A few months have passed since the events at the Corbitt House.Things are going well for Karabekian and Marc, not so well for Larry, who's business is suffering along with most of the country. Thanksgiving, Christmas and the New Year passed by with hope to an end of the Depression. President Hoover's popularity is fairly low and with an election ahead late in the year, many hope for change.
The Dreaming Ward
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A few months have passed since the events at the Corbitt House.Things are going well for Karabekian and Marc, not so well for Larry, who's business is suffering along with most of the country. Thanksgiving, Christmas and the New Year passed by with hope to an end of the Depression. President Hoover's popularity is fairly low and with an election ahead late in the year, many hope for change.
"On the matter of reviewing a particular piece of literature,
My distinguished colleague, I hope my letter finds you in good health, as there is something on which I would greatly desire further correspondence. I prefer this medium to the telegram for matters of secrecy. I trust you would rather not have revealed the contents of our discussion, pertaining to a certain book you were searching for, some weeks ago. Was it months at this point? I do remember you had a desire to read certain passages in it, and had inquired upon my professional expertise regarding more accessible manuscripts. I had not heard much of the matter at the time, and my schedule was woefully occupied, but I write now to inform you that I believe I can be of more assistance, on this and related conversation topics. It is my understanding that your interests would be best served by a personal meeting. Perhaps somewhere more private than the shop.
Hoping the best for your future endeavors,
James C. Wilson
Charlie"
C,
I trust my letter finds you well. As for myself, I believe I am recovered sufficiently from the sleeplesness I complained about when we last spoke.
I was very pleased to receive your correspondence today, and am looking forward resuming our collaborations. Apropos, I have just been presented an opportunity which could prove quite enlightening, and wish to extend to you an an invitation to join me. I shall withold the details until our private meeting (soon, I hope!) but will mention in advance that it will involve a trip of sorts that could potentially take three days. I understand you might have prior commitments and so will not begrudge it if you are indisposed. But I am getting ahead of myself! I look forward to our next meeting at your earliest convenience. Send word, and I will be there.
At your service, as always,
K
"K
WILL TAKE DINNER AT A BOOTH IN THE BACK OF BICKFORDS STOP EXPECT ME TOMORROW STOP COME ALONE STOP
C"
"Well then.Somehow I get the feeling you didn't come just to hear about the little trip I mentioned. Is there something the matter? Is there something can I do for you?"
"Why the hurry, Harry? I haven't even placed my order."
He got a coffee and an egg salad sandwich, and proceeded to take his sweet time enjoying both, all the while chattering away with small-talk to no one in particular. Karabekian was there, but had no indicator Charlie would have fallen silent without company present. When the sandwich was crumbs and the coffee was a brown stain at the bottom of the cup, only then did he set into the real reason both of them had come.
"I'm sure the trip was well worth your time, but word has it you've got new things on the horizon. I think my assistance would be good for more than idle conversation on this particular outing. Am I wrong?"
"You, me, and two other associates of mine. If you say yes, and I hope that you do, I shall contact Doctor Thorne and make the arrangements."

The university hospital is on the outskirts of town, close to the university campuses. The building is a manor house, a large set of iron gates opening through an eight-foot high wall surrounding the grounds. The drive is long and wide, passing through a large garden decorated with immaculate topiary of geometric shapes. The front entrance leads to the reception and you see a rear entrance signposted for ambulances.

The ward's reception desk is located at the base of the staircase and you are greeted by two administration clerks who check you in and call for Dr Thorne. After a few minutes he arrives along with a young nurse he introduces as Nurse Amy Levine.


