Chapter 4: Level 3 dungeon

Feb 2, 2025 9:45 am
OOC:
We continue story in this thread, see this thread for events prior to that
When you descend to the next level you see another bronze plaque appears on the north wall of the balcony (see this for text)

Next to the plaque there is a painting depicting female winged tiefling warrior. As you investigate the painting it suddenly animates and alive tiefling appear in front of you while painting disappears. Tiefling seems just as surprised all of you
OOC:
@WanderOne Please introduce Criella and describe how she looks like. The last your PC remember is falling a victim to a trap in this dungeon, though that dungeon have changed since then you will only realize that later. You are only surprised to feel at full health/power as if well rested since then
A few corridors into different directions

- A huge carving of a snarling jackal's head protrudes from the wall at the end of north corridor. A chamber is visible through the gaps between its fangs.
- Two hulking figures stand in alcoves along this long hall, facing each other. Armor is bolted to their flesh, and they wear bucket helms and spiked gauntlets. Iron collars around their necks are connected by a spiked chain that stretches across the corridor.
- A short hallway to south ends in a t-shaped junction

This level purple mold sprout from the floors, walls, and ceilings in all hallways and even around the balcony. The mold smells like rotting corpses and occasionally releases clouds of harmless spores.
[ +- ] Map/sketch
Feb 2, 2025 10:13 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326
Description: Criella is a female Tiefling with small horns, playful forked tail, reddish blend skin, & bat-like wings sprouting from shoulders which are normally folded. She is slightly comely and appears to be in her twenties.

She is wearing breast plate over a simple shirt with trousers & low soft boots. All of the clothing and armor is of strange make. She sports silver ring on her right hand with dragon wrapped around it, a fine linked silver chain necklace, pair of teardrop silver earrings, silver bracelet on her right arm with dolphins swimming around it. This is accompanied with a leather wineskin & a narrow leather weapon girdle.

She also has a dagger in her right boot sleave. On her narrow leather weapon girdle is a pair of scimitars. One on her right side is silver. She also has a leather component pouch, yen wand in holder, & a leather pouch too. She has a leather backpack sporting heavy wool bedroll, longbow wrapped in a leather bag & 2 full leather quivers with arrows that are white shaft & blood red feathering.
Criella has a pair of scimitars drawn but not in a combat pose. She looks like she was reaching for something up upon the wall. As her eyes blink as something surely isn't right. She freezes a moment like a possum in the headlights of a car. Her head swivels around taking in that she just blinked and everything around her isn't the same. It's not her, it is the world changed.

With less than happiness she notes that her party is GONE in a blink of the eye and now there are unknown others present. This immediately puts her a loss. This is after all not a place to alone at and she wasn't a moment ago. She thinks okay now. They aren't here due to me. They look like they are comfy here. Am I the one out of place since my party is gone?

She immediately takes inventory of what she sees. Yes, that is an adventuring party and they are look to be searching/adventuring here. And by looks, they didn't expect me as company. Considering she is roughly outnumbered, she gives a cheesy smile says in easy common, "Would you be a friendly lot and let's not let this situation proceed to violence." and glances over to the littler wing one, "Aren't you a sweety."

There is no indication that she is looking for immediate combat as scimitars in hand are being lowered down in a slow even pace. There is an interesting lavender scent that just appears same time she did. A quick guess would say it is hers. She appears to be rather calm. Rather uncanny like and perhaps even forced. Her playful forked tail moves about aimlessly. A sharper eye would take notice that the light that the party has brought with them doesn't allow Criella to cast a shadow.
Last edited February 2, 2025 10:33 am
Feb 2, 2025 3:40 pm
Our dark-knightly fellow takes in a deep breath of sweet lavender scent.
Well met. I am Vesuvius. You may call me Vesu.
Vesu strides to where the room opens up towards the armored figures. From the edge of the current chamber, Vesu closes his eyes in concentration. Discerning any ill presences with his divine sense!
OOC:
Divine Sense class feature.
Feb 2, 2025 3:57 pm
Tante Lude nods warily to the half-demon.

"Tante Lude."

Although she's looking that way, her attention is focused more on the chamber ahead of her as she reads the plaque.

The vulture is pretty obvious. No font or water so far but presumably they will appear and we can expect an ambush as we cross. Read history on the walls should be obvious when it appears too. But, right the Gods . . . right hand? Toppled statues? She will stay alert; those two chained figures are obvious but this psycho place never has just one threat; it always has one in reserve as well.
Feb 3, 2025 12:17 am
I laugh, a sound like wind chimes in the breeze.

"Whether I'm sweet or sour kinda depends on your perspective. My name is Tinkara. My friends call me Tinks. What's your name?"
Last edited February 3, 2025 2:31 am
Feb 3, 2025 12:44 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Continuing her cheesy smile she informs, "Well. All good. Criella. And if not too much trouble, I will tag along here. Seems I have lost my bearings a bit among other things." as she sheaves her twin scimitar as perceives it to rather safe a current junction of time.

She was sure before that the interior decorator for this place should be hung and quartered after that but now, she is sure the whom ever replace that one needs the same. Purple fungus. Come on now. This really wasn't here before. That be less than a minute. She still can't believe her party scuttled her and how did they do it that so fast. She is smelling wizardry. This bunch appears not be surprised strange things happen. Like her appearance. They too have traveled a bit too much here.

There just isn't enough time for all this change unless there has been. How really long was that a few moments ago. The more she considers thought. They don't act like they saw my party and they would have said something about it. There manor of dress is not current or anything I have seen, and I have been around. How long? She curiously asks slightly aimlessly, "What year is it?" How much time indeed.
Feb 3, 2025 3:15 am
Nyx eyes the tiefling, wondering at the mad wizard playing with lives as he does. Is there a reason . . .
You may call me Nyx. he introduces himself to the new individual. At least she is not instantly aggressive. How did you get here? What were you doing before you appeared here? He wonders if she is an agent or like him a victim of the wizards machinations.

Glancing around at the layout he shakes his head and gestures to the north. The room to the north is likely the one that is accessible via the demon mouth statue on the level above. I will send my familiar to verify.
OOC:
Devil Face & Tunnel to next floor down boat room in payer notes Level -1
With a though he has his familiar fly to the demon mouth status on the floor above and through the darkness to descend the tunnel to the room below
Last edited February 3, 2025 3:21 am
Feb 3, 2025 4:01 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Turning her simple attention to Nyx and gives a broken laugh, "Being here is a questionable thing. I am and I'm not in the same place I was a minute ago. I fear the wizardry of this place has pulled a trick of time on me. I ask again what year is it now so I may understand more."
Feb 3, 2025 4:23 am
Nyx shrugs ruefully I fear I can not answer you as well as I am from another place and the callender I know is not the one used here.
I was exploring a similar dungeon and was pulled here by magic. I hope that by adding these others in their quest I may find a way home. Stopping the mad wizard from meddling with others lives would be a grand accomplishment as well.
Feb 3, 2025 9:56 pm
OOC:
Let me know if I missed any action, but so far I only see a single action and there is little for me narrate, but that it happened
Psybermagi says:
familiar fly to the demon mouth status on the floor above and through the darkness to descend the tunnel to the room below
GreyWord sent a note to Psybermagi
OOC:

Darkness is gone - it magically turned into bats party had fight with and now there are no more darkness

Feb 4, 2025 12:42 am
I will fly over to the railing opposite the north entrance, ready to react to whatever might happen. I will take a seat on the railing and rest my wings.
Feb 4, 2025 12:52 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Wondering Criella watches as Tinkara just flies away and doesn't even answer the question that she has posed her. Criella turns her attention back to Nyx, "I too have thing for the wizardry here. Getting to rate right up there with Undead which I terribly hate." With a hand motion going forward, "Shall we."
Last edited February 4, 2025 12:53 am
Feb 4, 2025 1:08 am
Just a sec, I wish to verify the connection between levels and Nyx slips over to the mouth of the north coridor and casta a cantrip with visible effects or focuses on his familiar to use its sences if needed. It the line of sight is verified He dismisses the familiar and resummons it before heading back to the East coridor..
OOC:
Was unsure how long the trip would take the familiar and didn't want to get ahead of things.
Feb 4, 2025 2:46 am
While Nyx is doing his casting, Tante Lude moves over to the half demon and says in a quiet throaty voice, "Many of us are unsure of time. I was dead, I think, I know not for how long. And Tinkara doesn't seem to respond unless addressed directly by name. I guess she is in her own mental world some of the time. "

After he finishes, she moves to the head of the party, casting a quick prayer for Guidance in spotting the tricks, traps, and ambushes that lay in wait.

"Unless someone else wants to take point, I guess it's me. It says the vulture is the first step. So my suggestion is we look down the corridor where we don't see something that would come before it, like the mouth of the jackal, or the chained armors, and head for the T intersection to see a bit further."

Rolls

Guidance (added to perception roll), passive at moment - (+1d4)

(3) = 3

Feb 4, 2025 5:10 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 "Why thanks Tante. Just tells I'm most likely stuck here. Wizardry withstanding." She looks about and says, "I can't aid at all about this place. But my twin scimitars do talk some for me and I have minor casting ability which includes healing." She will let others lead for sure and now decided to draw both her scimitars out again for action.

And she adds on, "Do avoid doing that again Tante." Obviously referring to dying. With an arcane word and a slight motion of her hand, Tante can now smell a cherry scent around her that competes with Criella's Lavendar scent that Criella has on herself.
[ +- ] Prestidigitation
Last edited February 4, 2025 5:22 am
Feb 4, 2025 11:51 am
I position myself as Tante Lude's air cover, hovering close behind her, high enough to see and cast over her head. I keep light cast on my wand to show the way..

"I'm right behind you, Tante Lude. You're so brave to take point in this dangerous place."
Feb 4, 2025 1:52 pm
Vesu maintains sword-minded readiness. Even as he takes up position in middle of his party.
Lead on, I will follow and lend Clomayer’s lethality to our darkened success.
Last edited February 5, 2025 11:39 am
Feb 4, 2025 8:59 pm
Nyx moves into the north tunnel and puts hies head into the jackal's head looking into the room behind it:
OOC:
Since new players may not know how the room look like here is the full descriptio:
Four torches illuminate stone sphinxes crouched in the corners of this fifteen-foot-high room. The torches cast flickering light across hieroglyphs carved into the tiled floor. At the center of the room, a gold-inlaid funeral barge stands atop a three-foot-tall stone dais. Resting on the deck of the barge is a small golden sarcophagus decorated with horned rabbits. A shaft opens in the ceiling directly above the barge.

Nyx is surprised to see no familiar in the room. And wait - there is also corpse missing.

A slab of wall to the east suddenly grinds upward, and a dwarf wearing a turban and chain mail creeps into the tomb. He brandishes a shield in front of him as he treads cautiously across the floor.

After he makes moves 5 feet a loud click sounds out as the dwarf steps onto one of the floor tiles. Then a deafening buzzing rises as locusts pour out from the mouths of the sphinx statues, quickly engulfing him. He tries to fight them off, to no avail. When the cloud of insects vanishes, nothing of the dwarf remains except its bones and gear.
OOC:
And sorry I forgot about it, so let's assume it only happened now
Tante Lude who is focusing on detect magic announce The jackal mask radiates an aura of divination

Tante Lude Proceed through north corridor and see t-shaped intersection has another corridor that ends with crawlway and a 15 foot wide hallway with water to the other side
https://i.imgur.com/foeexmX.jpeg
OOC:
you can squeeze through the crawlway, but are supposed to be prone and squeezed while moving through it if you are small or medium. Can't bypass each other.
The smelly mold on the walls occasionally releases clouds of harmless spores. You notice - as you move through areas with tiny eyeballs seldom emerge from the mold to scrutinize you.
Feb 4, 2025 10:21 pm
"Oh no. Not more liquids and crawl ways. Our last experience with that combination was no fun at all."
Feb 5, 2025 4:12 am
"Walk through water with weapon in hand.
Slake your shadow at the font.
The vulture is the first step.
Right the gods.
The walls of history tell all.
" Tante Lude intones.

"I still don't see a vulture but it does look like this is the water to be negotiated by weapon."

And she didn't feel herself turning into a goat so that was good!
Feb 5, 2025 4:24 am
"I hope you are right! I'll be right behind you."
Feb 5, 2025 4:42 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326"Just have to love wizard riddles." as she will fall in line with her twin scimitars out.
Feb 5, 2025 4:49 am
Tante Lude had her own memories of water. Water and death. She didn't want to go in there first, hopefully someone else would, or figure out how the vulture is the first step. Something other than dying again.
Feb 5, 2025 5:53 am
OOC:
Clarifying : Nyx can not see his familiar but it is still be alive? Can he sense/communicate wit it? 100' range. If so he will summon it back to him, otherwise I assume the familiar will return in a couple minute.
As the others move on past the north corridor he is investigating he returns to the group muttering I doubt the spores the mold is releasing are as harmless as they seem though it covers the entire are so trying to clear it seems a daunting task. But perhaps there is a ways to clear it? and he casts a couple cantrips (mage hand, Druidcraft) as they walk to try and clear the mold from sections of the wall behind them.


When they reach the others at the water he ponders a moment and suggests. Perhaps we should examine the east passage before exploring further here? Or let me have my familiar check the small passage to the east? (southern edge of map east of Tange) If none object he will send his familiar to the right and ask the others to watch over him as he uses the monkeys sense to monitor its progress.
OOC:
GreyWord : Nyx will try to stay with the group even when checking things out. Unless I explicitly state I leave the group assume he will say nearby, 30' or so, the others.
Last edited February 5, 2025 5:55 am
Feb 5, 2025 7:29 am
OOC:
Clarification:
1. Nyx's familiar still alive and communicate back he is in the same room looking at two dead bodies. One of them is you ex-party member Vatoris and other is the dwarf you just saw walking and dying. But it was dead before you looked through the holes. So there is either something wrong with what you saw or familiar is in a different room.
It can fly back to you no problem

2. Yes I assume Nyx is with party, I left him next to Jakal face in map just to demonstrate where he was at that moment in time.

Nyx fail to do anything about the mold with both mage hand and druidcraft.
OOC:
Let's say you see following either with your won of familiar ayes
Still puddles of water cover the floor of this fifteen-foot-wide hallway. The walls are slick with moisture and set with murals showing animal-headed humanoids in armor, most of which appear to brandish real weapons hanging on the walls. A three-foot-high crawlway in the east wall is flush with the floor. At the far end of the hall, a rippling, transparent curtain of water fills a stone archway. Beyond the curtain, you see another hallway that looks similar to the one in which you stand.
[ +- ] MAP
OOC:
do you want to send your familiar through the curtain of water ?
Feb 5, 2025 12:51 pm
Nyx sends his familiar to investigate the crawlway.
Feb 5, 2025 4:51 pm
OOC:

This crawlway, right? Reminder: flying monkey size small, so it also need to squeeze and crawl .
Mokney report you back that it is dark but on touch it feels like crwalway turns into hallway after a right turn
https://i.imgur.com/BLfUp30.jpeg
OOC:
Or is there either any source of light with your familiar or a reason this flying monkey has a darkvision?
Feb 5, 2025 5:23 pm
Once the monkey finds the opening it returns and investigates the crawlspace at the far end of the parties tunnel (west/left end)
OOC:
basic animal monkey has no darkvision
Nyx relays all he has found to the others
Feb 6, 2025 8:01 am
Flying money crawl the other crawlway and report you back that he found it to be blocked (it's a dead end based on your familiar)
OOC:
So what do everyone is doing ? I'm not going to wait for every player to post something, but I'm going to assume at least one of you took a longer look into the watered hallway and see following murals and weapons:
Taking a better look at the wall murals showing animal-headed humanoids in armor, most of which appear to brandish real weapons hanging on the walls:

Stork-headed males with handaxes (the figure has the crawlway between its legs)
Lizard-headed females with maces
Panther-headed males with blowguns
Unarmed hawk-headed females
Goat-headed males with sickles
Frog-headed females with tridents
Feb 6, 2025 12:45 pm
I will proceed into the watered hallway, remaining aloft and in the middle, going no further than the crawlway opening. What do I see, looking North (up on the map) from there?

"Hold on friends, while I have a look up the hallway."
Feb 6, 2025 3:03 pm
GreyWord says:
At the far end of the hall, a rippling, transparent curtain of water fills a stone archway. Beyond the curtain, you see another hallway that looks similar to the one in which you stand.
OOC:
Do you just need visual map or you want to make any perception/investigation roll?
Due to limitation of light spell you wouldn't see but Tante Lude would see there is a an exit to the west at the end of the hall
[ +- ] visual
Feb 6, 2025 11:49 pm
"If we're to walk through water with weapon drawn, I think our opportunity may be directly ahead."

I describe what I see to my companions.
Feb 7, 2025 1:28 am
"Agree Tinks, but the plaque says 'Vulture is the first step' and I haven't seen that yet. None of those wall murals are a vulture. So, I'd like to check up to the danger point in all the directions to see if we can find a vulture first.

Did your familiar find anything that might fit at the end of the crawlway? If not, there's a door at through that curtain of water we haven't checked yet."
Last edited February 7, 2025 1:30 am
Feb 7, 2025 2:30 am
I nod to Tante Lude, accepting her wisdom.

"Let us seek out this vulture then. Lead on, dear friend."
Feb 7, 2025 2:44 am
Thinking Criella mentions, "Perhaps the Unarmed hawk-headed females are thought to be Vultures?"
Feb 7, 2025 3:22 am
"No, from what I've seen, the clues here are quite literal, if oblique and only obvious after the fact.
Feb 7, 2025 6:08 am
I do wonder about the clue. It seems many of these clues are independant. I wonder if the vulture is only relevant for the room within which it stis. Perhaps the room beyond the jackal? The floor is tiled. Perhaps the vulture is on the tiles. But I agree, better safe than sorry we can search more before acting.

The passage was too dark for my familiar to see anything up the crawlway. It did determine that the area opened to a wider hallway after a short distance. I can check again if we give my familiar some light.
Last edited February 7, 2025 6:15 am
Feb 7, 2025 7:47 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Criella mentions, "Shame we don't have a torch or anything else the flying monkey can hold for light."
Last edited February 8, 2025 12:38 am
Feb 7, 2025 8:31 pm
"I could make it glow with Faerie Fire but it's dim light rather than strong."
Feb 7, 2025 9:08 pm
OOC:
technically it is a small creature. I always think of it at tiny, because it is a familiar. If the DM allows it then a torch might work
Feb 7, 2025 11:22 pm
"I can cast light on something so your familiar can see, if you like. It's just a cantrip."
Feb 7, 2025 11:53 pm
Zim (Familiar)
Once light is cast on a small pebble Nyx puts a small pouch on a strap over the monkeys shoulder for storing it when he need to douse the light. Nyx then sends Zim back up the crawlspace to investigate, focusing to share his familiars senses.
Feb 8, 2025 12:36 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Half-Demon (more like succubus) Criella ponders that simpler her needs to learn to cast light that way. She can do other things but never thought to learn light since she could see in the dark. Typical Criella doesn't ponder about companions that way. A typical habit since Tiefling her never needed illumination. Odd as explorer her normally tends to simply attach herself well to those she adventures with and concerns.

Doesn't matter with illumination, she can't get her shadow back. It will never return to her. She really never missed it till it was gone. Of course, would be nice to see herself in a mirror too. Something else dearly miss. Makes cleaning up sometimes difficult as well. A good reason she never wears any makeup & such. "Who needs it. I'm beautiful without it."

She believes familiars are cool to have. Not that she tried to summon one. A bat seems something that would appeal to her. The monkey is a "Cute Sweety". It does seem rather beastly though and not with much intelligence.

She watches on silently as her forked tail sweeps about aimlessly. She has thoughts that she could use to stretch her wings out some. Seems "Centuries" since she has. With her wings spread out, she does keep a much more demon look. Perhaps the next room or so will be larger.
Last edited February 8, 2025 1:07 am
Feb 8, 2025 1:13 am
I look over at Criella.

"Nice wings. They look sturdier than mine."

I give my thin butterfly wings a shake, and my purple hair floats in the breeze.

"Are they functional, or just part of your rockin' look?"
Feb 8, 2025 1:37 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Smiling and onlooking Criella slightly unfolds her large bat wings partially but the passage is way too narrow to consider much more than that. She replies with a slight smirk, "Sometime sweety. You will see me aloft with them. It is quite a sight I'm told." (Full succubus look)

She adds on smiling, "I catch an eye or two." As surely, your certain Tyfling her intends that. It is obvious she has concern how she appears and does take some notable effort that way. Frequently uses her favored prestidigitation for such. She wishes to maintain herself like a fine treasure.

Years ago, her less than reputable group favored to frequent her for a noticeable distraction as the total rest of her rogue like skills sucked. Which is also why they tossed her out too eventually. Way too much of a risk to have her around. She was informed to never attempt to pick pocket ever again which has a very unfavorable rate of success.

Her bat wings have to be large and strong as they will carry slender Criella's (Goodberry) weight, her breast plate armor and other goodies that she has hidden away in her trusty narrow leather backpack. Still, she can achieve only to fly at 30' and hover about when she has space.

