Andwise Tighe-on-Hearth

May 28, 2019 11:53 am
Starday, 1 Growfest, CY 591
Thick, dark clouds hung over the coastline outside of the port town of Seaton, moving slowly inland and bringing with it the heavy rains typical of this time of year. Spring has just begun to give way to the Low-Summer, a time when farmers and merchants alike celebrated the coming planting season.

As Coldeven comes to a close, the entire countryside has begun what is commonly called Brewfest, a week-long celebration hailing the coming season of crops. Prayers, songs, games and great feasts accompany the festival as farmers make ready for planting their new crops. Seaton, while far from a farming community, is not exempt from such displays of festivity, and everywhere in the city there are banners and displays dedicated to the gods of fertility and crops; Atroa, Velnius, Beory, Ehlonna and even the old god Obad-Hai all see dedications in their honor, as do the prominent sea gods Procan and Xerbo. Everywhere you can see signs of celebration.

Andwise has found himself in this place, though it is far from the rolling hills and comforts of home. Seaton is a military town through and through. At the close of the Great War, King Skotti of Keoland ordered an increase of his naval presence in this area in an effort to ward off the slaving ships of the Hold of the Sea Princes. As such, the traditionally fishing and farming community has seen itself change, growing ever larger to support the burgeoning militia presence.

While the weather outside portends a modest start to the festival, the interior of Harland’s Hostel is warm and inviting, with a large hearth already roaring with flame and hot breakfasts served quickly and efficiently by the wait staff. Harland Underbough, the proprietor, was a halfling of some notoriety here in Seaton, and his accommodations include those sized to one of his own stature, which has suited you just fine these past few weeks.

Daily check-ins with Hilgo Bandylegs, your dwarven contact in the militia, have become boring and tedious, though you are both grateful and dejected that your experience thus far has not been as full of excitement as Uncle John’s stories. Your reverie of his tales is broken with the clatter of a plate before you as Idrissa, one of the four halfling serving girls, drops a heaping plate of meats, potatoes, eggs and bread in front of you.

"Good day, master Andy!" she smiles. "Festival starts today! Can you not wait?"
May 28, 2019 6:00 pm
Andy stands so quickly he knocks his chair over. Blushing deeply, he rights the chair and stammers, Please, Idrissa, it's just Andy. He stares at the young halfling girl for a moment too long before blushing again. Uh, let me help you with that, he says, clumsily taking plates and cups off the serving tray, not all of them meant for him. The, uh, Festival. Yeah, I can't, uh wait. Cursing what feels like a lead weight holding down his tongue, Andy keeps stammering. The Festival should be fun. Tonight. It's a thing. There's a thing. To go to.

It was a painful realization to the young halfling that Uncle Jonny's tales of a soldier during the War did not seem to translate to peacetime. Especially when the soldier is not wearing a uniform and appears to be nothing more than a wandering vagabond looking to make his fortune. And most especially when Andy realized he did not have his uncle's way with the young women. Seaton was about the busiest city Andy had ever been to in his short career in service to Prince Corond, but it didn't compare to the stories spun by Uncle Jonny of his trip to the City of Greyhawk. In his mind, Andy can see himself walking the Processional toward the Grand Citadel, his uncle's description as vivid as if he were actually seeing it.

Andy begins to fumble when he snaps out of his daydream to find Idrissa putting plates back on her tray as fast as Andy is taking them off. Oh! Oh my! Sorry. I'm so sorry. He sits down then quickly stands up again. Before Idrissa can turn away, Andy steels himself and says, The Festival. The thing. It's tonight. His voice drops almost to a whisper. Uh, dance. It's a dance. His face turns an even deeper shade of red as he clears his throat and speaks a little too quickly and a little too loudly. Wouldyougotothedancewithmetonight?
May 28, 2019 8:39 pm
Andwise
Roll a persuasion check, please.
OOC:
I should have mentioned here, though I think it is in the DM musings, that if you think a check might be warranted, go ahead and include it with your post. If I do not need it, then I will ignore it, but in a PbP, it helps avoid having to wait on someone. Personal threads are no big deal, but when we gather as a party, it can alleviate a lot of the slowness associated with different schedules.
May 28, 2019 8:47 pm
OOC:
Hoo boy. Why am I feeling my first disaster roll?

Rolls

Persuasion - (1d20+2)

(5) + 2 = 7

May 28, 2019 9:03 pm
Andwise
Idrissa smiles back as she turns to take her leave, saying "So sorry, mas... Andy. Gotta work!" and she bounds back into the kitchen, leaving you standing at your table.
May 29, 2019 5:27 pm
Andy stands there a moment before dropping forlornly into his chair. Not like Uncle Jonny said at all, he muses dejectedly. He begins picking at his food, making a show of eating it. Whenever Idrissa passes his table, he studiously avoids looking at her. Before he is halfway through his food, he stands, drops a few coins on the table, and heads out the door. He wanders the streets, staring at the preparations for the Festival without really watching them, lost in his own melancholy. No adventure. No girls. Just homesickness and boredom. I should have listened to my sister.
May 29, 2019 10:35 pm
Andwise
Seaton is in the early stages of preparation for Growfest, though the actual first day of the week-long celebration is today. Even some of the militia, many of them hailing from farming communities themselves, get into the spirit and stop to help revelers put up streamers, sing along with the wandering minstrels and cheering as the various small parades make their way about town. Everywhere people are in jovial moods, which somehow adds a bit to your melancholy.

Turning this way and that, with no apparent destination in mind, you find yourself near the dock area. The soldiers in the docks lean more toward the marines, soldiers who specialize in waterborne combat and who are said to ride skiffs onto shore to assault the enemy lines before even the cavalry arrive. Numerous ships dot the piers, most of them from Keoland based on the flags they fly, but many from different locales about the Flanaess.

As you stroll, unable to avoid the festivities even down here so far away from the town center, a sight catches your eye. A man and woman appear to be arguing (yelling?) at a soldier, whose open arms indicate that he is trying to get them to calm down, of which they are having none.
May 30, 2019 7:48 pm
Curious, Andy strolls closer, not looking directly at the trio as he struggles to overhear the argument.
OOC:
Heh. He tries to dig the wax out of his ears.
Last edited May 30, 2019 7:48 pm

Rolls

Perception - (1d20+3)

(4) + 3 = 7

May 30, 2019 10:11 pm
Andwise
You cannot make out what they are actually saying, though you do pick up the fact that apparently someone is missing. The couple seems to blame the militia? Or perhaps they blame the militia for not finding the missing person?
May 31, 2019 8:23 pm
Andy is about to just keep walking when he remembers that he's not just here to get rejected by girls. Realizing this may be what he's been sent here for, he finds a spot where he can observe from a discreet distance. He will follow if he must, but he's waiting for a moment when the couple are by themselves so he can approach them.
Jun 4, 2019 9:21 pm
OOC:
Thanks for your patience. Feeling better now.
Andwise
You watch the couple and the soldier argue back and forth for a while, with the woman getting visibly more red-faced as they go. Eventually, her male companion (husband?) puts his arm around her and leads here away, back toward the interior of town. Though they walk through many groups celebrating Growfest, they do not seem very festive.