He begins by asking you each to sign a confidentiality agreement. He explains that the therapy and study involve group sessions wherein patients' dreams are discussed. He points out that group therapy is effective and emphasizes that a problem shared is a problem halved. The agreement binds you to confidentiality, making you open to prosecution if you divulge information about another patient's therapy to a third party.
Rolls
Law (5) - (1d100)
(67) = 67
Rolls
Law roll versus 40 - (1d100)
(86) = 86
Dressed in a smart, tweed suit with pocket-watch chain across the front of his waistcoat. The faint odor of tobacco smoke surrounds him, and a pipe is tucked into his top pocket.
With all the documents signed, Dr. Thorne outlines the study to you.
Day One
• Day: You will undergo normal patient check-in, involving leaving all personal items at the reception. Clothes will be provided. After
this, a tour of the ward is given and everyone allocated his rooms
• Night: You will be monitored as you sleep
Day Two
• Day: patients gather for a group session to describe their experiences of the previous night. The rest of the day is yours.
• Night: You will be given drugs to take you to the edge of consciousness and then hypnotized to allow Dr. Torne to manipulate your dreams. This procedure should allow you to confront the source of what troubles you.
Day Three
• Day: a possible side effect of the drugs is tiredness; thus, the following morning patients get to sleep in for longer than usual. Later, patients are interviewed to record their response to the therapy session.
• Night: patients are monitored again.
Day Four:
• Day: You are to be interviewed to assess how you slept. Following this, patients are released from the program and your possessions returned, along with a payment of $15.
You assemble back at the reception while Nurse Levine outlines the rules all must follow on the ward.
• Instructions from all doctors, nurses, and attendants are to be obeyed without question. Failure to comply may result in the intervention of an attendant to force compliance.
• Antagonizing patients will not be tolerated. Those breaking this rule will be isolated for the duration of their stay.
• No contact with the outside world is allowed until the program had ended and the patient has left the hospital. Therapy is being conducted in a carefully controlled environment; external stimuli can disrupt this and affect the study’s results.
• Failure to comply with these rules forfeits all payment for the study.
• First floor: restrooms, washrooms, storage rooms and a dining hall. Food is delivered to the dining
hall via dumbwaiter from the basement.
• Second floor: patient quarters and communal area.
• Third floor: examination rooms, Dr. Thorne’s office, Miss Louisa Baker’s office (Dr. Torne’s secretary), and treatment rooms.
As you are shown around you see various staff on the ward, attendants, nurses and a couple of admin staff. Walking around, you notice that the corridors are somewhat dusty and the odd cobweb dangles from the ceiling.

Celia James (19) Student
Short, round face, with curly blonde hair and deep blue eyes. Shy

Barry Lambert (36) Librarian
Wild and untidy brown hair, thick eyebrows above wide brown eyes, unshaven. Friendly and talkative

Emma Gill (25) Florist
Slender, average height, long brown hair tied back. Appears anxious and tired.

Edmund Newton (27) Former Policeman
Average height, well-built, short hair, clean-shaven. Withdrawn and unhappy