With a word and wave of the hand, Fairy Tinkara now has a lavender scent about her too for an hour to accompany with her violet' ness color. Which now, Criella has max'ed out her Prestidigitation spell. She is maintaining three people with flowery scents.

Note: Criella actually does have a bottle of expensive perfume with her that she treasures some but almost never uses. Nothing like having the real thing. Her spell is only an attempt to imitate the real thing.
Last edited February 8, 2025 2:56 am
Feb 8, 2025 2:52 am
I sniff the air appreciatively. What a nice scent!

"Thank you, friend! That's a lovely scent!"
Feb 8, 2025 3:01 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Refolding bat winged Criella easily replies back quickly, "Most any scent you desire sweety. I so much prefer lavender. I passed on cheery for Tante there." She doesn't say it, but Criella believes every females should wear a flowery scent. She does a twist of a simple waving motion toward forward Tante with her jewel handled silver scimitar as she proclaims last of what she informed about Tante.
[ +- ] Cornus
Last edited February 8, 2025 3:15 am
Feb 8, 2025 8:44 am
Monkey fly with a source of light back into tunnel with dead end but is not able to properly explain you what you see, so you have to peak through his ayes. You realize this:
Ahead of you, the face of a snarling minotaur is etched into a sheet of iron that bisects the crawlway. Its eyes have been cut out, letting you see through the sheet, beyond which the tunnel continues onward.
[ +- ] Map
Then he crawls the other one and discover tiny room lodged between two crawlway. Continue through next crawlway and you need to again look though it's ayes to understand that this room is illuminated:


A balcony over a vast pit. Between the balconies hover several wooden platforms, each one a disk ten feet across. A single torch burns above each balcony. On the east balcony stands a rough-hewn, fifteen-foot-tall statue of a hulking fiend with furled wings and clenched fists.
[ +- ] map
OOC:
statue of a hulking fiend is marked with a star.
Feb 8, 2025 2:24 pm
OOC:
May as well map out all we can at this point
Nyx explains all that he learns to the other. (He will always explain as things happen when scouting with his familiar) Nyx then crawls up the west/left crawlway with his familiar. He examine the metal sheet and surrounding area closely. (if noting of interest is found he proceeds as indicated below)
Nyx peers through one of the minotaurs eyes, holding the light pebble up to the other, so he can see further. He then dismissed him familiar to its pocket dimension and brings it back into existence on the other side of the sheet, passes the pebble through the eye hole, and sends the familiar to explore the passage on the far side.
Feb 8, 2025 6:18 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Listening Criella mentions, This place is not the same as I entered here. The style is the same but not the design. Much is different.
Feb 8, 2025 7:00 pm
Much to her surprise (and what would have been shock from her earlier self), Tante Lude had not really picked up on the new perfume. She had noticed, but had been concentrating on the dungeon. The half-demon was trying to be nice and Tante Lude was being rude not to mention it:

"That's lovely of you to create perfume for us, Criella. I tended to combine spicy and floral for my personal perfumes, usually using a base of cedar and mint then overlaying with different flora such as coconut, orange, or vanilla. If I had real time and a laboratory, possibly hints of cinnamon, coriander, sandalwood, and a fresher but the base was cedar, mint, and a tropical floral scent."
Last edited February 8, 2025 7:01 pm
Feb 8, 2025 8:33 pm
Between focusing on the world through his familiars senses Nyx pretends not to hear the women talking. There may be time to chat later on subjects he felt more comfortable expression opinions on.
Feb 8, 2025 11:22 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Smiling Criella says, "A fine challenge Tante. So, cherry is not super pleasing. Well, let's season with cedar & mint. Should create a refreshing scent." With word and twist of her hand, Tante has a more pleasing scent and the cherry is gone. She allows only a slight scent present with the change.

She mentions, "That is even a touch alluring scent for you."

She wonders what is taking Nyx so long complete the task.
Last edited February 8, 2025 11:24 pm
Feb 9, 2025 1:00 am
Tante Lude gives Criella what was once a smile that lords fought over.
Feb 9, 2025 1:16 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Pondering Criella wonders and inquires, "Are all of you part of some king's quest or something else?" and Holy Tiefling Slayer Criella adds on "Or is just the riches and fame." Which is more the reason for her.

Seems like it has been forever since she purchased some new silver goodie. Well, "Centuries" to be exact. She figures to easily get enough goods out of this place for such. But the thought to just get out starting to worry her.
Last edited February 9, 2025 1:22 am
Feb 9, 2025 1:22 am
"I came to protect a friend, the son of one of my former lovers. I failed. Each of the others have their own reasons I'm sure."
Feb 9, 2025 1:30 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Criella says, "Presiding here isn't one for just anyone. They have called me 'Holy Tiefling Slayer' because of the many undead that I have finished off."
"Truely. I think others could have come up with a better title."

She went on to describe actual royalty that used that title and such. Any can note that anyone she mentions doesn't exist but the lands she speaks of does. Her names are all wrong even though she expresses them as current. Any ruins she mentions also don't exist. All is out of place unless your better at history than her.

She adds on, "Never place a heavy burden on thyself. I have buried many a trusted companion that have met their dire end. Such happens and usually at the worst of timing." She alludes that she has killed many undead and explored other places like this one. She is a professional (Adventurer).
Last edited February 9, 2025 1:54 am
Feb 9, 2025 4:48 am
"Adventure is a means to an end for me. Someday I will visit my wrath on those who killed my father and brother. Whatever I can obtain that will hasten that day is welcome to me."

My face darkens as I speak, and hints of flame play along my fingers. With an effort born of long practice, I clamp down on my fury and force my wild magic back under control.
Last edited February 9, 2025 4:48 am
Feb 9, 2025 8:50 am
OOC:
To be honest this is a bit exhausting to reveal you areas one by one just to get you do nothing, so let me reveal a few next of them at a time. And no detailed description of how you revel them, just flavor text from the book. You discover also a crawlway that connects with the bog room with flying platforms

Please remind me to revisit the location descriptions when you decide to go there do interact with anything
The walls of this narrow tunnel slope inward as they approach the ten-foot-high ceiling. Patches of mold cling to the walls and floor in the eastern half of the hall. Cut into the floor at the west end of the corridor is a three-foot-wide, four-foot-long rectangular hole with bright light spilling out of it.

Flying through the hole you get into next room below it:

This room is shaped like a drum or cylinder lying on its side, with its south end tapering toward a small stone door. Carvings of demons decorate the stonework, with flickering flames in all their eyes.
[ +- ] MAP
Feb 9, 2025 4:54 pm
"On the first two levels, the clues were only useful in hindsight, or for solving the trap after getting caught in it. I'm not saying to throw caution to the winds, but at some point we need to just move forward. The water reference seems relatively straightforward. It's as good a place as any to start, if you ask me.
Feb 9, 2025 5:18 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Onlook Criella mentions, "Well. It is right before us after all. Not that I'm a fan of water. Do lead on." She appears to be ready to move that way with twin swords out and ready for action.
Last edited February 9, 2025 5:19 pm
Feb 9, 2025 6:07 pm
I agree with Tinkara. The clue "Walk through water with weapon in hand." could be read several ways but taking it simply perhaps we just need to walk forwards holding weapons.
Feb 9, 2025 6:39 pm
I am well prepared to walk through with weapon in hand. That part seems straight forward to me.
Feb 9, 2025 7:15 pm
"We should do that first then."

Tante Lude starts to step into the water but stops. She doesn't move again, or say anything unless addressed.
Feb 10, 2025 1:41 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Moving Criella will examine the near water area that party hasn't tromped over for sign of passage such as the anything on the floor of the area under the water disturbed. She isn't too concerned if she doesn't note anything. She is a rather experienced tracker and rather preceptive about noticing things. And yes, she is more used to tracking indoors rather than forester type people. And very good at tracking undead which she totally hates. Wizards are getting up there in that rating.

She ponders the thought that she really wants to pick up some tasty snacks. Not that she is ever hungry or anything. But some flavor would be nice. She daunts a shot off her wineskin. With her reaction it obviously isn't water. She is trying to make it last and doesn't sip much of it at a time. She doesn't think that she is going to receive a refill anytime soon.
Feb 10, 2025 3:56 pm
Criella noticed water motion when Tinkara were flying over the liquid, but it is otherwise water is still
OOC:
Should anyone decide to start walking - please let me know if/who is concentrating of detect magic as the room is longer than 30 feet you may discover objects with magic aura as you move. Also - since you mentioned that - please describe what are you holding in each of your hands as you walk there.
Feb 10, 2025 11:40 pm
As I fly, I will have my wand in one hand and my hand axe in the other.

"Tante Lude, what is happening? Why have you stopped?
Feb 11, 2025 12:48 am
"Last time I went into the water here, I died. I don't want to die"
Feb 11, 2025 1:04 am
Then step aside. Why lead if you hesitate? and he walks up, club and shiedl in hand, casting Shillelagh on his cudgle as he does. I will go first then and he steps through the curtain of water. He tries to use the shield to keep his face clear if possible as he steps through, scanning for threats.
Last edited February 11, 2025 1:12 am
Feb 11, 2025 1:07 am
Criella will follow in with twin scimitars in hands.
Last edited February 11, 2025 1:07 am
Feb 11, 2025 4:27 am
I follow Criella, hovering behind and above her. Axe and wand in my hands, with light cast on my wand.
Feb 11, 2025 5:26 am
Nyx curses It said you walk. Do not fly though and he tries to stop Tinkara before she ensure the water curtain
Feb 11, 2025 6:53 am
OOC:
Let me try to repeat what I understand PCs are doing and correct me if anything wrong there
Nyx dismiss his familiar into pocket dimension, casts Shillelagh,then done his shield and steps into the water. Nothing happens as you step into the water and he proceed toward the curtain followed by Criella with two scimitars, Vesuvius and Tante lude has sword and shield, Tinkara Axe and wand.
[ +- ] This place recap
and as you approach the curtain anyone of you who are concentrating on detect magic
OOC:
still don't have anyone told me they do. Perhaps that's fair not to any more as it was quite obvious for curtain to be magical
feels curtain radiating an aura of conjuration.

But then he stops before reaching the curtain. Criella's wings are still and she is walking
OOC:
correct?
But Tinkara is flying and Nyx refers to hint that say "Walk through water with weapon in hand" pointing out the verb in the hint.
OOC:
[ +- ] MAP
Feb 11, 2025 11:49 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Cautious Criella is walking as she has folded up her wings and has her twin scimitars in hands. She has interest in the floor area as walking in the water and not paying too much attention to much of anything else. Some reason she just does trust it. She is careful with each step.
Feb 11, 2025 11:58 am
OOC:
Seems correct to me. Will proceed through as Nyx only stopped to warm Tink
Last edited February 11, 2025 11:59 am
Feb 11, 2025 12:06 pm
With others moving ahead, Lude shakes off her fear and, drawing her warhammer and saying a quick prayer for guidance, steps through the curtain of water following Criella.
Last edited February 11, 2025 12:07 pm

Rolls

Guidance (added to perception roll), passive at moment - (1d4)

(3) = 3

Feb 11, 2025 5:57 pm
Vesu follows along with Clomayer (Longsword) in-hand. His shield is strapped along his left arm, the symbol of the Zhentarim emblazoned thereupon.
Last edited February 12, 2025 12:45 am
Feb 11, 2025 7:33 pm
"Good point. Thanks Nyx.

I will lower myself into the water to walk through the curtain. These weapons being brandished by the figures on the walls... do any of them happen to be a dagger? I'm grateful for the axe, but I'm not proficient with it. If I could get a dagger I'd feel better.
Feb 11, 2025 8:09 pm
Nyx pauses and looks at the wall, Curtis about Tonkara's intent. Are those weapons loose? I wonder if we should try to take those instead of our own.
Feb 11, 2025 8:24 pm
"I'm wary of messing with them, Nyx. And I do appreciate the hand axe so much. But a dagger is really my thing. I had two when I got here. Both lost to the accursed traps in this place.

You could be right though... perhaps the intent is for us to have these weapons in hand. Could go either way, given the devious nature of things in here."
Feb 11, 2025 8:27 pm
Nyx investigated the wall, hands, and weapons
Feb 11, 2025 8:34 pm
GreyWord says:

Taking a better look at the wall murals showing animal-headed humanoids in armor, most of which appear to brandish real weapons hanging on the walls:

Stork-headed males with handaxes (the figure has the crawlway between its legs)
Lizard-headed females with maces
Panther-headed males with blowguns
Unarmed hawk-headed females
Goat-headed males with sickles
Frog-headed females with tridents
OOC:
there are no dagger
The weapons hanging on the walls are in poor condition and are held in place with hooks to make it appear as though the painted warriors are holding them. It seems easy to take them off the hooks.
Feb 11, 2025 8:51 pm
OOC:
Clarification: plural used due to fact that there is a copy on the other side of the curtain. On this side of the curtain you see one of each:
Stork-headed male with handaxe
Lizard-headed female with mace
Panther-headed male with blowgun
Unarmed hawk-headed female
Goat-headed male with sickle
Frog-headed female with trident
Feb 11, 2025 9:56 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Looking about some, Criella mentions, "I hope these painting don't come off the wall like I did."
Feb 11, 2025 10:53 pm
"Well, no daggers, or anything else I'm good with. What a pity. Shall we?
Feb 12, 2025 12:28 am
"Shall we proceed or shall we take these beat up weapons on the theory that we will need them when the inevitable trap springs?"
Feb 12, 2025 12:43 am
I am bound to Clomayer, the sword of my patron. However, I will doff my shield and grip whichever of those weapons in my off-hand that one wishes to toss me.
Last edited February 12, 2025 12:44 am
Feb 12, 2025 1:16 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Listening Criella states, "Unless you have a magical holding thang, I wouldn't be carrying them. Could take them off the walls and pile someplace near. They look to be lesser weapons that I would never be caught using."
Last edited February 12, 2025 1:18 am
Feb 12, 2025 2:10 am
Nyx takes the handax from the wall before tossing the sicle to Vesuvius. hanging his club on his belt and ax in hand he shrugs then heads towards the water curtain I do hope this will actually help. he grumbles
Feb 12, 2025 3:44 am
Seeing nothing I can use any better than what I already have, I fall into the line headed to the curtain.
Feb 12, 2025 4:30 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Pondering Criella thinks up with a new riddle thought as some characters have taken wall weapons. "I think it best for all of us to take least one weapon off the walls and have it in our hands. Seems that might be what the riddle was warning us." With that thinking Criella returns her off scimitar to its scabbard and takes a wall mace to keep in hand as the riddle seem to say. Criella still hates wizards. She also puts away her silver sword to as to have only the mace in her hands.

Riddle "Walk through water with weapon in hand."

Criella implies it has to be a weapon from the wall since you can remove them. And it is not plural, so one weapon only and not two with one in each hand. She thinks further that it has to be only a weapon from the wall and not one that we own in our hands.
Last edited February 12, 2025 4:42 am
Feb 12, 2025 4:42 am
"If that's how we are going to play it, fine."

Tante Lude takes the trident. They were made for spearing fish in water after all.
Feb 12, 2025 4:45 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Thinking Criella advises Tante, "I would get a one-handed weapon to make sure it is in the hand and not hands possible. This is a wizard trap."
Last edited February 12, 2025 4:47 am
Feb 12, 2025 5:03 am
"Tridents are fine with one hand, even thrown. I'll be fine and we need weapons for everyone."
Feb 12, 2025 6:35 am
Character switch their weapons, Nyx steps through the curtain of water carrying a hand axe. Tinkara with an axe, Tante Lude with Trident, Vesuvius have a hand axe and a sword and Criella with a mace are ready to follow, but

Immediately after Nyx stepping through water erupts from curtain. It flows as a fierce wave toward north to south.
OOC:
Everyone are slammed by the water and must make a DC 15 Strength saving throw. I will finish narrative after I see rolls. Please don't post any reaction to event yet.
Let's say everyone are within 10 feet of Vesuvius and have +5 to the saving throw due to his aura

Rolls

Full damage - (4d6)

(2542) = 13

Feb 12, 2025 11:29 am
OOC:
rolling

Rolls

Str - Save - (1d20+7)

(4) + 7 = 11

Feb 12, 2025 1:02 pm
DC 15 Strength saving throw
+5 to the saving throw due to his aura

Criella saves with 31.
Last edited February 12, 2025 1:03 pm

Rolls

STR save DC 15 - (1d20+12)

(19) + 12 = 31

Feb 12, 2025 1:59 pm
Nyx braces against the flood
OOC:
gack, or not
what the . . . how does Criella have +12? I though 8 was decent
Last edited February 12, 2025 2:02 pm

Rolls

Str - Save - (1d20+5)

(1) + 5 = 6

Feb 12, 2025 4:50 pm
Psybermagi says:
Nyx braces against the flood
OOC:
gack, or not
what the . . . how does Criella have +12? I though 8 was decent
OOC:
+3 STR, +4 Proficiency Bonus, +5 Vesuvius aura = +12
Last edited February 12, 2025 4:52 pm
Feb 12, 2025 5:04 pm
OOC:
does the paladin aura help your allies?
Not that it will help me enough, sigh 😭
Feb 12, 2025 5:07 pm
OOC:
I believe I'm between Criella and Vesuvius. If wrong, remove the bonus. I have a strength of 8, so my adjusted bonus is +4.

Rolls

Strength save - (1d20+4)

(16) + 4 = 20

Feb 12, 2025 5:51 pm
OOC:
I wrote I will wait for everyone's roll but I lied. I only needed Nyx roll for narrative. mechanically save only change 13 to 6 points of damage. If Nyx would pass he would keep his position in the curtain and be able to continue movement forward. Maybe next time...
Water erupts as a fierce wave strong enough to make everyone fall prone and it flushes Nyx and and few more of you crushing into south wall. Some (such as Criella and Tinka) manage to keep their footing and take less damage therefore.
OOC:

Tinkara and Criella take 6 points of damage
Vesuvius and Nyx take 13 points of damage
Tante Lude take either 6 or 13 depending on the roll yet to be made
Water expelled by the curtain disappears before it can flow beyond the confines of the hallways. The water conjured by the curtain leaks out of the hall through tiny cracks in the floor, leaving puddles behind. Just if few moment hallway is just as it was before and the curtain is in it's place.
Feb 12, 2025 6:06 pm
"Well, so much for walking! Let's see how flying does!

I take flight, going as close to the ceiling as possible, and fly directly through the curtain (I hope) at top speed.
Feb 12, 2025 6:26 pm
Psybermagi says:
OOC:
does the paladin aura help your allies?
Not that it will help me enough, sigh 😭
If you’re within 10’ then it does.
Feb 12, 2025 6:38 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Unhappy soaked Criella is with the same thoughts as Tinkara and she doesn't fly but she fast foots it to get to the other side of this mess. She isn't waiting to find out if it is going to wash her again or not. So much for riddle solving she thinks and of course still hate wizards.
Last edited February 12, 2025 6:40 pm
Feb 12, 2025 7:19 pm
Picking himself up he misses perhaps we must hold a weapon matching one on the wall and moves to put the rusty handax back onto the hooks before Tinkara touches the water
Feb 12, 2025 8:57 pm
OOC:
Criella and Tinkara please roll, let's say an opposed initiative check to see who get there first.

Nyx moves to put the rusty handax back onto the hooks just a moment before any of them

What does Tante Lude and Vesuvius do as Criella and Tinkara are competing on who will get through the curtain first?
Feb 12, 2025 9:58 pm
Criella and Tinkara please roll, let's say an opposed initiative check to see who get there first.

Criella has an average 9.
Last edited February 12, 2025 9:59 pm

Rolls

Initative - (1d20+2)

(7) + 2 = 9

Feb 12, 2025 11:57 pm
Tante Lude was slammed by the wave. Squaring her shoulders she breasts the onflow and pushes forward grimly out of the water and to the other side following her companions.
Last edited February 12, 2025 11:58 pm

Rolls

Initiative - (1d20-1)

(1) - 1 = 0

Strength save - (1d20+1)

(14) + 1 = 15

Feb 13, 2025 12:37 am
Vesu picks his dark-knightly self up from the waves, and attempts once again to trudge through dungeonous trappings!
Come, friends! We must do this!
Last edited February 13, 2025 1:13 am

Rolls

Str - Save - (1d20+7)

(19) + 7 = 26

Feb 13, 2025 1:23 am
Seeing the group moving enmass again Nyx backs up and around the corner as he calls back Perhaps attempt it one at a time so we are not all damaged?
Feb 13, 2025 7:02 am
Criella and Tinkara act before the wise druid Nyx suggests to avoid damaging all. Criella reach curtain first and try to move through it, triggering another wave to magically erupt from the curtain. Another fierce wave crush at everyone in the room
OOC:
Everyone do another Strength save, but this Paladin aura only apply to Nyx, because Vesuvius were flushed away and you didn't wait for him.
[ +- ] MAP
I will take that 26 from Vesuvius and only need everyone else to roll a DC 15 Str save to half the damage.
And would like to rule Tinkara failed automatically as she is in the air

Rolls

Full damage of second vawe - (4d6)

(5613) = 15

Feb 13, 2025 12:58 pm
Grits his teeth in annoyance, cursing the mage, as he tries to avoid being crushed again.
OOC:
Nyx is getting to hate water :P
Last edited February 13, 2025 12:59 pm

Rolls

Str - Save - (1d20+5+5)

(3) + 10 = 13

Feb 13, 2025 3:58 pm
Everyone do another Strength save

Criella has a successful save for 23.
Last edited February 13, 2025 3:59 pm

Rolls

STR save DC 15 - (1d20+7)

(16) + 7 = 23

Feb 13, 2025 5:23 pm
OOC:
Nice
Criella just fall on her knees but manage to stand her ground just below the curtain and move forward after the wave is gone. She moves toward the north wall and find that water don't enter the left exit which makes another turn toward the north
OOC:
@WanderOne - while you are taking 7 points of damage. Let me know if your PC want to explore by moving North alone
Nyx takes full 15 points of damage, so Does Tinkara
Vesuvius takes 7

@badbaron - please do you Str save rolls and take either 7 damage if you score 15 or more. Take all 15 damage if you score less.

