Chapter 3: Meeting The Natives

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Len Inactive for 24 days

Apr 5, 2017 4:43 pm
The seas are calm this morning, and you make good time. The raft manages to hold, and whatever monstrosities Moss had seen during his captivity do not trouble your journey.

As you approach the island and the village, you can make out a lot more detail. The village sits atop a low, rocky cliff and straddles either side of a river and sits at the foot of a mighty waterfall. Distinctive wooden buildings with thatched roofs face inward toward the water, and scarlet red lanterns hang from every structure. Bridges criss-cross the water way connecting the two halves of the village.

On the rocky shore at the base of the village, defenses have been erected. Tall, wooden watchtowers with arrow slits overlook the rocky shore, and large wooden beams jut out of the water making a dangerous maze for medium to large size ships to reach the shore.

Despite the level of defensive preparations, you see people going about their lives in brightly coloured costumes. Farmers are tilling fields, fishermen are laying nets in the river, and pockets of children play in the fields. However, when you are about a mile off shore, you sense that the village has spotted you. Warriors with spears and shields begin assembling at the top of the cliffs, and a figure in black stands atop a hill overseeing their movements.
[ +- ] The Village
OOC:
You are about a mile off from the village in the water and the alert villagers have noticed your approach. What would you like to do?
Apr 5, 2017 4:59 pm
Having little need for deception, Elspa stands and waves broadly with an open hand.
Apr 5, 2017 5:04 pm
Ygne stands near Elspa (as the raft is none too big), arms crossed and looking the stark contrast to the barbarian's welcoming gesture. She poses no suggestion for discretion or misdirection.
Apr 5, 2017 5:04 pm
Frick lets Elspa wave. The others can hear him mutter, "Hope they have some rum..."
Apr 5, 2017 5:10 pm
"Or gold," Ygne suggests. Without turning to the others, she explains, "They wouldn't need it here. What're they gonna buy? More twig shitshacks and spears?" Ygne scoffs, as though she knows what she's talking about.
Apr 5, 2017 5:13 pm
"If they don't need it," Elspa states plainly, "why would they have it?"
Apr 5, 2017 5:14 pm
Ygne furrows her brow, and tries to explain, gesturing with her hand, "They won't, for long."
Last edited April 5, 2017 5:14 pm
Apr 5, 2017 5:21 pm
Elspa cocks her head. "But if they didn't need it, they's prob'ly never had it. Else why keep it?"
Apr 5, 2017 5:26 pm
"Well, everyone needs alcohol, so I'm still prayin' to whatever gods are listening!"
Apr 5, 2017 5:30 pm
Ygne parts her lips to speak, but finds she doesn't have the words. She pauses, pondering Elspa's logic, as she scratches her cheek. Eventually she speaks up again, further demonstrating her ignorance, though initially sounding a little disappointed, "Then it's probably all still lying around out there in caves and dirt and such." She grins, looking awfully strange with the swelling on her lip and eye, "I don't even have to trade for it."
Apr 5, 2017 5:38 pm
To Elspa, that makes sense. She nods, satisfied with Ygne's explanation.
Apr 5, 2017 5:41 pm
Ygne seems to notice this, and, feeling awfully smart for it, grins brightly from ear to ear. She unfolds her arms and plants her hands firmly upon her hips.
Apr 5, 2017 6:56 pm
Jarveena shakes her head and concentrates on keeping the tiller steady. For a fleeting moment she remembers a happier time, taking her dinghy out into the bay as a young girl, reveling in the wild freedom of it. The wind picks up and snaps the sail, bringing Jarveena back to the present. She directs Moss to reef the sheet as a precaution. As the raft steadies and slows she shades her eye and scans the shore.
Last edited April 5, 2017 6:58 pm
Apr 5, 2017 7:17 pm
"Are we able to stop?" Elspa asks. "Don't know if these folk will take kindly to us just barging in without a chat first."
Apr 5, 2017 9:34 pm
Listening to Jarveena's indication since she seems to know what she's doing,
We'll just have to land outside the village and wait, that way they will see we mean no harm and probably send someone to speak to us.
Apr 6, 2017 1:09 am
"Aye. Git on 'em oars." Jarveena heaves to, and the raft slows to a stop. Then she points out a spot by the defenses where they can berth.
Apr 6, 2017 3:19 am
Elspa takes up an oar and sits to one side to help paddle the raft to shore.

