The Runes of Oblivion [Game Thread]

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May 20, 2015 5:21 pm
"So Farandor is looking at the painting and getting stiff?" Veldebrand ponders
May 20, 2015 5:39 pm
OOC: Not yet. At the moment he is trolling you. ROFL
May 20, 2015 5:42 pm
"The Nude and The Troll" Guess this is one of the paintings our employer wanted... Unless he meant that other nude statue in that other room as well... So the question remains, what is that red and black thing supposed to be?
May 20, 2015 5:48 pm
Barekeln spots a large red and black sheet draped around the nude in the painting.
May 20, 2015 6:51 pm
"So this is what we were sent to pick up?" Farandor looks at the painting quizzically, his weird trollish hand to his chin. "Say, did it get cold in here, or is it just me? Hmmm I seem to be naked."

Farandor concentrates and tries to return to his regular shape.

Rolls

Concentration CTN 4 - (1d20)

(20) = 20

May 20, 2015 7:53 pm
While Farandor is wobbling around the room, Grapthor carefully examines the treasures chests. Are they Locked?
May 20, 2015 7:55 pm
Nope, not locked.. Wich one do you want to open first?
May 20, 2015 8:24 pm
Grapthor opens the small chest first.
May 20, 2015 8:28 pm
Farandor's body melts and spreads out in a puddle. His eyes hover for a second, blink and drop to the ground rolling around in the mass...
Farandor is incapacitated until the potion wears off and he snaps back to his original form with a poof. He takes 5hp of not defendable magical damage.

OOC: probably the vial was labeled "ACME", ROFL
May 20, 2015 8:38 pm
Farandor squirms on the ground after snapping back into his regular form, still without any clothing. "Oowwwwww.... Next time I'll bring a lock pick..."

He also gets up and sheepishly puts his clothes back on and collects his gear as the others go through the chests.
Last edited May 20, 2015 8:39 pm
May 21, 2015 2:03 pm
Veldebrand peers over Grapthor's shoulder, curious to see what's inside the chest.
May 21, 2015 3:25 pm
All in all you find:
* 410 GP
* 1 yellow Potion
* 1 Short sword
* 1 Chain Mail
* 1 Owl Brooch
* 3 different Rings
* 1 Painting
May 21, 2015 3:32 pm
"Ohhh." Veldebrand senses for magic on the lot

Rolls

Detect Magic (MND 8 + AU 2) on potion - (1d20)

(13) = 13

detect Magic on short sword (10) - (1d20)

(17) = 17

detect Magic brooch - (1d20)

(2) = 2

ring 1 - (1d20)

(8) = 8

ring 2 - (1d20)

(1) = 1

ring 3 - (1d20)

(20) = 20

May 21, 2015 3:33 pm
And the chain mail

Rolls

chain mail - (1d20)

(20) = 20

May 21, 2015 3:35 pm
Potion - cold
Sword - cold
Brooch - hot
Ring 1 - hot
Ring 2 - hot (+2 on Identify)
Ring 3 - cold
Chain Mail - cold

Two boches in a row... I think that means you loose your feeling for magic for the day. No more feeling magic auras for Veldebrand.
You may identify the ones you got though.
May 21, 2015 3:42 pm
"ugh..must be residual effects of the oblivion trap...these here look interesting though" Veldebrand whispers to himself as he palms the broach and two of the rings in turn, paying special attention to one of the rings.

Rolls

Identify Magic (MND 8 + IN 1=9) Brooch - (1d20)

(8) = 8

Identify Magic (MND + IN 1=9) Ring - (1d20)

(1) = 1

Identify Magic (MND + IN +2 = 11) Certain ring - (1d20)

(9) = 9

May 21, 2015 3:44 pm
"Grapthor, man, with all this loot we'll be able to buy a bathtub of wine for you. With wenches to wash you!"
May 21, 2015 3:59 pm
Mind if I help you determine the magical properties of those items?

(OOC: I guess we can each add 82 GP to our character sheets now: 410รท5=82)
Last edited May 21, 2015 4:02 pm

Rolls

Sense Magic (CTN10) Yellow Potion - (1d20)

(5) = 5

Sense Magic (CTN10) Sword - (1d20)

(11) = 11

Sense Magic (CTN10) 3rd Ring - (1d20)

(9) = 9

Sense Magic (CTN10) Chainmail - (1d20)

(8) = 8

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