Chapter 7: To Gravenhollow

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Feb 27, 2018 2:51 pm
Mai'ngor lets Sinag shine at her brightest.

Rolls

Initiative - (1d20+5)

(17) + 5 = 22

Feb 27, 2018 10:38 pm
"Form ranks!" says Hunter, thinking it's the right thing to say and looking to position herself in the middle. She begins to channel her arcane energies in preparation.

Rolls

If we're doing Initiative - (1d20)

(16) = 16

Mar 1, 2018 10:49 pm
Elfog readies Tolvihar, and peers into the darkness.

Rolls

Initiative - (1d20+3)

(15) + 3 = 18

Mar 2, 2018 12:39 am
Melpomene pulls her lyre into position and runs possible spells through her mind.

Rolls

initiative - (1d20+2)

(18) + 2 = 20

Mar 2, 2018 4:08 am
As you group up, the shadows begin to move in closer, still moving in dizzying patterns. As they move closer, you can see that the shadows have fangs as their mouths open and close. A song fills the air, discordant and somehow unnatural, sending shivers down your spine.

As they get near, Sinag shines brightly, taking away the shadows and revealing the shadows as near-shapeless demons with large claws and insubstantial lower bodies that seem to float in the air. The song is interrupted as the light shines, giving you a much-needed first strike!
Mar 2, 2018 5:45 am
Hunter says, "Not vrocks, but demons nonetheless," and traces a sigil in the air. "Let's whittle down their numbers."

She takes a deep breath, then exhales as she pushes the space where the sigil was, sending not one, but two copies of her Banishment spell towards the shadowy fiends.
OOC:
Banishment at 5th level to target two demons, Charisma save DC 17.
[ +- ] Hunter's Statistics

Rolls

Wild Magic - (1d20)

(5) = 5

Mar 3, 2018 2:04 am
Swinging Sinag above his head, Mai'ngor charges the demons.
OOC:
Bonus action: War Dance
Action: Sinag, two attacks, two-handed
Action Surge: Sinag, two attacks, two-handed
[ +- ] Quick Stats
Last edited March 3, 2018 2:06 am

Rolls

Attack #1: Sinag, two handed - (1d20+10, 1d10+9)

1d20+10 : (13) + 10 = 23

1d10+9 : (1) + 9 = 10

Attack #1: Sinag, two handed - (1d20+10, 1d10+9)

1d20+10 : (4) + 10 = 14

1d10+9 : (2) + 9 = 11

Attack #3: Sinag, two handed - (1d20+10, 1d10+9)

1d20+10 : (9) + 10 = 19

1d10+9 : (9) + 9 = 18

Attack #4: Sinag, two handed - (1d20+10, 1d10+9)

1d20+10 : (7) + 10 = 17

1d10+9 : (6) + 9 = 15

Mar 3, 2018 11:32 am
Melpomene sings her lullaby, targeting six of the creatures.
[ +- ] Slow
Mar 5, 2018 4:05 am
OOC:
Feel free to go, everyone else! I'll get this round resolved tomorrow night!
Mar 5, 2018 4:33 am
I throw a pile of glitter dust at any demons I see, the easier for my friends to cut them down!
[ +- ] Bright Green Fairy Fire!
Mar 6, 2018 4:23 am
Round One: Hunter, Mai'ngor, Melpomene, Xeliss
As Hunter's spell goes off, one of the demons shrieks before winking out of existence. The other howls in rage and begins to fade, but pops back into focus after a moment, managing to overcome the spell's effects.

Mai'ngor, rushing forward, engages a small group of the demons, who stop circling to fight back. His light-formed blade connects solidly numerous times, dropping one of the demons, which turns into smoke and disappears.

"Form up, protect the spellcasters!" Fisk shouts to his comrades, who take up defensive positions around Melpomene, Hunter, and Xeliss.

Melpomene's spell washes over the creatures, slowing their movements. Three demons manage to shrug off the magic, but three others begin to move extremely slowly, unable to resist the spell's power.

Xeliss sends her magic at the demons, causing three of them to be illuminated in harmless green flames.
OOC:
Elfog, you still have a turn!

Now that they are illuminated and some are slowed, you can get a count of the creatures. It appears as though there are 12 left!
Mar 9, 2018 7:31 pm
Rushing in to join the fight, Elfog takes a position to Mai'ngor's left and starts to hack away with Tolvihar.
OOC:
Rage, Reckless Attack, Frenzy, Extra Attack

Rolls

Attack #1 - (1d20+10, 1d20+10, 1d12+9)

1d20+10 : (17) + 10 = 27

1d20+10 : (16) + 10 = 26

1d12+9 : (8) + 9 = 17

Attack #2 - (1d20+10, 1d20+10, 1d12+9)

1d20+10 : (1) + 10 = 11

1d20+10 : (7) + 10 = 17

1d12+9 : (5) + 9 = 14

Attack #3 - (1d20+10, 1d20+10, 1d12+9)

1d20+10 : (12) + 10 = 22

1d20+10 : (4) + 10 = 14

1d12+9 : (6) + 9 = 15

Attack #4 - (1d20+10, 1d20+10, 1d12+9)

1d20+10 : (5) + 10 = 15

1d20+10 : (18) + 10 = 28

1d12+9 : (2) + 9 = 11

Mar 13, 2018 2:49 am
Round One: Elfog and Sarith
Elfog smashes into the group of demons beside his equine companion and, with two mighty swings of his axe, another of the demons falls and turns to dust.
OOC:
As far as I know, Elfog should only get two attacks this round. Rage takes his bonus action, so he can't use his Frenzy attack this round.
Appearing almost out of nowhere, Sarith's blade pierces the spine of one of the demons, turning it into mist.

