Episode 2
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Oct 28, 2018 3:23 pm
Iasu returns the gesture, grasping Elam's hand fervently, and continuing to speak in Otessite: "It is my wish also, brother, that we may each of us be freed from this accursed place. I can feel our mother watching over us even now. I believe the northerners were sent to us. I believe it!"
Oct 29, 2018 2:13 am
Bryn blinks a few times to clear his vision and watches as Thorn approaches. After speaking with Thorn, Bryn found the twins and hesitantly pulled out the black book from his pack and started flipping through pages wildly.
OOC:
sorry to rewindOxbox sent a note to Xorthan
Last edited October 29, 2018 2:28 am
Oct 29, 2018 5:49 am
To Elam in Otessite: "Do not be angry with Namtur. Do you fear the northerners will scorn us if we reveal our true nature? Even after we helped them? If they do then so be it! We will win our freedom without them! But see, the big Dannein, at least, accepts Namtur as he is. It is a sign, brother! It is almost time to reveal ourselves to the world. I may even reclaim my true name!"
Oct 29, 2018 8:51 am
Oxbox says:
...OOC:
sorry to rewindOOC:
Not a problem at all. This is a time to rewind. You and Jabes have put in good examples even.Everyone, feel free to post on anything in any sequence. There is some flex here on in-game timing.
Oct 29, 2018 8:55 am
[ +- ] With Iasu and the others
Surprised and uncomfortable and also, strangely, ashamed, Maeriks isn't sure how to respond to the sight of a man that is also part beast, and more. Namtur begins to walk away and Maeriks thinks back to the time after they fled from the Old One. To that night...
Maeriks dashes forward a step and taps Namtur on the shoulder. "I am cursed too, same as you" he says, touching the side of his forehead with a finger. That's the horn Maeriks rammed through the first of the children, driving the lifeless body about the small home. He was transformed into a hulking bull then and blinded by a rage at the life he lost to the Glaakieiou. That night is his curse. "My horns hide beneath, but sometimes they come out like yours do now."
His face a sad frown, Maeriks then nods and turns, letting Namtur continue on his way.
Constablebrew sent a note to DMJ
Last edited November 1, 2018 5:26 pm
Oct 29, 2018 10:20 am
OOC:
I apologize for my absence. I've been trying to post but having problems with the site. I seem to be back, but the site is extremely slow. Not sure if it is just me. The past two days were more than just slow, it's made it impossible to post. Regardless, I apologize for my silence.His expression softens slightly and his shoulders visibly relax, "Although I don't take kindly to imprisonment by any being for any purpose, I'll admit the situation is...unique." Herests a wrist in the pommel of his sword and hooks the thumb of his opposite hand in his sword belt. "It appears the time has come to hunt spiders and win riches."
Oct 29, 2018 7:05 pm
Elam says:
"I fear that you may still be discovered. There is one called Nabua who is clever - skilled at detecting intruders. Be on your guard and slay any man or monster who might beguile you. Work quickly. Once you have captured or learned what you can, meet at the Eagle Door. If what Bryn says is true, we will breech that enigma barrier and assault Suter-Set and the others within. Beyond the Eagle door lies the treasures that you seek."
Oct 29, 2018 8:46 pm
Oxbox sent a note to Xorthan
Oct 30, 2018 12:15 pm
Iasu is ready. In addition to his medicine bags he now bears a bulging backpack, assorted satchels, and a well-worn bowman's case. Everything about the man is scuffed, weathered and bedraggled, but obviously well cared for. For possibly the hundredth time, he adjusts the floppy hat on his head.

Nov 1, 2018 6:54 pm
Ezeriah says:
Kray was shocked to see Maeriks. He had been certain the man was food for scavengers. "It would appear death does not become you!" He rose from the chair and approached Elam, speaking to Maeriks. "The Fates smile on you." Xorthan says:
"I'm glad you're still alive, Big Man," Thorn grins at Maeriks. "Yshala smile on you, but I never thought I'd see you again."Maeriks blinks his eyes and then clears his throat.
"We going back out now? Big Namtur was out there smashing dogs and bugs while you all sipping tea. I smashed some bug thing too that was like a worm-squid. What was that?" he asks, turning toward Elam.
Nov 1, 2018 7:17 pm
Constablebrew says:
"We going back out now? Big Namtur was out there smashing dogs and bugs while you all sipping tea. I smashed some bug thing too that was like a worm-squid. What was that?" he asks, turning toward Elam.
"Suter-Set continues to call forth strange creatures from the Veins of the Earth. Wretched beasts emerge from the Pit to walk the surface of the World where they do not belong. Naram takes interest in these abominations, harnessing them and corralling them. Using them as beasts of burden, soldiers, spies. Some teach him dark secrets from the Underworld."
