[IC] Aqua Mortis (Session 1)

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Jul 9, 2021 7:22 pm
"Of course. Go with the gods. And be careful."
OOC:
You've got a couple things this evening now: Track down Jacey, go visit the injured miner Barnpuddle at his home. Any plans in the meantime?
Jul 9, 2021 10:50 pm
OOC:
Could we swing by the guy who's doing the 'healing' on him?
Jul 11, 2021 10:34 am
OOC:
I can't think of anything for us to do in the meantime. The only thing is whether Hildar could consult his books and see if there's anything that may relate to airborne pathogens or the like but it's probably a stretch given the limited info we have at the moment
Jul 12, 2021 1:42 am
OOC:
Yeah, I think Hildar hitting the books could be useful, but perhaps after you've burned daylight first?

So, you only have a name for the guy treating the injured miners: Father Gettle. How do you want to go about tracking him down?
Jul 12, 2021 7:49 am
OOC:
I agree checking some of those St Durvin's records may help like last time. But getting information on Father Gettle sounds a priority before talking to the miner.
SavageBob says:
So, you only have a name for the guy treating the injured miners: Father Gettle. How do you want to go about tracking him down?
OOC:
Can't we just... ask the nice old lady?
Jul 12, 2021 1:07 pm
CESN says:
OOC:
Can't we just... ask the nice old lady?
OOC:
Go for it! I'll post now as if you did so.
"Gettle!" Sister Mabel practically snorts. "As I understand it, the Mining Guild brought him in from Tamalir. Priest of Kellos. He's already tried to barge in here to see our patients on two separate occasions and had to be politely... escorted out." She pauses, seems to think as she fiddles with some sort of rosary. "I suppose he might speak to you if you're on good terms with the Mining Guild. I believe he's been given guest lodgings near the mining guild's headquarters."
Jul 12, 2021 1:37 pm
"Thanks and we'll be sure to remind him with a boxing to the ear about you saying hello." Tronus states with a nod before turning to leave and to see if he needs to carry Nekurr
Jul 13, 2021 1:39 am
As you move back toward the Mining Guild's headquarters, the late-afternoon sun casts much of the interior of the castle into shadow. You pass a few beleaguered bureaucrats along the way, but for the most part, your boots echo through the empty castle corridors as the workaday stiffs finish out their day.
OOC:
Please give me a combined Hard Vigilance check. Looks like you're rolling YGGG+B. I'll upgrade with a Story Point, so difficulty is RPP+Black (for shadow).
Jul 13, 2021 12:31 pm
OOC:
We walk the shadowy streets when...

Rolls

Cat vision

5 Success, 3 Advantage, 1 Failure, 1 Threat

Total: 4 Success, 2 Advantage

Jul 13, 2021 1:07 pm
You're being shadowed. Nekurr picks up on it first. You pass a T-junction in a hallway, and some burly lout looks away and starts wandering the opposite direction, all nonchalant. The first time it happens, you dismiss it. The second time, you're turning a corner. You let the others know. Maybe it's still a coincidence? Then Tronus spots it once more. Seems you're being followed by multiple individuals working in tandem.
OOC:
2 advantage - what'd y'all like to do with them?
Jul 13, 2021 4:36 pm
SavageBob says:
You're being shadowed. Nekurr picks up on it first. You pass a T-junction in a hallway, and some burly lout looks away and starts wandering the opposite direction, all nonchalant. The first time it happens, you dismiss it. The second time, you're turning a corner. You let the others know. Maybe it's still a coincidence? Then Tronus spots it once more. Seems you're being followed by multiple individuals working in tandem.
OOC:
2 advantage - what'd y'all like to do with them?
OOC:
How does everyone feel about Hildar trying to drop a Mask on us all as we round a bend and then waiting to see who is trying to follow us?
Jul 13, 2021 5:22 pm
OOC:
My mind translated that to you're going to make us look like the Teen Titans... that's not what you meant but works for me either way.
Jul 13, 2021 7:04 pm
OOC:
So what I was thinking is as follows:

Turn a corner and duck into a convenient alcove (spend a SP for this?)
Cast a Mask (1 base Diff) that covers the alcove (+1 diff for Size additional effect as base Mask only covers Sil 1), thinking making it looks the same as the rest of the wall (+1 diff for Realism additional effect).
There's nothing in the rules in the EPG that says one way or the other whether you can make the Mask see through from one side so could we add that for another +1 diff?
Jul 13, 2021 8:34 pm
mcneils5 says:
OOC:
So what I was thinking is as follows:

