Since we've found our first magic armor, and there might be a chance the weapon is magical as well (or at the very least, we will find some for sure in the future), I thought I might post here some rules about magic items in DS4 (so you guys can just consult this post from now on...):
Magic armor: Each "+", in addition of increasing the AV value, reduces initiative penalty by 1 (if any, down to 0), and MR penalty by 0.5 meters (if any, down to 0).
Magic weapon: Each "+", in addition of increasing the WB value, increases initiative by 1 and reduces opponent's defense by 1.
Last edited May 27, 2015 7:56 pm