daryen says:
As a side comment from a third party,
I'm pretty sure you are of the intended party.
daryen says:
So, let's look at Hank. He started with 12, 11, 9, 9. That translates to +1, 0, -1, -1. The cumulative total is -1. Because of that, he'd a bonus skill and bonus attribute increase. Let's say that happens twice and he increases both 9s to 10s. Then his cumulative total becomes +1 and now he only gets a bonus skill or attribute increase, but not both.
Someone like Slaine, whose cumulative attribute modifier total is greater than 4 would get any of those bonuses.
The biggest issue here is the benefit I get to making the admissions and the like later, giving me a higher chance to succeed at anything I want, and to be less likely to waste time. If I have better base stats and then I get more training these effects may compound.
Meaning I have 17 skills with an average of a + 3.35 modifier (stat+skill)
Whereas Douklan has 16 skills with an average of +3.1
Hank however has 19 skills but with an average of +1.7
This means that even if Hank was able to adjust some skills to have less(let's say... 17 skills) and turn those into bonuses training for skills already gained, their average would only be about +2