Len Inactive for 24 days

Apr 6, 2017 3:48 am
You cross the remaining distance in good time, your little raft proving itself more sturdy than it looks. You arrive at the shore under the careful watch of the villagers gathered at the top of the cliff 50 feet above your heads. One of them, a woman, calls down to you. She wears the same colourful garments as the rest of her tribe but she carries herself like sailor. You cannot understand her words, and when that becomes obvious, she tries again, and then again, each time making a different set of sounds. On her forth try, she speaks in broken Low Atlantean:

"Strangers! I can smell you from my cliff! What the fuck actually?"
Apr 6, 2017 3:57 am
Moss looks around at everybody, then shakes his head and starts chuckling.
Been around the trogs for so long... I think I might need a bath....
OOC:
Moss speaks so only the group hears.
Apr 6, 2017 4:27 am
Rygnar begins to shift uncomfortably as his anger rises at the woman's insult, his fists clench and his eyes narrow in on her, he lets out a low guttural growl as he begins to walk towards her with a scowl on his face.
Apr 6, 2017 4:43 am
Ygne beams, "Ha! I like her. I'll handle this." Before it can be protested, Ygne steps forward and calls up, "The fuck is that our ship is a pile of wood on a beach and we just killed a lot of fucking lizards! We didn't have anymore lizards to kill, so we came here!"
Apr 6, 2017 5:16 am
Elspa nonchalantly elbows Ryngar in the chest without looking at him, a wordless gesture of restraint.
Apr 6, 2017 5:38 am
Like a dog spritzed with water, Rygnar shakes his head and stands still; his fists uncurl, his growling and scowl cease, and his eyes open as they break contact with the woman and observe his surroundings.
Apr 6, 2017 7:13 am
Elspa rolls her shoulders while waiting for those talking to establish the proper negotiations.
Apr 6, 2017 7:49 am
"She goan get us all killed." Jarveena mutters. With subtle hand signals and voice pitched just so, she says to Ygne, "Hey, watch it. These folks got nuthin' we wanna take. Killin' em's waste o' time an me arrows."
Last edited April 6, 2017 11:14 am
Apr 6, 2017 12:56 pm
Frick chuckles, appreciative of Ygne's 'tact' and 'diplomacy'. He stands casually and waits to see what is gonna happen.
Apr 6, 2017 3:54 pm
Ygne glances over at Jarveena and looks somewhat surprised, as though her immediate thought is did I say something wrong? She takes a moment, plainly thinking over her words, and then calls back up, "Eh, not that we're here to kill anyone else!"

She clicks her tongue a few times, scratching her chin, "Unless there's someone ya don't like, up there!"
Last edited April 6, 2017 3:55 pm

Len Inactive for 24 days

Apr 6, 2017 3:56 pm
"Shit! You came from that island?"

The woman points to the island you came from and then speaks to the others in their mother tongue. There is a murmur of surprise that spreads through the group, and you detect a hint of approval. Someone makes a comment and the whole group bursts into laughter.

Laughing, she adds "That is a story that I must hear one day. I am Khiva of the Jaguar, first daughter of Kava - chief of Panitube - and She Who Has Gone Beyond The Reef. Who the hell are you?"
Apr 6, 2017 4:07 pm
Moss bows towards Khiva,
Greetings Khiva of the Jaguar, My name is Moss, I am a healer and for a change of clothes and a warm bed for the night, I would be willing to lend you my services...
Apr 6, 2017 4:53 pm
"That's not how it's done," the barbarian says quietly, and steps forward.

"I am Elspa," she announces, "Friend of Bear, First Hunter of the Grey Pack, and Iron Wolf of the Sea Witch."
Last edited April 6, 2017 4:53 pm
Apr 6, 2017 5:01 pm
"And I'm Ygne the Wicked!" The thief calls out, trying to stand tall, as Elspa does. "Killer of Lizards!" After a pause, she looks around the party, spots Moss, and adds, "And Saver of Kings!"
Apr 6, 2017 5:09 pm
Frick stands and puffs out his chest importantly like he's about to make a grand announcement, then he laughs, "I am Frick, Drinker of Booze and Killer of Shit that needs killing!"
Apr 6, 2017 6:23 pm
It takes Jarveena a moment to realize she's expected to make a grand introduction of her own. "Jarveena. The Maimed." she says levelly, and without bravado, her one-eyed gaze steadily on Kava. A female chieftain. She likes this tribe already.

Len Inactive for 24 days

Apr 7, 2017 4:09 am
[ +- ] She Who Has Been Beyond the Reef
They toss down a cloth-wrapped bundle that clatters at your feet, opening to reveal ivory rods and simple, colourful garments of style that you see other villagers wearing.

"Scrub yourselves with these in the ocean to rid yourself of the smell and disease of the Shit Eaters. These clothes are yours if you wish them. These are our gifts to you in thanks for killing fucking Shit Eaters."

She then gestures to a stair cut into the rock in the cliff face, and the six black-clad figures standing at the top. Their faces are covered in a hammered copper mask that have the contours of a face but with no openings for eyes or mouth.

"When you are clean, our ancestors will bring you to your hut, where we will talk more. You will keep your weapons because we respect you as warriors. But there will be many with weapons watching you, because we respect you as warriors. I tell this to you not to frighten you, but to make sure there are no misunderstandings."

"Have I made myself clear, Moss the Healer; Ygne the Wicked, Killer of Lizards and Saver of Kings; Elspa, Friend of Bear, First Hunter of the Grey Pack, and Iron Wolf of the Sea Witch; Frick, Drinker of Booze and Killer of Shit that Needs Killing; and Jarveena the Maimed?"
Apr 7, 2017 5:53 am
Rygnar makes no effort to announce himself, wear their clothes, or wash off his filth.
Apr 7, 2017 1:15 pm
Sick of smelling like a trog, Frick gladly takes the offered cleaning products and clothing.
Apr 7, 2017 1:42 pm
Moss will gladly take up the offer to wash himself...
Apr 7, 2017 3:58 pm
Elspa inspects one of the ivory rods, and ignores the offered clothes. She is not opposed to cleaning up, reasoning that even a wolf likes a bath now and again, but she wonders how the rod factors into all this.
[ +- ] If she can't figure it out...
"Rygnar, even a bear takes a dirt bath," she jokes to the big man.

