[IC] Death & Taxes (Session 4)

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Apr 12, 2021 1:47 pm
Nekurr spots little Peppin Galbernost and somehow manages to convince the small boy that he's not a scary tiger at all, but a cuddlier version of the Cat-man he met back at the town walls. "Hey! He's friendly!" the boy explains, as he and three other tykes hop on the were-tiger's back. Soon, Nekurr finds himself a pied piper, ferrying children to the temple grounds. In the process, he notices that there's no one running the ferry to get people across the river to safety...
OOC:
25/20 successes. Using 1 advantage to notice y'all need a ferry operator. Maybe Bruv's conjured friend could do the job? Or Negotiation on Skeeter: Run your ferry and we'll ask the courts to be lenient on you?

+1 boost to Bruv beyond that, I'm guessing.
Apr 12, 2021 2:49 pm
OOC:
@E: Sounds good man. Well it's negotiation or melee left for me so...
"Skeeter you seem like the type that thinks about their best interest. Considering everything you need someone vouching you are trying to make amends versus killing off government officials, conspiracy against the Barony, and dark magic sacrficing..." Tronus offers up.
OOC:
That's not our 1st triumph is it?
OOC:
GM edit: Skeeter's Motivations, boost passed from Nekurr.
Last edited April 12, 2021 2:56 pm

Rolls

Semi Difficult Average Negotiation check w/ Knack for it

4 Success, 2 Advantage, 1 Triumph, 1 Threat

Total: 4 Success, 1 Advantage, 1 Triumph

motivations

1 Success, 1 Advantage

Total: 1 Success, 1 Advantage

boosts

1 Advantage

Total: 1 Advantage

Apr 12, 2021 3:33 pm
SavageBob says:
OOC:
Sounds perfect for Bruv's character. Something friendly-seeming that wouldn't spook the villagers? I'll upgrade with a SP, as well, as that actually suggests a good use for a potential Despair... :)
OOC:
Yea, I was thinking if there are any non-predatory swamp animals - herbivores :P - that could be used as a pack animal, or an air or water elemental, or sentient plant?

And I'll flip a Story Point back, as we have enough for everyone to do that from here out if you're flipping on every roll too, so...

Do the "chaos and line of sight" Setbacks apply to a casting? I'll roll them and we can in/exclude as necessary.
Bruv is clearly near exhaustion, but he pushes on, summoning a spirit creature of the swamp to aid in moving people far better than something like himself, mal-adapted to the swamp, ever could.
OOC:
I need to activate Second Wind to remain conscious here, so I'll do that, and it looks like I have a Boost to roll that I missed?

For my Advantage, I think we pass those on down the line as Boosts to try and get as many successes as we can?

Ah. 2 Boosts, ok, adding another. Both from Tronus.
Last edited April 12, 2021 3:40 pm

Rolls

Primal, Conjure+Ally

3 Success, 6 Advantage, 1 Failure, 2 Threat

Total: 2 Success, 4 Advantage

Chaos and LOS Setbacks

2 Threat

Total: 2 Threat

Boost from Nekurr

1 Advantage

Total: 1 Advantage

2nd Tronus Boost

1 Success, 1 Advantage

Total: 1 Success, 1 Advantage

Apr 12, 2021 3:38 pm
OOC:
Tronus ends up with 5 success, 3 advantage.

How'd you like to use the Triumph?

Tronus can pass +2 boosts to Bruv. You want to add two blues, emsquared?

I think Bruv only suffers the chaos setback, as line of sight isn't as big an issue for conjuring as described.
Apr 12, 2021 3:48 pm
OOC:
Suggestion for the Triumph... what about locating the taxes? :P if it's in a place that it could logically be seen/found? Or Skeeter reveals it?
Apr 12, 2021 4:35 pm
OOC:
Taxes related works, probably nothing as cool as the bird pecking a nest loose and hitting us with the alloted coins... or super cheese it's in Skeeter's skiff with a Hawaiian shirt and plane tickets... unless I can turn it into a few straight successes? Surprisingly we're 7 away from 40 I think. D=
Last edited April 12, 2021 4:36 pm
Apr 13, 2021 1:43 am
OOC:
LOL. I'll give you the location of the taxes. It's up to Hildar to get them... We can call it Mechanics, perhaps? Upgrade difficulty to RP.
Zymph nods. "Last thing's I wanna see is hangman's noose." He starts for the ferry, but stops, turning back toward Tronus. "Uh... I can tell ya that after Anzila killed your man, she put the tax chest under a false board in her house. Remember that too when all this is over..." The ferry is already crowded with a dozen or so people. It nearly capsizes with his added weight, but the expert ferryman poles it across, as the villagers rush to safety. You halfway expect to see Zymph flee along with them, but he poles back across and helps another group of people onto the ferry for the next trip.
OOC:
33/40 Successes. Hildar, take us home. You have +2 boosts from Bruv to use.
Apr 13, 2021 5:47 pm
OOC:
The suspense is looking killing me over here 😬
Last edited April 13, 2021 5:47 pm
Apr 13, 2021 7:40 pm
OOC:
McN5 is in Europe though no?
Apr 13, 2021 9:23 pm
Hearing Zymphs confession of where the taxes may be Hildar turns to the others "I'll go take a look for them" and makes a bee line for the weavers house.
OOC:
Ok, will give this a bash. Going to drop a SP to upgrade the check as well.....