Nov 2, 2018 4:01 pm
"Naram is the one who sat the trap and blood bats? Then you have me with you."
Maeriks does a quick check over his gear. After a moment his face contorts slightly when a question comes to mind and he can't think of an answer.
"How did you all come down to be here?"
Insight check - seeing if Maeriks picks up on anything from the new dungeon crew.
Maeriks does a quick check over his gear. After a moment his face contorts slightly when a question comes to mind and he can't think of an answer.
"How did you all come down to be here?"
Insight check - seeing if Maeriks picks up on anything from the new dungeon crew.
Rolls
Insight, disadvantage - (1d20+7, 1d20+7)
1d20+7 : (9) + 7 = 16
1d20+7 : (14) + 7 = 21
Nov 3, 2018 12:22 am
Constablebrew says:
Maeriks ...
"How did you all come down to be here?"
Reading into it, Maeriks supposes that it was not just that Elam was busy or having a difficult time in the translation. Instead maybe he does not want to speak about why they are here.
Maeriks sees the twins heavily engaged speaking with Bryn about some books and old skin mats. They seem fascinated and speak rapidly with Bryn in Heshbaan as they turn through pages and point out illustrations on scrolls.
Namtur sits a room away alone. He is wearing new armor, fully equipped with the visored helmet that he wore before. He is sitting on a bench with his hands held outward, low, and open. He might be in prayer.
Nov 3, 2018 12:42 am
Both of the twins are fascinated with the Black Book. They speak Heshbaan with Bryn and exchange ideas quickly.
Adar-Malic watches on as Bryn flips through the pages to show the references that he has deciphered. Perhaps less talkative than his twin brother, Adar-Malic breaks his stoicism. "This tome is a prize. Ancient beyond measure - yet how was it made so long ago? It would be a puzzle to figure it out entirely. So many writers of different times and places. See here, this is Paroan script - even beside Archalasian here. I am fascinated by it. I believe you were right to bring the book here, for it may lead to a great discovery right in our midst."
He looks on as if drinking in every image and character. He is hanging off every word Bryn says about the writings and drawings.
Adar-Malic watches on as Bryn flips through the pages to show the references that he has deciphered. Perhaps less talkative than his twin brother, Adar-Malic breaks his stoicism. "This tome is a prize. Ancient beyond measure - yet how was it made so long ago? It would be a puzzle to figure it out entirely. So many writers of different times and places. See here, this is Paroan script - even beside Archalasian here. I am fascinated by it. I believe you were right to bring the book here, for it may lead to a great discovery right in our midst."
He looks on as if drinking in every image and character. He is hanging off every word Bryn says about the writings and drawings.
Nov 3, 2018 12:48 am
Akkeen looks on and continues to exchange with Bryn. He listens intently and seems forthright in sharing info, speculating about possibilities of actually finding a hidden Halonian strongbox in one of the furnaces.
When Akkeen notices Bryn's circular plate that is packed in the wood blocks, he studies it intently, peering closely to the runic writings and symbols etched on it. He looks up with a confused / curious expression, asking Bryn a strange question, "The artisan who flattened this and made the etchings upon it - did you see him, or know him perhaps? Was he a glassblower?"
Akkeen exchanges a puzzled look with his brother.
When Akkeen notices Bryn's circular plate that is packed in the wood blocks, he studies it intently, peering closely to the runic writings and symbols etched on it. He looks up with a confused / curious expression, asking Bryn a strange question, "The artisan who flattened this and made the etchings upon it - did you see him, or know him perhaps? Was he a glassblower?"
Akkeen exchanges a puzzled look with his brother.
Nov 3, 2018 12:52 am
Soon the groups pack up, prepare, and part ways after closing the defensive doors behind.
Two groups split apart from one another, going separate ways:
One led by Elam, with Adar-Malic and Namtur.
All others are routing to the low hearth chamber, with Akkeen leading the way. They are set out to find the Phoenix Box, if it is there to be found.
The group moves through the rugged basement tunnels, with the small flames of long-neck oil wick lamp lighting the way.
Two groups split apart from one another, going separate ways:
One led by Elam, with Adar-Malic and Namtur.
All others are routing to the low hearth chamber, with Akkeen leading the way. They are set out to find the Phoenix Box, if it is there to be found.
The group moves through the rugged basement tunnels, with the small flames of long-neck oil wick lamp lighting the way.
OOC:
Pic below is similar for inspiration, though not perfect with the electric light. Imagination needed on the effects of fire light casting through instead, with all darkness beyond.
