[IC] Graveyard Shift: Session 1
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Rolls
charm (normal + blessing?)
3 Success, 3 Advantage, 1 Failure, 2 Threat
Total: 2 Success, 1 Advantage
Ok, didn't go well, can I burn the advantages for her to spot the book but to just assume I'm not trying to steal it (off the back of Nekurr's request)?
Rolls
Stealth
1 Success, 4 Advantage, 2 Failure, 1 Threat
Total: 1 Failure, 3 Advantage
Possible Boost
Rolls
Dwarven Stealth
2 Advantage, 2 Failure, 1 Threat
Total: 2 Failure, 1 Advantage


This is a semi-structured social encounter. You are all free to direct social checks toward any of the four figures, but the one with the topknot and beard is clearly in charge. Successful social checks will whittle away at their strain thresholds and get them to agree to talk to you. So just post what your character is saying (in general at least) and to whom they are directing their comments. (Or let me know if you've snuck off the back and are sneaking around the house or something.)
By the way, we'll call it a "session" after this social "combat" is over. Those of you with once-per-session abilities (like Heroic Abilities) may want to use them here!
Rolls
Coercion check on Tronus
3 Success, 1 Advantage, 1 Failure, 4 Threat
Total: 2 Success, 3 Threat
The skinny boy shrugs. "But we're Thistlerocks. We endure."
The big, bald man speaks: "So get lost already!" The threat makes Tronus wonder if the big man might truly be the violent type.
Strength: Resilience.
Note to new players: If you can somehow appeal to these motivations, you get boost dice on your checks against them.
Barvek still needs to roll his Charm check, as outlined above. (I'll reveal the result of the Triumph after that roll gets made.) But with that roll (which I'm shocked succeeded), Tronus takes 3 more strain. Remnant, 2 more Threat for you to spend on them, too.
Rolls
Coercion vs. Tronus
3 Success, 1 Triumph, 2 Threat
Total: 3 Success, 2 Threat, 1 Triumph