Enemies
Demons: 10 (2 slowed, 3 Faerie Fire)
OOC:
Demon turn up next!
Mar 13, 2018 3:28 am
Round One: Demons
The demons swarm the three warriors in their midst, slashing and biting at them furiously. The onslaught is something to behold, as the three warriors face the demonic hordes amid the shining light of Sinag. Blood flies and grunts of pain echo through the cavern as each of the warriors suffers multiple wounds.

Mai'ngor: 26 and 21 vs AC. Damage: 11 and 10
Elfog: 21, 22, Critical, 21, and 25 vs AC. Damage: 15, 5, 20, 11, 10
Sarith: 23, 20, and 24 vs AC. Damage: 6, 9, and 6


Enemies
Demons: 10 (2 slowed, 3 Faerie Fire)
OOC:
Your turn!

Sarith, Mai'ngor, and Elfog are totally surrounded
Mar 13, 2018 3:31 am
OOC:
How high is the ceiling/what's the size of the area? Also, is everyone still standing?
Last edited March 13, 2018 3:32 am
Mar 13, 2018 3:39 am
OOC:
The roof is about 20 feet high around where the melee is happening. In other places, it can vary up to 10 feet in either direction

The area is quite large, though broken up by stalagmites and rough, rocky ground.

Everyone is still standing at the moment. Sarith, Mai'ngor, and Elfog have moved to engage the demons, while your guards have formed a perimeter around you spellcasters
Mar 13, 2018 3:49 am
The Shield Guardian slowly moves forward, as I leap towards the demons, transforming into a Giant Scorpion. Skittering towards the edge of the fray, I focus my attention on the easiest targets.
[ +- ] Sting Attack
The shield guardian follows, punching at another of the slow-moving demons.
Last edited March 13, 2018 3:54 am

Rolls

Claws against Slow target - (1d20+4, 1d8+2, 1d20+4, 1d8+2)

1d20+4 : (16) + 4 = 20

1d8+2 : (6) + 2 = 8

1d20+4 : (5) + 4 = 9

1d8+2 : (7) + 2 = 9

Sting against Faerie Fire target - (1d20+4, 1d20+4, 1d10+2)

1d20+4 : (11) + 4 = 15

1d20+4 : (12) + 4 = 16

1d10+2 : (2) + 2 = 4

Poison Damage? - (4d10)

(2158) = 16

Punch attack! - (1d20+7, 2d6+4, 1d20+7, 2d6+4)

1d20+7 : (10) + 7 = 17

2d6+4 : (26) + 4 = 12

1d20+7 : (5) + 7 = 12

2d6+4 : (31) + 4 = 8

Mar 13, 2018 5:25 am
Hunter sucks in a breath, channeling power through her hand and seemingly collecting the arcane in a clenched fist. She takes a step forward, pushing out with an open palm and sending a flurry of magical missiles at one of the demons assaulting Elfog.
OOC:
Casting Magic Missile at 4th level, for 6 darts. Targeting one demon in order to try and bring down their numbers.
[ +- ] Hunter's Statistics
OOC:
Wild Magic Surge of 100 = "You regain all expended sorcery points. Unfortunately, I haven't used any; I thought about it, but it'd be cheating to say I'd like to use Bend Luck and also recover a spell slot after learning of the result.
Last edited March 13, 2018 5:30 am

Rolls

Magic Missile x6 - (1d4+1, 1d4+1, 1d4+1, 1d4+1, 1d4+1, 1d4+1)

1d4+1 : (1) + 1 = 2

1d4+1 : (4) + 1 = 5

1d4+1 : (3) + 1 = 4

1d4+1 : (3) + 1 = 4

1d4+1 : (2) + 1 = 3

1d4+1 : (2) + 1 = 3

Wild Magic - (1d20)

(1) = 1

Wild Magic Surge! - (1d100)

(100) = 100

Mar 13, 2018 9:47 am
Melpomene swallows her fear for her comrades and derides one of the shadow-creatures attacking Elfog, "Your foul brethren melt like smoke under our onslaught."
[ +- ] Vicious Mockery
She then turns her attention to Elfog, chanting:
Stand tall, proud warrior
Take now the claws of darkness
Turn them on themselves
OOC:
Bardic Inspiration: +1d8

Rolls

paltry damage - (2d4)

(32) = 5

Mar 13, 2018 10:17 pm
Elfog tightens his grip on Tolvihar, and the magical weapon infuses him with energy. Screaming with fury, he strikes out at the closest creature that had the audacity to attack him.
OOC:
SUPER RAGE:
Super Rage provides the wielder a cumulative bonus for every round of combat after its activation. The bonuses (+1 Attack Bonus, +1 Damage Bonus, +1 AC, and +1 To all Saving Throws) are not without cost as every round of combat while in Super Rage raises the wielder's Exhaustion Level by 1. The effects of Exhaustion are not felt until after the battle has ended unless the wielder's Exhaustion Level reaches Death, at which point the wielder's HPs drop to zero. Once Super Rage has been activated it will not come to an end until combat has been completed.

Thanks for the buff, Melpomene!!
[ +- ] Combat Stats

Rolls

Attack #1 (Rage, Reckless Attack) - (1d20+11, 1d20+11, 1d12+10)

1d20+11 : (18) + 11 = 29

1d20+11 : (13) + 11 = 24

1d12+10 : (4) + 10 = 14

Attack #2 (Rage, Reckless Attack) - (1d20+11, 1d20+11, 1d12+10)

1d20+11 : (18) + 11 = 29

1d20+11 : (1) + 11 = 12

1d12+10 : (11) + 10 = 21

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