You follow them for a while, when they stop at a street vendor to purchase some pastries and drink.
Jun 5, 2019 4:26 pm
Hi! Andy says as he sidles up next to the couple. I'm new here. What do you recommend to eat. Looking up at them, he feigns a shocked look on his face. Oh! I'm sorry. Am I interrupting? Is everything okay?
Jun 5, 2019 4:34 pm
Andwise
The couple looks down, startled by your sudden appearance and outgoing greeting. "Um. Yes. This one." the man says quietly, indicating a pastry stuffed with spiced pumpkin and coated in a honey glaze.

"And we are.... fine. Thank you for asking." he adds, slowly leading the woman as they start to walk away.
Jun 5, 2019 5:04 pm
Andy buys the recommended pastry then quickly follows after the couple. It's just that you look like you lost something. I've lost something, too. Well, not so much a something as a someone. My brother. Reginard. Reggie. He came early to Seaton. For the festival. I was supposed to meet him, only I haven't been able to find him. I mean, I know he's older and has seen more of the world than me, but I'm starting to get worried. Say, this is really good! Andy finishes around a mouthful of pastry.
Jun 5, 2019 5:45 pm
OOC:
Roll a deception check
Jun 5, 2019 5:51 pm
OOC:
This will probably go as well as the last roll.

Rolls

Deception - (1d20+6)

(6) + 6 = 12

Jun 5, 2019 6:07 pm
Andwise
The woman stops short and hisses at the man "You see? It is not my imagination! Jared would not just run off like boys will do!"

The man mutters unintelligibly, eyeing you with a bit of of a grimace as he tries to contain the woman. "Our boy. Jared. He just reached his thirteenth year and went missing. Town's guard say there ain't much to do 'cept wait for his return. Probably off goofing in the city, what with the festival and all."

Realizing he has spoken too much to a stranger, and again leads the woman away.
Jun 5, 2019 8:14 pm
Andy waits until the couple gets about a half a block away before he pads after them, making sure to keep the woman between him and her husband. He slips his hand into hers as he starts talking, Only it's just that if Jared went missing and Reggie went missing, maybe they're missing together. When did Jared go missing? Do you know where he was? Maybe Reggie was in the same place. I wonder if other people have gone missing. Do you suppose it's all kinds of people? Or maybe it's just kids? 'Cause Reggie's not a kid, but I know a lot of people say Halflings look like Human children. He looks up at the woman with the best "I'm a scared child" look he can muster. You seem like a nice mom. What's your name? Mine's Andwise, but you can call me Andy.
OOC:
Not sure if this is another Deception, or maybe a Pursuasion?

Rolls

Deception (+6) or Persuasion (+2) - (1d20)

(2) = 2

Jun 6, 2019 7:35 pm
OOC:
Sorry, roll with advantage... :) I meant to tell you last night.
Jun 6, 2019 7:58 pm
OOC:
Somehow, I'm still lacking confidence. I have yet to roll above a six!

Rolls

Deception (+6) or Persuasion (+2) - (1d20)

(14) = 14

Jun 6, 2019 8:01 pm
OOC:
FYI, you can handle multiple rolls like Deception or Persuasion 1d20+6, 1d20+2
Jun 6, 2019 8:05 pm
Ket_Onwall says:
OOC:
FYI, you can handle multiple rolls like Deception or Persuasion 1d20+6, 1d20+2
OOC:
I figured you would do that only if you were rolling both. In this case, I wasn't sure which you would ask for, so I rolled 1d20 and left it up to you to add the appropriate modifier.
Jun 6, 2019 9:45 pm
Andwise
The woman stops and looks down as you take her hand, a bit startled at the overt motion by one so small. She starts to pull away, but before she does her eyes begin to tear and her face become red.

"I'm Arlene. This is my husband, Bethel. We were headed for Seaton when our boy, Jared, just up and vanished. It was by those marines down by the docks! He dreamed of one day serving the kings army, and when he saw they had a group of them stationed at the docks, well, we couldn't keep him away. We were only stopping here in the city because we haven't ever seen such a place, and what with the festival and all. He just, well.. just... vanished. One minute he was running around, the next he wasn't."

She pauses as she slips into a fit of sobbing, and through her tears and trembling she says "But those men! Those non-helpful, sons-of-"

"Arlene!" her husband interjects, looking down at you apologetically. "The soldiers say they cannot spare the manpower to find a lost boy that probably is out getting into mischief with others like him. Well, I say that ain't my boy." Bethel finishes for his sobbing wife.
Jun 11, 2019 2:13 am
Andy shudders a bit, suddenly regretting using the real name of his youngest brother in his ruse. It did help put him in a proper frame of mind to project the sadness of one fearing for his sibling, though. It also forced him to sympathize with the couple a little more than he was comfortable with. He did sympathize, but he needed a clear head and, with a swallow, pushed his emotions a little deeper down. Have you heard of anyone else gone missing? he asks. You hear things. Like that there's those that take advantage of the chaos since the war. If others have gone missing, they'd have to listen, wouldn't they?
Jun 11, 2019 1:19 pm
Andwise
"Not sure 'bout others gone missing." Bethel replies. "Official investigation.. can't discuss... blah, blah blah. Gods, they think we be stupid!!" he yells loudly to no one in particular.

With a low voice, he adds "Some of m' mates down on the dock think the slavers 'n' smugglers prolly took 'em. Always lookin' for new blood t' man the rails and whatnot. Me? I think maybe the guild or somethin'. They's ways t' trick a lad into doin' no good, then bindin' them to th' contract." Placing a distinct emphasis on the last word.
Jun 11, 2019 2:26 pm
Not really knowing a better way to extricate himself, Andy squeezes Arlene's hand and says, I'm sure they'll both turn up, ma'am. With that, he disappears into the crowd and heads for the docks, looking for the likely place Jared was when he was snatched, Andy having no doubt that Bethel was correct: slavers had their boy and likely many others.

As he winds his way through the crowds, Andy takes on the demeanor of a carefree and whimsical child. Knowing that nothing about his appearance strikes an intimidating posture, the young Halfling has found that taking on the opposite appearance, that of a hapless and helpless youngster, is far more helpful at getting what he wants from others. As he nears the docks, though, Andy grows more cautious. As the festival crowds thin, he becomes more furtive. More likely to take circumspect routes. More often ducking into a doorway or behind a crate to briefly watch for followers before continuing on. Once he finds a likely and secluded spot with a broad view, Andy conceals himself, pulls out the remains of his pastry, and watches and listens.
OOC:
Damn! Now those are some rolls!
Last edited June 11, 2019 2:27 pm

Rolls

Stealth - (1d20+5)

(20) + 5 = 25

Perception - (1d20+3)

(17) + 3 = 20

Jun 12, 2019 5:36 pm
Andwise
Sitting quietly, the time passes slowly for you. The festival rages all around, with games, parades, entertainment troupes and throngs of people moving throughout the city of Seaton. Down near the docks the events taper off a bit earlier, as most people in the district rely on early rising to make a living and so while the bars rage deep into the night, there is not a lot of traffic outside teh drunkards stumbling to and from their rooms or ships.

