Can I try to stabilize Medve, or will that not be possible, seeing as he's under Klarg? Also...is the Goblin still there, or is he off pillaging treasure?
I guess the real question is.…how many turns would that take me (assuming success). Since Medve is 1 strike away from death (and 2 from stabilizing), I'm trying to see if I can save the poor soul.
So...I've never been the only person left conscious in the middle of a cave w/o any heals left. Is this where we take a short rest? Everyone rolls a hit die to regain some HP? I guess I could dump some Healing Pots down peoples' throats, but that's only 2.
After falling unconscious, the PCs will wake up in 1-4 hours and can only gain HP once that time is up, unless by magical means. You could use the potions, but the party members would be 50gp each in your debt!
So what are my other options? I have 2 healing pots. That can bring back 2 party members. Is the 3rd SoL then? Do I just declare we're taking a rest to start the healing process? Forgive me, I'm very rusty and don't have my PHB on me atm. I also don't want the group just sitting there twiddling their thumbs waiting for me to do something.
In 1-4 hours the others will start to wake up (and we'll have 1HP a piece) unless you pour some of the healing stuff down our throats. Could just stand guard until we all wake up. Medve still has a spell slot left and would happily cast a cure wounds on one of the others when he is awake. (Forgot to mark his usage of Thunderwave).