1.2 - In Search of Sanity - The Dead Don't Dream

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Sep 26, 2022 8:02 pm
Grim sets his jaw and narrows his eyes. He loads his crossbow again and shoots at the ghoul. Miraculously, the bolt hits its target, with a sickening sound of the impact into rotting flesh.
OOC:
I hope that breaks the dice curse for us all.
Last edited September 26, 2022 8:03 pm

Rolls

Crossbow attack - (1d20+4)

(15) + 4 = 19

Damage - (1d8)

(5) = 5

Sep 27, 2022 3:39 am
Since their attacks had clearly been jinxed by some dark power, he decided to even the odds.

ደማቅ ጨለማ

Bright light flashed before the ghoul's eyes as he tried to blind it!
OOC:
[ +- ] Casting Flare!
Did Ghouley save against Axon's black motes?
Last edited September 27, 2022 4:17 am
Sep 27, 2022 6:53 am
annex says:
Did Ghouley save against Axon's black motes?[/ooc]
OOC:
I knew I forgot something!

EDIT: Unfortunately, looks like he did. Let's see these dice turn around!

Rolls

Ghoul Reflex vs DC 15 - (1d20+2)

(18) + 2 = 20

Sep 27, 2022 7:05 am
https://i.imgur.com/pGeLxUA.png

**Round 2**

As the glow of Iosef's spell settles upon your group, Razhel launches a bolt at the creature, as it engages with Elias. The bolt misses, however, striking a nearby piece of stone and throwing chips of rock into Elias's face.

Elias goes to swing with his sword, but the dust in his eyes causes him to see double and his swing goes wide. He raises a hand to try and clear his vision and everything snaps back into view shortly thereafter.

Grim has better luck - his bolt finds space between the two combatants and buries itself into the ghoul's thigh. It hisses in pain and anger.

Axon's magic flashes a bright light in the creature's face but it shrugs the blinding flash off miraculously.

The ghoul launches into another attack against Elias as the knight prepares for the volley of strikes. Elias pulls back to avoid the bite and the creature's claws scrape into the metal of his armor, but not his flesh.

**Round 3**
OOC:
Round 3 Actions please - everyone may act. I had a crit fail cause Elias to be dazed for 1 round, causing him to lose his action (though it would have been a miss anyway this time).

Reminder: shooting into melee without the "Precise Shot" feat gives a -4 to attack rolls, a sizeable penalty. Keep this in mind for the offensive!
Initiative:
Iosef (21)
Axon (13)
Elias (13)
Razhel (8)
Ghoul (7), AC 14, -5hp
Grim (4)
[ +- ] Kn: Religion DC 16
[ +- ] Map
[ +- ] Status Tracker
[ +- ] Fear Tracker

Rolls

Ghoul Fort Save vs DC 14 - (1d20+2)

(14) + 2 = 16

Ghoul Attack - Bite, Claw, Claw vs AC 19 - (1d20+3, 1d20+3, 1d20+3)

1d20+3 : (14) + 3 = 17

1d20+3 : (9) + 3 = 12

1d20+3 : (15) + 3 = 18

Sep 28, 2022 7:06 am
Grim stubbornly continues to fire into melee. His shot still manages to nick the ghoul.
Last edited September 28, 2022 7:06 am

Rolls

Crossbow attack - (1d20)

(14) = 14

Damage - (1d8)

(2) = 2

Sep 28, 2022 8:02 pm
Razhel also holds her ground and quickly loads her crossbow again. She let's loose the bolt on the ghoul.

Rolls

Lt. crossbow attack - (1d20+3)

(2) + 3 = 5

Damage - (1d8+1)

(7) + 1 = 8

Sep 30, 2022 4:05 pm
OOC:
I'll wait another 24hrs or so for actions from @Squadfather44,@annex before moving us along.
Sep 30, 2022 4:24 pm
Similarly to his companions, Iosef fires a bolt at the creature. Seeing as this doesn't seem to help, Iosef drops the crossbow to the ground taking a mental note to pick it back up later and pulls free his dagger.
OOC:
Standard Action: Attack w/ Crossbow
Free Action: Drop crossbow
Move Action: Draw dagger

Unless someone beats him to the punch, Iosef is going to try and flank the ghoul. Flanking will give each flanking PC a +2 bonus to attack. Trying to think of a way to gain advantage here. Combat maneuvers could be helpful - a ghoul is at its most dangerous when it can make full attacks each round.

Rolls

Attack & Damage - (1d20-3, 1d8)

1d20-3 : (7) - 3 = 4

1d8 : (3) = 3

Sep 30, 2022 4:34 pm
"God blind you!" he shouted at the ghastly ghoul!

ደማቅ ጨለማ

Another flash painfully illuminated the undead face!
OOC:
[ +- ] Casting Flare!
Did Ghouley save against Axon's black motes?
Last edited September 30, 2022 4:35 pm
Sep 30, 2022 4:38 pm
The blinding flash explodes in the ghoul's face. Somehow it staves off the light, seeming to blink at just the right moment.
OOC:
Yes, it saved against Black Motes here.

I don't know how it keep making these saves, but it saved against Flare again this time too.

Rolls

Ghoul Fort Save vs DC 14 - (1d20+2)

(12) + 2 = 14

Sep 30, 2022 6:47 pm
OOC:
Grr! The dice roller is an undead-lover!
The last part was a copy and paste error. :P
Sep 30, 2022 6:49 pm
Elias swings his sword in an attempt to hit the creature.