Perhaps four hours past sundown, with the sky full of stars and the twin moons Luna and Celene reflecting off of the harbor, you spy some furtive activity from the par end of the piers. A small boat has come across the harbor, using the fact that it is small compared to the moored ships and that the night relatively dark (and most people long-since asleep of passed out).

Two men climb out, and you see them lift a rather large chest from middle of their craft and head down the dock towards the river quarter.
Jun 13, 2019 2:26 pm
As the hours pass, Andy grows more and more sullen, cursing his lot inwardly. As he hears the revelry of the festival-goers, he just starts complaining to himself. Should be there, having fun with everyone else. Instead, I'm stuck here, waiting for something that's probably not going to happen. Could kick Uncle Jonny and his damn stories. When the wind shifts and the smell of wafting meat briefly overpowers the smell of the docks, his stomach starts rumbling. And I'm starving. Should be there having fun.

Every time Andy thinks about giving up his post, the image of his littlest brother flits across his mind. Why did I use Reggie's name with those people? I could have said Aloysius instead. I could be back home. I could be a farmer. Maizie down the lane wasn't THAT homely. We could have an acre and a little one by now. I'd be home in bed. Maybe it's not too late. She didn't have many prospects. She might still be there. She'd be, what? nineteen now. Not quite an old maid. Then the thought of Reggie in the hands of slavers renewed his sympathy for the human couple and served to remind him of the mission he and others were on.

As the night wears on, Andy finds himself drifting in and out of consciousness, the slapping of the waves on the docks lulling him to sleep. His eyes suddenly snap open, and it takes him a moment to figure out why. Then he realizes that the rhythm of the waves has changed. Maneuvering himself for a better view, he sees a small boat coming across the harbor. As he watches them unload their cargo, he does his best to stretch his legs and rub some life back into them.

As they carry the chest down the docks, Andy slips from his perch and follows after, keeping carefully to the shadows. Don't worry, Jared, I'm coming.
OOC:
Let's see if I can repeat those rolls!
OOC:
Nope, back to form!
Last edited June 13, 2019 2:27 pm

Rolls

Stealth - (1d20+5)

(3) + 5 = 8

Perception - (1d20+3)

(9) + 3 = 12

Jun 13, 2019 3:06 pm
Andwise
You follow the men easily enough. They stumble and jerk as they carry an obviously heavy chest. They lead you through some winding alleys before they come to what you think is their destination. All is well, up until the point that a drukard stumbles out of the dark and right into you.

With a yell, and stumble and a crash, the man falls into a pile of refuse against the wall of the building across from you, yelling and cursing as he does so. The two sneakers jerk upright, one of them producing a small stone that lights up the alleyway in your direction.

"Oy! Who's thar? Be on wit'cha for ya get what's comin' to ya!" the light-holder says. The other man is furtively working a lock on the door.
Jun 15, 2019 3:47 pm
In a flash, Andy slips around the drunk in an attempt to hide himself behind the man, hoping the pair he's been following will think the drunk is the only other person in the alley. He gives the drunk a bit of a push to get him moving forward, hoping for enough of a distraction to find a corner or crate or doorway to slip into or behind.
OOC:
Sorry for taking so long. I've been trying to find time to craft a more in-depth response, but it's been a busy few days, and I'm out of town again, this time to see my pappy for Dad's Day.

Rolls

Stealth (hide behind drunk) - (1d20+5)

(14) + 5 = 19

Stealth (find a better hiding spot) - (1d20+5)

(6) + 5 = 11

Jun 19, 2019 7:38 pm
Andwise
The darkness and the newly-arrived drunk provide the perfect cover for you as you manage to squeeze into a small indent in the surrounding buildings and disappear in the shadow.

"What for, this! the drunk man says, staggering forward a few steps before stopping to urinate in the middle of the alley, in full view of the two men."

"Be off, a'fore ya go from stallion t' gelding, ya gudgeon!" the man at the door mutters. As he does, you see the lock release and the two men heft the chest into the building. The drunk, mutters, stumbles and works his way the other direction, away from the men, eventually disappearing into the city.
OOC:
Gudgeon - Thieves Cant meaning 'fool'
Jun 20, 2019 3:47 pm
Andy waits until the drunk is out of sight and the suspicious men are in the building before heading to the door. He places his ear to the door, listening carefully. When he is certain he can hear nothing, he lights a candle, pulls a set of tools from his pack, and sets to work on the lock.
OOC:
Lots of rolls make me nervous!

Rolls

Stealth - (1d20+5)

(7) + 5 = 12

Perception - (1d20+3)

(20) + 3 = 23

Thieves' Tools - (1d20+5)

(20) + 5 = 25

Jun 20, 2019 3:47 pm
OOC:
Yowza!! Andy picked the shit out of that lock!
Jun 21, 2019 1:12 am
Andwise
As quiet as can be, you dart across the way, listening intently at the door. Hearing nothing, you check to make sure no one is coming, and then attack the lock. Almost in surprise, the lock opens easily, and with a faintly audible creak you slide open the door. A dim light shines from within an entryway, coming from the interior of the home, where you can see a lighted back room. In there it appears to be a kitchen of some sort. A table has the chest set on it, and a lone person sits in a chair, feet up on the table as well, drinking from a tankard.
Jun 21, 2019 4:29 am
OOC:
The lighted back room is the kitchen? Do I see anything or anyone in the other rooms? Stairs? Another exit?

Rolls

Perception - (1d20+3)

(9) + 3 = 12

Jun 21, 2019 3:28 pm
Andwise
The door opens into a wide entryway with doors at either end. Across the small foyer is another, open, door, that gives a view into the lighted kitchen. From where you are, you see no stairs.
[ +- ] Apartment - 1
Jun 21, 2019 8:12 pm
Realizing no one knows where he is, Andy is beginning to very much feel like he's in over his head. As he is about to leave to inform his contact of what he's seen, he begins cursing inwardly when he remembers that Master Bandylegs is in Sanduchar right now.

I've got to know what's in that crate! he thinks to himself. Suddenly hitting upon an idea, Andy carefully heads back out, closing the unlocked door behind him. Again in the alley, he goes looking for the drunk he hid behind, hoping to find him and as many other stray partiers as he can find.
OOC:
Andy is looking for some drunks to convince that a new shipment of "comfort women" have come in to get them all in the building to cause a distraction.
Jun 21, 2019 8:17 pm
OOC:
Investigation or perception, your choice
Jun 21, 2019 8:47 pm
OOC:
Perception!