Bernard Rowe (42) Bank Account Manager
Tall, balding, thick mustache, wears glasses. Seems worried.
After small talk, you are ushered to your rooms, which resemble prison cells with sturdy metal doors. You are informed that the doors are usually open and never locked, as the patients are not considered to pose any signifcant risk or danger to staff. Once settled, you are free do as you wish, explore the grounds and the communal area is open should you wish to talk further with other patients.
Larry finds the furniture to be solid, as you'd expect from such a facility. He could probably use a pool cue from the rec room at a pinch.
Soon enough you are called for dinner, a mediocre stew, before retiring to bed.
"The attendants will look in on you every 30-60 minutes to record your behaviour, otherwise you will be left alone for the night."
Each door is left open a fraction, allowing in some light from the corridor. All patients are in bed by 10pm with Dr. Thorne and Nurse Levine doing their rounds.
Can I have Hard listen rolls from Karabekian, Larry and Marc Please.
Rolls
Hard Listen (5) - (1d100)
(82) = 82
Rolls
Hard Listen - (1d100)
(86) = 86
Rolls
Pow versus 60 - (1d100)
(83) = 83
Rolls
Sanity loss - (1d3)
(1) = 1
Rolls
Brawl versus 53 - (1d100)
(11) = 11
Rolls
Power (60) - (1d100)
(31) = 31
In each hand, a surgical instrument, two saws, a scalpel and a syringe. The scream is cut short and the figure turns around with Celia's severed head in one of its hands. The nurse's face is full of blinking insect-like eyes and a wide mouth lined with needle-sharp teeth.
"Most satisfactory. Next patient, please!"
Rolls
Sanity vs 41 - (1d100)
(20) = 20
"Good morning everyone," smiles Dr Thorne as he walks down the corridor, "Breakfast will be served shortly."
Larry , who enters the washroom first, sees a dozen large spiders scurry and escape down the central grate in the middle of the tiled floor.
One of the attendants rushes in to help but she is hysterical. She is led back to her room.
The rest of you sit down in the breakfast hall and everyone else is present.
After breakfast, you are invited to a group session with Dr Thorne. Emma Gill is notably still absent, most likely sedated in her room. Every sits in a circle on hard, uncomfortable chairs.
Barry nods in response, confirming this is the case.
"Close your eyes."
Thorne's voice fills your head, "Leave the room, walk down the corridor to your room and confront your nightmare."
(Follow this with a POW check. Karabekian and Marc get a bonus die each)
Rolls
Power Check (60) + Bonus - (1d100, 1d10)
1d100 : (45) = 45
1d10 : (8) = 8
Rolls
Pow versus 60 - (1d100)
(94) = 94
Rolls
Larry Sanity loss - (1d3)
(3) = 3
Rolls
Marc Sanity loss - (1d3)
(2) = 2
Rolls
Karabekian POW - (1d100)
(34) = 34
Bonus die - (1d10)
(9) = 9
Rolls
Karabekian san loss - (1d3)
(1) = 1
Rolls
Pow (60) - (1d100)
(27) = 27
Rolls
POW vs 50 - (1d100)
(46) = 46
Rolls
Sanity - (1d100)
(54) = 54
Rolls
Sanity versus 49 - (1d100)
(42) = 42
Rolls
Sanity (55) - (1d100)
(60) = 60
Rolls
Sanity (39) - (1d100)
(31) = 31
Suddenly this feels very real.
Rolls
Attack vs Larry - (1d100)
(66) = 66
Rolls
Brawl versus 53 - (1d100)
(15) = 15
Rolls
Unarmed (56) - (1d100)
(76) = 76
Rolls
Brawl (45) - (1d100)
(26) = 26
1d3 damage
Rolls
Spot hidden versus 25 - (1d100)
(26) = 26
Rolls
1-Larry, 2-Marc, 3-Karabekian - (1d3)
(1) = 1
Attack vs Larry - (1d100)
(59) = 59
Rolls
knife versus 45 - (1d100)
(53) = 53
Rolls
Brawl (56) - (1d100)
(74) = 74
Rolls
Brawl (sword) 20% - (1d100)
(8) = 8
Damage - (1d6)
(3) = 3
Rolls
First Aid if necessary (32%) - (1d100)
(23) = 23
....and chaos ensues
Rolls
Psychology roll versus 40 - (1d100)
(100) = 100
Rolls
Sanity 38 - (1d100)
(56) = 56
Rolls
Sanity 53 - (1d100)
(100) = 100
Larry 4 (8 threshold)
Marc 6 (12 threshold)
Karabekian 6 (8 threshold)
Glancing out one of the windows, the scene outside has also changed, now a forest of oak trees, covered in green fungus, receding into the distance where it is swallowed by darkness.
An ominous sound of a clock chiming comes from above.
She sits in the middle of the room, the wreckage of a car crash around her. She holds a lifeless body in her arms and weeps uncontrollably.
"Why doesn't it work?" she cries, "Why don't you get up?"
She grabs a wicked looking piece of metal from the wreckage and charges at you.
Rolls
Brawl 45 - (1d100)
(72) = 72
She fails to hit.
Rolls
Celia Brawl - (1d100)
(62) = 62
Rolls
Celia attack - (1d100)
(41) = 41
"Get away from him, you'll not take him!"
Rolls
Celia brawl - (1d100)
(72) = 72
Rolls
Brawl (56) - (1d100)
(40) = 40
Edit: Something tells me we aren’t getting to the twins down with bedsheets phase.
Rolls
Strength (50) - (1d100)
(92) = 92
Marc stumbles back in surprise.
Rolls
Brawl - (1d100)
(96) = 96
Damage
Rolls
damage - (1d6)
(2) = 2
"You stabbed me!" she says quietly, rubbing her uninjured shoulder.
"You were attacking us in all honesty ma'am. At least it woke you up. I was trying to free her or us, I warned her!" Larry starts smiling, "I'm afraid of being sober.... can anyone help me out there?"
Celia dresses her wound.
Rolls
Dex (50) - (1d100)
(98) = 98
Rolls
Dex check (40) - (1d100)
(26) = 26
Rolls
Dex versus 50 - (1d100)
(22) = 22
Rolls
Sanity (53) - (1d100)
(34) = 34
San checks please.
Rolls
Sanity (35) - (1d100)
(62) = 62
Rolls
San versus 41 - (1d100)
(71) = 71
Rolls
Sanity (53) - (1d100)
(55) = 55
Rolls
Larry Sanity loss - (1d6)
(2) = 2
Karabekian Sanity loss - (1d6)
(6) = 6
Marc Sanity loss - (1d6)
(4) = 4
Rolls
Celia Sanity - (1d100)
(17) = 17
Emma Sanity - (1d100)
(51) = 51
Emma sanity loss - (1d6)
(6) = 6
Emma Bout - (1d10)
(5) = 5
Rolls
Random target - (1d6)
(3) = 3
Brawl (45) - (1d100)
(29) = 29
Damage - (1d3)
(1) = 1
Rolls
Dodge versus 30 - (1d100)
(14) = 14
Suddenly the cave and spiders disappear and you are in one of the hotel bedrooms. Marc sees Emma on the floor , holding her head having banged it in floor.
Rolls
First Aid (30) - (1d100)
(2) = 2
Rolls
Random target - (1d4)
(3) = 3
Brawl (45) - (1d100)
(16) = 16
Damage - (1d3)
(1) = 1
Rolls
dodge - (1d100)
(30) = 30
Rolls
brawl versus 53 - (1d100)
(76) = 76
Rolls
Random target - (1d4)
(1) = 1
Brawl (45) - (1d100)
(42) = 42
Damage - (1d3)
(2) = 2
Rolls
Brawl versus 53 - (1d100)
(71) = 71
1. Larry
2. Marc
3. Emma
4. Celia
Rolls
Random target - (1d4)
(4) = 4
Brawl (45) - (1d100)
(18) = 18
She is unable to dodge.
Rolls
Dodge (60) - (1d100)
(79) = 79
Rolls
Brawl versus 53 - (1d100)
(46) = 46
Damage - (1d3)
(3) = 3
Emma comes at Karabekian punching, slugging him in the chin, "That's my husband you bastard!"
Rolls
brawl - (1d100)
(13) = 13
damage - (1d3)
(1) = 1
1. Larry
2. Marc
3. Emma
4. Celia
Rolls
Brawl (45) - (1d3)
(3) = 3
Damage - (1d3)
(1) = 1
Random target - (1d4)
(3) = 3
Rolls
Dodge (35) - (1d100)
(16) = 16
Rolls
Brawl versus 53 - (1d100)
(94) = 94
Rolls
Brawl vs Karabekian - (1d100)
(73) = 73
OOC:
Back to Karabekian
OOC:
Random target:
1. Larry
2. Marc
3. Emma
4. Celia
Rolls
Random target - (1d4)
(1) = 1
Brawl (45), damage - (1d100, 1d3)
1d100 : (30) = 30
1d3 : (3) = 3
Rolls
Brawl - (1d100)
(86) = 86
OOC:
Back to Karabekian
OOC:
Random target:
1. Larry
2. Marc
3. Emma
4. Celia
Rolls
Random target - (1d4)
(4) = 4
Brawl (45), damage - (1d100, 1d3)
1d100 : (21) = 21
1d3 : (2) = 2
Rolls
Brawl versus 53 - (1d100)
(98) = 98
Rolls
Brawl vs Karabekian - (1d100)
(13) = 13
damage - (1d3)
(2) = 2
OOC:
Back to Karabekian
OOC:
Random target:
1. Larry
2. Marc
3. Emma
4. Celia
Rolls
Random target - (1d4)
(1) = 1
Brawl (45), damage - (1d100, 1d3)
1d100 : (43) = 43
1d3 : (3) = 3
Rolls
Brawl versus 53 - (1d100)
(90) = 90
Rolls
Brawl (45), damage - (1d100, 1d3)
1d100 : (32) = 32
1d3 : (2) = 2
Rolls
hours - (1d10)
(4) = 4
Indef - (1d10)
(9) = 9
Rolls
Hangun versus 66 - (1d100)
(61) = 61

