The boots tucked inside his backpack, Grim moves up the hall and checks the next door.
A shapeless mess of sheets and pillows piles atop two plain beds. Bold chalk letters high on the opposite wall proclaim this to be "Brenton and Debis's Room." In the tangle of sheets at the foot of the southern bed are a pair of carved wooden knights, each about 4-inches tall.
[ +- ] Wooden Knight
Something like this:
The next, and final, room in this series of doors is a horror show. Human-shaped carnage covers the bed, what appears to be the remains of a person that was savaged by some monster or animal.
OOC:
Perception checks please! Aside from that, it becomes clear to you all, as you look inside this final room, that just north of you, around the western hall corner, are sounds of scratching, scraping, and clawing. Something is there.
[ +- ] Status Tracker
Name | HP | AC | FF | Touch | Fort | Ref | Will | vs Fear | Perception | Initiative | Condition
|
Axon | 11/12 | 12 | 11 | 11 | +3 | +2 | +7 | +8 | +1 | +3 | 5pts nonlethal dmg
|
Elias | 16/17 | 19 | 19 | 10 | +6 | +3 | +10 | +10 | +2 | +0 | None
|
Grim | 16/16 | 15 | 13 | 12 | +0 | +2 | +7 | +13 | +7 | +2 | None
|
Iosef | 17/18 | 14 | 14 | 10 | +2 | +0 | +6 | +6 | +7 | +0 | None
|
Razhel | 17/18 | 17 | 14 | 13 | +4 | +6 | +1 | +7 | +6 | +5 | None |
[ +- ] Fear Tracker
Name | Unaffraid | Spooked | Shaken | Scared | // | Frightened | Panicked | Terrified | Horrified
|
Axon | x | | | | | | | |
|
Elias | x | | | | | | | |
|
Grim | x | | | | | | | |
|
Iosef | x | | | | | | | |
|
Razhel | x | | | | | | | | |