May 12, 2025 4:33 pm
Artesia again fails to keep her feet underneath her, unleashing another divine lance as she rolls across the ground.
[ +- ] Cantrip: Divine Lance >>
Cast somatic, verbal
Range 30 feet; Targets 1 creature
You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 plus your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.
Heightened (+1) The damage increases by 1d4.
Range 30 feet; Targets 1 creature
You unleash a beam of divine energy. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or if your deity is true neutral. Make a ranged spell attack roll against the target's AC. On a hit, the target takes damage of the chosen alignment type equal to 1d4 plus your spellcasting ability modifier (double damage on a critical hit). The spell gains the trait of the alignment you chose.
Heightened (+1) The damage increases by 1d4.
Last edited May 12, 2025 4:37 pm
Rolls
Reflex - (1d20+7)
(5) + 7 = 12
Divine lance ("good" energy) - (1d20+5, 2d4)
1d20+5 : (15) + 5 = 20
2d4 : (31) = 4