Adventure Thread - Atarin's Delve

load previous
Sep 8, 2015 4:03 pm
This area appears is made from carved stone rather than natural cavern walls. It is clearly some sort of burial chamber or crypt. There are doors along each wall (1 on the northern wall, 3 on the southern). The first isn't sealed, the rest have stone doors. In the lintels above the sealed doors there are names. The walls are adorned with paintings of men and women sleeping in the bosom of the Blue Lady, who is looking down on them in an uncomfortable mix of sensuality and matronly love.

You'd like to study the room further but running at you is a crazed looking, burly but half starved man in tattered blue robes covered in something foul. "THE FISH MEN - THEY ARE COMING. THEY WILL KILL US ALL. WE MUST JOIN THEM!!!! SUBMIT TO THEIR GODDESS!!!"
Bart is not certain if he's charging past him or at him...
Sep 8, 2015 4:56 pm
Woah there, calm down good friend. We are sent by the Adventurer's Guild to render aid to Atarin. Are you he?
Sep 8, 2015 5:15 pm
Bart grabs the frightened man tightly as he runs by, then waits for him to answer Esteber's query. If he hesitates, Bart will give him a shake to jar his marbles free.
Sep 8, 2015 5:41 pm
"HAVE YOU SEEN THEM? THEY TRAVEL THROUGH WATER! THEY ARE WATER! ONE CAME OUT OF MY PISS ONE TIME! ISN'T THE BODY 98% WATER? COULD COME OUT OF ME RIGHT NOWWWWW!!!!"

Bart can see that he's covered in his own filth, has hardened hands (a life of hard labor of some kind), and his arms have burns on them. He's also very strong and doesn't want to be held.

Contested Feat of Strength : BOD+ST

Rolls

Mad man tries to break free 8+5=13 - (1d20)

(4) = 4

Sep 8, 2015 6:08 pm
Bart struggles against the crazed man. "Calm down you fool! Can't you see we're equipped to handle these fish beasts?"

Rolls

BOD +STR=12 - (1d20)

(14) = 14

Sep 8, 2015 6:19 pm
The man bursts out of Bart's arms and flees. He runs past Esteber followed by Alden and Herja (unless they wish to do something)
Sep 8, 2015 8:04 pm
"Wait!! we are here to take everyone out of here!! we'll guide outside of this cave to safety! away from those monsters!"
Sep 8, 2015 9:33 pm
Estber will simply trip him.
Sep 8, 2015 10:07 pm
Please make a BOD+ST roll.
Sep 8, 2015 10:31 pm
(OOC: Hmm, I find it odd that putting my leg in his way requires a check, but okay, here goes...)

Rolls

Esteber's Trip attempt (BOD+ST, CTN 12) - (1d20)

(7) = 7

Sep 8, 2015 10:35 pm
you could go MOB+AG, but I was thinking more about the push back/push down - probably easier for a fighter.
Sep 8, 2015 10:36 pm
Esteber knocks the man over and he grabs onto Esteber's leg trying to bite him through his boot.
Sep 8, 2015 10:46 pm
Esteber will point the tip of his sword against his face.

Calm down buddy, we mean you no harm, but if you insist on being belligerent, I'll be more than happy to oblige you; I've had a bit of a bad day today... So, we can either calm down, we'll even escort you out of this place if you want, but we need to talk. We are looking for Atarin; guild business...
Sep 9, 2015 3:12 am
"Feisty little blighter, careful his teeth don't find any purchase Esteber, he looks rabid"
Sep 9, 2015 3:19 am
"I'M TURNING INTO A LAKE MAN! GRRRRR" he says, biting at Esteber's boot.
Sep 9, 2015 3:40 am
I have no time for this...

Esteber will try to bop him on the head with the pommel of his sword.

(OOC: Do you like have a rule for pulling your blows / inflicting subdual damage?)

Rolls

Esteber's pommel attack (MAT 14) - (1d20)

(16) = 16

Sep 9, 2015 12:05 pm
The crazy man goes "OWW!" and you think perhaps with his fatigue and possible injuries, you send him into unconsciousness.

Rolls

Crazy Man's DEF 8+4=12 - (1d20)

(17) = 17

Sep 9, 2015 12:07 pm
Herja and Alden (those not immediately occupied with the mad man, please give me either perception checks or MND+AU checks, which ever is better for you.
Sep 9, 2015 12:28 pm
There you go...

Rolls

Perception check 10 - (1d20)

(13) = 13

Sep 9, 2015 12:35 pm
Alden is too busy watching this nutcase to detect anything else...
load next

Thread locked