Rolls

Attack - (1d20+3)

(3) + 3 = 6

Damage - (1d8+1)

(2) + 1 = 3

Oct 1, 2022 10:02 am
https://i.imgur.com/pGeLxUA.png


Ranged attacks from Razhel and Iosef fail to find their marks, while Elias's blade goes wide and the leering ghoul dances out of the way.

Grim's bolt, on the other hand, strikes the creature in the shoulder and it reels backwards in pain.

In response, the ghoul reaches it gangly arms down to swipe at Elias's legs in an attempt to trip the man - putting the armored man on the ground, perhaps, might allow it an easier time feasting on the warriors flesh! It is successful and though the warrior's blade strikes at it, the large man is taken to the ground, now prone.

**Round 4**
OOC:
Round 4 Actions please - everyone may act. While Elias is still prone, the ghoul is not consider 'in melee', so the -4 penalty on ranged attacks will not apply at the moment.

@Squadfather44 the combat maneuver against your provokes an attack of opportunity - if you wish to take it, go ahead and make an attack against the ghoul. Then you are prone as round 4 starts. You can stand up as a move action, but it will provoke an attack of opportunity if the goblin is still adjacent to you when you do.
Initiative:
Iosef (21)
Axon (13)
Elias (13), Prone
Razhel (8)
Ghoul (7), AC 14, -7hp
Grim (4)
[ +- ] Kn: Religion DC 16
[ +- ] Map
[ +- ] Status Tracker
[ +- ] Fear Tracker

Rolls

Ghoul Attempt to trip Elias vs CMD 13 - (1d20+2)

(16) + 2 = 18

Oct 1, 2022 2:13 pm
OOC:
Attack of opportunity

Rolls

Attack - (1d20+3)

(6) + 3 = 9

Damage - (1d8+1)

(4) + 1 = 5

Oct 1, 2022 4:06 pm
He felt his ability to summon the outer chill dwindling but he wasn't getting anywhere trying to blind the undead thing.

ጥቁር ሜትሮይትስ

Once more, he summoned
[ +- ] Void Frost!
OOC:
DC 15 REF save or cold damage below and silenced for one round.

Rolls

Black Motes cold damage - (1d4+1chill)

(3) + 1 = 4

Oct 1, 2022 7:44 pm
OOC:
Rolling the Ghoul's save vs Axon's spell

Finally! It'll go through - the ghoul takes 4 cold damage and is silenced 1 round.

Rolls

Reflex Save vs DC 15 (Black Motes) - (1d20+2)

(2) + 2 = 4

Oct 2, 2022 1:10 am
Twack!
OOC:
The dice roller is very suspect at this point. Its not only the dice roller, I've noticed lately, since the move to the new server, that formatting is a problem and there have been multiple posting incidents in every game I am in..sometimes up to four multiples of a single post are created. Just now. when I opened the window to make a roll, it created two windows for every time I wanted to make one roll.
Last edited October 2, 2022 1:14 am

Rolls

Lt. crossbow attack - (1d20+3)

(1) + 3 = 4

Damage - (1d8+1)

(2) + 1 = 3

Oct 2, 2022 1:44 am
Grim is beginning to suspect that the odd yellow mist surrounding the asylum was influencing their ability to go on the offensive against the vile creatures loose in the place, he is yet detemined to take down the lone ghoul before it eats them all.

Rolls

Crossbow attack - (1d20)

(6) = 6

Damage - (1d8)

(8) = 8

Oct 3, 2022 3:43 am
Iosef, unsure of what to do, but knowing he must act. He must do something, calls forth the spirtis to aid him, charging positive energy into his hand then runs forward and touches the ghoul, releasing the energy into the creature.
OOC:
Standard Action: Cast Spell - Cure Light Wounds
Move Action: Move to AB26
Free Action: Touch to Release (Will Save vs DC 14 for half damage)

It did save, but it takes 5 damage still.

Rolls

CLW - (1d8+2)

(8) + 2 = 10

Ghoul Will Save vs DC 14 - (1d20+5)

(12) + 5 = 17

Oct 3, 2022 3:53 am
https://i.imgur.com/pGeLxUA.png

After the icy meteorites fall upon the creature once more, this time finding their target as it seem preoccupied with the downed Elias, two more bolts fly through the air and scatter upon the stones behind it.

Seeing his downed comrade, Iosef rushes forward and releases a burst of positive energy into the monster. It whirls, a look upon its face of...surprise, is that? It looks like its about to lash at the poorly armored Iosef with its teeth when all at once its skin takes on a slightliy translucent look, dim at first then brighter, and brighter until the decayed flesh looks white hot to the touch. It screams and its head bursts like an overripe melon, flinging grey and black matter all over the room.
OOC:
Combat is over. As for the dice, they certainly were not in your favor much of the time, but neither were they for the monster - it didn't even scratch anyone! (except maybe Elias's butt a little). Well done overall. Ghouls at this level can be a TPK if luck is truly against you. Every attack carries a chance of paralyzation :|

But, now you're over it. Iosef has used up most of his first level spells and healing capability. What do you want to do - anything you want to look at here? Do you want to continue north or go back the way you came?
Initiative:
Iosef (21)
Axon (13)
Elias (13), Prone
Razhel (8)
Ghoul (7), AC 14, -16hp
Grim (4)
[ +- ] Kn: Religion DC 16
[ +- ] Map
[ +- ] Status Tracker
[ +- ] Fear Tracker
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