Prologue: Troubles at Red Larch.

Aug 15, 2018 1:50 am
Time: 27 Flamerule, 1491 DR
Place: A grove, about half day's travel from Red Larch.

As you drift back into consciousness you become acutely aware of the damp mudcaked clothes you slepted in. Not the most comfortable sleep you've had. But, it's been like this since this small caravan left Amphail. The Gods... or whomevers' whim controls the weather have not been kind. Cycles of intermitten thunderstorms and thick overcast not allowing muddy roads nor your clothes to dry.

You have been traveling with a three wagon caravan for almost a tenday - since Waterdeep; half of you as hired guards (Keavan, Falka, and Yohna) and the rest (Midnight, Breezy, and Vardo) as passengers - with the understanding that you'll help unload the wagons once the caravan reaches its destination - hamlet of Red Larch.

As you rub sleep from your eyes and mudcakes from your clothes, you are interrupted by two welcoming realization - the bright azure sky with nary a cloud in sight and the strong delicious aroma of garlic, herbs, and spices. You see Harlo Belkin, one of the wagoneers - a stocky fellow with boyish face and charm, tending to a pot of stew of some sort over makeshift fire. From the goods he's carrying and his calloused hands you figure him for a farmer. Behind him, you see Endrith Vallivoe - a diminuitive, bespeckled old man with balding hair - haphazardly sifting through his sundry goods - making a mess of his already disorganized wagon. Maegla Tarnlar, a dark-skinned middle-aged woman with eyes that betray her sharp intellect and a serious and regal demeanor about her, is sitting off to the side deeply engaged with her ledger book.

As you center yourself, you hear Harlo's boisterous voice, "Ha! Finally awake? Funny how y'all wake at the same time. Must be my world famous rabbit stew. Come, come have some stew and enjoy the morning. You don't want to waste such a beautiful day. And with the weather being so eratic of late who knows how long this respite will last?"
[ +- ] Maegla Tarnlar
OOC:
You can take this time to introduce your characters, describe their appearance RP a little, etc. I also created a subforum for any notes you may want to take or journals you want to write as we proceed. I set the permissions so that you can create threads there yourselves.
Aug 15, 2018 2:00 am
twotonkatrucks sent a note to AndrewGeary
Aug 15, 2018 2:57 am
OOC:
Here is Sword Coast regional map for reference. All regional maps will be archived at the Player Maps and Handouts subforum.
Aug 15, 2018 7:25 am
Yohna would have given a lot to be back in her bed last night. Honestly, she was beginning to wonder if all this bad weather happening as soon as she decided to leave Waterdeep was some kind of ill omen.

Nevertheless, she sat up and finished waking herself, performing a quick, silent prayer as she did. The cleric looked around at the various others who had gathered, some to hitch a ride, others to guard the caravan. It was quite a mix, including a dwarf, an elf, even one of the elemental Genasi - a curious looking creature indeed - and a gnome, who she'd initially and shamefully mistaken for a child.

Now fully aware, Yohna focused her attention on the food being made, producing a most welcome scent that no corner of the camp escaped.

"Good morning to you, master Belkin." She said with a polite smile. Seeing that the others were still coming to their senses, the human woman stood and made her way over to the pot. "It smells delightful. Well, you know what they say about the early bird - I'll take a bowl as soon as it's ready, if it's going."
Last edited August 15, 2018 7:26 am
Aug 15, 2018 9:02 am
Keavan rises quickly and efficiently, running through a few basic stretches as he walks to Harlo to get breakfast, giving a quick nod to Maegla as he passes.

"World famous? Are you sure you don't mean infamous?" Keavan jokes with Harlo taking a bowl.

He takes his bowl of stew and finds a spot to sit where he can get a good view of the surroundings, the watchful habits of his soldiering past being hard to shake.

On first glance you wouldn't know Keavan was half elven, his muscular bulk clearly coming from his human half, only seeing the slight point to his ears and the occasional graceful movement giving away his heritage.
Last edited August 15, 2018 9:13 am
Aug 15, 2018 9:55 am
With an abrupt stretch, Falka kicked over a mug which had been resting peacefully at the end of her bedroll, announcing her awakening with a loud clatter. She jerked upright and onto her feet, simultaneously slinging her backpack over her shoulder.
"Ah... I don't suppose anyone's broken open the ale yet?" she yawned, expecting to be proven wrong. In the morning light the silver badge upon her chest glimmered, and strands of golden hair stuck out at odd directions atop her head. She might have been mistaken for a human at first glance - almost too tall and lean to be a dwarf - but her square jaw and hands like cooking pans served as unmistakable signs of her race. She plodded over to the fireside, scooping her mug up in a bear-like paw. The other two guards sat already in the glow of the flames. Falka gave each an assessing glance. One, a half-elven sort, was well muscled but wiry, clearly a man who had seen a few battles. The other, a youthful human, looked to her like she'd never seen a sword. Silently, the dwarf wondered how she'd got the job.

More pressing a wonder - to Falka anyway - was the fact that neither were drinking. With a disgruntled sigh she rumbled, "You want something done right... you do it yourself." and with that, set about rummaging in one of the carts for something to quench her thirst.
Aug 15, 2018 10:58 am
Harlo ladles the hearty stew into a bowl and hands it to Yohna. "Ah, yes. This bowl here has your name on it Miss Yohna."

Maegla, takes a moment to acknowledge Keavan's gesture as he walks past but quickly goes back to her accounting. And as Harlo hands Keavan a bowl of stew, he retorts back in jest, "Well, infamy is better than obscurity." He then thinks for a moment and says in a more serious tone. "On second thought, perhaps obscurity is best. Misfortune always seems to follow attention."

Woodland critter skitters about under Keavan's watchful eyes.
OOC:
Andrew, I took the liberty of adding an avatar for Keavan. Feel free to change it if you find something more appropriate.
Aug 15, 2018 11:00 am
Falka easily finds a mug of ale dangling from a hook just inside Harlo's wagon and Harlo gestures to her. "I'll take some of that."
Aug 15, 2018 11:51 am
Breezy came awake with a start, the long, low hiss of air escaping his lips an indication of the fitful state sleep had afforded him. He sat quietly a moment, his pale blue eyes blinking several times as he came to grips with where he was. His skin was blue, though not overly dark, and had small markings all over, as if a blind tattoo artist had had his way with the Genasi's skin. His hair was a shock of tangled white, and when he stood, his lithe frame peaked above six feet. The only bit of color on him or his brownish leather attire was the pale pink of his lips. Even his quarterstaff was made of a pure white wood of some sort.

For the longest time, Breezy contemplated the blue sky. And while the others seemed to welcome the respite from all of the rain, he seemed to look as if a dagger had been stuck in him. Turning and moving slowly toward the fire, his melancholy demeanor gave his handsome visage a haunted look, as if resigned to an ill fate.

Sniffing at what Harlo was offering, Breezy's nose wrinkles in apparent distaste. "Perhapssss with ssslightly lesss meat? Or better, no meat?" he says, his voice coming in a pitch that sounded like too much air rushing across his vocal chords.

When he received his portion, Breezy moves slowly over to where Endrith Vallivoe was digging through his wagon. Do you require assssssissstance, master Vallivoe?
Last edited August 15, 2018 11:52 am
Aug 15, 2018 12:15 pm
Vardo had been awake for quite awhile when the others started to stir. His brief meditation had served to fully rejuvenate him and he was ready for the day. However, he often found observations made when others thought you weren't paying attention to be not only the most useful, but the most fun to gather. But he had learned all he could while in his current position. It was time to get out of this wagon and interact with the others.

Whom should I be for these people? he considered. Neither the confused old beggar nor the helpless urchin made sense. Perhaps the haughty, high elf noble. That was a fun character to play. He stretched his back as he feigned waking and got to his feet.

No. Without a clear objective or mark, I'll have to just be me. He hoped down from the back of the wagon and took in the campsite. I'll just have to find other ways to amuse myself.

He considered joining the soldiers at the fire. Although he had a soft spot in his heart for the pugilistic, he was also cautious around people who enjoyed fighting overmuch. Some were good-hearted and among the best beings in Faerun while others just enjoyed causing pain and suffering. Although these seemed to fall more in the former category, they bore closer observation....but perhaps from afar.

He smirked at the boisterous dwarf clanking about for ale. He never shared his family's hatred of the dwarves. They loved life and didn't have time for pretense. I think I'll get along with that one, but better let her find her cup first.

His gaze finally rested on Maegla. Now that's interesting. I wonder what's in those ledgers...

Vardo sauntered over to Harlo Belkin and graciously accepted a bowl being sure to smile warmly at the stocky fellow. With bowl in hand, he slowly made his way toward the dark skinned woman and her interesting book. Middle aged; so she's seen a thing or two and likely not easily charmed by flirtation or willing to put up with banal chatter. he thought as he approached. Clearly intelligent. She has an almost noble countenance to her appearance. That could be useful...

He sat down near her, making sure not to invade her space or position himself in any way that could be interpreted as trying to look at that book of hers. He nodded toward her as he sat, "Morning," then gently twirled a spoon around the contents of his bowl using just the right amount of table etiquette without crossing the line into snobbery.
Aug 15, 2018 1:23 pm
"Thank you kindly." Yohna replied to the cook, taking her bowl back to a comfortable enough rock to sit and eat. She caught a glimpse of the burly-looking man she'd previously taken for a human, only now noting in a soft breeze (Or was that the Genasi's voice? It was hard to tell) that his ears were slightly pointed, making him a half-elf - Another interesting addition to the group.

As she began to eat, she took closer note of some of the others. One, the dwarf, was already calling for the drink, barely a foot out of bed as she did. Yohna herself figured it a bit early for booze - Best save it for the colder nights - But then again, she knew dwarves, and couldn't fault the woman her eagerness. All in all, it seemed a rather subdued, if eclectic mix of persons they had here.

Only one particularly stood out to her at this given moment, and that was the elf - She believed he had called himself by Vardo or something similar earlier in their trek. He was moving with distinct poise, and not just the kind one expected of elves. His eyes were scanning, astute and focused despite the early hour, and whenever they looked at something they did so with a razor-sharp intent she'd seen many a time - The kind of look that is gauging every movement and aspect of every person in the room. As Yohna had found, such a look was the only thing that both the noble courts and the poorest districts had in common. She didn't recognize him as nobility, though he may well have been such.

"Where are you headed, elf?" She called across, affixing him with a similar, analytical look. "If it's nothing personal, that is. Anywhere in particular?"
Aug 15, 2018 2:00 pm
Falka's face split in a greedy grin as she spied the mugs and keg. With practiced grace - or what passes for grace among dwarves - she filled three mugs all in one hand. Sauntering happily, she brought the three sloshing ales back to the fireside. She thumps one down beside Harlo, given that his hands were full. The others she brings with her to a tree-stump beside the half-elf, sits down and offers him one.
"You look like you could do with something to wake you up, friend!" she beamed at him. "I don't believe we've had the pleasure yet, what with all this damnably grim weather. Name's Falka."
Aug 15, 2018 2:34 pm
"Yes. yes. Ah, uh... I am looking for the thing... you know. It's like that night bird... whatsit... uhh.. Yes! owl is the word. Yes. yes. But, not an owl." The whole time he speak, Vallivoe gesticulates and shakes his hands wildly while sifting through scattered boxes filled with truly random collection of goods - old dusty books, several rolls of twine of different colors, ornate set of cutlery, several variations on miniature cuckoo clocks, etc. He doesn't seem to directly acknowledge the genasi. Without knowing exactly what he's looking for Breezy mimes helping Vallivoe look for it. In a few moments, Vallivoe exclaims, "Ah ha! There you are. How did you end up there?" as he digs up what looks like a gold-plated, intricate mechanical owl. Satisfied, he turns to Breezy - his eyes still affixed at the owl and says "Look at this beauty. You know, this here is gnomish craft... of the finest qua.. well, I suppose ol' Marty Nimblefingers could have made better. May that curmudgeon rest in peace... But, it's of sufficiently impressive craftmanship... Look at this." He points at the owl's feet. "Each of its claws move independently. Extremely delicate gearing that is... I can’t wait to take this apart!" He finally looks up and regards the genasi curiously - not, with guarded suspicion as Breezy was used to but, intense curiosity. At that moment Breezy wasn't sure which he preferred. "Your kind is rare in these parts.. and by "these parts" I mean our plane of existence. I wonder what brought you here... I see sadness in your eyes. It can't be a happy story... Well, I'm famished!" With that he hops off the wagon and walks gingerly towards the fire pit.
Aug 15, 2018 2:36 pm
Midnight was tucked beneath a patchwork quilt that wasn't all that large, but only her forehead and a wild mess of hair poked out from beneath it. When she heard the camp stirring, she rolled over and opened her eyes to see what was happening. Seeing that there was breakfast, she sat up, stretched her arms above her head, and let out a big yawn. Then she set into her morning ritual:

She sat off to the side of her makeshift bed, placed her bag on her lap and took out a comb. She methodically brushed her hair, counting the strokes and wincing periodically as she pulled through the knots formed by her tossing. After precisely 87 strokes, she put the comb away and began to very neatly fold her quilt and place it in her bag. Once her bed was away, she drew out two books and began reading one. She mouthed the words silently, repeating each phrase ten times, keeping track on her fingers. Then she quickly scribbled a few lines in the other and tossed them both ingloriously into her bag and bounced over to the cookpot for breakfast.

"Good morning!" she beamed. "I could smell your wonderful stew all the way in my dream, Mr. Harlo. Yum yummy!" She reaches into one of the ruffles of her dress and pulls out a bowl, holding it out to him with a grin. After receiving her serving, she found a place to sit, and began watching the tall blue man with curiosity.
Aug 15, 2018 2:39 pm
"Morning." Maegla apes mindlessly as she chews the end of her feathered quill. She doesn't take her eyes off the ledger. "May I help you with something?"
OOC:
Is Vardo attempting to sneak a peak at the ledger? If so roll for both perception and sleight of hands.
Aug 15, 2018 3:03 pm
"Just looking for a quiet place to sit..." he winces as he hears one of the others bellow for him from across the camp.

Turning his head to face Yohna he forces a smile and calls back, "In life? Who knows. But for right now....here." He motions, indicating the area immediately around himself and Maegla. Smiling at the human, he fans out his palm in an inviting gesture in case she felt like joining him.

He then turns back to the keeper of the ledger. "I didn't mean to be the cause of disturbing your work. I can leave if I'm in the way."
OOC:
Not yet...
Last edited August 15, 2018 3:03 pm
Aug 15, 2018 3:14 pm
"Yes, I, uh..." was all that Breezy managed to reply as the rapid-fire speech of the old man caught him slightly off guard. To those who noticed, for the first time in the trip, a glimmering of a smile crossed the Genasi's lips. With a nod to the fellow and his odd bird-thing, he told the back of the fellow's head "Happy to help."

Turning his eyes back to the sky, he seemed to glide more than walk back toward the group, finding a spot to sit where the smoke did not sting his eyes. Hearing the young priestess calling out to the fey one, he looked, likewise seeming (in a fleeting fashion) to be interested in someone else's story.

"Yummy issss relative, I sssssay." he mutters half to himself, digging into the now-cooling breakfast stew.
Aug 15, 2018 3:34 pm
OOC:
Per Tsavo's suggestion. I made NPC character sheets for each NPC with avatars. They're not exactly representive of what I picture in mind but treat it as placeholders for each NPC and a way to quickly note who's primarily speaking in the post.
Aug 15, 2018 3:51 pm
Keavan takes the proffered drink and returns the smile with one of his own.
"Name's Keavan, was a soldier. Hired sword and adventurer now I guess."

Keavan eyes Falka up and down.

"You look like a tough one, what say you and I watch each other's backs? It would be good to have a sister in arms again."
Aug 15, 2018 3:55 pm
"Good morning ma'am! Beautiful day isn't it?" Harlo says as he pours generous portion of the stew to Midnight. As he does he remarks, "You know. You remind me of Andrea. That's my beloved daughter. She's always so cheerful and positive. I miss her so. I can't wait to be home. Long trips and I aren't compatible." . He guffaws. Realizing he just compared a grown gnome to a child, "Ah. I'm sorry I mean no offense by that. I sometimes say things without thinking." At this point his eyes meets hers, and his cheerful countenance changes for a moment to one with hint of fear. He coughs, lowers his head. "Anyway. I have to tend to the horses. Have a good meal." He somewhat hurriedly walks off to feed the horses.
Aug 15, 2018 4:05 pm
"It takes more than that to disturb me young man." She says to Vardo, still intently working. "But, I may not be the best of company at the moment. I need to recheck these numbers before we reach home. My husband is useless with numbers."

After a few minutes, she puts down her quill closes the book and sighs. "I'm sorry dear. I'm being rude aren't I? Helvur constantly reminds me to relax. That's my husband you see." For the first time she looks at Vardo. Her usual serious business like demeanor, for a brief moment, gives way to a more tender motherliness. "Well, I best at least break for food. We still have half a day journey ahead of us." She stashes her ledger in a backpack in her wagon fastens it and walks toward Harlo, sits down and takes a bowl.
Aug 15, 2018 8:00 pm
Finished with his meal, Breezy takes to cleaning up his utensils and returning everything to Harlo. At the arrival of Maegla, he nods slightly in acknowledgement, then returns to where he had been sleeping and begins gathering his gear. He then looks for a place to wash the road from the nooks and crannies of his body and clothing, in preparation for getting underway.
OOC:
If there is no stream or waters close by, Breezy will use a bit of water from his skin in an effort to clean up his face and hands.
Aug 15, 2018 9:07 pm
Breezy finds a brook near by with fresh cool water and takes a refreshing dip.

Around midday, Harlo calls out to the party. "Okay time to break the camp and be on our way. It's the last leg of our journey. May the Gods spare us from more rain."
OOC:
I will give people chance to close out couple of open threads of conversation and any other things you want to do before we transition into the next scene.
Aug 15, 2018 10:02 pm
Yohna waves off Vardo's invitation with a coy smile, wordlessly returning to finish her meal before it goes cold. Afterwards, she pays little heed to her compatriots as she sets about preparing for the day ahead - Prayers made, minor ceremonies performed, all down to cleaning her equipment.

When they are finally called around midday to pack their things and make ready to depart, Yohna gives a cursory glance to the sky, then back to the waggoner. "I certainly hope you weren't relying on me for that part, Master Belkin," She jokes, shrugging nonchalantly. "The gods of the skies are a little outside my calling."
Aug 15, 2018 10:10 pm
Vardo smirks to himself. So much for that.

Having gotten nowhere with Maegla, Vardo decides games will have to wait. He turns and approaches the human who halloo'd him earlier. "The name's Vardo, not 'elf'." To show no offense was taken, he gives Yohna a wry smile. "I overheard your name earlier, but I can call you 'human' if you'd prefer."

He sits next to her and gives her a gentle nudge with his elbow. "It'll be a long journey for me indeed if I can't find at least one person in this crew who can take a joke." He feigns eyeballing the entire party, "Whom do you think most likely among this crew to not take him or her self too seriously?"
Aug 15, 2018 10:31 pm
"My apologies, Master Vardo. I can be terrible with names." Yohna explains with a light laugh, looking up to see the one conversing with her. She is a little taken aback by the nudge, being a gesture not oft performed in the court, but nonetheless chuckles and gives her response.

"I should think the dwarf would be the obvious choice. You'd be hard pushed to find one of her kind who does not thrive on such demeanor." The cleric takes another look around however, scratching her chin. "Though, that said, Master Yohrne may prove just as amicable company. Our Genasi friend would seem to be somewhat of a fish out of water, and the gnome... Well. Gnomes are gnomes, but something about her strikes me as peculiar... I can't put my finger on it though."
Last edited August 15, 2018 10:35 pm
Aug 15, 2018 10:46 pm
Falka is initially taken aback by the soldier's offer, then seems to warm to it.
"You have a deal," she says heartily. One fist lays itself upon her silver badge, emblazoned with mace and boot. "On my honour as a knight, I'll... watch your back as you say."

By midday, Falka has nearly exhausted the wagon's ale supplies, and is almost dragged from her cups by Harlo. She spends the rest of the morning washing the wear and tear of travel from herself and her belongings in the brook. She gives particular attention to the blade of her glaive, and the metal of her javelins and axes. Their fine dwarven craftsmanship has not payed the price of travel and are as robust as the day they were forged, but she polishes and brushes every last speck of dust from their gleaming, gilded edges.

She shows her face once again at the wagon when Harlo gives the call to depart. Her backpack is still swung over one brawny shoulder, as the other leans against the sagging wood of the cart. Her fingers are drumming against the wood when she spies her new compatriot once more. "Ah, Keavan! On the road once more - the final stretch it is!" she booms grandly, as if telling a fine tale. She leans in a little closer as he approaches. With an appraising look she queries, "Say, earlier you claimed the soldier's life. Under what banner did you serve?"
Aug 15, 2018 11:13 pm
"An honest appraisal, albeit riddled with stereotypes." He says with a quick wink. "I hope you're right. I tend to find that most beings get unduly agitated for no reason. Of course...that could just be a consequence of my proximity and personality. The Vardo effect, eh?"." He lets a short, loud laugh escape.
Aug 16, 2018 12:54 am
When midday comes, the party packs up their belongings and station themselves in the wagons. The day goes by uneventfully except for occasional fellow travelers on the road. Fields of tall grass stretch out on either side of the Long Road, littered with rolling hills and grassy knolls and occasional small patch of forest. The fields gradually turn into sparse farmlands of homesteaders and by early evening, you see ahead unmistakable marks of a settlement. Your destination awaits!
OOC:
I'm going to go ahead and move the story along, but feel free to "rewind" and post anything you want to do/try during the trip.
Aug 16, 2018 1:28 am
A small settlement on the western side of the Dessarin Valley, Red Larch has been an important stop on the Long Road for two centuries now. Named for a distinctive stand of red larch trees that were cut down when the hamlet was founded, Red Larch became a settlement in the first place thanks to a drinkable spring that fed a sizable pond ideal for watering horses, oxen, and pack mules.

As the caravan approaches the southern entrance to the town, it stops. Harlo disembarks from his leading wagon and calls over the party. "Well, this is where we part for now. My farm is just outside of town over yonder." He points to the west. "Listen, I do have a favor to ask you if y'all are planning to stay around for a few days. But, that's a matter for discussion later. Meet me at the Helm at Highsun later. It's right across from Swing Swords Inn - where you'll most likely find your lodging. It's the biggest building in town, you can't miss it. I'll be there all night so take your time, enjoy the town. In fact, you can find me there most nights, after I put Andrea to bed". He lets out a hearty laugh. He then departs with his wagon and the remaining caravan proceeds into town.
[ +- ] Red Larch opening scene
Red Larch Map
Aug 16, 2018 2:09 am
The next stop for the caravan is at one of the southern-most building in town (see map, area 22). Aside from the bewildering profusion of doors, barrels, rotting old furniture, and tools leaning against its outside walls, this building looks like a private home. A small, faded sign on the front door reads "Vallivoe’s Sundries." Rooms are crammed to the rafters with new wares and used items of all sorts.

As Vallivoe's wagon stops. He whistles loudly and 3 teenaged boys come scurrying out from inside and begin to unload the wagon. One boy exclaims, "Boss. I, I don't think we have any room left for all this. Weren't you going to Waterdeep to unload inventory not add to it?"
"Ah, yes, yes. Well, I couldn't let opportunity slip. Too many interesting things. We'll... We'll make room. just toss the boxes outside for now."

Vallivoe turns to the party. "Perhaps, these ol' eyes will gaze upon you again. Stop by anytime. Well, not any time. Visits should be at sufficiently appropriate hours. Common courtesy that is."

As Vallivoe disappears into his shop, Maegla turns to the party. "My husband and I can take care of unloading the wagon. I believe our business is done here... For now. If you are in need of new..." she pauses and regards your clothes for a moment, "more fashionable clothes, stop by our shop. It's near the Helm at Highsun tavern." She departs with her wagon.

For a small town, Red Larch is rather bustling at this hour. People seem to be in merry spirits. Though, that is cut by distinctly pungent smell emanating from a tannery across the street from Vallivoe's.
OOC:
The party a free to explore the town. Blue colored building are residential buildings. Red colored building are commercial buildings. Shops and such.
Aug 16, 2018 4:56 am
"More fashionable? Hmmmmmm... I wonder if she has any hats..." Midnight adjusts her messenger bag higher onto her shoulder, and then begins walking toward the center of town.
OOC:
I'm going to wander up toward the inn with the intention of securing lodgings for the night. I don't have any money, so I'm going to keep my eye open for quick ways to make a few coins. I'm also looking for a haberdashery of some kind or another (Midnight likes pointy hats) and a shop that sells scrolls or magic items.
Aug 16, 2018 5:26 am
OOC:
A quick rewind to respond to Falka.
"I stood for Waterdeep, my home."

He sighs a little and thinks for few moments.

"I still do, though on my own time now, not the army's.
Aug 16, 2018 6:32 am
"The Helm at Highsun, I will be there."
Keavan nods to Falka and heads off into town.
AndrewGeary sent a note to twotonkatrucks
Aug 16, 2018 6:53 am
'How quaint.' Yohna wonders as they draw into the settlement. She looks around the various buildings as they pass through to their employer's store. Once they arrive, Yohna gives a courteous bow to the couple before departing.

"I suppose lodgings might be the best place to start." She mumbles to herself, before setting out in the direction of the Swing Swords Inn.
Aug 16, 2018 11:14 am
Vardo tosses a nod and a smile in Maegla's direction as he turns to head down the road. His ears pick up on Yohna's muttering, Lodgings are a good place to start. And where there's lodgings there's typically a tavern. Maybe I can get in some good people watching and get a sense of what kind of a place this is.

"Falka. Pub?" Vardo inclines his head toward the inn as he passes the dwarf, then proceeds through town.

As he does, he turns an appraising eye toward the people in an attempt to ascertain the general mood. Is this a town bustling with trade and life, or is this a town filled with drudge and toil?
OOC:
I rolled a 12, but my passive perception is 13.
Last edited August 16, 2018 11:15 am

Rolls

Perception - (1d20+3)

(9) + 3 = 12

Aug 16, 2018 12:01 pm
Midnight

Asking around, Midnight is told that her best bet of finding quality hats is at Tarnlar's (Maegla's shop) (area 7), though they are pricey. She can also try the Haeleeya’s, the local dress shop and bathhouse (area 15). If she is looking for leather hats specifically she can do no better than Chansyrl's Fine Harness (area 6).

Midnight quickly realizes that a small countryside hamlet like this would be unlikely to have a shop that dealt in magical curios and soon it becomes clear there isn't one.

As luck would have it, as she approaches the Swinging Swords, she sees a post board near the inn. On it are various announcements/advertisements and the like but she also sees wanted posts for temporary help at both Swinging Swords and Helm at Highsun for the next 4-5 days in anticipation for Midsummer, an annual holiday celebrated throughout Sword Coast.
Aug 16, 2018 12:15 pm
Yohna

The Swinging Swords Inn is a three-story stone structure, crowned by a steep slate roof that bristles with many chimneys. A signboard juts out over the door, hanging from chains. It’s a ten-foot-long carved wooden scimitar emblazoned with the inn’s name in red paint on both sides. It is easily the most impressive building in town.

Next to the inn Yohna also notices a a grand stone mansion. Curiously, its two wide wooden doors are open and each are carved and painted with various symbols - symbols you easily recognize as religious, symbols of many Gods of Faerun, including yours.

You also see your gnome traveling companion regarding a post board stationed in between the shrine and the inn.
OOC:
Remind me, your god is Kelemvor correct?
Aug 16, 2018 12:20 pm
With an overly exaggerated stretch, Breezy takes his time moving, watching the others go about their business as if they knew what they were doing and where they were going. He knew neither.

Lodging means metal, and metal is precious. Maybe I can sleep in a barn somewhere. he thinks idly as he slowly walks toward the center of town. The thought of a peaceful sleep, one not interrupted by flashes of elemental tricksters and rolling thunder sounded inviting, but he could not afford to waste his precious metal; the next best thing was a hot bath.

His decision made, Breezy goes to the previously mentioned Swing Swords Inn, to ask if there was a place where he might wash off the last week and a half of road crud.
OOC:
If Breezy notices the board, he will take a second to glance it over on his way into the inn
Last edited August 16, 2018 12:22 pm
Aug 16, 2018 12:38 pm
Breezy

Breezy glances over the post board as he makes his way towards the in. It is mostly filled with advertisements for specials for or some new stock arriving in a local shop and local announcements that are mostly about preparations for the Midsummer. He also sees as Midnight does, the temporary help wanted ads.

Breezy enters the inn to the tavern on its ground floor. It's filled with patrons with few empty tables here and there. There're three young waitresses seemingly over-extended trying to fill all of the orders. There's also a 40ish woman of sturdy build working the bar with a younger gentleman. She also occasionally barks orders to other staffs - obviously the one running the establishment. They all seem busy. From the size of the staff, you guess that this isn't the typical size of patrons they get daily.
Aug 16, 2018 12:51 pm
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Aug 16, 2018 12:59 pm
Vardo

Vardo assesses that the general mood is upbeat and anticipatory for the Midsummer. Apparently the holiday is somewhat of a big deal around here with area's homesteaders all flooding in to town for the celebration. But, mixed in with the excitement, Vardo also overhears anxiety and worry over recent darker happenings around the area - talks of recent spike in bandit activities, rumors of unexplained disappearances and strange sightings of masked men around the recently opened quarry north west of town, etc. Vardo is unsure of how much of these talks is based on fact and how much are idle fancies of townfolks.
Aug 16, 2018 1:01 pm
Yohna considers both buildings with a neutral expression, before noticing their diminutive travel companion examining the board. She is about to walk over to her, just as Breezy passes through the doors. As the entrance swings on its hinges, she manages a glance inside, picking up the commotion inside. 'Packed...' She sighs, wondering if it's even worth the wait she'll probably have to stick to find out if they have rooms left, compared to seeking sanctuary in the shrine.

Instead, she takes a few steps across to read the board with Midnight. "Anything worth knowing?" She asks, a little abruptly, though it isn't as if she'd made her presence at all unknown. "Failing that, did you happen to find anything around here suitable for killing time?" She peers a little closer at the board, flicking past the assistance requests - She'd get back to them - and looking for any local business advertisements.
OOC:
That's correct, Kelemvor is Yohna's god.
Aug 16, 2018 1:06 pm
OOC:
Yohna, roll for perception. Midnight also.
Aug 16, 2018 1:12 pm
AndrewGeary sent a note to twotonkatrucks
Last edited August 16, 2018 1:17 pm
Aug 16, 2018 1:22 pm
OOC:
Rolling Perception

THAT'S A GOOD OMEN
Last edited August 16, 2018 1:23 pm

Rolls

Perception - (1d20+5)

(20) + 5 = 25

Aug 16, 2018 1:52 pm
Yohna

While sifting through the advertisement, Yohna notices underneath them, haphazardly torn, what was once glued on poster. What you can make out of it looks somewhat like a part of a drawing of lower jaw. (with a roll like that) She deduces immediately that it looks like remnants of what used to be a poster of a bounty. Of whom and how much the bounty is/was, you can't tell. It's hard to even assess the race with what little of the poster remains.
Aug 16, 2018 2:14 pm
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Aug 16, 2018 2:19 pm
Vardo breezes through the doors of the Swinging Sword and is immediately impressed at the bustle. Spying an open table amid the chaos, he dances between rowdy patrons and scurrying wait staff until he's able to twist himself into a seat. He motions for a barmaid once he manages to catch her attention from across the floor. After she nods indicating likely that she'll get to him when she can, he settles in.

Intrigued by the few snippets he overheard on the way to the tavern, he decides to gather any more tidbits that might be on offer. He takes a small piece of paper from his pocket and begins slowly folding and creasing it, giving the impression to anyone glancing in his direction of someone intent on a hobby. In reality, he stealthily tries to overhear the conversations around him and surreptitiously sneaking peeks at the patrons out of ear shot in order to better get a sense of the type of people in attendance.

Rich, poor, farmers, adventurers, the crowd can tell him a great deal about town even if he isn't lucky with the conversations at hand.
OOC:
Disregard.
Last edited August 16, 2018 6:34 pm
Aug 16, 2018 2:25 pm
AndrewGeary sent a note to twotonkatrucks
Last edited August 16, 2018 2:25 pm
Aug 16, 2018 2:42 pm
Midnight stands in front of the board with a finger on her chin reading through all the postings, trying to find something quick and easy to do so that she has enough money to pay for a room for the night. She thinks that maybe she could put on a little magic show during the Midsummer festivities to raise a few coins.

She's intrigued by Breezy—this is her first time seeing or meeting a genasi of any flavor. When he stops by her to read the postings, she gets distracted and stares at him without saying anything. After he goes inside the inn, she finishes browsing the postings and then heads inside to what he does and work up the courage to say hello.
OOC:
It looks like she really WAS distracted... sheesh.
Last edited August 16, 2018 2:43 pm

Rolls

Perception - (1d20+1)

(3) + 1 = 4

Aug 16, 2018 2:46 pm
twotonkatrucks sent a note to AndrewGeary
Aug 16, 2018 2:48 pm
Midnight

The staff more or less ignores you. They seem all quite busy. You'll need to get their attention if you want it. You see Breezy few feet in front of you trying to do exactly that.
OOC:
When Midnight is ready to put on that show, roll for performance with the post.
Aug 16, 2018 2:59 pm
Vardo

As you take your seat. You first notice that the strange looking pale-blue skinned man that calls himself "Breezy" is in the establishment, trying to get the attention of the staff and soon another one of your travel companion walks in - the somewhat shy and OCD gnomish woman.

You get the impression that the Inn's tavern is less of a local watering hole and more of a proper restaurant. Though, there is a bar, the patrons all seem fairly well mannered. You don't hear too many gossiper. More family talk and the like - mainly about the upcoming Midsummer festivals - if there's going to be any traveling band of bards this year and who's going to bake what, etc. You do notice that the unmistakable matron of the establishment behind the bar seem the talkative type. At the least, she seems to speak animatedly - whilst tending the bar, expertly - with whomever would be her audience, patron or staff. People seem less engaged than just nod and let her talk - esp. the staff who are busy as it is.
OOC:
Ignore. See posts below.
Aug 16, 2018 3:19 pm
AndrewGeary sent a note to twotonkatrucks
Keavan heads to the inn to attempt to secure lodgings and meet up with any of the others who have made it there.
Aug 16, 2018 3:25 pm
Yohna raises a finger, about to begin an objection, but Midnight has already scampered off before she can say anything, and the cleric simply shakes her head and sighs. She takes a closer look at the old bounty, taking it from the board and examining the remains, then elects to fold them neatly and slide them into her bag.

That done, Yohna decides that the shrine is probably, by duty if nothing else, the best place to go next. Stepping across the path to the doors, she takes a moment to regard the symbols on the door, carefully tracing the craftsmanship of each one with a hand. The woman then balls the same hand and raps firmly on the doors, waiting for a response.
OOC:
If there is no response, she will enter anyway.
Aug 16, 2018 3:33 pm
Keavan

As you enter the busy establishment. You immediately notice the pale-blue skinned man and gnome woman. As you look around you also take notice of the smooth-tongued elf sitting at a corner table fidgeting with something. You're unsure where rest of your travel companions are. the dwarf is nor the cleric.
OOC:
I will probably not be checking the site for a few hours while I catch up on work but feel free to post your next move/RP among yourselves.
Aug 16, 2018 3:47 pm
Yohna

Inside is a plain chapel with a stone altar. From a chamber at the back of the chapel, Yohna hears a deep, stern voice "Come in. No need to knock. All are welcome here." A giant man with fiery red beard and hair, standing well over 6 feet tall emerges from the back room dressed in ceremonial plate armor adorned with relief of upright flaming sword. Around his neck is also the same symbol. You recognize this as the symbol of the god Tempus.

He sees you. "A fellow person of the cloth. A follower of Kelemvor. I am called Imdarr, my patron - Tempus. Death is also part of war.
Are you here for worship? This place is called Allfaiths Shrine (area 1) and as the name indicates welcomes all faiths. You may use the altar as you wish."
Aug 16, 2018 4:26 pm
"You can bet on Vergadain's arse we're going to the pub!" Falka cheers with excitement. She doesn't stop to ask how the elf had got her name, and two strides into town and she's already on her way to the nearest drinking establishment. When she throws open the doors to the Helm at Highsun, she finds it to be the perfect sort of place where people like Falka go to have a fistfight and spin a good yarn or two. Her eyes light up in childish delight and she rubs her palms together in joyous anticipation. She sets about scouring the establishment for any strong looking warrior types, dwarves or both posthaste.
Last edited August 16, 2018 5:50 pm
Aug 16, 2018 4:37 pm
OOC:
Ok. Really quick. To Remus in particular. The Helm of Highsun is just across the street from the Inn. Which is more of a local rowdy watering hole. More Falkas speed. I think I did a piss poor job of explaining. If you want to edit your post you can. Sorry about that. I’ll catch up later this evening EST.
Aug 16, 2018 5:23 pm
twotonkatrucks says:
OOC:
Ok. Really quick. To Remus in particular. The Helm of Highsun is just across the street from the Inn. Which is more of a local rowdy watering hole. More Falkas speed. I think I did a piss poor job of explaining. If you want to edit your post you can. Sorry about that. I’ll catch up later this evening EST.
OOC:
Ah. Ok. Can we just take my last description of Vardo's actions as having taken place at The Helm instead? That's the kind of place he would have sought out and where I thought I was taking him.

if you want me to rewrite it based on a description of the interior of The Helm, I can do that too. Whatever is easier.
Aug 16, 2018 5:51 pm
OOC:
Edited my post (and rewrote it in the present tense, I keep lapsing into past by accident). Thank you for that!
Aug 16, 2018 6:05 pm
OOC:
I can't seem to help myself checking the site periodically :P. Tsavo, yeah why don't you go ahead and rewrite your post. For now, I'll copy paste quick and dirty description of Helm at Highsun from the book itself (usually, I rewrite these but for now just use the description as is).

----
Right across the Long Road from the Swinging Sword Inn stands a ramshackle two-story tavern. Rusty metal grills cover its small, dirty windows. The tavern’s name is very clearly printed in large, simple letters on both sides of a jutting wooden sign. Atop the sign is a rusting, oversized adornment: a warrior’s bucket helm with two eye slits (actually an upside-down washtub).

Inside is a large, dimly lit, wood-paneled taproom. An open-tread wooden staircase climbs to the upper floor, which is just as dim and darkly paneled as the taproom. Across the back of the taproom is a long bar with three copper candle-lanterns hanging over it, and a stair leading down to the cellars.

The Helm at Highsun is where locals relax, gossip, flirt, tell jests and "war stories" of their working days, and get drunk. It’s not a place for refined dining.

The Helm gets rowdy from time to time, but the staff is ready for ordinary drunken fisticuffs. Behind the bar are three stout and well-used cudgels, and an old cloak used as an improvised stretcher to lug drunks outside (and sometimes thrown over the heads of brawlers so they can be clubbed down).

----

Assume someone waits on you gets your order etc. This place is better prepared or at least drunken patron need less attending to. I'll rewrite my responses later tonight. Rest of you ignore any part of my post that refer to Vardo being at the Inn.

Aug 16, 2018 6:52 pm
Vardo glides into the Helm and pauses. He immediately inhales a lungful of stake air tinged with a faint mixture of sweat and ale. Letting the same breath out through his mouth, he allows the briefest of smirks to play across his lips. This'll do nicely.

After a brief visit to the bar for a beer (one has to keep up appearances), he makes his way up the wooden stairs and positions himself near the edge of the balcony where he can see the goings on below. In his experience, newcomers to places like this tend to get plenty of attention within the first few minutes and then, provided they aren't too out of the ordinary, become almost forgotten. With this in mind, he makes sure to take a large sip of his ale, swipe his mouth with the back of his cuff, and settles in.

After a few moments he pulls out a small piece of paper and makes himself look intent on folding, creasing, and fiddling with it. With his eyes, ostensibly on his hobby, he first reaches out with his hearing; listening intently to those conversations taking place nearby.

After a few more minutes and another, smaller, sip of ale, he begins scanning the balcony and then the taproom floor beneath him trying to glean what he can from appearances. He not only takes in the type of people, but their clothes, mannerisms, accents, and affectations.
OOC:
Tell me how much Vardo spent on an Ale and I'll subtract it from his sheet.

Least perceptive elf ever! It doesn't help that I'm a fool and didn't make it +5 instead of +3. Next time ;)
Last edited August 16, 2018 9:13 pm

Rolls

Perception - (1d20+3)

(1) + 3 = 4

Aug 16, 2018 7:27 pm
Breezy stands inside the common room of the Swing Swords, looking about like a fish out of water. With a deep breath, he musters his resolve and walks slowly, carefully, through the crowd of people and up to the bar. In a soft, hoarse whisper, he addresses the alpha female there.

"Issss there a place to wassssh here? Hopefully for no metal? Or at the very leassssst a small bit?" he asks, keeping his form still and tall in an effort to appear like he had a clue what he was doing. He had seen a fellow rise up tall once, and make another back down with the merest of utterances. However, he had no clue what "Shank ya til ya mudder bleeds" meant, and so elected not to use that bit of parlance here.
Last edited August 16, 2018 7:29 pm
Aug 16, 2018 7:51 pm
OOC:
So Swinging Sword for lodging and Helm at Highsun for drink, Yes? Assuming so :--
Keavan enters the Sword, all business and gets a room for the night.
OOC:
Assuming one is available and not too expensive.
He then walks over the road to the Helm.
He gets a drink, preferably a sweetish mead, having picked up that habit at court. He then looks for the others, having decided to discreetly show them the poster.

While he looks for his potential new friends Keavan also looks around more generally, gauging the crowd.
Last edited August 16, 2018 8:08 pm

Rolls

Perception - (1d20+3)

(5) + 3 = 8

Aug 16, 2018 9:40 pm
Falka

Falka pushes open the swinging saloon doors forcefully, making a dramatic entrance (cue Ennio Morricone). For a brief moment everyone in the tavern stops what they're doing and looks in her direction - then resumes.

She scours the place for fellow dwarves or at least a warrior type. Somewhat disappointedly, almost all patrons are laborers or farmers and human (as are the townfolks) though she does spot a half-orc, whose caught in middle of a "game" of keep away by two gruff-looking quarry workers from the looks of it (their face covered in quarry dust). "Here, Grund get your pouch." The quarry man takes his hand away as Grund reaches for his pouch - then throws it to the other man. "What you don't want your pouch buddy?" Grund grunts and says slowly and dejectedly "Grund wants. You not give to Grunt. Grunt not like game." The only other non-human Falka sees in the immediate vicinity is a sourlooking halfling playing cards with another man at a table near the bar. He is clearly drunk and clearly losing both the card game and his temper.
Aug 16, 2018 9:53 pm
OOC:

Quote:
So Swinging Sword for lodging and Helm at Highsun for drink, Yes?
Andrew, yes.
Keavan

Keavan walks past Midnight and Breezy straight to the matron of the establishment.

"Room for the night." Keavan slams down his coin pouch on the bar. The matron stops her incessant talking abruptly. Looks over at Keavan. "Straight to the point." She turns to the other barkeep and says, "I like this one."

"Okay. Well, our cheap dormatories are all booked up, but we have plenty private rooms available. It'll cost you a little more. 8 SP a night. That includes meals. Each room fits two people. Is it just you?"
OOC:
Let me know if you wanna share a room. Deduct 8sp.
After the business at the Inn is done Keavan walks over to the Helm. From across the street, he sees the dwarf woman slam open the door and walk in eagerly. He walks in the tavern shortly after her and sees the same scene as Falka.
Aug 16, 2018 10:04 pm
Breezy

After Breezy sees the half-elf soldier just walk up to the bar and conduct his business there, he follows suit.

The matron regards Breezy curiously, "What IS that accent darling? It's quite musical. Can you sing with that voice? Midsummer's only a few days away. You could make good money you know. Anyway, right you asked about what now? Place to wash. Right. Well, best place is Haeleeya’s up the street (area 15). She'll take good care of you there. If you just want a bucket of water, you can go around the back here and ask the stable hand. But, it'll literally just be a bucket of water. That's the best I can do darling."
Aug 16, 2018 10:16 pm
Yohna pushes the doors open as she is welcomed and bows her head politely to the chapel's attendant, a brief touch to her own pendant, the scales clutched in a skeletal arm, accompanying it. "Well met, friend." She greets the other cleric. "I am Yohna, acolyte of Kelemvor. I must say, I find it odd for one of your order to be settled in a quaint town such as this. Perhaps you're simply awaiting your next mission, though. There can't always be battles to fight."