Rolls

Perception - (1d20+3)

(17) + 3 = 20

Jun 21, 2019 8:59 pm
Andwise
Moving back down the alleyway you manage to catch the drunkard who loomed out of the darkness at you earlier. As it would so happen, a group of sailors fully intent on enjoying the night has come bursting out of a tavern, The Potted Pisser. From the looks of it, they are being politely escorted out by a hulking half-orc. With shouts, jeers and some rather colorful language, they all slap themselves on the back and head toward you on the street.
Jun 21, 2019 11:48 pm
Andy gets a big grin on his face and adopts a slightly inebriated sway as he approaches the drunk. Say, friend! You shouldn'ta let them guys run ya off like that! They was just tryna keep the new girls ta themselves! Yeah, whole new batcha girls come in and they didna wanna share! They got, whatchacall, intraductery prices, too! As the sailors get closer, he speaks up, addressing them. Yeah, you guys look like ya needs a place! I was just tellin' my friend here 'bout a whole batch a new girls back that way that just come in. He got runned off by guys tryna keep em to themself. Ya just head on through the door and yell "Gudgeon sent us!" an' ya gets half price on girls an' drinks! Andy gestures back the way he came and gives them directions. Jus head on thatta way towards tha docks. There's a alley. Door's unlocked. Don't need a password or nuthin'! He pats the drunk on the back and says, This'n here can show yas the way!

Andy gives them all a bunch of encouragement and sends them on their way, trailing at a safe distance. Once they make their way inside the building, he'll slip in among them, encouraging them to try ALL the doors, and head for the crate once the man in the room is out of the way.
OOC:
I might be jinxing myself here, but I can't help but feel like my luck with the rolls is about to run out.

Rolls

Performance - (1d20+2)

(17) + 2 = 19

Deception - (1d20+6)

(3) + 6 = 9

Jun 24, 2019 9:01 pm
Andwise
"Oy! Looky here! C'mere, lad! Whatcha be sayin' then?" one of the sailors yells overly loud to you.
"What? Eh? Where ya takin... wait! ladies ya say?? Ho, me boyos! Let's what the little 'un gots ta show, eh?" he slurs as he stumbles and laughs along the path back to the house.

Reaching the door, they all look around at their surroundings, unsure what to do, when your encouragement pushes them through the door.

"Oy! In th' house! Gudgeon sent us! Where be the girls, then eh? I've coin ta.... what th' hells??" one of the men screams as they all barge into the house, stumbling through the first door and moving to open the others. The men in the house begin yelling and screaming, then attack the drunks as they all move into the house behind their brazen leader.
OOC:
Stealth check, please.
Jun 24, 2019 9:08 pm
OOC:
Oof. Don't suppose this distraction earns me advantage?
Last edited June 24, 2019 9:08 pm

Rolls

Stealth - (1d20+5)

(6) + 5 = 11

Jun 24, 2019 9:18 pm
McDunno says:
OOC:
Oof. Don't suppose this distraction earns me advantage?
OOC:
I'll allow that
Jun 24, 2019 9:23 pm
OOC:
Wow.
Last edited June 24, 2019 9:24 pm

Rolls

Advantage on Stealth - (1d20+5)

(19) + 5 = 24

Jun 24, 2019 9:56 pm
Andwise
As the skirmish erupts in the entryway and off to the left, where some of the sailors have apparently encountered more residents of the home, Andy manages to slip past everyone, seemingly unnoticed. Inside the kitchen, you see a table, chairs, and a large area where there are cooking utensils, pots, plates, cups, etc., hanging on the wall.

A stove stands in the corner, stoked with wood and a large pot on top of it. Steam rises from the pot, as the liquid inside appeara to be heating. On the table sits the chest, its lock unlocked but lid closed.
Jun 24, 2019 9:57 pm
OOC:
Grant yourself inspiration for an excellent plan and execution of entry...
Jun 24, 2019 10:29 pm
Andy takes a quick look left, a quick look right, then opens the chest.
OOC:
How big is the chest?

Ket_Onwall says:
OOC:
Grant yourself inspiration for an excellent plan and execution of entry...
OOC:
Awesome, thanks! How do you handle inspiration? Do we have to announce it beforehand, or can we use it as a re-roll?
Jun 24, 2019 10:40 pm
Andwise
The chest is a standard foot-locker size thing; perhaps 4' long, 2' wide and 2' deep.
Quote:
OOC:
Awesome, thanks! How do you handle inspiration? Do we have to announce it beforehand, or can we use it as a re-roll?
OOC:
I allow a re-roll
Jun 24, 2019 11:13 pm
OOC:
Is there anything in the chest?
Jun 25, 2019 2:25 am
Andwise
A quick look in the chest reveals that the bottom half is filled with dirt, and there is some form of plants growing inside. Some of the plant leaves appear to be plucked off.
Jun 25, 2019 2:35 pm
Andy gets a bemused look on his face as he sees the plants inside the chest. This I was not expecting, he thinks. He reaches in and plucks a couple leaves, stowing them carefully in a pouch. He closes the lid and peaks his head through the door to the north of the room.
OOC:
If the distraction is still ongoing, Andy will try to get a look into some of the other rooms. He'll only stay as long as there are sailors running around causing a ruckus.

Rolls

Nature to identify the plant - (1d20)

(19) = 19

Stealth (with advantage just in case) - (1d20+5, 1d20+5)

1d20+5 : (3) + 5 = 8

1d20+5 : (19) + 5 = 24

Perception (checking out the room to the north) - (1d20+3)

(1) + 3 = 4

Jun 25, 2019 4:48 pm
Andwise
You grab a few of the leaves, and realize that this is the Nararoot plant. Found mainly in the Amedio jungles across the Azure Sea, it is used to make a highly dangerous and illegal drug known as Mordayn Vapor (Dream Mist to many commoners). Breathing in the vapor of the leaves getting boiled can cause incredible hallucinations, but taking it directly in powder or liquid form is known to be a deadly poison.

You can still hear fighting going on between the sailors and men in the house, and quickly move across the room to check out the other door. It opens into a bedroom, with two windows and a door in the left wall. A trio of large, padded chairs accompany the bed and a large carpet covers the majority of the floor. There does not appear to be anyone here at the moment.
[ +- ] Apartment - 2
Jun 25, 2019 10:29 pm
Deciding it had become too risky to explore further, Andy beat a hasty path out to the alley. Although it wasn't the type of smuggling operation he was expecting, uncovering a Dream Mist operation was too important to risk capture or worse. With Master Bandylegs out of town, he was going to have to rely on the city watch. Though an operation like this might better fall under the purview of the militia, Andy had very little relationship with them. He was on good terms with several of the city watch, though, some of whom were at least peripherally aware of his role as a covert member of the military.