Hmmmm, Triumph. How about Hildar finds some tome or other book hidden with the taxes that has some Forbidden info in it? Advantages to spend on keeping things moving with the villagers unless we need any more boosts for anything?
OOC:
GM edit: chaos!
Last edited April 13, 2021 9:28 pm

Rolls

Mechanics

3 Success, 5 Advantage, 1 Triumph, 1 Failure, 2 Threat

Total: 2 Success, 3 Advantage, 1 Triumph

setback

1 Threat

Total: 1 Threat

Apr 13, 2021 10:04 pm
emsquared sent a note to SavageBob
Last edited April 13, 2021 10:17 pm
Apr 14, 2021 6:37 pm
OOC:
We can define the book later, but it'll be something along the lines of a spell book implement, I think, plus some potential plot usefulness.

35/40 successes!
[ +- ] Flooded Village
On Zymph's recommendation, Hildar dips into the witch's cottage and quickly analyzes the pattern of the floorboards to find a trapdoor. Hidden inside are two items: a leather-bound book of some sort, and a small chest. With Nera to lend a hand, the Elf lifts the chest out from the hidden compartment. It's heavy, and opening it reveals enough coin to pay the taxes, along with a writ of tax payment signed by Mayor Castor Wayland. Nera and Hildar carry the chest back to the ferry, wading through the waters, now waist-deep.

By now, most of the villagers have made it safely across the river at the south edge of town. Hildar and Nera join another ferry-load, which Zymph poles across the river. The one-time tranquil waterway has now overflowed its banks. It's difficult to tell where those banks even are anymore. Worse, swamp creatures now lurk just below the surface; another few inches of flooding will allow them to swim freely through what used to be dry streets.

Back on the town-side riverbank, Bruv waits with about five families. These last evacuees cling to pieces of festival stage, benches, and other objects to stay afloat. As Hildar and Nera hop to safety, Zymph turns back to get the final two-dozen-some-odd passengers. Fatigue splits his face as he struggles against the quickening currents.

Suddenly, the ground and water shake. Villagers fall into the waters. Others clutch wooden rafts for dear life. The river swells yet again, and houses beyond fall into the swamp, now only soggy ruins. Buzzard's Ford seems to sink at least six feet, and water rushes into it. Zymph loses control of the ferry and has to leap onto the far bank to save himself.

The ferry rushes toward the remaining villagers and Bruv, still roped off to the other side... But they've little hope of all getting onto it before the waters or swamp monsters claim them.

Bruv finds himself alone with two dozen villagers as the waters rush in. Perhaps this is the price of defying evil.

SavageBob sent a note to emsquared
Apr 14, 2021 8:23 pm
Thinking back, Bruv felt like he should have seen this coming.

When he had communed with the primal nature spirits of the swamp, after Zymph had first lead them to the abandoned house, he could sense that a reclamation of the land was what the swamp "wanted". That the dark magicks were holding it back. Keeping it from being whole. He thought at the time it was just the crop land, but it was clearly everything.

And as he sought to stop the Ritual and end the cycle of the cult's worship, he knew he would have to do whatever he could, afterward, to save the lives of the innocent. Maybe things would have been different if he had acted faster? Maybe if he had made a few choices differently during the evacuation things would be different?

But maybe in some way maybe he had seen this coming? Not this specific thing, of course. But he had been mentally prepared to do anything, he would have fought the vulture-god herself if she had come down from the skies to protest their defiance of her decades of manipulation of the souls of these people. Why should this, the return of the swamp to it's primal state, be different?