Yohna takes several steps into the chapel, then fumbles about in her bag, producing the torn poster fragment from outside. "That said, however, it would seem even this place is not beyond trouble. Bandit trouble? Or..." She hums to herself a little, examining the remainder of the drawing. "Forgive me if I sound a little paranoid, but it's not undead, I hope?"
Aug 16, 2018 10:20 pm
Keavan comes up beside Falka, takes a swig of mead and slaps her on the back.
"So my new friend, do you feel like helping out a half orc?"
Last edited August 16, 2018 10:53 pm
Aug 16, 2018 10:27 pm
Vardo

Vardo overhears two men sitting at a table on the opposite side away from the balcony having a tense discussion in hushed tone.

"I dunno. I'm thinking about quittin'. That place is cursed I tell ya."

"What are you talking about? What are you gonna do? Where are you gonna go?"

"I'm thinking, swallowing my pride and go back to my ol' man's farm - work the land."

"But you despise your old man more than anyone! C'mon buddy you're overreacting. Think before you make a rash decision."

"No! You don't understand. I saw'em! I did I tell ya. Just thinking about it gives me the creeps. I just... I can't work another night there."

"You mean like that time you saw the wood nymph taking bath in Sumber Hills? C'mon stop being ridiculous. Anyway, why don't you ask Al for a shift change?"

"Don't you think I already did? She won't give it to me. That stubborn wench. And.. for the record I DID see that nymph and I saw those stone faced men! Ah.. forget it. You'll see. "

"C'mon man, maybe you're just overworked... tired."

They then silently and nervously drink their ale.
OOC:
4 cp for the ale.

As for passive perception. In situations where passive perception applies, it effectively does work as a lower bound on your perception roll as the passive perception will "activate" first. But, passive perception won't always apply where perception rolls are made. For example when Yohna was sifting through the advertisement and discovered the torn bounty poster, that was an active thing and passive perception won't apply there. She wouldn't have perceived that without sifting through and seeing what's under the advertisement. Whereas in your situation, there's no way to "turn off" overhearing someone.
Aug 16, 2018 10:28 pm
OOC:
Keavan. Forgot the mead part. There indeed is excellent mead, made from honey procured from local apiculturist. 4 cp per mug.
Aug 16, 2018 10:52 pm
Yohna

"Annually, a cleric from different faith is assigned here. You could say I drew the shortest straw this year. And, young lady. There's always a battle to be fought. Battles aren't always out there in the field."

Imdarr takes the piece of paper looks at it flips it over a few times.

"I don't know what this is, but I have heard something about spate of banditry. But, I don't venture out much from here. Duty and all. I only hear news from pilgrams passing by or occasional local stopping in. So, not much I can tell you. Your best bet is asking the locals - though some tend to be on the superstitious side... The constable might know something. He's a good man. He lives with the butcher, Jalessa, an honest woman if there ever was one. They stop in occasionally to give offerings. He also works at the butchery. (area 11) Ask for Harbuck."
Aug 16, 2018 10:55 pm
OOC:
Excellent explanation re: Perception. Thank you.

Is Vardo in a position to see the half-Orc and/or Keavan and Falka?
Aug 16, 2018 10:58 pm
Tsavo says:
OOC:

Is Vardo in a position to see the half-Orc and/or Keavan and Falka?
OOC:
Yes. You are in a position to see the entire room downstairs and also upstairs. Basically, the entire establishment. Assume that your character saw everything that Falka and Keavan saw and you also saw them enter. It slipped my mind to include that info in my Vardo post.
Aug 16, 2018 11:10 pm
Falka's eyes gleam like sapphires as she lays eyes upon the burly half-orc. Now that, she fancies, is a challenge. As if in response, a hand hits her back. Like the crack of a whip, the dwarf whirls round ready to plant a fist to the gut of her would-be assailant. She stops short however, when she sees Keavan's grin. Nevertheless, she redirects her hand and gives him a dig in his armoured shoulder, as if to chide him for provoking her.
"Thought I was getting into fisticuffs a little earlier than I had expected there," she laughed heartily. She points one broad finger at his face and replies in almost mock courtesy, "Indeed I do think we should have a conversation with our orc friend. However!" She stabs the air dramatically with the same finger. "First, we drink!" She marches up to the bar astride the soldier, proceeds to wince a little as he orders a mead, then demands a mug of the barkeep's finest. Newly armed, the two approach the band of ostensible quarry workers. Falka jumps and sits on the edge of table. With the aim of interrupting their business as thoroughly and irritatingly as possible, she slams a hand down and shouts over the din, "What have we here? It's like that puppet show with the old men and the troll, isn't it Keavan?"
Aug 16, 2018 11:21 pm
"It certainly seems that way Falka. How does that one go again? If I recall correctly it doesn't end well for the old men."

Keavan smiles at the men taking another swig of mead.

"Perhaps our friends here favour a different ending." Keavan concludes, with a slightly raised eyebrow.
Last edited August 16, 2018 11:21 pm
Aug 16, 2018 11:36 pm
The two bullies stop their bullying turns to Falka. The taller of the bully throws the pouch across the room. The half-orc scuttles toward it and retrieves it and holds it close to his chest.

The taller bully yaps at Falka.

"Piss off this doesn't concern you. This ain't no place for a lady anyway."

The shorter one follows the taller's lead.

"Yeah. You might break a nail or somethin'. Ain't that right Mort."

"That's right Gurt. Or break something more painful." He says the word painful slowly and deliberately.

Mort turns to Keavan.

"What are you smiling at you ugly half-breed! You let your woman do all the fightin' for ya?"

Vardo observes all this happening from the balcony as he sips his ale.
OOC:
I forgot to add Falka, deduct 4 cp for the mead also. I'm assuming you bought one yourself.
Aug 16, 2018 11:50 pm
Vardo sees the scene between the bullies, Falka, and Keavan begin to escalate and sighs. Here we go...

His natural inclination is to stay put and let the scene play out, however he feels a sense of responsibility to help out his travelling companions. Certain they don't require his immediate aid with simple thugs, he remains in his seat. Instead, he scans the crowd making sure there are no surprises his friends don't see coming.
OOC:
If Vardo sees a third bully move toward the group, or if he senses any danger of any kind outside of the two drunks, he will immediately intervene. He's basically watching their backs, making sure the odds don't tip against them, and holding action.
Aug 17, 2018 12:00 am
Breezy is slightly off put by the woman's question. No one ever asked about him. How should he answer? Just the truth? Tell a tale to make him seem more interesting? His mind began to swim as the multitude of possibilities came flooding through, and he put a hand on the bar to steady himself.

"Ssssssing? No. In Sssssskyhome I played this." he said, reaching into his satchel to pull out a silvery flute. It was of exquisite craftsmanship, with intricate filigree work all along its length. His eyes lit up at its sight, the memories of the times he had played the flute for friends and strangers alike it brought with it.

Shaking his head as if to throw off a silly daydream, he said curtly "I do not play thissss anymore. Musssssic no longer holds the same joy." Turning, he leaves the Swinging Sword and looks for the stables. There he will inquire about a couple of buckets of water that he might use to douse himself.

Noting his fellow gnomish traveler in the bar as well, he acknowledges her with a tilt of his head as he passes.
Last edited August 17, 2018 12:03 am
Aug 17, 2018 12:35 am
Midnight has been keeping one eye on Breezy and one eye on the situation with the half-orc. When Breezy acknowledges her she grins and mouths, "Watch this."

After Breezy leaves, Midnight looks around and realizes that she's standing in an inn. She looks down at her limp, empty coin purse and sighs. There will be no getting a room right now. She decides to head over to the tavern to see if she can't find herself something interesting to do. Maybe even another of her traveling companions will be there, and she can muster up the courage to say hello. She walks in just as the situation with the bullies escalates, and watches for a few moments before deciding to try to defuse the situation a bit.
OOC:
At this point, I'd like to use my minor illusion cantrip to put a ridiculous mustache on one of the two troublemakers, and then walk up to the bar to ask for a drink.
Last edited August 17, 2018 2:02 am
Aug 17, 2018 12:42 am
Vardo doesn't spot a third bully but does spot something a bit more... alarming. The halfling playing cards - full on drunk - throws his cards on the table.

"jouu.. *hck*. jou arrre ch *hck* ch *hck* cheating."

He accuses one of the players across the table.

"Yet you keep playing. And I keep taking your money."

The man laughs.

A third man on the table tries to diffuse the situation.

"C'mon Stannon you've had enough. Go home."

"Noo.. mive guy.. bunny.. mack. jou cheater."

Stannon stumbles off his chair almost falling back immediately before catching the table's edge to steady himself. he lunges at the man across from him but immediately falls flat on his face. Patrons near him starts laugh.

"Wat arre jjou laffin at. Dungeaters the lot of jjou."

Vardo can feel where this is all headed.
Aug 17, 2018 12:45 am
OOC:
LadyBrash. The half-orc thing is happening across the street at The Helm at Highsun tavern. Midnight isn't there. She's still at the Swinging Swords Inn. I do like the idea though. A lot.
Aug 17, 2018 12:50 am
OOC:
We can assume you walked over to the tavern after Breezy left.
Aug 17, 2018 12:56 am
twotonkatrucks says:
OOC:
We can assume you walked over to the tavern after Breezy left.
OOC:
Blast! I was so excited, too. Okay. Let's assume I walked over there, and then let's assume that I saw enough of the situation to know what's going on, and THEN let's assume I make a silly mustache and then ask for a drink.... If you'll allow a vast river of assumptions to sweep me over to the tavern, that is. I shall ride on my little leaf boat of distraction, holding my tiny fish ball up to protect it from getting wet.
Last edited August 17, 2018 12:57 am
Aug 17, 2018 12:58 am
Breezy

As Breezy walks away, the matriarch yells to him.

"You'll find your joy again! When you do, come back and play us a tune! " She then shrugs her shoulder and goes back tending the bar and talking to no one in particular.

Breezy walks around the back of the Inn. Easily finds the stable - a large wooden shed behind the Inn. A man who looks like he's seen his share of battles in his younger days with an eye patch over his left eye is tending to the horses in the stable. Breezy calls to him and explain the situation. He promptly and without words brings him two bucket of water and goes back tending to the horses.
Aug 17, 2018 1:00 am
LadyBrash says:
twotonkatrucks says:
OOC:
We can assume you walked over to the tavern after Breezy left.
OOC:
Blast! I was so excited, too. Okay. Let's assume I walked over there, and then let's assume that I saw enough of the situation to know what's going on, and THEN let's assume I make a silly mustache and then ask for a drink.... If you'll allow a vast river of assumptions to sweep me over to the tavern, that is. I shall ride on my little leaf boat of distraction, holding my tiny fish ball up to protect it from getting wet.
OOC:
Okay. I'm going to edit your post to reflect this fact. You can further edit it to your liking.
Aug 17, 2018 1:12 am
OOC:
Yep, I've corrected it. NOW I'm ready to shenanigan. Thank you for helping me correct. ^_^
Aug 17, 2018 1:30 am
Gurt scratches his head puzzled and says, "Hey Mort. Why do you have that mustache on your face?"

"What?" Mort holds up his ale mug. Looks at his reflection and sees a ridiculous mustache with multiple curls on top of curls. He heaves, his rising anger fully visible on his face.

Giggles can be heard among the crowd around Mort.

"Awright. WHO DID THIS. WHO'S PLAYING TRICKS? WAS IT YOU DWARF? YOU HALF BREED?"

At the same moment, Stannon stumbles up to his feet. Using near by table to pull himself up. He sees a mug of ale on the table. An evil grin slowly draws across his face.


Vardo watches all of this unfold from above, as if things can't get anymore bizarre...
OOC:
I'll let you all take one action before possible initiative starts - either to diffuse the situation or escalate it or whatever else.
Aug 17, 2018 1:39 am
Before things escalate any further, Midnight stands up on a chair, raises her hand and says as loud and adorably as she can, "It was me! Sorry! It was me! I did it. I made the mustache. It was an accident. I sneezed... It happens sometimes. I'm a klutz and can't control my magic. I hope you can understand. I didn't mean anything by it, promise."
Aug 17, 2018 1:55 am
"Thank you." Breezy tells the stable hand. Taking the first, he moves off to a safe distance and holds the container high before flipping it over himself. Running his hands through his hair and over his arms, he washes the dusty road from his body. Cupping his hands, he takes a bit into his mouth, swishes it around and spits it out. Then, following the first bucket, he dumps the second over himself as well. Brushing himself down by hand, he walks over to the man and his horse.

"Might I ussssse your brusssssssh a moment?"

If offered, he will take the brush and begin trying to make his tornado-spun hair into something more presentable before handing it back to the man.

"Do you missss it?" he asks, gesturing to the man's eye. "Every day, even in my ssssleep, I misssssss something mossst presciousss. Sssssome day I sssshall find.... it" he says, pausing at the to choose his word very carefully.
Last edited August 17, 2018 1:56 am
Aug 17, 2018 1:59 am
OOC:
Midnight. I'll wait til what Falka, Keavan, and Vardo does before adjudicating the next move.
Aug 17, 2018 2:06 am
The stable hand silently offers you the brush.

After a long pause, the man answers Breezy.

"Miss or not... doesn't really matter does it. You live with the hands you're dealt. Or you don't. There's nothing else."

He turns to you.

"You lookin' for an advice? Here's my advice. Don't hold anything precious. You're only setting yourself up for disappointment."
Aug 17, 2018 2:17 am
OOC:
Before I forget. Great roleplaying so far everyone! I'm impressed. Everyone give yourselves an inspiration die. (Remember that you can only hold one inspiration at a time you can't accumulate it)
Aug 17, 2018 2:24 am
"No. No advice. Jussssssst wondering if you missss it. I, too, am making of thisssss what I can."

Pausing, as if being struck my inspiration (meta game pun intended ;)) Breezy looks at the stable hand. "I am Bresssnaphaaaaael. Do you have work? I need to get metal for my return home." as he speaks, Breezy pulls his coin pouch out and shakes it in front the man's face.
Aug 17, 2018 2:52 am
The stable hand looks down at the coin pouch. Stares at it for a moment. Then turns his attention back to the horse. After another pause he says, "Not my decision. Kaylessa runs this place."

After another long pause, he stops tending to the horse for a moment and says, "But, I could put in a word." He resumes work and adds. "She trusts my judgement."

As Breezy is about to leave, the stable hand asks.

"You're one of those Genasi? The air kind?"

"Air sustains life.... And a strong gale can devastate it."

"You can call me Iraun."
OOC:
Broody dude will brood.
Aug 17, 2018 7:47 am
Yohna chuckles slightly at the explanation of his circumstances, but nods in agreement with the end of his sentence. Her expression shifts to one of intent though, as she listens to him point her in the direction of the constable.

"I see. Well, sometimes it pays to be superstitious - Leaves you the one laughing when the weird and wonderful does happen. Thank you for the pointer, Master Imdarr. I may return later for worship, but if there is aid I can offer, I'd see to offering it first. Good day to for now, friend."

With another curt bow, Yohna turns to leave, but stops just as she reaches the door. "Ah yes, one more thing, before I forget - Any good places to wash up around here? The trail has not been kind."

Satisfied with the answer, she gives one more nod of thanks and departs. As she walks through the street, however she feels awash with a new wave of energy and inspiration... Inspiration that gave her a bad feeling about the pub many of her companions had gone to. She can't tell why, but she has a feeling something bad is about to happen. She checks the sky to gauge the time, then sighs and enters the establishment.

As she enters the bar, she visibly reels from the smell. Her father had had a soft spot for these less savory types of place, a fondness Yohna had never quite understood. Lo and behold, however - It seemed a confrontation was brewing, one involving her compatriots. Yohna sighs, reserving herself to the fact that she was probably too late to stop this one, and stays only to make sure no one gets too terribly injured.
OOC:
I'm assuming he just pointed her towards the bathhouse. Also, what time is it by now?
Last edited August 17, 2018 7:52 am
Aug 17, 2018 8:34 am
As the bullies' insults and threats wash over her, Falka's grin only grows like a crack splitting the earth. When finally she thinks they're finished, she leans in close. Her jaw sits like a blade at the man's throat. She breathes one ale-filled breath into his face, then chuckles, "I'm no lady, and I wouldn't mind breaking something of yours—" With that, she claps her hands over the man's ears, seizes his face and catapults her head into his like a rock.
OOC:
Headbutt deals 1+3=4 damage, are we rolling for initiative or is the DM?
Last edited August 17, 2018 8:36 am

Rolls

Unarmed Headbutt - (1d20+5)

(18) + 5 = 23

Initiative - (1d20+2)

(10) + 2 = 12

Aug 17, 2018 8:35 am
Keavan moves to comfort Midnight.

"It's alright, no one is hurt, it's only a moustache."

He holds her hands in his and locks eyes with her, and with a little wink says.

"You didn't set fire to his hair, or melt his eyeballs, it's ok, no harm done."

He turns to the bully with a pointed look.

"No harm done, right?"
Last edited August 17, 2018 8:35 am
Aug 17, 2018 10:26 am
Vardo normally wouldn't intervene in a brewing scrap between strangers. Not his affair. However, being new to town and not wanting to have doors closed to him before he knew which ones he might like to go through, he'd rather not have himself or his compatriots embroiled in a fight right away. Who knows whose son or friend they were likely to injure or anger.

So he begins gliding down the stairs in a manner that makes it seem he's just heading to the bar. As he reaches the bottom he realizes his dwarven friend is unlikely to show the restraint for which Vardo was hoping. To make matters worse, the halfling, Stannon, was about to start his own fight. The entire place was about to explode in violence. This is no good...

In one quick, graceful movement Vardo whisks over to the halfling saying loudly, "Stannon! How long's it been?" He wraps the diminutive being up in one arm and turns him away from the mug of ale and the taunting card players.

As soon as their backs are turned, Vardo starts slowly walking the halfling toward the door and lowers his voice to a conspiratorial whisper, giving his words the weight of import and opportunity, "Listen, I have received word of a fantastic job. It's a once off thing, but could land us each a great deal of coin..."

He continues to usher the halfling away from the entire tinder box, hopefully keeping the coming brawl to a minimum.
Aug 17, 2018 11:34 am
As Keavan is giving his warning, he sees out of corner of his eye, the dwarf leaping into the air using Mort's ears as a leverage and smashing her head against his. The hulking man seesaws for a moment and falls back to the floor like a falling tree - taking a table and couple of chairs with him. He is knocked out cold. Gurt looks at the dwarf and to Keavan with a sudden sober look of complete surprise. Keavan repeats, "No harm done, right?"

At the same time, Vardo escorts the drunken halfling towards the door while whispering something in his ear. No one seems to notice him as all attention is on Falka, Keavan, and Midnight.
OOC:
Remus, no need to roll initiative. I gave you guys one free action. But, generally speaking I was planning on rolling all initiatives myself to not stilt the flow of action but, it might be okay just having you guys roll it.

Falka, I'm assuming you're dealing non-lethal damage right? Because 4 pts reduces Mort to 0.

At this point, Keavan, roll intimidation (with advantage, because Falka) and Vardo roll persuasion.
Aug 17, 2018 11:39 am
OOC:
Come along, there's a good halfling...

Rolls

Persuasion - (1D20+6)

(8) + 6 = 14

Aug 17, 2018 11:44 am
Keavan walks back to stand beside Falka.

"Right?"

Rolls

Intimidation - (1D20+3)

(9) + 3 = 12

Intimidation(advantage) - (1D20+3)

(4) + 3 = 7

Aug 17, 2018 12:04 pm
Vardo

Stannon, is initially confused but in his drunken stupor he doesn't question it and at the mention of coins, he's already forgotten the "card cheat".

"The jerb's this way? "

It takes Vardo good amount of effort to steady the halfling as he guides him towards the exit one step at a time.


Keavan

Gurt nervously looks around - as if hoping someone else would step up to the dwarf and the half-elf. No one does. Gurt gives half-attempt at waking Mort. Failing he dashes out of the tavern almost colliding with Vardo and the halfling.

Halfling yells drunkenly, "Hey watch it!" then grumbles "No good dungeaters..."


After few minutes of murmurs and sideway looks at Falka, Keavan, and Midnight - the tavern resumes normal activities - while couple of hulking men (presumably the security) carries Mort's slumbering body outside.
Aug 17, 2018 12:05 pm
A good name, Iraun. People here call me Breezy. It isss easssier than sssaying my true name. I thank you, again, for the refressshing water untainted by mephitsss.

Breezy eyes the dour man for a moment before tucking his pouch. With a nod, he walks away stopping at one of the stables to pet a horse. Leaning his forehead against the majestic creature's, he says "Do you have friends you lost?" He stands in that position for a moment, stroking the horse's mane before snapping out of his reverie.

Walking (sloshing?) back to the Swinging Swords, his gait a bit more confident, Breezy enters the inn once again and strides up to the bar, addressing Kaylessa. "Do you have metal for work? You're man, Iraun, sssaysss to assssk you."
Aug 17, 2018 12:24 pm
Yohna

As she approaches the tavern she sees her travel companion, Vardo walking with - rather, more like, being a crutch for - an extremely inebriated halfling. "Odd" she thinks. Yohna then steps in to the tavern just as Mort is carried out and tossed on the street.
OOC:
It's nearing 9pm.
Aug 17, 2018 12:29 pm
With the ruckus over Keavan finds a table for him and his compatriot.
When they are gathered round he brings out the poster.

"A little work for us all perhaps? Do a little good, make a little money."
Aug 17, 2018 12:31 pm
Once outside Vardo takes a moment to help Shannon steady himself on his own feet, then chuckles. "Look at you, pal. A bit more than usual this evening, eh?" Vardo gives his best disarming smile.

"Listen you're in no good shape for me to explain the job to you like this. It can wait. Go home. Sleep. Sober up, and I'll find you in the morning and we'll go over things." Vardo adds in a whisper, "Don't worry. No one else knows about it and there's plenty of time. Get some sleep."

At regular volume he asks, "You ok to get home on your own? Or do I need to find you a pig pen like last time?" He gives Stannon a wink and a friendly pat on the back as he gently nudges him down the road and away from the bar.
Aug 17, 2018 12:34 pm
Breezy

The usual jovial woman looks you over seriously.

"I can't really hire you on a permanent basis, but we do need help for the next few days. "

"You don't seem like you'd be very good at face-to-face service... too... joyless. On that front, you'd probably get along with Iraun." She let's out a laugh.

"Are you good with animals? Or maybe cleaning?"
Aug 17, 2018 12:58 pm
"Tomorrow. We get coins elf!" halfling yells as he stumbles through the thinning night street.
Aug 17, 2018 1:08 pm
"That was very nearly a fine mess you made, Ser Falka. Carefully handled, Master Yhorn. I think." Looking all too prim for the setting, Yohna walks carefully into the bar and takes a seat with the others, sighing heavily. "You certainly waste no time in finding trouble, don't you?" She chuckles to herself and glances across at the gnome at the table. "I take it the mustaches were you doing, then? You certainly have impeccable comic timing."

She looks up and considers requesting a drink, but ends up thinking better of it, seeing the state of the place. Instead, she focuses on the poster Keavan has produced. "Well, what's this? I was just about to go to the constable concerning local troubles. Thinking of offering your services as well?" She asks the table in general.
Aug 17, 2018 1:10 pm
Vardo chuckles to himself, shakes his head, and goes back into the bar. You will likely remember our encounter, but unlikely you'll remember my face. Sweet dreams and you're welcome.
Aug 17, 2018 2:00 pm
Breezy's face screws up into a confused look. What is wrong with my face? he ponders for a second before answering "Yesss. I can clean and yesss, I like the horsssesss. Iraun isss a good, ssstrong name. It wasss he who sssaid come here. I would like to work with him. We have much in common."
Aug 17, 2018 2:24 pm
"Call me Keavan.
I actually got this poster from the constable and he would certainly appreciate some assistance."


He looks around the table.

"I was intending to help and was just seeing if anyone else was interested."
Aug 17, 2018 2:43 pm
Breezy

"Alright then. Assuming you know how to groom and feed a horse, you'll be starting tomorrow. You'll take the morning shift. Be here promptly at dawn. Your shift ends at mid-afternoon. You'll be paid 5 sp/day. You'll work until the day after Midsummer."


Keavan

Keavn produces a poster with a crude drawing of an orc with its Tusks missing. The poster says in common, "Wanted: Dead or Alive. Tuskless Gang. Last known activity : On Cairn Road. Bounty: 5GP/brigand, 20GP for the orc leader."
Aug 17, 2018 2:55 pm
"My, my, that's some reward. If we all pitched in, it would be relatively little work, too." Yohna says, leaning forward and resting her chin on a palm. "Hm, perhaps we should ask our Genasi compatriot if he would wish to join us. I heard him muttering something about precious metal before, so maybe he's short on funds. Plus the reward for the captain alone would split quite nicely between the five of us. In fact, even if Master Vardo wished to pitch in, the combined amount would go some way..."

She looks around the table and laughs to herself, leaning back in her chair. "Or are you, perhaps, against sharing it too many ways?"
Aug 17, 2018 2:58 pm
OOC:
Vardo, Breezy. What are you guys doing now?
Aug 17, 2018 3:03 pm
Vardo walks over to the table and plunks down into and empty seat. "Sharing what...?"
Last edited August 17, 2018 3:03 pm
Aug 17, 2018 4:04 pm
"Coin, Master Vardo. What else?" Yohna says casually as the elf takes a seat. "In particular, reward coin. No good deed, and all that..."
Aug 17, 2018 4:51 pm
"Coin, eh?" he says with a conspiratorial wink. He takes in the poster with a glance and leans back. "Bounty hunting is it? And are we interested because we are short of funds or because this "gang" is harming the poor innocents of the town?"

He glances around the table, and lifts one eyebrow. "Or does it not matter?"
Aug 17, 2018 4:56 pm
Breezy nods in agreement to Kaylessa and then adds "How much for a room at your great inn? Maybe you can deduct the cossst from my wagesss?"

After haggling with Kaylessa for a room versus his pay, assuming he gets a room for free, Breezy will go stow his gear, and then return to eat dinner before bed. He will remain in the dining area of the Swinging Sword until perhaps 10 or 11, just idly watching patrons until then.
Last edited August 17, 2018 4:57 pm

Rolls

Breezy Perception of People - (1d20+0)

(10) = 10

Aug 17, 2018 5:48 pm
Midnight looks down at her empty coin pouch and frowns. With a determined look on her face, she says to the group, "Could I come too? I can do more than make mustaches."
Aug 17, 2018 6:40 pm
"I can only speak for myself, but....."

He turns to Vardo.

"A little of both, the protection of the town being a little more important."

Then to Midnight.

"You are welcome as far as I am concerned, what say the rest of you?"
Aug 17, 2018 6:54 pm
Ket_Onwall sent a note to twotonkatrucks
Aug 17, 2018 7:39 pm
Breezy

Kaylessa allows Breezy to stay in the storage shed while he's under her employment where there are stacks of hay bales that can be used for bedding. His personal belongings can be stored in the shed also.

The Inn's dining area is fair bit less hectic afterhours and turns more into a traditional tavern. Breezy sits at the bar picking at his food and people watch. Patrons are mostly staff on break or those staying at the inn. There's some excited talks about a dwarvish woman who knocked someone out cold with a single swing across the way at the Helm at Highsun. But, other than that it's idle chit chat.

twotonkatrucks sent a note to Ket_Onwall
Aug 17, 2018 9:36 pm
"Well, by duty I should say it's for the people of this town, but then again, my duty is primarily to the dead and dying. So while I do despise banditry, I'd probably keep to my own if it weren't for the reward." Yohna stretches, her chair rocking for a second. "Alas, if this is our course of action, I'd prefer it wait 'till morning. At this our, we're more likely to be ambushed, and we should probably gather more information on how this band operates anyhow."

The cleric stands up with a small degree of finality, pushing her chair back in afterwards. "For now, I'm going for a bath and then getting some decent sleep. If you're all still set on this, fetch me in the small hours of the morning, I'll be ready to depart." She gives the group a polite wave before leaving the tavern and making for the bathhouse. Once she finishes cleaning up, she'll head to Swinging Swords and take a room for the night.
Aug 17, 2018 9:58 pm
Keavan gives a little start, having just remembered something.

"Weren't we supposed to meet Harlo here?"

Keavan looks around to see if Harlo is here.
Last edited August 17, 2018 10:00 pm
Aug 17, 2018 10:27 pm
As Mort crashes to the floor, Falka shakes the stars from her eyes. Without averting her gaze from his now limp body, she lifts the remainder of his drink from the table behind her and sinks it in one draft.

"Come ooooon!" she shouts in frustration at the unconscious man. "You get me all psyched up and hit the floor in one!? Where's the fun in that?" Taking one long stride over him she arrives again at the bar, and carries another ale with her back to the table where Keavan awaits. She falls into a chair across from him.

As the other woman at the table comments on the scene, she mutters, "Not nearly a fine enough mess if you ask me..."

Soon, others begin to find a perch and Falka lays her drink down to toast the eccentric gnome as she sits. "My friend, what a moustache that was. It was all I had not to burst out in laughter! Tell you what, I know dwarves who'd pay good money to grow that kind of upper-lip." When the adrenaline seems to have left her a little - replaced by more alcohol - the dwarf casts her eye inquisitorially over the poster. "I'm in. I'd be a shite sort if I didn't help where I can, and a worse knight," she says swelling with pride. Her eyes leave the poster and take in the gathered lot. "What an odd lot to all end up on a caravan. Seeing as you all seem to know my name already, and I'm apparently too ignorant to have found out yours, why don't you introduce yourselves?"
Last edited August 17, 2018 10:29 pm
Aug 17, 2018 10:48 pm
Vardo nods in consideration of His compatriots' answers. The barbarian's abrupt and direct address snaps him out of his contemplations.

"Well met Falka." he smiles. "Name's Vardo. It was impressive how you dropped that man in one. I'm almost looking forward to your encore performance."
Aug 17, 2018 10:56 pm
Keavan looks around but doesn't see Harlo.

After Keavan, Midnight, Yohna, Varlo, and Falka exchange pleasantries, Yohna takes her leave towards the bath house.

After a few more minutes, tavern door swings open and in comes Harlo. He looks around and immediately spots the group.

"Oh good you're still here! I apologize, I got held up by my ol' lady and the tike. It has been more than a tenday I've laid eyes on them. Let us begin with a round of ales. Garlen! Round of drinks for these fine folks, on me!"

The barkeep/proprietor of The Helm bring each a mug of ale. After he takes a swig of his ale Harlo looks about and says

"It seems y'all are missing two of your numbers. Where is the lady cleric and the blue skinned one?"
OOC:
I was wondering if anyone would remember Harlo hehe.
Aug 17, 2018 11:02 pm
Yohna

As you approach Haeleeya’s, you are overcome by sweet aroma of various flowers, herbs, essential oils, etc. It is already relaxing you. However, as you get closer it is clear that the establishment is closed at this hour.
OOC:
It's passed 10pm at this point.
Aug 18, 2018 12:03 am
"The Cleric has retired for the evening." Vardo raises the mug of ale in thanks but does not imbibe. He's more interested in keeping a clear head for the moment. "I have no idea where our other companion is."
Aug 18, 2018 1:26 am
Breezy finishes his meal, thanking the servers who tended to his needs. With a stretch and a yawn, he exits the inn and crosses the street to the tavern, searching for the gnome girl whom he held a curious interest. He enters slowly, the new environment giving him pause once again.
Last edited August 18, 2018 1:27 am
Aug 18, 2018 1:43 am
"Nevermind" Vardo grins. "Here he is." He lifts a hand to show Breezy their location.
Aug 18, 2018 2:15 am
Breezy waves back, sort of, unused to people accepting him so readily. He scanned the room, looking for the gnome. If he does not see her, he will move to Vardo and stand there awkwardly.
Aug 18, 2018 2:18 am
OOC:
Midnight is sitting with the group.

EDIT: there's also a vacant seat left by Yohna Breezy can take a seat at. He also sees Harlo there.
Aug 18, 2018 2:41 am
Midnight smiles when she sees Breezy enter the tavern. She waves and beckons him to come over. "Hey, we were just talking about you! We want you to come with us on a QUEST. What do you think? Wanna come? My name is Midnight, by the way."
Aug 18, 2018 2:53 am
As Breezy takes a seat at the table, Harlo quips "Impeccable timing.". He waves to the barkeep and yells "Hey, Garlen! One more ale."

"So... The reason I asked to meet with you all is..." Harlo, uncharacteristically demurs a bit and nervously scratches his head. "Look. I'm no good at askin' for a favor, and this would largely be me askin' for a favor. And, I know this is going to sound like some tall tale but... Well, I'll just tell you and you can tell me what y'all think." He takes a large gulp of his ale and starts spinning his tale as dim latern lights of the tavern cast dancing shadows on his face.

"For the last 2 months or so, some of the farms around here, including mine, have had troubles with our livestocks being preyed upon by a... devil beast. Livestocks go missing... sometimes we find what's left of its carcass, usually bone picked clean. At first we figured we had a pack of wolves that moved into the area. And, Harbuck and them, they all still think that's all it is. But, you see.. the tracks don't make sense. My pops - rest his soul - was a hunter, proficient one at that. I grew up huntin'. I know a thing or two about tracking. There's several things about the tracks that don't make sense. For one thing, it's too big. I mean it's like a lion's track... except bigger... and here's the real kicker... The tracks only make sense if the beast has more than 4 legs! And I don't mean multiple beast tracks gettin' all mixed up with each other. It's clear it's a single beast. A few of us half-heartedly tried huntin' for it. But, we're all a little too scared to give it a real go - even if we won't admit it. And, after the recent disappearance of Karl... That's a neighbor of ours, haven't been seen in 2 tendays. I mean he could just be away on travel - that's not out of realm of possibility for Karl to just disappear for some time. But, if it was the beast... and it's acquired a taste for men." Harlo shudders at the thought.

"Anyway, we're simple farmers. We don't have much in the way of paying a bunch of adventurers like yourselves, properly. But, I could see if I can gather some donations from us affected farmers. I can also pay you in rations. I got a stock of dried meats and berries, pickled vegetables... You don't have to decide now, but if you decide to help some poor ol' farmers out, come visit my farm. It's just west of the southern entrance to town. I'll be busy and probably away from the farm next couple of days prepping for the Midsummer, but I'll be around Midsummer's eve. I'll collect donations and find what I can as payment for your troubles."
Aug 18, 2018 5:30 am
Breezy moves to sit at the vacated seat, giving Midnight what looks like a smile of sorts; forced, but apparently genuine. "Bresssnaphaaaaael. Those here jussst sssay Breezy." is all he says to her.

He takes the offered ale, sniffing at it, dabbing at it with is tongue, and spitting on the floor. Half-embarrassed, half-disgusted, he pushes the mug back onto the table towards Harlo, saying "Water isss fine for me."

As Harlo speaks his tale, the notion of the attacker being a devil beast raises the hair on Breezy's neck. He leans in closer, listening intently, appearing to hang on Harlo's every word. When the story is finished, the Genasi looks around at those gathered.

Sniffing loudly, he says "Will thisss make more metal than if I help the ssstable? Kaylesssssa sssaysss I can make 3 of the ssssilver metal every day if I help Iraun the Dour. I fear devilsss may be beyond me."
Last edited August 18, 2018 5:32 am
Aug 18, 2018 6:01 am
Midnight scrunches up her face and sticks out her tongue in disgust. "At the stable they'll have you scooping up poop all day. I'd take ANY job over that."
Aug 18, 2018 7:15 am
Yohna gives a disappointed sigh when she realises the bath is closed - the smell is fantastic, too. For a minute, she considers finding the spring that this place is apparently settled around and taking a dip, but is put off by both the concept of publicity and the fact that it would probably be freezing at this hour.

Scratching her head and becoming all too aware of her travel-worn body, Yohna's desire to sleep turns to the want to put off the act as long as possible. She picks a random language, mutters a curse in it, then proceeds back to the tavern where the others are and this time, orders a drink.

"Bathhouse is closed, and it's still a little early for me," She announces to the group as she approaches once again. Seeing her seat taken, she gives a nod of greeting to Breezy and pulls up a new one. "So you have the pleasure of my company for a while longer. Ah, Master Harlo, good to see you again."

She glances around, seeing the focused looks about the table. "Anyone care to fill me in on what I missed?"
Aug 18, 2018 9:48 am
"Friend Bresssnaphaaaaael, it will indeed make more than working in the stable, bounties generally do offer more than almost any town job."

He looks around appraisingly at the others.

"I suspect only Falka and I would go toe to toe with enemies."

He pauses.

"Maybe Vardo, though I suspect Vardo prefers to stay mobile."

The others would mostly stay back, supporting us, or harming or hindering the enemy from a distance, can you do anything like that?"
Last edited August 18, 2018 9:54 am
Aug 18, 2018 9:52 am
The dwarf drops into a long, low bow at Vardo's praise, nearly knocking her seat over in the process. Then, as Harlo begins to tell his story, Falka leans over the table more and more, hanging on his every word. Even the mere mention of a 'devil beast' has her blood pumping.
"Banditry and killer beasts? Seems like this town's hit some dark times, and we've got our work cut out for us," she remarks, intrigued. As the other caravan guard once again pulls up a chair, looking no cleaner than her last appearance, Falka explains, "We've monster slaying to be doing as well now, 'Lady Cleric'." After a short pause, she turns again to Harlo stands up, and announces, "On my honour as a knight of Marthammor Duin, I will see the beast dead for the security of stronghold." She says the words as if reciting them, then pauses quizzically. "Or, the town in this case I suppose. For Red Larch!"
Aug 18, 2018 9:52 am
To Yohna

"Master Harlo was asking our assistance.

A beast has been eating livestock and possibly one farmer.

Lion like tracks, but larger and six legged, not a natural beast at any rate it seems."
Last edited August 18, 2018 9:54 am
Aug 18, 2018 10:14 am
"Since Harlo has said he'll be busy for a couple of days, it seems we have time to do both jobs. I can only imagine, if we're successful, that the townspeople would be a great deal better off for it." Vardo casts a suddenly serious eye about the group. "That would be my suggested course for the group, but I'm happy to hear out any others."

Aside, with his more typical nonchalance, he says to Breezy, "Yeah, don't drink that. It'll make you sick." He reaches over and slides Breezy's ale toward Falka. "Get rid of this for him, would you?"
Aug 18, 2018 10:35 am
Falka gives the elf a grateful wink, then scoops up the tankard as it slides towards her. She barely draws breath before she drains one and moves on to the next.
Last edited August 18, 2018 10:35 am
Aug 18, 2018 1:33 pm
Harlo regards Falka with glimmer of reverence as she makes her grand gesture.

"Thank you madam knight! Your words are a tincture for this worried soul. I pray your companions will come to the same conclusions as you do."

Harlo stands up. "Well it's approaching midnight. I better get moving if I want a lick of rest. Thank you again kind sirs and ma'ams for lending your ears to this simple farmer. Goodnight."

With that Harlo takes his leave of the party and strides forth into the night with newly inspired spirit.
OOC:
Loving the banter between the PCs.

EDIT: I think we also have the entire party together for the first time since arriving at Red Larch! Congrats! hehe.
Aug 18, 2018 3:09 pm
At the mention of rest Keavan realises how tired he is.
"Rest sounds good, then orc hunting tomorrow. I have a room, sleeps 2 if we want conserve our funds."
Aug 18, 2018 3:19 pm
OOC:
It's 8 SP/room (that includes meals) and each room can house 2 people.
Aug 18, 2018 3:57 pm
Midnight fiddles with the edge of one of the pockets of her dress, avoiding eye contact with anyone. "Ummm... excuse me Keavan..." She speaking so quietly that it's hard to hear her. "Do you think... that maybe... I could sleep... on the floor in your room? I don't really want to sleep outside." Now that her beans have been spilled, she talks faster and faster. "I don't take up much room and I keep to myself and I'm really quiet. I promise I won't be a nuisance at all." She looks up at Keaven with her big, sparkling green gnome eyes open wide and glistening on the edge of tears.
Aug 18, 2018 4:19 pm
Staring in admiration at the knight’s ability to drink without stopping to take a breath, Breezy tilts his head toward Keavan and says "People here call me Breezy."

Looking to Midnight, he adds "If you wisssh a room, I have a place to ressst you may ssshare. It isss in the back, with the hay, but isss free.

With that, Breezy stands and heads to the shed area to get some sleep.
Last edited August 18, 2018 5:18 pm
Aug 18, 2018 4:27 pm
Vardo sees the little gnome's approach to problem solving and smirks, briefly, to himself. I'm not the only actor in the group it seems.

"I don't require a bed, but I could use a quiet place in which to meditate. If anyone needs to split a room, they're welcome, provided they can keep the noise to a minimum," he offers.
Aug 18, 2018 4:37 pm
OOC:
Midnight, the rooms are furnished with two beds, a private garderobe (toilet essentially), hearth, draperies/tapestries, and running water. It's relatively comfortable and "luxurious". So she doesn't need to sleep on the floor.
Aug 18, 2018 5:32 pm
Smiling slightly at Midnight's gentle subterfuge, Keavan waves off her concerns.

"You would be welcome Midnight and there are two beds, so no need to sleep on the floor."
Aug 18, 2018 5:53 pm
OOC:

Once the characters figure out who's getting rooms and who's share room with whom etc. deduct the appropriate amount of money. Also let me know if you want to do/take care of anything during the night - otherwise we'll transition to the next day.

So far we have:
Keavan and Midnight sharing a room,
Breezy staying at the shed as part of his temporary employment.
Aug 18, 2018 7:27 pm
OOC:
Since no one wanted to share a room with a thief (can't figure why not), Vardo will meditate in his room after spending the early and middle parts of the night walking the streets and just taking in the general level of activity, safety, and goings on of the town at night. He only needs 4 hours in his room, but will make sure to be back in time to give himself plenty of time to be ready to meet everyone in the morning.
Aug 18, 2018 7:52 pm
OOC:
Yohna will purchase a room and share with whoever claims first. She'll pay for the room, though.
Aug 18, 2018 8:17 pm
OOC:
Only player left without a room is Falka. So I'll assume you two share a room. Beside, the two characters are so opposite in temperament, it's an obvious fodder for some hilarious hijinks. :P
Aug 18, 2018 9:04 pm
Falka takes her leave of the Helm at Highsun, and searches outside for Mort, the thug she so ingloriously knocked out.
OOC:
If he is nowhere to be found, Falka just goes to the Swinging Swords and buys herself a room alone.
Aug 18, 2018 9:11 pm
After a few moments of looking around, Falka finds Mort. Someone(s) dragged Mort to the side of the building away from the street and he's leaning against the building's side snoring - in deep sleep. A sizable bruise has formed in his face where Falka flying headbutted him.
Aug 18, 2018 9:25 pm
Tsavo says:
OOC:
Since no one wanted to share a room with a thief (can't figure why not), Vardo will meditate in his room after spending the early and middle parts of the night walking the streets and just taking in the general level of activity, safety, and goings on of the town at night. He only needs 4 hours in his room, but will make sure to be back in time to give himself plenty of time to be ready to meet everyone in the morning.
OOC:
Can you be a bit more specific about where you walk around in town? You can even use the numbered areas as a reference if you'd like.
Aug 18, 2018 9:26 pm
As her company peels off one-by-one to retire, Yohna once more becomes aware of the overpowering stench of cheap booze permeating the tavern and, thoroughly reviled by it again, decides to follow suit, noting Falka examining the inert Mort as she passes by to cross the street.

Once in the finer establishment, she pays for her room and immediately heads to it, finally relieving herself of her armour and changing into her more comfortable attire to turn in for the night.
Aug 18, 2018 10:20 pm
Keavan walks back to the inn with Midnight, making sure she is settled in before getting himself ready and retiring for the night.
Aug 18, 2018 11:22 pm
Falka lets a low whistle escape her lips.
"Haela's teeth, that's some wale," she rumbles quietly, taking stock of the damage she had done to the poor man's forehead. "Can't rightly leave ye to the birds. Come on then." She slings the debilitated Mort effortlessly over her shoulder like a pack, and marches on toward the Swinging Swords.

Kicking the door open with as much subtlety as her heavy feet can muster, she palms eight silver coins and lays them upon the counter. "He's with me," she whispers blithely to the innkeep, then trudges up to her room. Gently, she lays him down on the bed atop the blankets. Then she goes about preparing the room for sleep: shuttering the windows, latching the door, dousing the coals and giving herself a cursory washing up with a bucket and rag. As she is about to return the rag, an idea strikes her. Softly, she lays the cold, damp cloth over the welt on Mort's face. Satisfied, she finally crawls into the other bed and nods off in moments.

