[ +- ] Status
PLAYERS:
PIX:💛💛💛💛💛/🌸•WALLFLOWER
KURUMI:🩷🩷🩷🩷🩷/1d6 DEF
PIRA:❤️❤️❤️❤️❤️❤️/🔥🔥
THUNDRA:🩵🩵🩵🩵🩵🩵🩵🩵🩵/3d6 ATK
🥷🥷🥷🥷
🥷❌❌❌
SHENG LONG:
👺 ♥️♥️♥️♥️♥️⁉️
Thundra KO’s both of her foes with a single CRACK of her ‘bat!’ Kurumi dances past her own opponents—and both heroines are closing in on Sheng Long!
The elderly master assesses the threats, and decides that the larger woman has the mightiest blows, but the dancer has uncanny defensive skills. She is not to be underestimated!
Sheng Long unleashes a flurry of hadoukens!!!
OOC:
Thundra, this guy ain’t fooling around. Roll 3d6 Anti-Hero to fend off an impossible amount of fiery projectiles!
Kurumi, same, but you only roll 1d6 Anti-Hero because you played the Hypno Dance on the jukebox. Until you cast the Hypno Dance spell (or until the song ends), your defensive roll is 1d6 (to your advantage).
Both of you may strike by rolling Hero or perform a different action after rolling Anti-Hero.
Pira takes out one foe. The other attempts a combo attack!
OOC:
Pira, roll 2d6 Anti-Hero to defend yourself.
Hit him back by rolling Hero!
NOTE:
if the enemy hits you with a COMBO, your Rage meter will be full, allowing you to opt for a 4d6 attack roll.
Pix is still keeping two of the ninjas at bay! They aren’t used to opponents who can fly!
OOC:
Pix, I’ll hold off on your corner of the ring until you post your action.