The Runes of Oblivion [Game Thread]

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May 15, 2015 1:35 pm
OOC: Nice shot :-)

Golem takes 16 damage. Next up Barekeln who delayed his action.
May 15, 2015 3:28 pm
Noticing his fellow dwarf got hit instead of Rollo, Barekeln heals him instead.

Rolls

Healing Touch CTN13 - (1d20)

(10) = 10

May 15, 2015 7:04 pm
Grapthor grunts as Barekeln's healing takes hold and strength returns to his arms. He sidesteps and slams his hammer into the golem's side.

Rolls

Melee Attack (MAT 16 + Large Opponent 2 = 18) - (1d20)

(18) = 18

Golem Defense (DEF 13) - (1d20)

(4) = 4

May 15, 2015 7:13 pm
Grapthor does another 14 damage...

OOC: Sorry I messed things up this time... I'll post a new initiative list. New round new luck... I need to make new character lists tomorrow. It seems you would have managed something bigger...

* Farandor(13)
* Rollo (6)
* Barekeln (6)
* Clay Golem (6)
* Grapthor (4)
* Veldebrand (4)

So it is Farandor's turn now.
May 15, 2015 8:48 pm
Farandor will rush up the hallway until he can get a shot and let fly with one of his spears at the golem!

Rolls

RAT=15 - (1d20)

(14) = 14

Golem def - (1d20)

(8) = 8

May 16, 2015 6:45 am
Farandor scores 6 points of damage. Rollo is up.
May 16, 2015 6:56 am
Rollo lets out a furious warcry, takes a step back and charges the golem swinging the club with all his might against the enemy.

... and misses again.
Last edited May 16, 2015 6:56 am

Rolls

Attack (13) - (1d20)

(17) = 17

May 17, 2015 10:48 pm
(OOC: Um, I guess it's my turn now...)

Barekeln waits again, delaying his turn until someone needs healing.
May 18, 2015 5:38 am
There is still a dwarf in front of the golem.

Grapthor doesn't duck deep enaough an dets hit for 5 points.

Next up Grapthor...

Rolls

Clay fists of striking (16) - (1d20)

(7) = 7

Grapthor ducks... (14) - (1d20)

(2) = 2

May 18, 2015 10:15 am
Completing his maneuver to end up behind the golem, Grapthor strikes again with an overhand blow to the thing's head.

Rolls

Melee Attack (MAT 16 + Large Opponent 2 + Attack from behind +2 = 20) - (1d20)

(1) = 1

Golem Defense (DEF 13) - (1d20)

(6) = 6

May 18, 2015 10:55 am
Grapthor smashes the golem to little pieces. The fire in its eyes dies.

OOC: Fight over... An foe factor of 8 for you guys with a cumulative level of 5 is too low for an end boss i guess
May 18, 2015 1:16 pm
Veldebrand breathes a sigh of relief.

OCC: Dice are very fickle in DS. They favored us THIS TIME.
May 18, 2015 2:17 pm
Grapthor, breathing heavily, licks the blood from his cut lip and grins, "That went well, I think! Even though I am now bloody half-dead! Let's get these bleedin' doors open so I can get some damn ale in this belly o' mine!"

Grapthor starts hammering on the door again, all the while muttering, "If only we had a lock picker in this damned group. Hey Flossi, you wouldn't happen to be good with locks, would you?"

Rolls

Repeatedly smashing doors. BOD (8) + STR (4) = 12 - (1d20)

(2) = 2

May 18, 2015 2:39 pm
Dextolen says:
Veldebrand breathes a sigh of relief.

OCC: Dice are very fickle in DS. They favored us THIS TIME.
(OOC: Indeed. I'm actually surprised Grapthor did not die since the golem kept hitting him...)

Being at the ready, Berekeln heals Grapthor again.

Rolls

Healing Touch CTN13 - (1d20)

(12) = 12

May 18, 2015 2:43 pm
Farandor enters the room, and plucks his spear out of the now lifeless mass of clay. He them settles in to watch the fighters work on the door.
May 18, 2015 2:59 pm
Grapthor gruffly thanks his fellow dwarf for the healing. now that his strength has returned, his blows on the door begin to land even heavier.

[OOC: The golem hit me twice, for 16 & 5pts. My full hp is 22. It was close. If it hadn't been for Barekeln healing me for 10hp in the middle of the battle I might be dead now]

Rolls

Repeatedly smashing doors. BOD (8) + STR (4) = 12 - (1d20)

(19) = 19

May 18, 2015 6:24 pm
Grapthor is very effectively producing sweat and very uneffectively scratching the door...
These doors are century old, stone hard thick oak reinforced with broad iron bands.
May 18, 2015 6:38 pm
"Let's have someone quaff that stretchy potion, slide their arm under the door and unlock it from the other side!" Veldebrand exclaims, proud of his quick thinking.
May 18, 2015 6:40 pm
Farandor's eyes light up at the suggestion. "Ooooh, stretchy potion! that sounds interesting! I'll try it!" Farandor responds, eager to be of some use.
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