Nov 3, 2018 1:00 am
Akkeen looks back and gives caution as the group approaches the entrance to another large room. He speaks in a low voice, not whispered but certainly controlled. "Beware. We enter the Hearth Chamber. Be on guard for spies and lurkers. Naram is injured, but his vile beasts still roam, perhaps even here."
Nov 3, 2018 1:05 am
When the light casts out, everyone beholds the mighty architecture. There are three great furnaces, none lit, but all foreboding. Massive. Imposing.
The darkness feels oppressive here.


Players' Club UP!
The darkness feels oppressive here.
OOC:
Another picture that is similar to the set, but not exactly right. This room is under ground in basement levels, so there is no window in the back. Also none of the fires are lit.


Players' Club UP!
Nov 3, 2018 5:21 am
Maeriks stands ready, glaive in hands. He keeps a look out, peering into the darkness and listening for orders as the mercenary unit has done many times before.
Norach Maeriks Mac Mahan Mac Hannoc ✎

Vitals
Proficiency Bonus: +3
AC: 12 (12 Hide +2 DEX +0 proficiency)
HP: 17/63
Temp HP: 0
Initiative: +2
Status Effects:
Zero HP State (ZHP)
Exhaustion 1 Disadvantage on ability checks (from ZHP)
Advantage on INT/WIS/CHA Saves for 1 hour. Then +1 to INT/WIS/CHA saves for 7 more hours after that
Death Saves: +3/-1
Hit Dice: 2/2 Druid, 5/5 Fighter
Weapons and Armor
Equipped
Armor: Hide (12)
Both Hands: Glaive / Attack Bonus: +7 (STR 4 + 3 proficiency) / Damage: (1d10+4) / Heavy, Two-handed, slashing
Carried
-- Glaive / Attack Bonus: +7 (STR 4 + 3 proficiency) / Damage: (1d10+4) / Heavy, Two-handed, Reach, slashing
-- Maul "Reave" / Attack Bonus: +7 (STR 4 + 3 proficiency) / Damage: (2d6+4) / Heavy, Two-handed, bludgeoning
-- Dagger / Attack Bonus: +7 (STR 4 + 3 proficiency) / Damage: (1d4+4) / Finesse, light, thrown (range 20/60), piercing, lanyard
-- Javelin x 3 / Attack Bonus: +7 (STR 4 + 3 proficiency) / Damage: (1d6+4) / Thrown (range 30/120), piercing
-- torches (x2)
-- small bag of fire starting material (dry shavings, lichen)
-- small bag holding rations (x1 ration)
-- waterskin
Tactics
Refresh rest times noted in parentheses
Action Surge: 1/1 (short rest)
Second Wind: 1/1 (short rest) (bonus)
Savage Attacker: 1/1 (turn)
Spell Casting
---Level 1: 0/3 (long rest)
---AB: +7, Save DC 14
Barbaric Justice:
---Must be acting on specific tenets of the Barbaric Code of Honor
---Roll with advantage (STR, CON, Some WIS, Attack, Damage): 1/1 (day)
---Add additional damage die on critical hit
Wild Shape: 2/2 (short rest)
---Dannien Longhorn Bull (Stats as brown bear )
---Multiattack. The bull makes two attacks: one with its horns and one with its hoves.
---Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
---Trample. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
---HP: 34, AC: 11
---The standard transformation time is 30 minutes to get into Wild Shape form and 5 minutes to revert back to normal.
---Fast transformation time is two turns (12 seconds) Wild Shape form and 1 turn (6 seconds) to revert. Requires DC 10 CON save or suffer 1 level of Exhaustion for 1 minute. Regardless of the result of that save, duration of the Wild Shape form will be half the normal time (1/2 hour at 2nd Level). Upon transforming back to normal after a fast transformation, the character will suffer 2 levels of Exhaustion for 5 minutes.
Saving Throws
Brown text indicates proficiency
Strength: +4
Dexterity: +2
Constitution: +3
Intelligence: +1
Wisdom: +7
Charisma:-1
Feats
Savage Attacker: Once per turn, reroll damage dice and choose result to take
Great Weapon Fighting: Reroll 1s and 2s on damage dice
Improved Critical: Crit on 19 or 20
Gourmand: Detect poisoned food, prepare special meal on long rests
Polearm Master: Opportunity atk enemies coming in range. Bonus atk with offhand.