Remus sent a note to twotonkatrucks
Last edited August 18, 2018 11:23 pm
Aug 19, 2018 12:01 am
"Thank you for sharing your room. I had - HAVE - no money to buy my own. Maybe someday soon I'll be able to repay you. Sleep well." Before going to sleep, Midnight goes through her evening ritual:

She sits cross-legged on the floor, and takes her folded quilt and journal out of her bag.She takes a few minutes to record the events of the day in her journal and then slips the journal back into the bag. She carefully places the bag off to the side, and places her hat on top of it. Then she goes to her sleeping place with her quilt in tow, lies down, and FLINGS the blanket down to cover her body and face up to just below her eyes. Then she promptly falls asleep and begins snoring softly.
Last edited August 19, 2018 12:02 am
Aug 19, 2018 12:20 am
OOC:
He'd probably do some light exploration without getting overly nosy. He wouldn't want to trespass at this point. So something along the lines of taking the Long Road south until he turns left (at 20) onto Larch path. Then taking that road past (9) and turning left onto the road where (17) is. Then heading north on Long Road until he gets to (18) then turning back and heading to the inn. All of this at a stroll. Taking in what he can in a casual way.
Aug 19, 2018 12:38 am
Vardo

As you take your leisurely stroll down The Long Road and round the left to Larch Path, you think you catch a movement off the corner of your vision. You stop to look around and find a house cat staring back at you. You shake off the momentary eerie feeling and continue on your stroll. As you round back on to The Long Road up to the quarry in the northwest and turn to make your way back to the inn, the eerie feeling creeps back again, the hair on your back involuntarily rising. You can't quite shake off the feeling that you are being watched. But, scanning around quickly, you don't notice anything or anyone. The streets are silent except for constant background buzzing of cicadas. You hasten your step back to the inn to get your rest in.
OOC:
Aside from the general sense of eeriness as described above nothing of note happens. The streets are essentially empty at this hour.
Aug 19, 2018 12:58 am
Time: 28 Flamerule, 1491 DR
OOC:
It's early morning at the Swinging Sword Inn. What is everyone up to after they wake up. Falka, you awake before Mort does. He's snoring loudly.
Aug 19, 2018 1:14 am
OOC:
Interesting. Thank you. Between that and the conversations he overheard, he thinks he may have an intriguing lead or two to follow once time permits.
Aug 19, 2018 1:16 am
Vardo makes his way downstairs and avails himself of the breakfast included in the price of the room. He seats himself at a table with enough seats to accommodate everyone in the group once they rouse themselves and join him.
Aug 19, 2018 2:13 am
Breezy wakes early, washing his face from a bucket of water and making himself presentable. He promptly heads to the stable, looking for Iraun. If the dour fellow is not there, he will go to the inn to grab a quick bite (bread, fruit, coffee(?) or water) before rushing back to see what chores need to be done.
Aug 19, 2018 2:50 am
Breezy
OOC:
Iraun is not there but he has left a note for you with list of things to do. It includes brushing the horse, check their shoes, shoveling their waste and transporting them to a compost among other chores.

Inside the inn you see Vardo at a table with 5 other empty seats. Obviously, waiting for the rest of the gang to wake up. Vardo also sees you.
Aug 19, 2018 3:07 am
Breezy walks to the table where Vardo sits, looking for anything he can quickly eat before setting off to complete his chores. "Good morning massster fey, and well met. I am sssorry I cannot ssstay, Iraun the Dour hasss much for me to do already. If I am needed, i ssshall be at the ssstable tending the beassstsss."

Grabbing the fore mentioned items, if available, Breezy will quickly wolf down his meal and wash it down with either coffee or water. Bidding the elf good day, he rushes back out the door, eager to make coin from both the inn and, if what he was told was true, hunting orcs and devils.

As for his chores, he will work one horse at a time as follows:
He will lead the horse from the stall, tying it up close by while he mucks the waste. He will place in fresh hay and feed for the animal before leading it back in and giving it a thorough brushing. When all are done, he will then work on getting the waste composted.
OOC:
Ok, so, it's his first time cleaning horse stalls.... BACK OFF... ;)
Last edited August 19, 2018 3:12 am

Rolls

Breezy Animal Handling - (1d20)

(8) = 8

Aug 19, 2018 3:21 am
Vardo raises his eyebrows at the frenetic activity of the blue humanoid. He attempts to raise a protest and explain that the Genasi is perhaps wasting his talents mucking stalls, and that his talents would be better spent in aid of the group and the hunt to arrest the evil pestering the town. However, the blue man is out the door before he can formulate his argument.

And, at the end of the day, the elf isn't entirely sure it's his place to tell the strange fellow how to run his life or spend his time. But he can't help but shake his head in wonder. That's not how I'd spend my time, but who am I to tell another how to pass the minutes of their life?

Vardo goes back to picking lightly at the bread on the table and awaits the company of his peers.
Last edited August 19, 2018 3:22 am
Aug 19, 2018 4:02 am
Breezy

As you lead the horses from their stalls, one horse in particular refuses to cooperate, neighs loudly and kicks its legs out in effort to free itself of the rein.
OOC:
Make a Str check.
Aug 19, 2018 6:13 am
Yohna awakes slightly after the Genasi, and takes a moment deciding on whether or not she should change straight into her equipment. Figuring that it's a little early, she simply remains in her finery and heads downstairs for breakfast.

"Good morning to you, Master Vardo. How fare you?" She asks, sitting at the table with him.
Aug 19, 2018 9:22 am
Keavan wakes with the dawn as always, but realising where he is and hearing Midnight's soft breathing he turns over to sleep a while longer. Eventually rising he briefly washes using the provided facilities and goes down to breakfast.

"Vardo, Yohna, good morning, are you ready for a day of bandit hunting?"
Last edited August 19, 2018 9:23 am
Aug 19, 2018 2:43 pm
OOC:
Hi, today's going to be a work day for me. So I may be largely silent for most of today. I'll check the thread periodically throughout the day but I have to get this result worked out for my advisor for tomorrow and I'm still not sure I have it figured out. :( . Since we're largely waiting for other PCs to respond to other PCs (except for Breezy) I think this is a good point for me to be on the background anyway.

Some things to mull over.

- Decide your next course of action (Is there more you want to ask Harbuck the constable? Any last minute shopping? etc.)
- Maybe start the discussion about say marching order.

I'll see you all soon.
Aug 19, 2018 3:37 pm
Vardo greets each of his companions in turn as they arrive at breakfast.

"I'm well, thank you Yohna," he says. "I trust you slept well."

He smirks at Keavan's lighthearted banter. "I've come to find that whenever I think I'm ready for what life is about to put in front of me, I tend, more often than not, to be proven wrong," he returns. Adding, with a shrug, "It's life's little way of attempting to teach me humility." Vardo tears off a small section of his bread and dips it in the oil in one corner of his plate. "I'll let you know when it takes."
Last edited August 19, 2018 4:19 pm
Aug 19, 2018 3:55 pm
Midnight wakes, takes the time to go through her morning routine -- precisely 87 strokes with the comb -- and then comes down for breakfast. "Good morning everyone! I'm ready to start our QUEST." She looks around at everyone eating... "OOOH BREAKFAST!" and promptly begins shoveling food into her mouth.
Aug 19, 2018 7:18 pm
Breezy grimaces at the horse with the attitude, pulling against the reins in an effort to get it under control.

Rolls

Breezy Strength Check - (1d20-1)

(15) - 1 = 14

Aug 19, 2018 9:05 pm
Breezy

You're able to hold the animal steady barely, but it calms down eventually. You work through rest of the chores with relative ease and swiftness to your surprise. You're done before midday around when Iraun strolls in. You think you detect slight agitation in his face as walks in but it soon fades to his usual grim countenance. "Done already? Alright, why don't you take the rest of the day to yourself. I'll take over."
Aug 19, 2018 9:48 pm
"Indeed I did, and indeed I am." Yohna replies to her companions as they greet her. She assumes a similar stance to last night, her chin resting on her fist, which is in turn leaning on her elbow. "With all due respect, Master Vardo, you strike me as the type who would sooner depart this world than learn that lesson. Though maybe I can keep you hanging on long enough to let it stick." She chuckles.

When Midnight arrives, she thinks to comment on the gnome's eating habits, her eye twitching a little at the astounding lack of table manners she's witnessing. However, she thinks better of it and turns back to her other companions and sighs. "I suppose we're just waiting for Master Breezy, then. As soon as he's done, we can consider where we stand with our preparations."
Aug 19, 2018 11:16 pm
Falka jolts awake, thrust from unpleasant dreams as a slim snag of sunlight pierces through a gap in the shutter. Breathing heavily, she comes to the bittersweet revelation of having arrived back in the waking world, no longer under threat. When eventually her heaving slows to a sigh, she turns her head to look at Mort, who still sleeps as soundly as he had the prior night. Falka was not surprised. She steps out of bed, unfettered by the normal sleepy reluctance to leave its comfort. She had not in fact, found it comfortable. Too much give in it, she thought. Certainly not a problem one would find in a sturdy, reliable dwarven bed.

She washes up, trying fastidiously to hide any signs of her restless sleep. Next, she runs through a routine of exercises like a well-rehearsed play. When finally she is satisfied that her appearance projects strength, she unlatches the door and stomps downstairs to breakfast.

There, she finds almost all her new companions already gathered. At least her nightmares hadn't woken her at an early hour, she thought.
"Fine morning. Wish my shutters had been a bit tighter though," she grumbles. "Wood's not fit for keeping the light out." Pulling up a chair beside Midnight, she claps the gnome on the back, perhaps a little too hard. "Ain't that right my magical friend! One needs a few feet of earth between her and the sun in the morning."

As she looks on in wonder at the sheer volume of food passing the gnome's teeth, she catches a twitch in the eye of the woman across from her as she regards the same spectacle. "What's wrong, Lady Cleric? Aren't you as intrigued as I am where she puts it all?" she simpered mockingly. With one hand the dwarf mimicked her pose with characteristic inelegance, even as her other hand scooped morsels into her mouth. Hers was a type Falka knew all to well - the same attention to manners and delicacy she found in her clan elders. The thought brings disgust, just barely showing in her face.
Aug 19, 2018 11:19 pm
"Thank you, Breezy replies to the dour one. "Time to hunt orcsss and devilsss.

Breezy walks quickly to the inn, looking for his traveling companions. He imagines that they have left this late in the day, but he is hoping to catch them before they head out. If they are not there, he will check the tavern. As a last resort, he will head to the bath house and look for them there.
Aug 19, 2018 11:39 pm
OOC:
So Breezy comes in around noon. Is the party still at the inn's dining hall?
Aug 20, 2018 12:22 am
OOC:
Hey. I'm away from my PC for the evening, so I'll add a proper post tomorrow. In the meantime Vardo is happy to go along with the group in any manner that moves toward the resolution of the bandit problem. Talking with the constable, gathering supplies, or heading out on the road.

A little surprised it's noon. Not sure he would have just sat in the inn for half the day ;) But in the interest of story I'm fine with leaving out what he would have done instead.

I'll post in the morning. Loving the story so far. If you need Vardo's skills in any way, feel free to roll for me (if the DM is ok with it).
Aug 20, 2018 12:33 am
OOC:
Well, I did say he finished before noon. Let's say it's closer to 11am.
Aug 20, 2018 2:55 am
twotonkatrucks sent a note to Remus
Aug 20, 2018 3:18 am
Midnight finishes her plate of food, then looks up to see everyone gathered at the table. "So... what's the plan?"
Aug 20, 2018 9:04 am
"Well, apparently these bandits were last seen on Cairn road. I can think of two options, either try to actively track them, or set ourselves up as a target and counter ambush them."

Keavan looks around at the others.

"Unless anyone has any other ideas, or spells or abilities that we could use."
Aug 20, 2018 1:04 pm
"You're the professional soldier amongst us, so I'll defer to your expertise, Vardo replies. "However, I would ask for a few considerations. First, we aren't a group of typical soldiers so we should be...creative...in how we allow them to 'ambush us' if we choose that stratagem."

"Secondly, regardless of whether we confront them on the road, or track them to their lair, I strongly think we should wind up tracking back to their base in the end. It's the only way to be sure we will have removed the problem from the root." Vardo pauses to gauge the mood at the table before concluding, "And finally, if we are to act on the bandits this day, we should be under way shortly. Although I am quite comfortable in the dark, I think our group as a whole would be more efficient in the daylight hours."
Last edited August 20, 2018 1:05 pm
Aug 20, 2018 2:53 pm
OOC:
I want to impress on the group that waiting on Breezy should not be a requirement. I’ll find a way to catch up. It’s a good story line for him, to be honest. Always a step behind. 😁
Last edited August 20, 2018 2:54 pm
Aug 20, 2018 3:04 pm
OOC:
I'll also, then, take a moment to clarify that I, Tsavo, have zero issue with any character/player doing anything they want in order to make the game fun for themselves. I just couldn't see Vardo sitting in an Inn for half a day doing nothing. He'd wait for Breezy 100%, but he'd be out in the town either getting into trouble or observing people to gather a better sense of the place he was in.

I hope nothing I wrote was taken to be a sign of impatience or irritation. I'm loving this game and everyone's stories so far.
Aug 20, 2018 3:26 pm
OOC:
I don't think anyone took it that way Tsavo. If anything the burden is on me to figure out a way so that Ket isn't stuck RP'ing menial labor for good portion of this Prologue. I'll admit that I was hoping he'd fail that strength check which would have given perfect excuse. Hehe. But, as long as everyone is enjoying themselves that's the most important thing.

So, assuming the PCs may go about the morning with personal business or prepping before Breezy is done with work, let me know what sorts of thing they want to do. Basically, after breakfast and brainstorming, there's 2-4 hours or so before Breezy is done, depending on how leisurely you guys enjoy your breakfast.
Aug 20, 2018 5:11 pm
OOC:
Hi folks,

In case people want to do some shopping, I will list all the keyed locations below. You've explored the town enough (at least Vardo) to know what's in town. I'll give a more detailed description of the locations when/if you visit them.

1. Allfaiths Shrine
2. The Swinging Sword
3. The Helm at HIghsun
4. Mother Yalantha's : boarding house
5. Thelorn's Safe Journeys : wagonmaker
6. Chansyrl Fine Harness : Harnesses and other leather goods
7. Helvur Tarnlar, Clothier
8. Lorren’s Bakery
9. Tantur Smithy
10. Drouth Fine Poultry
11. Jalessa Ornra, Butcher
12. Dornen Finestone : quarry
13. Ironhead Arms : weapon/armor shop
14. Mhandyvver’s Poultry
15. Haeleeya’s : bathhouse and dress shop
16. Waelvur’s Wagonworks : wagonmaker
17. Gaelkur’s - used tools and goods shop/barber
18. Mellikho Stoneworks : quarry
19. Luruth’s Tannery
20. Bethendur’s Storage
21. The Market : this is where Red Larch's open market (think farmer's market) takes place once a tenday. It is also the central location of the Midsummer's festival.
22. Vallivoe’s Sundries

Aug 20, 2018 8:22 pm
Yohna leans back in her chair, taking to ignoring the grotesque display from Falka - Ignorance was excusable, spite was petty. Instead, she takes another look at the poster. "Well, whilst we wait for Master Breezy, I would suggest we go speak to the constable for more details. All of us going at once may be overwhelming though - I'll go with one other, if any of you are willing, to make sure we cover all the questions we need. The rest should see to supplies and possibly take a look at getting the lay of the land."
OOC:
Yohna will go with whoever wishes to come with to talk to the constable.
Aug 20, 2018 8:23 pm
Midnight is easily entertained. She spends the morning people watching, doodling and writing in her journal, and writing bad poetry.

Lofty man of the color blue
Spends the morning flinging poo
We're waiting until he's ready to
Go out on our QUEST
Last edited August 20, 2018 8:24 pm
Aug 20, 2018 8:53 pm
"I have already spoken with the constable, in fact I got that poster from him.
I can think of nothing further to ask him, I tend to the straightforward, but take the poster with you and tell him you are working with me.
That should at least start the conversation."


Keavan will check prices of breastplates at Ironhead Arms, and Tantur Smithy, while the others go to the constable.
Aug 20, 2018 9:43 pm
"Ah, I see. In that case, I believe I will go and browse for some supplies, seeing as we have the necessary information. We should all meet back here in a few hours, once Master Breezy is done." Yohna stands and gives a curt bow to the table out of sheer reflex, then departs, heading for the Tools and Used Goods vendor.
OOC:
In particular, I'm looking for a Herbalist's Kit.
Aug 20, 2018 10:06 pm
Vardo nods at Yohna's suggestion. "Fair enough. Back here in a few. Stay safe young priestess." He then stands, gives a quick wave to anyone still at the table, "See you all in a bit," and strolls from the building to the street.

Following up on the feeling he got from his walk, he learned the hard way not to ignore his gut, he returns to the quarry. Last night something made his hairs stand on end. He slowly ambles past while "taking in the town"...

Rolls

Perception - (1d20+5)

(8) + 5 = 13

Aug 20, 2018 10:11 pm
Keavan

Tantur Smithy

Both ends of this soot-stained building are massive stone blocks that rise into tall, wide chimneys. The din of forge hammers rings out from the forge. A well-built man with long dredded hair called Eldras Tantur runs this place. His main business is service - made to order items or repairs and the like. He does not sell products.


Ironhead Arms

This place is run by a male half-orc named Feng Ironhead. He has looks of a man who was at one time a sellsword. He indeed sells breastplates for the usual price (400 gp). He also has a set of used breastplates, a bit banged up but in fair condition as far as you can tell for 300 gp.
Aug 20, 2018 10:21 pm
Midnight, and whoever else is people watching at the Inn

Around mid-morning, you see the bully from last night ambling down the stairs supporting a large bruise on his face and looking somewhat confused. He doesn't notice you but sits at the bar and orders a drink then leaves the Inn.

Other than that, you overhear Kaylessa (hard not to as she's pretty boisterous) yapping to her staff and occasional patrons about recent strange weather patterns, sudden thunderstorms, thick persistent fogs, even occasional earthquakes, calling them "bad omens".
OOC:
Midnight, that was a cute poem. Haha.
Aug 20, 2018 10:26 pm
Yohna

Gaelkur's
Inside, this seedy wooden building, is a cluttered shop full of lounging customers — most of them men in no particular hurry to be waited on — with old hair clippings trodden underfoot on the sagging board floor. They loudly argue about local politics, share local rumors and the like. They seem surprised to see a proper lady in the shop but, Gaelkur does have a set of used herbalism kit (3 gp).
Aug 20, 2018 10:30 pm
Vardo

You notice a sign set on two posts in a scrap of weedy lawn out front of a small house that reads "Mellikho Stoneworks." A rock dust filled road leads down to the quarry where you see number of stonecutters and quarry workers and a pot-bellied woman with booming voice giving cursed-filled orders to the quarrymen. You don't notice anything unusual.
Aug 20, 2018 10:33 pm
OOC:
Breezy roll perception.
Aug 20, 2018 10:42 pm
Yohna politely catches the shopkeeper's attention and purchases the herbalism kit. She'll spend a little while after idly perusing wares, though with little intent on purchasing anything. When she's finished, she decides to return to the inn to change into her armor and equipment, then head to the shrine to pray before they depart.
Last edited August 20, 2018 10:45 pm
Aug 20, 2018 10:51 pm
OOC:
Once we hear from Falka and confirm what she's doing while waiting for Breezy and depending on Breezy's perception roll, we should be set to go for the bounty hunt.
Aug 20, 2018 10:57 pm
Falka is about to open her mouth to comment on the cleric's calculated ignorance, when her head snaps around to the sound of heavy feet descending the stairs.
"Fine morn, my friend!" she booms, arms wide and smile wider. She makes her way to the bar and pulls up a stool facing Mort. "I trust you slept well, in fact I know you slept well. A drink for you?"
Aug 20, 2018 11:06 pm
Mort is startled and clearly a little fearful of the dwarf maiden.

"L-listen. I-it was just the ale talkin' we wasn't really gonna try nuffin'. As for Grund, we was just foolin' around. We fool around like that all the time. I swear, he don't mind a bit. I don't think he has enough mind to mind. He's sort of an idiot. Has half a mind, like a child's."
Aug 21, 2018 2:28 am
Midnight listens closely to what Kaylessa says, taking notes in her journal as she goes.

Rolls

Perception Check to Listen Carefully - (1d20+1)

(14) + 1 = 15

Aug 21, 2018 2:48 am
Breezy looks around as he finishes up and heads to find his new companions.
OOC:
While he is at it, he will just close his eyes and start calling out 'Marco!' :/
Last edited August 21, 2018 2:49 am

Rolls

Breezy Perception - (1d20+0)

(6) = 6

Aug 21, 2018 4:32 am
Midnight

Listening more intently, Midnight gleans the following :
- She claims that the erratic weather patterns seems to have started earlier this year maybe 4-6 months ago. "I've lived here all my life. I've never seen the weather be this screwy, not to mention the tremors."
- With the uptick in banditry, the disappearance of those adventurers a while back and now Karl, claims of strange sightings, odd behavior of some of the townfolks... she swears it must be a curse put upon by some fell demon.

Breezy

You finish rest of your chores hyperfocused and oblivious to the outside world.
Aug 21, 2018 4:41 am
Midnight writes in her journal:

Crazy weather. Missing adventurers. Poor Karl. Demon curse. GUH.
Last edited August 21, 2018 4:42 am
Aug 21, 2018 4:51 am
OOC:
Once everyone is ready to set off, Here is the area map.
The wagon token indicates party's current location. Also note that north is to the right and not up.
Aug 21, 2018 7:18 am
Finished with her prayers, Yohna returns to the inn and waits by the door for the others to gather.
OOC:
In terms of marching order, Yohna will take place directly after the person at the front, or before the person at the back.
Aug 21, 2018 10:49 am
Vardo isn't convinced by the routine. He takes a moment to mark a few of the faces, specially that of the gruff forewoman, in the event he runs across any of them in town at some later point. Then he return to the in. To await the rest of the group.

Seeing Yohna standing by the door he nods to her and walks to an unoccupied position nearby and leans against a post/wall.
OOC:
Vardo is happy to either stealthily scout ahead or bring up the rear.
Aug 21, 2018 12:02 pm
Finished with his chores, Breezy comes back to reality to see how late in the day it has gotten. Dismissed by Iraun for the day, he goes to the inn to find his companions. Seeing that they are not there, he then walks over to the tavern. Spying Vardo and Yohna waiting, he looks around for the others.

"Sssorry for being ssso late. Horsssesss here are more difficult than home. It isss jussst usss then? The othersss have gone on without usss? Will we not be able to get the metal?"
Aug 21, 2018 12:54 pm
OOC:
Breezy, FYI Midnight, Falka, Yohna, and Vardo are all at the inn, not the tavern. We're just waiting on Keavan (and Falka to finish her interaction with Mort).
Aug 21, 2018 2:22 pm
Keavan gets back to the inn as the others are gathering.

"Right, are we ready to go?"
OOC:
I can take the front, or the back in case of ambush
Aug 21, 2018 2:27 pm
"Ready!"
OOC:
Midnight will be most comfortable in a middle-type position, preferably surrounded by meat and metal.
Last edited August 21, 2018 2:28 pm
Aug 21, 2018 2:28 pm
OOC:
Just a suggestion: Keavan and Falka up front, followed by Breezy and Midnight in the middle, with Yohna and Vardo guarding the rear.
Last edited August 21, 2018 2:29 pm
Aug 21, 2018 2:51 pm
OOC:
While we wait for Falka, can I double check passive perception for each of you?

Keavan - 13
Midnight - 11
Breezy - 10
Vardo - 15
Yohna - 15
Falka - 12

Also, any specific strategy you guys wanna take in tracking down (or luring) the bandits? Otherwise, I'll just assume you guys will start traveling along the Cairn Road blindly looking for clues.

Rolls

Secret Roll

Aug 21, 2018 3:36 pm
Falka feels the eyes of companions boring into the back of her head without seeing them. "Worry not friend, yesterday evening was perfect entertainment." she smiles. "Haven't had such proper tavern banter since I left the hold. Unfortunately, I've got a date with some bandits today. When I come back drinks are on me. And tell the orc to train, for I'll be challenging him to fisticuffs on my return."
OOC:
In terms of marching order, I think the two heavies - ie Keavan and Falka - should be at the front and back with everyone else in the middle, or possibly Vardo scouting ahead. Falka should probably be at the front, given that its the most likely direction of attack, and Keavan is faster than Falka, so it's less of a disadvantage for him to have to move if we are attacked from the front.
Aug 21, 2018 5:16 pm
twotonkatrucks says:
Breezy, FYI Midnight, Falka, Yohna, and Vardo are all at the inn, not the tavern. We're just waiting on Keavan (and Falka to finish her interaction with Mort).
OOC:

Did you not see my perception roll??? Breezy pretty much blows past everyone, not noticing a damn thing. :D:D:D
Breezy looks around at the shuffling of bodies, unsure where he would even fit into this diverse group of heroes-in-the-making. "Do we find the orcsss? Or the missssssing people? I have ability with my staff, but am not a soldier. I can heal the woundsss of the warriorsss or I have a small ability to conjure. Maybe I am bessst in the middle?"

Breezy is not sure why he felt it important to speak out his abilities, but spill it he did. Looking at the wide road before them, he also was not sure why they had to march in a strict order, but decided against second guessing his more experienced companions.
Aug 21, 2018 9:03 pm
OOC:
So everyone agrees on Midnight and Breezy being in the middle.

How about we go with Vardo's suggestion as the default since there's at least two votes for that. You guys can always adjust it per scenario.
But, I'll assume Keavan and Falka up front, Breezy and Midnight in the middle, and Yohna, Vardo in the rear unless otherwise stated.

I'll wait a bit longer for any other strategic discussion to be had then we can set the stage for the bounty hunt.
Aug 21, 2018 9:12 pm
As Yohna watches the group come together to discuss their approach, she turns to Keavan and announces: "Keavan, did you learn anything that might give us a clue as to where the bandits are camped, or where we can expect them? It's all well and good to just wander the Cairn Road 'till they attack, but we'd stand a better chance if we had a battlefield in mind."
OOC:
I'm okay with this order, and all ready to set out when everyone else is.
Aug 21, 2018 9:35 pm
"Nothing useful, surviving witnesses haven't been all that coherent.
Attacks seem to be spread out, possibly so as to not pinpoint a location."
Aug 21, 2018 9:42 pm
"I see... How troublesome." The cleric muses, tapping her chin in thought. "Well, if we must go in blind, best we do it while daylight persists. Although... Mayhaps we should check the hills off of the path once we reach them. They seem to be perfect territory for a large encampment."
Aug 22, 2018 1:29 am
The party sets off on the Cairn Road around midday. As the farmlands transition into wooded wilderness, what started off as a clear pleasant afternoon turns into dark gray overcast, followed by light drizzle. After several hours of walking in the damp and softened road, as the feeling of restlessness start to settle in and unsure how much longer they should travel down before turning back, the party spies a lump of something on the side of the road about 70 feet ahead. As the party carefully move in closer, the lump soon reveals itself to be a rotting carcass of a horse.
OOC:
I figured we can start. Let me know what everyone intends to do. I've also marked where on the map you are via the wagon token.
Please consult the map if you wish.
Aug 22, 2018 1:38 am
Vardo freezes, draws his bow, nocks and arrow, and scans the treeline.

Rolls

Perception - (1D20+5)

(3) + 5 = 8

Aug 22, 2018 2:01 am
Trusting his more experienced comrade Vardo, Breezy follows suit by drawing and loading his crossbow. Not wanting to be caught in a group, he slowly side steps off to the right, getting a different angle on the carcass. His eyes roam left to right, up and down, looking for any sign of elementals or other fey creatures wishing to do them harm. Barring that, he will also take note of any potential non-celestial would-be attackers.

Rolls

Breezy (Lack of) Perception of The Area - (1d20+0)

(11) = 11

Aug 22, 2018 2:02 am
As Vardo scans the treeline on each side of the road, he spots a peculiar looking narrow branch on one of the trees near the carcass (on the northern side), about 5-6 feet from the ground. The branch, at least from his current position looks a bit too "straight"
OOC:
I think your passive perception would apply here. Also, the party is about 40 feet from the carcass at the moment.
.
Aug 22, 2018 2:04 am
OOC:
Breezy doesn't see anything out of the ordinary (except the carcass of course).
Aug 22, 2018 2:11 am
"Pssst..." Vardo gives a short low warning and whispers, "Something's off here." He inclines his chin toward the "straight" branch. "Caution is warranted."
Aug 22, 2018 5:06 am
Midnight takes a deep breath, closes her eyes for just a moment to center herself, and grips her staff just a bit tighter. "A trap? Hmm." She narrows her eyes in concentration, looking at the carcass and the nearby tree, to determine exactly what's "not quite right" about it.
OOC:
I'd like to make an Investigation check from a safe distance to determine if it is indeed a trap, and if so how it's constructed.

Rolls

Investigating the Carcass and its - (1d20+8)

(4) + 8 = 12

Aug 22, 2018 5:54 am
Yohna readies her shield to block at a moment's notice, her other hand clutching the emblem around her neck. "What's the plan?" She asks, examining her surroundings and paying particular (yet discreet) attention to the area Vardo is signalling to.

Rolls

Perception - (1d20+5)

(9) + 5 = 14

Aug 22, 2018 10:59 am
Keavan saunters over to toward the carcass as casually as possible, trying to appear unprepared while being as ready as possible. He gives most of his attention to the tree with the odd branch, while seeming to be just glancing at the carcass.

Rolls

Perception - (1d20+3)

(14) + 3 = 17

Deception (just in case) - (1D20+1)

(9) + 1 = 10

Aug 22, 2018 12:07 pm
OOC:
Vardo is holding action. Ready to shoot at any threat the instant it appears.
Aug 22, 2018 12:12 pm
Midnight, Yohna, Keavan

All Midnight can tell is that there's a horse carcass that seems relatively freshly killed maybe 3-4 days. It's hard to glean anymore details than that from this distance.

Yohna doesn't notice anything unusual.

As Keavan gets closer and closer he eventually realizes that the "branch" is actually a crossbow bolt stuck in the tree.
Aug 22, 2018 12:17 pm
"Nobody move, that looks like a crossbow bolt, could be a recent attack site. Anyone any good at tracking?"
Aug 22, 2018 1:01 pm
Vardo wheels to face the direction in which the bolt must have come. Given the age of the carcass, he’s not convinced anyone is laying in ambush, but better safe than dead. He scans the tree line on the other side of the road (behind the group).

Rolls

Perception - (1d20+5)

(13) + 5 = 18

Aug 22, 2018 1:07 pm
OOC:
Is Vardo trying to deduce where the bolt must have been shot from or just looking in general direction opposite from the bolt? If the former you should roll Investigation in lieu of Perception.
Aug 22, 2018 1:30 pm
OOC:
The latter. He’s more thinking of worst case scenario and covering the team’s rear. The perception roll (if you need it) was for what he might see in the new direction (the treeline behind them - other side of the road from the bolt).
Last edited August 22, 2018 2:14 pm
Aug 22, 2018 2:40 pm
Vardo looks around the tree lines on other side of the road from the crossbow bolt with his keen eyes and spies nothing unusual or threatening, just some woodland critters. It is seemingly safe.
Aug 22, 2018 9:15 pm
Breezy, not wanting to lose anymore friends, slowly works toward the carcass, covering Keavan's back. If Keavan stops, Breezy will continue along the right hand side of the road, looking to see if there is anything on the back side of the animal. If he is not attacked, he will slowly get to where he can touch the thing (without actually doing so) and try to determine the cause of death.
Last edited August 22, 2018 9:15 pm

Rolls

Breezy Investigation - (1d20+3)

(15) + 3 = 18

Aug 22, 2018 9:24 pm
Breezy carefully approaches the animal (no one attacks) and examines the corpse. Breezy, while examining the carcass, spots a puncture through the animal's upper neck area - clearly the cause of death. Seeing the placement of the puncture and the bolt stuck in the tree, he is able to deduce that the horse was shot with the crossbow bolt leading to its demise. Breezy also spots what looks like remnants of a horse harness around it.
Aug 22, 2018 10:08 pm
"Looks to me as if they've already vacated this site." Yohna states, the tension leaving her shoulders a little. "I believe this presents us with two courses of action - Either follow the path further still and wait for a presence, or head off the track and follow the trail of that bolt, though there's no telling where we might end up that way."
Aug 22, 2018 10:30 pm
Falka, alive with gleeful anticipation, marches around the would-be attack site. To Keavan's call, she boasts,
"It is the duty of the Knights of Marthammor Duin to track and kill threats to the land." She rubs her badge in pride. Taking a knee, she surveys the ground and trees while reciting a prayer under her breath, "Thard Harr, bless my eyes and ears. Lead me on the earth to my quarry."

Rolls

Survival - (1d20+2)

(18) + 2 = 20

Aug 22, 2018 11:11 pm
Although, on the road, there are numerous tracks admixed from usage, after several minutes of careful examination, Falka is able to tease out a pair of wheel tracks that disappears into the woods to the south from near the carcass. Looks like something with wheels was dragged from here.
Aug 23, 2018 1:14 am
OOC:
FYI, you can keep tracking into the woods if that wasn't clear.
Aug 23, 2018 9:21 pm
While Falka moves around the area, Breezy watches her, trying to see what she does; how to check for tracks, examine the trail, etc. Her ability to discern the smallest details impresses him greatly, and he casually moves around the horse carcass in a wide circle, keeping his other eye on the lookout for anything trying to sneak up.
Last edited August 23, 2018 9:22 pm

Rolls

Breezy Continued Perception of The Area - (1d20+0)

(20) = 20

Aug 23, 2018 10:23 pm
Keavan falls in next to Falka, assisting her with the tracking now the trail has been found.

"Let's do this."
Aug 23, 2018 10:27 pm
Falka whistles and waves one hand in the air.
"Tracks!" she barks, bidding the group come closer. When all are gathered round, she runs her hands along the smooth, regular dents in the earth to indicate the wheel-tracks to the others. "Some kind of barrow or wagon. It's the best lead we've got; I suggest we see where they lead." Falka stays on her knee, continuing to examine the tracks while the others come to a consensus.
OOC:
A few questions about the tracks. Are they smooth, like wooden wagon wheels or is there a tread pattern to them? Are there footprints preceding them, as in a barrow pushed by hand? Or are there hoofprints following them, as in a horse/donkey drawn cart? Can Falka tell how recent they are given weather conditions recently or any other signs? Extra check provided if necessary, ignore if not.
Last edited August 23, 2018 10:28 pm

Rolls

Survival - (1d20+2)

(15) + 2 = 17

Aug 23, 2018 11:19 pm
As his compatriots group together, Vardo continues to watch the rear for ambush. He keeps his bow ready but doesn't keep the string taught as he chimes in, "Agreed. Lead on."
Aug 24, 2018 12:35 am
Quote:
A few questions about the tracks. Are they smooth, like wooden wagon wheels or is there a tread pattern to them? Are there footprints preceding them, as in a barrow pushed by hand? Or are there hoofprints following them, as in a horse/donkey drawn cart? Can Falka tell how recent they are given weather conditions recently or any other signs? Extra check provided if necessary, ignore if not.
OOC:
The wheel tracks are smooth. There are no hoofprints that follow them but there are number of footprints Falka can discern. They're not clear because of the traffic on the road but she can deduce that maybe 4-5 sets of footprints surround the wheel tracks.
As both Vardo and Breezy keep a look out, Falka, aided by Keavan, is able to pick the tracks back up into the woods.
OOC:
Are you guys going to follow the tracks into the woods?
Aug 24, 2018 3:17 am
Breezy, like Vardo, keeps his crossbow at the ready, falling into line. He elects to be toward the rear this time, as his ranged weapon can be useful for a longer period of time should they stumble on their quarry.
Aug 24, 2018 4:30 am
Midnight, who has been staring unblinkingly at the dead horse with a white-knuckled grip on her staff, finally blinks and turns her head slowly toward the others gathered near the trail. "Well, it looks like we follow the trail. Obviously not a trap. I bet it leads to a beautiful meadow filled with wildflowers and bunnies. There's probably even the end of a rainbow and a unicorn." She retakes her position in the center of the pack, holding her staff with two hands at an angle in front of her body, ready to whack somebody if need be.
Aug 24, 2018 7:19 am
"I wouldn't be so sure, Miss Midnight. It could well be that our targets are still unloading the spoils of their most recent attack." Yohna states, then gives a resolute nod to the dwarf who had found them their lead. She takes up position at the back, preparing to weather any sneak attack from behind, being careful to still give Breezy a clear line of fire past her.
Aug 24, 2018 12:54 pm
Falka, aided by Keavan tracks into the woods. Every bent twigs, every disturbed leaves she examines with an air of gravity. She leads the party to a dell. Looking down and around the dell, tracks seems to have been lost to her - as if the tracks were more carefully covered up.

Vardo and Yohna, looking further down the dell where it ends on a cliffside, surrounded by thick bushes they both think they saw a glint or a flicker through the bush but from this distance and the thickness of the surrounding bush, it's hard to tell what it could be if anything.
OOC:
Party is still atop the dell and the cliffside with the bushes is about quarter a mile down the dell.
Aug 24, 2018 1:56 pm
I have a bad feeling about this...

Vardo whispers, "How easy were the signs to track? Is it possible it was exaggerated or left on purpose for people to follow?" He takes a harder look at the region where he thinks he saw glint, hoping to see movement or any other sign that might give away an ambush party.

Rolls

Perception (If possible.) - (1D20+5)

(7) + 5 = 12

Aug 24, 2018 2:25 pm
OOC:
The tracks were faint and difficult to follow, according both Falka and Keavan.* It doesn't seem as though it was left there on purpose. From this distance you can't make out anything else.

NOTE: Falka technically should have gotten bonus or advantage on her survival roll due to Keavan helping but her roll was good enough as is.
Aug 24, 2018 3:33 pm
Narrowing her gaze, Yohna stares at the bushes further down the hill. Looking across at Vardo and seeing that he too appears to have spotted it, she raises her shield and signals to the others with a whisper. "Down there, in the bushes." Having said that, she carefully proceeds down the dell and closer to the foliage to see what is lurking there, cautious of movement or sound on the way with her eyes trained on the origin of the glint.

Rolls

Perception - (1d20+5)

(14) + 5 = 19

Aug 24, 2018 3:35 pm
OOC:
When you say cautious, do you mean you're trying to be stealthy? If so please also roll Stealth check.

EDIT: Make sure to account for any potential disadvantage due to armor if applicable.
Aug 24, 2018 3:47 pm
OOC:
Not stealthy, just have my shield up and ready for anything to pounce out or something.
Aug 24, 2018 3:55 pm
OOC:
In that case, how close are you going to approach the foiliage/cliffside?
Aug 24, 2018 4:05 pm
OOC:
Just slowly approaching on foot, keeping my ear out for any movement or other threats (Unless I've read wrong and it's not possible to approach by foot)
Aug 24, 2018 4:40 pm
OOC:
Vardo will be keeping her covered with his bow, making sure to keep a good angle for line of sight.
Aug 24, 2018 5:03 pm
OOC:
Assuming the group is moving with Yohna. If not, Breezy will back her up. He, however, WILL try to be stealthy
Keeping his crossbow at the ready, Breezy moves along down the dell as well, keeping a good 15-20 feet between he and Yohna (or at the rear of the group, if we are all moving along). Scanning the ground for any potential trip hazards, he tries to stay as quiet as possible.
OOC:
Oh look! Breezy the Bumbling Stealth Jockey found a pile of bubble wrap and proceeds to jump up and down popping it. :/
Last edited August 24, 2018 5:05 pm

Rolls

Breezy Stealth In The Dell - (1d20+2)

(9) + 2 = 11

Aug 24, 2018 5:07 pm
OOC:
Okay I will assume that you (Yohna) will stay your distance (about 400 yards away) and slowly walk down to the dell.
From this distance, Yohna has hard time discerning any details. You can't tell if you see any movement anywhere or just a breeze. However, you think maybe there's a faint glow emanating from somewhere beyond the bushes surrounding the cliffside. But, what it is you can't tell. You also feel a bit exposed. There are trees around but down in the dell they are sparse.
Aug 24, 2018 5:32 pm
Breezy "stealthly" follows Yohna down to the dell, taking some care to go from tree to tree to bush. It may be the unfamiliar environment but, his attempt is a slight bit clumsy, occasionally stepping on twigs with audible snap.
Aug 24, 2018 6:00 pm
Keavan sees Yohna's signal and falls in next to her, keeping a wary eye out as they approach the cliff.

Rolls

Perception - (1d20+3)

(5) + 3 = 8

Aug 24, 2018 6:09 pm
Yohna's head scans from side to side as she becomes more aware of the lack of cover, Breezy's haphazard approach causing her to stop in her tracks a few times, mistaking him for an incoming threat or trap. Her unease subsides slightly when Keavan joins her, and she pushes onward until she reaches the bushes, where, if she doesn't make out anything immediately, she'll use her mace to carefully push the foliage aside and get a look at what's causing the glow.
Aug 24, 2018 6:13 pm
Keavan falls in line next to Yohna keeping a keen eye on the cliff, though he spies nothing unusual.
Aug 24, 2018 6:18 pm
Vardo draws the bowstring tight as Yohna pushes the foliage aside...
OOC:
Holding action. If anything attacks either Yohna or Keavan, he'll fire.
Last edited August 24, 2018 6:18 pm
Aug 24, 2018 6:59 pm
OOC:
Vardo, I think technically you can only ready action after combat starts. But, I'll let you fire as soon as something happens.
As the party moves closer to the cliff, it's clear that there is definitely a faint source of light beyond the bushes - you begin to see what looks like top of a mouth of a cave. Some of you (those with passive perception 12 and higher spots a movement in a tree by the cliffside.) Suddenly a crossbow bolt flies towards Yohna from the tree, followed by ringing of a bell.
OOC:
Everyone roll initiative. Vardo you can fire your arrow.

Rolls

Bandit Attack (Light Crossbow, Disadvantage) - (1d20+3, 1d20+3)

1d20+3 : (14) + 3 = 17

1d20+3 : (9) + 3 = 12

Bandit Initiative - (1d20+1)

(11) + 1 = 12

Bandit Light Crossbow Damage (in case of a hit) - (1d8+1)

(4) + 1 = 5

Aug 24, 2018 7:11 pm
OOC:
What range are we at?

Rolls

Initiative - (1d20+2)

(5) + 2 = 7

Aug 24, 2018 7:15 pm
Vardo immediately looses an arrow at the source of the crossbow bolt.

Rolls

Initiative - (1d20+4)

(11) + 4 = 15

Bow Attack - (1d20+6)

(8) + 6 = 14

Damage (if hit) - (1d8+4)

(2) + 4 = 6

Aug 24, 2018 7:23 pm
Yohna is ready for such an attack, raising her shield as she hears the bolt whistle towards her, then clunk as it sticks into the obstacle. The cleric grimaces when she hears the bell, and readies herself for battle. However, the force of the bolt striking her shield has caused her to stumble back a bit, only just saving herself from tripping on a branch outright and staggering her retaliation for the moment.
Last edited August 24, 2018 7:24 pm

Rolls

Initiative - (1d20+2)

(1) + 2 = 3

Aug 24, 2018 7:45 pm
Alive at the sudden commotion, Falka readies herself to make a run for the edge of the bushes. Her eyes are wide at the thought of imminent combat, and she slings her glaive from its sheath, holding it across her back.

Rolls

Initiative - (1d20+2)

(10) + 2 = 12

Aug 24, 2018 7:46 pm
OOC:
Andrew. Sorry I meant to add that. You guys are 150 feet away from the cliffside.
Aug 24, 2018 8:07 pm
Midnight, who has been sticking as close to the center of the group as absolutely possible, can't help but cry out in reaction to the sudden attack. "YOHNA!"

Rolls

Initiative - (1d20+2)

(14) + 2 = 16

Aug 24, 2018 8:26 pm
Vardo's arrow flies into the tree about where the crossbow bolt came from. There is a high pitched yelp and movement that follows, indicating that the arrow struck true.
OOC:

While we wait for Breezy to roll init, Midnight, Vardo, and Falka can take their actions.
Aug 24, 2018 8:28 pm
OOC:
Shouldn't we post in order of Initiative to save confusion?
Aug 24, 2018 8:46 pm
OOC:
You can do that. But, since everyone's posting schedule is different, I've decided it would be more efficient to group the initiatives.
See the post in preliminaries. This was on the advice of people on this forum. If you guys would rather prefer exact initiative orders then we can try that.

