Sep 29, 2018 6:36 pm
C'est sur ce thread que vous pouvez discuter de vos idées de personnages avec le Maître des Cérémonies ou les autres joueurs. Décider qui joue quel archétype, et répondre aux questions d’introduction de vos archétypes.
Bien que la fiche de personnage de type "custom" vous demande de la créer de toutes pièce et permet de la faire comme vous la voulez, ce modèle pourra vous accélérer les choses et rendre votre fiche plus facile à déchiffrer pour moi...
In this topic you will discuss your character concept with other players and the Master of Ceremonies. You decide which archetype to play and take the opportunity to answer your intro questions.
Even though, the character sheet "Custom" demands you to write your character sheet from scratch, I provided a model below to make work easier on you and make it easier for me to read and interpret your character sheet...La fiche peut avoir à être modifiée selon l'archétype (par exemple le Vessel remplace Corruption par Redemption).
The sheet might need minor tweaks and changes depending on the archetype chosen (for exemple the Vessel will replace Corruption by Redemption).
Bien que la fiche de personnage de type "custom" vous demande de la créer de toutes pièce et permet de la faire comme vous la voulez, ce modèle pourra vous accélérer les choses et rendre votre fiche plus facile à déchiffrer pour moi...
In this topic you will discuss your character concept with other players and the Master of Ceremonies. You decide which archetype to play and take the opportunity to answer your intro questions.
Even though, the character sheet "Custom" demands you to write your character sheet from scratch, I provided a model below to make work easier on you and make it easier for me to read and interpret your character sheet...
[ +- ] Modèle/Model
Faction:
Archetype/Playbook:
Look:
Demeanor:
Main Stats:
Blood:
Mind:
Heart:
Spirit:
Faction Stats: ([ ] - unchecked, [/] - checked)
Mortality: [ ]
Night: [ ]
Power: [ ]
Wild: [ ]
Intro Questions:
Gear:
Archetype Features:
Debts:
Basic Moves: unleash an attack; escape a situation; persuade an npc; figure someone out; mislead, distract, or trick; keep your cool; let it out
Faction Moves: hit the streets; put a face to a name; investigate a place of power
Archetype Moves:
Drama Moves:
Corruption Move:
Intimacy Move:
End Move:
Standard Advances:
Corruption Tracks: ([ ] - unchecked, [/] - checked) [ ] [ ] [ ] [ ] [ ]
Corruption Advances:
Harm: (Armor: if any) ([ ] - unchecked, [/] - checked)
[ ] Faint
[ ] [ ] Grievous
[ ] [ ] Critical
Scars: ([ ] - unchecked, [/] - checked)
[ ] Shattered (-1 Blood)
[ ] Disfigured (-1 Heart)
[ ] Fractured (-1 Mind)
[ ] Broken (-1 Spirit)
Other/Notes (+1 ongoing or forward, holds, etc.)
Archetype/Playbook:
Look:
Demeanor:
Main Stats:
Blood:
Mind:
Heart:
Spirit:
Faction Stats: ([ ] - unchecked, [/] - checked)
Mortality: [ ]
Night: [ ]
Power: [ ]
Wild: [ ]
Intro Questions:
Gear:
Archetype Features:
Debts:
Basic Moves: unleash an attack; escape a situation; persuade an npc; figure someone out; mislead, distract, or trick; keep your cool; let it out
Faction Moves: hit the streets; put a face to a name; investigate a place of power
Archetype Moves:
Drama Moves:
Corruption Move:
Intimacy Move:
End Move:
Standard Advances:
Corruption Tracks: ([ ] - unchecked, [/] - checked) [ ] [ ] [ ] [ ] [ ]
Corruption Advances:
Harm: (Armor: if any) ([ ] - unchecked, [/] - checked)
[ ] Faint
[ ] [ ] Grievous
[ ] [ ] Critical
Scars: ([ ] - unchecked, [/] - checked)
[ ] Shattered (-1 Blood)
[ ] Disfigured (-1 Heart)
[ ] Fractured (-1 Mind)
[ ] Broken (-1 Spirit)
Other/Notes (+1 ongoing or forward, holds, etc.)
The sheet might need minor tweaks and changes depending on the archetype chosen (for exemple the Vessel will replace Corruption by Redemption).