Barvek charges in using both his maneuvers to get as close as he can. He tries to quickly asses the situation and help marshal his allies' movements and attacks.
[IC] Graveyard Shift: Session 1
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Barvek charges in using both his maneuvers to get as close as he can. He tries to quickly asses the situation and help marshal his allies' movements and attacks.
Barvek charges in using both his maneuvers to get as close as he can. He tries to quickly asses the situation and help marshal his allies' movements and attacks.
So, two possibilities: Thornil is still in the house, but you could yell after him using a Leadership check to get him to do something helpful. Difficulty is Average (PP) with a Setback for him being out of sight. Like, ask him to get some attack dogs, or to get a weapon, or something else.
Second option is Knowledge (Adventuring) to assess the area, possibly ascertain some tactical benefits. Let's say Average (PP).
I'll go ahead and advance to the next round sometime this afternoon, but with Barvek and the others further back, it won't break anything if you want to roll one of these before your next turn. (You'll take two strain for the second maneuver in this case.)
Rolls
Leadership
1 Success, 2 Advantage, 1 Failure, 1 Threat
Total: 1 Advantage
Nekurr, Barvek, Hildar, Gallen, and the two conjured suits of armor are at Medium range from the fracas, but you also face difficult terrain; you will have to spend two Move maneuvers to get to Short range. The fight is currently hidden behind trees, as the path to it is a bit circuitous.
Thornil is in the back, at Long range, having just exited the cottage.
2 PCs are up! If Nekurr wants to try another Augment, he can use it on anyone near him, but not on Tronus, Nera, Benji, or Lyssie.
Tronus
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Nera
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Lyssie, Benji, 3 threats
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Barvek, Nekurr, Hildar, suits of armor, Gallen
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Thornil
Note: The 2 sets of armor go immediately after Hildar.
PC -- We are here.
PC --
Ally --
Ally --
Enemy --
Ally --
Enemy --
Enemy --
PC --
PC --
PC --
Ally --

Note: The 2 sets of armor go immediately after Hildar.
PC -- Tronus (moved to short range)
PC -- We are here.
Ally --
Ally --
Enemy --
Ally --
Enemy --
Enemy --
PC --
PC --
PC --
Ally --
"I don't know how to raise dogs but you're doing it wrong. Nera if you can put em down."
Rolls
Fear Check
3 Success, 2 Advantage, 1 Threat
Total: 3 Success, 1 Advantage
Rolls
Fear
2 Success, 1 Failure, 1 Threat
Total: 1 Success, 1 Threat
Rolls
Extra boost
1 Success
Total: 1 Success
I don't see Sniper Shot either. Do you mean Painful Blow? You have that talent. You would roll vs. PP (+1 from the normal short-range difficulty), plus the setback from the fear check threat. If you hit, the target suffers 2 strain each time they take a maneuver. Not bad for minions.
Again, the Triumph means you can get a shot off without being detected until your next turn.
Wowie that roll also hurts, uhhh the dogs I targeted get a setback on their next action.
Rolls
Ranged attack
2 Success, 2 Advantage, 2 Failure
Total: 2 Advantage
Meanwhile, Lyssie seems to have realized her dire predicament. She yanks a dagger from her belt, screams, and stabs it upward at the dogs besetting her. The creature yelps as the blade buries itself deep it its neck. It recoils, flinging the blade out of Lyssie's grasp and to the ground nearby.
Note: The 2 sets of armor go immediately after Hildar.
PC -- Tronus (moved to short range)
PC -- Nera (shot at dogs, but missed)
Ally -- Lyssie (drew a dagger, hit a dog; blade pulled from her hands)
Ally --
Enemy --
Ally --
Enemy --
Enemy --
PC --
PC --
PC --
Ally --
Rolls
Melee (Light) with increase due to crit and setback from prone position
3 Success, 1 Advantage, 1 Failure, 4 Threat
Total: 2 Success, 3 Threat
Note: The 2 sets of armor go immediately after Hildar.
PC -- Tronus (moved to short range)
PC -- Nera (shot at dogs, but missed)
Ally -- Lyssie (drew a dagger, hit a dog; blade pulled from her hands)
Ally -- Benji (attempted to pull free, but failed; +1 defense until end of next turn)
Enemy --
Ally --
Enemy --
Enemy --
PC --
PC --
PC --
Ally --
Rolls
Coordination vs. Athletics (upgrading difficulty with SP), boost for familiarity with tree
6 Advantage, 2 Failure, 2 Threat
Total: 2 Failure, 4 Advantage
Note: The 2 sets of armor go immediately after Hildar.
PC -- Tronus (moved to short range)
PC -- Nera (shot at dogs, but missed)
Ally -- Lyssie (drew a dagger, hit a dog; blade pulled from her hands)
Ally -- Benji (attempted to pull free, but failed; +1 defense until end of next turn)
Enemy -- Dog Group #1 (distracted for one round, attacked Lyssie, but she got her dagger back)
Ally --
Enemy --
Enemy --
PC --
PC --
PC --
Ally --
Rolls
Brawl vs. prone target
2 Success, 1 Advantage, 1 Failure, 3 Threat
Total: 1 Success, 2 Threat
Note: The 2 sets of armor go immediately after Hildar.
PC -- Tronus (moved to short range)
PC -- Nera (shot at dogs, but missed)
Ally -- Lyssie (drew a dagger, hit a dog; blade pulled from her hands)
Ally -- Benji (attempted to pull free, but failed; +1 defense until end of next turn)
Enemy -- Dog Group #1 (distracted for one round, attacked Lyssie, but she got her dagger back)
Ally -- Gallen (2 move maneuvers to get to Short range)
Enemy --
Enemy --
PC --
PC --
PC --
Ally --
Rolls
Discipline (fear check, boost because he knows dogs, setback for family)
1 Success, 3 Advantage, 2 Failure, 1 Threat
Total: 1 Failure, 2 Advantage
The dogs plaguing Benji try to pull him from the tree, but he manages to keep his hold on the lower branches. Nevertheless, his weight coupled with his struggling causes an audible crack as the main branch he is clinging to seems to be breaking.
Note: The 2 sets of armor go immediately after Hildar.
PC -- Tronus (moved to short range)
PC -- Nera (shot at dogs, but missed)
Ally -- Lyssie (drew a dagger, hit a dog; blade pulled from her hands)
Ally -- Benji (attempted to pull free, but failed; +1 defense until end of next turn)
Enemy -- Dog Group #1 (distracted for one round, attacked Lyssie, but she got her dagger back)
Ally -- Gallen (2 move maneuvers to get to Short range)
Enemy -- Dog Group #2 (attacked Lyssie, Aim activated for their next attack)
Enemy -- Dog Group #3 (pulling Benji out of the tree)
PC -- We are here.
PC --
PC --
Ally --
Rolls
Brawl vs. prone target
3 Success, 3 Advantage, 1 Failure, 1 Threat
Total: 2 Success, 2 Advantage
Athletics vs. Athletics
1 Success, 2 Advantage, 3 Failure
Total: 2 Failure, 2 Advantage