Knowing that Deputy Enos Strate was on night duty at the watch station closest to Master Bandylegs's shop, Andy headed there. Enos was a little dimwitted, but he was a good man and knew Andy well enough to take him seriously. He just hoped Enos could pull a raid together fast enough before the smugglers moved their operation and their contraband.

Bursting through the door of the watch station, a breathless Andy heads directly to Enos, explaining his discovery between gulps of air. Carefully opening his pouch, he pulls out the leaves as proof of the illegal plant. When I left, the smugglers were still dealing with the sailors, but that won't last. You've got to get a raid together before they disappear!
Jun 26, 2019 10:16 pm
Andwise
Enos smiles as you arrive "Andwise! Welcome, good friend. I hope all is..." he begins to say before you launch into your story. Within 15 minutes, Enos has a small group of 10 soldiers gathered, and gives a quick briefing on the matter you told him about. Looking at you, he then says "Lead on, soldier!"
OOC:
Sorry I have been slow this week. Work has been pretty busy, and my lunch time gaming has been interrupted. :/
Jun 27, 2019 1:29 pm
Be careful where you call me "soldier" Enos! Andy leads the soldiers to the building down by the docks, describing as much of the layout of the place as he knows and giving them descriptions of the men he saw, telling them to be on the lookout for the sailors who have nothing to do with the smuggling operation. When the soldiers are in position, Andy looks for a suitable building he can climb to the top of to get a view of the proceedings. If he sees any of the smugglers escaping, he'll follow at a discreet distance.
OOC:
This is where I realized I should have taken advantage of the slower posting rate of PbP and thought about what Andy was going to do. Who cares about a few plants? He needs to find the buyer and the source!

Rolls

Perception (building to climb) - (1d20+3)

(4) + 3 = 7

Acrobatics (to climb a building) - (1d20+5)

(8) + 5 = 13

Let's find a better building (using that Inspiration already!) - (1d20+3)

(3) + 3 = 6

Jul 1, 2019 9:36 pm
Andwise
By the time you return to the house, the area is quiet. As you approach, you hear some moaning in the darkness of the alleyway, and when the city watch raises a lantern you spot a couple of the sailors beaten and bloodied. They are alive, and apparently now rest in their own urine, the smell of alcohol strong around them. A pair of the guards help them to a sitting position and then lash them together.

Shortly after, Enos gives the order to enter the house, and once again a ruckus ensues. It is over in a few minutes, however, as the occupants of the house are soon subdued by the well-armed and better trained men. You are able to witness most of what has transpired from your vantage outside, though what happens inside is a mystery. Within thirty minutes or so, the soldiers pull four men from the house, all sullen and scowling, as lights go on around the area when people begin to get curious.

"Nothing here, folks! All is well, back to yer beds, then!" yells Enos, who orders a few of the men to escort the prisoners while he checks the house. From what you can tell, no one left the house, at least not through either of the doors nor any of the visible windows.
Jul 3, 2019 12:39 pm
Andy
After a period of time, perhaps an hour or so, Enos and the men who stayed with him place large locks on each of the doors. They then depart back toward the watch station.
Jul 4, 2019 1:58 pm
When a search of the house yields nothing other than the men and plants he already knew about, Andy curses his inexperience as he realizes he needs to find out who these men are dealing with. When he gets a moment he can approach unnoticed, Andy catches Enos's eye. I'll leave the interrogation of these men to you, Enos. I'm going to do a little more investigating. He hurriedly heads to a food vendor to get some breakfast, buying some bread and cheese for later. He returns to his vantage point near the building and settles in, napping when he can, but keeping a general eye on the place hoping to catch whomever might be vexed by the now-locked smuggler's den.

Rolls

Perception - (1d20+3)

(18) + 3 = 21

Jul 8, 2019 7:13 pm
Sunday, 2 Growfest, CY 591
Unfortunately, due to the lateness of the hour, by the time you get back to the dock area all shops are closed. However, you manage to get comfortable, and have a good view of the building without having to be out in the open yourself. You nod in and out, and suddenly you are awakened by the light of day. The city is coming to life below, and you start fully awake, afraid that you have slept through anything worthwhile.

However, you realize that it was not just the light of day that woke you, but the clatter of someone trying the lock on the door across the alleyway. You see a human figure, thin as a rail and fairly tall even for a man. He is hooded, so his face is unseen, but he walks quickly toward the dock markets, passing below you as he does.
OOC:
Perception check, please.
Jul 8, 2019 8:29 pm
OOC:
For some reason, I thought it was getting light out by the time the bust went down.

Another perception check? Rolling in case the answer is yes.

Rolls

Perception - (1d20+3)

(2) + 3 = 5

Jul 8, 2019 9:04 pm
OOC:
My apologies if I made it seem that way. It was around 2AM perhaps when you found the sailors, and NLT 4:30 by the time the raid finished and they locked up.
The figure passes under you, but the angle is such that you cannot see him (her?) clearly. They walk down the alley, and turn left, heading away from the docks.
Jul 8, 2019 9:09 pm
Andy, quick as he can while still trying to be quiet, climbs down from his perch and attempts to follow.
OOC:
Looking at the posts, my guess is I didn't read carefully enough (I was still on vacation). I think the part with the lights coming on and people coming out made me think it was the sun and early risers instead of a bunch of looky-loos.

Rolls

Stealth - (1d20+5)

(6) + 5 = 11

Perception - (1d20+3)

(2) + 3 = 5

Jul 8, 2019 9:09 pm
OOC:
Andy's too tired and hungry!
Jul 10, 2019 4:36 pm
Andwise
Scurrying down the stairwells and pipes, you land with a thump on the ground, causing a cat to screech and tear off into the darkness. A moment's pause assures you that no one around heard, or at least no one comes to look, and you run toward where the figure rounded the alley.

Exiting into the main street, you see that the streetlights are still lit, but the shops are all dark. There appears to be no one about, save for a watch patrol moving away from you off to your right and toward the docks.
Jul 11, 2019 3:15 pm
Dammit! Andy curses to himself. Hoping the watch patrol scared the hooded figure into hiding, Andy slips back into the side street to see if anyone reappears when the watch moves on.
OOC:
Let's see if I can do better this time.

Rolls

Stealth - (1d20+5)

(8) + 5 = 13

Perception - (1d20+3)

(1) + 3 = 4

Jul 11, 2019 3:50 pm
Andwise
Slinking into a dark corner, you watch the street for a few minutes. The patrol moves off and out of sight, yet no one else appears.
OOC:
I'll leave it up to you to determine how long to wait.
Jul 11, 2019 4:29 pm
OOC:
Andy would wait about ten minutes. If the hooded figure doesn't reappear, he'll go back to the alley to look around to see if he can find anything else. If he can't find anything, he'll pop the lock and do a search of the house before replacing the lock and heading back to his room.
Jul 11, 2019 5:29 pm
Andwise
Several minutes pass, and you begin to feel that your quarry has eluded you for now. Working back to the house, you find the lock placed by the city watch is sturdy and new.
OOC:
Lockpick roll, my good sir. :)
Jul 11, 2019 5:42 pm
OOC:
Yup.
Last edited July 11, 2019 5:42 pm

Rolls

Pick that lock! - (1d20+5)

(1) + 5 = 6

Jul 11, 2019 5:47 pm
Andwise
You work the lock for a few minutes, furtively looking around to see if you are being watched. Suddenly there is a tink sound and your thieves tool snaps! The lock, however, remains intact.
Jul 11, 2019 7:11 pm
OOC:
Wait! I'm a dummy! I forgot about Halflings' Lucky!

