OOC Chat

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Oct 11, 2019 3:14 am
4 inches thick? Yeah, the landing pad would have required beams that thick.
Oct 11, 2019 3:20 am
Well then she doesn't have to go ashore to get wood. Just needs her carver is all. Nobody to really notice a little bit of the wood vanished... I would imagine it takes a bit to cut down wood to make objects.
Last edited October 11, 2019 3:21 am
Oct 11, 2019 4:12 am
There would definitely be scraps and chunks left over from the landing pad construction. and if it necessary Pelner could always laminate two smaller pieces together to make a larger chunk for whatever Nela is thinking about. I'm really interested to hear what she has in mind!
Oct 11, 2019 5:21 am
It is a secret for only her carver to know. I would image she only needs about two good full hand size chunks. Of course more is merry. Always have to remember there is nothing normal about Nela.
Last edited October 11, 2019 5:22 am
Oct 11, 2019 6:13 am
Smiles... Now you know what she wants.. Surprise.
Oct 12, 2019 3:37 am
Haha I really should have started a new chapter. But this dockmaster showing up is an unexpected turn of events even for me! We're really in uncharted territory now! XD
Oct 12, 2019 2:08 pm
Valkeelis says:
Making a roll to intimidate then spending 2 psi points to manifest 'Assess Foe' on the Dockmaster.
How long would it have taken us to get to the floating market since the balloon crash. Would he have had time for a short or long rest?

Assess Foe (2 psi). As a bonus action, you analyze the aura of one creature you see. You learn its current hit point total and all its immunities, resistances, and vulnerabilities.
Jabes.plays.RPG sent a note to Valkeelis
• There would have been ample time for a short rest.

• Before we continue, I want to make sure everyone who wants to level up to 9th has done so.

• Also, are you happy with the magic item distribution? Some grabbed more loot than the others. There would have been time to trade and attune before arriving at the Floating Market.
Quote:
Jineer
[ +- ] The Hand Gun of Remembered Glory
[ +- ] The Mighty Duck Dynasty
[ +- ] The Black Pearl of Power
Nela
[ +- ] Purple Tentacle Whip
[ +- ] The Tarantino Tarantula
Ian
[ +- ] Trident of Fish Command
[ +- ] The John Woo Cloak of Billowing
[ +- ] The Heart of the Ocean
Jack
[ +- ] Jack's Medulla Oblongata
[ +- ] Quicksilver Sword of Crashing Waves
[ +- ] Eastwood Cigar
[ +- ] Jonah's Hex
[ +- ] Ole Dead-eye's Eyepatch
Phillip
[ +- ] The Shyamalan Sash
[ +- ] The Fite Club
Grog
[ +- ] Jar of mayonnaise
[ +- ] Dirt In Yer Eye
[ +- ] Megalodon Tooth Greataxe
Zale
[ +- ] Jade Master Crystal Fist Big Trouble IV
[ +- ] The Wachowski Matrix
[ +- ] The EleMental Ring
Oct 12, 2019 6:06 pm
Well Astrias wasn't at that lovely encounter so she wouldn't have claimed anything.
Oct 13, 2019 11:13 am
A bunch of you have incorrect figures (initiative, hp, AC, etc) on your sheets. Please ensure your sheets are updated, because what else am I going to use as basis when resolving actions? XD
Oct 14, 2019 5:26 am
Just updated Grog's stuff from Fight Club. He went up only 7 HP, so now he has 108 from 101.
Oct 14, 2019 5:28 am
Grog!

Translation: Got it. Thanks!
Oct 21, 2019 4:09 pm
Jabes.plays.RPG says:
OOC:
Ian: On your last turn, the Kestrel executed a 90-degree turn. Now you'll have to catch up to the Strumpet to fire a broadside. In the meantime, anyone can use their action to fire the forward gun.
So far, I have been implementing a modified version of the naval combat mechanics presented in WOTC's Unearthed Arcana: Of Ships and the Sea. I've never been very happy with those mechanics, but now, in Appendix-A of "Ghosts of Saltmarsh" come revised nautical rules. It's a big improvement over the UA, but I still feel like anyone who's not an officer and not a ranged attacker is left with nothing to do during ship-to-ship combat. That was why I decided that firing a cannon would take a PC's action. But now, between Water Walking, and Pelner's airship, and Jineer's Mighty Ducks, I think there are plenty of options for getting combatants onto an enemy vessel if that is what you want to do.

So starting Round 2 of this battle between the Kestrel and the Strumpet we're going to give these mechanics a try. That is, the ships will have their own initiative, and their own actions (which officers will direct). I will quote the relevant mechanics over on the House Rules thread.
Oct 21, 2019 5:13 pm
:thumbs_up:
Oct 22, 2019 7:13 am
The ring's description says:
Quote:
...as if you had cast the Conjure Elemental spell...
Does that mean I have to maintain concentration? The spell text says:
Quote:
If your Concentration is broken, the elemental doesn't disappear. Instead, you lose control of the elemental, it becomes Hostile toward you and your companions, and it might Attack. An uncontrolled elemental can't be dismissed by you, and it disappears 1 hour after you summoned it.
Also, can the elemental ride Nela's wave the way Zale and Magda rode the wave in the earlier battle?
Last edited October 22, 2019 7:15 am
Oct 22, 2019 9:06 am
Zale: yes, you must maintain concentration. Let's say you have advantage on the check while touching water. No, standing in a puddle doesn't work.

Sure, your elemental (and Astrias') can ride the wave if Nela sends another one. Sending a wave uses up Nela's action. Even while maintaining Concentration on Control Water, she can't send a wave if she spends her action doing something else.
Oct 22, 2019 12:37 pm
Updated Jack, finally. Catching up on the game.

As for the loot, I'm more than happy for anyone to take some of the stuff. I will be keeping the cigar and the sword, so if anyone wants these, they are free to a good home:
[ +- ] Jack's Medulla Oblongata
[ +- ] Jonah's Hex
[ +- ] Ole Dead-eye's Eyepatch
Oct 22, 2019 4:10 pm
the flail is amusing though
Oct 22, 2019 7:34 pm
No one's put out their eye or cut off their hand yet. For Dead-Eye's Eyepatch and the Hand Gun.
Oct 22, 2019 7:57 pm
We're good lol.
Oct 22, 2019 7:58 pm
Might come in handy later. Will keep an eye on it. (see what I did there?)
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