Everyone - what do you do next?
[ +- ] MAP
Feb 13, 2025 5:25 pm
GreyWord says:

@WhiteDwarf please do you Str save rolls and take either 7 damage if you score 15 or more. Take all 15 damage if you score less.
[/ooc]
I cleared my second Str Save. Do you need me to roll a third one?
Feb 13, 2025 5:28 pm
OOC:
@WhiteDwarf I did forgot. Thanks for reminding. Updating above post
Feb 13, 2025 8:21 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Still unhappy Criella who is now twice soaked to the bone comes to a complete halt after traversing 10' from the magic curtain of pain with a heavy stressed breath. Lucky for her strength and general training has allowed her to bypass most of the curtain's damage. (She didn't proceed further as she beyond the apparent trap.)

She was so surprised by the fast second wave. Appears there is no limit to how fast the wizard trap can recharge but she is glad to be on the other side of it. Unfortunately, at the same time she realizes the entire rest of her party isn't. She quickly views on to the resulting mess of the washed party that has transpired and deeply frowns. Oh. How much she hates wizards.

As she looks on, she cancels her lavender scent and begins to dry herself off with prestidigitation. She can place the lavender scent back after she does what she may to clean up herself. Not fearing an immediate attack, she still has the mace ready. Even her tail shakes off the water and she unfolds her wings a bit too as well to dry them.

No sense in saying anything as it is obvious to everyone what the score is.
Last edited February 13, 2025 8:32 pm
Feb 13, 2025 9:25 pm
Another wave staggers Tante Lude. Clearly she is going at this stupidly . . . again.

Rolls

Strength Save - (1d20+1)

(15) + 1 = 16

Feb 13, 2025 10:47 pm
Completely over it after getting knocked about again, I cast enlarge on myself and charge the water curtain on foot. That gives me advantage on strength checks.
[ +- ] Enlarge/Reduce
Last edited February 13, 2025 10:58 pm

Rolls

Strength check - (2d20h1-1)

(163) - 1 = 15

Feb 14, 2025 1:43 am
Nyx steps around the corner. Hopefullybefore he can take more abuse from reckless teammates triggering traps
Feb 14, 2025 2:45 am
Tante Lude shouts, "TINKS, STOP! THAT WILL HIT EVERYONE WITH ANOTHER WAVE."

But she braces herself knowing that her shout may not have been in time.
Feb 14, 2025 4:43 am
OOC:
If time allows, I will skid to a stop. If not, then I go through. If stopping, I say the following.
"Around the corner quickly then! This spell is short!"
OOC:
If I have stopped, as soon as the others are around the corner I charge the curtain. DM, advise if another strength check is needed.
Feb 14, 2025 6:34 am
Nyx manage to step around the corner while Tinkara is chanting her spell words and Tante Lude manage to delay Tinkara's movement to give everyone else time to follow Nyx
OOC:
@WanderOne please let us know if Criella moves alone and steps around the corner at the north wall. If she does not, then roll another Str saving throw as wave will reach you, while you are doing prestidigation
Yet another wave comes from the curtain when Tinkara steps into it, but this time she manages to keep her footing despite.
OOC:
@thorsman99 you got 5 points of damage. Please roll a con save to keep concentrating on the spell unless you don't want to keep be enlarged

Two PCs made it to the other side of the curtain, who next?

Rolls

Full damage of third wave - (4d6)

(4421) = 11

Feb 14, 2025 8:21 am
OOC:
Question. I thought that wave wasn't hitting on the other side of the curtain that Criella is on. If it was then Criella would move all the way around and exited room earlier to avoid it. If Criella couldn't tell the wave was hitting on this side, then yes, she would be as stated than 10' from the curtain. Let me know where she is.
Last edited February 14, 2025 8:22 am
Feb 14, 2025 1:16 pm
Constitution save. I would like to maintain the spell for the entire minute if I can.

If the water has been going on the other side of the curtain as well, I will go quickly around the corner.
Last edited February 14, 2025 1:17 pm

Rolls

Constitution Save - (1d20+3)

(20) + 3 = 23

Feb 15, 2025 12:24 am
We can keep trying ideas or just take the damage and go through. I can give everyone a prayer (guidance) that might help you stand up to the wave; anyone else have either another idea or a way to help us bull through?

And, the next one to go through, talk to those already through to see if they learned anything. Someone who can send thoughts or messages should probably go through next.
Last edited February 15, 2025 12:26 am
Feb 15, 2025 4:07 am
I will go Nyx says.

I have telepathy by it usually requires me to see the target. But i still try

He established a telepathic link, wildshapes into a cave bear and goes through
Last edited February 15, 2025 4:12 am

Rolls

Str - Save - (1d20+9)

(17) + 9 = 26

Feb 15, 2025 6:07 am
Bear squeeze through taking some damage (9 HP) while everyone else securely wait behind corners
OOC:
two more to go. Note that guidance do nothing to saving throws

Rolls

Damage - (4d6)

(6516) = 18

Feb 15, 2025 8:30 am
I'll describe what you can see there later, for now only visual map of what Criella and Tinka see
Obviously - stork-headed malehas the crawlway between its legs in the this - reflected room

https://i.imgur.com/c6uBcW0.jpeg

Now as Tante Lude (ans others as well, but she has best PP, so let's say she is first to notice) were standing in safety could observe that water from seems to go through a section of the east wall. Unarmed hawk-headed females mural. Touching the surface of wall reveals that its stones and the images on them are illusions.

Alcove hidden behind 5-foot-wide, 8-foot-tall illusion of damp stone wall bearing painting of hawk-headed female warrior contains a plinth bearing a crystal eyeball 1 inch in diameter: a pale purple eyeball.

https://i.imgur.com/yhz9CHZ.jpeg
Feb 15, 2025 12:55 pm
Attempts to speak to the wildshaped druid through the telepathic link: "What do we need to know coming through?"
 
[ +- ] Guidance Spell on last companion before again on self and passing through
"If y'all will move around a corner or something, I will take that eyeball with my telekinesis."

I'm assuming the eyeball is on the other side of the water, if not, I will take it once all the others are through.
Last edited February 15, 2025 1:00 pm
Feb 16, 2025 7:49 am
OOC:
I hope this map will help you understand what is on what side. I don't want to assume which side you call "other side" as PCs you talk to are on north side while your PC is on south side
[ +- ] A better MAP
Nyx you see Tante Lude and you could even hear (though barely) what she is saying on the other side of the water curtain. And you saw how she touched the mural and her hand disappeared into the wall.
OOC:
I'm moving us forward and taking control of Vesuvius as NPC since player left.
Vesuvius orders everyone to move around the corner. Bear manage to squeeze into the west corridor. And Vesuvius moves through holding sword and a hand axe only to trigger the wave again. He don't give up and try again. Then again. After third attempt he admits that he have taken too much damage and asks You want me to keep trying?

Rolls

Vesuvius STR save - (1d20+7)

(3) + 7 = 10

Vesuvius second STR save - (1d20+7)

(7) + 7 = 14

Vesuvius third STR save - (1d20+7)

(3) + 7 = 10

Damage - (4d6, 4d6, 4d6)

4d6 : (3254) = 14

4d6 : (6414) = 15

4d6 : (3251) = 11

Feb 16, 2025 12:58 pm
Did you add the guidance to Vesusius's Strength/Athletics save? If that's allowed, it should get him through on the second try I think. IF not, Tante Lude will ask him to accept healing before trying again.

Then once he is through and she is alone on the other side, with the eyeball picked up telekinetically (if I understand where it is) and deposited in a wrap and into her backpack, she will try to go through herself, again using guidance to improve the athletics save if possible.

Rolls

Guidance (added to Athletics if allowed) - (1d4)

(2) = 2

Str/Athletics save - (1d20+1)

(17) + 1 = 18

Feb 16, 2025 2:15 pm
IF Vesuvius comes over, I will cast Healing Word on him 3 times.

Rolls

Healing Word cast 3 times - (3d4+12)

(423) + 12 = 21

Feb 16, 2025 4:02 pm
Vesuvius pray his gods and feel better. He keep trying

Rolls

Str save Vesuvius - (1d20+7)

(1) + 7 = 8

One more - (1d20+7)

(5) + 7 = 12

Another one - (1d20+7)

(20) + 7 = 27

Feb 16, 2025 4:07 pm
After Vesuvius finally makes it through Tante Lude follow . She enter curtain still holding trident. This time wave does not trigger
OOC:
no damage to Tante Lude. You all made it to the north side. What do you do?
Feb 16, 2025 4:32 pm
"Walk through water with weapon in hand.
Slake your shadow at the font.
The vulture is the first step.
Right the gods.
The walls of history tell all.

Tante Lude repeats the clues. I do not know why it worked for me and no one else; if someone does, enlighten me, I'm feeling a bit thick-headed. I also need some healing and can do a bit for myself or others. Anyone else have healing after those waves?

Next step seems to be casting a shadow over the font where the water originates. But first, healing."


Lude casts a healing word on herself, waiting for others to speak up.

You said where the water goes through; where does it come from?
Last edited February 16, 2025 4:34 pm

Rolls

Healing Word - (1d4+4)

(4) + 4 = 8

Feb 16, 2025 5:28 pm
"Tante Lude, you are carrying the eye. Perhaps that's why you didn't trigger the trap."
Feb 16, 2025 5:30 pm
"That's a definite possibility though it doesn't fit the lines from the plaque.

Whoever has the mace, want to trade it for the trident? If we need to use these things, I've never fought with a trident."
Last edited February 16, 2025 5:31 pm
Feb 16, 2025 6:04 pm
"My experience is that we only figure out the plaques afterwards. They're meant, I think, to be ironic. Not real clues that help us avoid the traps."
Feb 16, 2025 6:05 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Prestidigitation dried Criella agrees, "Does seem removing the eye disable the trap." as she has her lavender scent back. She chuckles, "I see that."

cave bear

Psybermagi

Feb 16, 2025 11:49 pm
cave bear
cave bear : Keen Smell, Darkvision 60' Sending telepathically I am wounded but can wait. Perhaps it refers to the "Slake your shadow at the font" clue or perhaps the figure that was holding the trident. Either way shall we move on? and ambles over to the tunnel with Tikara and Criella
Feb 17, 2025 12:24 am
Where is the water for this trap coming from?
Feb 18, 2025 4:45 am
OOC:
water comes (manically summoned)from curtain. Details in OOC thread. Ask more questions there if anything still not clear.
Prestidigitation and healing word spells worked well. Nothing else happens for now.
Feb 18, 2025 8:02 pm
I will fly 15' north in the hallway and peer around the corner to the right (east). From the map it looks like there is a door. Can you describe what it looks like, please?

cave bear

Psybermagi

Feb 18, 2025 11:50 pm
cave bear
Nyx pulls his familiar from its pocket dimension and sends it up the tunnel to the right
Feb 19, 2025 7:53 am
The corridor turns sharply to the left. At the corner just before the turn, a peephole is carved into the stone wall at a height of 6 feet.
The peephole forms one end of a 5-foot-long tube cut through the solid rock wall.
[ +- ] MAP
As you fly west you realize the corridor ends at a block of stone on which is painted a seven-foot-tall jackal-headed humanoid with a circular gold medallion around its neck. All around the figure are carvings of locusts.

You discover also a crawlway north turning east.
OOC:
Unlike other times I will reveal you more details as you describe your interaction with environment such as make close inspection of any object/painting or try to look through the peephole. Feel free to include perception, investigation or other skill checks that you think best represent your action.

cave bear

Psybermagi

Feb 19, 2025 1:28 pm
cave bear
Nyx pulls his familiar from its pocket dimension and sends it up the crawlway to the right/west of himself. He sniffs the air and looks aound, sticking his head into the passae to peer north at the two ladies
Last edited February 19, 2025 1:44 pm
Feb 19, 2025 1:34 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Dryer curious Criella will edge forward and carefully peer around the passageway's corner at the forward door for safety watch as her tail moves about idlily.
OOC:
Criella moved north 10'. Watching and listening.
Feb 19, 2025 5:25 pm
That takes more than a minute for money to crawl the crawlway that turns in different directions several times until creature informas she see a bear. Nyx realize the monkey has reached the east crwlway exit.
https://i.imgur.com/dAMPL2W.jpeg

Criella see a door hear nothing but Tinkaras wings swinging in the air (and any other PCs moving if they do).
Bear mostly smells the terrible smell of rotting corpses that still comes from purple mold, quite a bit of lavender and some of party member sweat.
Feb 20, 2025 12:19 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 With informed guessing lavender Criella will move up some further in the hallway forward of way to the doorway, so door people can access it easily and not have to bustle past her and also because she totally doesn't plan to be the innocent victim opening it.

She will drop the useless mace on the side edge of the nearby passageway (Litter) out of general walking area and draw out her twin scimitars to her hands and ready for action.
OOC:
Criella moves 5' more to the north.
Last edited February 20, 2025 12:26 am
Feb 20, 2025 2:24 am
I move to the spot just north of where Criella was standing, so I have a view of the door when it is opened.

"I would say this door is calling us. If someone will open it I can cover you."
Feb 20, 2025 4:34 am
Criella moves 5' more to the north.
OOC:
Tinkara. You just moved into the same spot that Criella just moved into.
Feb 20, 2025 11:48 am
OOC:
Oops - sorry!
Feb 20, 2025 1:33 pm
cave bear
Nyx sends his monkey over the others heads to the far side of th group to watch their backs. (to the spot Tinkara is on the map above)

Sending to the others telepathically Let me now if you need my help with anything specific. Otherwice I will stay at the back, in bear form, for now
Last edited February 20, 2025 1:34 pm
Feb 20, 2025 5:44 pm
OOC:
Please take a lok and suggest how to fix your positioning if you don't like what what I've got
[ +- ] MAP
@badbaron what's your PC is doing while everyone else is waiting for someone to do something?

Everyone - Are you looking into spending next hour staring at the doors and getting a short rest benefits or would you like Vesuvius opening doors ? Just let me know
Feb 20, 2025 6:11 pm
OOC:
Was someone bold should open the door. Newish Criella doesn't volunteer.
Last edited February 20, 2025 10:58 pm
Feb 20, 2025 9:53 pm
"Is the door actually calling to you or was that just a careless figure of speech, Tinkara?"

Tante Lude casts a quick prayer for guidance to spot anything about the door and examines it carefully. Then, if neither Tinks nor her own senses stop her, she opens it.

Rolls

Guidance to perception or investigation, whichever the GM thinks is more appropriate - (1d4)

(1) = 1

Perception on door and frame - (1d20+9)

(6) + 9 = 15

or Investigation on door and frame - (1d20+4)

(15) + 4 = 19

Feb 20, 2025 11:35 pm
"Just a figure of speech, Tante Lude. I'm too small and squishy for door smashing, though."
Feb 21, 2025 12:11 am
"In this place, it wouldn't have surprised me," she muttered.
Feb 21, 2025 6:45 am
Tande Lude find no evidence of any magical of physical traps on the doors
OOC:
As far as I remember the only person concentrating on detect magic is Nyx and he don't see doors, so perception/investigation is indeed the way to go


This chamber contains a stone font filled with a steaming green liquid. Beyond it, a shadowy figure stands at an open door on the far side of the room. The figure's back is toward you. After a moment you realize that figure dressed just like Tante Lude, though you can't see it's face (it is back to you).

East of the font is a small, dusty, empty room
[ +- ] MAP
Feb 21, 2025 11:55 am
"This can't be good. Be careful, Tante Lude. I'm right behind you."

I move into position above and behind Tante Lude, and prepare to cover her from whatever mischief this is.
Feb 22, 2025 12:52 am
The smart thing to do would be to blast this doppelganger of myself in the back right now. If I too the damage, I can heal it. If it's what I think, the whole group will be facing their own images and a head start would be welcome. And of course, there's a way to avoid the whole fight based on these cryptic clues that we would spend forever seeking but will show up after it's over.

But though I try to talk myself into it, I can't make myself shoot a version of myself in the back. I can prepare though, raising my shield high and praying for a twilight sanctuary for myself and my teammates to give them some temporary hit points in whatever is coming.
[ +- ] Twilight Sanctuary
Last edited February 22, 2025 1:18 pm

Rolls

Temporary Hit points from Twilight Sanctuary (for Tante Lude) - (1d6+10)

(1) + 10 = 11

Feb 22, 2025 2:42 am
Having a flash of insight, I remember the clue "Slake your shadow at the front."

"Slake your shadow at the front, Tante Lude!"

I cast Faerie Fire (using my innate ability as a fairy) on the copy of Tante Lude. Violet light.

DC 16 Dex save.
[ +- ] Faerie Fire
Feb 22, 2025 3:16 am
"Font, like fountain, not front Tinks. We've got that green bubbly thing, can we get the fake me into it?"
Feb 22, 2025 4:59 am
Laughing with a sound like wind chimes.
OOC:
Damn you, autocorrect!
"I don't have any spells that force movement. I could try to draw it towards us.
Feb 22, 2025 9:58 am
Stone font affected by Tinkara's fills room with dim Violet light for the duration. The figure seems to avoid the spell effect though.
The dim light created by Tante Lude's dine magic overlaps with the violet one. In the dim light you all notice that the figure moved her hand when Tante Lude moved her shield to activate holy symbol on the shield
OOC:
@badbaron feel free to describe your PC movement that she did to activate Twilight Sanctuary. But what your PCs saw was the figure trying to mimic your PC action.
Feb 22, 2025 12:51 pm
Lude tries to puppet walk the figure in the room toward the green font by moving her own body here outside the room.
Feb 22, 2025 1:00 pm
OOC:
could you please describe that actionin details? There are 2 other PCs right behind you. Would it be fair to assume you turn around to ask them to move ?
Feb 22, 2025 1:17 pm
Actually I would probably be more likely to push into them gently, assuming they will give me the space. (a) I'm concentrating on what I'm doing, and (b) I am not moving fast but slowly, trying to make sure the mimicked motions are having the desired result.

I adjusted the description of throwing the twilight sanctuary to indicate raising my shield into high guard position and praying.
Last edited February 22, 2025 1:19 pm
Feb 22, 2025 1:21 pm
As you move slowly it copy your movements perfectly.
OOC:
so I am going to ask directly : do you turn around to face Tinkara and Criella? Thus you wouldn'tsee figure for a moment.
Or do you try stepping back still watching the figure
Feb 22, 2025 1:32 pm
I am focused on watching and moving the figure to the font. If I see Tinks and Criella at all, it will be incidental or if they grab me to try to get my attention.
Feb 22, 2025 2:21 pm
OOC:
OK
Tante Lude move backward and the figure move with her. Tinks and Criella have to give her way moving north and south as Tante Lude realize the figure is illusory and it moves "into the font".
[ +- ] Sketch
[ +- ] MAP
OOC:
What do you do now?
Feb 22, 2025 2:58 pm
"Well, that's interesting. If the other you is an illusion, then what are we supposed to do? Should we try doing a little damage to it? I could try a Firebolt or Ray of Frost."
Last edited February 22, 2025 2:59 pm
Feb 22, 2025 3:26 pm
cave bear
Pantomime drinking from the well. To "slake" a thirst you drink Nyx send to Tante
Feb 22, 2025 3:32 pm
"Oooh, good idea, Nyx!"
Feb 22, 2025 3:32 pm
"No Tinks," Tante Lude responded without taking her focus off the figure. "Unless it attacks us, let's try to resolve this without harm for once."

She didn't respond to the bear's voice; it didn't seem to need a response. She was far from sure she had enough fine manipulation with this system to get the simulacrum to drink though she would try to do that first. She might have to just get it to put its head into the font and hold it there until it was force to breath in water. We would see.

With the figure actually in the font and its head apparently under water, she pantomimed drinking deeply, going so far as to pull her water flask off her belt and drinking from it.
Last edited February 22, 2025 3:34 pm
Feb 22, 2025 3:53 pm
OOC:
Wonderful
Figure slurps up the "soup" draining the font in a minute. Once the font is drained of illusory soup, a 1-inch-diameter eyeball made of incandescent orange crystal appears at the bottom of the font.
Figure is still there.
Feb 22, 2025 4:23 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326On watching Criella is just wow'ed by all this. She watches slightly dumfounded. Wizards are strange. She says rather uselessly, "Another eye."
Feb 22, 2025 5:19 pm
Tante Lude uses her Telekinesis to remove the eye from the font and float it over to herself, where she wraps it and stores it, again without touching the actual surface of the eye.

