Ok, this is my build now - pretty sure all the math is right in terms of XP expenses. I need to decide on Lightsaber vs Money. Probably money though, as I clearly need a blaster (a very nice blaster at that).
Torhee
Species: Zabrak
Career: Warrior (Athletics, Brawl, Cool, Melee, Perception and Survival)
Specialization: Aggressor (Coercion, Knowledge - Underworld, Ranged - Light, Streetwise)
100 base XP
+10 (Duty/Obligation/Morality thing)
Survival 1 (Species 1/1)
Perception (Career 1/3)
Cool (Career 2/3)
Survival 2 (Career 3/3)
Coercion 1 (Spec 1/2)
Ranged - Light 1 (Spec 2/2)
Agility 2->3 (30 XP)
Agility 3->4 (40 XP)
Intellect 2->3 (30 XP)
Force Power Enhance (10 XP)
Knight Level (+150 XP)
Force Power: Enhance, Control (use with Coordination) (5)
Force Power: Enhance, Control (use with Piloting (Planetary)) (5)
Force Power: Enhance, Control (use with Piloting (Space)) (5)
= 15 XP
Second Spec: Starfighter Ace (Astrogation, Gunnery, Mechanics, Piloting - Space) (20 XP)
= 20 XP
Piloting (Space) 1 (5 XP)
Piloting (Space) 2 (10 XP)
Coercion 2 (10 XP)
Ranged (Light) 2 (10 XP)
Mechanics 1 (5 XP)
Astrogation 1 (5 XP)
= 45 XP
Talent (Aggressor): Intimidating 1 (5 XP)
Talent (Aggressor): Grit (5 XP)
Talent (Aggressor): Fearsome 1 (10 XP)
Talent (Aggressor): Fearsome 2 (15 XP)
Talent (Aggressor): Terrify (15 XP)
= 40 XP
Talent (Starfighter Ace): Grit (5 XP)
Talent (Starfighter Ace): Skilled Jockey (5 XP)
Talent (Starfighter Ace): Rapid Reaction (5 XP)
Talent (Starfighter Ace): Solid Repairs (5 XP)
Talent (Starfighter Ace): Galaxy Mapper (10 XP)
= 30 XP
Last edited November 10, 2015 11:58 am