Chapter 5: Return to the Surface
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During their shopping mission, Hunter's path takes her near Gerard's Jewelry. She pauses before the door to see if they are open.
Healer's Kit
Holy Water
Potions of Healing x as much as we can carry
Is there a store that sells items that are more magical in nature? Hunter would be interested in a few scrolls or wands, reasoning that such things are necessary for travel.
You could find a magic shop here. If there's anything magical you want, roll a d20 for each item and I'll let you know if they've got it
Rolls
Got magic swords? - (1d20)
(8) = 8
At the magic shops, Hunter really is like a kid in the candy store that loves candy. She looks at anything and everything, even if she doesn't understand what it does, mostly to note inventory and selection.
Rolls
Amulet of Health (Fit!) - (1d20)
(13) = 13
Bag of Holding (Useful!) - (1d20)
(19) = 19
Bag of Tricks (Nothing up my sleeve!) - (1d20)
(13) = 13
Belt of Giant Strength (Yoked!) - (1d20)
(7) = 7
Bracers of Defense (Protection!) - (1d20)
(17) = 17
Cloak of Protection (Defense!) - (1d20)
(8) = 8
Crystal Ball (Spy with my eye!) - (1d20)
(9) = 9
Decanter of Endless Water (Never go thirsty!) - (1d20)
(14) = 14
Manual of Golems (Long game!) - (1d20)
(9) = 9
Potions of Greater/Superior/Supreme Healing (Restore HP!) - (1d20)
(4) = 4
Ring of Free Action (Freedom!) - (1d20)
(11) = 11
Ring of Spell Storing (Backup!) - (1d20)
(13) = 13
Ring of Telekinesis (Jedi!) - (1d20)
(13) = 13
Robe of the Good Archmagi (Might as well!) - (1d20)
(16) = 16
Staff of the Magi (If they have it!) - (1d20)
(7) = 7
Wand of Binding (Control!) - (1d20)
(9) = 9
Wand of Wonder (Embrace the chaos!) - (1d20)
(17) = 17
Hunter is able to find: Bag of Holding, Bracers of Defense, three greater healing potions, and two superior healing potions
Rolls
Magical Shopping - (1d20, 1d20, 1d20)
1d20 : (20) = 20
1d20 : (15) = 15
1d20 : (1) = 1
Sarith will take a rapier, "Thank you," he says to Hunter. He's been spending his time in his room at the inn. You get the distinct feeling that he doesn't feel comfortable surrounded by so many of the surface races.
For herself, Hunter fits the bracers upon her arms and allows the sleeves of her robes to fall over them. "Who would like a drink?" she says to the group, before retiring to the Silver Flagon. She will even drag Sarith down to common room.
Staff of the Woodlands
Staff of Withering
Staff of Healing
Ring of Spell Storing
Ring of Protection
Ring of Free Action
Fancy studded leather armor? (+1, +2, or +3?)
Boots of Speed
Dust of Disappearance
Rolls
Magical Items? - (9d20)
(411115196103) = 60
As you approach the gate, he moves to greet you, "Well met, friends. I've heard nothing but good from the good Magister."
After your introductions, during which he doesn't give either Sarith or Mai'ngor even a second glance, he continues, "We well be heading to a ferry a couple miles outside of town and taking it down the Surbrin to Yartar. From there, we head West to Gauntlegrym. I expect the trip to take near to a month's time. Please, let me know when you are ready to depart."