EDIT: "Once rolled, the actual order of action will be on a group basis. As in, those players that go before a group of enemies may post their actions immediately before that group of enemies. Going in order of who posts first. Afterwards, the group of enemies will go. Then the group players that go after the enemies will post their action, and repeat as necessary if more than one group of enemies. I think this is a good compromise. If this method still bogs down combat, I reserve the right to change it to just pure group initiatives (one for players, one for enemies)."
Aug 24, 2018 8:53 pm
OOC:
I don't mind that so much, that makes sense given the schedules. I'm just saying that we don't know which group Breezy's gonna be in just yet, though if the order of posts within the group doesn't matter so much, it's not as much of a problem as I thought.
Aug 24, 2018 8:55 pm
Bleak says:
OOC:
though if the order of posts within the group doesn't matter so much, it's not as much of a problem as I thought.
OOC:
Yep. My thoughts exactly.
Aug 24, 2018 9:15 pm
OOC:
Just running out for a bit. I'll post Vardo's action soon. Just a quick question; can he see any targets/enemies?
Aug 24, 2018 9:17 pm
OOC:
The only target Vardo sees at the moment is the one in the tree. (Assuming Vardo moves in closer this round). There's a makeshift guard post up there that he can make out as he gets closer, camouflaged with leaves and giving the bandit half cover. He also spots a second guardpost (given his passive perception) in a tree across but no one is posted there yet. This gang of brigands seems well organized compared to your typical hodge-podge bandit crew.
Aug 24, 2018 9:24 pm
As he moves in closer to verify his hit, Vardo sees the bandit in a guardpost in the tree. Grinning at the sight of one of his arrows embedded in the villain, he fires another.
OOC:
immediately after firing, he'll back off a few feet to give the melee members a way in and to ward himself from any bandits whom he may not yet see.
Last edited August 24, 2018 9:25 pm

Rolls

Attack - (1d20+6)

(3) + 6 = 9

Damage - (1d8+4)

(2) + 4 = 6

Aug 24, 2018 10:00 pm
In his excitement and haste to knock another arrow and let it fly *THWISH*, Vardo aims a bit high and the arrow sticks *THUNK* above the injured bandit.
OOC:
I'll assume full movment, so you're now 120 feet from the cliff side, 100 feet from the guardposts and 60 feet from the surrounding bushes
Aug 24, 2018 10:05 pm
OOC:
Just for the record, what range is Yohna currently at? She went poking in the bushes after all.
Aug 24, 2018 10:07 pm
OOC:
You guys are all about 150 feet from the cliffside when the crossbow bolt flew. So at the start of the initiative everyone is about 150 feet from the cliffside, 130 feet from the guardpost and 90 feet from the bushes. Yohna haven't made it to the bushes yet. I mean she was in clear view of the guard (no stealth attempt).
Aug 24, 2018 10:09 pm
OOC:
Okay, that clears things up. I wasn't aware she hadn't actually made it to the shrubs.
Aug 24, 2018 10:13 pm
OOC:
That reminds me, Breezy, it seems you have gone unnoticed by the guard hiding behind some flora/tree (they have poor passive perception).
Aug 24, 2018 10:17 pm
Unusually silent, a look of steely determination paints Falka's face. However, her knightly demeanour shines brighter than ever as she charges the bandit's ranks, full of bravery and bravado. This bravery is not untempered though, as she dodges and weaves through the trees, her keen eyes carefully surveying where she can benefit from the best cover from the brigands' arrows. She runs with the tactical poise of a trained warrior, the grace clear in every calculated and practiced movement. Clouds of grass and leaves are tossed up behind her boots as she tears across the dell towards her enemies. She lets out one gallant cry to her comrades, "Onward, we fight for glory!"
[ +- ] Actions
[ +- ] Stats
OOC:
Falka will use her action to dash if there is plentiful cover for her to stay in while moving and for her to end her movement in. If not, she will use her action to dodge instead.
Last edited August 24, 2018 10:19 pm
Aug 24, 2018 10:25 pm
OOC:
There's definitely sparse trees and flora around the dell that one could use as cover but while doing dash action in a straight line, you wouldn't get cover bonus from them as you'd have to zigzag around cover to cover. I suppose can dash in a zig zag pattern but then you wouldn't advance full 50 feet towards the brush. But at this distance, the light crossbow would get disadvantage on its attack rolls if that helps in your decision.
Aug 24, 2018 11:01 pm
OOC:
In that case I'll dash as far as possible, trying to end the turn in cover.
Aug 25, 2018 12:41 am
Midnight bravely steps forward, waves her staff in a circle around her head and then points it at the bandit. With a cry, she fires three glowing purple darts which track unerringly to the bandit in the tree and strike him (her?) squarely in the chest.

Rolls

Magic Missile (automatic hit) - (1d4+1, 1d4+1, 1d4+1)

1d4+1 : (3) + 1 = 4

1d4+1 : (2) + 1 = 3

1d4+1 : (4) + 1 = 5

Aug 25, 2018 1:54 am
With a great battle cry Falka charges ahead and takes cover behind a trunk of a tree (half cover +2 AC).

As Midnight's arcane darts strikes into heart of the bandit, his chest aglow in purplish white energy. There's a loud scream. Then a thud as the bandit falters backwards and fall off his station. Then nothing.
OOC:
Congrats! First kill! We'll wait for Breezy to roll his initiative then proceed from there. EDIT: Magic missile has range of 120 feet so I'll assume Midnight took her movement before launching them.
Aug 25, 2018 2:10 am
OOC:
Actually, for this fight I'll roll for Breezy.

Rolls

Breezy's Initiative - (1d20+2)

(5) + 2 = 7

Aug 25, 2018 2:20 am
Another bandit emerges from the other guard post as she takes her position, seeing her companion go down she aims her crossbow for Midnight and let a bolt loose.
OOC:
Okay everyone else can go. Midnight, if 13 hits please take 4 points of damage.

EDIT: Everyone with passive perception 12 or higher spots some movement behind the bushes.

Rolls

Bandit Light Crossbow (Disadvantage) - (1d20+3, 1d20+3)

1d20+3 : (19) + 3 = 22

1d20+3 : (10) + 3 = 13

Damage (if hit) - (1d8+1)

(3) + 1 = 4

Secret Roll

Aug 25, 2018 4:28 am
In the immediate confusion of the erupting combat, Breezy is caught flat-footed and unsure what to do. Watching his new friends all leap into action like a well-oiled military brigade, he feels somehow inadequate for the task at hand. However, he snaps out of it quickly, understanding that it was his job to protect the rear of the party. Looking around, he spots the bandit in the bushes, and takes aim with his crossbow. Holding his breath to steady his aim, he lets it fly.
OOC:
Sorry I dropped off today, busy at work followed by my Friday night game. :)
Last edited August 25, 2018 4:29 am

Rolls

Breezy Crossbow Attack on the Bandit - (1d20+4)

(16) + 4 = 20

Breezy Crossbow Damage on the Bandit - (1d8+2)

(3) + 2 = 5

Aug 25, 2018 5:00 am
OOC:
Yes, by "steps forward" I really meant "moves forward 30 feet so that she can magic missile bad guys to death. Thank you for following me in my assumption. Also: ouch. I need a fancier dress that can stop bullets.
Aug 25, 2018 5:05 am
OOC:
At the distance Breezy is at, light crossbow would incur disadvantage on attack roll. Can you roll your attack roll once more? Alternatively, you can spend your inspiration die to cancel that if you wish to keep the current roll.
Aug 25, 2018 6:33 am
Hearing Falka loose such a battle cry, Yohna can't help but grin as she makes to set off after her fellows. She smirks victoriously when Midnight downs the first bandit, only to mirror the gnomes concern for her a few moments ago when she sees them struck deep with a bolt from a new attacker.

"Midnight!" She yells, beginning to bolt forward. As she approaches her injured comrade, she raises a hand and shouts: "Spare her yet!" Before a wave of healing energy washes over Midnight.

That tended to, she'll keep moving past the wizard and, finding herself still out of range, prepare to weather a storm of incoming fire...
OOC:
Moving 30 feet, casting Healing Word on Midnight (Bonus Action) and using an action to Dodge (Incoming attacks have disadvantage).
Last edited August 25, 2018 8:23 am

Rolls

I Now Pronounce You Healed - (1d4+3)

(4) + 3 = 7

Aug 25, 2018 8:06 am
Pausing a moment to evaluate the battlefield, Keavan watches as the first bandit goes down. Then seeing movement behind the bush, he heads straight for this new threat.
OOC:
30 foot move.
Knowing he is unlikely to hit anything in the bush Keavan points his red gloved hand at the bandit in the guard post.
Calling on his elvish heritage he calls forth a bolt of fire, hurling it at the bandit.

Seeing the bolt miss, he calls out "Surrender now and live."
Last edited August 25, 2018 8:08 am

Rolls

Fire bolt - (1d20+2)

(7) + 2 = 9

Damage - (1D10)

(1) = 1

Aug 25, 2018 9:31 am
OOC:
I think the long range disadvantage on Breezy's attack cancels with his advantage for stealth, to give nothing.
Aug 25, 2018 10:31 am
Seeing the first target drop, Vardo pivots and focuses on the new threat. He draws and fires in one smooth motion.

Rolls

Attack - (1d20+6)

(2) + 6 = 8

Damage - (1d8+4)

(8) + 4 = 12

Sneak attack damage (in case Keavan is close enough to the bandit to trigger it) - (1d6)

(2) = 2

Aug 25, 2018 10:48 am
Remus says:
OOC:
I think the long range disadvantage on Breezy's attack cancels with his advantage for stealth, to give nothing.
OOC:
You are absolutely right! Ket you're all good, ignore the request for another die roll.

NOTE: I will post responses to everyone's actions a bit later.
Aug 25, 2018 2:38 pm
Realizing he is unnoticed, Breezy takes time to steady his aim and let's the bolt fly. It travels is a wide arc and lands square on the bandit's right shoulder. Wincing she looks towards Breezy, then at the fast advancing dwarf.

Soon after another crossbow bolt, then an arrow a bolt of arcane fire both whizzes past her head and sticks to the tree trunk behind her. The arcane bolt is absorbed by the tree and the tree soon catches on fire with bluish flame. A look of panic washes over her face as she see the fire erupt behind her.
OOC:
Midnight, you're back to full health.


Everyone is about 120 feet from the cliffside (100 ft. from the guardposts, 60 feet from bushes) except Falka who is closer at 100 feet (80 ft from guardpost, 40 feet from bushes).

Vardo, if you're taking your movement this round then you'd be 90 ft/70ft/30ft.

EDIT: Falka and Midnight are up.

EDIT 2: I just realized Keavan let loose a fire bolt not an arrow! Fixed.
Aug 25, 2018 4:58 pm
Falka watches one brigand go down with a flash of purple piercing his chest. Skidding on the earth, she rapidly changes her direction to run towards the next, even as arrows and bolts fly all around her.
[ +- ] Actions
[ +- ] Stats
OOC:
Basically ditto last turn, given that Falka's ranged weapons are still at long range.
Aug 25, 2018 6:14 pm
Midnight tugs on Yohna's shirt. "Come on, we need to find some cover. I'm not so lucky to think he wouldn't kill me next time." She looks for the nearest stump or tree trunk or bush to duck behind and makes a run for it.
Aug 25, 2018 8:59 pm
OOC:
Falka, there's no real cover if you wanna go towards to brushes so I will assume you do the dodge action here. Falka, as you get close to the bush (15 feet away now) you can clearly see an entrance of a cave on the bottom of the cliffside, you also see two bandits flanking the entrance with crossbows ready (I'll give you half cover from the ground level only due to the bushes).


Midnight, you're able find a tree and hide behind it.

EDIT: Forgot to add, beyond the bush is a clearing with the aforementioned cave entrance. Falka can also see a small wagon with empty crates around it in the clear off to the side.
Aug 25, 2018 9:08 pm
The injured bandit on the guardpost points at Falka and warns the other two "Incoming!" and let loose a bolt then starts to climb down from the tree, trying to avoid the fire around the guard post as she is doing so.

The other two bandits aim their crossbow towards the dwarf and with determined face, pulls the trigger.

The injured bandit nimbly hops over the flame surrounding her as she catches the railing on the other side of the post and climbs down the tree via a rope ladder. Once down she moves towards the cave entrance.

The bandit on the left side of the cave entrance. as he pulls the trigger to his crossbow, the string breaks! (crit fail) in a momentary panic he drops the crossbow drawing the scimitar and moves into the cave. The remaining bandit moves to cover the other two standing between them and the cave entrance.
OOC:
Falka if 17 hits (after +2 AC due to 1/2 cover from the bush), take 7 points of damage.
Rest of you guys can go. I will let you guys aim for the bandit covering the cave entrance if you wish even though technically you don't have clear line of sight to him (I'll give him 1/2 cover bonus instead).

Rolls

Crossbow 1 (Disadvantage, dodge) - (1d20+3, 1d20+3)

1d20+3 : (16) + 3 = 19

1d20+3 : (9) + 3 = 12

Crossbow 2 (Disadvantage, dodge, add +2 AC for 1/2 cover) - (1d20+3, 1d20+3)

1d20+3 : (2) + 3 = 5

1d20+3 : (1) + 3 = 4

Crossbow 3 (Disadvantage, dodge, add +2 AC for 1/2 cover) - (1d20+3, 1d20+3)

1d20+3 : (19) + 3 = 22

1d20+3 : (14) + 3 = 17

Bandit 1, DEX save - (1d20+1)

(16) + 1 = 17

Crossbow 1 DMG - (1d8+1)

(5) + 1 = 6

Crossbow 2 DMG - (1d8+1)

(7) + 1 = 8

Crossbow 3 DMG - (1d8+1)

(6) + 1 = 7

Aug 25, 2018 9:35 pm
Realising she'll need to make headway if she is to assist Falka, who is proving unexpectedly fleet, Yohna grits her teeth and mumbles a quick prayer. She feels a tug on her garb and nods. "Get to cover and give us some supporting fire. Don't strain yourself after a wound like that. Don't worry about me." She gives a reassuring smile, which hardens once more as she glances back at the bandits ahead. Raising her shield, the cleric rushes forward to assist her comrade.
OOC:
Taking a dash action to catch up to Falka, will end turn in cover if possible, if not, she'll just hope for the best.
Aug 25, 2018 9:36 pm
OOC:
There's no cover per se but the bushes will act as half cover for foe on ground level.
Aug 25, 2018 9:38 pm
OOC:
That's fine, she's just trying to get in range of people currently. She can't start doing things until she's within 60ft.
Aug 25, 2018 9:41 pm
OOC:
With her full dash action she can actually get right to the edge of the bushes and will be within 60 feet of the bandit covering the other's escape into the cave.
Aug 25, 2018 9:43 pm
Keavan continues to advance, not with Falka's ferocity, but with a steady, intimidating inevitability all his own.
Then seeing Yohna rush to join Falka he sighs a little and dashes to catch up to them, standing ready to protect them with his shield.
[ +- ] Protection
Aug 25, 2018 9:46 pm
OOC:
Nice. You guys will also receive the 1/2 cover bonus for being behind the bushes.
Aug 26, 2018 1:37 am
"So what, then, Midnight? You're just going to sit here behind a tree while everyone else does all the work? Come ON!" Midnight takes a breath, then runs after the others.
OOC:
She'll try to get within 60 feet of the nearest opponent so that next round she can use acid splash.
Last edited August 26, 2018 1:38 am
Aug 26, 2018 1:40 am
OOC:
Hold that thought. Breezy still has to take his action this round. But, she can do that this coming round as soon as Breezy goes. She should be within 60 feet with her full movement this coming round 25' so you'd be able to take an action also.
Aug 26, 2018 5:57 pm
OOC:
I'm having a difficult time picturing where everyone is right now.
Seeing his group moving forward, Breezy quickly reloads his crossbow and then moves forward as far as he can, joining up with the group or, at the very least, getting to someplace where he can get a better view of the enemy. Should he spy any bandits within normal range of his crossbow, he will take aim and fire.

Rolls

Breezy Crossbow Attack - (1d20+4)

(10) + 4 = 14

Breezy Crossbow Damage - (1d8+2)

(5) + 2 = 7

Aug 26, 2018 7:59 pm
OOC:
Following up with my action after the movement written above.
Midnight closes in as close as she can to the action, then sends a green smoking bubble flying toward the nearest bandit.

Rolls

Acid Splash (save Dex 14 or 1d6 dmg) - (1d6)

(3) = 3

Aug 26, 2018 9:21 pm
OOC:
im not sure how far Vardo is from the fray, but I'm sure he's in longbow range. That said, he doesn't want to be so far as to be unable to rush in to help if needed.

If possible, he'd like to manoeuvre to around 60' from the confrontation.
Vardo frowns as his second shot in a row misses his target. Bad day...

He repositions for better line of sight and fires again.

Rolls

Attack - (1d20+6)

(11) + 6 = 17

Damage - (1d8+4)

(3) + 4 = 7

Sneak attack (if anyone is adjacent to my target) - (1d6)

(6) = 6

Aug 26, 2018 9:22 pm
Breezy

Breezy swiftly moves in closer all the while reloading his crossbow in haste. Breezy can see now that the bandit is dressed in plain dark blue tunic and trouser with the lower half of his face covered with white cloth. Breezy, lets his bolt fly, hitting squarely on the bandits sternum near his throat. The bandit lurches forward and lets out a gurgle. White cloth covering his mouth is now stained red.
OOC:
Here is where everyone is at the start of this round:

Vardo and Breezy : 90ft/70ft/30ft (cliffside/bandit/edge of bushes)
Midnight : 100ft/80ft/40ft
Falka : 75ft/55ft/15ft
Yohna, Keavan : 60ft/40ft/0ft
Midnight and Vardo
Midnight moves in near Falka. She closes her eyes and lets out an arcane chant while moving her hands in semicircular motio as if manipulating an unseen globe. A sickly green bubble of smoke forms around her hands. Gesturing as if pushing the bubble, it flies straight towards the bandit.

The bandit, still reeling from the injurty from Breezy's crossbow, pulls the bolt out and stands straight only to realize to his surprise that an arcane orb of green smoke is flying straight for his face. Unable to react in time it hits him. The bubble bursts into green acidic liquid burning off the cloth along with the majority of his face. His face is a mush of chemical burns, the skin peeling and dripping off his face. He gives a terrible, loud shriek as he tries in vein to keep the structural integrity of his face in tact.

As if that wasn't enough, soon an arrow escapes Vardo's bow and sticks squarely into the bandit's neck. He drops to his knees and slumps forward lifeless.

Rolls

Dex save - (1d20+1)

(4) + 1 = 5

Aug 26, 2018 9:35 pm
OOC:
At this point. There are no immediate threat present.
Beyond the thick semicircular row of bushes is a small clearing ending in a cave mouth at the bottom of the cliffside. There is a small wagon, still in relatively good condition off to the side of the clearing. Opened wooden crates are littered about the wagon.
OOC:
The cave mouth is between 10-15 feet wide and you can see what appears to be torchlight emanating from within the cave. You also saw the two bandits escape into the cave.
[ +- ] Sketch of the clearing
Aug 26, 2018 10:07 pm
"Is everyone alright?" Yohna asks as soon as she sees the immediate threat fizzle and disintegrate in a grotesque display of overkill. "Midnight? Ser Falka, you were wounded, were you not?" The cleric sighs and looks to the entrance of the cave.

"We should stick close from here on out. We were too vulnerable back there, spread thin."
Aug 26, 2018 11:09 pm
"I'm okay, thanks." is all Midnight says before turning to stare silently at the entrance to the cave.
Aug 26, 2018 11:21 pm
Falka grasps at a grizzly wound in her hip, a crimson patch spreading across her robes around a small gash in the fabric. The arrow skimmed past and hadn't stuck, but it left a cruel pain in its wake. Nonetheless, she nods lightheartedly in assent to the cleric's concern. Through gritted teeth, she breathes a curt sigh before beckoning the others to join her at the cave mouth.
"We can bury the dead and check for survivors later," she says evenly. For a moment she takes in the grotesque state of their latter foe. "Or mayhap just the burying. But for now, there are more scoundrels to be had."
Aug 26, 2018 11:44 pm
Vardo nods to Yohna to let her know he's unhurt and to indicate his agreement with her call for more uniformed actions for the group. He gathers any of his arrows still intact and within a reasonobale range, then moves to a position where he can easily cover the mouth cave while the team assembles.
Last edited August 26, 2018 11:45 pm
Aug 26, 2018 11:45 pm
OOC:
Vardo is able to salvage half of the arrows (round down) he's used.
Aug 27, 2018 1:09 am
Breezy moves to join his companions, recovering one of his bolts as he does so. He gazes over at Falka, concern crossing his face at the sight of her wound. "Do you need help?"

Reloading his crossbow, he takes his place and eyes the cave opening.

"I’m pretty sure we won’t be surprising them. he says, trying to keep it light.
Aug 27, 2018 2:20 pm
Keavan moves to cover the entrance to the cave, ready in case the bandits rush out while his companions prepare.
Aug 27, 2018 2:44 pm
Keavan can see that the cave's path immediately veers to the left (facing the cave entrance) so can't see further down unless going in. There's a source of light from inside the cave (most likely torches). He can hear faint murmurs that he can't quite make out. Other than that, it is eerily quiet.
OOC:
So what is the party's course of action?
Aug 27, 2018 2:58 pm
Vardo stows his bow, draws his rapier and moves close enough to Keavan to be able to converse at a low volume. "I can scout it out...or we can form up in our marching order and go in as one unit."
Aug 27, 2018 3:39 pm
"They know we are coming now, let's just form up.
I will take the centre, that way I can cover you and Falka with my shield."
Aug 27, 2018 5:29 pm
OOC:
To verify the marching order, it is:

1. Keavan and Falka up front
2. Midnight and Breezy in the middle
3. Vardo and Yohna in the back

Is this correct?
The party gathers into their formation and enters the cave. The cave's floor seems relatively smooth for what appears to be a naturally formed cave. The cave's corridor is about 8-10 feet wide and 20 feet high, in a gradual slope downwards. The party can see that it opens up into a small cavern. There is a lit torch on a sconce of wrought iron on the other side of the cavern next to which you can see a small pathway. There's a tiny strea of water to the left side of the cavern.
OOC:
Below is basically what the party sees.
[ +- ] Bandit Cave Entrance
Aug 27, 2018 6:17 pm
Vardo sheathes his rapier and draws his bow, ready to defend his compatriots at range. Despite his rearguard position, he uses his elven eyes to scan into the shadows ahead - on the watch for any movement or sign of potential trap.
Aug 27, 2018 6:37 pm
Yohna begins walking with careful step, keeping her eyes scanning the room and particularly wary of any bandits who might be hiding outside attack from behind to pen them in. "I'd place my bets on them being around the corner at that opening down there." She whispers, nodding towards the wider section they were approaching that she could only just make out. Her grip tightens on the symbol about her neck, and her arm is ready to raise her shield at a moment's notice. "If that's not the case, it's possible they've retreated all the way in and grouped up, in which case we may find ourselves woefully outnumbered..."
Aug 27, 2018 10:31 pm
As they begin to move down into the cave, Breezy pauses a moment, murmuring to himself. His eyes glow a bluish-white, and the whispers he evokes begin to raise slightly in tone. The air around him drops rapidly, and the very air seems to condense all around his form. When the whispering ends, a shimmering coat of blue and white ice surrounds his form like and extra skin.

"Lord of ice and air, protect your humble ssservant. he says as he raises his crossbow.
[ +- ] Breezy Casting
Last edited August 27, 2018 11:41 pm
Aug 27, 2018 11:30 pm
As the party approaches the end of the corridor into the cavern, they notice a pair of faint shadows wavering in the cavern floor off to the right - it clearly looks like two humanoids behind a low wall waiting. They grip their weapons ready as they enter the cavern.
OOC:
Initiative time everyone. The second phase of the battle begins!

The two bandits have crossbow bolts at the ready along with scimitars on their belts. Similar to other bandits they wear white scarves over the lower half of their faces. They are behind a low wall giving them 1/2 cover. Jumping over the wall will be considered difficult terrain. Also remember that moving through spaces occupied by allies are also consider difficult terrain.
[ +- ] Bandit Cave - Round 1

Rolls

Secret Roll

Bandit Initiative - (1d20+1)

(8) + 1 = 9

Grum Initiative - (1d20+1)

(16) + 1 = 17

Aug 28, 2018 12:01 am
OOC:
To refresh your memory of how movement will be indicated on the battlemaps.

"- Indicate the movement by sequence of deliminated by a comma:
- Left (L)
- Right (R)
- Up (U)
- Down (D)
- Left-upper diagonal (LU)
- Right-upper diagonal (RU)
- Left-down diagonal (LD)
- Right-down diagaonal (RD)
So for example (L,L,U,U).
- Once actions and movements have all been determined for the round I will post the updated image of the battle map. "
Aug 28, 2018 12:30 am
OOC:
Initiative

Rolls

Initiative - (1D20+4)

(9) + 4 = 13

Aug 28, 2018 12:32 am
Breezy moves further into the chamber, seeking to get a better angle on those two hidden behind the low wall. Once again, he begins to murmur to himself, and his eyes flare back up into a bluish-white glow as he pulls forth the arcane energy flowing all around them. With a low hiss, he exclaims "Lord of ice and air, strike true my enemies!"

A pulsing radiant blue energy coalesces above the bandit on the right, streaking down on him from above.
[ +- ] Breezy Movement and Action
Last edited August 28, 2018 12:38 am

Rolls

Breezy Initiative - (1d20+2)

(2) + 2 = 4

Breezy Sacred Flame Damage - (1d8)

(5) = 5

Aug 28, 2018 4:04 am
OOC:
Initiative! This should go much better now that we're all not so spread out and we can see what we're doing. My mind theater needs better lighting apparently, lol.
Edit: Oh snap.
Last edited August 28, 2018 4:05 am

Rolls

Initiative - (1d20+2)

(20) + 2 = 22

Aug 28, 2018 5:36 am
OOC:
Initiative

Rolls

Initiative - (1d20+2)

(11) + 2 = 13

Aug 28, 2018 6:11 am
OOC:
Initiative

Rolls

Initiative - (1d20+2)

(18) + 2 = 20

Aug 28, 2018 6:14 am
OOC:
On your toes please this time, Yohna.

Rolls

Initiative - (1d20+2)

(12) + 2 = 14

Aug 28, 2018 12:04 pm
OOC:
I think since everyone rolled so well on their initiative, we should make a custom rule that lets one player pass a few of their initiative points over to Breezy.... just saying. :/

Here is how I envision Breezy moving into combat: Along Came Jones
Last edited August 28, 2018 12:07 pm
Aug 28, 2018 12:46 pm
OOC:
Okay everyone's rolled, awesome. Falka and Midnight are up.

EDIT: FYI for the future, if your roll is higher than any of the enemies on your initiative, you can take your action right away.
Aug 28, 2018 2:41 pm
OOC:
LD, L, Acid SPLASH!
Midnight sneaks around the corner and summons a putrid green bubble that she blows like a kiss to the bandits behind the wall. She giggles quietly, which echoes in the cave creepily.
OOC:
1 whole damage. Guh.
Last edited August 28, 2018 2:42 pm

Rolls

Acid Splash (save Dex 14 -- both bandits) - (1d6)

(1) = 1

Aug 28, 2018 3:14 pm
Her mind immediately snapping to attention, Falka runs ahead to occupy their enemies. In one motion, she jumps the stone wall and brings her glaive crashing down on the nearest brigand.
[ +- ] Actions
[ +- ] Stats

Rolls

Glaive Attack - (1d20+5)

(13) + 5 = 18

Glaive Damage - (1d10+3)

(7) + 3 = 10

Aug 28, 2018 4:21 pm
OOC:
Since Breezy's turn will come sometime next week, he will just chillax and wait. On his turn, he will execute the above mentioned movement and spell attack.
Aug 28, 2018 4:24 pm
MIdnight nimbly pass between Keavans leg to get ahead into the cavern and begin her incantation while moving her hands in semi-circular motion. Between her hand a sickly green smokey orb materialized. She pushes her hands forward launching the orb aiming in between the two bandits. But, in her haste she miscalculates and the orb bursts a bit earlier than expected, the acid barely reaching the two bandits. The bandit to the left easily dodges the acid splash, but the one on the right isn't so lucky and a small bit splashes onto his left arm giving him a minor acid burn.

As if on cue, as the orb of acid bursts, Falka charges ahead with determined look in her face. She leaps onto the wall on her right foot and in a single motion springs off the top and brings down the glaive onto the hapless bandit (bandit to the right), striking a solid blow between his shoulder and neck. Pushing off the bandit's abdomen, Falka pulls the glaive off leaving behind a sizeable deep gash - blood pouring out like a grotesque fountain. The bandit's eyes widen. He drops his crossbow going for the scimitar but, his body would not listen. He puts his other hand on the wound - as if to stem the flow of blood now soaking the entire leftside of his body. His eyes blink - body twitches - involuntarily, and soon fall to the ground with last vestige of his life leaving him.
OOC:
Battlemap Update.
[ +- ] Bandit Cave - Round 1.1

Rolls

Dex Save (Bandit 1) - (1d20)

(17) = 17

Dex Save( Bandit 2) - (1d20)

(12) = 12

Aug 28, 2018 4:56 pm
OOC:
I will post Grum's move sometime after lunch. I have some work to take care of.
Aug 28, 2018 7:14 pm
A tall and muscular figure with grayish skin and face resembling that of a pig emerges from the narrow corridor to the north holding a javelin in its left hand and an ornate greataxe on its back. The blades of the greataxe is sharp but the length of it is stained in coat of brownish red. There is a large scar the crosses his left eye. On his lower jaw there is a remnants of two broken tusks. He has an aura of defiance and intelligence lacking in his kin. His face twists in mocking sneer. "So. Intrepid bounty hunters. You look for Grum? Well, Grum is here. What is my head worth these days? Enough to trade your lives for? Well, come and get me then!" He lets out a powerful growl and throws the javelin straight toward Falka.
OOC:
Really sorry Falka, not picking on you, just you're the most convenient target.

EDIT: Pretty sure that hits. 8 pts of damage.
As javelin pierces through Falka's side, Grum yells out "Regroup men!" With that Grum recedes back into the narrow pathway.
[ +- ] Bandit Cave - Round 1.2.1
[ +- ] Bandit Cave - Round 1.2.2

Rolls

Grum Javelin attack - (1d20+5)

(14) + 5 = 19

Grum Javelin DMG - (1d6+3)

(5) + 3 = 8

Aug 28, 2018 7:30 pm
OOC:
Everyone that hasn't gone yet except Breezy take your turn.
Aug 28, 2018 7:43 pm
"Damn it Falka, will you stop getting hit!"
Keavan rushes past Midnight racing to get to the other bandit before he can retreat.
[ +- ] actions

Rolls

Longsword - (1D20+6)

(9) + 6 = 15

Damage - (1d8+4)

(8) + 4 = 12

Aug 28, 2018 7:58 pm
A look of pained disbelief flutters across Falka's noble, if rough features. Just as she pulls the glaive from her foe, she tumbles backwards, a javelin in her gut.
[ +- ] Stats
Aug 28, 2018 8:07 pm
Vardo sighs as he sees the headstrong dwarf take a powerful hit. He takes note of Keavan's advance, sees his opening, and moves.
[ +- ] Actions

Rolls

Attack - (1D20+6)

(17) + 6 = 23

Damage - (1D8+4)

(8) + 4 = 12

Sneak Attack - (1D6)

(4) = 4

Aug 28, 2018 8:10 pm
OOC:
Diagonal movements count as 1.5 square. So your first movement pattern consumes 6.5 squares. I'll take your second set.
Keavan deftly swing his longsword in an upward diagonal swing. The bandit tries to duck and back away - hoping the low wall would protect him. However, Keavan's grueling martial training pays off as the long sword slices through the length of the bandit's torso hitting vital organs on its bloody path. The force of Keavan's swing sends the bandit flying backwards as blood splatters in an upward arc to the cavern's ceiling. In a flash, another corpse lies on the bloodied floor of the cave.
OOC:
Battlemap Update
[ +- ] Bandit Cave - Round 1.3
Aug 28, 2018 8:12 pm
OOC:
Vardo do you want to change your move? Keavan destroyed that bandit in one hit. You can ready an action or take extra movement or whatever else you'd like.

There are two paths out of the cavern as you can see in the battlemap.
Aug 28, 2018 8:25 pm
Yohna rounds the corner just in time to see the knight collapse. She sees Keavan going to launch himself after the bandits and judges it to be apt cover for her to assist. Raising her hand, she yells at the top of her lungs. "Back from the crossing! I call you!" In doing so, a flood of healing washes over the dwarf, restoring her wounds and reinvigorating her.

Thoroughly displeased at the injuries sustained up to this point, she turns to help Keavan with his target. This time, her hand glows with a dull, greyish light. "Your fleeting time runs short, wretch - Hark, the summons of the beyond!" Extending two fingers, the very air surrounding the bandit is filled with a cacophony of grim bells.
[ +- ] Actions
Last edited August 28, 2018 8:27 pm

Rolls

Toll the Dead Damage - (1d8)

(1) = 1

Toll the Dead Damage (If already missing hitpoints) - (1d12)

(5) = 5

Aug 28, 2018 8:32 pm
OOC:
Same to you Yohna. Keavan one shotted that bandit. Do you want to change your action? The orc leader fled through the northern corridor. There's also another corridor to the south. You can also ready your Toll the Dead action instead.
Aug 28, 2018 8:38 pm
OOC:
Yes, please. Well done Keavan!
[ +- ] Action
Aug 28, 2018 8:51 pm
OOC:
You sure can.

Battlemap update. I removed the dead bandits from the map so it's not cluttered.
[ +- ] Bandit Cave - Round 1.4
Aug 28, 2018 9:19 pm
OOC:
I'll ready toll the dead then, in case anything comes through. I also believe that Yohna should be just beneath Midnight.
Aug 28, 2018 9:25 pm
With the need for his help passed, Breezy will casually stroll into the cave, surveying the aftermath. He moves to a position where he can guard the rear of the party while also keeping an eye south, should any bandits try to hit the group from that direction. He hefts his crossbow once again, readying his action should the need arise.
OOC:
Remind me why I am even bothering to do anything but breathe in this adventure? :/
[ +- ] Breezy Actions
Last edited August 28, 2018 9:34 pm

Rolls

Breezy Perception For Bandits - (1d20+0)

(3) = 3

Aug 28, 2018 9:33 pm
OOC:
Got it Yohna. Breezy, hold that thought, the bandits need to take their turns first. I'll update with bandit's moves a little later.

Battlemap update
[ +- ] Bandit Cave - Round 1.5
OOC:
EDIT: Hey Bleak, in case your Toll goes off, do you want to roll for it now so we can resolve everything when I make the bandit's moves?

EDIT 2: Remus, Falka is healed 7 points from Yohna BTW, so she is back up.
Aug 28, 2018 9:45 pm
OOC:
If you mean the damage, I rolled for it above (though I'd be happy to reroll those lol). Other than that, it's a WIS save, not an attack.

Rolls

Toll the Dead - (1d8)

(7) = 7

OR - (1d12)

(10) = 10

Aug 28, 2018 10:06 pm
OOC:
Oh right, I forgot. That's fine, I'll take the new rolls instead. :)
Aug 28, 2018 10:45 pm
There is a stillness to Falka's features as she lies bleeding into the stone. Her chiselled jaw and the sharp lines of her shoulders almost blend in with the smooth rock underfoot.

The blankness that welcomes her back is overwhelming, the silence deafening. Trapped in her body, as heavy as a millstone. And yet she can neither see nor hear nor feel anything. The same voice still resides here, but louder this time. Not her own, but almost as familiar. No longer is it incoherent, like a blur of sound when it was still a fresh and open wound. Rather, it drones a low dirge like a solemn hammer beating, shouting words that held no meaning to her. She felt no surprise, for it had never left her since that night. It only took falling down again for her to feel it again. Dimly, as if distantly, she heard footsteps shuffling around her, the sounds of blades on flesh, and of bodies clattering to stone ground. All of a sudden, it is too much. To hear them die again. To hear the ashen ones strip their bodies again. The dull chant rises and rises.

Falka gasps for air and clutches her head stomach. She writhes and flails, panting from the pain. In an utterly alien motion, she twitches and lurches upright, extricating the javelin from her body even as the wound closes around it. Her eyes do not turn towards the cleric, her saviour, but instead burn forward like bullseye lanterns, searing with an inhuman heat. Moving as if animated not by life, but by some outside force not content in her body, she heaves herself onward, deeper into the cave. All trace of her unassailable honour and knightly conduct is shattered as she continues to gasp for air, moving forward as if her companions did not exist. In a voice not her own, she screeches, "I will have their heads... their heads... their heads."
[ +- ] Stats
Aug 28, 2018 11:51 pm
A bandit emerges from the southern corridor treading near the party with careful step. Yohna ever vigilant and having her cantrip readied, she raises her hands, finger pointed at the bandit and speaks the last words of her incantation. There is a momentary dead silence, as if the very air surrounding the bandit was sucked into a vortex - a dreadful, solemn knell rings from all around her.

But the bandit steels herself, with uncanny determination in her eyes. The bells soon fade and the bandit shakes off the effect of the necromancy, focused solely on her mission. She takes few more careful steps and let loose the crossbow bolt straight toward the witch who tried to get into her head.

However, still shaken from the Yohna's spell, the bandit's aim is off and the bolt flies wide passed Yohna's ear and harmlessly hits the cavern wall.
OOC:
Battle map update
[ +- ] Bandit Cave - Round 1.6
OOC:
Breezy, your action. Then round 2 begins with Midnight and Falka.

Rolls

Bandit Wisdom Save - (1d20+0)

(20) = 20

Crossbow attack - (1d20+3)

(6) + 3 = 9

Crossbow damage - (1d8+1)

(8) + 1 = 9

Aug 29, 2018 12:46 am
Unused to all of this coordinated action, Breezy found himself frozen for what seemed like an eternity. His mind flashed back to that instant, that ripping maelstrom that grabbed him into his current dilemma and deposited him in this foreign place where death awaited around every corner. He saw their faces and he almost cried, but snapped from the reverie at Yohna's incantation.

Gritting his teeth, the Genasi moves down and into the cavern. The sight of the bandit trying to take another of his friends was not lost on him as he lets flow the arcane energy. Eyes flashing light specks of lightning blue, he twists the energy around the bandit into a glowing mass of white-hot plasma.

With a swift, downward stroke of his arms, he spat the last of the incantation "Lord of ice and air, strike true my enemy!", sending the mass down on top of the girl.
[ +- ] Breezy Actions

Rolls

Breezy Sacred Flame Damage - (1d8)

(4) = 4

Aug 29, 2018 1:49 am
OOC:
What's the DC on the spell? I presume larger than 10.
Breezy closes his eyes, chanting strange arcane words with one hand raised, palm out. As the incantation ends, he opens his eyes, now glowing with white radiance, balls his hand into a fist and slams it downwards. In concert with his arm's motion, a radiant white flame descends down onto the bandit engulfing him in radiant fire. She screams out in pain. The white flame dies as suddenly as it appears and in its wake is a pained bandit now emanating smoke.
[ +- ] Bandit Cave - Round 1.7
OOC:
Round 2 begins now. Midnight and Falka are up.

Rolls

Dex Save - (1d20+1)

(9) + 1 = 10

Aug 29, 2018 2:03 am
OOC:
Sorry, yes, DC12
Aug 29, 2018 5:23 am
"Take THIS!" Midnight conjures up another bubble of acid and flings it as hard as she can at the new bandit.

Rolls

Acid Splash (save Dex DC 14) - (1d6)

(4) = 4

Aug 29, 2018 1:14 pm
Midnight, clearly fond of her acid splash, produces another green orb and lobs it at the still reeling bandit. The bandit, frozen in shock from the sacred flame, barely tries to avoid the acidic green orb. The acid splashes all over her body eating away at her flesh in painful sizzle.
OOC:
I'll be away for most of the day. I'll update later in the afternoon/early evening.

LadyBrash, we should start calling Midnight, The Acid Queen

Rolls

Dex Save - (1d20+1)

(9) + 1 = 10

Aug 29, 2018 4:23 pm
OOC:
Real quick, I'm assuming Midnight didn't take any movement, which is why no update to the battlemap.
Aug 29, 2018 10:08 pm
Falka's eyes fix unblinkingly on the bandit who stands at the southern corridor. For a moment that feels like forever, she simply stares. Every little feature, every imperfection, everything just angers her more, and she twitches as if struck over and over by jolts of electricity. All she hears is the pounding of heart, the rush of blood. Her trembling hands look as if they might snap the haft of her glaive in two.

An orb of green pounds into the brigand. From a lump of sizzling flesh, a trickle of blood wends its way to the floor. The drip, dripping of the scarlet flow assail's Falka's every sense like an earworm.
Like a tidal wave if fury, she crashes over the stone wall, wailing like a man on a pyre. Her glaive thrusts from her body as if shot from a bow, the shaking tension in all her muscles releasing frenzied force into her weapon.
[ +- ] Actions
[ +- ] Stats

Rolls

Glaive Attack - (1d20+5)

(14) + 5 = 19

Glaive Damage - (1d10+5)

(8) + 5 = 13

Aug 30, 2018 12:41 am
Falka swings her glaive in a wide arc. The petrified bandit has little chance to dodge or defend the attack. Falka's mighty swing leaves a large gash across the stomach of the bandit. The bandit could only watch as her life essence spills out onto the floor and soon her rag doll body as well.
OOC:
Battlemap update.
[ +- ] Bandit Cave - Round 2.1
Aug 30, 2018 12:44 am
The party hears the low booming voice of Grum echo throughout the northern corridor.

"C'mon then bounty hunters. Come get your prize."

He emerges once more from the corridor and heaves another javelin straight for Vardo.

Vardo, normally keenly alert, is distracted by the sheer savagery of Falka's raging attack and is caught off guard. The sheer force of the javelin's throw knocks him back a few steps as he is impaled almost half way up the javelin's length. The damage is severe.

A wicked smile grows on Grum's face. "Pathetic!" And as if teasing the party in a game of tag, disappears again into the corridor.
OOC:
Grum appears in the same square as before and attacks and moves again out of line of sight into the corridor.

8 pts of damage total on Vardo (ouch first crit of the game).

Everyone except Breezy is up.

Rolls

Grum Javelin attack - (1d20+5)

(20) + 5 = 25

Grum Javelin DMG - (1d6+3)

(1) + 3 = 4

Javelin (Crit dmg) - (1d6)

(4) = 4

Aug 30, 2018 2:41 am
twotonkatrucks says:
Midnight, clearly fond of her acid splash...
OOC:
Hey now... I'm a level 1 wizard. It's all I've got!!!!
Aug 30, 2018 6:28 am
Yohna curses as she sees Vardo struck, another devastating wound. Can they really chance moving up the corridor? It's clearly a trap. Perhaps they can catch the leader the next time he tries this little game he's playing. She moves up to cover, ducking behind the wall beside Keavan. "If he tries that again, we can't let him escape. Hopefully we can get the drop on him, if we're careful..." In saying so, she casts a spell of guidance on him.

Clearly flustered by the pace of attacks, the cleric grimaces and adds. "I'll follow your judgement on this one, but whatever you do, I'll have your back."
[ +- ] Actions
OOC:
Yohna is out of spell slots, so y'all better watch your asses because the best she can do now is stop you bleeding to death.
Aug 30, 2018 8:25 am
"Enough!" Keavan yells.
"Stand and face me if you dare."
Keavan vaults the low wall and advances up the tunnel, muttering to Vardo as he passes.
"Stay behind me but stay close."
[ +- ] Actions
Last edited August 30, 2018 8:47 am

Rolls

Longsword attack - (1d20+6)

(11) + 6 = 17

Damage - (1d8+4)

(7) + 4 = 11

Firebolt - (1D20+2)

(13) + 2 = 15

Damage - (1D10)

(2) = 2

Aug 30, 2018 11:52 am
Vardo hits the ground flat on his back and takes moment to understand what exactly happened. The ferocity of the attack and the power of the impact disorient him. The searing pain in his side drag him forcibly back to the reality of his predicament.

He grimaces as he snaps the javelin in two so that he can stand and move about without hitting any protruding section. The half still in him causing him continued pain, but he struggles to his feet as he hears Keavan asking for back up. Forcing the pain into the background he readies his bow and follows Keavan down the corridor alert to any danger and aware that another hit could be the last thing he registers in this life.
[ +- ] Action

Rolls

Attack - (1d20+6)

(16) + 6 = 22

Damage - (1d8+4)

(5) + 4 = 9

Sneak Attack (if Keavan is adjacent to the target when I fire) - (1D6)

(4) = 4

Aug 30, 2018 2:24 pm
Keavan can just see Grum shoulder and part of his head as he approaches the bend in the corridor. Keavan extends out his right arm and recites an arcane incantation - inheritance from his elven ancetry. From the palm of his hand, a bolt of arcane fire emerges aim towards the orc. But, the angles are awkward and the bolt hits the corridor wall right at the bend instead.
OOC:
At this angle, Grum effectively has 3/4 cover from Keavan. Vardo unfortunately has no angle for shot from where he is (5' behind Keavan)

EDIT: Fixed battlemap update.

