Chapter 3: The Darklake
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Bonus action to yoink some random thing from the fishman.
Rolls
Attack with magic dagger - (1d20+8)
(2) + 8 = 10
Magic Dagger Damage - (1d4+6)
(1) + 6 = 7
Bonus Action mage hand sleight of hand - (1d20+7)
(15) + 7 = 22
Rolls
Tentacles! - (1d20+5)
(6) + 5 = 11
Bludgeoning damage - (2d6+3)
(43) + 3 = 10
Rolls
Athletic check to pull up on the boat - (1d20+5)
(8) + 5 = 13
Med check - (1d20+3)
(16) + 3 = 19
-3 damage.
Also guys if you get in the danger zone with Hp call out for helz plz and I got u.
Rolls
Secret Roll
Secret Roll
Secret Roll
Secret Roll
Dustin lashes out with his dagger, finding only air and water where once a shark was. Seeing his attack falter, he pulls back, swimming away in a decisive tactical manner.
Fang reaches out with his tentacle smashing goodness, but the lithe slippery shark evades easily.
Cemos pulls Eldreth up out of the water, still bleeding from his wounds. Looking over her, she is still breathing, not too worse for wear. Francis was good enough to get her out and to air quickly. Her subconscious stopped her from just straight drowning. Francis works with Cemos to keep Eldreth in place as he checks her over.
Georges struggles to keep himself afloat in his armor. Apparently, he's not a great swimmer!
The second sharkman that Bilda has been attacking dives into the water, and emerges on the other side of the boat. He launches his harpoon at Bildaweer and once again barely misses him.
The third, that Dustin had been attacking, follows after the elf quickly in the water. As it catches up to him, his teeth and claws sink into the rogue, dealing 17 damage.
The fourth, that had been torturing Fang gives an almighty yank, pulling the octopus to him. As he does, he takes a nasty bite out of his favorite new delicacy, dealing 11 damage.
He was too busy to look for Stool but with this creature right on him he had to act.
Pulling his shortsword in his off hand he bonus action slashes with it.
Rolls
Attack with magic dagger - (1d20+8)
(9) + 8 = 17
Magic Dagger Damage - (1d4+6)
(4) + 6 = 10
Short Sword Attack - (1d20+7)
(9) + 7 = 16
Short sword damage - (1d6)
(2) = 2
Rolls
Swirling tentacle attack! - (1d20+5)
(4) + 5 = 9
Bludgeoning damage - (2d6+3)
(24) + 3 = 9
Advantage Attack - (1d20)
(7) = 7
Rolls
Athletic for the run - (1d20+5)
(5) + 5 = 10
Heal dustin - (1d8+2)
(5) + 2 = 7
Rolls
Merrow Wis Save - (1d20)
(13) = 13
Fang reaches out with his tentacles, just barely getting a grasp on the beast. As he does so, he pulls him in close, cinching him into a grapple.
Cemos makes his way to Dustin, healing him. As he challenges the beast to a duel, the beast patently ignores him, continuing to focus his attentions as he wants.
Just waiting on Bildaweer's action for this round. :)
Rolls
Secret Roll