Roll Perception, everyone.
1: The Light of No Tomorrow
Roll Perception, everyone.
Rolls
Perception - (1d20+13, 1d20+13)
1d20+13 : (2) + 13 = 15
1d20+13 : (6) + 13 = 19
Rolls
Perception (Exhaustion disadvantage) - (2d20L1+5)
(1214) + 5 = 17
The more power and knowledge he gains, the more he can prevent others from being hurt by evil forces. It's for the best.
Rolls
Perception - (1d20+1)
(20) + 1 = 21
Rolls
Perception - (1d20+6)
(16) + 6 = 22
Rolls
Intelligence save - (1d20+1)
(13) + 1 = 14
Wisdom save - (1d20-1)
(10) - 1 = 9
Constitution save - (1d20+13)
(4) + 13 = 17
Rolls
Intelligence - (1d20+12)
(12) + 12 = 24
Wisdom - (1d20+8)
(19) + 8 = 27
Constitution - (1d20+1)
(11) + 1 = 12
Rolls
Intelligence save - (1d20+7)
(20) + 7 = 27
Wisdom save - (1d20+7)
(11) + 7 = 18
Charisma save - (1d20+7)
(12) + 7 = 19
Rolls
DC22 INT save - (1d20+10)
(2) + 10 = 12
DC22 WIS save - (1d20+5)
(4) + 5 = 9
DC22 CON save - (1d20+14)
(15) + 14 = 29
DC22 INT save (Indomitable) - (1d20+10)
(2) + 10 = 12
Wow. Those were some bad rolls.
Oh! I just remembered that I can spend ki to reroll failed saves. Let's do that...
Much better. Succuss on all three saves.
Rolls
INT Save - (1d20+11)
(2) + 11 = 13
WIS save - (1d20+15)
(9) + 15 = 24
CON Save - (1d20+16)
(1) + 16 = 17
Reroll INT save - (1d20+11)
(17) + 11 = 28
Reroll CON save - (1d20"+16)
(12) + 16 = 28