds none. He checks the door and it is not locked. The group carefully opens the door, the small room beyond is covered with damp, moldering sitting room furniture.
Aug 4, 2015 11:23 pm
"What a waste of a perfectly good room..." Bart walks in to have a quick look around, kicking over broken furniture.

Rolls

Perception - Base 8 - (1d20)

(20) = 20

Aug 4, 2015 11:40 pm
Bart goes around the room kicking the piles of rotten furniture, one pile bursts into a writhing mass of beetles! A swarm attacks,

They rush up his legs, covering his torso and weeding through the holes in his armor. He shouts in pain (14pts of damage!)

Rolls

Swarm Attacks Bart = 16 - (1d20)

(14) = 14

Bart Def 13 - (1d20)

(16) = 16

Aug 4, 2015 11:44 pm
ROUND 1

11 Alden (HP: 14/14) (DEF: 4)
10 Esteber (HP: 22/22) (DEF: 14) SP: 1
08 Bart (HP:8/24) (DEF: 13) SP: 1
08 Beetle Swarm (HP:40%) (DEF:6)
04 Herja (HP: 20/20) (DEF: 12)

Conditional Modifiers:
Esteber has the torch.
Bart is in melee
Aug 5, 2015 7:18 am
"Oh, shit, here we go again!"

Alden shoots at the swarm

OOC (not sure if my weapon is very efective with a swam, probably not).

Rolls

Alden attack 16 -1 (Bart on melee) - (1d20)

(4) = 4

Beetle Swarm (DEF:16) - (1d20)

(16) = 16

Aug 5, 2015 3:41 pm
"Gah!" Bart squeals in alarm as the beetles start to crawl up his leg. He slashes Gertrude at them, trying desperately to dissuade the swarm of beasts.

OOC: For the record, I should be back at initiative 8 with Esteber, as I've got Gertrude again.

Rolls

Attack! MAT: 17 - (1d20)

(11) = 11

Defence 16(-4 2H Sword)=12 - (1d20)

(3) = 3

Aug 5, 2015 4:56 pm
Bart smashes nearly half of the bugs by bring his sword down flatly upon them. +1 SP to Bart

(Notice the swarm's new defense, folks)
Aug 9, 2015 7:01 pm
(OOC: With my recent purchase of Lightning Reflexes at rank I, I should be at 10 INI.)
Aug 10, 2015 2:43 pm
OOC: Wait, did we level up? I must have missed that :-P
Last edited August 10, 2015 7:45 pm
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