Rolls

Investigation - (1d20-1)

(3) - 1 = 2

Apr 7, 2017 4:05 pm
Jarveena is glad for the opportunity to wash the trog stink off her. She doesn't mind the clothes either. For a moment there she was worried they'd make her wear a dress!
Last edited April 7, 2017 4:06 pm

Len Inactive for 24 days

Apr 7, 2017 4:45 pm
CancerMan says:
... but she wonders how the rod factors into all this. Elspa washes her face and hair in the ocean, rubbing her exposed skin with her hand.
Although the ocean does a pretty good job of washing way the grim, no matter how hard your rub your skin with your hand, the smell of Troglodyte does not come off. You look to your pack members and see them scrubbing the rod against their skin. When you give it a try, you discover the ivory rod seems to pull the smell from your skin on contact, and begin to exude the absorbed odour themselves instead.

You conclude the ivory rods are possessed of powerful magics.
OOC:
Feel free to make your own conclusion instead, but I figured a investigation roll of 2 should have something fun attached to it. :)
Apr 7, 2017 4:58 pm
Elspa drops the rod, half in fear. Distrusting the weird ivory rod, she tries to recall how her old pack used to remove the smell of skunk through herbs and other natural means.

Rolls

Is it a Nature check? - (1d20-1)

(2) - 1 = 1

Apr 7, 2017 7:36 pm
"Maybe but I've earned to wear their blood, a warrior does not wash off the scent of combat." to anyone else it would sound like a normal conversation, to Elspa though she picks up a hint of hostility; if it is directly towards her, that is unknown.
Apr 7, 2017 10:15 pm
Ygne learned from a young age that smelling like shit from twenty feet away is antithetical to being a good sneak, and so she is glad to have a wash. She takes hold of one of the rods, inspects it a moment for any value, and then points it up at Khiva, "Ygne the Wicked is also Ygne the Wise! I understand!"

Without modesty or grace, the thief disrobes and cleans herself off, shedding her old, gross clothes and replacing them with the new ones. As she does, she picks up on the discussion between Elspa and Rygnar and chimes in with her usual tact, "Feel free to keep smellin' like shit, muscles, but they might not let you in." By this point she's cleaned and getting dressed once more on the beach. "Then Elspa's gonna get inside without you," she says, a big grin on her face as she's pulling up her new pants, "Maybe find someone else big and strong that she can packmate with." She throws her new shirt over her shoulders as she turns and struts toward the stairs with a laugh.

Len Inactive for 24 days

Apr 7, 2017 10:22 pm
CancerMan says:
Elspa drops the rod, half in fear. Distrusting the weird ivory rod, she tries to recall how her old pack used to remove the smell of skunk through herbs and other natural means.
You find a rock covered in barnacles that exfoliates your skin deep enough to peel off the stench, but leaves you red as a strawberry.
OOC:
Haha, I feel free to come up with a better consequence of failure. I'd be okay if you just want to hand wave it without consequences, but if you're having fun then we're doing it right.

Len Inactive for 24 days

Apr 7, 2017 10:44 pm
The silent bronze-masked figures stand motionless at the top of the stairs while you clean yourselves, staring out into the ocean (if they can in fact see through the solid mask). They await your arrival at the top of the stairs.
Apr 8, 2017 12:09 am
Rygnar stares down at Ygne "My only concern is her safety, not who she mates with. If they put her in danger, they won't be able to keep me out." Rygnar awaits patiently for Elspa to finish before accompanying her to the stairs.

[ +- ] If Elspa decides to go the barnacled rock route
OOC:
Had a feeling that would of been Elspa's answer.
Last edited April 8, 2017 12:20 am
Apr 8, 2017 12:12 am
"Uh huh," Ygne says dryly, unconvinced, as she is still walking away. She calls back, "I'd be more like to help them."
Apr 8, 2017 12:18 am
Elspa declines the option to scrub off the rest of her own skin, confident at least that the smell is not permanent. She wrings out the water in her hair and rejoins the party.
Apr 8, 2017 1:16 am
Frick doesn't even pretend to a avert his eyes from the girls, smiling and winking at them if they notice him watching. He does spend time making sure he's smelling decent and waits a few minutes to drip dry before he puts on his new clothes, stretching to make sure that they don't interfere with his movements.
Apr 8, 2017 3:44 am
Jarveena's body is difficult to look at. Her skin is criss-crossed by scars that tell the story of her brutal maiming. Her shattered kneecap sits at an odd angle. The burn scars on her face and neck extend downward to her chest. Where her left breast should have been, there lies instead an angry mass of livid scar tissue. Gazing upon her, