[IC] Death & Taxes (Session 4)

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Oct 30, 2020 8:14 am
SavageBob says:
"Which villagers, dear?"
OOC:
Between yes and no, I'll take this as a yes right? :D
Oct 30, 2020 11:56 am
OOC:
Meta: Smells of Innsmouth XD
Nov 5, 2020 2:27 am
[ +- ] Farmhouse
Zymph insists on sticking to the cornfields, as he doesn't want to awaken any of the villagers. "Everyone's burning the effigies, but we still might wake somebody up. Wouldn't wanna derive 'em of the blessings of Nature's Lady." You don't have to go far; it seems like he leads you through the mayor's fields, through another farmer's fields, and finally to an area of overgrown foliage. Pressing through that area takes some doing, but when you emerge on the other side, you arrive at a sagging farmhouse, its windows boarded over with timbers. It sits in a clearing nestled within an overgrown field at the edge of town. An old barn with a sagging roof looms behind the house, a reminder of more productive times. You think you detect some candlelight flickering through an opening in the boards on a ground-floor window. A mean-looking scarecrow stands in the clearing outside, its hands ending in wicked-looking sickles.

"Welcome to the hootenanny," Zymph says, staring at the overgrown porch and chuckling.
Nov 5, 2020 12:19 pm
Nekurr puts his paw on skeeter's shoulder, looks at a tree and starts talking to it "What do you think? Should we check the area first?".
Nov 5, 2020 1:33 pm
"Not the first thing...Whos the beanpole with the sickles?" Tronus states pulling a sickle with poison still on it moving closert to Zymph.
OOC:
If he gets twitchy, moves to bolt, or yell, Imma be on him like a spider monkey hopped up on Mountain Dew...
Nov 5, 2020 2:43 pm
"What's it look like?" he says with a shrug. "It's a scarecrow."
OOC:
If Tronus doesn't believe him, you can try Coercion or Vigilance if you need reassurance that he's lying or not (one PC may roll for each, please): Coercion (PP), Vigilance (RRP). Two setbacks on either check, for reasons....
Nov 5, 2020 3:13 pm
"Hey Hildar, you know this scare crowd god-thing?" Nekurr asks, trying to connect a regular farming scarecrow with evil godesses and spiders
Nov 5, 2020 4:01 pm
OOC:
Can I do a "detect magic" type effect? Utility it something? Just try to tell what's going on, magically, in the area?

That said, I also have a 6th Sense (Nature) Heroic Ability that I could use to get an info dump for a Story Point?

The former being a question for the GM, the latter really being a question/proposal to the group.
Nov 5, 2020 9:25 pm
OOC:
Detect magic (Utility) will go out to Short range by default, so that'll work if you advance a bit. You're currently at medium to the scarecrow and rickety house's front porch. We've kind of house-ruled it so that if you want to broaden the radius, you can do that. I'll upgrade the expansions, so P for short, PR for medium, PRR for long, etc.

As for Heroic Abilities, you're nearing the climax of the adventure (and session), so no need to hoard those abilities if you think they could be useful. :)
Nera recognizes the scarecrow as similar to the one she saw over by the Galbernost farm right after you all arrived. There have been several similar scarecrows around the village that you've all noticed while exploring the area. Hildar notes that the sickle claws are strange, perhaps...
OOC:
I'm going to say that you all have all the information you need to link sickle-talons on a scarecrow to a bird god if you want to. No roll necessary. :P
Nov 5, 2020 9:58 pm
Hildar stares at the figure for a few moments "If I had to hazard a guess I'd say the sickles on it's arms are meant to be representative of claws or talons. It would seem pretty much in line with the other aspects of worship we have seen here about". As he speaks he discretely slides his wand into his hand and trys to keep a watchful eye on the surrounding area.
OOC:
Hildar probably isn't the best person to try for Coercion or Vigilance so I'll leave that for someone else.

@emsquared - I'd say go for it, the more info we have walking into this the better.
Nov 6, 2020 4:51 pm
OOC:
Well, I'll roll the Utility casting for Long Range, and Bob, maybe we talk specifics about Sixth Sense? I have the Power upgrade (so, Improved Sixth Sense), and the Story upgrade, so it only costs me one Story Point.

The power doesn't seem worded like I have to pose specific questions. Though I'm fine of course doing the interaction out. But it reads like I just spend a Story Point and get a couple of bits of important information?

As a Primalist, I envision Bruv having very much an animist "religion". And so for his Sixth Sense, I would envision him just speaking to the primal spirits that inhabit the land, rocks, plants, animals, everything. So that would be the "perspective" I guess that he would receive, on what's going on.

If group doesn't object to Story Point expenditure, I'll do it.

Will spend Advantage on keeping my caring undetected by anyone who might be able to notice, and if there's one or two left over from that, I'll notice a significant detail in the physical scene?
Last edited November 6, 2020 4:56 pm

Rolls

Primal, Utility Spell, upgraded Range

2 Success, 5 Advantage, 3 Failure, 1 Threat

Total: 1 Failure, 4 Advantage

Nov 6, 2020 7:02 pm
OOC:
sounds good to me. let the spirits tell us about these evil villager :D
Nov 6, 2020 10:29 pm
OOC:
Fine by me too
Nov 7, 2020 2:52 am
Bruv's spell fails to identify any magic nearby, but the Orc is almost certain that this isn't indicative of a lack of magic. More likely, there may be wards up, or other mystical energies may be interfering in his ability to ascertain anything about the decrepit house and its environs. Bruv does notice that Skeeter Zymph's eyes keep flicking to the sickle that Tronus is carrying for some reason.

SavageBob sent a note to SavageBob,emsquared
OOC:
em, feel free to narrate how Bruv comes by the above information (meditating, praying, etc.) and to relay it as you think makes sense to the others.
Nov 9, 2020 5:07 pm
Bruv sighs and stands after sitting, crouched in silence for some time, with his hand planted on the ground.

Then he moves to Skeeter, and fashions a gag around the man's mouth, if he resists, he will put him in a sleeper hold.

"Sorry mate. Can't 'ave ye muckin' dis up for us...."

After that's done, "Oi kinda feel loike we should poke da ferryman wit 'is sickle. He's only a danger to os now...

But as for da goin' ons here... he shrugs. Da native spirits of the area avoid dis place. Loikely dey've been displaced by the demonic force or whatever dat dese worshippers are beseeching to make their crops viable in dis swamp. Dere's some sort of conflict amongst da worshippers tho tonight. One of them has angered the others...

So, when we go in there, we might 'ave an ally at least?
", he shrugs.

"Shall we move in? See what we can see and hear? Den announce our presence? Let 'em all know dey're wanted for questioning in the missing Taxman? See 'ow it goes?"
Nov 9, 2020 8:03 pm
Zymph tries to protest the gag, but he gives up without much of a fight, now looking quite nervous about his predicament.

A glance around the area suggests that the only obvious way forward is across the porch and through the decaying homestead. The cornstalks grow so thick around it that the you can't get any sense of what lies behind the structure. And it seems that the only way through the overgrowth would be to take the time to cut it back inch by inch. Not even fire would speed this approach by much, it seems, as this area is more fetid and humid than the farms you've been passing through. It's as if the swamp is desperately attempting to reclaim the area. Even the smell suggests overabundance and rot, an overly sweet, treacly odor that nearly triggers a gag reflex...
OOC:
In other words: Into the house? Or take the time to try to cut a way around it? Or some other strategy?
Nov 10, 2020 1:11 pm
"Don't squirm or this might go bad." Tronus states before he holds the man by the hip to get the sickle into the meat of him bum just enough for the poison on the blade to do it's thing. Once the ordeal with him is over he'll find a place to let him lay down without being stepped on.

"Now that happened we putting on masks and going in? Don't like the scarecrow much but we'll at least hear it coming up on us I hope..." Tronus asks the rest searching through his pack for some cloth to mask his lower face.
Nov 10, 2020 2:50 pm
OOC:
Did you bring the bird masks along? Or do you mean just a sort of impromptu face covering, Remnant?
Nov 10, 2020 3:53 pm
OOC:
For me I don't think I'd pass for a lady or a beanpole even in a cloak. From the description that's swamp gas or dead body smell maybe... trying to cus down on the brussel sprout fart smell in my mind from the description for Tronus.
Nov 10, 2020 4:12 pm
Nekurr is a bit distracted trying to figure out the scarecrow. "I don't think he saw us yet. But masks would be good." he nods agreeing with Tronus. "If we walk in as birds, then the spider lady won't catch us on her piggy web"
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