Battlemap Update:
[ +- ] Bandit Cave - Round 2.2
Aug 30, 2018 2:31 pm
OOC:
Yohna is covering behind the wall by the way
Aug 30, 2018 2:32 pm
OOC:
Oops you're right I missed her movements. Fixing now.

EDIT: Now it should be good.
Aug 30, 2018 3:23 pm
OOC:
Sorry, just realized everyone went.
Two more ruffians emerge from the southern corridor, crossbow in hand, scimitar in hilt. One aims for Falka, the other for Breezy.

The leading bandit, confronted with the rage-filled eyes of Falka suddenly freezes with fear and drops the bolt while loading. (critical fail)

However, Breezy still not quite used to real life combat situations, fails to dodge the bolt from the rear bandit as the bolt sticks into his arm.
OOC:
3 pts of damage Breezy.

Battlemap update:
[ +- ] Bandit Cave - Round 2.3

Rolls

Bandit 1 Attack (Falka) - (1d20+3)

(1) + 3 = 4

Bandit 2 Attack (Breezy) - (1d20+3)

(17) + 3 = 20

Bandit 1 DMG - (1d8+1)

(8) + 1 = 9

Bandit 2 DMG - (1d8+1)

(2) + 1 = 3

Aug 30, 2018 3:34 pm
OOC:
Breezy is up. Then new round starts with Midnight and Falka.
Aug 30, 2018 3:38 pm
OOC:
The bandit that hit Breezy takes 5 points of cold damage due to Armor of Agathys
With a hiss, Breezy's eyes flare once again as the elemental energy erupts within him. With a flourish of his arm, he throws a ball of icy-blue energy directly at Vardo. The mass strikes his comrade, and coldness envelops around his wound encasing it in a sheet of ice. It lasts but a moment, when the ice cracks and falls away, revealing a partially-healed wound.

Spinning back to face his attacker, his visage a mask of terrible beauty, Breezy smiles at the reaction of the bandit who was just blasted by the cold energy released by his Armor of Agathys. With his hand outstretched, Breezy makes a grasping and pulling motion as he rips more of the lifeforce from the same bandit.

"Lord of ice and air, feast upon the life of my enemy!"
[ +- ] Breezy Actions
Last edited August 30, 2018 3:43 pm

Rolls

Toll The Dead Damage - (1d12)

(12) = 12

Healing Light on Vardo - (1d6)

(3) = 3

Aug 30, 2018 3:40 pm
OOC:
These are new bandits, the other bandit died at the hand of Falka. So it should be 1d8.
Aug 30, 2018 3:47 pm
OOC:
The two bandits came from the south and attacked. The one failed to hit Falka, the other struck Breezy. Because of the hit on Breezy, that bandit took 5 HP of cold damage from the Armor of Agathys at the same time he hit Breezy for 3.

I targeted that bandit, so if he failed his WIS DC12 save, he should take an additional 12, I thought.
Aug 30, 2018 3:50 pm
OOC:
Ah. I forgot the armor! Thanks for the reminder. I should have read your post more carefully.
Aug 30, 2018 5:23 pm
A blue icy cold sparks of energy engulfs the bandit's hands. He cries out in pain. Simultaneously, a dark vortex-like energy surrounds the bandit and his entire body begin to atrophy as if his life essence is drained out of him. In a few seconds, his wasted husk of a corpse drops to the ground.
OOC:
Battlemap Update:
[ +- ] Bandit Cave - Round 2.4

Rolls

Bandit 2 WIS save - (1d20)

(9) = 9

Aug 30, 2018 5:41 pm
OOC:
In the words of Midnight, Take THAT (THIS)!
Aug 30, 2018 5:44 pm
LadyBrash says:
twotonkatrucks says:
Midnight, clearly fond of her acid splash...
OOC:
Hey now... I'm a level 1 wizard. It's all I've got!!!!
OOC:
Own it!
Aug 30, 2018 6:19 pm
OOC:
Round 3 - Fight!

Midnight, Falka take your actions.
Aug 30, 2018 6:33 pm
OOC:
It took some time, but Breezy finally hit. And boy did he hit hard.
Aug 30, 2018 7:26 pm
OOC:
L, LD, L
Midnight hurries over next to Yohna and crouches behind the wall. She says quietly, "If they follow him down that tunnel he's going to skewer them all on the end of a javelin like a big hero-kebab!" Realizing that what she just said is probably true and feeling a sudden fear for her new companions wash over her, she speaks louder so that Keaven and Vardo can hear: "GUYS! Don't go in the tunnel!"
Aug 30, 2018 7:27 pm
Ket_Onwall says:
OOC:
In the words of Midnight, Take THAT (THIS)!
OOC:
Rawr!
Aug 30, 2018 9:12 pm
OOC:
Battlemap update after Midnight's move.
[ +- ] Bandit Cave - Round 3.1
Aug 30, 2018 10:06 pm
Falka roars with horrifying mirth as man after man collapses lifelessly to the stone. As she lumbers menacingly towards the next, she gazes down the bloodied length of her blade into his eyes. She licks her lips frighteningly before thrusting her glaive at him.
[ +- ] Actions
[ +- ] Stats

Rolls

Glaive Attack - (1d20+5)

(3) + 5 = 8

Glaive Damage - (1d10+5)

(6) + 5 = 11

Aug 30, 2018 11:21 pm
The bandit nimbly sidesteps the thrust of the glaive and draws his scimitar ready to engage the dwarven barbarian.


Meanwhile, Grum moves further down the corridor. "Come battle me, man to man if you've got the guts!"
OOC:
Battlemap update
[ +- ] Bandit Cave - Round 3.2
Aug 31, 2018 1:03 am
OOC:
I should mention that it's Keavan, Yohna, and Vardo's turns.
Aug 31, 2018 4:27 am
OOC:
That orc guy is a weiner. Taunting from down a corridor. What a chump.
Aug 31, 2018 4:44 am
OOC:
Total weiner. With a big-ass axe :P
Aug 31, 2018 6:08 am
Keavan, frustrated by this mutters to himself.
"Asshat stole my line."
Then he starts to advance cautiously, taking a couple of steps then checking the way ahead.
[ +- ] actions. pt1
Last edited August 31, 2018 6:08 am
Aug 31, 2018 10:36 am
OOC:
Here's what Keavan sees when peaking around the corner.

He sees Grum waiting with his greataxe in hand at the end of the narrow corridor and he sees the corridor open up to a large cavern that is furnished and lit. Obviously some kind of living quarters.
[ +- ] Bandit Cave - Round 3.3.1
Aug 31, 2018 10:45 am
Keavan, Seeing Grum so close and thinking of the damage this beast has already inflicted on his comrades, he charges.
[ +- ] actions p2.

Rolls

Longsword - (1d20+6)

(3) + 6 = 9

Damage - (1d8+4)

(3) + 4 = 7

Aug 31, 2018 11:03 am
Seeing Falka miss her attack by a hair's breadth, Yohna moves into the middle of the room, where she can see the remaining bandit over the dwarf's shoulder. She raises two fingers, then draws a line down until she points towards Falka's target. "Scorch them!" She cried, calling down a streak of silvery flames upon the bandit.
[ +- ] Actions

Rolls

Sacred Flame Damage (Fire) - (1d8)

(5) = 5

Aug 31, 2018 11:25 am
OOC:
Keavn roll a DEX save.

Also, you trigger Grum's readied action as you move in.

(I'll update this post with descriptive text once the DEX save is rolled.)
As Keavan closes in on Grum, a part of the ground gives in (about 1.5 foot square area) revealing a hole a foot deep. Around the hole is a line of sharp iron nails pointing at a downwards angle into the pit. Keavan fortunately has enough footing to avoid his foot being trapped by the hole.

Grum, anticipating the move swings his greataxe. Distracted by the trap, Keavan is unable to dodge the blow and is gashed across his shoulder blade. Keavan swing back at Grum in reaction but the attempt is relatively feeble as he recovers from the blow and cannot penetrate protective layer of Grum's studded leather.
OOC:
If you failed the save it would have rendered you restrained, not that it would have mattered with Grum's attack roll. It would also have taken a full action to unrestrain yourself without taking damage.

Rolls

Grum attack - (1d20+5)

(17) + 5 = 22

DMG - (1d12+3)

(5) + 3 = 8

Aug 31, 2018 11:29 am
Yohna's summoned silvery flame hits directly over the bandit as he is burned in divine light.
OOC:
Battlemap Update
[ +- ] Bandit Cave - Round 3.3.2

Rolls

Bandit DEX save - (1d20+1)

(11) + 1 = 12

Aug 31, 2018 11:56 am
"ugh"
OOC:
As he had readied an action, presumably triggered by me entering range, resolved before my turn ends, can I therefore use second wind as my bonus action?
Last edited August 31, 2018 12:01 pm

Rolls

Dex save - (1D20+2)

(20) + 2 = 22

Aug 31, 2018 12:05 pm
Taking a solid hit, Keavan recoils away from Grum for a moment, then stands straight again, a grim look on his face.
[ +- ] current hp
Last edited August 31, 2018 12:06 pm

Rolls

Second wind - (1d10+1)

(4) + 1 = 5

Aug 31, 2018 12:52 pm
OOC:

Run Vardo, Run! Save Keavan! :D
Is the wall next to Breezy considered difficult terrain? Meaning it would cost me 3 as opposed to 1.5 to LU?
Last edited August 31, 2018 1:02 pm
Aug 31, 2018 1:01 pm
OOC:
Save me? Phah!
But yeah, snipe this mook.
Aug 31, 2018 1:09 pm
OOC:
Ket, the wall is indeed considered difficult terrain, but I will grant an athletics or acrobatic check to "hurdle" over the wall in one big leap to avoid difficult terrain. the downside is if you fail, your foot is caught and you'll be proned.
Aug 31, 2018 1:13 pm
OOC:
Breezy don't do athlete stuff... :D
With Falka and Yohna seemingly engaged with the lone bandit to the south, and Midnight there as well should the need arise, Breezy elects to join his new comrades in dealing with this Grum creature. He had seen the devastation wrought by the beast and it needed to stop; right now.

Quickly hopping over the wall, Breezy runs down the tunnel to where Keavan and Vardo are engaging the creature.
[ +- ] Breezy Action
Last edited August 31, 2018 1:16 pm
Aug 31, 2018 1:21 pm
OOC:
Goring through a space occupied by an ally is considered difficult terrain (you can't go through space occupied by an enemy at all - unless you're a halfling iirc). But, let's wait until we see what Vardo does, he may end up moving to where you want to. Then we'll resolve your action.
Aug 31, 2018 2:45 pm
Vardo registers the flurry of back and forth between his friend and the Bandit leader. Seeing his opponent tied up, he unleashes his arrow in a vicious sneak attack.
[ +- ] Action
OOC:
Great time for that roll!
Do I double the sneak attack damage too (I think so, but waiting for your ruling).
Last edited August 31, 2018 2:47 pm

Rolls

Attack - (1D20+6)

(20) + 6 = 26

Damage - (1D8+4)

(4) + 4 = 8

Sneak Attack - (1D6)

(2) = 2

Added Crit damage - (1d8)

(5) = 5

Aug 31, 2018 2:54 pm
OOC:
Yes. Sneak attack die also doubles per RAW which is what I’m using. I’m not home brewing crits. So roll additional d6
Btw you’ll have to move at least one square up to get a line of sight. I’m assuming you’re doing this.
Aug 31, 2018 3:25 pm
OOC:
Yes, that's what I'm doing.

Total 19 dmg.
Last edited August 31, 2018 3:26 pm

Rolls

Sneak attack 2 - (1d6)

(4) = 4

Aug 31, 2018 3:31 pm
OOC:
Mook = sniped, nice. 10/10, would meat shield for the rogue again.
Aug 31, 2018 4:28 pm
OOC:
Vardo just Robin Hooded this fool. I.e. one shotted - just barely, in fact exact amount needed. Tsavo, please describe Vardo's glorious kill.

As for the remaining bandit...
Bandit takes a swing towards Falka's mid-section with his scimitar. Falka, easily parries the swing with the shaft of her glaive.
OOC:
Breezy take your turn now.

Battlemap Update:
[ +- ] Bandit Cave - Round 3.4

Rolls

Scimitar attack - (1d20+3)

(5) + 3 = 8

Scimitar DMG - (1d6+1)

(6) + 1 = 7

Aug 31, 2018 4:34 pm
Vardo leans to his right, sighting past Keavan's shoulder and fires. His arrow whistles past his friend's ear and buries itself in Grum's eye socket. The bandit gives a short sharp gasp, falls to his knees, and pitches forward - dead.

Vardo calmly strolls over to stand over his kill. Looking down at the villain he says, "That's for making me bleed my own blood." With a wet shlunk, he pulls his arrow from the creature's skull and returns it to his quiver.

He then turns to Keavan, "You ok?"
Last edited August 31, 2018 4:38 pm
Aug 31, 2018 5:49 pm
"I have had worse." Keavan shrugs.
"we should make sure we have got them all."
Aug 31, 2018 6:02 pm
Vardo nods and follows Keavan back to the main room.
Aug 31, 2018 6:12 pm
OOC:
Breezy will keep his action as stated, as he has no idea that Grum would fall so easily.
Arriving in the aftermath, Breezy eyes Vardo with awe and admiration. "Falka isss engaged with one back there. I will watch here for othersss. Do you require healing? he looks at both Vardo and Keavan.

After helping his comrades, Breezy investigates the chamber they are in.
OOC:
Breezy will use his second Healing Light for whoever is worse off if they want.
Last edited August 31, 2018 6:13 pm

Rolls

Breezy Investigation - (1d20+3)

(20) + 3 = 23

Healing Light if someone asks. - (1d6)

(2) = 2

Aug 31, 2018 7:00 pm
OOC:
Breezy enters the large chamber. It's obviously the living quarters of the bandit leader, Grum. There's a cot to the north with a wooden work table and a chest with a prominent lock. On the far side is a small dining table. He doesn't see anyone in here.
[ +- ] Bandit Cave - Round 3.5
OOC:
New round, Falka and Midnight.
Aug 31, 2018 7:53 pm
"Give the healing to Vardo, he probably needs it more."
Sep 1, 2018 5:13 am
"Keavan! Vardo, is he okay? Breezy!" Midnight hops over the wall and runs down the corridor out of concern for her friends, not really considering the danger that might still remain. When she rounds the bend and sees the big orc dead, she breathes a sigh of relief and hugs Keavan around the knees. "Vardo, you got him! Yeah!"
OOC:
LU,U,LU,LU
Sep 1, 2018 2:17 pm
Vardo smiles at the concerns shown for him and Keavan by the diminutive wizardess. "We got him," he corrects with a smile. "Let's check on our friends," he adds while quickly moving back toward the main room, "there'll be time for celebrating later."
Sep 1, 2018 3:45 pm
Yesss. Falka ssstill battlesss one below. Breezy chimes in, turning to head back.
OOC:
Breezy will forgo any healing unless someone is in dire need. Making a mental note to raid the bandit lair after all threats are taken care of. Normal movement back the way he came.
Sep 1, 2018 4:07 pm
OOC:
Dont know what qualifies as "dire", or if anyone is in rougher shape, but Vardo is down to 3hp.
Last edited September 1, 2018 4:08 pm
Sep 1, 2018 9:15 pm
OOC:
Actually, Breezy used Healing Light on Vardo earlier, when Breezy took down the bandit. Vardo should be at 6 HP now.
Last edited September 1, 2018 9:15 pm
Sep 1, 2018 10:54 pm
OOC:
I'm feeling a lot better. I think we're still waiting on Falka and Midnight's turn. So nothing to update yet.
Sep 2, 2018 4:53 am
OOC:
My turn was a move and a hug. We're just waiting on Falka.
Sep 2, 2018 11:51 am
OOC:
Yes. You're right.
Sep 2, 2018 1:36 pm
Growing only more enraged at the bandit's persistence, Falka whirls wildly into another thrust of her glaive.
[ +- ] Actions
[ +- ] Stats

Rolls

Glaive Attack - (1d20+5)

(15) + 5 = 20

Glaive Damage - (1d10+5)

(8) + 5 = 13

Sep 2, 2018 3:19 pm
Falka thrusts her glaive straight through the bandit's abdomen as he slides off lifeless.
OOC:
One shot! So there are no immediate threats. Midnight does remember that there was that one bandit that was injured in the guard post - whom the party did not fight in the cave. She hasn't been seen yet.

After further exploration of rest of the cave. The party sees living quarters of the bandits down to the south. The injured bandit is hiding in a niche reserved for supply storage. She immediately surrenders. The party may decide what to do with her. There's also the large chest found in Grum chamber to the north.

Other than that there are footlockers of the bandits. But they are primarily filled with clothes and personal belongings and the like that aren't of much value. The equipments that bandits wear and carry are well worn and won't fetch much in trade, except for Grum's ornate greataxe. He seemed to have taken good care of it, though certainly battle worn.

Let me know what you guys wanna do both with the locked chest and the bandit that surrendered.

Final battlemap is below that reveals the entire cave.
[ +- ] Bandit Cave - Full reveal.
Sep 2, 2018 4:47 pm
Once Vardo is certain everyone is alright, he heads directly for the locked chest. He kneels in front of it and casts a studious eye over the mechanism, hinge plates, and handles looking for any hint of a trap. Reasonably certain the lock is clear, he produces a set of fine metal instruments from his sleeve and inserts them into the locking mechanism.

After a few moments of manipulating the tools inside the lock...
OOC:
Assuming those rolls meet with success...
...he hears a distinctive click, smirks, and replaces the tools inside his sleeve.

"Anyone want to see what old Grum found important enough to lock away from prying eyes?"
Last edited September 2, 2018 4:50 pm

Rolls

Perception (trap search) - (1D20+5)

(13) + 5 = 18

Lock picking (thieving tools) - (1d20+2)

(17) + 2 = 19

Sep 2, 2018 5:05 pm
The chest is a large wooden chest reinforced with ornate lining of iron. After a thorough examination, Vardo concludes that there are no traps. The large lock is no problem for Vardo to pick. Opening the chest, Vardo sees the chest filled with random assortment of trinkets, jewerly and the sorts - obviously the loot collected by the brigands. A cursory assessment (I'll use your perception roll) gives Vardo the impression that the loot is probably worth around 100GP's. Nothing really pops out except that one side of the inner lining of the chest seems "thicker" than the others.
OOC:
Roll investigation.
Sep 2, 2018 5:29 pm
Keavan wanders over to Vardo and the chest.
"Anything good?"
And helps Vardo investigate the chest.
Sep 2, 2018 5:30 pm
OOC:
hmmm...

Edit: Rolled before I saw Keavan giving the assist, so I failed to roll with advantage....we'll just take the first roll anyway ;)
"It appears to be all the things these brigands stole from the townspeople. I'd like to suggest we return it to them rather than keep it for ourselves." Vardo notices the bulging side. "Wait. There might be more..."
Last edited September 2, 2018 5:33 pm

Rolls

Investigation - (1d20+2)

(20) + 2 = 22

Sep 2, 2018 5:47 pm
Keavan and Vardo proceeds to examine the wooden lining. It's obvious there's a layer of false lining but it is flush and no hand holds to remove it. However, after thorough examination, there is a small camouflaged button on the bottom, when pressed activates a spring loaded contraption that loosens the false lining. wedged inside they find a parchment, a broken wax seal is still largely in tact. Examining the parchment, it's some kind of letter. It's written in a language that ostensibly resembles common but the phrasing and the words are all odd as to make it seem like jibberish.

Vardo, immediately recognizes this as thieve's cant.

twotonkatrucks sent a note to Tsavo
OOC:
Tsavo, as a rogue I assume Vardo knows thieve's cant, though you didn't indicate this on your character sheet. Nevermind, you noted it in feats.
Sep 2, 2018 6:03 pm
Yohna slings her bag off of her back, seeing the surrendering bandit, and rummages through until she locates the coil of rope inside. "Make sure she doesn't go anywhere," She says, putting her bag back on and beginning to approach the woman. "We can bring her back to town. It's up to them what they do with her." The cleric will attempt to tie the bandit's hands behind her back, checking for any concealed weaponry as she does so - Albeit in an incredibly cursory manner, little more than a quick glance up and down. The fight had her quite worn out.
OOC:
Way to ruin that streak of amazing rolls, Yohna.
Last edited September 2, 2018 6:06 pm

Rolls

Perception - (1d20+5)

(1) + 5 = 6

Sep 2, 2018 7:37 pm
Yohna takes a cursory look and nothing seems out of the ordinary, though as she does so a mosquito flies into her eyes. She's temporarily blinded and her left eye is a bit red and puffy.

The bandit is secured with a rope. She seems resigned to her fate and sits quietly with a hint of resolute defiance on her face.
Sep 2, 2018 8:09 pm
"The Constable should be able to get most of this stuff back to it's rightful owners."

He sighs a little, contemplating the likely fate of these bandit's victims.

"Or their next of kin at least."

"You follow any of that? So we have a lead?"
Sep 2, 2018 8:29 pm
Vardo pauses after reading the note. Keavan's questions snapping him from his contemplation, he responds, "Yeah. It's easy enough to follow, albeit crudely written."

"Here," he hands the not to Keavan, "It says,"
OOC:
Content of the letter translated.

Your request has been deny. The boss needs you to travel to Red Larch post-haste. You'll act as relays for communication with our contacts there. We have received words from our contacts that there's been some rumored sighting of masked individuals. You know what that could mean. Although, we may be allied with them, we must be vigilant. We have also reason to believe Aerisi's men may have also recruited a contact in the area. Gather intel on what they may be up to in the area. Of course, you may do as you wish to acquire "personal funds". We only ask that you practice discretion as not to attract too much attention from the authorities or the "others". As the saying goes, "discretion is better part of the valor". So gather a small band of men around you and leave as soon as possible. May the Prophet bless your deeds.

Your brother in arms,
Holger
"Thoughts?"
Sep 2, 2018 8:30 pm
OOC:
Vardo happily translates the note for any/everyone (as many times as needs depending on the rate of the group getting back together in one place.
Sep 2, 2018 8:40 pm
OOC:
We can just assume everyone has heard the translation at some point.
Sep 2, 2018 8:53 pm
"Masked individuals? The Prophet?
Keavan thinks over the implications.
"It seems the half orc was more than a simple bandit, and these other poor schmucks were his cover."
Keavan seems lost in thought again.
"It seems we will have to be careful who we talk to about this as well, we don't know who these contacts it refers to are."
Last edited September 2, 2018 8:54 pm
Sep 2, 2018 9:02 pm
Yohna leaves a length of rope off the bandit's ties, as a sort of lead to make sure she doesn't scarper on their way back to town. Wrapping it around her own wrist, she jerks her head in a motion for their prisoner to stand. "Come on." She says to the others. "Let's see what the others have gotten up to." She hands Falka the rope on the way past, trusting the dwarf to be a harder force to resist than herself.

The cleric heads up to the northern chamber, stopping at the body of Grum with an approving nod and then stepping over it. "Anything of note?" She asks, finding herself on the receiving end of a rather ominous dictation of a letter. "That sounds... Troublesome. Perhaps we ought to look into it... Though for today, the lot of you seem a little ragged. I, for one, could kill for a bath. We managed to catch one alive." She jabbed a thumb over her shoulder, regardless of whether or not Falka was there with the captive. "So perhaps we should head back to Red Larch and rest."
Sep 2, 2018 9:46 pm
OOC:
Everyone looking at the parchment make a perception check.
Sep 2, 2018 9:51 pm
OOC:
Intense parchment perceiving intensifies.

Seriously Yohna why'd I even bother giving you Perception proficiency.
Last edited September 2, 2018 9:53 pm

Rolls

Perception - (1d20+5)

(7) + 5 = 12

Sep 2, 2018 10:08 pm
OOC:
That's good enough.
While examining the parchment, Yohna notices that on the remnants of the wax seal she can still make out faint trace of a stamp - it looks like some kind of symbol. She can only trace it out partially from what remains of the wax seal.
[ +- ] Partial Symbol
Sep 3, 2018 1:53 am
"Ever heard of thisss perssson Holger? Contactsss in Red Larch meansss sssomeone isss not who they sssay they are? Maybe we find out about new people arriving? Or known people acting ssstrange?"

Since he does not want to waste a use of his Healing Light, Breezy approaches Falka. The elemental energy flows through him and his eyes begin to glow the familiar blue-white, as his fingers intertwine in an intricate pattern. With a flourish, he waves his hands toward the knight, a glowing ball of plasma striking her solidly. The energy encompasses her wounds, bringing with it a stinging cold that eventually hardens, shatters and falls away. Beneath, her wounds show signs of near-complete healing.
Last edited September 3, 2018 1:55 am

Rolls

Breezy Healing Light - (1d6)

(4) = 4

Sep 3, 2018 3:03 am
OOC:
Before I forget, everyone give yourselves 50 XP each.
Sep 3, 2018 5:09 am
"So we haven't gotten them all yet? There are more bandits hiding out in town? How will we find them? I don't remember meeting anyone named Holger. It's probably a code name, huh?"
Sep 3, 2018 6:26 am
Yohna glances a few times at the seal, turning it this way and that to see if anything comes to mind, but ends up stowing it and making a mental note to study it later to see if she can identify the seal.

"'Bandits', probably not, Lady Midnight. But someone is definitely there. After all, what bandit uses a wax seal, and a signet ring at that, by the looks of things." Putting her concerns aside for the moment, she approaches the body of Grum and gives a slight chuckle as she kneels by it, spying the arrow hole through his eye. "Quite the shot, Master Vardo. I imagine that wiped the smug grin off his face." She smiles at the rogue briefly, then stands back up.

"Now... Shall we go and collect our payment?"
Sep 3, 2018 5:33 pm
OOC:
So, I'll assume you guys are pretty much done here. It's late afternoon/early evening. You can probably make it back to Red Larch by night time around 9pm if you leave now or you can set up camp here and leave in the morning. I think party is leaning towards leaving. You'll need two people to transport the chest on foot. Anything else you wanna loot? I'm assuming you guys are taking the letter.
Sep 3, 2018 5:51 pm
OOC:
Assuming no one else does...
The caves investigated and the last bandit in custody, Breezy examines the area one last time. Seeing the bandit leader's finely kept battle axe, he grimaces slightly as he picks it up.

"At the very leassst we can salvage thisss for more coin. It looksss well-made." Looking at the rest of the group for any objection, Breezy hefts the thing to his back and then gets ready to head back to Red Larch. Helping the captive bandit to her feet, he says "The lord of ice and air granted you a reprieve today. You ssshould hope that the conssstable doesss the sssame tomorrow."
Last edited September 3, 2018 5:52 pm
Sep 3, 2018 6:05 pm
The bandit eyes Breezy with defiance and disdain.

"What's the difference between you and I? A bandit murders for their loot. A bounty hunter murders for their bounty. In the end, we both trade our swordsmanship for money. You're not better than me. None of you! Grum gave us discipline that other crews lack. We had a good thing going. You put an end to that - quick. I respect your skills in combat, I'll give you that. I knew the risks and rewards of this life. So go on then, take me to your constable and be done with it."

She takes her eyes away from Breezy looking straight ahead with her head held up - in a (feigned?) gesture towards bravery in the face of possible execution.
Sep 3, 2018 6:40 pm
Yohna sighs and shakes her head. "Yes, yes, bluster all you want. But the fact is that bandits prey on the weak and undeserving, those who just want to go about their lives. A bounty hunter is pointed in the direction of a specific enemy, usually of your kind, and eliminates them. While the payoff is the same, the objective is different." She gives the bandit a condescending pat on the shoulder as she breezes past. "More or less, don't lump me in with vagrants like you. I can't speak for my comrades, but I for one am happy to see an end to your terrorizing. The gold is a bonus."
OOC:
It makes sense to head back to town. Hardly want to be dragging this bandit around with us everywhere, especially not in camp.
Last edited September 3, 2018 6:41 pm
Sep 3, 2018 6:59 pm
OOC:
Yup, let's head back.
"Agreed Yohna, helping people is the more important part for me.
Having seen real conflict, war, I know how fragile we all are, how vulnerable civilisation is.
I will not let trash who prey on the weak go unchallenged."


Keavan moves to one side of the chest, ready to lift it.

"Anyone want to help me with this?"
Last edited September 3, 2018 7:26 pm
Sep 3, 2018 7:33 pm
AndrewGeary says:

"Anyone want to help me with this?"
Breezy immediately steps away, looking around as if he heard nothing of the request, whistling softly to himself as they begin the trek back.
OOC:
Dude. 8 Strength, you might as well carry it alone if i were to help. :D
Last edited September 3, 2018 7:34 pm
Sep 3, 2018 7:51 pm
OOC:
Consider that Breezy is weaker than Midnight - a cute little gnome. Hehe.
Sep 3, 2018 8:30 pm
twotonkatrucks says:
Consider that Breezy is weaker than Midnight - a cute little gnome. Hehe.
OOC:
But I can challenge her to a breath-holding contest and win all day... :D
Sep 3, 2018 9:55 pm
OOC:
Breezy the noodle-armed air genasi.

Okay I'm sorry I can't stop picturing one of those Whacky Inflatable Arm Men now.
Last edited September 3, 2018 10:03 pm
Sep 3, 2018 10:25 pm
OOC:
Whacky Wailing Inflatable Arm-Flailing Tube Man!
"I would help you Keavan, but I'm too small to carry something that big. I've heard of spells that can help... I've been looking for a book or teacher to learn it from. Maybe there's..." She looks around as if searching for a something that can help with the chest. She sees Breezy walking the other direction with the axe. "Breezy, you should help!" she hustles over behind the tall blue man and taps him gently on his side to get his attention. "Hey... can you help Keavan carry that chest? It looks pretty heavy. I can carry that axe for you."
Last edited September 3, 2018 10:26 pm
Sep 3, 2018 11:37 pm
Vardo chuckles and steps to the other side of the chest. "I don't feed myself by being able to lift heavy objects, but I can help carry it at least part way." He helps Keavan lift the chest and begin carrying it back out of the cave system.

When they reach the first corner he yells, "Pivot...pivot!" and then laughs to himself before continuing with their task.
Sep 4, 2018 12:28 am
Looking confusedly at Midnight, Breezy looks toward Keavan and the box. before he says anything, he is saved by Vardo's offer to help. With a nod of thanks to the elf, he retains his grip on the axe and replies "If the time comesss where I mussst help, I ssshall try to do ssso. Then you may have the axe. Until then, I ssshall remain on rear guard with the thief."
Sep 4, 2018 12:59 am
And so the party journeys back to Red Larch with the bandits' spoils in hand along with their prisoner. By this time the rain has stopped although the sky remains cloudy and the road wet and muddied - making the trek back slow and tedious, especially carrying the large chest. Party keeps rotation of three, Keavan, Vardo, and Falka, with two carrying and one keeping watch upfront.

The trip back is largely uneventful, however as they near the western eastern entrance to town - about a mile out - the ground begins to tremor violently. The tremor lasts for a several minutes before it subsides and an eerie calm takes over.
OOC:
Keavan and Vardo make either Athletics or Acrobatics check (your choice).

EDIT: it should be eastern entrance not western.
Sep 4, 2018 1:51 am
OOC:
I knew we should have taken a short rest... :)
Breezy stops dead in his tracks, and carefully surveys the lands around them.
OOC:
Perception with disadvantage, i assume due to the hour.

Rolls

Breezy (Lack of) Perception of The Area - (1d20+0)

(19) = 19

Breezy (Lack of) Perception of The Area - (1d20+0)

(20) = 20

Sep 4, 2018 1:56 am
Breezy doesn't perceive anything out of the ordinary except falling leaves and branches from the tremor. The party is pretty sure it was a minor earthquake - though some note that this region isn't generally known for earthquakes.
Sep 4, 2018 5:01 am
"That was new. An earthquake. Probably not a good omen." Midnight peers toward the city, curious to see how the townsfolk are reacting to the tremor.

Rolls

Perception - (1d20+1)

(16) + 1 = 17

Sep 4, 2018 5:10 am
Rattled by the unexpected tremor, Keavan does his best to maintain his grip on the chest.
"What the heck was that?"

Rolls

Athletics - (1d20+6)

(14) + 6 = 20

Sep 4, 2018 6:20 am
Yohna's hand instinctively clutches her amulet as the ground begins to shake, slowly releasing it afterwards. "Well... That's something." She states, calming herself with a long breath. "We can ask about it later. Let's just ditch madam bandit here, first."

Yohna will take the woman to the constable.
Last edited September 4, 2018 9:03 am
Sep 4, 2018 10:02 am
Vardo feels the earth move under his feet but manages to keep his knees untensed while holding the chest steady, thus riding out the tremor. After a brief pause to ensure the instant had passed, he nods at Yohna, "Yes, lets rid ourselves of this creature. The constable may also be able to assist in returning these ill gotten gains to their rightful owners."
OOC:
Acrobatics
Last edited September 4, 2018 3:36 pm

Rolls

Acrobatics - (1D20+6)

(13) + 6 = 19

Sep 4, 2018 2:48 pm
Midnight sees some of the townsfolks scurry out of their homes and there's a brief moment of chaos but, as the tremors stop, the town seem to settle back into normalcy. Midnight does spot something nominally "odd". There is a group of 4 or 5 townsfolk that are huddled together having some kind of hushed but intense conversation for a bit then disperse. You don't really recognize any of them and it's too far to make out any details of the people in either case, but one of the elderly looking one seem to lead the conversation you can't tell if they are a man or a woman. A portly man or a woman seem to be animated as if angry or excited.

As Midnight observes this, Keavan and Vardo are able to steady themselves through the tremor and hold on to the chest as it shifts weight wildly.

When the tremor calms, the party proceeds to enter the town and heads for the butchery (area 11) to meet with the constable. Keavan leads the way.
OOC:
I'll send another update later to describe the meeting with Harburk.

EDIT: can->can't (ugh).
Sep 4, 2018 4:45 pm
The party soon arrives at the butchery. It consists of four identical single-story stone buildings. The front building has a painted sign of a ham being carved by a cleaver, accompanied by no words.

Keavan, seemingly knowing where to go, leads the party around the back. The party sees a tall stocky man with with receding hairline and a prominent handlebar mustache busy chopping wood. Hearing the party, he looks up. He recognizes Keavan right away. And seeing the large chest carried by Keavan and Vardo, he speaks in a deep cheerful voice.

"Ah, Sir Yhorn. You're back already. And from the looks of it you've had a successful hunt! I presume these are the companions you spoke of. Truly, none can question the bravery and might of all of you. Come, let us speak of your deeds. Where did you track them to? How many were there? Were you able to find and secure their orc leader? I presume that chest was looted from their hideout?"
Sep 4, 2018 7:55 pm
"Successful indeed constable Harburk, they were to the south, off Cairn road, camped in cave, can't have been much more than 5 miles out of town."

Keavan thinks for a moment, counting on his fingers.

"There were nine in all, including the orc. Secure? No unfortunately he would not surrender, so this one here is the only survivor."

Keavan sets down the chest with Vardo.

"Indeed the chest is from the hideout, hopefully you can return it's contents to their rightful owners."
Sep 4, 2018 8:26 pm
Yohna introduces herself to the constable, verifying Keavan's facts and filling in any other details - Omitting the part about the letter, for now. They couldn't tell who it was referring to, and if they were in town, so talking might be have been dangerous.

With the bounty hunt resolved, Yohna looks around for a moment, then speaks. "Do you know anything about the tremor a few moments ago?" She asks, curiously. "I don't recall anyone mentioning that this place was prone to them. It caught us quite off-guard."
Sep 4, 2018 8:41 pm
Vardo helps Keavan put the chest down then backs away to a point where he can keep everyone in front of him and in plain sight. While paying close attention to the conversations, making sure to note relevant details, he continuously scans the area to make sure there are no unaccounted presences. An eavesdropper can prove just as irritating as an ambush.
Sep 4, 2018 9:38 pm
"Do we get metal now or later? I am very tired, and have many choresss to complete in the morning." a tired Breezy asks, not really caring about the recent tremor that had, as of this moment, no affect on his life whatsoever.
Sep 4, 2018 11:55 pm
Harburk regards the chest and says, "It speaks to your honor, all of you, that you would try to return these ill-gotten goods to their rightful owners. There is just one problem. We have no means to contact many of the victim's kins as they were traveling merchants or homesteaders foreign to any of us Red Larchers. I will do my best to trace their provenance, but I fear only small fraction could be returned." After a pause in contemplation, Harburk continues. "I have a proposition. Come back in tenday's time and the contents of the chest that remain orphaned will be yours to keep."

Harburk calls for couple of his "deputies" - men working the meat smoker. "Carry this to the storage and make sure it's secure."

He next turns his attention to Yohna. "Yes. Miss. Well, I'm a lifelong Larcher and in all my years of living, I can't recall there ever being a quake around here. But, I've been hearing around that tremors have been felt up there in the Sumber Hills in recent months. It's a strange thing.. stranger that it would migrate to our little town. Perhaps the gods are angry - for what... who knows the fickle nature of the gods."

"Ah, yes sir Veil, bounty is in the front office. I'll have one of my deputies fetch it for you." He proceeds to order the deputy to do so. He soon returns with a pouch full of coins. Harburk counts out 60GP in total. He hands it to Keavan. "I trust you'll share this with your companions."

Finally, turning his attention to the prisoner. "Now, as for you. Your fate will be decided during the next townhall meeting, post-Midsummer. Until then you're my responsibility." He yanks on the length of the rope tight, leading the bandit toward the third building.

"Thank you again. Please see yourselves out when it suits you."
Sep 5, 2018 12:22 am
"That's a kind offer. But perhaps the remaining, "orphaned" goods could be sold off and the proceeds go to benefiting the town somehow. Maybe you could hire another bailiff, or otherwise shore up the security for those travelling the roads." Vardo pauses to gauge the reaction from the group.

"There's something satisfying about the thought of bandit gold being used to fund anti-banditry campaigns," he concludes with a smirk.
Sep 5, 2018 2:31 am
Harburk replies, "Indeed, indeed! Well, if that is your desire. I will gladly abide. Trust that the funds will be put to good use."
Sep 5, 2018 6:06 am
"Yay! Good deeds!" Midnight grins widely and bounces up and down. "Though if you really can't come up with something to do with those remaining coins, I know a gnome who could use them."
Sep 5, 2018 6:22 am
Yohna smiles and gives a curt bow to the constable. "Thank you, sir. I'm glad we could help with the bandit troubles. Now..." She sighs the last word and turns on her heel before signalling to Keavan.

"Could you hold my share for a bit, Keavan? I'll be at the tavern later tonight, assuming you've divided it by then. Thank you." With that, she leaves with a polite wave to all and finally, finally makes her way to the bathhouse.
Sep 5, 2018 10:09 am
Keavan nods along with Vardo's suggestions and smiles gently at Midnight's enthusiasm.

"Good deeds indeed my friend."

He starts counting out the reward money, nodding in acknowledgement to Yohna's request.

"Of course, I will keep it safe."

Done with counting he hands out the shares.

"10 gold each, and I will hang on to Yohna's at her request.
As for me, I am ready for a meal and bed."
Sep 5, 2018 10:48 pm
Breezy nods to Keavan, taking his share of the reward. "I shall be at the Inn, should any need me."

Turning, he heads back to the Swinging Sword, letting Kaylessa know that he is returned and that he intends on keeping up with his morning duties. He will also ask for his payment for today. Once he gets paid his promised 5 SP, he will get a bite to eat and then retire to his cozy bale of hay.
Sep 5, 2018 11:15 pm
Vardo, likewise, accepts his share. Nodding he says, "A meal and at least some rest sounds like a good idea."

"Pub?" he throws out to anyone interested before thanking Harburk for his words and his coin, then glides out into the street.
OOC:
Vardo beards to the pub they were in before to purchase a drink and a meal, and to relax with some light people watching. He'll look especially for the people he overheard last time and/or anyone he may recognize from the quarry.
Sep 6, 2018 1:21 am
Midnight

Harburk looks down at Midnight with a wide smile. "Aye. I will keep that in mind Lady Midnight."
Sep 6, 2018 3:29 am
"Thank you Keavan." Midnight places her gold pieces in her coin pouch. [b]"It's been a long time," she says, almost as if to the money itself. "I'll be at the inn as well." She takes her leave from the group and heads back to the Swinging Swords for the evening.

On the way, she keeps her eyes out for any suspicious activity, and her ears open for talk about the earthquake.

When she arrives at the inn, she takes another look at the bulletin board to see if there are any ads that she missed yesterday.

After that, she'll have some dinner and rent herself a room for the night.

Rolls

Perception - watching/listening for activity RE: earthquake - (1d20+1)

(13) + 1 = 14

Sep 6, 2018 3:31 am
Yohna

Yohna makes her way to Haeleeya’s (area 15). She sees couple of well-groomed, attractive young women in flowing white dresses out front cleaning up debris left in the wake of the tremor, pieces from broken vases, spilled soil and flowers, etc. One of them spots Yohna. "Welcome to Haeleeya's. Please excuse the mess. Come right in."

As she steps into the dress shop/bathhouse. She is overcome with pleasant aromas from various oil extracts, mixed in with herbs and flowers. It is instantly relaxing. The front is dedicated to dress shop and filled with displays of formal women's wear and more extravagant dresses on wooden mannequins. The place is in slight bit of disarray - no doubt from the tremors. There is another worker inside fixing knocked down flower pots, displays, etc. Yohna is greeted by a woman in her mid 40s wearing a long flowing red lace dress with intricately braided hair topped with flower halo.

"Good evening, dear. Sorry the place is bit of a mess. You felt the quake earlier right? Where's my manners. I'm Haeleeya, proprietor of this establishment. And you look like you need some relaxing bath and a massage!"
Sep 6, 2018 5:42 am
As she is hit with the scent of perfumes and oils, Yohna gives a relaxed sigh, knowing that she can now, finally have a bath. Looking around, she is surprised by the finery of the establishment. If she wasn't expecting to be on the road for a long time, she'd buy a dress or two while she was here.

Nonetheless, feeling as though she could simply cry with joy at the prospect of a proper bath - And a massage, to boot - Yohna gives a relieved smile and shakes the proprietress' hand. "That easy to tell, hm? Thank you, I most certainly could do with both of those things."
Sep 6, 2018 6:22 am
Breezy, Midnight, Keavan, Vardo, and Falka all head to the Swinging Sword Inn for a meal and a nightcap. The streets are lightly littered with debris from the tremors. The streets are still busy with townsfolk and out-of-towners in the aftermath of the quake. Midnight keeps her eyes peeled for any unusual activities but has some difficulty discern anything in the crowded streets.

Once the party arrives at the inn, Midnight stops by the bulletin board and peruses it but doesn't spy anything new or of interest except some new announcement about the commencement of preparation for the Midsummer festival tomorrow morning. There's a contact info for one Elak Dornen for any bards or entertainers who wish to sign up for a space at the festival grounds. The announcement informs in bold letters that "Premium spots still available in the market area! Reserve one before they're all gone!".

Rest of the party enters the inn and orders meals and drinks. Thankfully, the place is less busy tonight, perhaps due to the quake. Breezy goes and gets his pay for the day from Kaylessa who casually teases him. "Hey there sourpuss. Heard you had some trouble with the horses this morning." She lets out a chuckle. "So have you changed your mind about playing me a tune, darling? Seems you may be missing a calling. Stable boy doesn't seem like a good long term career choice for you." She lets out another chuckle.

In the meantime, a freckled young woman with curly red hair by the name of Ghileeda takes the party's orders. She's well-meaning but a bit overly cheery and enthusiastic with a nervous laugh between every sentence.

The place is sparsely littered with patrons. One table in particular catches attention of the establishment. An elderly gentleman with white hair and beard wearing fine clothes (for this area) with noble but dour visage is sitting with a middle aged sullen man with leathery skin and prominent reddish nose of someone who drinks too much and a potbellied cantankerous middle aged woman who seems to be at the end of a rant of sorts. "Well, fuck Dornen you gotta do something about this. Set up a gods damn meeting. He has to know!" The elderly man, looks at her sternly. "Sit. And talk calmly with less cussing if you must. You're making a scene."
OOC:
Vardo, you recognize the woman as the taskmaster you spied at the northern quarry.