"We have walked through the water, slaked the shadow, we are looking for the vulture. Then I assume we need to fix fallen statues of the gods and read the walls of history which appear when we have finished the other steps. Vulture anyone?"
[ +- ] Plaque
Feb 22, 2025 5:21 pm
"Let's go!"
Last edited February 22, 2025 5:21 pm
Feb 24, 2025 3:27 pm
OOC:
Where do you go?

Nyx cave bear

Psybermagi

Feb 24, 2025 3:43 pm
Nyx cave bear
at the back of the group Nyx sends to the others I suggest we check the room to the West, while we are here. I would rather not take more damage from the water trap unnecessarily.
Last edited February 24, 2025 3:44 pm
Feb 24, 2025 6:50 pm
"Good idea!"

I head towards the room to the west. I'll stop at the entrance.
Feb 24, 2025 7:47 pm
OOC:
I guess you call this "an entrance to the room", please let me know if I misunderstand
https://i.imgur.com/BbKwfxX.jpeg

As you fly north the corridor turns sharply to the left. At the corner just before the turn, a peephole is carved into the stone wall at a height of 6 feet.
The peephole forms one end of a 5-foot-long tube cut through the solid rock wall.

Room to the west ends at a block of stone on which is painted a seven-foot-tall jackal-headed humanoid with a circular gold medallion around its neck. All around the figure are carvings of locusts.

You discover also a crawlway north turning east.
OOC:
Unlike other times I will reveal you more details as you describe your interaction with environment such as make close inspection of any object/painting or try to look through the peephole. Feel free to include perception, investigation or other skill checks that you think best represent your action.
Feb 24, 2025 10:41 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Not be in the way Criella slides to next to the door to allow others to pass easily and pulls her tail in along with her to avoid it getting trampled.
OOC:
Criella moves SE 5' on the map.
Last edited February 24, 2025 10:42 pm
Feb 25, 2025 1:35 am
I approach and examine the painting and medallion.
OOC:
Well... Evidently not.
Last edited February 25, 2025 1:36 am

Rolls

Investigation - (1d20)

(1) = 1

Nyx bear

Psybermagi

Feb 25, 2025 2:04 am
Nyx bear
Try looking through the eye hole in the stone? Nyx suggests
While waiting for the others Nyx sends his familiar through the crawlway with its little light pebble out and sends his perceptions into it just to double check there is nothing else in the passage. (checking for pictures, hidden things, etc)
Feb 25, 2025 2:56 am
"I wouldn't; I have a bad feeling that's a trap. Maybe have your familiar look through it if you are carrying what you need to resummon it if necessary."

Nyx bear

Psybermagi

Feb 25, 2025 3:01 am
Nyx bear
Nyx shrugs. Very well, in a minute. I am having it check the crawl space first.

After Zim, the monkey, is done searching the crawlway (using Nyx Perception + guidance since he is sensing through it) Nyx/Zim will then examine the door.
Feb 25, 2025 6:37 am
OOC:
failed skill check does not mean you can't investigate, it just mean you don't make all of the right conclusions
Tinkara realize that "medallion" is actually a 6-inch-diameter gold disk engraved with the face of a horned devil, its mouth agape. She see a hieroglyph of vulture (similar to one she saw in the room with hieroglyphs carved into the tiled floor) through the mouth.

As she start investigating carvings of locusts one of them appears to be a button as she press it. Immediately as she press it the stone block sinks into the floor, creating an open passage to the tomb with hieroglyphs carved into the tiled floor. (same does the jackal-headed humanoid and medallion as it is attached to the stone block).
OOC:
See tomb picture here
There are two dead bodies in the tomb - one of them is Vatoris - your artificer companion's body you left to investigate the tomb and other is the dwarf from text blow.
[ +- ] Recap of the tomb from erlier
[ +- ] MAP updated
Flying monkey meanwhile makes another crawl through the crawlway to find nothing that would seems of an interest to the animal and returns to peek through the peephole. It informs you to see Tinakra's head.
OOC:
@Psybermagi there are two doors, which you examine?
[ +- ] two doors
Feb 25, 2025 9:00 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Curious Criella hears the stone movement and moves to investigate. She moves around the turning way and ends up next to adventurous Tink to view the new exposed room.
"Hm. What do we have here Tink."
OOC:
Criella moves to the space just north of Tink.
Feb 25, 2025 2:09 pm
OOC:
Nyx was looking through the familiars eyes so aiming morning he would care about is there as well
I misspoke, I meant to help Tinkara with the stone block that is a door
Nyx watches through his familiars eyes at the open passage to the room to the east
Feb 26, 2025 1:21 am
"Well, there's a vulture hieroglyph in the mouth of the demon medallion. The vulture is the first step, the plaque said. There was a tile with that hieroglyph in this room, too. Maybe we step on that tile first? Or maybe that sets off the trap, and that's how the dwarf died. Hard to say which. What do you all think?"
Last edited February 26, 2025 1:23 am
Feb 26, 2025 1:34 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 On looking Criella says to Tink, "We can fly and avoid the floor trapping, but I say by looks it is best to jump from vulture tile to vulture title as a guess."
Last edited February 26, 2025 1:36 am
Feb 26, 2025 11:37 pm
"Could be, Criella. I'd have to fly from tile to tile, though. Short legs, y'know.

I wiggle my legs at Criella.

"Shall we give it a go?"
Feb 27, 2025 2:04 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Amused Criella says to Tink, "You know that is a wild guess and in our case flying straight the center might be wiser."

"Let's find out unless someone has a better idea about all these tiles and such?" Winged Criella is starting to unfold her huge bat wings some in preparing to short leap into nearby air and safely fly to the obvious center in full succubus mode and being careful of her forked tail.
Last edited February 27, 2025 2:11 am
Feb 27, 2025 2:51 am
"Thank you Nyx."

With the eyehole not being a trap in itself, Tante Lude turned her focus to the next trap. She turned to the two winged beings.

"So far, the clues have been literal and not to follow them precisely, insofar as they can be interpreted, seems to set off the next trap. I think Tinkara has the right of it. Stepping from vulture tile to vulture tile until we reach the center makes sense and wearing that vulture medallion while doing it does as well.

Thank you for volunteering to be our explorer."


Tante Lude decides that when they do explore, she will step back around a corner or with partial cover from pillar as long as she doesn't have to go back through the water trap to do so. Better careful than dead, as they say.
Feb 27, 2025 12:56 pm
"Nobody lives forever, Tante Lude."

I take the gold medallion and fly to the nearest vulture tile, landing neatly on it. I pause to see if anything happens.

Zim (monkey familiar)

Psybermagi

Feb 27, 2025 1:33 pm
Zim (monkey familiar)
Zim claps in encouragement with a big toothy grin
Feb 27, 2025 2:43 pm
OOC:
@thorsman99 medallion is on the block. Block sinked to the floor. You can't get it
Feb 27, 2025 5:24 pm
OOC:
Understood.
I fly to the nearest vulture tile and land gently on it.
Feb 27, 2025 6:23 pm
When Tinkara lands on the tile with vulture - stone block rises rapidly, sealing the entrance once again.
OOC:
I'd like to do the rest in private to @thorsman99 and in private to everyone else because you can't hear each other and even Nyx telepathy requires him to see the target.
GreyWord sent a note to thorsman99
GreyWord sent a note to badbaron,Psybermagi,WanderOne
OOC:
What does each of you do? I would like you to answer me as "add note" to me. badbaron, Psybermagi and WanderOne may answer in note to "badbaron,Psybermagi,WanderOne" or just me - I will repeat message to rest if you only do it to me
Feb 27, 2025 11:16 pm
thorsman99 sent a note to GreyWord
Feb 28, 2025 6:50 pm
Psybermagi sent a note to badbaron,Psybermagi,WanderOne
Last edited March 1, 2025 3:42 pm
Mar 1, 2025 12:37 pm
badbaron sent a note to GreyWord,Psybermagi,WanderOne
Last edited March 1, 2025 12:39 pm

Rolls

Perception - (1d20+8)

(6) + 8 = 14

or Investigation if that is the more correct skill - (1d20+4)

(19) + 4 = 23

Mar 1, 2025 2:59 pm
Last edited March 1, 2025 3:01 pm
Mar 1, 2025 7:36 pm
OOC:
OK, let's get our of private/secure mode now, everyone post as normal and feel free to role-play your PCs according to their limited knowledge.
While flying monkey who never saw which locusts carving is a button take it's time to try push each of them Nyx realize he see serpent on the medallion not a vulture as Tinkara mentioned before. Did she made a mistake?
That's when monkey finally finds the button press it to make stone go down again and Nyx to wonder what he just saw. As it goes down everyone see Tinkara and a lot of locusts around here

Tante Lude find nothing but a proof that stone is moving magically, she do notice the painting of a serpent in the medallion.

Meanwhile Criella moves to the peephole. It's height is perfect for her to look into. Unlike the flying monkey who was casually looking into it previously she is able to close one aye and stabilize her vision and realize that thanks to either magnifying lenses or magic it would allow a clear view of the gold medallion if flying monkey were not blocking that view.

More over as she is concentrating on the view she realize she just got a telepathic link to another person. She experienced hearing Nyx this way, but never talking back, so this is a shocking for a moment.
Meanwhile Tinkara fly to the next tile of a vulture. The moment she lands on the vulture all four statues yawn and masses of magically summoned locusts fly out of their mouths. The locusts form a single cloud that fills area around and above Tinkara, attacking her
OOC:
Mechanically it is a 15 feet cube and Tinkara take damage start of her turn, so unless you drop to 0 HP from first attack you cam move out of the area. And sorry to tell you but damage is 8d10 for this one and no saves - there is little you could do to avoid thousands of locusts attacks
[ +- ] Sketch

Rolls

Damage to tinkara - (8d10)

(2103661017) = 45

Mar 2, 2025 1:18 am
I let out a squeal of surprise and pain. I fly out of the cloud of locusts and out of the room, going behind Tante Lude and as far beyond asy movement allows.
Mar 2, 2025 1:59 am
As Tinkara flies past, Tante Lude fires off a quick Healing Word at the suffering fae.

Rolls

Healing Word - (1d4+10)

(3) + 10 = 13

Mar 2, 2025 2:05 am
Nyx confers with the others while Tinkara is healed, reviewing all that they know. If the hieroglyph on the medallion is changing then maybe that indicates the path to take. Check it again now that we re-opened the door. If it is back to the vulture, which is the beginning, then the amulet must show the path to take. he proposes a course to take and volunteers to be the one to test the path.
Last edited March 5, 2025 2:17 am
Mar 2, 2025 1:59 pm
"Whew, that was close! Thank you, Tante Lude!"

I turn and look back into the room to see if the cloud of locusts is still there.
Mar 2, 2025 7:58 pm
locusts is still there, bot don't move and don't follow you
Criella feels she has lost the telepathic link too soon
[ +- ] MAP
OOC:
Just in case, I would like to remind - medallion is on the block. Block lowered down into the floor at the moment. You can't see neither medallion not the painted humanoid
Mar 2, 2025 9:03 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Viewing Criella as she is looking through the magical peephole lets our party know, "While Tink was lost in that room, I somehow had some telepathic link to something/someone while viewing through this magical tube. With the block back in Lower position, the telepathic link is broken before I could work with it."
Last edited March 2, 2025 9:06 pm
Mar 2, 2025 9:45 pm
Perhaps this puzzle requires a team effort? One inside, one outside, and perhaps my familiar to monitor things inside to me out here/
Mar 2, 2025 9:47 pm
"Let's see if I can take care of those locusts."

I try casting a Firebolt at the locusts.
[ +- ] Fire Bolt

Rolls

Firebolt to hit - (1d20+8)

(15) + 8 = 23

Firebolt damage - (2d10)

(810) = 18

Mar 4, 2025 6:45 am
Firebolt pass through swarm of locusts. Magic fail to find any object or creature to hit. Luctus it passes through are either unaffected or disappear - hard to tell, there is so much of them and they move so quickly, but you don't see any of them falling on the ground dead.

As you keep talking, throwing cantrips at the swarm of locusts or else
OOC:
up to player if they want their PCs keep attacking cloud of locusts or not
but the cloud disappear magically on about a minute.
OOC:
What do you all do?
Mar 4, 2025 8:22 am
"The locusts didn't disappear when you pressed the button. Tinks, did they appear as soon as you stepped on the slab or only after the door closed and with a slight delay, possibly when the button was pressed?"
Mar 4, 2025 5:28 pm
"Tante Lude, as far as I could tell, as soon as I touched the second vulture tile, the statues opened their mouths and the locusts came out. Clearly they are not vulnerable to my magic, and appear to be almost illusory, but I can attest that they are not."

I gingerly rub my bitten arms.
Mar 4, 2025 10:02 pm
"So maybe one vulture tile then a different tile. It was only the second vulture tile that got you attacked.

Do you need more healing?"
Mar 4, 2025 10:56 pm
"I am reluctant to overtax your powers, but those locusts almost killed me. A few more bites and you'd have been out a fairy. If you feel like you can spare the spell, then yes please."
Mar 4, 2025 11:01 pm
"Of course, Tinks. We need you. If you are not close to fully healed I will do it again; I can always use a higher level spell if we need healing later."
Last edited March 4, 2025 11:04 pm

Rolls

Healing Word - (1d4+10)

(1) + 10 = 11

Mar 4, 2025 11:39 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 "Without a means to deal with the locust, this is going to make testing painful. Must have something to deal with the selection of tiles. Second vulture tile is a no no."
Mar 4, 2025 11:42 pm
"Any clues from other levels that might apply?"
Mar 5, 2025 12:07 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Onlooking Criella replies back to Tante, "I truly don't believe this place is the same as when I entered. Changes. I doubt anything that me & my crew had perceived before here is of little use. This place is worse than Torman Temples." Her reference to "Torman Temples" has zero meaning short of history check as they don't exist now centuries later.
Last edited March 5, 2025 12:09 am
Mar 5, 2025 1:31 am
I received the additional healing with gratitude.

"The door closed after I stood on the first vulture, did it not? Did the figure central to the medallion change? And at what point did it open again?"
Mar 5, 2025 2:21 am
cave bear
I can send my familiar to step on the first stone again while we watch the medallion on the door. I cam communicate with my familiar through the stone and guide it as long as you tell me if the medallion changes. Nyx suggests to the rest, as he was not watching the medallion himself during the earlier crisis. The medallion glued to the floor may also be a clue but we should check the one on the stone block first.
Last edited March 5, 2025 2:21 am
Mar 6, 2025 6:33 pm
Vesuvius answers Tinkara:
Yes The block raised after you landed on the first vulture tile.
Stone block lowered again when the monkey push the button concealed as a locust. Presumably same as you did the first time. I didn't manage to see if the figure in the medallion changed - monkey and its wings obscured the vision. Nyx - perhaps you know if it changed?
OOC:
I assume
Nyx shared with everyone that he saw through his familiar ayes a serpent on the medallion, not a vulture. No idea when and how did it change.
OOC:
Don't forget to ask for a long or short rest whenever you need one. There is no time pressure you are aware of
Mar 7, 2025 12:30 am
"if we're not in a hurry, I could stand a rest. Short at a minimum, preferably long."
Mar 7, 2025 11:17 am

Shall we

Long Rest (in tiny hut)
Vote to view results.
Short Rest
Vote to view results.
No Rest
Vote to view results.
Whatever
Vote to view results.
Mar 7, 2025 11:52 am
"IF we need a long rest, I can heal still and cast the protective force bubble again."
Mar 7, 2025 3:47 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 "I'm off only 13 HP and I can heal that and others if needed right now."
Mar 7, 2025 4:20 pm
OOC:
I'm at 25/72
"I'm still in pretty bad shape. I hate to exhaust our spell powers, which we might need."
Mar 7, 2025 7:10 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Helpful Criella will cast multiple lifegiving cure wounds spells on Tink and sees what that does as far as healing Tink. (Dice Lord killed those rolls.) Yes. The succubus thing can heal Tante. And no sulfur and brimstone doing it.

Her castings have a druidical (Ranger) feel to them rather than a clerical feel. She uses a yen wand from a holder on her narrow leather weapon girdle as a spellcasting focus. She does not call upon a deity but rather force of nature about for casting the cure wounds. Although she does have quite a bit of silver jewelry and the like on her, none of it is religious orientated. A good guess would say she doesn't follow a deity.

"Well. At least you will not fall from a puff of air now." While thinking about it she renews the scents on herself and the other two. An hourly duty. she has easily refolded up her huge bat wings that were slightly out as she was thinking to fly to the center of that room. Her forked tail just wanders a bit from side to side. It appears aimless.

She says to Tante, "Protective bubble sounds interesting and inviting."
OOC:
Criella casts 2xcure wounds slot 1 & 1xcure wounds slot 2. And does 16 HP healed. Criella has casted half her available slots. Tink is cured to 41/72 HP. Criella is at 51/64 HP.
Last edited March 7, 2025 8:30 pm

Rolls

2xcure wounds 1st Level, 1xcure wounds 2nd level. - (4d8+6)

(7111) + 6 = 16

Mar 8, 2025 12:57 am
"Relax a minute and let me heal you both."

Tante Lude starts casting more cures. First she brings a healing twilight glow around her, bathing Tinkara in healing light for a full minute or until she is fully healed. Then she turns and moves the healing to Criella (Aura of Vitality, 30 points healing to Tinkara, 9 points to Criella) then adds a Healing Word for Criella (Criella fully healed).

"Now, as some of us need spell recharges, let me cast the protective force shield and we can all take a long rest."
Quote:
LEOMUND'S TINY HUT

VSM, 10'r, takes 1 minute to cast, lasts 8 hours
A 10-foot-radius immobile dome of force springs into existence around and above you and remains stationary for the duration. The spell ends if you leave its area.
Nine creatures of Medium size or smaller can fit inside the dome with you. The spell fails if its area includes a larger creature or more than nine creatures. Creatures and objects within the dome when you cast this spell can move through it freely. All other creatures and objects are barred from passing through it. Spells and other magical effects can’t extend through the dome or be cast through it. The atmosphere inside the space is comfortable and dry, regardless of the weather outside.
Until the spell ends, you can command the interior to become dimly lit or dark. The dome is opaque from the outside, of any color you choose, but it is transparent from the inside.
Then Lude moves into the force dome and composes herself for another rest.
Last edited March 8, 2025 1:05 am

Rolls

Aura of Vitality (3rd level) - (10d8)

(5137646135) = 41

Healing Word - (1d4+10)

(2) + 10 = 12

Mar 8, 2025 1:20 am
"Thank you both. I so appreciate your healing."

I gratefully enter the dome, position myself between Tante Lude and Criella, and settle in for a much needed rest.
Mar 8, 2025 2:26 am
[ +- ] 3 Aura of Vitality
OOC:
that would be 20d6 of healing. So there is more to go around. Is natural healing not working?
Anyone in need of healing I would only require about 1/2 of what I got from the spell
Loosing his bear form Nyx will heal himself and others if needed, just in case their rest is interrupted.
Last edited March 8, 2025 7:19 pm

Rolls

Aura of Vitality - (20d6)

(21146632151665465443) = 75

Mar 8, 2025 4:11 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Healed Criella says to Tante, "Your healing powers are so much greater than mine." and she moves into the protective bubble. She stretches her huge bat wings a bit before she does enter the Tante's bubble. She just felt the need to feel her wings fully out a moment or two. (Been centuries since she had them out. And she does give the full succubus look.)

She offers everyone a goodberry and she will cast Goodberry with her yen wand again to replenish her supply. She eats one her own goodberries too. It is obvious how she keeps her lean figure. She tosses the last of the older goodberries as they are going to expire anyway.

She looks over Nyx as he isn't wild shaped for once. She doesn't have true sight to see through his wild shaping. She does offer him, "Would you care for something a bit strong." She offers him a hit off her wineskin which is full of XXX whiskey. She hasn't offered to Tante and Tink as most females don't drink like the stuff she has with her. She takes a good hit too. And appears this drink is well aged now.

While inside she is up for chatter. Will gladly carry on about her previous ruins/temples that she has raided before. She does talk about those that she was with before they seem to have disappeared. She often changes those who she has traveled/adventured with. She has a bit of a popular name. There is no doubt what she does for a living. It is quite obvious that she done a lot of combat before. And she bluntly states how much she hates Undead.