Rolls
Sanity versus 41 - (1d100)
(17) = 17
You are led through seems like a maze, cobwebs still cover the walls. After what seems like hours, you find a stairway, a series of wide stone steps cut into the wall of a cavernous shaft.
"This is it" cries Celia, exhaustion almost overtaking her.
Rolls
the clock is always ticking - (1d4+2)
(3) + 2 = 5
Rolls
Climb versus 20% - (1d100)
(17) = 17
Emma attempts to cross the same way and makes it across, hugging Larry as she reaches him.
Rolls
Emma climb - (1d100)
(3) = 3
Getting past the first and onto the second, she suddenly cries, "I'm stuck!"
You see her trying to remove a hand from the thread and it won't come free. A huge dark shadow moves above.
Marc stands on the other side, unsure what to do.
Rolls
Celia climb - (1d100)
(95) = 95
Larry tries to shoot the vine she is stuck in.
Rolls
Firearms handgun versus 66% - (1d100)
(18) = 18
Again she gets stuck, this time both hands on the same vine. The shadow above moves slowly, and there’s a clicking sound like giant mandibles.
Rolls
Climb - (1d100)
(77) = 77
Rolls
Firearms handgun versus 66% - (1d100)
(83) = 83
Rolls
Strength - (1d100)
(71) = 71