Extra Attack: Attack 2x
Skills
Brown text indicates proficiency
Acrobatics +2
Animal Handling +6
Arcana -2
Athletics +4
Deception -1
History -1
Insight +6
Intimidation -1
Investigation -2 (Passive 8)
Medicine +6
Nature +0
Perception +4 (Passive 14)
Performance -1
Persuasion -1
Religion -2
Sleight Of Hand +2
Stealth +2 (Passive 12)
Survival +6
Tool Proficiency
Cook’s utensils, Herbalism kit, Vehicles: Water
Languages
Dannein - Native
[ +- ] Norach Maeriks Mac Mahan Mac Hannoc
Norach Maeriks Mac Mahan Mac Hannoc ✎

Vitals
Proficiency Bonus: +3
AC: 12 (12 Hide +2 DEX +0 proficiency)
HP: 17/63
Temp HP: 0
Initiative: +2
Status Effects:
Zero HP State (ZHP)
Exhaustion 1 Disadvantage on ability checks (from ZHP)
Advantage on INT/WIS/CHA Saves for 1 hour. Then +1 to INT/WIS/CHA saves for 7 more hours after that
Death Saves: +3/-1
Hit Dice: 2/2 Druid, 5/5 Fighter
Weapons and Armor
Equipped
Armor: Hide (12)
Both Hands: Glaive / Attack Bonus: +7 (STR 4 + 3 proficiency) / Damage: (1d10+4) / Heavy, Two-handed, slashing
Carried
-- Glaive / Attack Bonus: +7 (STR 4 + 3 proficiency) / Damage: (1d10+4) / Heavy, Two-handed, Reach, slashing
-- Maul "Reave" / Attack Bonus: +7 (STR 4 + 3 proficiency) / Damage: (2d6+4) / Heavy, Two-handed, bludgeoning
-- Dagger / Attack Bonus: +7 (STR 4 + 3 proficiency) / Damage: (1d4+4) / Finesse, light, thrown (range 20/60), piercing, lanyard
-- Javelin x 3 / Attack Bonus: +7 (STR 4 + 3 proficiency) / Damage: (1d6+4) / Thrown (range 30/120), piercing
-- torches (x2)
-- small bag of fire starting material (dry shavings, lichen)
-- small bag holding rations (x1 ration)
-- waterskin
Tactics
Refresh rest times noted in parentheses
Action Surge: 1/1 (short rest)
Second Wind: 1/1 (short rest) (bonus)
Savage Attacker: 1/1 (turn)
Spell Casting
---Level 1: 0/3 (long rest)
---AB: +7, Save DC 14
Barbaric Justice:
---Must be acting on specific tenets of the Barbaric Code of Honor
---Roll with advantage (STR, CON, Some WIS, Attack, Damage): 1/1 (day)
---Add additional damage die on critical hit
Wild Shape: 2/2 (short rest)
---Dannien Longhorn Bull (Stats as brown bear )
---Multiattack. The bull makes two attacks: one with its horns and one with its hoves.
---Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
---Trample. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
---HP: 34, AC: 11
---The standard transformation time is 30 minutes to get into Wild Shape form and 5 minutes to revert back to normal.
---Fast transformation time is two turns (12 seconds) Wild Shape form and 1 turn (6 seconds) to revert. Requires DC 10 CON save or suffer 1 level of Exhaustion for 1 minute. Regardless of the result of that save, duration of the Wild Shape form will be half the normal time (1/2 hour at 2nd Level). Upon transforming back to normal after a fast transformation, the character will suffer 2 levels of Exhaustion for 5 minutes.
Saving Throws
Brown text indicates proficiency
Strength: +4
Dexterity: +2
Constitution: +3
Intelligence: +1
Wisdom: +7
Charisma:-1
Feats
Savage Attacker: Once per turn, reroll damage dice and choose result to take
Great Weapon Fighting: Reroll 1s and 2s on damage dice
Improved Critical: Crit on 19 or 20
Gourmand: Detect poisoned food, prepare special meal on long rests
Polearm Master: Opportunity atk enemies coming in range. Bonus atk with offhand.
Extra Attack: Attack 2x
Skills
Brown text indicates proficiency
Acrobatics +2
Animal Handling +6
Arcana -2
Athletics +4
Deception -1
History -1
Insight +6
Intimidation -1
Investigation -2 (Passive 8)
Medicine +6
Nature +0
Perception +4 (Passive 14)
Performance -1
Persuasion -1
Religion -2
Sleight Of Hand +2
Stealth +2 (Passive 12)
Survival +6
Tool Proficiency
Cook’s utensils, Herbalism kit, Vehicles: Water
Languages
Dannein - Native
Rolls
Perception, Disadvantage - (1d20+4, 1d20+4)
1d20+4 : (18) + 4 = 22
1d20+4 : (19) + 4 = 23
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