Baruman screams, in excitement, fear, or anticipation in unclear as
Elph hops to extricate his great from the rotting boots.
Eddisham throws the orb just after the circle collapses while
Shmautz moves to protect him and is suddenly joined by a large cat that hotels fiercely at the witch.
OOC:
Summoning the Totem takes an action. No roll is needed.
Yule Witch
The witch shrieks when the orb shatters at her feet enveloping her in a pulsating light that blind your all for several frightening seconds.
Artenia Lien (Druidic Spirit)
As the shriek finally fades and you regain your eyesight. Blinking you peer around and find at the witch has reverted to Artenia once more, though looking exhausted and weak. Reaching out her hand she calls out and a brief flare of fire arrears at
Baruman's neck frightening the young adventurer. The flames disappear and a small creature jumps to the ground before the spirit. Laying her hand on its head she sighs and begins to fade.
Thank you for your help.
I have shown all I learned to the Foxfire Familiar. He will help guide you. I am sorry but I must rest now
Her voice fades till you can barely hear the last words. A glow descends from the ceiling and pulls the spirit away
Goodbye