Rolls
Emma Sanity - (1d100)
(87) = 87
Celia Sanity - (1d100)
(48) = 48
Secret Roll
Secret Roll
Rolls
Marc sanity - (1d100)
(2) = 2
Rolls
Firearms handgun versus 66% - (1d100)
(60) = 60
Rolls
Firearms handgun versus 66% - (1d100)
(32) = 32
Rolls
Spot Hidden versus 25 - (1d100)
(56) = 56
"Go Larry, get out of there. Watch over my boy!" shouts Marc from the other side of the cavern.
Larry runs what seems like hours, the cavern ending in a small tunnel mouth and a catacomb of tunnels, lined with skulls embedded in the walls. The winding tunnels eventually end in a staircase and heading up to find a stone slab that he slides aside and comes out into a graveyard late at night.

Making his way through the tombs, he soon finds the entrance.

Rolls
EDU versus 70 - (1d100)
(23) = 23
Thank you for the opportunity to play, Knifesedgegames. I genuinely enjoyed it! Perhaps in the future I'll be in a place where I can visit Cthulhuverse again. I wish you all a great game!
Thank you for the opportunity to play, Knifesedgegames. I genuinely enjoyed it! Perhaps in the future I'll be in a place where I can visit Cthulhuverse again. I wish you all a great game!