Chapter 6: Calamity Caves

load previous
Apr 30, 2025 12:42 pm
The last Arboreal strikes twice at Haitih, but the dragon has no trouble dodging the blows.

It similarly is able to dodge the trees that reaches out. The same goes for Artesia. But Tomas is hit (4 damage)

Then they strike out low again, trying to trip everyone that’s not out of reach.
OOC:
Everyone except Koram and Iroven must make reflex save DC 19 or be knocked prone.

Koram and Tomas are up.

Round 2:
Character Initiative AC HP Statuses
Red Fiendish Arboreal 31 20 (22) 19/75 "shield" raised
Iroven 29 21 (23) 1/56
Artesia 21 17 18/42
Blue Fiendish Arboreal 20 20 (22) 75/75
Abyss-Warped Tree 20 18 32/40 hazard; hardness 10
Koram 20 18 / 20 (Haitith) 43/60
Tomas 16 20 (22) 48/64

Rolls

Blue vs Haitih #1 - (1d20+13, 1d6+8+1d4)

1d20+13 : (1) + 13 = 14

1d6+8+1d4 : (6) + (2) + 8 = 16

Blue vs Haitith #2 - (1d20+13-5, 1d6+8+1d4)

1d20+13-5 : (4) + 8 = 12

1d6+8+1d4 : (5) + (1) + 8 = 14

Abyss Warped Trees vs Tomas - (1d20+12, 1d8+3)

1d20+12 : (8) + 12 = 20

1d8+3 : (4) + 3 = 7

Abyss Warped Trees vs Artesia - (1d20+12-5, 1d8+3)

1d20+12-5 : (3) + 7 = 10

1d8+3 : (6) + 3 = 9

Abyss Warped Trees vs Haitih - (1d20+12-10, 1d8+3)

1d20+12-10 : (10) + 2 = 12

1d8+3 : (1) + 3 = 4

May 1, 2025 5:29 am
OOC:
Rolling for the trip first...
The trees sweep Haitith's legs, causing the dragon to fumble to the ground.

A moment later, the eidolon regains its footing. Koram calls out his companion to strike again, "Don't let up, Haitith, take it down!"
OOC:
Action 1: Haitith Stands
Actions 2 & 3: Act Together (Koram Casts Electric Arc vs. both Arboreal Trees, Basic Reflex DC 20)(Haitith Strikes)
Last edited May 1, 2025 5:34 am

Rolls

Haitith Reflex DC 19 - (1d20+8)

(7) + 8 = 15

Electric Arc DMG - (3d4)

(231) = 6

Haitith Strikes - (1d20+11, 1d8+4)

1d20+11 : (3) + 11 = 14

1d8+4 : (1) + 4 = 5

May 1, 2025 11:05 pm
Tomas deftly dodges the branches of the fowl tree, ducking behind so he can run interface with Haitith. Then Tomas thrashes into the fiends back.
OOC:

A1: Stride - around the tree to flank with Haitith
A2: Strike
A3: ....
Last edited May 1, 2025 11:10 pm

Rolls

Reflex - (1d20+7)

(13) + 7 = 20

Antler - Atk/Dam - (1d20+10+1, 2d10+6p)

1d20+10+1 : (3) + 11 = 14

2d10+6p : (910) + 6 = 25

Antler - Atk/Dam - (1d20+10+1-5, 2d10+6p)

1d20+10+1-5 : (1) + 6 = 7

2d10+6p : (41) + 6 = 11

May 7, 2025 11:36 am
Koram lets loose with an electric arc. It hits the first fiend head on, but the other dodges part of the effect.

The first fiend lashes out once at Tomas. hitting him hard with the sword (17 damage), then it follows up with a slash at the prone Haitih who rolls out of the way. It then raises its shield.
OOC:
Iroven and Artesia is up

Round 3:
Character Initiative AC HP Statuses
Red Fiendish Arboreal 31 20 (22) 13/75 "shield" raised
Iroven 29 21 (23) 1/56
Artesia 21 17 18/42
Blue Fiendish Arboreal 20 20 (22) 75/75
Abyss-Warped Tree 20 18 32/40 hazard; hardness 10
Koram 20 18 / 20 (Haitith) 43/60 Haitih prone
Tomas 16 20 (22) 31/64
[ +- ] Battlemap

Rolls

Red Reflex - (1d20+9)

(4) + 9 = 13

Blue Reflex - (1d20+9)

(17) + 9 = 26

Red vs Tomas - (1d20+13, 1d6+8+1d4)

1d20+13 : (8) + 13 = 21

1d6+8+1d4 : (5) + (4) + 8 = 17

Red vs Haitith - (1d20+13-5, 1d6+8+1d4)

