2.0 - Lure of the Lost
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Rolls
#1 attacks Marc
2 Success, 1 Advantage, 3 Threat
Total: 2 Success, 2 Threat
#2 attacks Marc
2 Success, 2 Advantage, 1 Failure, 2 Threat
Total: 1 Success
Rolls
3 Success, 1 Advantage, 2 Triumph, 2 Threat
Total: 3 Success, 1 Threat, 2 Triumph
Rolls
Attack!
4 Success, 2 Failure, 3 Threat
Total: 2 Success, 3 Threat
Maneuver-Aim
LOL! Have to just laugh about it. I was hoping to get another advantage to trigger linked. Oh well :)
Rolls
Lightsabering like Mal would. Not like Urik (I hope)
4 Success, 3 Advantage, 1 Failure, 2 Threat
Total: 3 Success, 1 Advantage
Rolls
Attack!
4 Success, 1 Advantage, 3 Threat
Total: 4 Success, 2 Threat
2: Ouch, I want to Parry that hit. Taking 3 strain to reduce damage before soak by 5 (2 + 3 ranks in Parry).
3: I need the dice to be kind to me and give me a couple of Triumphs here or something because my strain is getting... strained.
Using Manuever to Aim...
11 Damage and I want to use the 2 advantage to recover 2 Strain if this opponent is down. If he or she is not down, I'll use the 2 advantage to trigger Linked and hit him/her again.
4: And... I forgot to use the Boost that I passed to myself from the previous round, absolutely brilliant on my part... Rolling that now and probably coming up blank.
5: If the last opponent is down I'm turning around toward the cave, expecting... something to attack me I guess.
Not blank after all. I'd like to use that advantage to recover 1 more strain please. Back to full.
Rolls
Lightsabering like Heyop using Skullthumper
5 Success, 4 Advantage, 2 Threat
Total: 5 Success, 2 Advantage
Boost die from previous round, passed to me, by me.
1 Advantage
Total: 1 Advantage
Heyop scans the area trying to figure out where the larger threat may have gone... if he wasn't here, where was he?
It's not over yet though, we still have to find Rav Naaran; the powerful Jedi who fell to the Dark Side that the Jailor warned us about.
Near Marc, Heyop and Csillag, the Warden manifests. Her Zabrakian face shows concern. Her holographic form is flickering in a way that almost suggests the wounds of battle, and when she speaks, it is with an urgent tone. "It was all a trick—Rav Naaran never left the temple. He clouded himself from our senses, but now that you’ve stopped his scouts, he's decided to take action himself. He's carving a path through the upper defenses and is headed for the holocron chamber. You need to find and stop Rav Naaran before he gets there!"
The Warden’s form grows increasingly less composed as she delivers her message, until she fades from view with her last words.