She has a nice heavy wool bedroll to relax in. She is big on comfy. She is glad to remove her heavy breast plate armor which just shows offer her usual choice of clothing which doesn't appear to be common style. (At least not for this day and age.) She is still good looking even if she is a few centuries old.
Last edited March 8, 2025 4:55 am
Mar 8, 2025 5:45 pm
OOC:
Sice long rest is once per day, technically you spend line 15 hours doing nothing before you could get good night rest. But let's not over complicate
You move to the room with water to get enough space for magic dome. Even 20 feet diameter dome is squeezed into 15 feet wide hallway. Once you notice yet another dwarf in a mask on the other side of the curtain. It stops, looks at the dome for a while then turn around and move away.
OOC:
Long rest is over. Please adjust your character sheets and let's move on
Mar 8, 2025 7:24 pm
Nyx refuses the strong drink but offers When we get out of this place I would enjoy relaxing more. However for now I am not comfortable partaking of strong drink.

Zim (monkey familiar)
Nyx offers to try the steps in the room with his familiar, as it can be resummoned if needed. Nyx locates the button on the stone block, presses it and has Zim hop (when everyone is ready) onto the first step while Nyx stays outside the block.
Mar 8, 2025 10:56 pm
Stone block is still lowered. No need to push anything.
Nothing happens as Zim hops into the tomb. For everyone's surprise because when Tinka landed there last time block raised.
Mar 9, 2025 1:18 am
"Maybe it only works once?"
Mar 9, 2025 2:19 am
Well Zim is a summoned creature so maybe it wont work for him?
Nyx has Zim return to the far side of the stone block and he will step on the same stone.
OOC:
Moving things along, I think the stress of this place is getting to Nyx and he wants out :)
Mar 9, 2025 2:54 am
"Be careful, Nyx. I'll cover you."

I will fly into the room and hover over the doorway, keeping an eye on Nyx, ready to respond to anything that might happen.
Mar 9, 2025 8:08 am
Tinkara fly into the tomb, then Nyx walks in and immediately as he is in stone block rise again
[ +- ] Map
OOC:
Please let me know if you want to update your locations before stone block raised:
If Criella want to be in the tomb flying, I can move her
If I misunderstood which is the far side of the stone block let me know.
Tante Lude and Vesuvius have no choice but to stay outside the tomb.
[ +- ] Tomb
Mar 9, 2025 12:21 pm
Criella is going to the magic tube that seem to have a telepathic effect. She will see if it works now.

Zim (monkey familiar)

Psybermagi

Mar 9, 2025 9:04 pm
Zim (monkey familiar)
Zim sits near the block so he can see the disc that has the changing animal glyphs
Mar 10, 2025 7:11 am
Zim sits on the floor as stone block rises, while Criella is looking into the tube. She feel the same telepathic connection established again and soon she and Nyx realise the connection is between two of them. It's new experience even for Nyx who is only used to believe seening your communication partner is essential.
The same connection is between Tinkara and Criella, but Criella could only communicate with one person at a time. Nyx knows that wery well, he is used to telepathic communication to be 1-to-1.


Criella also realize that that tube has a sort of strange effect: be it a magnifying glass int the tube or a magic, but she see the devil's mouth on a medallion through the tube very well: it shows serpent. That's until Zim takes off and fly up to see the medallion and cover Criella view to it.
Mar 10, 2025 2:21 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Adventurous Criella suddenly understand what she thinks the situation is. She says out loud and telepathically, "Using the view tube I can guide which tiles to step on I believe. Right now, I believe 'Serpent' is the correct next tile. I need to have Zim move away from the medallion so I can see it clearly too."
Mar 10, 2025 2:27 pm
Nyx command his familiar to move out of the way and stood on the serpent tile, forwards left.
Mar 10, 2025 2:36 pm
familiar move and Criella could see the serpent again. In a moment she notice serpent moves left and a door picture appears instead. Communicating with Nyx she realize that picture moved the moment when Nyx stepped on the serpent tile.
Mar 10, 2025 2:43 pm
Forward left again to the door tile, repeat as directed
Last edited March 10, 2025 2:44 pm
Mar 10, 2025 3:18 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Viewing Criella says out loud and telepathically, "Serpent picture is gone and a 'door' picture is present."

Criella awaits the picture to change.
Mar 10, 2025 8:21 pm
"Nice work, Criella! Thank you.
Mar 10, 2025 9:23 pm
OOC:
you solved this one. I will post narration in next 24 hours. Busy right now
Mar 11, 2025 9:00 pm
Nyx follow telephatic instructions to continue stepping the right sequence
[ +- ] map
When the final tile in the sequence is stepped on, the following things all happen at once:

The sarcophagus opens.
The stone block sinks into the floor, creating an open passage to the east.

As Nyx looks into the sarcophagus he see it contains the fragile bones of an almiraj, as well as its spiral horn that gives a magic aura revealing it is a magic item
Mar 12, 2025 12:43 am
"Whew! At least that's one down."
Mar 13, 2025 2:30 am
With a sigh he relays his finding to the others I do not like always being forced disturb those that are entombed here. But we need every advantage we can gain if we are to survive this. Nyx uses a bit of magic to grab the horn with a spare bit of leather. After recalling how some of these items have had nasty side effects he is cautious about toughing it directly at this point. Zim flies over and helps Nyx search the interior for anything else.
Mar 13, 2025 2:46 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Curious Criella will abandon her magic tube position and enter the room with a short flight to land on the center. She views everything as she folds up her wings. "All that can be obtained is best." She appears to be not trusting to step on tiles.

Rolls

Perception/investigation - (1d20+6)

(8) + 6 = 14

Mar 13, 2025 7:51 am
OOC:
I actually assume you made your investigation already and were able to figure out bones in the sarcophagus
1) are fragile
2) belong to s single almiraj
[ +- ] almiraj
that's all there is in the sarcophagus besides horn Nyx retrieved already without touching it.
Further investigation of sarcophagus reveal it's is made of pure gold and weighs 75 pounds. It seems to me moved lately (in the last week) and then returned back. You could guess this is probably how Vatoris died as his last message was that he will "do some tests".
Mar 13, 2025 11:06 am
"Well. What next, friends?"
Mar 13, 2025 12:49 pm
Should we try and move the sarcophagus? The fact it can be moved implies it could be hiding something beneath it but if the horn is another of the magics that seem distributed throughout the area then there may be no need. Nyx comments as he examines the horn and wonders if he should try and attune to it . . .
OOC:
I forget if anyone can identify items here but recall needing to attune to the things we found to learn about them.
If we are done here we can investigate the souther crawlway next as it is closest.
Last edited March 13, 2025 12:50 pm
Mar 13, 2025 1:55 pm
OOC:
Just trying to help communications here
[ +- ] Possible directions
Mar 13, 2025 3:36 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 "Here let me be the brave one or most foolish pending view and will see more what this magical horn can do or be." Too curious Criella offers to work with the magic horn.
Mar 13, 2025 3:37 pm
OOC:
I thought familiar money Zim moved from 1 to 2 and saw nothing
And we can always go up to the next level, though the tunnel above us, to bypass the water feature
Mar 13, 2025 11:21 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Curious Criella cradles the magical Almiraj's horn away from Nyx thinking that it might break easily beside the obvious point that it is hard bone. "I wonder what the Almiraj that owned this looked like? Some I have heard are quite a sight to see." Appears investigating Criella is completely absent of any thought or notion that it might be dreadfully harmful or harm leading to handle it.

She completely examines the Almiraj's pearly white horn to ponder whether it should receive any cleaning up. Stingy her really rather not give up her lavender scent to free up a prestidigitation use but can always recast her lavender scent after a complete cleanup. She gently runs her delicate hand along the fine curves and such of the gifted horn to receive a proper feel of it and also to surely decide if there are any tricky magical ruins and such present.

She doesn't do the ever so comic look to wear it like a horn upon her forehead. Just isn't her. Besides she possesses two fine horns already which showoff from her fine dark brown hair. (She is really big on that sexy look.) And a pearly white horn just would not make it. Nor does she care to receive a sweet unicorn look either. That and she really likes silver for decor on her. Besides that, she definitely is handling the magical horn hopefully not evilly cursed.
Last edited March 14, 2025 12:07 am
Mar 14, 2025 8:02 am
Streamers of light emanate from the tip of the horn when Criella touches it.
As the streamers of light swirl around Criella, they form into a spectral rabbit with a single horn on its brow. A female voice whispers, "Quick, quick, let me in! We must stop Acererak!"
OOC:
@WanderOne please make a charisma saving throw as you feel the voice magically affecting you in a strange and unexpected way
Mar 14, 2025 11:22 am
Charisma saving throw. Unknown DC. WOOT. A 20!
Last edited March 14, 2025 11:22 am

Rolls

CHA save. - (1d20+1)

(19) + 1 = 20

Mar 14, 2025 12:17 pm
Criella instinctively shake her head, jumping into the air and flying away from the spectral rabbit. The female voice whisper dies as if nothing happened. Maybe it was just you imagination or a magical illusion?
OOC:
You have the magic item and I will reveal what it is after you attune to in through a short rest. Whenever you all agree to.

Please agree among yourself weather you do a short rest and where do you go after/instead of it?
GreyWord says:
[ +- ] Possible directions
Mar 14, 2025 2:18 pm
When we are ready to go back I suggest going to the floor above through the tunnel in the ceiling of this room then explore the first passage with the plaque to the west. (#5) Nyx proposes. As the others discuss this he sends Zim to investigate the crawlspace (#1 -> 2) and observes through its senses to ensure there is noting of note in there.

Rolls

Perception + Guidance - (1d20+8+1d4)

(17) + (3) + 8 = 28

Mar 14, 2025 6:00 pm
"Nyx, that's also my leaning. I will be glad to fly up through the shaft and affix a rope."
Mar 14, 2025 7:37 pm
I have not found my intuition useful since I was resurrected. It's like everything is duller and less clear than I remember it. I will follow your lead.
Mar 14, 2025 10:27 pm
Streamers of light emanate from the tip of the horn when Criella touches it.
As the streamers of light swirl around Criella, they form into a spectral rabbit with a single horn on its brow. A female voice whispers, "Quick, quick, let me in! We must stop Acererak!"Criella instinctively shake her head, jumping into the air and flying away from the spectral rabbit. The female voice whisper dies as if nothing happened. Maybe it was just you imagination or a magical illusion?


With the words whispers that others probably didn't hear as they were for her and the strange pull'ed way it tried to influence her, she bounded away which became flight as she has had sprouted out her huge bat wings with incredible speed and ease. It was all a protective instinct to keep her safe and alive. One moment she is standing there with the horn and the next moment she was in flight. Obviously, this wasn't a planned move.

All her party would view and the very tip of the Almiraj's horn immolate a spark of light followed by streamers of light swirl around Criella to form a spectral Almiraj whispering to encourage and possess/force upon her. But no. Her party must not have seen this as none react. They don't even react to her instinctive sudden flight. But in Criella's mind this is all real as she is in flight. This horn has strange power, and she did know it was magical, but didn't comprehend ahead that it might also be possessed.

As she is there a few feet off the ground in full succubus form with her huge bat wings in motion as she is hovering but strangely still has the horn in her hands as through all the motion she didn't toss it away. It was the image she perceived that she moved away from. The mental attack was for but a moment, but it seemed so much longer to her. She has a slightly embarrassed look upon her as she fully realizes that she had pulled away and was in flight. She had momentarily lost control of herself which in practice she never does.

She blabbers out, "This horn tried hard to recruit me to stop some Acererak in a rather forceful way. It has stopped trying as it may have found out I'm not one to be pushed." as she is looking upon the horn in her hands. She further adds on, "And I have a very fine thought of what the Almiraj that owned this horn looked like."
Last edited March 14, 2025 10:34 pm
Mar 15, 2025 9:00 am
Monkey crawling 3rd time, this time very slowly and checking everything. It takes half an hour to investigate every of 300 foot of the tunnel.
You discover two "connections points": a tiny (less than an inch) vertical gap in the walls, ceiling and floor. Perhaps there has been a room here earlier and later a tunnel is built through it. Or who knows.
[ +- ] crawlspace
Either Criella or Tinkara fixes a rope and Nyx could crawl up.
[ +- ] map
what are we doing with Tante Lude and your NPC character? Dare walking the same path as Nyx did?
Mar 15, 2025 12:49 pm
We may have to do this one at a time for those to cross with one who can fly being last to help direct the others. Nyx suggests before ascending the rope to get out of the way.
Mar 15, 2025 1:20 pm
"The path may change each time. Can one of you flyers fly back and watch through the keyhole and call directions to me? Sorry about being so slow to move on."
Mar 15, 2025 1:53 pm
Tante Lude suddenly realizes that block is down, and there is nowhere to look for the symbol.
Mar 15, 2025 2:13 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Adventurous Criella put the horn away in her backpack after she momentarily land in the center. "I will fly over there and wait to see if the block comes back up." She launches back to the air and lands near Tante and moves around to magic tube in case she is needed.
Mar 15, 2025 2:21 pm
OOC:
Tante may need to step on the first tile to trigger the series
Mar 15, 2025 4:06 pm
OOC:
let me know if it feels I am pushing too fast
Tante Lude makes first step. Standing on a vulture she turns around and see block don't move. It is still downed.
Mar 15, 2025 4:29 pm
OOC:
that's fine, keep things moving. Current assumption is opening the sarcophagus may disable the trap
Mar 15, 2025 5:10 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Watchful Criella come around the corner up to curious scent Tante, "Seems the trap is disarmed now." she looks up to the hole, "Someone else have some rope?" She tends to always pack light. Something probably dealing with flying and has no rope. She has added a bit more Cinnamon in her Tante's scent.
Last edited March 15, 2025 5:11 pm
Mar 15, 2025 5:29 pm
"Thank you, just let me know if anything changes."

From the vulture tile, she steps to the serpent tile, then (if nothing happens and no indicators at the viewing tube) to the door tile and up.

No rope in her backpack though. Cosmetics, perfume, incense, a crowbar, but no rope.
Last edited March 15, 2025 5:31 pm
Mar 15, 2025 5:39 pm
"I have 50' of silk rope."
Mar 16, 2025 6:55 am
Nothing happens as Tanten Lude repeats Nyx walking path. Your paladin companion does the same. You all climb up and get to the grand stairs.
OOC:
anyone object going #5? Who is leading?
Mar 16, 2025 7:50 am
That funny. I was thinking the same thing as the GM. Going to #5 but I doubt Criella is leading. I think Tante does a lot of that. Criella will take position 2 if that is okay with the party.
Mar 16, 2025 12:09 pm
Tante will, though moving slowly with her senses on high.
Mar 16, 2025 4:24 pm
Being small, I will maintain an airborne position over the middle of the party, to provide fire support if anything appears.
Mar 16, 2025 4:40 pm
Nyx walks behind Tante with Zim bringing up the treat of the party and keeping an eye on the area behind them. Nyx keeps a near constant shift meeting as he bestows Guidance onto Tante to aid her awareness.
Mar 17, 2025 6:41 am
[ +- ] Recap
As Tante Lude steps over the spiked chain that stretches across the corridor the figures animate and attack
OOC:
Everyone roll initiative! Let's do some fighting
[ +- ] MAP
[ +- ] Enemy

Rolls

Enemy Initiative - (1d20-1)

(4) - 1 = 3

Mar 17, 2025 6:52 am
Everyone roll initiative!

Fast Criella has a 16.
Last edited March 17, 2025 6:52 am

Rolls

Initiative - (1d20+2)

(14) + 2 = 16

Mar 17, 2025 11:24 am
"Here we go!"

Rolls

Initiative - (1d20+2)

(17) + 2 = 19

Mar 17, 2025 11:44 am
Initiative

Rolls

Initiative = Dex(2) - (1d20+2)

(18) + 2 = 20

Mar 17, 2025 12:19 pm
OOC:
Everyone who scores 3 or more could do their first round action. Tatne Lude still have a bit of a chance to score less, but most probably that's everyone and then enemy in initiative order. You NPC Vatoris will act just before enemy
And let's say Vatoris is within 5 feet of ONE and Nyx withing TWO and wall corner do not prevent you from attacking should you want to engage in a melee fight.
Mar 17, 2025 1:19 pm
Nyx calls up his tribal rage and slams his ax into the closest enemy as he squeezes past Tante
[ +- ] Wild Surge (1d8 @ rage)
OOC:
take attach, move through ally space as difficult terrain 10' West/left if this is allowed
Last edited March 17, 2025 2:20 pm

Rolls

Wild surge - (1d8)

(4) = 4

handax - (Hit:1d20+5, Dmg:1d6+1)

Hit:1d20+5 : (6) + 5 = 11

Dmg:1d6+1 : (3) + 1 = 4

Mar 18, 2025 12:21 am
I call out an incantation, gesturing with my hands. From the eldritch energies a 4" ball, crackling with power, forms in my right hand. I pull my arm back and hurl the ball at enemy one.
OOC:
Casting at level 4. If the DM allows, on the missed attack I would like to claim advantage using Tides of Chaos. If I need to choose beforehand that is fine.
[ +- ] Chromatic Orb
Last edited March 18, 2025 12:30 am

Rolls

Ranged Spell Attack - (1d20+8)

(5) + 8 = 13

Acid Damage - (6d8)

(483323) = 23

Mar 18, 2025 12:22 am
Tante Lude steps over the chain the statute creak into action. Praying to her deity, she draws down a gentle light on the whole area, bathing her associates in health and protection. (All those fighting with her get 15 temporary hit points).
[ +- ] Twilight Sactuary
Then she summons a hammer of divine force to attack the creature nearest her from above.
[ +- ] Spiritual Weapon
Last edited March 18, 2025 1:03 am

Rolls

Initiative - (1d20-1)

(18) - 1 = 17

Vigilant Blessing: Advantage on Initiative - (1d20-1)

(18) - 1 = 17

Twilight Sanctuary Temporary HP - (1d6+10)

(5) + 10 = 15

Spiritual weapon - (1d20+8)

(12) + 8 = 20

Damage - (1d8+4)

(6) + 4 = 10

Mar 18, 2025 2:24 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Seeing the situation just became melee, attacking Criella gracefully steps though our lines to address undead enemy one and prevent it from moving and backsliding casting Tante. She launches her scimitar pair hard on her favored enemy.
OOC:
Move, main scimitar and bonus action second scimitar followed extra attack & action surge. Colossus Slayer damage just happens. Criella is AC 16.
Last edited March 18, 2025 2:41 am

Rolls

First attack Main Scimitar, Second Scimitar, F Damage, S Damage - (1d20+7, 1d20+7, 1d6+3, 1d6+3)

1d20+7 : (3) + 7 = 10

1d20+7 : (16) + 7 = 23

1d6+3 : (6) + 3 = 9

1d6+3 : (5) + 3 = 8

Extra Attack, Damage, Colossus Slayer Damage - (1d20+7, 1d6+3, 1d8)

1d20+7 : (10) + 7 = 17

1d6+3 : (4) + 3 = 7

1d8 : (2) = 2

Action Surge Scimitar, Damage - (1d20+7, 1d6+3)

1d20+7 : (4) + 7 = 11

1d6+3 : (3) + 3 = 6

Mar 18, 2025 6:28 am
OOC:
@thorsman99, 5e advantage is not a re-roll. You have to announce it before you roll. As an exception I will allow it this one time, if you will also roll the Wild Magic Surge table to create a magical effect.
@WanderOne Action Surge gives you whole attack action, not just an attack. It means you can do another extra attack this round, please roll for it.
Mar 18, 2025 5:10 pm
One Action Surge gives you whole attack action, not just an attack. It means you can do another extra attack this round, please roll for it.

Woot. Thanx.
Last edited March 18, 2025 5:12 pm

Rolls

Extra Attack, Damage - (1d20+7, 1d6+3)

1d20+7 : (10) + 7 = 17

1d6+3 : (4) + 3 = 7

Mar 18, 2025 9:31 pm
GreyWord says:
OOC:
@thorsman99, 5e advantage is not a re-roll. You have to announce it before you roll. As an exception I will allow it this one time, if you will also roll the Wild Magic Surge table to create a magical effect.
OOC:
Indeed so, and it was out of respect for this that I asked. I thank you for the leniency. I assume we are keeping the previous damage roll of 23 acid damage.
[ +- ] Wild Magic Surge
Last edited March 18, 2025 9:35 pm

Rolls

Ranged Spell Attack - (1d20+8)

(17) + 8 = 25

Wild Magic Surge - (1d100)

(51) = 51

Mar 19, 2025 7:00 am
Party reacts quickly and attack figures that are magically moving flesh and armor, though some attacks jumps off the heavy armor most of them reach the flesh. cutting pieces off. Acid eat some more flesh, but creatures keep attacking. One slams Vesuvius and another one slams Tante Lude with each of it's fists. Tante Lude manage to avoid both attacks reaching her and they bump into her armor, but Vesuvios isn't as lucky - fist hits his shoulder and metal chain around the fist does extra damage


GreyWord sent a note to GreyWord
OOC:
Initiative is back to players. Map is probably irrelevant, but adding jut in case anyone feels better looking at it
[ +- ] map
And no I'm not telling you how "bloodied" the creatures are. Based on your PC logic they shouldn't be alive already.

