Chapter Six: The Muster of Caltlikrath

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Jan 9, 2019 5:38 pm
OOC:
Yes. Cat's Grace would grant advantage on any ability check using Dexterity (which includes Initiative). Only ability checks, though. Not saving throws or attack rolls.
Jan 9, 2019 6:17 pm
Leth: it looks like the fire is consuming him, but slowly. You can try an Arcana or Insight check.

While Zangua and Domarc hold on to the rope, the gathered crowd starts to call out to them.

"What has happened? Where is Pater Aeron?"

Meanwhile, down in the basement, a large chunk of burning ceiling falls through to the ground, spraying Felor and Leth with embers.

Each party member takes 1d4 heat damage for every turn they spend down here.

Felor calls out to his deity.

Edit: A beam of golden sunlight shines down through the new hole in the holy house's roof, penetrating all the way to the basement to touch the burning face of the inhuman priest. He recoils with a gurgling, sputtering hiss, releasing Felor's shoulder from his bite, just as Mordred rushes up from behind and plunges his dagger down into the top of his skull.

The priest lets out a shrill, piercing wail and begins to convulse.

All party members can take an action now.

Rolls

Aeron DEX save - (1d20+9)

Leth heat damage - (1d4)

(3) = 3

Felor heat damage - (1d4)

(1) = 1

Jan 9, 2019 6:53 pm
"A monster attacked us!" Zangua calls back over his shoulder. "It set a fire and we're trying to get everyone out!"
OOC:
Going to keep holding onto the rope and ready to pull/assist Mordred's escape.
Jan 9, 2019 8:10 pm
Felor levers himself to his feet, and grasping the shaft of his spear with two hands, charges towards "Aeron".

Spear attack (two-handed)

Rolls

Spear attack - (1d20+7)

(1) + 7 = 8

Spear damage (piercing) - (1d8+4)

(8) + 4 = 12

Jan 9, 2019 8:18 pm
It's all 1s and 20s today!
Jan 10, 2019 12:58 am
A live look at Zangua:

https://i.giphy.com/media/Yl5aO3gdVfsQ0/giphy.webp
Jan 10, 2019 5:53 pm
rocksteady says:
"Felor! He's dead! Hurry!"
Love your optimism, Mordred!

Standing up, Felor plants his back foot in some burning debris and stumbles.

Above, a man in a large hat and a burgundy cloak starts to speak for the crowd. "What monster?" he demands. "Who is dead!? Where is the Pater!?"

Domarc, Leth, and Mordred can all take combat actions.

Rolls

Felor natty one stumble damage - (1d4)

(4) = 4

Jan 10, 2019 6:14 pm
"In the basement!" Zangua snaps, pulling on the rope and trying to keep his feet anchored. He risks a glance over his shoulder at the one who spoke, trying to assess the man's importance.

Rolls

Insight - (1d20+6)

(15) + 6 = 21

Jan 10, 2019 9:06 pm
Domarc squints down into the burning basement, trying to assess the situation, and then he turns towards the crowd. "Water!" he barks at the man in the large hat. "If there's any hope of saving any of them, bring water! Quickly!"
Jan 10, 2019 9:34 pm
The man in burgundy has a neat gray beard and carries a carved walking-staff. His clothes would be what passes for finery in a village like this.

Domarc barks his orders, but city life has perhaps clouded his wisdom. While Hazard and many Mezian cities have a well-developed water distribution infrastructure and firefighting brigades on the city payroll, Alband has only a well and presumably some nearby streams. The villagers seem to understand that the holy house will be ash and ruin by the time they can go home and grab their buckets; Domarc's call to action does not stir them at all.

One man, however, emerges from the crowd: a large, bald fellow in a leather apron. "I'll save the Pater," he says gruffly, approaching Zangua and the rope.
Jan 11, 2019 4:19 pm
Domarc grits his teeth and briefly wonders if another fireball would help anything. Fireballs, the cause of - and solution to - many of life's problems.
Jan 11, 2019 4:24 pm
Mordred will try to slip his dagger into Aeron again, while he is distracted.

Rolls

Dagger Attack and Damage - (1d20+8, 1d4+5)

1d20+8 : (13) + 8 = 21

1d4+5 : (4) + 5 = 9

Sneak Attack - (3d6)

(526) = 13

Heat Damage - (1d4)

(2) = 2

Jan 15, 2019 6:46 pm
Mordred stabs Aeron in the back of the neck, feeling a sudden tug on the rope as he does so.

Up above, the man in the leather apron grabs the rope and starts to climb down into the burning basement.
Jan 15, 2019 7:37 pm
"Wrong way!" Zangua yells, unable to try to stop the man as he maintains his grip on the rope.
Jan 16, 2019 3:34 pm
"It's death to go in there" Domarc yells, and grabs onto the man in the leather apron to prevent him from climbing in.

This should go poorly, but that would be consistent

Forgot to factor in my Jack of All Trades on the last strength (Athletics) roll, so it should be straight up instead of -1

Rolls

Strength - Athletics - (1d20)

(15) = 15

Jan 16, 2019 5:55 pm
The man ignores Domarc…

Edit: ...but finds himself stopped by Domarc's firm grip.

"Would you leave the Pater there to perish!?" he demands, shifting his body weight toward the ledge. "Let me go!"

Rolls

Blacksmith STR counter-check - (1d20+3)

Jan 17, 2019 5:32 pm
"We need your strength up here, to pull who we can to safety!" Domarc says. "Stand with my friend, and I will go!"

He gestures towards Zangua.

Rolls

Persuasion - (1d20+10)

(11) + 10 = 21

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