Turn a corner and duck into a convenient alcove (spend a SP for this?)
Cast a Mask (1 base Diff) that covers the alcove (+1 diff for Size additional effect as base Mask only covers Sil 1), thinking making it looks the same as the rest of the wall (+1 diff for Realism additional effect).
There's nothing in the rules in the EPG that says one way or the other whether you can make the Mask see through from one side so could we add that for another +1 diff?
OOC:
You the players do have all the Story Points at the moment, but none is required to find an alcove.

I think your difficulty (PPP) sounds right for a Mask that blocks off the alcove, but I think to be balanced, we should say that the illusion will block sight and sound from both sides (yours and theirs). You won't be able to see or hear them, nor will they be able to see or hear you (assuming they fail their Perception/Vigilance check).

If you want the three of you to be able to see and hear through the illusion, you're effectively doing a silhouette-1, character-focused mask with the additional target modifier. That difficulty would be base (P) + realism (+P) + additional illusion (+P) for a total of PPP. Same difficulty as making a fake wall, but it requires you to get 4 advantage (or 2 advantage and a triumph) to successfully mask all three of you. I think it would make sense for each of you to make some sort of check to remain still (maybe Cool?) if you remain masked longer than a minute or so), as I don't want us to shortchange the PPPPP needed for a true Invisibility spell on a single character that Mask allows.
Jul 13, 2021 9:31 pm
OOC:
Lets try for the see through option - rolling below.....will spend a SP to activate my Brilliant Casting talent which will add 2 x advantages, not enough to completely get us over the line but it gets rig of the Threat so can the two of us that the spell has worked on block sight of the third? Would be harder for them to be hidden but it's the best I can think of with the results of that roll.
[ +- ] Brilliant Casting
Last edited July 13, 2021 9:35 pm

Rolls

Mask

4 Success, 2 Advantage, 1 Triumph, 3 Threat

Total: 4 Success, 1 Threat, 1 Triumph

Jul 14, 2021 1:48 am
OOC:
I think what you're trying to do needs to be pretty tough—it's basically low-grade invisibility. So why don't we call it a boost to the unmasked person for a Stealth roll to dive behind the other two? Basically what you're suggesting, just we require the roll now rather than later. Whoever it is can roll Stealth vs. RP with a boost from the passed advantage.

Believe it or not, Hildar's actually our stealthiest character now that Nera's gone. :) So he masks Tronus and Nekurr and then dives behind them?
Jul 14, 2021 6:48 am
OOC:
I got a bit lost tracking all the information in one morning... maybe when coffee kicks in... If we need, I can spread the curse around as well :D
Jul 14, 2021 12:43 pm
CESN says:
OOC:
I got a bit lost tracking all the information in one morning... maybe when coffee kicks in... If we need, I can spread the curse around as well :D
OOC:
LOL. In a nutshell, two of you are now magically camouflaged as pieces of castle wall. Which two and what the third person is going to do to hide are the questions up in the air. :)

A curse isn't a bad idea, as it will make it harder for these people to see through the illusion and/or find someone trying to hide. It'll be tough to hit all of them at range, but if you want to try, difficulty will be Average to start (PP) + Range short (+P) + Additional Target (+PP) + penalty for casting without talking (+2 Blk) = PPPPP + 2 Blk. No Component Casting, I think, unless you want to leave a card on the ground for them to find!
Jul 14, 2021 12:52 pm
OOC:
a black cat crosses the street!

I think leaving a card is a nice touch. They already know we were there anyway and it will distract them if they see/grab it
Nekurr nods as he notices Hildar working his strange magics "May Fortuna twist the strings and fields for you"
OOC:
So advantages could be that we distract them with the card as above?

triumph... could they mention why they are following us, or some clue on that we can pick up ?

what do you think guys?
Last edited July 14, 2021 12:53 pm

Rolls

divine

2 Success, 6 Advantage, 1 Triumph, 3 Failure, 4 Threat

Total: 1 Failure, 2 Advantage, 1 Triumph

Jul 14, 2021 12:53 pm
Tronus pulls out his sword slowly and unclips his shield from his back checking out the area if things don't go as planned...
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