Rolls

Vesuvius attack - (1d20, 1d20)

Attacks Tante Lude - (1d20+7, 1d20+7)

1d20+7 : (10) + 7 = 17

1d20+7 : (9) + 7 = 16

Attacks Vesuvius - (1d20+7, 1d20+7)

1d20+7 : (2) + 7 = 9

1d20+7 : (17) + 7 = 24

Damage Vesuvius - (2d8+4+2d6)

(84) + (66) + 4 = 28

Mar 19, 2025 11:36 am
Summoning my eldritch powers again, I cast Witch Bolt, level 3 spell slot, at number two.
[ +- ] Witch Bolt

Rolls

Witch Bolt to hit - (1d20+8)

(6) + 8 = 14

Witch Bolt Damage - (3d12)

(658) = 19

Mar 19, 2025 11:47 am
Nyx slams his Shillelagh into the armored abomination
OOC:
ignore sneak attack dmg +1d6 and that str bonus as it doesn't stack with Shillelagh
Total dmg = 11
Last edited March 19, 2025 9:19 pm

Rolls

Shillelagh - (Hit:1d20+8, Dmg:1d8+4+1d6+2)

Hit:1d20+8 : (18) + 8 = 26

Dmg:1d8+4+1d6+2 : (7) + (4) + 6 = 17

Secret Roll

Mar 19, 2025 1:28 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Attacking Criella brings her dual scimitars again upon the undead with hopes to end it.
OOC:
Does it look like if we left them that they would chained and not able to pursue?
Last edited March 19, 2025 1:33 pm

Rolls

First attack Main Scimitar, Second Scimitar, F Damage, S Damage - (1d20+7, 1d20+7, 1d6+3, 1d6+3)

1d20+7 : (10) + 7 = 17

1d20+7 : (10) + 7 = 17

1d6+3 : (2) + 3 = 5

1d6+3 : (1) + 3 = 4

Extra Attack, Damage, Colossus Slayer Damage - (1d20+7, 1d6+3, 1d8)

1d20+7 : (6) + 7 = 13

1d6+3 : (2) + 3 = 5

1d8 : (3) = 3

Mar 20, 2025 12:56 am
Tante Lude does not know how powerful these chained monstrosities but they seemed to be pure fighters and she has confidence that they can be taken if she can stay alive long enough. She chants another spell, summoning guardians to fight along with her and protect her companions (exempting them from the spell) and her spiritual weapon strikes down at the thing again.
[ +- ] Spirit guardians as a 4th level spell
Last edited March 20, 2025 12:58 am

Rolls

Spiritual weapon (bonus action) - (1d20+8)

(19) + 8 = 27

Spirit weapon damage, force - (1d8+4)

(8) + 4 = 12

Spirit Guardian damage (Wis save DC 16 for half, radiant) - (4d8)

(1714) = 13

Mar 20, 2025 6:43 am
OOC:
The chain goes from one creature to another but not anchors anywhere. You can imagine if one of the two creatures would move the other would need to move along, but together they could pursue.
One of Criella's attacks jumps off the metal armor just as Witch Bolt does. Other attacks hit the target. Criella realize however that here mundane weapons has no effect on the creature.
OOC:
it's immune to non magical weapons damage, sorry to forget to inform you about it last round, but a round is just 6 seconds and it wouldn't be wrong your PC were too busy swinging the weapon to notice.
And the creatures keep mindlessly attacking the same targets, this time Versivius manage to avoid attacks, but one slam painfully hits Tatne Lude

GreyWord sent a note to GreyWord
OOC:
19 damage to Tante Lude and Initiative is back to PCs turn

Rolls

Secret Roll

Attacks Tante Lude - (1d20+7, 1d20+7)

1d20+7 : (9) + 7 = 16

1d20+7 : (17) + 7 = 24

Attacks Vesuvius - (1d20+7, 1d20+7)

1d20+7 : (9) + 7 = 16

1d20+7 : (3) + 7 = 10

Damage Tante Lude - (2d8+4+2d6)

(42) + (54) + 4 = 19

Mar 20, 2025 12:37 pm
Nyx slams his club into the abomination
Last edited March 20, 2025 1:02 pm

Rolls

Secret Roll

shillelagh - (hit1:d20+8, dmg:1d8+4)

hit1:d20+8 : (3) + 9 = 12

dmg:1d8+4 : (3) + 4 = 7

Mar 20, 2025 12:42 pm
OOC:
@Psybermagi guiding bolt is ranged attack you should either roll disadvantage to move away from enemy risking attack of opportunity
Mar 20, 2025 12:53 pm
OOC:
then he aims art the far one which is at range last I saw, otherwise I will just use shilleleah
Mar 20, 2025 12:55 pm
OOC:
Quote:
When you make a ranged attack with a weapon, a spell, or some other means, you have disadvantage on the attack roll if you are within 5 feet of a hostile creature who can see you and who isn’t incapacitated.
You are still withing 5 feet of first one
Mar 20, 2025 12:59 pm
OOC:
shillelagh then, editing post
Mar 20, 2025 3:32 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 With the sudden realization that her vicious attacks have actually done absolutely nothing, she finally surmises that she requires a magical weapon as it will withstand her current attacks. So, she cast magic upon Cornus, Jewel handle silver scimitar giving it a +1 magical nature. She does this as she continues to viciously attack the undead. She has multiply encountered this immunity situation before, and she has her correcting solution.
OOC:
Criella is concentrating on Magic Weapon Bonus casted with level 2 slot. AC 16.
[ +- ] Magic Weapon Spell
Last edited March 20, 2025 3:46 pm

Rolls

First attack Magical Scimitar, Damage - (1d20+8, 1d6+4)

1d20+8 : (6) + 8 = 14

1d6+4 : (6) + 4 = 10

Extra Attack, Damage, Colossus Slayer Damage - (1d20+8, 1d6+4, 1d8)

1d20+8 : (17) + 8 = 25

1d6+4 : (5) + 4 = 9

1d8 : (8) = 8

Mar 20, 2025 8:12 pm
Whang! Even through the protection of her Twilight Sanctuary, Tante Lude felt that attack (19 damage from 15 temporary hit points = 4 damage).

As it appears that normal weapons aren't striking through the monstrous armor, Tante Lude switches up. Her guardians are still active and her spiritual hammer still swinging, but to those, she adds a blast of Radiance directed at the thing.
[ +- ] Sacred Flame

Rolls

New roll Twilight Sanctuary temporary HP to All of Us - (1d6+10)

(4) + 10 = 14

Spirit Guardians Damage (Wis save for half) - (4d6)

(2511) = 9

Spiritual Weapon (as melee spell attack) - (1d20+8)

(9) + 8 = 17

Spiritual weapon damage (force) - (1d8+4)

(6) + 4 = 10

Sacred Flame Damage (Dex save negates) radiant - (2d8)

(37) = 10

Concentration to maintain Spirit Guardians - (1d20+3)

(9) + 3 = 12

advantage on concentration (warcaster) - (1d20+3)

(13) + 3 = 16

Mar 20, 2025 9:15 pm
OOC:
I believe you need to do a DC 10 con save to keep concentration of Spirit Guardians. Advantage from war caster and +5 from paladin aura will make it almost impossible to fail, but still - let's do the roll.
Mar 20, 2025 10:51 pm
Incanting and gesturing again, I cast a level 5 witch bolt at number two.
[ +- ] Witch Bolt

Rolls

Witch Bolt to hit - (1d20+8)

(9) + 8 = 17

Witch Bolt Damage - (5d12)

(718912) = 37

Mar 21, 2025 2:09 am
Thanks, forgot spirit guardians was concentration. I missed the Paladin Aura from Vitorius, despite just having read it but successful.

Every one can remember that they have 1d6+10 (14 this round) temporary hit points too.
Last edited March 21, 2025 2:16 am
Mar 21, 2025 11:11 am
OOC:
Sorry, don't have much time for combat cinematic narration. Enemy AC is 17 and the only passed save weas dex save against Sacred Flame. Besides I'm going to kill your NPC without rolling a dice, let's assume it was two nat 20s. You have a real PC replacement joining you soon
As you keep attacking creatures you could feel some strange magic sparkling between them through the chains connecting. What would that mean? Although miss once Criella feel that using magically enchanted weapon was a good idea - now she is able to do harm to creature.
OOC:
I'd allow to waste action to roll Arcana check, but guess you don't want to waste action on that
And they keep attacking. Tante Lude manage to parry attacks, but Vesuvius isn't as successful. He is stunned by one attack for a moment and then creature puts his chain around Vesuvius' head and pull it so heavy that the head is smashed. Vesuvius' body falls on the ground
OOC:
Back to players

Rolls

Attacks Tante Lude - (1d20+7, 1d20+7)

1d20+7 : (9) + 7 = 16

1d20+7 : (11) + 7 = 18

Mar 21, 2025 1:18 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 "Oh God" Criella thinks as she sees Vesuvius utterly wasted. She doesn't even think that she said anything really to him as he was rather quiet. Headless is a major bad situation.

She redoubles her full attention to the killer undead wishing to utterly destroy it before she receives the headless similar treatment. She does glance over at that deadly connecting chain to see how terribly strong it looks verses cleanly slicing it in two separate pieces to greatly prevent a similar beheading. Like to her. Beheading would certainly ruin her look.
OOC:
She is concentrating on Magic Weapon. AC 16.
Last edited March 21, 2025 1:36 pm

Rolls

First attack Magical Scimitar, Damage - (1d20+8, 1d6+4)

1d20+8 : (5) + 8 = 13

1d6+4 : (1) + 4 = 5

Extra Attack, Damage, Colossus Slayer Damage - (1d20+8, 1d6+4, 1d8)

1d20+8 : (16) + 8 = 24

1d6+4 : (4) + 4 = 8

1d8 : (5) = 5

Mar 21, 2025 2:12 pm
Nyx backs off then
if not hit he leaves his rage and casts heat metal on the chains between the two things.
if hit hurls his hand ax at whichever is looting to be hurt more
[ +- ] 2 Heat Metal (Trn+1act@60'=1min*VSM)

Rolls

Heat Metal - (2d8)

(23) = 5

handax - force damage rage +2 - (1d20+5, 1d6+3)

Mar 21, 2025 4:01 pm
Creature ignores Nyx movement concentrating his gaze n Tante Lude.
OOC:
No attack of off opportunity on Nyx and yes you could keep doing your witch bolt damage
Mar 21, 2025 5:18 pm
IF/THEN ACTION:

One combatant falls. If GM allows, her normal action would be to use healing word on the fallen Paladin, while keeping up her other spells. If not then speak a Word of Radiance. Tante Lude has an intuition that the chain balances damage between them and we will have to do enough damage to make both fall before either stops fighting.

Rolls

Healing word on Paladin (if GM desires) - (1d4+4)

(4) + 4 = 8

or Word of Radiance (CON SAVE negates) area effect - (2d6)

(63) = 9

Twilight Sanctuary (Temporary HP to all this round) - (1d6+10)

(4) + 10 = 14

Spirit Guardians (Wis Save for half) area effect - (4d6)

(2425) = 13

Spiritual Weapon (melee spell attack) - (1d20+8)

(12) + 8 = 20

Spiritual Weapon (radiant damage) - (1d8+4)

(8) + 4 = 12

Mar 21, 2025 9:41 pm
Seeing electricity is ineffective, I switch to fire instead. Scorching ray, level 4. 5 bolts at number two.

1 miss, 1 crit. 34 fire damage total.
[ +- ] Scorching ray
Last edited March 21, 2025 9:49 pm

Rolls

Scorching ray to hit - (1d20+8)

(8) + 8 = 16

Scorching ray to hit - (1d20+8)

(17) + 8 = 25

Scorching ray to hit - (1d20+8)

(17) + 8 = 25

Scorching ray to hit - (1d20+8)

(20) + 8 = 28

Scorching ray to hit - (1d20+8)

(15) + 8 = 23

Scorching ray damage - (2d6)

(45) = 9

Scorching ray damage - (2d6)

(41) = 5

Scorching ray damage Crit - (4d6)

(4351) = 13

Scorching Ray Damage - (2d6)

(61) = 7

Mar 22, 2025 7:44 am
OOC:
Sorry for delayed narration, I forgot I promised to assume you always immediately see when creature is immune to type of damage it receives
And yes heat metal on chain were nice trick! It does indeed damage both of them
Tinkara indeed seen electrical sparkling jumping over the chains and both creatures seem to be energized rather than damaged.

Fire seems to make a better effect. The flesh in the armor smokes and so does the other creature. They continue attacking, but their attacks seems to be slow as the flesh keeps burning from the heat coming from chain

Rolls

Attack Tante Lude - (2d20L1+7, 2d20L1+7)

2d20L1+7 : (915) + 7 = 16

2d20L1+7 : (82) + 7 = 9

Attack Criella - (2d20L1+7, 2d20L1+7)

2d20L1+7 : (217) + 7 = 9

2d20L1+7 : (196) + 7 = 13

Mar 22, 2025 7:48 am
OOC:
OK, now as they are on fire from the chain they can't release they will be attacking with disadvantage and you will finish them off in a round (or two if unlucky), so let me end this combat already - out of Initiative
You continue attacking creature who appear to be surprisingly durable, but clumsy now as they are on fire.

Checking bodies you figure out if cleaned you got two plate males in good condition.
[ +- ] MAP
As you proceed further there is another tomb to the right:

A four-columned portico juts out from the far wall, beneath which a stone sarcophagus rests in a wall recess. Four ceramic frog masks hang in niches around the sarcophagus. Beneath the masks, humanoid bones are strewn across the floor. To the east, a large carving of a tentacled frog-monster squats above a shrine. Offerings lie on a shelf before it. Four rectangular frescoes adorn the adjacent walls.

While looking into the tomb you hear someone mowing the grand stairs behind you and turning around you see....
OOC:
@mathias0077 please introduce your PC, he just run upstairs and looks into the corridor see 4 adventures just after a fight. He start realizing/remembering he just escaped from whoever captured him, but can't remember details. You do remember your backstory and any events before commin to this dungeon and even events in dungeon where you think died eventually.
Mar 22, 2025 12:13 pm
Tante Lude will take one of the plate mails.
Mar 22, 2025 1:07 pm
Coming up the stairs Tobias is trying to remember what has happened to him. His memory for some reason is blank about the last couple of days and very foggy about everything before that. He sorta remembers a family. The Creel family? He for some reason feels as though they weren't his actual family but they raised him for some reason. He does remember striking out on his own to make his name and fortune. He vaguely remembers meeting a group and heading to a tomb or dungeon or something. Coming to the top of the stairs and looking into the corridor he sees four figures. These must be the people he came here with. Has he escaped his unknown captors and found his companions? He moves into the corridor on his guard just in case, no weapon in hand but ready to cast a spell if need be. As he get closer he seems to remember the blonde woman but can't remember her name. Looking at her he says"There you are I am glad I finally found you again. I gave my captors the slip and don't believe they have any idea where I have gone."
Last edited March 22, 2025 1:07 pm
Mar 22, 2025 1:40 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Still with head Criella is immensity glad to see the two undead are destroyed. She has zero concern about the armor as obviously winged Criella isn't wanting any. Her breast plate is just about the maximum of armor she can still manage and fly. Half plate armor tailored to her unusual body would be the only possible increase. She looks good in her breast plate armor.

She is glad she manages to come out of this minor battle looking good. She just recently cleaned up after being drench multiple times. She always keeps up with her appearance. She has already used prestidigitation to freshen up. Of course, is still maintaining all three scents. Only dropped hers a moment.

She notes the coming of the Half-Elf and seeing how this situation appears to be a non-combative, she heard saying, "Aren't you a sweety." She currently possesses in her hands a pair jeweled handle scimitars from a very recent battle. Other than the weapons in hands she looks like just walked out of a restaurant to days air. Her huge bat wings are totally folded up currently, so she doesn't have that full succubus look. There is no mistake that is a winged female Tiefling.

She fully covers up how she is feeling about killed Vesuvius who is laying upon the floor with very little of his head intact. She really isn't sure how the others are going to do about dead him either. Being relatively new, she has no say so.
[ +- ] Criella standard description
Last edited March 22, 2025 2:08 pm

Zim (monkey familiar)

Psybermagi

Mar 22, 2025 1:46 pm
Zim (monkey familiar)
Zim jumps and screeches in the mans face to alert the other of the man aproatching their flank, then quickly flies to Nyx and chitters nervously.
Mar 22, 2025 2:07 pm
"Tobias! I thought you were . . . uh, dead." Tante Lude's voice dropped away. After all, she remembered herself dying too. Quickly she recovered and said in her low, throaty voice.

"It is wonderful to see you alive and well. I will let you meet the others." The still attractive cleric gave him a strong plate armored hug, smelling of perfume and the scent of a woman.
Mar 22, 2025 2:14 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Onlooking Criella says in a off way as she strides up and close personal, "Oh. I guess he is already taken. I'm just Criella." and she too has a distinctive scent about her which is lavender. And she has returned her scimitar pair to their proper places freeing her hands.

She smirks and says with a touch of sarcasm, "Staying a while?" while holding attractive pose which demi demon (succubus) does so well and often. She does this mostly out of habit as her tail sways about.

She adds on, "This might be a fine moment to take a break and chat some with ... " She leaves it open for Tobias Moon to fill in. Short rest and she can regain her Action Surge. She obviously has no damage on her.
Last edited March 22, 2025 2:28 pm
Mar 22, 2025 2:53 pm
"Tan..te? I was taken captive. How long has it been? Looking at the others"I am Tobias Moon treasure hunter. I think I have been captive for a few weeks. It is hard to remember. I think they were doing something to try and scan my mind. I can't remember though."
Mar 23, 2025 10:23 am
"Hello! If you are a friend of Tante Lude then that's good enough for me! I'm Tinkara, but my friends call me Tinks. I have a wild magic that lets me help my friends."
OOC:
You see a small fairy, with lilac colored skin, purple hair, and butterfly wings. She flits back and forth, carrying a small wand that is giving off light.
Mar 24, 2025 5:15 pm
I will move up and into the hallway to our right. I will proceed down the hallway, but not enter the room proper. Do I pick up any additional details?
Mar 25, 2025 8:35 am
As Tinkara move up into to hallway she notice a lone skeleton hiding around the corner, who tries to escape, but you manage to kill it quite quickly. This skeleton have strange head, similar like one you killed in pentagram room, but this one has head in form of a pentagon.

Four frescoes line the east wall of the tomb, two on each side of the shrine.
[ +- ] Frescoes
Shrine itself contains following items:
-A 6-inch-tall stone statuette of a froghemoth, which weighs 5 pounds and has an inscription on its base in language you don't know
-A copper bowl containing rat bones
-Four dead cockroaches
-A green wax candle with a salvageable wick
-5 gp
[ +- ] Visual
Mar 25, 2025 10:43 am
"First thing, I'd bet my pretty wings that these skeleton skulls are part of a puzzle. I suggest we carry them with us. I can fly back to the pentagram room and get the square one."

"Second, there a really direct correspondence between these frescoes, the objects on the altar, and the masks on the niches by the sarcophagus. Clearly this is also a puzzle for us to solve. My guess would be that we should put on the masks, light the candle, and take the statue, candle, coins, and bowl over to the sarcophagus. May put some fresh food in the bowl. Now, I'm not a very good puzzle solver, so if anyone has a better idea that would be welcome."

"I'll be back shortly."


I take the pentagonal skull from the skeleton, then fly out and up to the pentagram room and take the square skull. Once I have it I will return to the group.
Mar 25, 2025 9:07 pm
"So, this frog god statue and the panels imply that we can call upon help of some kind here with the appropriate ritual. Coins for aid against the inanimate, eating the insects for the animate though we might need living insects rather than these desiccated ones, an animal sacrifice to find something or someone against possibly needing a live offering, and probably a lit candle with offerings of food and treasure to gain its attention in the first place.

Anyone read that differently? Anyone think we should propitiate the frog god now before we need his aide? Anyone think it ties in with what Tinks is talking about?"


Despite her words, Tante Lude collects the statute, the coins, the candle, the rat bones, and the dried insects in their offering bowls, as always in this cursed and tricksy place using her telekinesis to do so rather than touching anything.
Last edited March 27, 2025 9:30 pm
Mar 27, 2025 8:03 pm
OOC:
@mathias0077 @WanderOne @Psybermagi may I assume your PCs ignore what Tante Lude asked and do nothing?
Mar 27, 2025 8:05 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 "I really have no idea of this froghemoth situation. Way out of my knowledge."
Mar 27, 2025 10:19 pm
Meanwhile, I return with both skulls.
Mar 27, 2025 10:35 pm
OOC:
Yes I was about to narrate that after I see what other PCs doing as it would take you some time, but OK, it doesn't change anything if I do already
Tinkara return with both skulls and Tante Lude collects the items from the shrine. Nothing unexpected happens so far.
OOC:
what do you do?
Mar 27, 2025 11:27 pm
"I don't know much about what y'all have encountered or dealt with and am still a bit confused but if need you help with something just let know." Tobias is still a bit foggy. He kind of remembers Tante but these others he has no memory of what so ever. How long has he been here?
Mar 28, 2025 12:07 am
I do not want to call on anything from this place for aid. And I doubt it would actually help usl
OOC:
I'll take a look tomorrow and give my 2 cents. Not in the headspace for analasys
Mar 28, 2025 3:31 am
I'll take up a position near the room door. I don't know much about offerings and will defer to those with more knowledge. I brace myself for action and keep an eye out for any trouble.
Mar 28, 2025 7:25 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 "Only one way to find out what happens is t do it." She looks a bit doubtful she says that.
Mar 28, 2025 12:41 pm
"So we wait, though we know we are going to be hurt by not doing something, better than doing it wrong seems to be the consensus."
Mar 28, 2025 1:04 pm
OOC:
Updated player notes
The walls of history tell all obviously applies here. but the skeletons on the floor by the masks seem ominous.
Tante is likely correct the mask worn by 4 individuals are key but...
While Tinkara was traveling to collect the skulls and the other searched the room Nyx performed a ritual casting of Detect Magic.
Mar 28, 2025 1:26 pm
OOC:
I usually assume you have detect magic. But thanks for reminding - while tomb don't give any magic I totally forgot about sarcophagus
Nyx reveals auras of abjuration and evocation magic around sarcophagus.