Rolls

Pick that lock! Again! - (1d20+5)

(20) + 5 = 25

Jul 11, 2019 7:23 pm
Andwise
With a grimace and a groan, you throw away the useless, broken piece of metal, and retrieve another. Concentrating intently, you give a twist and a push and the lock falls open easily.
Jul 11, 2019 7:29 pm
Andy slips the lock into his pack and heads in, scoping out the rooms, looking for anything that might point him in the direction of other miscreants.
OOC:
If it's an Investigation check, that's a +0!
OOC:
I think it's just time for Andy to go to bed. That's way too many rolls for this unlucky player.
Last edited July 11, 2019 7:30 pm

Rolls

Perception - (1d20+3)

(3) + 3 = 6

Jul 11, 2019 7:48 pm
Andwise
YOu spend a good half-hour searching through the place, but it looks like the city-watch managed to get anything that might shed light on this crew. The rooms are already fairly tossed, and the plants/chest are all gone. There are a couple of nice quilted blankets in the two bedrooms, but beyond that you don't find anything of use.
Jul 11, 2019 7:53 pm
With sigh, Andy heads out of the house, putting the lock back on the door as he leaves. Although not necessarily trying to move stealthily, Andy still sticks to the shadows as best he can as he makes his way back to the watch station to see if Enos was able to get any information out of the men he captured. He'll give Enos a description of the hooded figure that tried to get into the building then head back to his rooms. If he can find some food on the way, he'll eat. Otherwise, he'll just have some rations in his room and sack out for a few hours.
Jul 11, 2019 8:02 pm
Before he goes to sleep and while it's still fresh in his mind, Andy will write up a report to give to Hilgo Bandylegs tomorrow. Today. I'm so tired.
Jul 12, 2019 3:13 pm
Andwise
Shuffling off to your small apartment in the city, you manage to catch an early-rising street merchant who is selling hot nuts with honey glaze and freshly-baked pastries. 3 coppers later you are licking your fingers and laying your head on a pillow. The sun is just rising, but your heavy curtains block most of it out, and you drift into a slumber.

BANG! BANG! BANG!

Three sharp knocks are followed by three solid BOOM! BOOM! BOOM!

"Rise, n' shine Andy! Cap'n wants ta see ya!"

The voice is unmistakably Enos, and you are still unmistakably exhausted.
Jul 15, 2019 6:02 pm
Andy groans as he rolls out of bed. Gimme a minute, Enos! he pleads. He relieves himself in the chamber pot then dresses quickly. Since he had plopped onto the bed almost at the same time as he had removed his leather armor, he was still mostly dressed, so it didn't take long. He grabs his report to Bandylegs, placing it into a sealed envelop before stuffing it in his pouch. With a smile that is more grimace, he opens the door and sighs. What's this all about , Enos? he asks as he follows the guard.
Jul 16, 2019 1:12 pm
Andwise
"Sorry! Cap'n says he needs ya down th' station post haste; what'er that means." Enos replies. With him outside of your room is an escort of six men, all armed with shields and spears. They stand to either side, forming a path between them. Outside, you can hear the sounds of the daily Brewfest festival in full swing of its second day. The sun loks to be high in the sky, so you figure you got all of maybe 3 hours of sleep before Enos disturbed you.
Jul 16, 2019 1:26 pm
Uuhh... Andy hesitates when he sees the other guards. What's with the escort?
OOC:
What's the political climate here? Andy is known to Enos and some of the other guards and soldiers, right? But is his mission above-board? He works for a different country, after all. Do they know about Bandylegs?
Jul 16, 2019 4:39 pm
OOC:
The town of Seaton has a full complement of soldiers, particularly Navy, as King Kimbertos Skotti, ruler of Keoland, wanted to establish a base to thwart the activities of pirates and slavers, particularly from the Hold of the Sea Princes to the west.

In the city itself, it is your average city. Plenty of fealty shown to the crown, and the men of the army and navy are stalwart supporters as far as you know. With regard to your mission, no one knows about who you work for or that you are anything other than your typical member of the army. Your mission is mostly covert, since no one trusts the Sea Princes and they might have spies within the ranks of the crown's men.
Jul 16, 2019 4:42 pm
Answise
"Cap'n said bring an escort. Guess he wants folks t' see the one what rooted out the house o' th' Vapers. Been tryin' ta nail them for a while now." Enos says with a wink, turning on his heel and walking away.
Jul 16, 2019 5:23 pm
Andy's eyes widen. Great. There goes my cover, he thinks to himself. Then his stomach sinks as sudden realization hits him. If they're parading me through town like this, they're going to get me killed. Is that the captain's plan? The Sea Princes have spies everywhere. Is the captain one of them? I don't know who I can trust.

Andy eyes Enos for a brief moment before he decides the guard has never given him any reason for doubt. And it's not like he has much of a choice. He motions Enos into the room, out of sight of the escort. In a low voice, he says, Enos, this is a little embarrassing, so I hope you can keep it to yourself. I ran into some money problems and had to send to my parents to pay off a small debt to Master Bandylegs, the smith. He hands Enos the sealed envelope with his report. I was supposed to have this at his smithy before noon today. Do you think you could deliver it for me? And please don't tell anyone. I don't want people to know I got in over my head.

Rolls

Deception - (1d20+6)

(12) + 6 = 18

Jul 16, 2019 10:53 pm
Andwise
"Uh... well.. sure?" Enos replies hesitantly before finally agreeing and taking the envelope from you. With a grin, he tucks it into his belt and leads you out into the city, the guards flanking you both as you head toward the headquarters of the city watch. Along the way, you manage to draw the looks of some folks, but for the most part citizens are more into the festive activities than anything else.

As you move, it becomes apparent that the guards are almost a necessity; you might have taken hours to get to the captain's quarters had they not been there to help part the throngs of revelers. As it is, it still takes you over an hour to reach your destination.

The headquarters of the city watch is an impressive stone structure located in the bailey of the city keep, which resides along the southeastern part of the city. Its towering walls and ramparts but against the docks and the ocean, and the fisherman, longshoremen and hubub of the Wharf District are very prominent here.