Midnight, roll perception.
Sep 6, 2018 6:42 am
Yohna

"Very good. Go through the curtains over there. Eliza will take care of you once inside." She points to heavy red velvet curtain dividing the dress shop from the spa area. Once inside she is greeted by a cheerful young woman attending a desk

"Good evening madam. Basic use of our public bath area will be 2 silver. If you'd like the bath and massage combo, that'll be 5 silver. Finally, our deluxe package includes a private tub where we also provide carefully selected collection of scented oils and candles for maximum relaxation. You will also find our special concoction of exfoliating cream. This is followed by massage administered by one of our massage specialists. The deluxe package will be 1 gold piece. So which will it be today?"
Sep 6, 2018 6:55 am
Every single word of those descriptions sounds like pure bliss to Yohna, and she figures that if her continuing travels are going to be anything like her journey here, then this bath will need to last as long as humanly possible. "Absolutely everything." She answers, fishing out a gold piece and extending it to the girl in an open palm.
OOC:
Spent my last gold piece on an overly luxuriant bath. No regrets, this seems completely in character XD. Thank goodness for the reward money.
Last edited September 6, 2018 7:02 am
Sep 6, 2018 10:08 am
Vardo picks out an empty spot near the table where the commotion is taking place. He then finds his way slowly, and calmly over and sits down. He makes sure not to make eye contact with the woman on the rant or her companions. Once at his spot he will take various actions to indicate he isn't interested in them; beckon a waiter/waitress for a drink order, fish around in his bag pretending to look for something, smile and wave to any of his own companions who may look in his direction indicating they are free to join him, and, in the end, fiddle with a piece of paper and fold it repeatedly, as is his habit.

Meanwhile, he is, in fact, listening carefully to anything and everything being said at the target table. Unless one of them comes over to address him directly, he will make no movement to indicate he acknowledges anything they say.
Sep 6, 2018 10:59 am
Keavan follows along with the others to the inn, barely aware if his surroundings as he contemplates the day's events.

Even as he enters and sits his thoughts are still elsewhere, living again the heat of battle, the sorrow of seeing a comrade fall, the relief at their recovery and the ever present, irresistible compulsion to keep them from harm.

He starts eating automatically as food is put in front of him, drinks, and comes to with a start, spluttering.

"Gah! Who ordered ale?"

He shakes his head, standing to clear his mind, then heads to the bar to get a mead.
Last edited September 6, 2018 11:00 am
Sep 6, 2018 2:28 pm
OOC:
Vardo make a performance check please.
Sep 6, 2018 3:36 pm
Midnight makes a note in her journal about Elak and the Midsummer Festival, tucks her journal carefully back into her bag, and heads into the inn.

She spies Vardo and Keavan across the room and goes to sit down with them. She slings her bag over the back a chair and plops herself down. "The Midsummer Festival is tomorrow. Should be fun. Are you guys gonna go?" She orders a sweet wine and a plate of food from the next maid who comes by, then says to Vardo, "I can't believe I'm so hungry after everything we saw today." She shudders slightly as the day's events back through her mind. "I think I'll put on a little magic show tomorrow."

Rolls

Perception - (1d20+1)

(4) + 1 = 5

Sep 6, 2018 4:59 pm
Yohna

Eliza grabs a robe and several towels and leads you down the hall. The hall is lined on both sides with changing rooms. "You may change into your robes in here." She says as she opens one of the changing rooms. After changing into your robe. She leads to the end of the hall where it opens up in to large chamber. There are two curtains into two sub-chambers, each marked with a symbol of a man and a woman. ""Those lead into the public baths.". She leads to down to the side of the chamber with the woman's public bath which leads to series of smaller chambers each with a private bath tub. "Here is your bath chamber."

Inside, Yohna is greeted to room filled with candlelights and mixture of pleasant aromas. The tub is already filled with warm clean water. Eliza tops the water with flower pedals. There are various soaps next to the tub along with a jar filled with the exfoliating cream. There is also a rope attached to a bell next to the tub. "Please enjoy. If you need anything or when you are done with your bath please pull on this rope and ring the bell. An assistant will come and take you to the massage station."
Sep 6, 2018 5:03 pm
OOC:
LadyBrash, the Midsummer's festival is still couple of days away. Tomorrow is just beginning the preparations for the festival (decorating, building temporary structures like stages and things of that sort). You can sign up to perform during the festival tomorrow however.

Also, with that roll Midnight unfortunately doesn't notice a thing - too busy scarfing down the food. :D
Sep 6, 2018 6:58 pm
Keavan

As Keavan goes up to the bar, Kaylessa yells over to the disruptive table, "Hey Albaeri, use your inside voice. This isn't your quarry, I'm trying to run a respectable establishment here."

The pot-bellied lady looks over to Kaylessa scratches her head and smiles nervously, "Sorry 'bout dat Kay. You know me, I get excited sometimes. We're just discussing some business here. Dornen, tryin' ta, business competition sometimes get passionate you know. Luruth here is supposed to be the arbitrator but, he ain't very good at his job now. I'll settle down."

Keavan orders a mead with Kaylessa. She makes playful lightly flirtatious banter with him while taking the order. The mead is of excellent quality.
Sep 6, 2018 8:49 pm
OOC:
Performance

Rolls

Performance - (1D20+2)

(9) + 2 = 11

Sep 6, 2018 9:26 pm
As the attendant leaves, Yohna gratefully slinks into the bath and proceeds to spend the best part of half an hour nearly falling asleep in it. She only becomes aware of this fact when she is brought back to her senses by a sudden lack of oxygen, her mouth having unconsciously slipped beneath the surface for a moment. Following that, she gives herself a quick but thorough wash, then rings the bell for the next stage of this wonderful respite.

Once all is said and done, Yohna will change back into her finery, rather than her armor, then head to join the others at the tavern, thanking the people of the bathhouse liberally on the way out.
Sep 6, 2018 10:23 pm
Breezy accepts the coin from Kaylesssa, nodding gratefully. Almost as if it were habit, her words lead the Genasi to pull out his flute. The finely crafted metal reflects everything around it, almost like a tube-shaped mirror as he hesitatingly brings it to his lips.

He closes his eyes, letting the thoughts of the day's occurrences wash back across his tired mind, and he blows. Experienced fingers glide across the instrument as he tries to encompass the various times of day within music. The dull boredom of their walk down the road, the quick battle during the bandit ambush, the falling and then rising comrades and the ultimate defeat of Grum the Bad.

When he opens his eyes, he looks around, half interested in the crowd's reaction, half terrified that he actually played in front of so many strangers.

Rolls

Breezy Performance - (1d20+4)

(18) + 4 = 22

Sep 6, 2018 10:35 pm
Vardo

Vardo, while fidgeting with his paper and generally trying to be inconspicuous, can feel all three pairs of eyes boring down on him. "I think we're done here tonight. We can discuss rest of the business matters at a future time," he hears the old man say. "Alright Dornen, just heed my words, or you may come to regret it... we may all." the woman says. The three then get up and leave the inn.
Sep 6, 2018 10:44 pm
Breezy

Breezy looks around to find that literally everyone in the establishment has stopped what they are doing and shifted their attention to him. After a brief pause, Kaylessa begins clapping, then followed by all patrons. "Bravo! bravo! Oh darling. I knew you were something special. With that talent, I can't have you waste it on tending horses. Let's modify our deal. You perform your flute for my patrons here nightly. Just for a couple of hours, peak time. Same pay, same deal for free lodging. What do you say blue man?" She leans over with her chin resting on her fists and elbow resting on the counter.
Sep 6, 2018 10:50 pm
Yohna

As Yohna approaches the inn she can hear a beautiful melody coming from inside. She see three patrons leaving as she enters the inn - an old man with self-serious face, a portly woman and a man who looks a bit like a haggard wino. She is greeted to a well-executed performance by none other than your companion, Breezy. The inn's patrons all cheer as he finishes. She sees rest of her companions seated at a table near by, except Vardo, who is seated by himself at a table near the opposite corner.
Sep 6, 2018 11:33 pm
twotonkatrucks says:

Same pay, same deal for free lodging. What do you say blue man?" She leans over with her chin resting on her fists and elbow resting on the counter.
If a blue-skinned Genasi could turn red, Breezy would be the one, as his face flushes in embarrassment. He gazes around the common room, watching the loud, arguing folk stand and leave, his companions enjoying their meals and drinks, and people he had no clue about staring in his direction.

"Perhaps a room out of the barn in exchange for less wage?" he asks softly, turnig away from the crowd and toward Kaylessa.

Rolls

Breezy Persuasion If Needed - (1d20+2)

(15) + 2 = 17

Sep 7, 2018 1:08 am
"I'm sorry love, but I can't give you one of our suites, but you may use one of the dormitories on the top floor which you'll share with 6 others guests. That's the best I can offer. I won't even deduct pay since I like you." She winks at Breezy.
OOC:
Reminds me, deduct 8 SP per room. If you're sharing a room (up to 2 people per room if you recall) you can split the cost or what not.
Sep 7, 2018 4:52 am
Midnight proudly pays for a room for herself and heads to bed.
Sep 7, 2018 6:56 am
Yohna, content to finally be free of the grime and stickiness of the last few days, stops by the door to here the end of Breezy's performance, clapping along with the rest of the audience as she approaches the bar to collect her share from Keavan. She signals for the same drink as him.

"I'd say that was a day well spent, and a job well done." Yohna said, receiving the mead down the counter. "Though I must say I missed the main event. Was Grum as tough as he looked or just bluster?"
Sep 7, 2018 3:16 pm
"Thisss isss good for me, thank you." Breezy replies to Kaylessa. Seeing the group gathered at a table, he walks over slowly, unsure what their reaction to his performance might have been and how it would affect their view of him in the future. He sits at the table, sharing a drink.

"The lord of air and light hasss blesssssed us today. I thank you all for keeping me alive." he toasts with a raised mug. With a deep sniff, he looks around, his eyes falling on Yohna.

"You sssmell nice." he says quietly, settling into his seat.
Last edited September 7, 2018 3:16 pm
Sep 7, 2018 7:04 pm
"Likewise, Breezy. You took your time, but you certainly hit your stride when it counted." Yohna took a drink of her flagon before chuckling at the Genasi's following comment. "Why thank you. It's definitely preferable to putting up with the grime of traveling. I can wholeheartedly recommend the bathhouse here. Rivals some of the upper-class establishments of its kind in Waterdeep, which is worlds more than I expected of it, being so far out."

The cleric sat back in her chair as she drained the last of her mead bit by bit, in relaxed silence. "And you, Master Vardo, that was quite a shot you took. Straight through the eye! I'm sorry I missed it."
Sep 7, 2018 7:55 pm
Vardo gives no outward sign that anything is other than what it appears to be; he's simply sitting there sipping a drink, picking at a light meal, and fidgeting with a piece of paper. But inside, he chastises himself for being so obvious. There goes a good opportunity to learn something useful. That crew is up to something not pleasant. If time permits, I'll be investigating that further...if not, I'll certainly have to be on the look out for them when in town...
Sep 7, 2018 7:56 pm
Time: 29 Flamerule, 1491 DR

After the party exchange recounts of the day's events and share laughs, they retire to their chambers to sleep. For the first time in what seems forever, the sleep is sound and rejuvenating. After a good night's sleep. The party wakes to loud din of crowds outside. Looking out of the window, each can see a bustling street, even at this early hours. There are wagons loaded with lumber traveling down the street, most likely to begin building stages and sets in the market area for the festival in two days. There are already traders coming into the town in droves. Some vendors have parked their wagon on the side of the main street and are setting up a temporary stand. The day is appropriately clear. You smell an appetizing aroma of breakfast being prepared in the kitchen downstairs.
OOC:
Okay guys. Just a note, until we hear from Remus again, Falka will be bedridden, recovering from the shock of being near death. Hopefully, he'll be back soon. I've left him a PM. This seems better alternative to having to play a PC myself, which I'd rather not do if possible.
Sep 7, 2018 9:05 pm
After getting cleaned up Keavan makes sure Falka is settled and comfortable before going down for breakfast.

He eats for a while, looking around at the other patrons.
OOC:
Assuming I passed on the reward to Yohna before bed.

Rolls

Perception - (1d20+2)

(6) + 2 = 8

Sep 7, 2018 9:38 pm
Yohna is next to arrive, yawning as she takes a seat opposite Keavan. "Restful sleep, Keavan?" She asks, brandishing a comb as she idly tussles with some rogue hairs, the product of sleeping on damp hair. She lets the question hang for a while, letting the scent of breakfast yet made chip away at the last of her grogginess. Noticing that her companion appears to be scanning the crowd, she casually decides to do the same for a moment.

"So, Master Yhorn. Keavan. I've been dying to know about the lot of you. I have to apologise, but my profession happens to be gossip, mostly, so it's hard for me to be around such interesting individuals without knowing just a bit. If I may, where are you from?"

Rolls

Perception - (1d20+5)

(3) + 5 = 8

Sep 7, 2018 10:01 pm
After finishing her morning ritual and cleaning herself up, Midnight looks out the window to see the town bustling in preparation for the upcoming festival. She resolves to sit down and plan out her magic show, and to find whoever it is that's handling booths. She heads down to breakfast, and spots Keavan and Yohna. "Good morning!" Not wanting to interrupt the conversation the two have already started, she waves down a maid and politely asks for breakfast. When it arrives, she eats quietly and listens to her companions.
Sep 7, 2018 10:25 pm
"Best rest for quite a while."
Keavan sits back and thinks a moment before continuing.
"Mostly Waterdeep, that's where I call home.
I spent some time with my mother at the elvish court, but I always felt like an outsider."


"Waterdeep is home."
He repeats, trailing off a little, sounding less certain.
Sep 7, 2018 11:11 pm
Falka obtains very little akin to restful sleep. All through the night, she thrashes noisily and almost as wildly as in battle, waking occasionally from a searing pain in her stomach. The sound of her violent squirming and tortured wailing does not stay within her room. By the time the sun begins to seep through cracks in the shutters, the dwarf lies drenched in cold sweat, gazing at the ceiling as if at any moment it might drop down to attack her. She tests each of her limbs in turn to try and rise from her bed. However, every one feels as if weighed down by a heap of lead. She lies there for several hours.

With ample time to contemplate, she finds that she cannot remember much of their journey back. Cursing herself and every god that comes to mind for losing control again, her mind turns to her companions. Questions would be asked. Sure, she thinks, getting impaled is a harrowing experience, but if the accounts of her fits by the elders were truthful and accurate then surely they would begin to guess. She scoffs a little, chiding herself for so easily trusting whatever the elders had told her. Perhaps it seemed to others like nothing more than 'knightly, martial pride'. She hoped so.

Something she did remember was the unexplained tremor. Too sudden and powerful to be steeders, she fancies, then prays. If not, then probably something else unnatural, and most likely sinister. Nothing about it sits right with her, and under all consideration it seems like a bad omen.

Eventually enough is enough and Falka heaves herself up with great effort. After a lot of pained wincing and repeated checking of her wounds to make sure they don't reopen, she dresses haphazardly and gives herself a cursory washing up. She does take the time however, to check and recheck the blade of her glaive, taking painstaking care even through her groggy and clouded eyes to keep it in killer condition. One she is satisfied in its sharpness, she grips it tightly and slings it over her back. She secures it closer to her side than usual, and keeps one hand almost hovering over it even as she scuffs out into the corridor.

Eyes down like a wanted man in a guardhouse, she stalks straight from the stairs out of the inn. With all possible haste, she makes again for the Helm at Highsun. Making her way to the bar, she hoists herself onto a stool. Out of habit she begins to motion for the barkeep's attention, only to catch herself and lower both her callused palms to rest levelly on the wood.
Sep 8, 2018 2:58 am
Up relatively early, Breezy stretches long and hard, feeling the tendons tighten then relax as he sits up in his bed. Looking around at those sharing the common quarters, he ponders what fate brought each of them here. Eventually, more out of a sense of need than want, he grabs his gear and heads for the barn to tend to the horses. Once done there, he heads to the inn to eat breakfast.

Should any of the others remain, he joins them, trying to force himself to be comfortable with those he just met, yet shared battle with.

"Good morning. When do we go look for more metal?"
Sep 8, 2018 2:29 pm
The dining area is bustling this morning, many faces you recognize, many you don't. You spot familiar face of Vallivoe sitting at a table by himself with stack of books having breakfast. He's sifting through one of the books occasionally talking to himself or to nearby patrons who try their best to ignore him. Neither Keavan nor Yohna can really discern any of the conversations. They all blend into one loud incoherent noise.

The waiters and waitresses are busy taking order, the upbeat girl from last night, Ghileeda is again party's waitress. Yohna, Keavan, and Midnight are sitting down at a table ordering breakfast from her. Breezy sees Iraun at the stables. Stoic as ever, Iraun gives only a passing nod as an acknowledgement to Breezy but otherwise stays silent and on task. He soon joins the gang and orders breakfast himself. As they begin eating they see Falka hastily walk out of the inn. She seems ill at ease.
Sep 8, 2018 5:27 pm
Grateful for last night’s meal and feeling fully rejuvenated after a restful night, Vardo makes his way downstairs. He immediately spies his companions and after greeting them from across the room with a smile, he makes a direct line to their table. "Heya." He slides gracefully into an empty chair. Habit forced him to cast a quick glance around as a cursory check for threats and/or east marks.

"Anything interesting on the agenda for the day?" lowering his voice he adds, "I’m not convinced everything in this town is what it seems."
Sep 8, 2018 9:42 pm
Pausing midway through a bite of his breakfast, Breezy gives Vardo a look of curiosity.

"Have you heard something? More bandits? I need more metal coins, so if this helps, let us go seek out the trouble."
Sep 8, 2018 9:59 pm
"That it is, Keavan, that it is. I must confess, I think this is the furthest I've been from Waterdeep. I've met sorts from all over though." Sensing Keavan's discomfort, Yohna shifts the concern to her own life, then dismisses it entirely once they are joined by Vardo, Breezy and Midnight.

"Good morning, fellows." She says, giving them a polite wave. "Well, if I remember correctly, we heard something about some wretched beast or other. I believe that should be on the hunting list for today. However..." Yohna eyes the door pensively, tapping her finger on the table. "It may be worth checking on Ser Falka. I barely managed to drag her back to us yesterday, and even then it seemed to twig something in her mind. I doubt a simple night's rest has helped much."
Sep 9, 2018 5:01 am
"Did you guys see? Falka just walked out that way. I wonder if she's okay." Midnight takes a few bites of her food. "I guess we should probably find out what else is going on here, and not get too distracted. It's a good opportunity. Plus, the town seems like it could use the help...and they don't even know it." After a few more bites she segues back to Falka. "Do you think we should go check on her?"
Last edited September 9, 2018 5:01 am
Sep 9, 2018 4:19 pm
Falka

The Helm at Highsun is relatively sparse at this early hours. Garlen, the barkeep, is tending to the bar. A gruff looking rotund man is also behind the bar taking stock and bringing boxes down to the cellar. Garlen comes up to Falka. "You look like you can use a drink."

Looking around you see the halfling from the other night at the bar on the far end, he seems already a bit inebriated. The leathery skinned haggard wino-looking man from last night is sitting with the halfling. They're both dressed in work clothes. Both have toolbelts on, with tools appropriate for wood work. Perhaps a morning break before work.
Sep 9, 2018 6:47 pm
Ket_Onwall says:
Pausing midway through a bite of his breakfast, Breezy gives Vardo a look of curiosity.

"Have you heard something? More bandits? I need more metal coins, so if this helps, let us go seek out the trouble."
Vardo watches Falka march through the front door and outside. He registers Midnight's concern and shares it, but remains skeptical about getting involved with a dwarf in a mood. Deciding to leave the issue, he turns to Breezy and replies, "I can't say I've heard anything specific enough to say we should go 'here' and investigate 'this', but I've overheard a couple of conversations by people who seem to be highly stressed."

He takes a swallow of his water and tears off a corner of bread. Dipping it repeatedly in the light oil on his plate he continues, "And not stressed as in 'I've lost my cat', but more indicative of 'I'm stressed because someone is going to find out what horrible things I've been doing'."
Sep 9, 2018 9:46 pm
Tsavo says:
Ket_Onwall says:
Pausing midway through a bite of his breakfast, Breezy gives Vardo a look of curiosity.

"Have you heard something? More bandits? I need more metal coins, so if this helps, let us go seek out the trouble."
Vardo watches Falka march through the front door and outside. He registers Midnight's concern and shares it, but remains skeptical about getting involved with a dwarf in a mood. Deciding to leave the issue, he turns to Breezy and replies, "I can't say I've heard anything specific enough to say we should go 'here' and investigate 'this', but I've overheard a couple of conversations by people who seem to be highly stressed."

He takes a swallow of his water and tears off a corner of bread. Dipping it repeatedly in the light oil on his plate he continues, "And not stressed as in 'I've lost my cat', but more indicative of 'I'm stressed because someone is going to find out what horrible things I've been doing'."
"That is interesting.
Add that to the mention of contacts in town in that letter and it adds up to quite the conspiracy."


Keavan looks the way Falka went, a look of worry and indecision on his face.

"I don't know what we should do about Falka, does she need a friend, an ear to listen, or just the time to process it all?"
Sep 9, 2018 10:03 pm
Yohna gives a sigh of self-disappointment and shakes her head. "I believe she could benefit from a sympathetic ear, and perhaps a stiff drink as well. She is a dwarf, after all." The woman stands and dusts herself off, an air of decisiveness about her. "Alas, I fear anything I say may come across as overly clinical, and aside from that, our lady knight seems to... Well, I don't think I'm the best person to connect with her."

That said, Yohna lifts her bag and seems to think for a moment, her fingers drumming the table, then nods. "This talk of conspiracy is indeed concerning. Master Vardo - What say you and I take a quick stock of the locals, perhaps a chat with those individuals you happened across last night?" She gives a mischievous grin.

"I imagine between the two of us, we should be able to talk someone's tongue into slipping."
Last edited September 9, 2018 10:07 pm
Sep 9, 2018 10:21 pm
"Not today. Not looking to remember," she grumbles dourly, not meeting the bartender's eyes. Absentmindedly, she drives a fingernail into the wood and continues, "Something to eat. Something heavy." She scoffs silently at the thought of envying a human. For once, drinking to forget didn't seem so bad. Spying the two workmen, she rises and trudges toward their table. She pulls up a chair. "What's got you two stewing at this early hour?" she asks monotonously. Despite her willingness to let go of her problems, problems seem to be the only conversation knocking about in her head.
Last edited September 9, 2018 11:02 pm
Sep 9, 2018 10:31 pm
Vardo swallows a mouthful of bread and cheese, smirks, and nods his agreement. Pushing his chair back from the table, he stands and says, "That's a great idea Yohna. Let's to it."

"Lets start at the quarry. There is a middle aged human female who strikes me as particularly suspicious."
Sep 10, 2018 3:05 am
"I'll go talk to her. I can cheer ANYONE up." Midnight finishes her breakfast and determinedly walks out of the inn. As she steps outside into the sunlight, she realizes that she doesn't know where Falka went. "Hmm..." she says to herself. "Where would she have..." She looks up, intending to gaze into the sky to think, and her eyes pass over the sign for the Tavern across the street. "Of course! Too simple." She makes her way into the tavern and spots Falka talking with the man and halfling. She takes a seat nearby, but not close enough to encroach on the conversation. She signals the bartender and asks for a glass of fruit juice, then takes out her journal and begins sketching out ideas for her magic show to pass the time while she waits.
Sep 10, 2018 3:51 am
OOC:
anyone else joining Vardo and Yohna?
Sep 10, 2018 4:02 am
Falka and Midnight

The middle aged man with the leathery skin gives side eyed glance at Falka but says nothing and keeps drinking. The halfling looks looks at Falka, "Can't start work without a little bit of the elixir in me." He shakes his mug as he says "elixir".

"I'll meet you back at the shop, Stannor. 15 min. Don't be late or I'm docking your pay." The man tosses a few copper onto the bar, gulps down rest of his ale. He wipes his mouth give Falka a little nod and leaves.

"Alright alright, Ilmeth. I'll be there." As the man leaves, the halfling mutters under his breath, "Like you're not a lazy old drunkard.".

"So what's with you? You look like hell. Even more than that wino boss of mine." Stannor says to Falka.

As Ilmeth leaves, Midnight strolls into the the Helm. The man doesn't seem to notice Midnight but, she recognizes from last night. Neither Falka nor the halfling seems to have taken notice of Midnight yet as she sits at the bar sipping on her drink writing in her journal and thinking.
OOC:
EDIT: Added a label to this post as "Falka and Midnight" in case they missed it.
Sep 10, 2018 3:33 pm
"Too many asssking quessstionsss to one may make them afraid." Breezy says, finishing his meal and standing. "Isss bessst two alone go to the quarry. I, I think, am no good trying to be pleasssant to othersss, ssso Midnight isss bessst for that, too. I wisssh to ssseee thisss market. Maybe get sssome fresssh fruit."

With that, Breezy departs the inn. He will head to the barn to make sure there are no chores remaining for him to do, and then he will go to the market (#21), checking out the Midsummer Festival setup and browsing the various booths at the market.
Last edited September 10, 2018 3:34 pm
Sep 10, 2018 5:32 pm
Vardo and Yohna

The Long Road which makes up the main street in Red Larch is bustling. There are vendors getting ready to set up pop-up shops. You even see some local shops setting up displays and pop-ups outside their shop - including familiar face of Maegla with her husband Helvur. Displaying fine linen clothes outside their shop (area 7). Vardo and Yohna make their way up north to the quarry (area 18).

The quarry is in middle of starting the day. There are several quarry workers strewn about sitting on rocks eating breakfast or having conversations. You see the middle aged lady by the quarry office out front holding a wooden board with a paper pinned to it (think D&D version of a clipboard) discussing what appears to be agenda for the day with a few quarry workers. No one seems to give the two any mind.

Vardo spots one of the quarry workers he spied on at the Helm having some food with colleagues by the road entrance into the quarry. He is the one that was trying to give his stressed friend a peace of mind.
Sep 10, 2018 7:36 pm
With Vardo and Yohna out and about, Keavan also sets out to look around.
AndrewGeary sent a note to twotonkatrucks

Rolls

Wandering around town perception - (1D20+3)

(2) + 3 = 5

Sep 10, 2018 7:37 pm
OOC:
la la la, Mr oblivious is out on the town.
Last edited September 10, 2018 8:18 pm
Sep 10, 2018 9:57 pm
"Any sign of your suspect?" Yohna asks Vardo quietly. She scans the quarry, taking note of any important-seeming figures in the area, as well as - Hopefully - Any suspicious looking ones.

Rolls

Perception - (1d20+5)

(13) + 5 = 18

Sep 10, 2018 10:33 pm
Vardo points out the quarry worker eating food by the entrance. "That one," he juts his chin out toward the man in question, "I overheard reprimanding and calm down an agitated mate who was clearly stressed about something big...and secret."

"I think he knows something, but that one, he makes a subtle motion to indicate the forewoman, "is at the centre of it. Whatever it is. I'm fairly sure." After a few more steps together down the street, he adds, "Of course, I could be wrong about all of this and we are investigating a cheating spouse." He winks at Yohna.
Sep 11, 2018 12:54 am
Breezy
OOC:
Breezy doesn't have to do any chores at the stable due to the new agreement.
Breezy weaves through the crowded streets filled with parents and their children, carts and wagons, and various street vendors selling odds and ends. Turning onto Cairn road from The Long Road, he eventually arrives at the market. Right outside the entrance to the market area, Breezy notices a man sitting in lotus position on an intricate mat. He is dressed in fine, obviously expensive clothes. He has pale skin, jet-black hair, with thin mustache and beard. His eyes are dark and seem to be staring at nothing in particular. He is accompanied by two heavily robed figures, each to his sides at the back. Breezy can't see their face or really any part of their body through the robes. He gives off an eerie vibe.

Shaking the feeling off Breezy enters the market area. This area is currently largely occupied by local volunteers busy building temporary wood structures for the festival. One of the workers Breezy recognizes as Harlo. He spots the hard to miss blue-skinned Breezy right away.
He waves at Breezy. "Fine morning isn't it? Good day for a little work out. Listen, thank you and your companions for hearing me out the other night. Have you and your companions reached a decision?"
Sep 11, 2018 2:35 am
"Do you have more misssssing cattle? Or friendsss? I am not sssure what my friendsss wisssh to do, but I wisssh to make more metal coin. Ssso I would like to look for you. But not alone. Maybe you come watch me play at dinner? Meet again to talk termsss, maybe give more information? I am at the Ssswinging Sssword after dinner."

Pausing in realization that he has just talked around the fellow's problem, Breezy adds "We were asssked to find banditsss on the road that way." he says, pointing out of town along the Long (?) road. "But now, maybe, we look for many-legged beasssstsss"

While at the market, amidst all of the hoopla, Breezy will look for anyone selling grapes. He really wants grapes right now, and his wife didn't buy any when she went shopping.
OOC:
Ooops, mixing real/fantasy... :D:D:D
Last edited September 11, 2018 2:38 am

Rolls

Breezy Investigation - (1d20+3)

(8) + 3 = 11

Sep 11, 2018 6:37 am
Yohna eyes the target out of the corner of her eye, listening to Vardo as he explains the various members involved in what he overheard last night. She gives a light-hearted laugh at his last comment.

"You say that, but cheating spouses are the most fun. There's so much you can do with a little tidbit like that." She looks around another moment, then back to Vardo. "I suppose we should start with the voice of reason. If he was trying to calm his fellows, perhaps he'll be less cagey than the others."
Sep 11, 2018 10:17 am
Vardo comes to a full stop, eyebrows raised, and gives Yohna an open look of surprise. "I underestimate you, my good Cleric. I had no idea you'd see opportunity in such a thing." He smiles broadly, "Interesting." He resumes walking down the street beside his companion.

"A fair suggestion." Vardo continues toward their mark. "Might I suggest you open things with the young man. He is likely to respond better to you. I'll jump in if you don't make headway and turn up the heat." He glances at her out of the corner of his eye, their mark now only a few paces away, "Assuming you're up for it..." he adds under his breath.
Sep 11, 2018 10:56 am
"Waterdevian politics are cutthroat, Master Vardo." Yohna replies with a knowing chuckle. "Too often, literally. The more you know..." She makes a casual shrug, then nods in agreement, starting over to the quarry worker.

"Excuse me, sir." She calls over to him, carefully controlling her tone so as not to attract anyone else who may be concerned with these dealings. She considers her approach, settling on the idea of circling around the topic, if only to get him talkative. The last thing she needs is for him to get wise.

"Sorry to disturb. I'm just passing through town. My name is Yohna. My fellows and I slew the bandits plaguing the roads just yesterday." She introduces herself, then peers out over the quarry. "It struck me this morning that the quake last night must've had quite an impact on work here. Were there any injures?" The cleric gives him a moment to consider, aiming not to overwhelm him with questions. "Actually, now that I think about it - Though, I'm no expert in quarrying - Could the quake have come from here? Loose rock or such? Or perhaps something a little more exciting?"

Yohna says the last part in a joking tone to avoid spooking him, but nonetheless watches closely for any reaction to her 'jest'.

Rolls

Persuasion - (1d20+5)

(12) + 5 = 17

Insight - (1d20+5)

(13) + 5 = 18

Sep 11, 2018 2:18 pm
Keavan

Keavan takes stroll around town taking in the festive air. He passes by various vendors selling trinkets, jewelries, fruits and vegetables, variety of prepared foods and snacks. Keavan watches children running around in glee as their parents try to keep up with them. It makes him wonder how different his childhood could have been compared to his own.

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Sep 11, 2018 2:55 pm
Breezy
Ket_Onwall says:

While at the market, amidst all of the hoopla, Breezy will look for anyone selling grapes. He really wants grapes right now, and his wife didn't buy any when she went shopping.
OOC:
Ooops, mixing real/fantasy... :D:D:D
Harlo thanks Breezy and informs him that he is working on collecting donations. He thinks he can squeeze more out of his neighbors. Before Breezy departs, Harlo warns him, "That man over there, he's some sort of fortune teller - but he gives me the creeps. I bought this charm from him - for a good price too!" He shows Breezy a necklace inlaid with small dark opal. "But, he kept complementing me on my bone structure or something. But, it was like he was talking to himself. And those two with him. Something seems off about them. Could just be my imagination. Anyway, this necklace was a steal at least. My wife will love it."

As Breezy leaves his thoughts turn to grapes and his wife and is momentarily confused as he quickly realizes he doesn't have a wife! But, he does find a fruit vendor and buys a batch of grapes for 1 CP.
Sep 11, 2018 3:11 pm
Yohna and Vardo

The man seems at first a bit flustered that a charming and obviously graceful woman would be talking to him. "Pardon my appearance Miss. Yes, well that's the funny or serendipitous thing. Our boss lady over there - we call her Al, but her proper name is Albaeri Mellikho as in Mellikho's Stoneworks - she's the sole owner. Anyway, so she gave us the night off last night, so no one was really around the quarry when the tremors struck - thank the gods. As for the tremors starting here. I don't see any reason why it would. But... if you ask me, something doesn't sit right with me about that quake. I'm no scholar of seismic matters but, I'm pretty sure - having lived here for years - this region isn't known for its seismic activities. It seems... unnatural.'" Yohna can tell the man seems rather uneasy discussing this matter. She spots him glancing over at Albaeri, she can deduce a hint of nervousness. "I shouldn't really be talking to you right now. Al doesn't like us talking to strangers about 'nonsense' as she calls it. Bad for business. I guess she has a point. And I don't want to lose my job." He then says in low voice, "You can find me at the Helm most nights. We can talk more freely then."
Sep 11, 2018 4:09 pm
AndrewGeary sent a note to twotonkatrucks

Rolls

Insight - (1D20+1)

(6) + 1 = 7

Sep 11, 2018 5:44 pm
twotonkatrucks sent a note to AndrewGeary
Sep 11, 2018 8:56 pm
OOC:
FYI: I've responded to Falka and Midnight in the previous page, in case you guys didn't see it.
Sep 11, 2018 9:07 pm
"Not a worry, thank you for your time." Yohna gives the man a nod, acknowledging his final, hushed statement, then turns and announces just a little louder than the rest of the conversation: "Well, thank you kindly for the warning, we'll be sure to take care on the road. Fare thee well!" She winks knowingly, then returns to Vardo.

"You catch that?" She asks the elf, ready to recount if needs be. "It seems you were right to suspect them, though I doubt I could get anything out of someone on site. There's certainly something odd going around..."
Sep 11, 2018 9:54 pm
"Bad memories. Little nuggets of the past that refuse to stay buried." replies the dwarf, ever the dramatist, even if a little cagey. She lifts a scrap of bread before returning the question, "How about your boss; he doesn't look so mirthful himself. And it doesn't look like you have any love for the man. What's chisellin' the two of you?"
Sep 11, 2018 10:49 pm
Vardo gives the slightest of nods. "I caught that." He strolls a few steps with Yohna and adds, "I knew that forwoman was at the center of something. Well done. I like your approach."

"The way I see it we can either push a little harder now and approach the woman in charge, or we can wait until later to get more information from your pal before proceeding. I like the slower approach. It allows us a fuller picture and the opportunity to bring in the rest of the team if we need to."

He cocks an eyebrow, "Thoughts?"
Sep 11, 2018 11:43 pm
Falka

"As my old lady used to say, I was born with a scowl. I reckon, it's same with old Ilmeth. Well... I guess she's ain't my old lady no more." The halfling take a big swig of his ale.

"That man is incompetent. I don't know how he still has a business - with the shoddy way he runs it. Especially with Thelorn being the chief competition. Now, if you want a quality wagon you go to Thelorn. Everybody knows that. Waelvur's is full of layabout drunkards - myself and Ilmeth himself included. You ever see bunch of drunks trying to run a tight ship? Ah, well you're a dwarf - maybe you have. But for the rest of us, that shit ain't happenin' - not typically. But, gods bless that wino, he pays the bills - on time I might add." . He gulps down rest of his mug.

He then mutters, mostly to himself. "Come to think of it though... Something's up with Ilmeth. I think he's involved in somethin' over his head, as Yondalla be my witness..."

"So, you're obviously not from around here. What's your story lady?"
Sep 12, 2018 11:16 am
AndrewGeary sent a note to twotonkatrucks
Keavan takes a longer route back, again just trying to get a feel for this place.

Rolls

Perception - (1d20+5)

(14) + 5 = 19

Sep 12, 2018 11:53 am
Enjoying his grapes, Breezy continues to walk about the market for an hour or so, listening idly to conversations going on. This festival has his curiosity piqued, so he looks to get any further information. While doing so, he also listens to any who might be talking about the strange happening last night (or others) so that he might be able to get a lead on getting more coin.

As he leaves the market to head back to the Helm (thirsty business, rumor gathering!) he stops at the alleged fortune teller. "The gods speak to you? What do they say of my fortunes?"

While waiting for an answer, he will examine the two who accompany the strange fellow.
OOC:

Breezy once again proves he is a true airhead.. :P
Last edited September 12, 2018 11:54 am

Rolls

Breezy Rumor Gathering (Perception) - (1d20+0)

(4) = 4

Breezy Rumor Gathering (Investigation) - (1d20+3)

(14) + 3 = 17

Breezy Checking out the body guards (Perception) - (1d20+0)

(5) = 5

Sep 13, 2018 5:55 pm
Keavan and Breezy

Keavan takes a stroll around town, circling around Cairn Road, down to the market and back onto The Long Road. While passing by the market area, he spies Breezy talking to a pale-skinned man sitting lotus style on a mat. The man is accompanied by two heavily robed figures (strange for a clear summer day, Keavan notes) on either side of him standing still in a statue-like manner. Their whole vibe seems otherworldly and more than a bit creepy.

Meanwhile, the pale-skinned man looks up at Breezy smiling - a wicked sort of smile. "Of course my friend."

His dark eyes meet Breezy's. They seem to stare through him - as if in a trance, making him a bit uneasy. After a long pause, he begins his reading.

"The Eye is watching you. But, not just you." Keavan thinks he saw the man glance at him through the corner of his eyes. Back to Breezy he continues, "I can see you're a lost soul - finding your way home. Embrace your home. Embrace the inherent chaos in you - the tempest. The Eye of the storm is where you'll find your solace. Find the tall spire - follow her lead. To the tempest's Eye. Find your true home."

He stops and points at the bowl set in front of him, "Your donation."
Sep 14, 2018 12:01 am
OOC:
Are Vardo and Yohna done at the quarry?
Sep 14, 2018 12:36 am
OOC:
I think so...for now. Unless Bleak has other plans.
Sep 14, 2018 3:20 am
OOC:
Okay where are you headed to next? Tavern? Inn? Elsewhere?
Sep 14, 2018 1:13 pm
Looking down at the bowl, Breezy contemplates just how much he should pay the man. His words were true, to a certain extent. He was looking for a way home. There was (is?) a storm swirling around inside him, but it was just general enough to fit just about anyone who might look or act differently from the normal citizenry.

Shrugging his shoulders, he grabs a pair of silver coins and drops them into the bowl. "Your gods tell me no more than I already know."

If he sees Keavan, he walks over to greet him. With a nd toward the lotus-man, Breezy says to Keavan "Do not waste your coin. He says what anyone might."

Pausing in thought for a second, Breezy adds "Is their a god of the Eye? Who sits atop a tall spire?"
OOC:
BOOM! Cleric Breezy at your service, congregation!
Last edited September 14, 2018 1:14 pm

Rolls

Breezy Religion Check of Eye god - (1d20+1)

(20) + 1 = 21

Sep 14, 2018 1:43 pm
OOC:
I like how, every now and again, breezy comes out with these spectacular feats of opportune knowledge.
Sep 14, 2018 3:14 pm
Breezy knows that there are handful of gods of the realm that feature an eye prominently in their symbols, like Helm and Deneir. But, he intuits that none of them are the Eye. Breezy feels in his bones that this is referring something else. Perhaps something older or forgotten.
Sep 14, 2018 6:47 pm
"I agree. Says Yohna, turning towards the town again. "We needn't draw unwanted attention. Until tonight, I suggest we go about our business, regroup with the others. Maybe ask the local farmers about the 'beast' that's been roaming. There's plenty to keep us occupied."
Sep 14, 2018 8:32 pm
"Agreed." Vardo nods his assent as they continue into town.
OOC:
So back to town and go about our business (as outlined by Bleak) until the evening when, if the group is in agreement and as long as we aren't on to something more pressing, we will meet up with our new friend to plomb more information.
Sep 14, 2018 9:01 pm
Keavan examines the three closely, his interest piqued by the man's comment and his companions unseasonal attire.
OOC:
What should I roll? Wanting to see what race they are, whether they seem rich or poor, are the two guarding him? That kind of stuff.
Last edited September 14, 2018 9:01 pm
Sep 14, 2018 9:52 pm
OOC:
The pale skinned man has on garb of a noble, but the clothes seem a little aged/tattered - like they weren't kept well. The two robed figures are definitely humanoid but it's impossible to tell what race they are, underneath the robes. You can't even tell whether they are carrying a weapon underneath.
Sep 16, 2018 2:21 am
OOC:
Okay. We're going to fast forward to night time. If there's any lingering issues or actions you want to take we can rewind and adjudicate that after.
After dinner at the inn, everyone regroups at the Helm with order of ale, juice, or mead in front of you. Vardo and Yohna updates everyone about their investigation. Breezy and Keavan mentions the odd fortune teller they met at the market. Shortly after the exchange, the party sees the quarry worker Vardo and Yohna mentioned walk into the tavern. He sees Yohna and approaches the party. He looks around a bit furtively. After he' satisfied that there's no one he recognizes from the quarry he sits down with the party.

"So what would you like to ask me?"
Sep 16, 2018 5:50 am
Breezy defers to his companions, who know who this fellow is and what questions have been asked and answered already. He, however, is mulling over who, or what, this Eye being is. The more he thinks, the more uneasy he feels about things here in Red Larch.
Sep 16, 2018 5:52 am
Bleak says:
OOC:
I like how, every now and again, breezy comes out with these spectacular feats of opportune knowledge.
OOC:
It's like this little voice in the back of his mind says... 'Oh, by the way....'
Sep 16, 2018 12:49 pm
Vardo eyes up the man then starts in, "It's not that we necessarily have a specific question," he smiles disarmingly. "Rather, I've overheard, quite accidentally you understand, a few snippets of conversation and have read the tension in the body language of you and a few of your associates."

He twirls his wrist in a casual gesture, "And although it could be interpreted as everyday stress of work and family, I have reason to believe it's more than that. That, perhaps, you are privy to information about potentially serious goings on that affect the town as a whole."

Vardo makes an immediate calming gesture with both hands and smiles again, "I'm sure, in no small part due to your willingness to meet with us, that you are a decent person. Perhaps you are in over your head or maybe you just know more than is comfortable. Regardless, you may rest assured we wish you no ill will and are not out to cause you grief in any way. However, if there is something you can tell us about what is going on here, we would be most appreciative."

The elf pauses, lets the man catch up his thoughts, then adds, "We only want to help. Will you let us?"

Rolls

Persuasion - (1D20+6)

(17) + 6 = 23

Sep 16, 2018 7:44 pm
OOC:
Well done on the Persuasion!
Sep 16, 2018 10:24 pm
Vardo's calm demeanor seems to have eased the man.

"Your suspicions are well-placed. Few of my fellow quarrymen have had experiences that are not easily explained. I've tried to tell myself that it's just an overactive imagination on their part, but I'm starting to question things myself. Like, the way Al has been acting, small things - like making decisions that don't make much business sense. And I assure you it's not because of an innate deficiency in the mind. She's always been shrewd. At least used to be..."

"You may have heard rumors of sightings of stone-faced men near the quarry. Such sightings have become common enough that good number of the nightshift workers have quit. Including my pal Marty. The odd thing though - as if apparitions of stone faced men aren't odd enough - Al hasn't tried to replace the workers she lost. I'm not talking about having difficulty finding men willing to work the nightshift - even with the rumors there's no shortage of willing young men, it's good money especially the nightshift. It's that she hasn't tried at all. Not any serious attempts to recruit anyways. And that nightshift work is important to keep pace with the competition. You no doubt noticed we have another quarry to the south. An older operation run by Elak Dornen, something of a bigwig around here. I tell ya, we used to give them the run for their money. But, something's changed. I dunno, maybe she wants to retire and sell the business or something but she's not acting like someone running a successful business. She's even been turning down potential clients. Especially, those that show even passive curiosity about the rumors. And she's been keeping odd company of late - not the least of which, Dornen himself. But, people like Ilmeth Waelvur and Luruth the tanner. She's been passing it off as purely business related. But, I'm not sure. I mean Dornen sure. But what business would she have with Waelvur? He's a drunk that can barely keep his wagon business afloat - esp. when Thelorn's the competition. I'm just a simple man, but even I can tell there's more to it than that. It's like there's a secret club or something."
Sep 17, 2018 2:13 am
"I need to get more metal, ssso maybe I work the late ssshift too? Leave here, go to the quarry. If workersss ssshow up to be hired, doesss ssshe turn them away too? Or jussst doesss not recruit?" Breezy interjects.