He would have fought any thing to the death to free these people from their cycle of evil, but this wasn't a thing... and he didn't have to fight the primal spirits of the land. They were his ally. The source of all his power. It was his lifelong guide and protector that was coming for them.

And so it was with perfect clarity that he understood what he had to do...

As the waters rushed in to overtake them, as he knew he didn't have the physical strength or stamina left to save anyone but himself... and as the cries of the young and the failing strength of the elderly whom he had with him gave him resolve... he gathered the doomed townsfolk around himself speaking words of comfort. And then he called upon and gave himself over to his primal magicks in a way he never had before. Perhaps in a way that wasn't possible except to someone who was prepared to die for others?

He brought the strength of the swamp into himself, into every fiber of his being - with wild and reckless abandon, giving himself over completely - there was no time for anything else. As fast as thought, his body began to change... Thickening and stretching and twisting and splitting and hardening... it looked as though a tree was growing from inside of him, tearing apart his humanoid form, but simultaneously lifting up the stranded townfolk in it's branches!

Bruv roared in determination and exertion as he fueled the transformation with his flesh and his will, but the defiant shout was cut off as his torso and head were finally morphed into a part of the twisted tree trunk. And a split second later the waters crashed around the tree that was Bruv... the townsfolk held aloft, just above the raging torrent. With the rushing water came the ferry, and as the roots-that-had-been-toes gave way beneath the surface, the tree pitched forward and down dashing and depositing the townfolk upon the water craft!

But as the ferry pitched and yawed, the tree-form rolled off to the side, and the waters carried it away... breaking limbs from trunk as it tumbled over and over, until it vanished beneath the murky water...
Apr 14, 2021 8:30 pm
[ +- ] The Note
Apr 15, 2021 6:42 pm
OOC:
Awesome moment! How are the rest of you reacting?
The remaining villagers rush to safety on the dry side of the river. Where once there was a village, here now is only an extension of the swamp. The villagers look toward the scene with a mixture of shock, sorrow, relief, and dread. And for the remaining members of Argus Inquiries, there's now a sense of loss as Bruv's sylvan form is washed away in the deluge.

Remarkably, not a single life was lost in the event—other than Bruv, that is, and potentially Anzila. She is nowhere to be seen.
Apr 15, 2021 9:36 pm
Hildar stands on the bank looking to where the form Bruv had assumed washed beneath the waters looking grim. He quietly mutters to himself "I told him there would be a price to pay for this...." before sighing and turning to his remaining companions "Well, what now? Do we have to take all of these people back with us?"
Apr 16, 2021 12:51 pm
"We've a bit of a journey back and it'll be slow. Some need to pay for crimes others need work, food, and shelter... The Madam was looking to expand... having a few transplants in need of a new location or two to call home isn't bad. If we saves them we take responsibility... who knows they might want remember the village." Tronus comments before addressing the survivors.

"The old ways of your village will not be repeated... dark and forbidden magic used for even 'good' purposes has a cost. A moment for the departed for their sacrifice please may they find the road they need to travel from here to the next." Announces to the crowd, not everyone would probably want to leave everything they knew behind before leaving without saying goodbye.
Apr 16, 2021 1:18 pm
The Gnome healer comes forward and bows his head, watching the raging river carry away the last few leaves and branches of what was once your colleague and comrade, Bruv. "We owe your man a debt of gratitude. All of you. One minute, I was in bed dreaming of Nature's Lady. The next, the swamp waters were lapping at my bedsheets, I see the Tabbinses in chains, and your man's turning into a tree to save the entire Cross Fields neighborhood..."
OOC:
CESN, you around? Any reaction to Bruv's sacrifice?
Apr 16, 2021 3:22 pm
OOC:
Sorry a bit busy these days :(
Nekurr jumps on a ferry as the water rushes into the ruined village, grabbing what he can to save afloat. He watches Bruv and the other villagers stuck, but it takes them all their strengths to keep the ferry fro capsizing, making it impossible to rescue anyone stranded. Then it happens and the big were-tiger simply stops in confusion and awe. "Look an orc tree" he gets everyone's attention as Bruv works his final magic. His mental abilities clouded by the curse, Nekurr doesn't completely follow the events. Unsure what is happening, he follows the massive tree being dragged by the waters and then checks back to where Bruv was. "Were is Bruv?" he asks Tronus as he can't find the orc anymore.
Apr 16, 2021 4:42 pm
"He's gone to be one with nature Nekurr. You'll have to say goodbye." Tronus states and quite out of character clapping Were-Nekurr on the lower back.
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