You are led through the gates into the inner bailey, and into the heavy stone building that houses the city watch. Through the twisting and turning hallways you go, until you come to the office of the Captain of the Seaton City Watch. Damien Blades is a well known man in the city, and his skill in battle is rivaled by his stern adherence to the law and to the discipline of his men. You stand before him, his impressive shadow nearly blocking the light from the window behind him. before you even have a chance to greet him, he tosses a small bag onto the edge of his desk. It rings with the sound of coin.

"50 gold. That's your reward." he says simply.
Jul 17, 2019 2:23 pm
Standing at a loose attention, Andy does his best to maintain a stoic exterior. Inside, though, he's breathing a sigh of relief. And feeling a little foolish. Thank you, sir, he says, though he makes no move to take the bag of coins. I only regret I was not able to trace their source or their buyers. Have you gotten any information out of them?
Jul 17, 2019 4:04 pm
Andwise
The captain looks down at you, a knowing expression on his face. "Funny you should ask that, soldier."

He sits in his chair, pouring a drink for himself, and then striking a flame to light a pipe he pulls off of his desk. "I know you've some experience in the art of covert intelligence gathering. So, I'd like you to be my eyes. Not here in Seaton, though, a little further to the west."

He pauses briefly to draw on his pipe, exhaling slowly and deeply for added emphasis before looking at you again. "The Vapers were working with another group called the Silent Hands. They are more of a smuggling outfit than anything, and there have been reports of the Hands getting involved with some very bad people. Perhaps from the Sea Princes themselves, but perhaps not. I want to find out."

Looking to Enos and then to you, he draws a slow draw on his pipe again. "In a few days, Enos here will have your new identity. You'll travel by caravan west a few days to the town of Saltmarsh. She sits right on the inlet to the Hool Marsh, so is a ripe place for smuggling and other sorts of illegal activity. See what you can find and send reports back to me."
Jul 17, 2019 8:47 pm
Andy offers up a nervous smile as he fidgets a little bit. What, uh, what sort of new identity? Sir. Because if it's as a smuggler, you, uh, you should know, uh, that is, I'm not. His face grows red, and he curses his tongue-tied weakness. Sir, I don't want to hurt someone. An innocent, I mean.
Jul 17, 2019 9:15 pm
Andwise
"Perhaps a merchant then? Perhaps seeking to establish trade there? A little snooping, a little questioning; perhaps they will approach you." the captain says, blowing smoke across his desk to settle around your head.
Jul 18, 2019 3:19 pm
Andy tries to hold it in, but a cough begins to work its way through his pursed lips. Doing his best to keep a hard look off his face, he studies the captain's face to try and determine if his actions and attitude show a certain amount of contempt for Andy or if it's just his manner. Or perhaps he has some ulterior motive? When he recovers, he says, in a raspier voice, Yes sir. A merchant should work out nicely. Someone with a reputation for not questioning the origin of his goods. If that is all, sir, I'll work out the details with Enos. Andy pockets the bag of gold and, with the captain's permission, heads out with Enos.
OOC:
Rolling Insight on the captain.
OOC:
Dammit.
Last edited July 18, 2019 3:19 pm

Rolls

Insight - (1d20+5)

(4) + 5 = 9

Jul 18, 2019 4:46 pm
Andwise
The captain seems like he is just testing you, looking to see if you would have a reaction to the smoke. Or, as you contemplate, he may just not like you for some reason. You have not had any dealings with him, so it may be halflings in general.

Leaving, you and Enos return to your apartment where he leaves you. "It'll be few days, Andy. Festival has us worn thinner 'n' a gray hair. Should be able t' get you what ya need by week's end."
OOC:
Let me know what Andy would like to do over the next few days and we can work through it.
Jul 18, 2019 5:58 pm
That's fine, Enos. I thought it was going to take longer, so I guess I can take that envelop to Master Bandylegs myself. I'll meet up with you later tonight with a list of things I'll need. Even though he's still tired, there's a spring in Andy's step. For now, I think I'll enjoy some of the festival! Andy heads back to his room to hide the bulk of his reward, keeping a few coins in his pocket. He then heads over to Bandylegs's to bring his report in person.
OOC:
First, Andy will report to Bandylegs, then he's going to enjoy a day at the festival. He'll meet up with Enos tonight to go over what he needs for his disguise. The rest of the week will be more of a relaxed vigilance. Enjoy himself a bit, but still keep his eyes out. He'll also see if he can find Arlene and Bethel.
Jul 18, 2019 6:55 pm
OOC:
Investigation check, please.
Jul 18, 2019 7:06 pm
 

Rolls

Investigation - (1d20+2)

(18) + 2 = 20

Jul 22, 2019 6:19 pm
The festival is in full swing today, as you trudge wearily around town. Feats of strength, wit and dexterity abound, and it seems as if every section of town has its own little carnival or parade going on. The throngs are neigh impossible to navigate, but you find yourself amazed to discover Arlene and her husband Bethel eating a small bit of pastries while watching a troupe of acrobats tumbling and diving their way around a roped-off section of the street. While they seem to be enjoying themselves, you can see the sadness in Arlene's eyes even from far away.
OOC:
Unless you have something specific to talk to Hilgo about, we can assume your reports were already made this AM. Also, you can update your DnD Beyond sheet to add your reward money :)
Jul 22, 2019 8:05 pm
When he realizes Hilgo has still not returned, Andy drops off his written report and heads for the festival, determined to find Bethel and Arlene. He is shocked that, despite the throngs of people, he finds the couple within a relatively short period of time. Realizing he can't speak to them without falling back into the "little boy" persona he first approached them with, Andy keeps his distance from the couple, but keeps an eye on them. Trying to avoid them while not actively trying to hide from them. Just like when you bring your daughter to a carnival near your parents' and you spot a classmate from 35 years ago you have no desire to reconnect with.

Without letting the grieving couple wander too far away, Andy finds himself enjoying the festival, despite being tired and a little heartsick at not finding a solid lead to any stolen youth. He looks for some fellow Halflings to talk with, engages in some feats of dexterity, and generally overindulges in food. When he spots Bethel and Arlene leaving, he trails them until they lead him to their home. Filing the location away, he heads back to enjoy himself until after dusk.

Before retiring for the evening, he heads to Enos's guard station. Enos? I was wondering if you could do me a favor? He gives a description of Bethel and Arlene, along with the location of their home. I don't want to speak to them on my own and risk giving away my mission, but they were the ones who gave me the tip that led to the drug smugglers. He hands Enos a pouch with 10 gold in it. I think it's only fair they get a finder's fee. If you could give this to them along with a message. Tell them this is a reward for the tip that led to a group of smugglers. Tell them they shouldn't get their hopes up, but the investigation is ongoing. Can you do that for me, Enos?
Jul 23, 2019 2:52 pm
"Shore thing, Andy. You helped me 'n the boys here at th' station look mighty good to th' cap'n, so's I would be happy t' repay in kind. " Shaking the bag, he counts out the coins to be certain of the amount, then tucks it away.

