Jun 19, 2021 1:17 am
This was a really great episode. I loved hearing the discussions comparing writing solo v.s. play-by-post collaborative writing. I joined GP partially because I was in a bit of writing block rut. It has been very beneficial. Now I have the opposite problem. The ideas and words are flowing freely but I don't have as much time to write stories because I want to make more posts and join more games. It's a problem that I don't really mind having.
I also loved the discussion on player expectations and second guessing where you take things in games. My writing tends to be very weird and very dark (biggest influences are Kafka, PKD, and Grant Morrison). I try to reign this in when playing with other people but it doesn't always work. I need to do a better job of letting people know what to expect when they sign up for one of my games and make sure they know that I want them to speak up and tell me if they don't like the direction I'm taking things in.
Sometimes I get excited about an idea and forgot that not everyone is onboard with the constant threat of trusted NPCs backstabbing their character as they work their way through increasingly convoluted conspiracies while the fabric of reality falls apart around them; all within a game that was advertised as light hearted silver age superhero fun!
I also loved the discussion on player expectations and second guessing where you take things in games. My writing tends to be very weird and very dark (biggest influences are Kafka, PKD, and Grant Morrison). I try to reign this in when playing with other people but it doesn't always work. I need to do a better job of letting people know what to expect when they sign up for one of my games and make sure they know that I want them to speak up and tell me if they don't like the direction I'm taking things in.
Sometimes I get excited about an idea and forgot that not everyone is onboard with the constant threat of trusted NPCs backstabbing their character as they work their way through increasingly convoluted conspiracies while the fabric of reality falls apart around them; all within a game that was advertised as light hearted silver age superhero fun!