GreyWord sent a note to thorsman99
Mar 28, 2025 3:50 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326Ready Criella has preparing'ly drawn out both her favored scimitars and quietly pacing about. She considers placing combative magic on her silver one but finally decides to give time and wait on that maneuver.
Mar 28, 2025 4:06 pm
As we wait Tobias will ask Tante"These are not the people we were here with originally is it? How long have I been here?"
Last edited March 28, 2025 11:48 pm
Mar 28, 2025 7:37 pm
"It's strange. I remember dying, drowned by skeletons. I remember you dying as well. I think we were cloned or maybe simulacra brought back for information, and yet, I don't remember getting free until the hall just before I met these people.

I'm not sure time really has any meaning. We might be in purgatory or one of the hells, just reliving these pointless halls over and over. Or, we might have gotten a second chance but if or when we leave, the world as we knew it might have changed again.

We will have to see."
Mar 28, 2025 7:53 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326"Time may be strange here. I talk to you all about stuff. Places and such. I get blank looks. So, who is to say how long you have been here or any of us till we actually leave. I'm fairly sure the room that I rent before coming here is expired and I'm not going to get my coin back."

She adds on, "Ah. No dying here."

"And by looks, my adventuring crew is gone. And I have the feeling it was long ago.", "There will be too many candles on my next birthday cake."

She adds on, "Happy to be here."
Last edited March 28, 2025 8:03 pm
Mar 28, 2025 11:50 pm
Tobias will nod and say"Thank you for some clarity on the situation." is all he says then goes back to his own thoughts until needed. Then thinking about what Criella said"Wait, do you all have trouble remembering the past? Have you all been here before with others?"
Last edited March 28, 2025 11:52 pm
Mar 29, 2025 12:16 am
"Not I. I am the last member of a party that came here no more than a few days ago."
Mar 29, 2025 12:26 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326With a smile, "I remember everything. It wasn't me that changed. It was the entire world around me that altered completely. One moment, I was with my party looking at something etched on the temple's wall. I touched it and later I pulled away from the dam wall and world changed fully."

"That was just a bit ago. I don't how much time has pasted 'exactly', but it is enough time that everything that I have known about is absolutely gone. So long ago that no one remember it." She gives you a date that is current to her. And it is centuries ago. "I am the oldest person that you will probably ever know.

She gazes to the others as she finally completely admits what is what as she has figured it all out. New Tobias Moon can figure now that Tiefling Criella isn't extra sexy baggage and is a full-blown tomb exploring adventurer. The current party has already seen that she is something that belongs here.

"Still looking sexy and great even after a few centuries." She gives a sexy succubus pose which she knows so well how to do. It appears that Criella has already come to terms with her time change and losing everything that isn't on her current body including friends. She adds on, "And if I find that it is this Acererak that did it to me then I have twice the reason to destroy him."

And she says to a horn that she is carrying along, "That right I will find that Acererak." Your guess who she is talking to, but it is obviously not someone standing here. The magical Almiraj's horn is in her narrow backpack but appears she thinks it can hear her. Last time they connect it decided to take possession of Criella and found that is harder than it looks. (Lucky dice rolls.)

She glances over to fairy Tink knowing darn well how it feels to lose your entire party. In Criella's place, its bit more loss.
Last edited March 29, 2025 1:55 am
Mar 31, 2025 1:16 pm
I do not know about time but what I saw indicates to my that this is not the ruins I entered with my clan mates. Though the one that created them seems to be the same. So something I can do to weekend or desire 6 the insane mage before returning home, I will do so.
Mar 31, 2025 2:11 pm
"I think we have to do something. Everything I've encountered here reacts to something we do. It doesn't seem to be the kind of place where things happen to us if we don't act."
Mar 31, 2025 4:09 pm
Sighing Nyx now in agreement but insure himself what to do just yet so gestures for any willing to take the lead and he will help
Mar 31, 2025 5:45 pm
"In that sense you are right, Tinks, but we have found that if we can think through a set of clues like you guys did with that last trap, it saves a lot of pain and danger or trying to just power ahead. So, let's keep the conversation going about clues and hints and hope it will keep us alive."
Mar 31, 2025 10:07 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Ancient Criella offers her current thoughts, "I like to also hunt this place for every single magic item as that is besides coin as this is the principle reason why I arrived here in the very first place." She has zero problems with open up grave site situations in her hunt for greed. She is in the habit to turn over every stone.

She adds on "Do you believe this Acererak is responsible for this temple?" She simply poses the odd question but has little doubt that they really know for absolute sureness. Thoughts of the magical horn just trounce across her one-track mind.

She is ready for combat and again has her scimitars out.
Last edited March 31, 2025 11:42 pm
Mar 31, 2025 11:29 pm
"I suggest we offer tribute as shown in the murals. However, given that the face is missing in the last picture, I believe the person with the food should forego the mask."
Last edited March 31, 2025 11:33 pm
Apr 1, 2025 7:54 am
As the discussion is going on (Tobias is terrible with riddles) Tobias will search the walls for any hidden releases or doors.
Apr 1, 2025 8:25 am
OOC:
@mathias0077 I need you to pick a specific location and roll a perception check.
Hidden doors in this dungeon are hidden at such quality that checking every 5 foot of the wall is a huge complicated effort. So I would prefer you start with no more than 15-20 feet of a wall section where you think hidden doors have reason to be
Apr 1, 2025 11:33 pm
Tobias will move to whichever Frescoes is closest and check to see if there were any working parts which might trigger something like a secret panel or opening.

Rolls

Perception - (1d20)

(5) = 5

Apr 3, 2025 5:29 pm
OOC:
what's everyone else doing while Tobias is spending time with looking around the frescoes? With a roll of 5 he is going to waste quite some time for no results unfortunately
Apr 3, 2025 5:32 pm
Nyx will help with the endeavor is attaching the fresco
OOC:
17 perception
Last edited April 3, 2025 5:33 pm

Rolls

Perception + Guidance - (1d20+8+2dr)

(4) + 10 = 14

Guidance - (1d4)

(3) = 3

Apr 4, 2025 12:50 am
Criella is in guard mode. Watching for danger.
Apr 4, 2025 1:31 am
OOC:
sigh looks like no one is sure about this one. We may just as well go for the proposal of offering things or skip this room
Do we need to solve this. I am unsure and suggest simple continuing to the next unless others wish to try running the masks to proffer offering as was suggested.

Nyx backs away from the masks, clearly not interested in this option, and moves back to the hallway
Last edited April 4, 2025 1:32 am
Apr 4, 2025 8:22 am
Tobias can't find any working parts on or around Frescoes, Nyx joins him and after a moment is quite confident Frescoes hasn't been moved for years at least
Criella is getting bored guarding meanwhile. Tinkara and Tante Lude continue conversation and reaching an agreement that something most be done to open the sarcophagus and they keep talking rounds and rounds about hints and and fresco, but neither is ready to take responsibility to proposed an action to be performed, not to mention doing that action.
Apr 4, 2025 12:56 pm
Not finding anything Tobias will look at the group"Shall we perform the rite?"
Apr 4, 2025 3:02 pm
"Yes, let's do something, even if it's not exactly the right thing. I'll light the candle."

I fly over and take a frog mask from the wall, put it on, and light the candle on the shrine.
Apr 4, 2025 3:34 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326"That is it. Put something in to offer to it."
Apr 4, 2025 5:21 pm
GreyWord sent a note to thorsman99
Apr 4, 2025 7:12 pm
Nothing happens as Tinka take mask and light the candle on the shrine. You notice mask could be adjusted to any size head and only cover ayes not whole face.
Apr 4, 2025 8:23 pm
Tante Lude has the statute, the coins, the candle, the rat bones, and the dried insects in their offering bowls. She flies the statute and the bowl with the coins in it over to Tinks using her telekinesis.
Apr 4, 2025 11:31 pm
GreyWord says:
thorsman99 sent a note to thorsman99
thorsman99 sent a note to GreyWord
Apr 4, 2025 11:36 pm
I accept the other items from Tante Lude as she sends them, and place them on the shrine.
"Better to do something than nothing. If someone had a real idea about how to proceed otherwise, I'd be willing to try that. As it is, I'd sooner have the action, even if it's a tough fight."
Apr 4, 2025 11:43 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Bored Criella says to experimenting Tink, "Do it. We can sweep up the mess later." You can tell the way she says it that she is kidding.
Last edited April 4, 2025 11:44 pm
Apr 5, 2025 6:46 am
OOC:
For me to decide and and if I continue this game I need everyone to vote here. Feel free to also provide your feedback/ideas in written as one player done it already.
GreyWord sent a note to thorsman99
Apr 6, 2025 3:10 am
"Do you want the other items as well Tink? I also still have the candle, the bones, and the insects."
Apr 6, 2025 4:46 am
"Yes, one at a time, please."
Last edited April 6, 2025 4:46 am
Apr 6, 2025 8:54 am
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Bored & curious Criella strangely asks priestly Tante, "Could you bless me some priestly guidance as I'm going to draw out that horn and the last time that I dealt with it. Well. It was terribly possessive and I'm not renting space in my head."
Apr 6, 2025 11:41 am
"Of course." Tante Lude moves over to Criella.

Rolls

Guidance (to save) - (1d4)

(4) = 4

Apr 6, 2025 2:01 pm
Nyx sends his monkey to hide somewhere it can watch the stairs (west of the party) while he advances to the doorway of the room to support Tinkara should she need assistance.
OOC:
Guidance does not help with ST, that is Resistance. If we level up I or Tante could swap out guidance for Resistance. Seems a good idea given the situation
Apr 6, 2025 4:11 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 "Okay horn. I will remove you from your new hope. No funny business." as it again seems Criella is talking to it again.

She removes her narrow backpack and gently places it upon the room's floor. With fast rubbishing, she carefully will touch magical horn and if nothing happens then she will fully grasp it and remove it from her backpack for all to see it again. "Are you with us?"
Apr 8, 2025 3:22 pm
OOC:
Still only 4 out of 5 players voted here
I will provide update to game (taking into account some of things we discussed ooc but I'm still waiting for last player's input
It is barelly noticeable but you could see a blinking dim light around fresco nr 4 since Tinkara lighted the candle. When she puts the money on the altar fresco nr 1 also start blinking dim light. The other two frescoes are dark though.

Criella feel nothing and hear nothing as she touch the horn. Whatever it was it was one time effect she could assume.


Tante Lude remember now that she saw waht looked like a hidden door back in the hallway 10 feet from where you killed the flesh-and-armor creatures.
Apr 8, 2025 4:51 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Semi disappointed Criella says as she is holding the magical horn, "Appears the ghost of the horn is gone. So, no help there."

"Hopefully we have better luck with that." she points to Tink's area.
Last edited April 10, 2025 9:41 pm
Apr 10, 2025 8:46 pm
During the next hour Criella figure out that the horn provides her some magical benefits
GreyWord sent a note to WanderOne
OOC:
Everyone could have the benefit of a short rest if you need.
And let's move forward - there are normal doors west and hidden doors south. There were also a room far south where only flying monkey were - you could also get there.
And there were a crawl way blocked - if you spend some time investigating it you will discover a way to unblock it, so there are quite few choices. What do you do?
Apr 10, 2025 9:27 pm
Lude points out the hidden door to the others.

"If I may cast a spell before we move . . . "

She sits crosslegged, surprisingly smoothly and pulls out a set of polished bones.

Will opening this hidden door before the unhidden one bring us aid or harm?
[ +- ] Augury
Apr 10, 2025 9:54 pm
https://gamersplane.com/characters/avatars/31634.jpg?1738491326 Curious Criella feels better about the magical horn even if it does chat or anything with the ghost gone. She believes it is still useful and gets a new spot handy instead of in her backpack.

She just watches on Tante does her thing. She still keeps thoughts to hunt down this "Acererak"
Last edited April 10, 2025 9:58 pm
Apr 11, 2025 3:54 am
Tante Lude sees weal and woe
Apr 11, 2025 4:32 am
So far the secret passages of this place seem to be of more use, I am for opening the door. But that sounds less appealing. Serves me right for thinking anything in this pace is a good idea. I should have expected as much.

Well. If you are set on finishing the ritual I will aid if you ask, but the bones make the prospects of those who came before seem somewhat bleak.
Apr 11, 2025 11:02 am
As I expected, there is both risk and reward for opening this door. It would seem we should try then because anything we miss may be the key to a subsequent piece of this puzzle. Unless someone else volunteers, I will go first.
Last edited April 13, 2025 12:14 am
Apr 12, 2025 11:26 pm
https://i.pinimg.com/originals/e6/82/0f/e6820f4a79f3ad993ef1e31aa0b559c9.jpg[/img] Succumbs looking Criella stretches her huge bat wings attractively a bit before exiting the temple's four frescoes room. She just never has fine opportunities to fly to the air much it totally seems lately as that is in the last few centuries.

She gives newcomer Tobias a friendly smile as she does this. And makes sure her lavender scent is still well present. She is all comely cleaned up as much as her handy prestidigitation spell casting allows. Not a hair out of place. She is much a wanted beauty and a rather dangerous one.

She on watches as Tante finishes her informing ritual and we all are prepared to exit through the newly discovered secret door. She will easily fall into the party line up which is about the safe middle of the adventuring party and has her twin favored scimitars drawn in hands & ready for exciting melee action.

Note: I upgraded her avatar's picture.
Last edited April 13, 2025 12:03 am
Apr 13, 2025 2:00 pm
OOC:
I'm not sure if that means Tatne Lude is opening doors, but sing I see no player posting any other actions will assume she does
Tate lude opens the doors and see a golden skull that rests on a pedestal in the middle of a small, dusty room.
A crawlway goes east. Size just of others you seen: large enough to each of you to crawl it squeezed.

https://i.imgur.com/qob1CJc.jpeg
Apr 14, 2025 12:36 am
"A golden statue. Could this be the one we are supposed to put the coins in front of? Maybe here instead of in the other room where Tinks placed them? What do y'all think?"
Apr 14, 2025 1:59 am
https://i.pinimg.com/originals/e6/82/0f/e6820f4a79f3ad993ef1e31aa0b559c9.jpg[/img] "You really think so Tante. Here. Give me the coins and I will see." She puts away both her scimitars to free her hands up.
Last edited April 14, 2025 2:00 am
Apr 14, 2025 10:30 am
"Sounds good to me." Tobias will have his rapier at the ready.
Apr 14, 2025 10:38 am
"I think the coins and the candle belonged in the other room... that's why the frescoes lit up.Did we finish with the bugs and the rat bones on the altar? We might want to finish that up."
Apr 14, 2025 12:36 pm
Yes, I would like to finish one challenge before facing another. Let us return and try that then. Lude leads the way back.
Apr 14, 2025 1:37 pm
Nyx sends Zim to explore the crawlspace with order to return if danger is encountered. I will just check out the crawlspace while you attempt the alters. I will help if needed but do not like this trial and error approach with these riddles if there is no need or great reward that aids us in leaving here.

Nyx will alternate between communing with his familiar and checking on the others.
Apr 14, 2025 2:13 pm
OOC:
@Psybermagi please roll a d20 and a d6 for me. If you roll high enough I'll describe why. If not lucky... you will have just loose your connection to your familiar.

Rolls

Secret Roll

Apr 14, 2025 2:20 pm
remote viewing un-lucky shot . . . .
Last edited April 14, 2025 2:21 pm

Rolls

??? - (1d20, 1d6)

1d20 : (9) = 9

1d6 : (5) = 5

Apr 14, 2025 2:40 pm
OOC:
Good, will explain in private

GreyWord sent a note to Psybermagi
Apr 14, 2025 5:38 pm
I will go back to the puzzle room and finish putting the remaining items on the altar while wearing the mask. If nothing happens, I will join the rest of the party.
Apr 14, 2025 7:58 pm
Nothing happens
Apr 14, 2025 9:00 pm
Quote:
1. A frog-like behemoth uses its tentacles to help the Omuan people knock down a mighty statue. In the foreground, an old woman wearing a frog mask tosses five coins from her hand as though sowing seeds.
2. A frog-like behemoth wraps its tentacles around a giant crocodile as Omuan hunters stab the crocodile with their spears. In the foreground, an old man wearing a frog mask holds a bug up to his open mouth.
3. A frog-like behemoth with four Omuan hunters riding on its back finds a small boy in the jungle. The hunters seem elated. In the foreground, a young woman wearing a frog mask holds a knife in one hand and a headless chicken in the other.
4. A frog-like behemoth wallows in a shallow pool as Omuans offer it urns of food and treasure as tribute. Cracks in the fresco obscure the head of the human figure in the foreground, but you can see that it grasps a lit candle.
"May I Tinks? We may need an animal sacrifice for one of these but I will try it with the rat skeleton first. "

Tante Lude gets the items back from Tinkara or the altar, wherever they are now. She goes over to the alter with the statue and puts on the frog mask. First, she lights the candle she found and places an offering of a food ration and 10 pieces of gold in front of the frog like statue. Then she takes the knife she found and cuts the head off one of the mummified rats. Then she picks up the dessicated insects and swallows one of them. Finally, she takes the 5 coins and tosses them out onto the tiles that had not lit up, trying to spread them over the remaining tiles (in a pattern if there are more than 5 not lit up).

She pauses to assess her actions.
Apr 15, 2025 7:30 am
OOC:
I assume
1. You only take items, not the money from the altar
2. You refer to the same candle that was already lighted up and the only way I could see you light it up again is by this:
When Tante Lude extinguish the candle, the second fresco stops glowing, but start glowing again when Tante Lude lights it up again. The first fresco keeps glowing all the time.
But when she reaches into the copper bowl to retrieve rat bones all frescoes go dark, the bowl falls on the floor as Tante Lude is suddenly turned into a frog and spirits rise from the humanoid bones strewn across the floor beneath the masks.
[ +- ] Spirits
OOC:
Tante Lude - is turned into a frog as though it had failed a saving throw against the polymorph spell
Everyone else please let me know if anyone would like to have their PC outside the tomb
Since spirits are going to attack you everyone roll initiative. @badbaron you roll it as frog, i.e. 1d20+1

Rolls

Spirit initiative - (1d20+3)

(7) + 3 = 10

Apr 15, 2025 8:27 am
Criella is outside the tomb waiting to get coins to do the next one.

Criella has an Initiative 12
Last edited April 15, 2025 8:28 am

Rolls

Initative - (1d20+2)

(10) + 2 = 12

Apr 15, 2025 12:27 pm
Tinkara is in the tomb with Tante Lude.

Rolls

Initiative - (1d20+2)

(10) + 2 = 12

Apr 15, 2025 1:32 pm
In tomb, Zim outside in hall

Rolls

Initiative = Dex(2) + Mod( 0 ) = - (1d20+2)

(14) + 2 = 16

Apr 15, 2025 9:17 pm
Merde, when I went frog kissing I always thought it would work the other way and the frog would turn into a prince. Alright, Spirits to beat, let's hop to it.
Last edited April 15, 2025 9:18 pm

Rolls

Initiative (frog) - (1d20+1)

(17) + 1 = 18

Apr 15, 2025 10:21 pm
Tobias in tomb

Rolls

initiative - (1d20+3)

(9) + 3 = 12

Apr 16, 2025 6:49 am
OOC:
Everyone win enemy on initiative, so we have simple initiative order:
1. All players
2. Enemy

https://i.imgur.com/L1PQV5B.jpeg
I hope we don't need numbered grid, but I've numbered all viable front line squares you may want to occupy. So just write "moving to 2"
And refer to enemy1, enemy2, enemy3 and enemy4 when choosing target. Thanks.
Apr 16, 2025 10:03 am
Tobias will move to the left of Tink and cast Witch Bolt at number 1 using a 2nd level spell slot

Rolls

Witch Bolt - (1d20+5, 1d12)

1d20+5 : (8) + 5 = 13

1d12 : (12) = 12

Lightning damage - (1d12)

(5) = 5

Apr 16, 2025 10:57 am
https://i.pinimg.com/originals/e6/82/0f/e6820f4a79f3ad993ef1e31aa0b559c9.jpg[/img]Listening Criella detects trouble coming from in the room and rushes to help. Upon reaching into the temple room, she casts a simple firebolt at one of the offending enemies. She quickly draws out her favored 'Cornus' silver scimitar for melee action.