"Or maybe we go night hunting? Look for beassstsss that might harm folksss. Near the quarry, of courssse.
Sep 17, 2018 2:25 am
"I'm sorry to say blue one, that you'll have quite a difficult time convincing her. At least she hasn't hired anyone new in quite some time now. Since this whole odd affair started really."
Sep 17, 2018 3:07 am
"Weird. There's definitely something going on." Midnight shudders. "Sounds to me like she's trying to hide something that's going on at night. She wants to scare the night workers away. That's why she isn't hiring anyone new." To Breezy, she adds, "Hunting would be much more interesting."
Sep 17, 2018 10:51 am
"That corroborates and indeed expands on what I have managed to gather, this 'Al', definately up to something.

I have a couple of other leads, apparently the local tanner, Luruthn is also acting suspiciously.

We could also talk to Minny, it seems she is the eyes and ears of this town, runs a local poultry shop.

Finally, Vallivoe is alleged to have ties to the Harpers.
So may have a separate agenda, but the Harper's are reputed to have excellent intelligence networks, so there's may be something useful there."
Sep 17, 2018 8:54 pm
"Vallivoe may well be a good starting place. Given that we are about to insert ourselves into someone's secrets, and that we have no idea how big this is or how all is involved, I'd suggest we stick together while we investigate. Separate, we are too easy to pick off and use against one another."
Sep 17, 2018 9:41 pm
As the party mull over their next move, tavern doors suddenly swing open with a loud bang. A young farm boy with a horrified look on his face collapses in front of the door way. Only words he can muster is "Harlo... They... Those... things... took him."
Sep 17, 2018 10:08 pm
"Sit down, breathe."
Keavan pulls out a chair for the boy and signals for a drink for him.
"What did you see?"
Sep 17, 2018 10:16 pm
Intent on the conversation, Yohna is quite startled when the door bursts open, just as she is about to give her two coppers on the situation. Her attention is quickly snatched away and she approaches the boy with Keavan, kneeling by him. Despite her kindly stance, her eyes are narrowed.

"Steady now. Relax, you're safe here. Take a drink, then tell us what happened and where. No one can help Harlo if you're panicking." She reassures him.

Rolls

Persuasion to calm him? - (1d20+5)

(14) + 5 = 19

Sep 17, 2018 10:56 pm
The barkeep brings the boy some mulberry juice. The boy seems to respond to Yohna's nurturing hands.

"I... I was having dinner over at Belkin's place. I sometime help Harlo with his chores around the farm. See, Harlo had bought this charm necklace at the marketplace today to give to the Missus. While we were at dinner, the charm began to flash brightly - soon after, there was a knock at the door. Harlo's quick thinking saved our lives. He had us - me, Mrs. Belkin, and Andrea - hide underneath the bed. I couldn't see their faces but I saw three figures barging into the house. Two wore robes that went all the way down to the floor. Harlo yelled at them, You? What are you doing here? The third figure responded, Your flesh has been chosen by the all-knowing Eye - to serve me, the Lord of Lance Rock! Come my child. There was a finger snap and I can see one of the robed figures approach Harlo. Then... Harlo just drops. We could see from underneath the bed, his wide eyes... the terror in those eyes... He was struggling to move, but he couldn't. The other figure then just grabbed him over its shoulder, like Harlo was a ragdoll. Then I glimpsed it. The milky white eyes... It could not have belonged to a human. It was all we could do to not scream our lungs out. After they left, I told the Mrs. and Andrea to stay hidden and I ran as fast as I can here. Please you have to help Harlo! I don't know what those things are going to do to him! Someone please, help us!" The boy starts to weep.
Sep 17, 2018 11:58 pm
"It ssseemsss we have found the Eye the ssstrange one ssspoke of." Breezy says in reply. Before he has finished speaking, he is standing, ready to head out and investigate what is going on.
Sep 18, 2018 3:27 am
Midnight moves over next to the boy and gently rubs his back while making images of sparkly wooden toys to try to calm and relax him. To everyone else, she asks "Where is Lance Rock? Is it nearby?"
Last edited September 18, 2018 3:28 am
Sep 18, 2018 3:46 am
A woman sitting at a table next to the party's chimes in. "If you go out the southern exit on The Long Road and look westward you'll see in the distance a large slender jutting stone - a monolith really. It's a well known site around here. You can't miss it. It's only a few miles west."
Sep 18, 2018 5:40 pm
OOC:
I've updated the area map indicating the location of Lance Rock which is visible for miles in the surrounding flat plain.
Sep 18, 2018 8:59 pm
"We must leave with all haste." Yohna says, standing up again and turning to the others. "Dark robes and kidnappings doesn't inspire confidence in their intentions for their victims. Whatever is going on at the mines will have to wait..." She turns to the boy once more and lays a hand on his shoulder, briefly. "Worry not. We'll retrieve master Harlo, and hopefully snub this cult before they cause more trouble."
Last edited September 18, 2018 8:59 pm
Sep 18, 2018 9:17 pm
Vardo, seeing Yohna springing to her feet, slowly slides his chair back and rises. "Speed would seem to be called for. Let us not, however, be hasty."

He mutters under his breath, "This could be a trap."
Sep 18, 2018 9:18 pm
"Oh, thank you Lady Warrior! And your companions too. If you don't mind, I'll take my leave. I have to go back and check up on the Missus and little Andrea. I will relay the good news and hope for your safe return with Harlo."

Before the boy leaves, he draws a crude map to indicate Belkin's farmhouse and gives it to Yohna.
Sep 18, 2018 9:28 pm
With an expectant look at his companions, Breezy joins Yohna, looking over her shoulder at the map. "Let usss hope we are back by the ssstart of the fessstival. I missssss the bright colorsss and chaosss of it all."
Sep 18, 2018 9:45 pm
Falka watches the spectacle unfold from the corner. It is clear that not everything is as it would seem in Red Larch. These robed figures had evidently made their way into town undisturbed. That, and the words she had exchanged with the wagon-worker earlier suggests a threat simmers under the veneer of peace that lies over the town. All of a sudden, a voice snaps at her from the back of her mind. Wouldn't be too knightly to sit on yer arse and weep would it? A look of panic flits across her face briefly, but is quickly replaced by confusion. Was it the same voice, or the memory of a knight? That much was unclear. She rises and strides towards the door. "Come. It won't do to wait around." Avoiding meeting anyone's gaze, she sets the door swinging on her way out.
Last edited September 18, 2018 9:45 pm
Sep 18, 2018 10:07 pm
Pleasantly surprised at Falka's response to the situation, Keavan nods and stands to leave after her.

On his way out Keavan lightly touches Vardo on the shoulder and murmers.

"Agreed, eyes open, all the way."
Sep 18, 2018 10:20 pm
And so the party sets out for Lance Rock. The wide open plain is easy to trek with the (almost) full moon giving ample lighting. After a few hours the party arrives at the site.

Lance Rock is a narrow, twenty-five-foot menhir of bare, gray rock that juts eastward at a sixty-degree angle. Falka immediately recognizes it as solid granite - which strangely seems out of place. Other rocks in the surrounding area are mainly limestones.

The only other geological feature of interest in the area is a brush-choked ravine few hundred feet south of Lance Rock.

twotonkatrucks sent a note to Ket_Onwall
Sep 19, 2018 12:57 pm
Breezy's visage becomes a twisted mix of fear, anger and revulsion. "Aerisssnathaaaah!!! Jesssinathrasssasss!! No!" he cries out, his voice cracking as tears begin to flow from his pale eyes.

Running to the rock, he begins pounding at it with all of his might, clawing against it as if he was trying to rip into the ancient stone and climb to its peak. The episode lasts only a moment, before the Genasi falls back to the ground, the sobs wracking his frame as he slowly comes to his senses.

When he once again realizes where he is, he tries to compose himself, eyeing his companions gathered around. He begins to speak, but stops himself, the words falling silently through his mind as he stands. Moving back to the rock, he slowly puts his hand upon it, then bows his head until he is resting his forehead against the cool stone. His lips move slightly, as if murmuring to himself, or saying a prayer, but it is too low to hear.
Sep 19, 2018 5:54 pm
Midnight walks forward to stand quietly next to Breezy. She waits for him to finish his prayer and then asks with a look of concern on her face, "Are you okay?"
Sep 19, 2018 6:14 pm
"No." is all Breezy says, wiping his eyes and steeling himself as he moves away from the rock.
Sep 19, 2018 8:46 pm
Vardo I see taken aback by Breezy's outburst. Seeing Midnight approach and console their blue friend, he pushes his concern for his companion to the back of his mind and sets about securing the team from ambush. With as little overt movement as possible, he scans their perimeter searching for movement or signs of unwanted company...

Rolls

Perception - (1D20+5)

(2) + 5 = 7

Sep 19, 2018 9:50 pm
Yohna, shocked by the uproar, starts to reach for the Genasi, but becomes aware of the possibility of attracting undue attention due to the noise as she sees Vardo combing the horizon. Aware that Midnight has seen to Breezy, and thinking that now might not be the best time to talk about whatever it was bothering him, Yohna stows the concern in the back of her mind for later, and joins Vardo in quietly checking for threats.

Rolls

Perception - (1d20+5)

(15) + 5 = 20

Sep 19, 2018 11:34 pm
Neither Vardo nor Yohna sees any movement in the immediate area, but Yohna thinks she heard a faint echoey wail from somewhere down in the ravine.
Sep 20, 2018 12:24 am
Midnight's throat clenches and she feels a tear begin to well in the corner of one eye, due both to Breezy's harsh response and to seeing him wiping tears from his eyes. Her face flushes with embarrassment, and she keeps her back turned away from the others until she manages to swallow down her emotions and regain her composure. She looks at the rock, wondering what it is about the boulder that brought up such a painful memory. After a moment, she turns around and returns to the group. "There must be some kind of cave or other entrance somewhere, right? Probably down in the ravine."
Sep 20, 2018 12:28 am
"I am sssory. Thisss... thing," Breezy gestures to the slanted obelisk "appeared to have a great eye upon it. It looked... looked... like sssomething I have ssseen before." he says, his voice trailing off to a choked whisper.

"Death wasss... isss... here, I feel."
Sep 20, 2018 9:48 am
At a loss as to how to react to Breezy's distress, Keavan concentrates on finding the way forward.
"Yes, the ravine is likely the way to go."

He starts toward the ravine, keeping a cautious eye out all around.

Rolls

Perception (for danger all around) - (1d20+3)

(19) + 3 = 22

Investigation (for checking the ravine ahead for paths/caves) - (1d20+2)

(6) + 2 = 8

Sep 20, 2018 9:52 am
Vardo stiffens when he hears Breezy describe his vision and the presence of death. He's about to comment when he notices Keavan moving toward the ravine in an alert stance. Not wanting to let his friend wander into potential danger alone, he draws his bow and follows, scanning treelines and rocks for movement.
OOC:
This elf is clearly having a hard time with either his eyes or his concentration! Is he even aware he's not in town at the moment?!
Last edited September 20, 2018 9:53 am

Rolls

Perception - (1d20+5)

(1) + 5 = 6

Sep 20, 2018 2:32 pm
No movement or potential dangers, but Keavan spots a trail, somewhat obscured by brush growth, going into the ravine.
Sep 20, 2018 5:46 pm
Breezy slides a bolt into his crossbow, backing up those in front from about 20 feet back. Likewise, he will keep his eyes peeled for anything moving.
OOC:
Dammit Vardo, yer blockin' m' view, boy...
Last edited September 20, 2018 5:47 pm

Rolls

Breezy (Lack of) Perception of The Area - (1d20+0)

(9) = 9

Sep 20, 2018 6:07 pm
Breezy, like others, do not see anything of interest in the wide open plain, except occasional prairie animals poking its head above the grass.

As the party moves closer to the ravine, they can see that the trail that Keavan spotted is filled with undergrowth and they see a wooden signpost obscured by the flora. They cannot read what it says without removing the obstructions.
Sep 20, 2018 6:31 pm
OOC:
Jeez what were you guys drinking at the tavern? Moonshine?
Yohna follows along as Keavan points out the trail, her shield at the ready. As they approach the sign, she lifts her mace and brushes the undergrowth aside as best she can to read it.
Sep 20, 2018 7:01 pm
The sign is a crudely made warning of sorts written in crimson dripping paint for extra creepiness. It reads in common,

"Come no closer

lest you catch

the disfiguring plague

that afflicts me!

The Lord of Lance Rock"
Sep 20, 2018 7:09 pm
Yohna's expression flattens and she sighs, shaking her head and returning the weapon to her hip. "I can't tell if this is a joke or if the good 'lord' of Lance Rock is trying too hard. Either way, best exercise caution, I suppose. Disfiguring plague sounds... Unfortunate."
Sep 20, 2018 7:29 pm
OOC:
Definitely an edgelord.
Sep 20, 2018 7:54 pm
OOC:
Yohna uses insight to detect edge. Or is it so obvious she doesn't need to :P
Last edited September 20, 2018 7:55 pm

Rolls

Insight versus Edge - (1d20+5)

(3) + 5 = 8

Sep 22, 2018 12:12 am
OOC:
Next move anyone?
Sep 22, 2018 6:37 pm
Breezy continues to wait, his crossbow at the ready as the others move forward into the ravine.
Sep 22, 2018 8:50 pm
Keavan takes the lead, moving steadily, careful to keep an eye out for any threat.
Sep 23, 2018 3:24 am
The party wades through the undergrowth as they follow the trail into the ravine. Eventually the trail leads to a cave. Next to the mouth of the cave is posted another sign. This one is completely filled with many drawings of an eye in the same crimson color.

The cave mouth opens into complete darkness. The party can feel a breeze blowing, carrying a faint odor of death. From the moon light the party can make out that inside is a natural cave with uneven floor and ceiling that immediate turns left.
OOC:
Breezy and Yohna will need a light source once inside the cave.
Sep 23, 2018 4:36 am
As the party approaches the cave, Breezy looks around for a moment, then stoops to pick up a rock. Reaching into his pouch, he brings out a bit of moss that has the faintest of luminescence. Holding the rock and moss within his fist, he whispers words of arcane power and the rock begins to shed a dim blue-white light, reaching out to about 20 feet from him.
[ +- ] Light Cantrip
Last edited September 23, 2018 4:36 am
Sep 23, 2018 6:30 am
The cave floor is damp and uneven. The breeze causes occasional hum that reminds one of low moaning.

The passage leading west narrows as it proceeds. Party can see a human corpse further down the passage. It is sprawled on its back and is wearing what looks to be farmer's clothes.
[ +- ] Cave Entrance
OOC:
Unless Yohna also has a light source on her, she'll have to stay close to Breezy in order not to stumble in darkness.
Sep 23, 2018 7:00 am
Yohna sticks close enough to Breezy to remain in the light, feeling an ominous sense of tension as the scent of corpses reaches her nostrils. She treads lightly with the party until she sees the body ahead, at which point she slams on the brakes and calls for a halt.

"Something doesn't feel right." She explains, then, with one last glance about the room, she looks forward and closes her eyes, opening them a moment later. For just a minute, they are entirely grey, with no visible iris, until she blinks again and they return to normal.
OOC:
Using Eyes of the Grave.
[ +- ] Eyes of the Grave
Sep 23, 2018 7:08 am
twotonkatrucks sent a note to Bleak
Sep 23, 2018 7:24 am
"As I thought." Yohna mutters, raising her arm and pointing two fingers upward. Her expression curls into a disgusted snarl, and she rapidly drops her arm, as if drawing a line, ending its arc pointing to the body. "Banish them!" She cries, calling holy fire down on it.
OOC:
Sacred Flame is a DC13 DEX saving.

Rolls

Sacred Flame Damage (Fire) - (1d8)

(3) = 3

Sep 23, 2018 9:02 am
The party is startled as Yohna suddenly yells out to no one as a beam of radiant blue flame streaks down and engulfs the corpse lying in the dark.

There is a long croaking sound coming from the corpse - like a choking person struggling to scream. The corpse then suddenly rises up. Signs of weeks old decomposition clearly visible in its face. It begins to slowly walk towards the party with an awkwark jerky motion - its hands reaching out.
OOC:
Roll initiative!

EDIT: If your roll is higher than 5, you can immediately take your action.
[ +- ] Cave - Encounter 1

Rolls

Dex Save - (1d20-2)

(1) - 2 = -1

Initiative - (1d20-2)

(7) - 2 = 5

Sep 23, 2018 9:34 am
"Gah, undead, burn it down!"
Keavan yells, a look of utter revulsion on his face.

Rolls

Initiative - (1d20+2)

(8) + 2 = 10

Sep 23, 2018 9:46 am
Keavan stands firm, a grim look on his face.
He holds his gloved right hand up, extends it toward the shambling corpse and exclaims.
"Maskan!"

Rolls

Fire bolt - (1d20+2)

(19) + 2 = 21

Damage - (1D10)

(8) = 8

Sep 23, 2018 12:07 pm
"My thoughts exactly." Yohna adds, readying herself to call another flame.
OOC:
Five, Yohna. FIVE. IT'S NOT MUCH.
Last edited September 23, 2018 12:07 pm

Rolls

Initiative - (1d20+2)

(2) + 2 = 4

Sep 23, 2018 2:34 pm
Vardo, already edging away from the cantrip to both remain in the shadows and to make better use of his darkvision, lets out a soft hiss when he sees the undead creature shamble toward the group. In one smooth motion he unslings his bow and notches an arrow.

Rolls

Initiative - (1d20+4)

(13) + 4 = 17

Sep 23, 2018 2:35 pm
He immediately realizes, due to the speed of the creature, that he has ample time to act. Slipping further into the shadoiws he steadies his breathing, aims, and looses his first arrow at the abomination.

Rolls

Attack - (1D20+6)

(14) + 6 = 20

Damage - (1D8+4)

(3) + 4 = 7

Sep 23, 2018 4:55 pm
Midnight takes a deep breath, forcing herself to look directly at the undead creature. She widens her feet into a stronger stance and stamps the end of her staff into the stone floor of the cave.

Rolls

Initiative - (1d20+2)

(16) + 2 = 18

Sep 23, 2018 4:58 pm
She twirls the end of her staff over her head, a bubble of green liquid forming as it circles in the air above her. She flings the bubble at the undead creature.

Rolls

Acid Splash (Dex 14 Save) - (1d6)

(3) = 3

Sep 23, 2018 5:05 pm
OOC:
Rolling initiative. Won't be back until later to discuss my actions. However, if the party does not take it down, Breezy will fire his crossbow.

Rolls

Breezy Initiative - (1d20+2)

(7) + 2 = 9

Breezy Crossbow if needed - (1d20+4)

(11) + 4 = 15

Sep 23, 2018 5:37 pm
Keavan's arcane fire bolt pierces straight through the shambling zombie's chest, leaving a small gaping hole in its wake. The zombie staggers backwards a few steps then continues its awkward steps towards the party.

In quick succession, Vardo releases his arrow and sticks it right into its left eye. It lets out its choking croak again and momentarily stops its steps to steady itself. It begins to quicken its awkward steps to reach the party. Though clearly in bad shape it is not deterred from its singular goal.

Rolls

Dex Save - (1d20-2)

(18) - 2 = 16

Sep 23, 2018 5:43 pm
In a moment of unfortunate serendipity, as zombie staggers from Keavan and Vardo's shots, Midnight's bubble of acid whizzes by the zombie's head and bursts harmlessly on the cave wall.
OOC:
Think Jackie Chan in Drunken Masters (if you get the reference).

I'll wait for Breezy's description and damage roll when he's back later to continue.

Bleak, if you're in contact with Remus, let him know we're in combat situation. Otherwise, either I'll take control of Falka or she'll take a backseat for now.
Sep 23, 2018 9:37 pm
Still in a grim and dour mood, Falka speaks not a word as the revolting creature, if it could be called that, rises from the floor. Not too keen on going closer to the shambling mess of rotting flesh and maggots, she instead takes a short hatchet from her belt and slings it over her head on one swidft and brutal motion.
Last edited September 23, 2018 9:40 pm

Rolls

Initiative - (1d20+2)

(17) + 2 = 19

Handaxe Attack - (1d20+5)

(4) + 5 = 9

Handaxe Damage - (1d6+3)

(6) + 3 = 9

Sep 23, 2018 9:51 pm
Because of its slow and awkward movement, the zombie makes for a relatively easy target. So, even though the handaxe slips from Falka's sweaty hand a little earlier than she anticipated, the axe lodges deeply into the middle of its forehead. A dark crimson, almost jet black, syrupy liquid oozes from the wound.

The zombie twitches as it struggles to move forward. Then drop backward, once again lifeless.
[ +- ] Cave - Encounter 1 : Round 1.1

Rolls

Con Save - (1d20+3)

(6) + 3 = 9

Sep 23, 2018 10:53 pm
Seeing as his bolt is not needed, Breezy moves forward and to the right, trying to get a better view down the tunnel.
Sep 23, 2018 11:06 pm
OOC:
How far forward?

I've moved you about 25' forward. If you wanna go farther in or if someone else wants to scout ahead or if the party wants to just continue on let me know.
Breezy moves up a bit to scope out the path. He sees that the passage continues on and begins to narrow. However, it is too dark beyond the reach of his light spell to see anything more further down the passage.
[ +- ] Cave
Sep 24, 2018 4:20 am
OOC:
That was fine, I figured 20-30 feet. I want to keep Yohna within range of the dim light at least.
"The tunnel continuesss, but we will have to go sssingle file, I think. Thossse with better eyesss will need to go firssst. I'll lower the light to not betray our coming."
Sep 24, 2018 8:38 am
Yohna moves up with Breezy, then approaches the corpse and steps on its chest, removing the axe and proffering it for Falka. "Good shot, Ser Falka." She comments, then rears back and brings her boot down on the creature's head with as much force as she can muster, turning her heel left then right once it comes down. "Sounds like a good plan, Master Breezy. Let's make headway, we can't afford to linger. And everyone keep your senses alert for more of these wretches.
Last edited September 24, 2018 4:10 pm
Sep 24, 2018 4:43 pm
The party trudges on through the western passage, with Breezy dimming his light. The passage goes on for about 60 feet from the zombie corpse and opens up into a round cavern with high ceiling. It has two narrow exits, one leading north and the other south. A flat boulder sits in the center of the cave. It’s about six feet across, eight feet long, and three feet high. Dark stains color its top.

Suddenly, heavy wooden crate crashes down on the frontline (Keavan, Falka). Afterwards, two zombies jump down from a ledge 10 feet above the entrance in front of Keavan and Falka - the impact from which you hear bones snap and sinews tear. A third walking corpse rises up from behind the boulder and moves in toward the party.
OOC:
Keavan and Falka, make a Dex save.

Everyone, roll initiative.
[ +- ] Cave - Encounter 2

Rolls

Boulder DMG - (2d6)

(21) = 3

Zombie DMG from falling 10 feet - (1d6, 1d6)

1d6 : (6) = 6

1d6 : (5) = 5

Zombie initiative - (1d20-2)

(7) - 2 = 5

Sep 24, 2018 5:25 pm
Breezy, given a clear shot, takes aim at the blasphemous creature in front of Falka and releases a bolt.

Rolls

Breezy Initiative - (1d20+2)

(19) + 2 = 21

Breezy Crossbow Attack - (1d20+4)

(10) + 4 = 14

Breezy Crossbow Damage - (1d8+2)

(2) + 2 = 4

Sep 24, 2018 5:43 pm
Keavan caught unawares by the falling crate does his best to dodge, but doesn't make a very good job of it.
Despite this he bounces back and still gets the drop on the zombies.
Last edited September 24, 2018 5:44 pm

Rolls

Dex save - (1d20+2)

(5) + 2 = 7

Initiative - (1d20+2)

(12) + 2 = 14

Sep 24, 2018 5:47 pm
Still reeling a little from the impact of the crate, Keavan strikes out at the zombie directly in front of him.

Rolls

Longsword - (1d20+6)

(1) + 6 = 7

Damage - (1d8+4)

(6) + 4 = 10

Sep 24, 2018 5:54 pm
The crate crashes down as it breaks into pieces and spills boulders around in front of Keavan and Falka. Keavan is caught off guard and takes a glancing blow from the crate (3 pts of dmg).

Breezy's bolt is dead eye on the mark and sticks deep into the zombie's shoulder.

As Keavan recovers he swings his longsword but Keavan is still off balance and his swing is awkward and misses the mark.
Sep 24, 2018 8:25 pm
"Tch." Yohna spits, readying herself again. "More abominations..." She rushes to Keavan's aid, seeing him staggered by the boulder, and raises her arm once more before drawing a torrent of silver fire down on Keavan's target.
OOC:
So, slight correction, I've been thinking Sacred Flame does Fire damage all this time, when it actually does Radiant. For future reference.
[ +- ] Actions
Last edited September 24, 2018 8:37 pm

Rolls

Initiative - (1d20+2)

(15) + 2 = 17

Sacred Flame Damage (Fire) - (1d8)

(8) = 8

Sep 24, 2018 10:19 pm
Falka ducks under the impact of the crate, swinging her glaive out in front of her. In the cramped space between Keavan, her allies behind her and the shambling corpses bearing down on her, she brings the blade to and fro in a tight arc.
[ +- ] Actions
[ +- ] Stats
Last edited September 24, 2018 10:23 pm

Rolls

Dex save - (1d20+2)

(13) + 2 = 15

Initiative - (1d20+2)

(9) + 2 = 11

Glaive Attack - (1d20+5)

(17) + 5 = 22

Glaive Damage - (1d10+3)

(2) + 3 = 5

Sep 24, 2018 10:25 pm
Midnight is startled when the zombies drop in from above, but manages to keep from crying out.

Rolls

Initiative - (1d20+2)

(7) + 2 = 9

Sep 24, 2018 10:45 pm
Yohna strikes down the blue-white divine flame to the hated abomination and catches it in its radiance. The zombie mimics painful cry but only horrible whizzing sound escapes from its non-functional lungs.

At the same time, Falka's glaive slashes clean through the fiend's abdomen and black congealed blood and remnants of rotted guts and maggots spill out from the wound.
OOC:
Midnight, you can take your action, btw.
[ +- ] Cave - Encounter 2 : Round 1.1

Rolls

Dex Save - (1d20-2)

(12) - 2 = 10

Sep 24, 2018 11:19 pm
Vardo, keeping to the shadows, steadies his aim, and fires at the zombie bearing down on Keavan.

Rolls

Initiative - (1d20+4)

(15) + 4 = 19

Attack - (1d20+6)

(9) + 6 = 15

Damage - (1d8+4)

(3) + 4 = 7

Sneak attack damage - (1d6)

(4) = 4

Sep 24, 2018 11:46 pm
Vardo's arrow whizzes pass his companions and sticks right in the middle of the zombie's forehead. The zombie drops to its knees and keels over, meeting its demise for the second time.
[ +- ] Cave -Encounter 2 : Round 1.2

Rolls

Undead fortitude - (1d20+3)

(4) + 3 = 7

Sep 25, 2018 5:02 pm
OOC:
Midnight, you're up.
Sep 25, 2018 5:20 pm
Midnight sends another orb of acid to the zombie directly in front of her.

Rolls

Acid Splash (Dex 14 Save) - (1d6)

(4) = 4

Sep 25, 2018 6:05 pm
Midnight's sends her signature acid bubble towards the zombie, but she has trouble aiming over the head of Breezy and it misses the mark and harmlessly burst into the darkness of the cavern.

Rolls

Dex Save - (1d20-2)

(19) - 2 = 17

Sep 25, 2018 6:12 pm
The zombie in front of Keavan lunges at him, slamming both hands down to his neck and shoulders, but Keavan puts up his shield in time to meet the attack and its arms harmlessly bounces off of them.

The zombie in front of Falka steps over the rotted corpse of its companion and swing its arms against Falka. Falka nimbly side steps the swing and redirects it with her glaive to the opposite side.
[ +- ] Cave - Encounter 2 : Round 1.3
OOC:
Round 2, everyone is up.

Rolls

Zombie 1 - Keavan (Attack, DMG) - (1d20+3, 1d6+1)

1d20+3 : (12) + 3 = 15

1d6+1 : (6) + 1 = 7

Zombie 2 - Falka (Attack, DMG) - (1d20+3, 1d6+1)

1d20+3 : (9) + 3 = 12

1d6+1 : (5) + 1 = 6

Sep 25, 2018 7:17 pm
Heartened by having blocked the attack of the undead, Keavan swings his sword once more.

Rolls

Longsword - (1d20+6)

(2) + 6 = 8

Damage - (1d8+4)

(7) + 4 = 11

Sep 25, 2018 7:52 pm
Yohna calls forth another curtain of flames to assist Keavan.

Rolls

Sacred Flame Damage (Radiant) - (1d8)

(2) = 2

Sep 25, 2018 8:45 pm
Keavan swings wildly at the zombie with his longsword and cleaves through the its head lengthwise decapitating it. The body falls in place.
OOC:
Yohna, I will assume you've cast the sacred flame at the last remaining zombie instead.

Rolls

Undead fortitude - (1d20+3)

(7) + 3 = 10

Sep 25, 2018 8:47 pm
Yohna summons another sacred flame, but she is momentarily distracted by Keavan's wild swing and misses the target.

Rolls

Dex Save - (1d20-2)

(15) - 2 = 13

Sep 25, 2018 9:02 pm
Vardo registers the hit and kill from his last shot but takes no time to relish in it. He quickly notches another arrow and lets fly.
OOC:
Attack zombie enagaged with Falka.
Last edited September 25, 2018 9:03 pm

Rolls

Attack - (1d20+6)

(15) + 6 = 21

Damage - (1d8+4)

(5) + 4 = 9

Sneak Attack Damage - (1d6)

(4) = 4

Sep 25, 2018 9:44 pm
Foiling the corpse's slow attacks with brutal efficiency, she flings down its rotten arm with the haft of her glaive. The sharp end pirouettes around to strike the zombie once more as Falka continues to advance over its comrade.

Rolls

Glaive Attack - (1d20+5)

(16) + 5 = 21

Glaive Damage - (1d10+3)

(10) + 3 = 13

Sep 25, 2018 10:54 pm
As Vardo releases his arrow and strikes the abomination through its skull, Falka's glaive twirls around the slash down on it, producing is sizable gash from its neck all the way down to its hips diagonally. The zombie's rotten innards open up as it crumbles down to the floor in a pool of its own mess.

Rolls

Undead fortitude - (1d20+3)

(9) + 3 = 12

Sep 25, 2018 10:57 pm
OOC:
Come... ON! Since when do zombies DODGE? ^_^
Midnight, frustrated, flings one last acid bubble, determined to hit a zombie at least ONE time.

Rolls

Acid Splash (Dex 14 Save) - (1d6)

(4) = 4

Sep 25, 2018 11:09 pm
Midnight in her frustration hurls another acid bubble with all her might. But, just as the bubble was about to hit its mark squre on the nose, the zombie falls over from Vardo's deadeye sharpshooting and Falka's mighty glaive swing. The bubble passes by the falling zombie's head and bursts in the cavern harmlessly.
It is not her day.

With the immediate threats taken care of, the party enters the cavern. There're two narrow passages, one leading north and the other south.
OOC:
Poor Midnight!

Okay party. There is a path northward or southward.
[ +- ] Cave Map Update
Sep 25, 2018 11:41 pm
OOC:
...and from Vardo's well placed arrow...
Sep 25, 2018 11:57 pm
OOC:
That's right. I've edited to reflect tis fact.
Sep 26, 2018 12:19 am
Breezy looks on in awe at the efficiency and sheer brutality administered by his companions on the undead creatures. For the first time in a very long time, he allows a slight smile to cross his lips. Knocking another bolt, he raises his light-rock and moves to the north tunnel to see what lies in that direction.

"Thisss?" he says, lifting his light to the north. "Or that?" he then gestures to the south.
Sep 26, 2018 9:34 am
Keavan shrugs.
"Do we have any way to determine which is better? If not, then I would say North first."
Sep 26, 2018 9:58 am
From the shadows, softer than usual, comes Vardo's 2 copper pieces. "I would be happy to scout each out to see if I can gain any information to help in the decision."
Sep 26, 2018 8:46 pm
"Scouting is a good idea. Be careful!"
Sep 26, 2018 9:03 pm
Vardo gives a wink and a grin as he shoulders his bow, slides his rapier from its sheathe, and glides toward the northern passage, "There's no fun in 'careful'".
OOC:
Vardo heads into the northern passage, keeping to the shadows along the right hand wall.

Rolls

Stealth - (1d20+6)

(10) + 6 = 16

Sep 26, 2018 9:50 pm
"Proceeding is all well and good but can we note this?" Having made sure that the zombies were thoroughly destroyed, Yohna had missed the majority of the conversation. Instead, she approached the slab in the centre, running her hand across the bloodstain to test its freshness.

"This certainly doesn't bode well. It's clearly some sort of altar. The bad kind."

Rolls

Investigation - (1d20+1)

(14) + 1 = 15

Sep 27, 2018 12:16 am
Yohna

The bloodstain is dry and seems to be old.

Vardo

Vardo finds that the northern passage ends in a smaller cavern. Inside, he can see about dozen humanoid corpses propped up against the walls of this cavern, dressed in dirty clothes or scraps of old armor. Some are little more than skeletons with wisps of hair and skin stretched tightly over their bones. Others are fresher. A few old shortswords lie on the dusty floor. There are no other exits. It seems to be a dead end.
Sep 27, 2018 12:57 am
Vardo takes stock of the layout of the room from the shadows. He makes a quick count of the figures occupying the room, noting some details of their dress and rate of decomposition, before returning to the group. Up his return he gives a full report of his findings and pauses to see what Yohna has discovered before attending to the other passage.
Sep 27, 2018 2:22 am
OOC:
Tsavo, can you roll for stealth again for the southern passage?

Rolls

Secret Roll

Secret Roll

Sep 27, 2018 2:36 am
Hearing the account of what lies to the North, Breezy stands there with his light, keeping a watchful eye should anything come from that direction.
Sep 27, 2018 9:21 am
OOC:
Southern passage

Rolls

Stealth - (1d20+6)

(17) + 6 = 23

Sep 27, 2018 3:07 pm
Breezy

Breezy sees nothing but stays vigilant while Vardo heads down south.

Vardo

This narrow passage is about ten feet high and the irregular walls are stained with what looks like dried blood. After about 60 feet, the passage ends in another cavern. The cavern has many crevice along its walls. There are pair of passages to the south, one on the southwestern side, another southeastern side.

In this dark cavern, Vardo thinks he catches a movement in a fissure close to the northern entrance, though it's too narrow for any humanoids, or most creatures for that matter, to fit it.
Sep 28, 2018 12:07 am
Vardo again takes stock of the layout. He catches the motion, but not wanting to give away his presence, he decides to not investigate further. Cautiously, he slips back into the passage and slips through the shadows back to the central chamber and the rest of the group.

After explaining what he saw, he adds, "I'm fairly onvinces something is in that chamber. I'd suggest that if we want to go that way, we enter prepared for an ambush."

"If anyone wishes to investigate the bodies in the other chamber first, I'd be willing, but based on what we've been through so far, we should t be surprised if one or more of the corpses objects to being searched for items."
Sep 28, 2018 3:21 am
Breezy looks at Yohna, saying simply "Your god can dessstroy thessse creaturesss, yesss? The dead move ssslow. I vote we tessst their objection." as he nods his head back to the north tunnel.
Sep 28, 2018 4:17 am
OOC:
I'll assume everyone follows Breezy up the northern passage. If you want your character to stay behind or go somewhere else let me know. Also, I've retained the default marching order. At any time if you want to switch up let me know.

The description is same as before.
[ +- ] Cave - Northern Passage
Sep 28, 2018 6:20 am
OOC:
Just a notice, Remus is away for the weekend. Dunno if he'll get a moment to post between his itinerary. He'll be back late Sunday.
Yohna gives an awkward sigh."I'll confess, it's not quite a technique I've got to grips with yet. But I am obliged to destroy undeath in all its forms, so..." The cleric follows the group down the tunnel, then places a hand on the leader's shoulder to halt them.

"Grant me sight..." She whispers.
OOC:
Using Eyes of the Grave again.
Sep 28, 2018 12:28 pm
OOC:
Okay thanks! Would you and Remus be cool with you controlling his character while he's away?
Yohna's divine vision alerts her to four of the skeletal remains surrounding the walls.
Sep 29, 2018 3:40 am
OOC:
Im at a music festival this weekend too. I’ll try to post, but if I’m slow, just assume acid splash and cautious movement.
Sep 29, 2018 8:43 pm
OOC:
Okay no problem.

Also, why doesn't everyone roll initiative. I was waiting to see if Yohna wanted to do anything before the combat starts but it doesn't seem so.
[ +- ] Cave - Encounter 3 : Round 1.1

Rolls

Initiative - (1d20+2)

(6) + 2 = 8

Sep 29, 2018 8:53 pm
"That's, a lot, of bodies."

Rolls

Initiative - (1d20+2)

(4) + 2 = 6

Sep 29, 2018 8:55 pm
OOC:
Sorry, was playing video games all day lol. That one's on me. As for Remus, I was actually wrong, he'll be back tomorrow morning, so in 12ish hours or so. Dunno if he'll be willing to post as soon as he gets off the plane though.
"Four of them." Yohna states, just as she sees the corpses begin to rise.

Rolls

Initiative - (1d20+2)

(10) + 2 = 12

Sep 29, 2018 8:58 pm
OOC:
Yohna, you can take your action now (and anyone that rolls higher than 8). Bleak, do you want to take control of Falka for this combat until Remus gets back?

I'll roll for Midnight in case LadyBrash is away while enjoying the music festival.

Rolls

Midnight Initiative - (1d20+2)

(16) + 2 = 18

Sep 29, 2018 9:07 pm
Midnight forms a green acid bubble from the end of her staff and throws it in between the two animated skeletal remain in her direct line of sight (the one in front of Keavan and one upper left diagonal to it).

Rolls

Acid Splay DMG (DC 14 Dex Save) - (1d6)

(4) = 4

Sep 29, 2018 9:11 pm
The acid bubble bursts over the two skeletons and splashes over their skulls and shoulders. The green arcane acid eats away a chunk of their bones.

Rolls

Dex Save (skel 1, skel 2) - (1d20+2, 1d20+2)

1d20+2 : (8) + 2 = 10

1d20+2 : (11) + 2 = 13

Sep 29, 2018 9:22 pm
OOC:
I'll post actions for Falka, but probably won't add description.
Almost falling into a rhythm now, Yohna raises her hand and calls down holy fire on the nearest skeleton.

Falka, meanwhile, will close with the nearest skeleton and swing her glaive at it.
Last edited September 29, 2018 9:24 pm

Rolls

Falka Initiative - (1d20+2)

(12) + 2 = 14

Sacred Flame Damage (Radiant) - (1d8)

(6) = 6

Glaive Attack - (1d20+5)

(14) + 5 = 19

Glaive Damage - (1d10+3)

(8) + 3 = 11

Sep 29, 2018 10:53 pm
The skeleton anticipates Yohna's move and nimbly dodges the flame as it slams down to the cavern's floor.

At that moment of impact, Falka charges the skeleton near her and takes a mighty swing of her glaive hitting her mark. The glaive's blade slices clean through several of skeleton's ribs in the process. The foul arcane magic that binds the skeleton seems to be weakened significantly.
[ +- ] Cave -Encounter 3 : Round 1.2

Rolls

Dex Save (Sacred Flame) - (1d20+2)

(15) + 2 = 17

Sep 29, 2018 11:43 pm
Vardo uses Midnight's lack of height to his advantage, sights over the diminutive magic user, and fires an arrow at the skeleton engaged with Keavan. His tiny companion hears him mutter, "I knew this would happen..."

Rolls

Initiative - (1d20+4)

(2) + 4 = 6

Attack - (1d20+6)

(8) + 6 = 14

Damage - (1d8+4)

(1) + 4 = 5

Sneak Attack Damage - (1D6)

(1) = 1

Sep 30, 2018 1:20 am
OOC:
I will resolve Vardo's attack after Breezy rolls his initiative and skeletons go.
Sep 30, 2018 5:19 pm
OOC:
Im here! 😎
Seeing the rising skeletons, Breezy quickly fires his crossbow at the one in the far corner, looking to at least damage it before melee began.

Rolls

Breezy Initiative - (1d20+2)

(20) + 2 = 22

Breezy Crossbow Attack - (1d20+4)

(10) + 4 = 14

Breezy Crossbow Damage - (1d8+2)

(8) + 2 = 10

Sep 30, 2018 6:33 pm
Breezy's bolt finds a gap in the armor scraps worn by the skeleton and scores a direct hit to its sternum shattering the bone. The skeleton looks to be in dire straits after that hit.

The skeletons close in to melee. The skeleton on Keavan stabs through his shoulder before he can properly parry the strike. Yohna parries the blow from her attacker. But, her second attacker sees an opening and goes to stab her on the side. Keavan moves to protect her from the blow but his reaction is too late. The shortsword thrusts deep into Yohna. Her eyes widen as her vision blurs and she falls unconscious.

Falka easily sidesteps the thrust of the shortsword from her attacker.
OOC:

Oh man. Sorry, even with Keavan's protection that's a crit. I'm going to keep the original crit roll. Yohna is unconscious.
[ +- ] Cave - Encounter 3 : Round 1.3

Rolls

Attack rolls (Keavan , 2 onYohna, Falka) - (1d20+4, 1d20+4, 1d20+4, 1d20+4)

1d20+4 : (14) + 4 = 18

1d20+4 : (6) + 4 = 10

1d20+4 : (20) + 4 = 24

1d20+4 : (4) + 4 = 8

Damage rolls (shortsword, piercing) - (1d6+2, 1d6+2, 1d6+2, 1d6+2)

1d6+2 : (4) + 2 = 6

1d6+2 : (5) + 2 = 7

1d6+2 : (5) + 2 = 7

1d6+2 : (2) + 2 = 4

crit dmg - (1d6)

(3) = 3

Attack roll on Yohna's 2nd attacker (disadvantage, Keavan Protection) - (1d20+4)

(20) + 4 = 24

Sep 30, 2018 7:21 pm
Seeing Yohna threatened by one of the skeletons Keavan interposed his shield to protect her.
OOC:
Using reaction to impose disadvantage.
Then takes a deep breath.
OOC:
second wind.
And attacks the skeleton with a clinical cut from his sword.

Rolls

Second wind - (1D10+1)

(3) + 1 = 4

Damage - (1d8+4)

(7) + 4 = 11

Longsword - (1d20+6)

(19) + 6 = 25

Sep 30, 2018 7:33 pm
Keavan slices clean through the skeleton's neck decapitating it.
OOC:
Forgot to resolve Vardo's action.
Vardo's arrow finds its target (the skeleton in front of Yohna) squarely through its empty eye socket. The skeleton looks to be in bad shape.
[ +- ] Cave -Encounter 3 : Round 1.4
Sep 30, 2018 7:40 pm
OOC:
Second round begins. Breezy, Falka, and Midnight's actions. Yohna roll a death save.
Sep 30, 2018 7:43 pm
Breezy grimaces as he sees his comrade fall, and with a flourish of his hand he whispers "Lord of ice and light grant your aid to those that serve. A blue-white light pours from the air, closing the most dangerous of wounds on the priestess.
OOC:
Bonus action healing light. 1d6 points of healing to Yohna.
Immediately after the light flows into Yohna, Breezy speaks the arcane words again, this time forming a shaft of blue light that streaks toward the same skeleton he just shot with his crossbow.
OOC:
Casting Guiding Bolt

Rolls

Breezy Healing on Yohna - (1d6)

(5) = 5

Breezy Guiding Bolt - (1d20+4)

(10) + 4 = 14

Breezy Guiding Bolt Damage - (4d6)

(3511) = 10

Sep 30, 2018 7:44 pm
Yohna can just about make out the clashing and shouting above her, a faint, constant drone. Her vision is too blurred to make out anything other than shifting colors, and a creeping, numbing cold saps of her even the strength to lift a finger.

That is until she feels that chill replaced by a sudden warmth, and a surge of energy flowing through her. The echoing sounds once more raise to a din, like dragging her head above deep water, and the world stops spinning. Dragging herself up, she growls and points to whichever skeleton is least damaged.

"Bastards, wretched..." She mumbles further profanities through barred teeth, then shouts. "Begone!" A flash of light, akin to Breezy's, bolts from her hand and arcs towards the target.
[ +- ] Actions
OOC:
Healer's down, lads. This is going to be hell. In advance, Death Saving.

Aw, crap.