1d20+13-5 : (4) + 8 = 12

1d6+8+1d4 : (6) + (3) + 8 = 17

May 7, 2025 1:50 pm
OOC:
Can I try medicine? I don't have training in it, though.
May 7, 2025 1:50 pm
Artesia, trusting that her companions can take care of red, turns her attention to the other fiendish arboreal (blue), blasting it with a bone spray!
[ +- ] 2nd level: Bone Spray >>

Rolls

Bone spray damage - (2d10)

(105) = 15

May 8, 2025 12:57 pm
Stalker05 says:
OOC:
Can I try medicine? I don't have training in it, though.
OOC:
Sadly, Battle Medicine requires training (and a feat) to attempt, you do have a lesser healing potion in your loot that hasn't been claimed though. I'm okay with saying whoever needs it has conveniently been carrying it.
May 8, 2025 1:34 pm
Iroven grabbed the healing potion from his pack and drank its contents. He then stood up, ready to join the battle again.

Rolls

Lesser healing potion - (2d8+5)

(53) + 5 = 13

May 9, 2025 12:54 pm
The creature makes a deep rumble sound as its hit by Artesia’s bone spray. It manages to dodge the worst of the damage.

It slashes out at Artesia first, but the halfling dodges the slash. It follows up with a strike at Haitith, hitting the eidolon hard (14 damage)

The trees lashes out at Tomas, hitting him in the side (7 damage), then both Haitith and Artesia dodges their blows. The trees follows up with a low swing that threatens to topple everyone to the ground again.
OOC:
Everyone excpet Koram and Iroven need to make DC 19 Reflex saves or be knocked prone again.

Koram and Tomas are up.

Round 3:
Character Initiative AC HP Statuses
Red Fiendish Arboreal 31 20 (22) 13/75 "shield" raised
Iroven 29 21 (23) 14/56
Artesia 21 17 18/42
Blue Fiendish Arboreal 20 20 (22) 75/75
Abyss-Warped Tree 20 18 32/40 hazard; hardness 10
Koram 20 18 / 20 (Haitith) 29/60 Haitih prone
Tomas 16 20 (22) 24/64
[ +- ] Battlemap

Rolls

Blue reflex - (1d20+9)

(12) + 9 = 21

Blue vs Artesia - (1d20+13, 1d6+8+1d4)

1d20+13 : (3) + 13 = 16

1d6+8+1d4 : (1) + (1) + 8 = 10

Blue vs Haitith - (1d20+13-5, 1d6+8+1d4)

1d20+13-5 : (19) + 8 = 27

1d6+8+1d4 : (4) + (2) + 8 = 14

Abyss Warped Tree vs Tomas - (1d20+12, 1d8+3)

1d20+12 : (15) + 12 = 27

1d8+3 : (4) + 3 = 7

Abyss Warped Tree vs Haitih - (1d20+12-5, 1d8+3)

1d20+12-5 : (11) + 7 = 18

1d8+3 : (5) + 3 = 8

Abyss Warped Tree vs Artesia - (1d20+12-10, 1d8+3)

1d20+12-10 : (11) + 2 = 13

1d8+3 : (7) + 3 = 10

May 9, 2025 1:48 pm
Artesia attempts to keep her footing as the tree swipes at them. Unfortunately, she hits the ground... again.
Last edited May 9, 2025 1:48 pm

Rolls

Reflex - (1d20+7)

(5) + 7 = 12

May 9, 2025 3:57 pm
Tomas nimbly dodges the branches and lashes out at the warden.
OOC:
Reflex ✓
A1: Strike - Hit? Because Tomas is flanking with H. and the warden is off-guard. This brings it down?
A2: Stride to other tree
A3: Strike
Last edited May 9, 2025 4:04 pm

Rolls

Reflex - (1d20+7)

(17) + 7 = 24

Antler - Atk/Dam - (1d20+10+1, 2d10+6p)

1d20+10+1 : (10) + 11 = 21

2d10+6p : (75) + 6 = 18

Antler - Atk/Dam - (1d20+10+1-5, 2d10+6p)

1d20+10+1-5 : (5) + 6 = 11

2d10+6p : (97) + 6 = 22

May 9, 2025 7:50 pm
OOC:
That would strike it down yes, meaning Iroven and Artesia may act immediately as well.
May 9, 2025 9:47 pm
Iroven raised his shield and moved in to fight the other arboreal fiend. He raised his bastard sword and slashed at the creature.
OOC:
I noticed that the attribute modifier I have been adding is wrong. At level 4 won't it be +12 (level+4+4 str mod)?
Last edited May 9, 2025 9:48 pm

Rolls

Survival (Wis) - (1d20+7)

(7) + 7 = 14

Bastard sword - Atk/Dam - (1d20+12, 1d8+4)

1d20+12 : (14) + 12 = 26

1d8+4 : (6) + 4 = 10

You do not have permission to post in this thread.