Chapter Seven: The Stalemate At Loton's Cove

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Jul 10, 2020 6:50 pm
Zangua climbs up to the deck, leaving the rest of the party to follow. An unlocked door stands ajar, leading to a 20' long hallway with two closed doors to the left and one to the right. At the end of the hallway is an open doorway. Through it, Zangua can see a person seated at a table, his back to the doorway. The rest of the room's contents are not visible.

Zangua can hear a murmur of voices coming from the dining room. The house smells of cooked shellfish and spices.

Anyone who is ascending to the second floor should make a Perception roll.
Jul 10, 2020 7:18 pm
Zangua pauses for a moment to gather his bearings, before he focuses his attention at the far doorway.

Rolls

Perception - (1d20+6)

(15) + 6 = 21

Jul 10, 2020 7:32 pm
Zangua hears crying coming from behind the closest door to his left.

In the dining room, several voices are raised together. Zangua can see the man seated in front of the doorway raise his cup, as if joining in a toast.
Jul 10, 2020 9:21 pm
Leth follows shortly after Zangua, carefully examining their surroundings.

Rolls

Perception - (1d20+6)

(13) + 6 = 19

Jul 11, 2020 12:25 am
Leth hears the weeping too.

Assuming everybody is going up and in. Tarlen will follow the last party member up.
Jul 11, 2020 10:36 pm
Leth looks at Tarlen worriedly and gestures towards the crying sound.
Jul 13, 2020 5:01 pm
My mother, Tarlen mouths silently. She does not seem concerned about this detail.
Jul 16, 2020 4:14 pm
Domarc feels a sense of disquiet about this approach, but follows quietly.
Jul 16, 2020 9:08 pm
You have a short run down the hallway and then the room that Gorham is supposed to be in is open to you. You can't see him from here, but there are clearly multiple people seated at the table. What's the plan for this approach?
Jul 17, 2020 1:46 am
Zangua looks back at the group, signaling whether to go straight in with his polearm leading the way.
Jul 27, 2020 3:28 pm
Are you gonna just charge in? What's the plan when you burst in there?
Jul 27, 2020 4:48 pm
Zangua's approach is, obviously, direct and in-the-face. "We know what Gorham looks like. Let's get in there and attack, deal as much hurt as we can, before he has a chance to react."
Jul 27, 2020 11:31 pm
Felor nods. "I'll try and restrain the fiend with magic"

Going to try Hold Person on Gorham as soon as I identify him.
Jul 30, 2020 5:52 pm
Zangua and Felor charge down the hall, ready to put an end to Gavrel Gorham and the Six-Pronged Crown once and for all.

Gorham, seated facing the doorway, is the first to stand up as he sees the party coming towards him. The other people at the table begin to turn and rise at the commotion. From left to right, there are one woman and two men sitting with their backs to the door; on the far side of the table is one unidentified middle-aged man, Gorham, and an old woman.

Gorham is wearing a tight black bodysuit, a long black cape, and a plain silver circlet around his head. He is smiling.

Roll for initiative.
Jul 30, 2020 7:12 pm
Zangua hustles, intent on getting into melee with Gorham. He ignores everyone else as he focuses on his target.

Rolls

Initiative - (1d20+2)

(18) + 2 = 20

Jul 30, 2020 9:06 pm
Felor is hot on Zangua's heels, determined to bring an end to Gorham's foul plots.

Rolls

Initiative - (1d20+1)

(10) + 1 = 11

Jul 31, 2020 2:54 am
"Try to get your grandfather out of here. We don't want him caught in the crossfire." Leth mentions to Tarlen as they approach the door.

Rolls

initiative - (1d20+3)

(3) + 3 = 6

Aug 3, 2020 9:19 pm
Domarc does not like the fact that Gorham is smiling, and eyes the other people in the room as they charge.

Rolls

Initiative - (1d20+4)

(20) + 4 = 24

Aug 14, 2020 6:48 pm
Zangua and Domarc, go ahead and take combat actions.
Aug 14, 2020 8:15 pm
Zangua charges onto the table, sweeping his glaive vertically to chop down on Gorham.
OOC:
Movement to get into melee with Gorham.
Action: Attack and Extra Attack vs Gorham.
[ +- ] [url=https://gamersplane.com/characters/dnd5/831/

Rolls

Attack vs Gorham, Slashing Damage - (1d20+10, 1d10+7)

1d20+10 : (16) + 10 = 26

1d10+7 : (4) + 7 = 11

Extra Attack, Slashing Damage - (1d20+10, 1d10+7)

1d20+10 : (10) + 10 = 20

1d10+7 : (5) + 7 = 12

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