THANKS BREEZY.

Also Remus is back, by the way, just an aside.
Last edited September 30, 2018 7:53 pm

Rolls

Death Saving - (1d20)

(4) = 4

Guiding Bolt Attack - (1d20+5)

(2) + 5 = 7

Guiding Bolt Damage (Radiant) - (4d6)

(1352) = 11

Sep 30, 2018 7:57 pm
Breezy's guiding bolt pierces through the skeleton as the skeleton explodes into bone dust under its radiant energy.

As quick as Yohna's vision blurred, her eyes open and her vision comes back into focus under the light summoned by Breezy. Yohna, though a bit disoriented, is again returned to consciousness. Yohna, brings forth divine anger down upon the skeleton that struck her down with a bolt jutting out from her finger tips. But, her disorientation bests her and the bolt goes wide missing her target.
OOC:
Thanks Bleak! Let him know it's his turn whenever you get the chance!
[ +- ] Cave - Encounter 3 : Round 2.1
Sep 30, 2018 8:04 pm
OOC:
Just as a sanity check. I have Keavan at 7/12 HPs and Yohna at 5/8 HPs and everyone else at full. Let me know if there's any corrections to be made.
Sep 30, 2018 8:07 pm
OOC:
Yohna's health is correct.
Sep 30, 2018 8:09 pm
OOC:
I also have Keavan at 7.
Sep 30, 2018 8:10 pm
OOC:
Also, for the record, are we getting XP per encounter, or after each dungeon?
Sep 30, 2018 8:13 pm
OOC:
If you guys prefer per encounter we can do that. I can give XP for the skeletons and the zombies after this fight.
Sep 30, 2018 8:16 pm
OOC:
Sounds good to me!
Sep 30, 2018 8:20 pm
OOC:
I have no preference. I actually enjoy leveling by milestone, so however the group wants to do it is a-ok by me.
Last edited September 30, 2018 8:20 pm
Sep 30, 2018 9:34 pm
OOC:
I am more of a milestone kinda guy, but as a DM I give XP until level 5... then milestone them. So I guess I, too, have no real preference.
Sep 30, 2018 9:41 pm
OOC:
I only figured we were doing XP since the DM handed it out after Grum earlier.
Sep 30, 2018 9:58 pm
OOC:
Old habits die hard. I'm just used to giving out XP's from my 1e/2e days. Also, I think it gives some quantitative indication of progress. So if you guys don't mind humoring me, I'd like to stick with XP system.
Sep 30, 2018 10:10 pm
OOC:
I have returned from Scotland! Sorry I was too busy to post, there was a lot of walking.

Rolls

Glaive Attack - (1d20+5)

(12) + 5 = 17

Glaive Damage - (1d10+3)

(3) + 3 = 6

Sep 30, 2018 10:50 pm
Falka, in one smooth motion turns toward the skeleton in front of Yohna as swings her glaive cleaving its spinal column in twain. The skeleton collapses.

Midnight throws another acid bubble at the remaining skeleton. The bubble bursts on its skull eating away its entire face. The necromantic arcane energy fade as its form crumbles to the ground.
OOC:
Skeletons are all taken care of. Each of you receive 67 XP for the zombies and the skeletons.

Rolls

Acid Splay DMG (DC 14 Dex Save) - (1d6)

(4) = 4

Dex save Skeleton - (1d20+2)

(5) + 2 = 7

Sep 30, 2018 10:57 pm
The immediate threat has subsided. The party is surrounded in armor scraps, rusty old shortswords and a pile of bones and bone dusts. Other than that there are only old decayed corpses present in the small dusty cavern.
OOC:
What is the party's next move?
Oct 1, 2018 5:38 am
OOC:
I'm back! Thanks for covering me. ^_^
"Yuck! I don't think I'll ever be able to forget this smell. I feel like it's soaking into my skin."
Oct 1, 2018 5:49 am
Not trusting appearances, Breezy sifts through the remnants to see if there is anything worth salvaging or, more importantly, potentially dangerous.

Rolls

Breezy Investigation - (1d20+3)

(4) + 3 = 7

Oct 1, 2018 2:07 pm
Breezy finds only desiccated remains of humanoids of unknown race, tattered old armor scraps and rusted remains of swords. Nothing worth salvaging or dangerous.
Oct 1, 2018 7:06 pm
"Pity. To be left to rot and then usssed by thossse who thrive in death. We ssshould be wary to the sssouth. We are sssurely known, and we are aware of but a few hiding in the ssshadowsss. Anyone have more light? Mine will lassst a while, and I can recreate it if need be, but only one at any time. I could, perhapsss, tossssss my ssstone into the dark and sssee what yet ssstalksss the ssshadowsss."
OOC:
Lead on, brave warriors! Breezy shall remain to the rear, crossbow reloaded and eyes peeled.
Oct 1, 2018 7:15 pm
Still trembling from adrenaline, Yohna clutches her side where the wound had been, and gathers herself with several deep breaths, holding her hand out in front of her until it ceases shaking. "Indeed. And thank you, master Breezy. That was too close."
OOC:
I feel like now's a good time to remind everyone: I believe we all have inspiration from ages ago XD
Oct 1, 2018 7:23 pm
Quote:
I feel like now's a good time to remind everyone: I believe we all have inspiration from ages ago XD
OOC:
Yep. No one has used their inspiration yet.
Quote:
Breezy shall remain to the rear
OOC:
I just want to get a clarification. I messed up interpreting Yohna's action before. I don't want to repeat that. Do you want to take the far rear? The southern passage will be narrow enough that you guys will have to do single file. The default order I'm using is:

Keavan, Falka, Breezy, Midnight, Yohna, Vardo

I can change it to :

Keavan, Falka, Midnight, Yohna, Vardo, Breezy

Any other changes?
Oct 1, 2018 9:09 pm
OOC:
Vardo can go third if we want to move some to the back more.
Oct 1, 2018 9:51 pm
OOC:
Does anyone have objections to the following march order?

Keavan, Falka, Vardo, Midnight, Yohna, Breezy
Oct 1, 2018 9:57 pm
OOC:
I'm good with that
Oct 1, 2018 10:16 pm
OOC:
No objections.
Keavan looks around again, stretches, wincing a little, then starts heading towards the southern tunnel.
"Okay, let's move."
Oct 1, 2018 11:03 pm
OOC:
Everyone roll a perception check. I'll give advantage since Vardo scouted it out.

Rolls

Secret Roll

Oct 1, 2018 11:13 pm
OOC:
Perception

Rolls

Perception - (1D20+5)

(1) + 5 = 6

With Advantage - (1D20+5)

(14) + 5 = 19

Oct 1, 2018 11:17 pm
OOC:
Breezy, you're undimming your light correct? Are you also going to toss the stone into the chamber as you suggested?
Oct 1, 2018 11:33 pm
OOC:
All the perceptions.

Rolls

Perception - (1d20+3)

(4) + 3 = 7

Perception 2 Percept harder - (1D20+3)

(2) + 3 = 5

Oct 2, 2018 4:14 am
OOC:
I see things, I see them with my eyes...
Or not. I also didn't add in the 2 for advantage. I know that would make ALL the difference, lol.
Midnight squints into the darkness. She sees... darkness.
Last edited October 2, 2018 4:16 am

Rolls

Perception + Advantage - (1d20+1)

(3) + 1 = 4

Perception Take 2! (YAY!) - (1d20+1)

(12) + 1 = 13

Oct 2, 2018 4:16 am
OOC:
LadyBrash, advantage in 5e means you can roll your perception check twice and take the higher number. :)
Oct 2, 2018 6:13 am
twotonkatrucks says:
LadyBrash, advantage in 5e means you can roll your perception check twice and take the higher number. :)
OOC:
Yay! I rolled again. Maybe I saw a thing after all... more than the butt of the adventurer in front of me (which I'm sure is very lovely).
Oct 2, 2018 9:35 pm
OOC:
'Percepting' intensifies

Rolls

Perception - (1d20+5, 1d20+5)

1d20+5 : (9) + 5 = 14

1d20+5 : (7) + 5 = 12

Oct 2, 2018 9:54 pm
OOC:
Wow much percept

EDIT: Forgot my bonus (+2). Not that it matters ;)
Last edited October 2, 2018 9:55 pm

Rolls

Perception - (1d20)

(20) = 20

Oct 3, 2018 12:39 am
OOC:
Let's continue. I'll assume Breezy toss in his rock with the light spell cast on it into the cavern first. I'll use Breezy's passive perception for now. He can roll them after if he'd like.
The party proceeds down the southern passage. The claustrophobic narrow passage is further accentuated by the bloodstained walls. Hair stands on it ends as the party moves in closer to the cavern littered with various fissures. Before entering, Breezy passes his enchanted rock to Keavan to toss into the pitch dark cavern to light it up. As the party enters the chamber two completely dark figures that resemble exaggerated humanoid shadows emerge from a fissure on each side to meet the party. Only Falka and Vardo are able to spy the movement in time to react.
OOC:
Everyone roll initiative but this is a surprise round. Only Falka and Vardo will be able to act for this round.
[ +- ] Cave - Encounter 4 : Round 1.1

Rolls

Initiative - (1d20+2)

(16) + 2 = 18

Oct 3, 2018 1:02 am
Vardo, rapier in hand, immediately closes distance with the creature to his right (leftmost on the map). He lashes out with his blade while muttering the arcane words of the one magical ability he learned in his youth.
OOC:
Booming Blade attack on dark figure.

Rolls

Attack - (1d20+6)

(14) + 6 = 20

Damage - (1d8+4)

(5) + 4 = 9

Oct 3, 2018 1:10 am
OOC:
Can you roll initiative first to determine whether you take action before the enemies? You can keep those rolls after if you wish.
Oct 3, 2018 1:18 am
OOC:
Yeah, my passice perception is fine, as is tossing the stone. I had planned it in order to try and remove any dark zones. Reminder, light is 20' normal light, followed by 20 feet dim light. Not sure how long we have been in here, but it lasts an hour.
Breezy sees his comrades move into the chamber and take up melee again. He prepares his crossbow, ready to release it at the first opportunity.
OOC:
Regardless of where I am in the pecking order, I will hold my action until I can move into the chamber and get a clear shot. And then, I will wait until someone needs help, electing to keep an eye out for movement in any of the three tunnels.
OOC:
Ugh! Nevermind, I'll just blindly bump my forehead into the wall... will the REAL Breezy please stand up? #StoopidDiceRolelrs
Last edited October 3, 2018 1:19 am

Rolls

Breezy Initiative - (1d20+2)

(1) + 2 = 3

Breezy Crossbow Attack (Held Action) - (1d20+4)

(4) + 4 = 8

Breezy Crossbow Damage - (1d8+2)

(7) + 2 = 9

Breezy Perception - (1d20+0)

(8) = 8

Oct 3, 2018 1:43 am
Quote:
I had planned it in order to try and remove any dark zones. Reminder, light is 20' normal light, followed by 20 feet dim light. Not sure how long we have been in here, but it lasts an hour.
OOC:
Most of the chamber is lit up by the light. It's only been few minutes since you've been here, so don't need to worry about the lights yet.
Oct 3, 2018 5:56 am
OOC:
Initiative

Rolls

Midnight Initiative - (1d20+2)

(8) + 2 = 10

Oct 3, 2018 6:19 am
OOC:
initiative

Rolls

Initiative - (1d20+2)

(10) + 2 = 12

Oct 3, 2018 6:51 am
OOC:
initiative

Rolls

Initiative - (1d20+2)

(8) + 2 = 10

Oct 3, 2018 9:50 am
OOC:
Posted my surprise round action, but forgot my initiative.

Rolls

Initiative - (1d20+4)

(15) + 4 = 19

Oct 3, 2018 12:32 pm
Vardo's rapier pierces through with little resistance but surprisingly doesn't seem to leave much of a mark on the creature. The creature however is sheathed in arcane energy that seems ready to burst.
[ +- ] Cave - Encounter 4 : Round 1.2
Oct 3, 2018 10:33 pm
Falka jumps at the sudden sight of the dark figures as she rounds the corner. Sensing the others behind her not so quick to react, she shouts, "To arms! Foes lurk in the shadows!"
OOC:
Oh snap! Double rainbow!
Last edited October 3, 2018 10:34 pm

Rolls

Initiative - (1d20+2)

(20) + 2 = 22

Oct 3, 2018 10:43 pm
OOC:
Falka, go ahead and take your action.
Oct 4, 2018 10:48 pm
OOC:
I'll take the attack action on Vardo now since it almost certainly won't be affected by Falka's actions.
The shadowy creature reaches out the Vardo with its dark "hands" attempting to grab at his neck. Vardo sidesteps the creature nimbly as its arms are absorbed back into its shadowy body.

Vardo's hair stands on its ends as he can feel the otherworldly coldness emanating from the creature... or rather it's as if the creature is absorbing his life essence.

Vardo hears a low echoey, rumbling whisper. He can't quite make out the otherworldly sound but it almost resembles a faint human voice... "Give us... Feed us...."

Rolls

Attack roll - (1d20+4)

(4) + 4 = 8

Oct 4, 2018 10:57 pm
OOC:
Sorry can't do long post. Move left one and attack.

Rolls

Glaive Attack - (1d20+5)

(5) + 5 = 10

Glaive Damage - (1d10+3)

(2) + 3 = 5

Oct 4, 2018 11:47 pm
The shadow creature bends and contorts its body in impossible ways and dodges Falka's glaive swing.

The creature retaliates and extends its arm towards Falka. Falka brings her glaive back around in front of her to swats the hands away in one fluid motion. She hears the low ethereal voice echoing. "Feed us...."
OOC:
Surprise round over. Round 2. Falka and Vardo can go.
[ +- ] Cave - Encounter 4 : Round 1.3

Rolls

Attack roll - (1d20+4)

(5) + 4 = 9

Oct 4, 2018 11:58 pm
OOC:
So did Vardo's first attack register any damage at all? If not, he wouldn't see any point in standing toe to toe with this creature...
Oct 5, 2018 12:25 am
OOC:
It registered damage for sure but it seems to have done less than expected. Sorry if that didn't come across clear.
Oct 5, 2018 12:30 am
Vardo's eyes widen as he registers how little damage his blade inflicted on the shadow creature. Tamping down the sane urge to disengage from this foe, the Elf instead squares up in an attempt to protect his wounded compatriots. With a quick snap of his wrist and a dexterous pivot of his heel, he reorient himself and strokes out, again, with his rapier.

Rolls

Attack - (1d20+6)

(17) + 6 = 23

Damage - (1d8+4)

(7) + 4 = 11

Oct 5, 2018 1:16 am
Vardo stabs at the fell creature once more with precision strike, piercing the same spot as before. It tears open a hole in the creature and its form seems to shimmer a bit. But, the creature remains standing to Vardo's chagrin - though clearly hurt.
Oct 5, 2018 10:01 pm
Falka thrashes her blade in front of her at the bending darkness. The magical light glints off the steel as the shadows seem to dance around it. In increasing frustration, she takes a wide swing.

Rolls

Glaive Attack - (1d20+5)

(6) + 5 = 11

Glaive Damage - (1d20+3)

(6) + 3 = 9

Oct 5, 2018 10:44 pm
Falka's frustrated swing fails to connect again as it bends it body to dodge the blade in time.

The shadow on Vardo disengages from melee and moves down the southwestern corridor away from the light and attempts to blend into the darkness of the corridor.

The one on Falka lunges at her again whispering the same unnerving echoey cold voice. With eagerness of someone who's been starved it reaches for Falka but once again she maneuvers the glaive between them swiping the arms away.
OOC:
It's everyone else's turn - Breezy, Keavan, Midnight, Yohna. Anyone in the line of sight of the southwestern passage can roll Perception check if you want to attempt to spot the shadow that's hiding.
[ +- ] Cave - Encounter 4 : Round 2.1

Rolls

Hide action (as Bonus Action)

Attack on Falka - (1d20+4)

(4) + 4 = 8

Oct 6, 2018 2:54 am
OOC:
D, D, peer into darkness.... aaaaaand nothing. I'm BLIND!
Midnight steps forward just far enough to see the foe attacking her friends. Not knowing what to make of it, she tosses a ball of acid in its direction to see if it has any effect.
Last edited October 6, 2018 2:56 am

Rolls

Perception - (1d20+2)

(1) + 2 = 3

Acid Splash (Dex 14 Save) - (1d6)

(6) = 6

Oct 6, 2018 5:20 am
Breezy moves down into the chamber when he can, finding himself stuck behind his comrades for now. As he moves, the words of power begin to form on his lips as he seeks the black creature fading into the shadows. When he has a clear sight, the flourish of his fingers are accompanied by the releasing incantation. "Lord of Ice and Air, burn your foes with the blinding light!"
[ +- ] Breezy Actions

Rolls

Breezy Perception of The Area - (1d20+0)

(9) = 9

Oct 6, 2018 7:16 am
OOC:
move - D.
Aware that physical weapons seem to be having limited impact, Keavan attempts to discern the one trying to hide, unleashing a firebolt on it if he can see it, on the other if the first remains hidden.
Last edited October 6, 2018 7:27 am

Rolls

Perception - (1d20+3)

(17) + 3 = 20

Firebolt - (1d20+2)

(19) + 2 = 21

Damage - (1D10)

(7) = 7

Oct 6, 2018 2:54 pm
Midnight

Unable to spot the hiding fiend, Midnight throws her arcane acid bubble at the creature on Falka. But, this shadow seems quite nimble and able to bend its body to avoid the bubble.

Breezy

Breezy not able to see into the darkness to spot the hiding shadow, summons divine flame at the shadow. The creature recoils with a high pitched shriek at the bright blue-white flame, but is able to move away in time before the flame strikes it down.

Keavan

Keavan looks into the darkness with his keen eyes but, cannot discern the location of the hidden shadow. Thus, he fires the arcane bolt at the one he can see. The bot hits squarely on what would be its shoulder. The arcane flame bursts but is soon swallowed by the darkness of the shadow and fizzles. Keavan, with his military training can tell that the damage wasn't as severe as it normally would on a typical adversary.
OOC:
Sorry guys, I've been rolling really good. That shadow is well hidden.

Also, it's clear to the party that the creature did NOT like that sacred flame shot.

Once Yohna takes her action. Next round will begin with Vardo and Falka.
[ +- ] Cave - Encounter 4 : Round 2.2

Rolls

Dex Save (acid splash) - (1d20+2)

(18) + 2 = 20

Dex Save (Sacred Flame) - (1d20+2)

(12) + 2 = 14

Oct 6, 2018 4:51 pm
Yohna keeps her eyes peeled for the hiding shadow, but will nonetheless target the one being attacked by the rest of the party, hoping to dispose of one before they both become an issue. She moves forward, backing up Midnight, but attempting to keep her distance given her previous injuries. Then, she raises her fingers once more and calls down holy flames on the visible shadow.
[ +- ] Actions

Rolls

Perception - (1d20+5)

(17) + 5 = 22

Sacred Flame Damage (Radiant) - (1d8)

(7) = 7

Oct 6, 2018 5:14 pm
Yohna looks down the dark corridor eyes narrowed and sees sudden shimmering movement! She sees the shadow staying close to the uneven wall of the passage trying to blend in to the darkness. She yells to her companions pointing her finger, "There!"

She then turns to the remaining shadow and casts down the sacred flame. Obscured by her companions, the shadow is caught off guard and is soon consumed by the radiant divine flame. It completely rips apart the shadow as it give a long hollow yell. Whatever necromantic energy that gave it form soon dissipates along with the creature itself.
OOC:
I forgot to move Keavan last time. He's in the correct position now. Also, everyone can roll perception again with advantage to see if they also spot the shadow where Yohna saw it. (I assume she points it out to rest of the party).
[ +- ] Cave - Ecounter 4 : Round 2.3

Rolls

Dex Save - (1d20+2)

(8) + 2 = 10

Oct 6, 2018 8:43 pm
OOC:
Cautiously peering down the corridor...

Rolls

Perception - (1D20+5)

(2) + 5 = 7

Perception - (1D20+5)

(12) + 5 = 17

Oct 6, 2018 8:45 pm
Even with Yohna's help, Vardo cannot spot the well hidden creature.
OOC:
You can still make a ranged attack but it will be at a disadvantage.
Oct 6, 2018 9:31 pm
Happy that the first creature is dispatched, Breezy grabs the light stone and tosses it to the southwest passage, hoping to light up the beast before it can escape.

Rolls

Breezy Perception Advantage - (1d20+0)

(10) = 10

Breezy Perception Advantage - (1d20+0)

(6) = 6

Oct 6, 2018 9:56 pm
OOC:
Spooky scary shadow bois

Rolls

Perception - (1d20+2)

(14) + 2 = 16

Advantage - (1d20+2)

(6) + 2 = 8

Oct 6, 2018 9:58 pm
OOC:
Breezy. You can do that once it's your turn again. As of now, it's Vardo and Falka's turn.
Falka cannot discern any movement or form of the creature against the same ambient darkness of the tunnel.
OOC:
Same as with Vardo, you may make ranged attack at a disadvantage. Or any other action you wish of course.

Oct 8, 2018 3:24 am
OOC:
Bump. Vardo, Falka are up.
Oct 8, 2018 3:29 am
Midnight knows there is another creature in the tunnel and is furious with herself for lacking the focus to be able to see it. She focuses all of her attention on the tunnel, her staff at the ready.

Rolls

Perception - (1d20+2)

(7) + 2 = 9

Perception 2 - (1d20+2)

(18) + 2 = 20

Oct 8, 2018 10:15 pm
OOC:
Do I still know that its in that corridor though, given that Yohna pointed it out?
Oct 8, 2018 10:38 pm
With only a sense of where the creature might be hiding, but without enough foolhardiness to venture into a creature's natural habitat to confront it while Wounded, Vardo aims to the best of his ability, and fires an arrow down the corridor.

Rolls

Attack - (1d20+6)

(17) + 6 = 23

Attack - (1d20+6)

(20) + 6 = 26

Damage - (1D8+4)

(2) + 4 = 6

Oct 8, 2018 10:44 pm
Making up for Vardo's sense and lack of foolhardiness, Falka charges down the corridor swinging with abandon all the while.

Rolls

Glaive Attack - (1d20+5)

(20) + 5 = 25

Disadvantage - (1d20+5)

(10) + 5 = 15

Glaive Damage - (1d10+3)

(8) + 3 = 11

Oct 8, 2018 11:13 pm
OOC:
As soon as Breezy is able
Breezy grabs the light stone and tosses it to the southwest passage, hoping to light up the beast before it can escape.
Oct 9, 2018 9:47 pm
Remus says:
OOC:
Do I still know that its in that corridor though, given that Yohna pointed it out?
OOC:
Yes. You know approximately where it should be. So you can make melee attack at a disadvantage.

EDIT: Actually, you're too far away to make it to melee this round. Do you want to dash instead or do a ranged attack?
Oct 9, 2018 9:53 pm
Vardo fires an arrow towards where he thinks the shadow is given Yohna's information. He hears a thunk and a hollow shriek. There is now an arrow stuck in the shadow which reveals where it is.
OOC:
I noted it in the OOC thread, but I am super busy this week and will only be able to post sporadically if at all. Sorry about that!
Oct 9, 2018 10:10 pm
OOC:
I don't think it really makes sense for Falka to do either, seeing as she has no measure of distance to the target, only direction. She'll just march along swinging her glaive about in front of like a blind person and their little white stick.
Oct 11, 2018 10:36 pm
Falka marches down the corridor wildly swinging her glaive in front of her but it finds no purchase.

The creature removes the arrow from its body and recedes further into the corridor and sinking into the shadows once more.
OOC:
Breezy if you want to throw the lighted rock down the corridor, let me know how far you attempt to throw it (depending on the distance it might require athletics check).
[ +- ] Cave - Encounter 4 : Round 3.1

Rolls

Stealth - (1d20+6)

Oct 12, 2018 12:44 am
"Do not let the creature lure you from usss." Breezy says to Falka. Grabbing the lighted stone, he moved straight toward the tunnel for 20 feet and tries to pitch it to Falka’s feet, giving light into the tunnel.

Rolls

Breezy Athletics Check if needed - (1d20-1)

(19) - 1 = 18

Oct 12, 2018 12:51 am
OOC:
OMG! The performance of this website sucks. I had to click 3 times to get the page to respond, and then see it posted 3 times. The first one should be the one used. I'll let the DM delete the extra posts.
Oct 12, 2018 5:38 pm
OOC:
Ket, is this what you had in mind or would you like to throw it deeper into the corridor?
[ +- ] Cave - Encounter 4 : Round 3.2
Oct 13, 2018 2:48 am
OOC:
Nope, that is perfect. Not too far, so we can keep it close and grab it when needed.
Oct 13, 2018 3:30 am
OOC:
Is everyone going down the passage? Same marching order?
Oct 13, 2018 6:51 am
OOC:
I'm good with that, though if possible, I'd like to have Yohna ready an action to cast Sacred Flame if she spots the shadow.

Rolls

Perception - (1d20+5)

(18) + 5 = 23

Oct 13, 2018 10:15 am
OOC:
I'm fine with that too.
Oct 13, 2018 8:45 pm
Bleak says:
OOC:
I'm good with that, though if possible, I'd like to have Yohna ready an action to cast Sacred Flame if she spots the shadow.
OOC:
You can, but since your initiative order comes after the shadow, readying action won't be any different than going on your turn unfortunately.

Everyone please roll perception check as you guy go down the passage. I'll assume the party will throw the lighted rock in front of them seveeral feet as they travel down.
Oct 13, 2018 9:12 pm
OOC:
Perception already rolled last page.
Oct 13, 2018 9:44 pm
Keavan squints into the darkness.

Rolls

Perception - (1D20+3)

(19) + 3 = 22

Oct 13, 2018 10:51 pm
Taking his normal position toward the back of the group, Breezy not only tries to peer into the darkness, but he also keeps an eye on their rear as well.

Rolls

Breezy Perception of The Area - (1d20+0)

(12) = 12

Oct 14, 2018 11:07 am
OOC:
Peering into the blackness...

Rolls

Perception - (1d20+5)

(13) + 5 = 18

Oct 14, 2018 6:56 pm
As the party travels down the passage carefully, with their eyes peeled, Keavan, Vardo, and Yohna spot the shadow attempting to sink down into the darkness. The creature does not seem to be in good shape.
OOC:
Keavan and Vardo can act now.
[ +- ] Cave - Encounter 4 : Round 4.1

Rolls

Perception (Falka, Midnight) - (1d20+2, 1d20+1)

1d20+2 : (15) + 2 = 17

1d20+1 : (14) + 1 = 15

Oct 14, 2018 7:18 pm
Seeing the shape in the shadows, Keavan follows it, closing the gap as much as possible.
[ +- ] actions
Then launches a firebolt at it.

Rolls

Fire bolt - (1d20+2)

(15) + 2 = 17

Damage - (1D10)

(9) = 9

Oct 14, 2018 7:58 pm
Spotting the creature, albeit fleetingly, Vardo wastes no time and launches an immediate attack.
OOC:
Attack: Longbow

Rolls

Attack - (1D20+6)

(9) + 6 = 15

Damage - (1D8+4)

(5) + 4 = 9

Oct 14, 2018 8:06 pm
Keavan's arcane bolt pierces through the fell creature. At the same time, Vardo's arrow drives through the creature's facsimile of a head. It gives an unearthly, hollow gasp as it can't hold on to its form and dissipates.

Keavan can see a small cavern up ahead with two iron chest resting on the floor.
OOC:
EDIT: Added Vardo's attack to the description.
[ +- ] Cave - Encounter 4 : Round 4.2
Oct 14, 2018 10:07 pm
OOC:
Assuming we are out of initiative now.
Keavan picks up the light stone then advances into the cavern.
He looks around for potential danger, then calls out to Vardo.
"What do you make of these, any traps or locks?"

Rolls

Perception - (1d20+3)

(12) + 3 = 15

Oct 14, 2018 10:24 pm
Vardo slings his bow and saunters over to Keavan. "I have some skill with traps, it's true. But it isn't my forté." He begins examining the immediate area as he says, "I know a guy in Waterdeep who can practically smell them, but I'm apparently nose blind."
OOC:
Told you! Hahahaha
Last edited October 14, 2018 10:24 pm

Rolls

Perception search for traps - (1d20+5)

(4) + 5 = 9

Oct 14, 2018 11:53 pm
While Keavan and Vardo examines the chests, they hear a mechanical grinding sound and click. A cackling voice reverberates through the cavern as pile of rocks and rubbles fall upon them.

"You dare to pit yourselves against the Lord of Lance Rock? Death is your reward!"
OOC:
Keavan and Vardo, please roll a dex save.

Rolls

Rock fall (bludgeon) - (2d6)

(14) = 5

Oct 15, 2018 6:20 am
Hearing the voice and the beginnings of a rumbling noise, Keavan attempts to leap backwards, away from the chests.

Rolls

Dex save - (1d20+2)

(8) + 2 = 10

Oct 15, 2018 10:06 am
Having gotten into more trouble than he would care to recall in his dealings with traps, Vardo had grown accustom to reacting defensively when hearing mechanical whirring especially when accompanied by a click. He immediately falls backward and rolls over a shoulder to come up to his feet a few paces from where he previously was.

Rolls

Dex Save - (1d20+6)

(5) + 6 = 11

Oct 15, 2018 2:55 pm
Vardo and Keavan nimbly move to avoid majority of the impact. The rockfall dents the iron chests but they remain in tact.
OOC:
Keavan and Vardo take half damage for 2 HPs.

Also, everyone receives 33 XP. This should put everyone at 150 XP if my calculations are correct.
Oct 15, 2018 5:53 pm
OOC:
That checks out.
"Are you alright?" Yohna rushes over to the pair, helping them back to their feet after they evade the trap. "I suppose that answers your question, Keavan." She looks around the area, checking the roof and walls for anything unusual, but shakes her head. "So, someone fancies himself a lord, and has the parlor tricks to show for it. And there was me hoping those shades would be the most irksome of our troubles."
Last edited October 15, 2018 5:55 pm
Oct 15, 2018 8:35 pm
"It certainly does answer my question, though not in the way I would prefer."
Keavan winces.
"And to answer yours I have felt better. I could do with some healing, or a short rest perhaps, after we check these chests we bought access to so dearly."
Last edited October 15, 2018 8:36 pm
Oct 15, 2018 8:43 pm
Vardo dusts himself off after being helped up. He tosses Yohna a quick nod of gratitude for both the hand and the concern. "I hate traps.." he mumbles.
Oct 15, 2018 9:34 pm
OOC:
Yohna, roll perception.
Keavan

Checking the iron chests, Keavan finds, to his chagrin, that they are empty - mere decoys.
OOC:
Let me know if you guys decide on taking a short rest.
Oct 15, 2018 9:46 pm
"If you require rest, perhaps it would be best to take one." Yohna says, laying a hand on Keavan's shoulder, as if in consolation for the empty chest. "I'm afraid it must be brief, though... Let us not forget why we're here. Still, it'll be difficult to save anyone if we're battered and bruised."

Rolls

Perceptification - (1d20+5)

(3) + 5 = 8

Oct 15, 2018 9:54 pm
Breezy moves down the tunnel only so far as the light will allow him to still see, not wanting to get everyone trapped in a dead end. Calling out to those at the end, he says "I have sssmall amountsss of healing I can give, though my ssstrength wanesss. A brief ressst would ssserve me no good, but if we can do so and pressserve my ssstrength for dire need, I am in agreement; though not at the end of a blocked passsssage. While more difficult to defend, I prefer an open fighting arena to a coffin."
Oct 16, 2018 5:06 pm
"Agreed, it would be wise to keep an escape route open.
I would not suggest it if I felt there were any other option."
Oct 16, 2018 8:42 pm
OOC:
Yohna, you don't see anything out of the ordinary in the small cavern.

Party, decide on where you'd like to take the short rest, how long, and any prep work you'd like to do before the rest. Recall that you need at least 1 hr of rest for any mechanical benefits from short rest.
Oct 17, 2018 1:54 am
OOC:
The small alcove is cut off in our map view. Is it larger? Any other exits? If not:
Moving back up the tunnel and into the larger chamber, Breezy sits so that he can see anything coming from the other exits. There, he will sit, grab another loose stone and begins to murmur silently. As he does, a glowing ember of light begins to form within the stone. As the light grows, the previous stone begins to fade, until the beacon sits on the floor in front of him and the light within the stone down the tunnel with the dead shadow winks out of existence.
OOC:
Breezy does not really need a short rest, but agrees that others may need to recoup, so a minimum of an hour will be taken by him.
Last edited October 17, 2018 1:57 am
Oct 17, 2018 2:04 am
OOC:
Oh I thought I added a full view. Sorry about that. It's a deadend with no other apparent exit. See below.

Are you referring to the chamber where you guys first encountered the shadows or where the zombies were?
[ +- ] Cave - Rockfall trap
Oct 17, 2018 5:32 am
OOC:
I'm doing okay as well. Midnight managed, in her exceptional usefulness, to avoid danger. Why are these undead so damn nimble?! Next combat... I'll hit somebody next combat... lol
Midnight plops down on the ground near Breezy and his light. "A rest sounds good." She pulls out a biscuit from her bag and begins to nibble on it. She spaces out, looking at nothing in particular, as she attempts to process the creatures they have encountered in this place.
Oct 17, 2018 9:58 am
Vardo, more angry at himself for having fallen for such a basic trap...yet again, than exhausted or hurt, leans against a wall. He's been around long enough to know you rest when you can because you don't know when the next opportunity will come along. So he shuts his eyes and allows the tip of his rapier to dip to the floor. But the sword remains in his hand and his senses stay alerted to his surroundings. He enters a semi-meditative state and allows his body to recuperate some before they are to head out again.
Last edited October 17, 2018 9:58 am
Oct 17, 2018 10:05 am
OOC:
I think he means the shadow cave.
Keavan follows, barely staying upright, finally slumping to the ground to rest.
He takes a long drink from his waterskin and then splashes some on his face, before settling down for an hour.
Oct 17, 2018 12:31 pm
AndrewGeary says:
OOC:
I think he means the shadow cave.
OOC:
Exactly. No need to go all of the way back.
Oct 18, 2018 1:50 am
The rest goes by uneventfully except for what sounds like faint noise of low groaning from somewhere deep in the southeastern passage. Towards the end of the hour, the relatively peaceful but uneasy rest is interrupted by a scream echoing through the southeastern passage. It sounds distinctly human and male!
OOC:
You can spend your hit dice and recover any ability recoverable with short rest.

P.S. I most likely won't be updating for a few days. Sorry about that!

Rolls

Secret Roll

Oct 18, 2018 6:35 am
Somewhat refreshed, Keavan starts at the sound of the scream.
"I guess that's our cue, let's move."
Silently hoping his need for rest has not cost Harlo his life.
Last edited October 18, 2018 8:11 am

Rolls

Hit dice - (1D10+2)

(2) + 2 = 4

Oct 18, 2018 12:34 pm
The scream shakes Breezy somewhat, but the gathered group of heroes helps steel his nerve. "Lead the way, friend Keavan. Let'sss cleanssse thisss unholy place."

Checking his crossbow, and releasing the safety, the Genasi stands to take his position near the rear.
OOC:
Warlock spell reset. :D
Oct 18, 2018 8:36 pm
As she is recuperating from her remaining wounds, Yohna is unable to get any actual sleep. That and the general unease she feels at being in a cave filled with undead, the very thought of which makes her blood boil. That said, she instead manages to tend to the worst of her injuries.

When the scream bellows through the caverns, however, the cleric jolts to her feet. "That was..." She grits her teeth and picks up her shield, trying to hone in on the source of the noise.

"We must hurry!"

Rolls

Hit Dice - (1d8)

(8) = 8

Perception (To find the source of the noise) - (1d20+5)

(11) + 5 = 16

Oct 18, 2018 10:44 pm
Midnight steels herself and stands, falling into her place in the middle of the group. "We can't let anyone else die in this stinking cave. Come on!"
Oct 19, 2018 2:02 am
Quote:
She grits her teeth and picks up her shield, trying to hone in on the source of the noise.
It's definitely coming from somewhere down the southeastern corridor.
Oct 19, 2018 9:39 am
Vardo's eyes snap open at the sound but he does not move. Looking to Midnight he says, "I share your sentiment, Midnight. I, too, do not want anyone getting caught up in the evil machinations of this place. However, this could be a trap."

He uses a shoulder to gently punch off the wall and comes to his full height. "Yohna, I think caution is warranted here. We should advance, I agree, but we need to be methodical. The madman who calls this place his lair has issued a challenge to us. This is his domain, and I find it oddly coincidental that this scream comes as we are resting."
Oct 21, 2018 9:44 pm
Yohna stops her stride, gritting her teeth, but calms herself and nods. "Well said, master Vardo. It'll do us no good to rush blindly. Let's form up and proceed as we have been. In fact, pay extra attention to your surroundings, everyone. Clearly, we have the 'lord's' attention."
Oct 22, 2018 11:03 pm
OOC:
Is the party trying to be stealthy?
Oct 22, 2018 11:08 pm
"I am not against a stealthy approach, though if we go that way, I has better stay at the back, chainmail is not quiet."
Oct 22, 2018 11:13 pm
Vardo hoists his rapier and gives a couple quick flicks of his wrist relishing in the sound the blade makes cutting through the air. "Shall I scout ahead again, or will we go as one?"
Oct 23, 2018 1:16 am
Breezy figures that those who inhabit these caves already have heard them coming, so stealth is not really on the menu. He clutches his light stone on one hand, while moving slowly along with his crossbow at the ready.
Oct 23, 2018 4:51 pm
OOC:
Is everyone okay with just marching in?
Oct 23, 2018 5:41 pm
"If we choose to be quiet about this, I shall hang back with Keavan. Likewise, stealth is not one of my many talents. However, I believe it would be worth considering the idea of simply weathering whatever storm awaits us on the other side... I fear we are running out of time."
OOC:
I'll defer to the party's judgement on this one.
Oct 23, 2018 5:49 pm
"I would favour speed, I too fear we have little time."
Oct 23, 2018 5:55 pm
"Now is not the time for stumbling around in the dark... literally or proverbially. Let's just set eyes on whatever the threat is, then we can get to cutting it into bitesize chunks."
Oct 23, 2018 9:28 pm
"I'm ready. Let's go."
Last edited October 23, 2018 9:33 pm
Oct 23, 2018 9:38 pm
Seeing the seemingly unanimous decision to forge ahead, Yohna will take her spot in the marching order and mutter a quiet prayer to herself as they begin to proceed.
OOC:
Realized Guidance can be added to Initiative checks, so I'm casting it on myself.
Oct 23, 2018 10:53 pm
OOC:
Happy to march ahead with our last order.
Oct 24, 2018 12:44 am
OOC:
Ditto. Breezy takes a position toward the rear, light in hand, crossbow ready to be lifted and used.
Nov 22, 2018 12:56 pm
The passage is dark and damp with uneven footing. It eventually winds westward and as it does so the party can see that the passage opens up into an enormous cavern illuminated by several guttering torches set in sconces on the walls. The floor is uneven, and the ceiling is forty feet up.

Three flat boulders near the passage serve as a kind of grotesque autopsy table. Severed body parts sit in baskets by the slabs, covered in dry gore. Two figures in dark hoods stand over the third table. One holds a bloody handsaw, the other holding down a barely conscious, bloodied human lying on the table. You recognize the face... Harlo!

Farther to the west, a stone stair climbs the north wall, ending near the ceiling. A stone slab like a counter juts from the wall across the room from the base of the stairs. It holds saws, knives, and other tools. There's a wild eyed human with bristly beard sitting at the slab polishing the tools. You recognize him as the fortune teller. Without looking up, the man begins talking

"Before you do anything rash, know that I hold all the cards here. One word from me and the man you've come to rescue will join me in undeath."
[ +- ] Cave - Large Cavern
OOC:
Oops, the map has a small error. Both hooded figures are by the western most slab.
Nov 22, 2018 6:35 pm
Keavan mutters to the others."Well, damn. Now what?"
Taking a couple of steps out into the cave
OOC:
(L,L)
, Keavan replies.
"What then would you have us do, if not something you would call rash?
This whole circumstance seems rather rash already."
Last edited November 22, 2018 6:47 pm
Nov 22, 2018 7:34 pm
Midnight shuffles quietly up toward the front of the group, standing just behind Keavan and peeking around his legs so that she can see what's going on in the room.
OOC:
I'm going to ready an action to magic missile either or both of the hooded folks if it looks like they're going to stab Harlo to death or otherwise cause him physical harm. We need to get a bit closer in general and have our situation hashed out a bit more before Midnight is close enough or feels secure enough about Harlo's safety to act.
Last edited November 22, 2018 7:40 pm
Nov 22, 2018 11:56 pm
Vardo takes in the grisly scene. Slowly lifting his eyes to the crazy human in the stone chair, he says, "Anything rash?"

He pauses and casts a meaningful glance about the room. "Is this the evidence of what you would called measured, thoughtful actions?"

As he speaks he pushes into the room and skirts along the right most wall.
Nov 23, 2018 12:06 am
Breezy readies his crossbow, targeting the first hooded figure next to Harlo. Any movement to harm the fellow will trigger his attack.
Nov 23, 2018 10:41 pm
Yohna sidles up as close into the room as she can get, but remains behind the vanguard, more afraid that she herself will lash out if she's given half the chance. Her fists are balled so tightly her knuckles have drained of colour, and she glares daggers at the two figures. One hand creeps up to clutch her amulet as she stands by her comrades to strike.

"Explain yourself, abomination."
OOC:
Readying Sacred Flame on the same conditions as everyone else.
Last edited November 23, 2018 11:06 pm
Nov 23, 2018 11:01 pm
Falka approaches to the front of the group, but lets the others lead the conversation. She stands tense, glaive drawn, growling like a beast ready to pounce.
OOC:
Readying an action to charge in and attack the closest one on the same conditions.
Last edited November 23, 2018 11:01 pm
Nov 28, 2018 6:02 am
"Petulant fools! You seem to think you have power to negotiate. You have two choices. Lay down your weapons and beg for mercy before the Lord of Lance Rock! Or join this farmer as an undying servant of the Eye."

The man - who both Keavan and Breezy now recognize as the fortune teller - gestures to the hood figures as one brings down the handsaw toward Harlo's throat. The other lunges towards the party - the cloak falling from its body, revealing a grotesque figure with disproportionately long limbs. Its face has vaguely elvish features however its eyes are milky white, skin, pale bluish color.

The fortune teller runs off deeper into the cave as the chaos ensues.
OOC:
Anyone with readied action can take them now. Then roll initiative.

Rolls

Hooded figures - (1d20+2)

(19) + 2 = 21

Nov 28, 2018 6:32 am
Midnight lets out a tiny battle cry as she angrily fires three glowing blue bolts of energy at the hooded figure endangering Harlo.

Rolls

Magic Missile (3 bolts; auto hit) - (1d4+1, 1d4+1, 1d4+1)

1d4+1 : (1) + 1 = 2

1d4+1 : (2) + 1 = 3

1d4+1 : (3) + 1 = 4

Initiative - (1d20+2)

(16) + 2 = 18

Nov 28, 2018 7:40 am
OOC:
Regretting not readying anything now.

Rolls

Initiative - (1d20+2)

(6) + 2 = 8

Nov 28, 2018 1:43 pm
Breezy lets fly his bolt, aimed at the creature standing over Harlo.
OOC:
Crap initiative, but HOOYA on the crit! Please x2 my damage. :D
Last edited November 28, 2018 1:43 pm

Rolls

Breezy Initiative - (1d20+2)

(2) + 2 = 4

Breezy Crossbow Attack - (1d20+4)

(20) + 4 = 24

Breezy Crossbow Damage - (1d8+2)

(2) + 2 = 4

Nov 28, 2018 5:26 pm
"I think not!" Yohna yells, also adding to the pummeling that the one threatening Harlo is taking.
OOC:
DC13 DEX for Sacred Flame

Rolls

Initiative - (1d20+2)

(4) + 2 = 6

Sacred Flame Damage (Radiant) - (1d8)

(5) = 5

Nov 28, 2018 10:57 pm
Dust and stones fly from the soles of Falka's boots as she springs forth. Her muscles ripple and her glaive glides onward in her grasp, sailing toward the enemy.
OOC:
CHAAARRGE
Taking my readied action obviously
Move: LD,LD,LD
Action: Glaive

Rolls

Glaive Attack - (1d20+5)

(6) + 5 = 11

Glaive Damage - (1d10+3)

(10) + 3 = 13

Initiative - (1d20+2)

(8) + 2 = 10

Nov 29, 2018 1:22 am
OOC:
Caught unprepared...

Rolls

Initiative - (1d20+4)

(3) + 4 = 7

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