Surprised to see a 'Frog' in the room, but at the same time notes Tante is messing. A bad guess says she needs a kiss.
OOC:
Criella moves 30' north and casts firebolt at Enemy 1. 13 to hit and 10 fire damage. Draws out her scimitar.
Last edited April 16, 2025 11:04 am

Rolls

To hit, Damage - (1d20+6, 2d10)

1d20+6 : (7) + 6 = 13

2d10 : (19) = 10

Apr 16, 2025 12:59 pm
observing the transformation of the paladin, a great ally against the undead, Nyx cast dispel magic (4th level) on the frog to return it to Tante's original form. As he does this he sends a telepathic message to the frog, hoping her mind is still intact enough to hear it.
Do not resist my spell, I am returning you to your human form.
Last edited April 16, 2025 1:50 pm

Rolls

Wis - Check - (1d20+4)

(9) + 4 = 13

Apr 16, 2025 10:02 pm
Lude hops toward Nyx, hopefully getting behind the other members of the group. She isn't sure what effect frogdom has, but is pretty sure it's not a good one.
Apr 17, 2025 7:40 am
OOC:
Status update:
Frog (Tante Lude moves behind Nyx, who try to end magic that turned it into frog), Criella and Tobias attack ghost "1"
Pending @thorsman99 post with Tinkara's turn
GreyWord sent a note to thorsman99
Apr 18, 2025 10:07 pm
thorsman99 sent a note to GreyWord
I move back to the room door (3). I cast Firebolt at #1.

Rolls

Firebolt to hit - (1d20+8)

(14) + 8 = 22

Firebolt damage - (2d10)

(110) = 11

Apr 19, 2025 6:12 am
Both firebolts and witch bolt hit creature and it's etheral substance crackles and smokes.
With Tinka and Criella retreating ghosts attack Nyx and Tobias to no effect. Both of them manage to avoid attacks.
OOC:
initiative back to players. No map, sorry. I am on phone today.

Rolls

Attack nyx - (1d20+6, 1d20+6)

1d20+6 : (4) + 6 = 10

1d20+6 : (3) + 6 = 9

Attack Tobias - (1d20+6, 1d20+6)

1d20+6 : (7) + 6 = 13

1d20+6 : (9) + 6 = 15

Apr 19, 2025 6:23 am
Muttering a short spell (shillelagh) before turning his club against the undead and tossing the frog / paladin er um Cleric to the back of the room
Last edited April 19, 2025 7:21 pm

Rolls

Shillelagh - - (1d20+8, dmg:1d8+4)

1d20+8 : (13) + 8 = 21

dmg:1d8+4 : (5) + 4 = 9

Apr 19, 2025 12:01 pm
(a) Cleric
(b) Will dodge a grab attempt (going into all out defense anyway), it's undignified.
Last edited April 19, 2025 12:02 pm
Apr 19, 2025 12:38 pm
Tobias will continue the Witch Bolt on one.

Rolls

Witch bolt dam - (2d12)

(33) = 6

Apr 19, 2025 1:21 pm
I cast another Firebolt at #1.

Rolls

Firebolt to hit - (1d20+8)

(3) + 8 = 11

Firebolt damage - (2d10)

(49) = 13

Apr 19, 2025 6:37 pm
https://i.pinimg.com/originals/e6/82/0f/e6820f4a79f3ad993ef1e31aa0b559c9.jpg[/img]Agressive Criella continues with her casting of firebolt at the ghost.
OOC:
Criella hits Ghost 1 with 25 and 15 fire damage. She doesn't move.
Last edited April 19, 2025 6:39 pm

Rolls

Firebolt, damage - (1d20+6, 2d10)

1d20+6 : (19) + 6 = 25

2d10 : (105) = 15

Apr 20, 2025 8:27 am
Ghost avoids Tinkara's firebolt, but is hit by Nyx - magical stuff makes a good hole in the ghost essence. Criella's bolt find it' s target though.
Now as you could compare damage done my Nyx Shillelagh and you fire and lightning spelss you got impression that creature have a resistance against both.

Undead incorporeal creatures keep trying to reach Nyx and Tobias with their hands. Nyx manage to avoid both attacks, but Tobias isn't as lucky. Both creatures reach him - as their immerse into you flesh you feel necrotic energy through you body.
[ +- ] MAP
OOC:
@mathias0077 to finish this narrative I need 2 constitution saving throws from you against necrotic energy reducing your max hp and two more to keep concentrating on witch bolt. Regardless on results Tobias takes 20 +19 necrotic damage and it is player's turn

Rolls

Attack Nyx - (1d20+6, 1d20+6)

1d20+6 : (4) + 6 = 10

1d20+6 : (4) + 6 = 10

Attack Tobias - (1d20+6, 1d20+6)

1d20+6 : (18) + 6 = 24

1d20+6 : (16) + 6 = 22

Necrotic damage Tobias att1 - (4d8+3)

(7721) + 3 = 20

Necrotic dmage Tobias att2 - (4d8+3)

(4273) + 3 = 19

Apr 20, 2025 1:09 pm
OOC:
Criella previous movement should have her now placed 25' further to the north adjacent to the 'frog'.
Apr 20, 2025 1:25 pm
Tobias seeing his witch bolt has no effect will back toward the door and say to Nyx "It might be time to leave." He feels a stab of pain jolt down his spine.

Rolls

Con check - (1d20+2, 1d20+2, 1d20+2, 1d20+2)

1d20+2 : (10) + 2 = 12

1d20+2 : (19) + 2 = 21

1d20+2 : (8) + 2 = 10

1d20+2 : (14) + 2 = 16

Apr 20, 2025 1:34 pm
As Tobias moves back he will whisper a discordant melody at number 1.
[ +- ] Dissonant Whispers 1st-level enchantment
OOC:
Sorry psychic dam
Last edited April 20, 2025 1:42 pm

Rolls

Dissonant Whispers - (3d6)

(526) = 13

Apr 20, 2025 2:28 pm
I cast level 1 Chromatic Orb at #1, choosing Thunder as the form of damage. I pay close attention to see how effective the form of damage is.
[ +- ] Chromatic Orb
Last edited April 20, 2025 2:29 pm

Rolls

Chromatic Orb to hit - (1d20+8)

(12) + 8 = 20

Chromatic Orb damage - (3d8)

(416) = 11

Apr 20, 2025 6:10 pm
Seeing the others pulling back and not wanting to push his luck Nyx disengages and retreats out of the room.
Last edited April 20, 2025 6:59 pm
Apr 20, 2025 6:48 pm
mathias0077 says:
As Tobias moves back he will whisper a discordant melody
OOC:
You are aware of 2 attacks of opportunity (since it passed the wis save) you will get moving ?

Rolls

Wis Save dissonant whispers - (1d20+2)

(14) + 2 = 16

Apr 20, 2025 7:19 pm
Tante Lude hops out of the room and hides as well. She's still hoping someone has a dispel for this spell.
Apr 20, 2025 9:39 pm
Tobias is moving back out of the room
Apr 21, 2025 1:25 am
I'm hovering to cover the retreat.
OOC:
any effect from the thunder damage?
Apr 21, 2025 6:42 am
Tobias realize that Ghost managed to resist the magic and only took half damage. Tinkara feel that thunder damage is just as ineffective. And ghost is till standing, though you can see visible holes in it's matter which is not as thick as the other 3.
OOC:
I'll ty to understand how to address your movement now as I've fixed Criella's position
1. In order to avoid 3rd attack of opportunity Tobias will move this assuming Criella moves to make it not difficult to move through here location
[ +- ] Tobias move
2. Nyx could get here a but futher down the corridor.
[ +- ] Nyx move
3. Frog has only 20 feet of movement and I will assume it does dash action instead of hide as there are nothing to hide behind in the corridor
[ +- ] Frog move
Let me know if my interpretation of your actions are good or not, meanwhile rolling attack of opportunity
Both ghost creatures manage to make their deadly hugs with Tobias as he retreat further reducing his will to live
OOC:
Two more con saves from Tobial please. And sorry - forgot to tell you that you failed first save so your max HP is reduced by 20, i.e. if you have 34 out of 73 max you instead have 34 out of 53 max and healing magic will not get you above 53.

Rolls

Attack of opportunity - (1d20+6, 1d20+6)

1d20+6 : (16) + 6 = 22

1d20+6 : (15) + 6 = 21

Necrotic damage Tobias att1 - (4d8+3)

(6361) + 3 = 19

Necrotic damage Tobias att2 - (4d8+3)

(1612) + 3 = 13

Apr 21, 2025 9:59 am
Tobias as he moves back can avoid contact with these ghosts.
OOC:
That's not good.
Last edited April 21, 2025 10:01 am

Rolls

Con check - (1d20+2, 1d20+2)

1d20+2 : (5) + 2 = 7

1d20+2 : (12) + 2 = 14

Apr 21, 2025 10:38 am
"Get out into the hallway and I'll toss a fireball into the room."
Apr 21, 2025 11:55 am
https://i.pinimg.com/originals/e6/82/0f/e6820f4a79f3ad993ef1e31aa0b559c9.jpgCriella will back down the hallway with the others. (Back to the spot next (adjacent) Tink. And try not to step on the Frog. Criella does no combat action, so this is a full protective movement.
Last edited April 21, 2025 12:44 pm
Apr 21, 2025 5:48 pm
OOC:
I'm afraid Tobias max HP reduced by 19 more on top ot taking 19+13 damage from attack of opportunity
Criella retreat leaving Tobias behind. Ghosts follow the retreating characters - the two that was fighting with Nyx move through Tobias as if he is not a thing one more moves through Nyx and prepare to attack him from behind.
OOC:
They can move through other creatures and objects as if they were difficult terrain. Ghost 4 took dash action
The other two continue attacking Tobias who didn't manage to leave the room yet.
[ +- ] MAP end of enemy turn
OOC:
Nyx not hit, but Tobias got one hit and damage 18 (more). You need to make another constitution saving throw even if your current HP dropped to 0.
And it is player's turn

Rolls

Attack tobias - (1d20+6, 1d20+6)

1d20+6 : (5) + 6 = 11

1d20+6 : (18) + 6 = 24

Attack Nyx - (1d20+6)

(2) + 6 = 8

Damage Tobias - (4d8+3)

(1248) + 3 = 18

Apr 21, 2025 8:56 pm
https://i.pinimg.com/originals/e6/82/0f/e6820f4a79f3ad993ef1e31aa0b559c9.jpg
Hard working & protecting (the Frog) Criella quickly closes on the ghost as she casts magic upon her silver scimitar and attacks.
OOC:
Criella moves 5'. Bonus casts Magic Weapon. Attacks Ghost 4, 13 maybe to hit for 9 damage. Concentrating on Magic Weapon. AC 16.
Last edited April 21, 2025 9:00 pm

Rolls

+1 Silver Scimitar, Damage - (1d20+8, 1d6+4)

1d20+8 : (5) + 8 = 13

1d6+4 : (5) + 4 = 9

Apr 21, 2025 11:38 pm
Tobias knows it is the end for him.
OOC:
Hahahaha
Last edited April 21, 2025 11:39 pm

Rolls

Con check - (1d20+2)

(15) + 2 = 17

Apr 22, 2025 10:48 am
OOC:
@mathias0077 17 is a pass, no changes to your max hp
Apr 22, 2025 1:48 pm
Nyx casts a spell to affect as many of the spirits as possible centerd to the north of nyx so it affects 2 undead in the room and the one to the north of me
[ +- ] 2 Wither and Bloom (Ncr+1act@60'=Instant*VSM)
OOC:
tobias can use a HD ro recover HP = HD roll + 4

Rolls

Witherbloo0m upcast to 3rd CON dc 16 half - (3d6)

(624) = 12

Apr 22, 2025 4:49 pm
OOC:
@mathias0077 please roll HD roll + 4 and you can act immediately this round, just take into account that you start your turn prone if you were at 0 HP - you felt prone
Status:
@Psybermagi, @WanderOne - posted
@thorsman99, @mathias0077, @badbaron - to post
Apr 22, 2025 10:49 pm
The frog sees the ghosts and ducks back a bit further, into the indentation in the wall just behind her.
Apr 22, 2025 11:02 pm
Tobias thinks if I'm staring at the ceiling I must be lying on the floor. I will get up as quickly as possible and flee the room.

Rolls

hd - (1d8+4)

(7) + 4 = 11

Apr 23, 2025 11:01 pm
I expend my last lvl 5 spell slot to cast magic missile at Ghost #4.
[ +- ] Magic Missile
Last edited April 24, 2025 7:59 pm

Rolls

Magic Missile Damage - (7d4+7)

(3442134) + 7 = 28

Apr 24, 2025 5:43 am
OOC:
Status:
@Psybermagi, @WanderOne, @thorsman99, @badbaron - posted
@mathias0077 to post turn action (and movement if any details in OOC)
Apr 24, 2025 9:39 am
Tobias will look at the ghost blocking his path from exiting the room and in desperation draw his rapier and attack. He is like a cornered and wounded animal.
Last edited April 24, 2025 10:13 am

Rolls

to hit - (1d20+5)

(18) + 5 = 23

to hit, damage - (1d20+3, 1d8+3piercing)

1d20+3 : (19) + 3 = 22

1d8+3piercing : (6) + 3 = 9

Apr 24, 2025 6:11 pm
Criella's scimitar penetrates ghost and cause it to scream in pain. Scream is quite human. Tinkara's magic missiles also cause ghost to cry.
The other one seem to care less about Tobias's rapier and none of them see to care at all about Wither and Bloom created by Nyx
OOC:
resistance and immunity accordingly
More over the ghost hit with rapier by Tobias talks to him in good common as he and other ghosts keep fighting : You will serve me in your afterlife! but looks like Tobias is not going to die just yet and avoid both attacks

Nyx isn't so lucky though
OOC:
Roll a DC 14 Constitution Save for each attack that hits. Pass will not change amount of necrotic damage but will prevent your max HP reducing by the same amount
And initiative is back to all PCs
[ +- ] MAP

Rolls

Attack Tobias - (1d20+6, 1d20+6)

1d20+6 : (6) + 6 = 12

1d20+6 : (2) + 6 = 8

Attack Nyx - (1d20+6, 1d20+6)

1d20+6 : (9) + 6 = 15

1d20+6 : (20) + 6 = 26

Attack Nyx (if 15 hits) - (4d8+3)

(6431) + 3 = 17

Attack Nyx (critical) - (8d8+3)

(47615816) + 3 = 41

Apr 24, 2025 6:38 pm
https://i.pinimg.com/originals/e6/82/0f/e6820f4a79f3ad993ef1e31aa0b559c9.jpg Every so fighting Criella knows she can only handle minor undead, but these are major ghosts and knows she is outclassed. With Tink's blast, Criella keep concentration on her magic sword but uses a lesser blast of magic missiles at the ghost (4).
OOC:
Criella casts magic missile and keeps concentration on magic weapon. She hits for 11 force damage.
Last edited April 24, 2025 6:40 pm

Rolls

Magic Missile - (3d4+3)

(323) + 3 = 11

Apr 24, 2025 8:04 pm
OOC:
DM - my last casting of MM should have said 5th lvl. I have corrected, with apologies.
I use my last level 4 spell slot to cast Magic Missile, aiming at number 4. If number 4 is defeated, I will shift two spaces left and direct the remaining missiles at #3.

Rolls

Magic Missile Damage - (6d4+6)

(422321) + 6 = 20

Apr 25, 2025 5:07 am
Backed into a corner, Tante Lude as she still was inside this strange form, calmed herself and let her mind settle into peace. When she was steady, she subvocalized a call to Ratri, Goddess of Darkness:

"O Goddess of Darkness and the Shadows, Ratri, I honor the beauty that exists within the darkness. As I walk my path of life and death, I seek your guidance in embracing the shadows and finding strength in the unknown. Help me to understand and balance the dark aspects of myself, and to find the light that shines within the darkness to break this spell and return to your worship and protection, calling upon the lessons you teach through the night. "
[ +- ] Divine Intervention
[ +- ] Dispel Magic

Rolls

Divine Intervention (1-10 is a yes) - (1d100)

(78) = 78

Apr 25, 2025 5:18 am
Nyx is able to barely block and evade one of the ghostly attacks but is struck by the 2nd. Staggering under the blow he mutters a spell to move Tobias out of the midst of the ghosts Teleport Tobias to behind Tinkara as far down the hall as possible, sending a mental message Do not resist, I am moving you. before shifting into a a large cave bear. If shifting to a large creature, I assume I would just shift out into the open area to the south and push those there out of the way? https://wiki.alexissmolensk.com/images/7/72/Bear-cave-image.jpg
[ +- ] 2 Vortex Warp
Last edited April 25, 2025 5:32 am
Apr 25, 2025 5:40 am
OOC:
I'm sorry, I did not provide details of what does it mean "as though it had failed a saving throw against the polymorph spell". In particular you are limited to only perform actions a frog can. Unlike wild shape you are not a human inside frog. You are frog.
[ +- ] What's a Polymorph?
Apr 25, 2025 5:50 am
Ok, I had thought that my consciousness was still inside the frog and calling on divine intervention (a new power for higher level characters in 2024 rules) does not require verbal or somatic components, or even a spell slot.
Apr 25, 2025 6:07 am
OOC:
@Psybermagi, you will not be pushing the walls on both sides of you away, you will me "Squeezing into a Smaller Space" as per PHB 192. That's the suggestion I found in several forums
Apr 25, 2025 6:27 am
OOC:
if I was further in the hall I figured that world happen. As I am at the edge of a larger space I just thought it more likely to squeeze out that way, to the south. Let me know how it goes

Never expected to move walls
Apr 25, 2025 6:48 am
OOC:
"Squeezing into a Smaller Space" as per PHB 192
Apr 26, 2025 6:41 am
OOC:
Status
@WanderOne, @thorsman99, @badbaron - posted
@mathias0077 to post pending
@Psybermagi - to confirm he wildshapes into Large sized creature despite there is not enough room, making him to squeeze into Smaller Space, thus attacks against him will be done with advantage.
Apr 26, 2025 11:47 am
OOC:
I was waiting to see if I was teleported.
Apr 26, 2025 11:50 am
OOC:
it is your choice not mine. Do you choose to fail? Then you are teleported
Apr 26, 2025 12:08 pm
Tobias before he knows is all of a sudden standing in the hall. He has know idea what just happened.
OOC:
Yes, I will fail.
Apr 26, 2025 12:12 pm
OOC:
You still have a turn
Apr 26, 2025 12:34 pm
OOC:
nyx will step SW into the room, taking a AOO rather than attacks with advantage.
Last edited April 26, 2025 12:35 pm
Apr 26, 2025 12:50 pm
OOC:
@Psybermagi move + wildshape makes it much easier to me thanks. Let's say no AOO because undead were surprised for their first victim disappearance
Apr 26, 2025 2:51 pm
OOC:
yeah! Thanks
Apr 26, 2025 3:34 pm
OOC:
OK, let me resolve everyone's but but Tobias turn
Only Tobias could still go
Nyx magically moves Tobias into safety and tuns out of the tunnel barelly making int between the corner and ghost. He turns into bear, while Criella and Tinkara sends a bunch of magical missiles at the ghost in the hallway, finally killing it... well making it disappear with a ghostly cry nooooo!
Frog is still struggling to understand what it should do, but Tobias - who just appeared in the balcony ....
TO BE CONTINUED after Tobias turn
https://i.imgur.com/y0IMzoX.jpeg
Apr 26, 2025 4:06 pm
Tobias run back up to the hall leading to the room. If he can make it that far he will cast color spray down the hall using a 2nd level spell slot.
[ +- ] Color Spray

Rolls

Color Spray - (8d10)

(57374889) = 51

Apr 26, 2025 5:36 pm
Frog Lude moves back around the corner (1 diagonal hex).
Apr 26, 2025 6:45 pm
Tobias spread a dazzling array of flashing, colored light from his hand for little effect - the ghost
OOC:
sorry it has got more hp than 51
Ghosts move forward coordinating among themselves by talking in common just as intelligent sapient creatures, two of them surrounded Tobias from north and south while the third one moves through the walls to appear just behind Criella (did not manage to attack yet)
OOC:
Let's do this properly - I need two DC 14 Constitution saving throws from Tobias before I can finish narrative of enemy turn
Continued below

Rolls

Attack Tibias (2 ghosts) - (1d20+6, 1d20+6)

1d20+6 : (18) + 6 = 24

1d20+6 : (12) + 6 = 18

Damage Tobias - (4d8+3)

(4174) + 3 = 19

Damage2 Tobias - (4d8+3)

(2675) + 3 = 23

Apr 26, 2025 7:45 pm
Tobias gives all he has for these newly found comrades and one last feat of magic.

Rolls

Con check - (1d20+2, 1d20+2)

1d20+2 : (15) + 2 = 17

1d20+2 : (4) + 2 = 6

Apr 26, 2025 10:29 pm
Tobias falls on the ground as ghosts reach him from both sides . And stay still on the ground.
OOC:
since max hp dropped to 0 Tobias is dead .
Initiative back to players.
Update:
[ +- ] MAP

You do not have permission to post in this thread.