"And we'll find those that have done these folks wrong. Or we'll never stop tryin', anyways."
Jul 24, 2019 5:01 pm
With a nod, Andy heads to bed, hoping to finally catch up on his sleep. The next morning, he starts a list of what he needs to pose as a merchant before taking it to Enos.
OOC:
I still need to work on the new persona. I'll have at least a rough idea by tomorrow.
Jul 24, 2019 7:10 pm
OOC:
No hurry, I need time to work through the other's combat and possible recruit TWO new players already.
Jul 29, 2019 7:00 pm
Moonday, 3 Growfest CY 591
Though you get a lot more sleep than the day before, you still feel a bit weary as you get up the following morning. Outside, the sun is just barely cracking dawn and a thin payer of fog covers the ground and harbor. The sky is mostly cloudy, and a faint breeze buffets leaves and mist occasionally, and from your window you can see vendors already up and about getting ready for the third day of the festival.

Downstairs, you can smell the baking breaks and cooking meats of the pastry shops and cafe's as they make ready to feed the starving hordes of revelers. From down the street you hear the creaking of wheels as the street vendors are already hawking their roasted nuts, corn, doughnuts and other.

With a stretch you wake yourself fully and make plans for the day....
OOC:
Tag you are it! :P
Jul 31, 2019 11:59 pm
Freeday, 7 Planting 591CY
It takes a lot longer that you had hoped, nearly a week longer in fact, but eventually you have all of the things required to perform the mission you were assigned. You were able to contact Hilgo, and in reply he informs you of a wagon train headed your way. Bastion Sales is the merchant working his way west to the fishing village of Saltmarsh, and would be a perfect cover for you to join, if you meet them.
OOC:
Just a quick flash-forward and prompt, trying to get the groups all assembled.
Aug 1, 2019 4:30 pm
The first week passes quickly as Andy enjoys the festival while working on his disguise and cover story. He doesn't make it too complicated, since he'll have to inhabit the character for long stretches. Clothing with some padding sewn in to give him more girth, a short, brown wig, and a little bit of make-up to make him appear a few years older. The real transformation is in speech and attitude as Andy loses his wide-eyed, nearly childlike demeanor to adopt the gregarious personality of Wilibald Bolger.

As he enters the second week, with the festival over, Andy finds himself growing restless. He finds himself taking to the streets in his guise as Will the Bulge (as Andy sometimes remarks to people to get that nickname going, giving the illusion that Wilibald Bolger has been around a lot longer and is more well-known than he actually is).

Once his cargo is secured, Andy awaits the arrival of Bastion Sales in order to join up with his caravan.
OOC:
What's something Seaton has that Saltmarsh needs? Fishing hooks, maybe? Grain? Potatoes?
Aug 5, 2019 7:59 pm
OOC:
Definitely anything fishing related. They also, recently, have a group of dwarves establishing a mine, so sny mining gear would be needed.
OOC:
Also, sorry I missed posting Friday. I flew to Chicago and left my laptop home.... I'm currently catching up.
Aug 7, 2019 4:17 pm
OOC:
Then mining gear it is!
[ +- ] Wilibald Bolger
Aug 7, 2019 11:49 pm
Freeday, 7 Planting 591CY
The day passes slowly, and is fairly boring as you get into character with your new persona, testing it out, talking to people, fleshing out his story with the locals so as to make things more believable. As you give up for today and start to head home, you hear thunder rolling to the east and far out over the Azure Sea you can see the formings of a storm in the distance.

If that were not enough, you see a priest coming down the street, having just arrived with a caravan. He seems to be carting a dead body into town..
Aug 8, 2019 8:10 pm
Andy watches the priest for a moment before heading to the caravan. He approaches the first person he sees and introduces himself. Hello! The name's Wilibald Bolger. Could you direct me to the caravan master? I believe I am to be joining you on the road to Saltmarsh.

McDunno sent a note to Ket_Onwall
Aug 8, 2019 8:30 pm
Ket_Onwall sent a note to McDunno
Aug 8, 2019 8:41 pm
Wilibald
The man you address is human, with hark hair and an olive complexion. Smiling, he bows slightly and offers his hand. "Bastion Sales. Purveyor of the finest in quality gear. Have you a need, perhaps, of some fine glassware? Perhaps you seek to research the dark underworld? I've the best made lanterns by the top craftsmen in the land!" he says.

"I had no idea we were picking up more travelers, sir halfling. For whom do you work? Perhaps I have just forgotten this most important point."
Aug 10, 2019 6:52 pm
Why, I work for myself, good sir! I've just been waiting for the next caravan to Saltmarsh to get my supply of mining tools to the Dwarves who are so eagerly awaiting the arrival of my fine goods! A lone merchant is an easy target, even in the best of times. He motions toward the priest departing with his fallen burden then meaningfully taps his finger on a broken arrow still protruding from the side of the wagon. And these are not exactly the best of times, are they?
Aug 13, 2019 6:37 pm
Anwise
"Aye, they are not, friend." Bastion replies.

"Mining tools, y' say? Interesting to be sure. One of those who joined my caravan in Gradsul has seen fit to buy what seems like every dwarf-made nail in Sanduchar in an attempt to sell them to fisher folk here and every fishing village on the coast. And he's a priest, no less!"
Aug 17, 2019 8:19 pm
The same priest carting your fallen comrade? I suppose the trade in alms is poor along the road. I can't imagine he's paying for his passage with hard work! Wil lets out a guffaw at the thought.

McDunno sent a note to Ket_Onwall
Aug 18, 2019 4:38 am
I totally get it. My other game here, I started the same way, and everyone seemed to really enjoy it. However there, people posted regularly, and the game has moved along really well. Here, not so much, hence my recent flash-forwards to try and get the group at least into two parties converging on Saltmarsh. It seems as soon as I get people together, others drop.

My apologies again, for the shaky start.
Aug 19, 2019 12:49 pm
Bastion chuckles at your comment, replying "Aye, Master Bolger, the priest is one in the same. A boisterous fellow, full of religion to be sure, but I'm of the thought he seeks his fortune in other ways as well. Speaks well enough as to the why of things, for the children, but I'll have to see it my self to be certain."

Pausing to finish up what he is doing, Bastion then adds "You are most welcome to join our merry little company, sir. It'll be but couple of days to Saltmarsh. Do yo have much goods to bring? I've no room left in my wagon, but perhaps Mellon has room in his. He's the tall, sullen-looking fellow over there by that wagon." he points to a second wagon where an older man, tal and lanky with flame-red hair is loading and unloading goods.
Aug 19, 2019 2:35 pm
OOC:
I have my own wagon, right? Do I have my own driver? Andy might be a soldier, but his background is Spy so he doesn't have the Soldier background proficiency with land vehicles.
Aug 19, 2019 7:31 pm
OOC:
Wagon yes, but you would need to hire a driver if you wish. Typically, the cost is 1 sp a day plus food

Thread locked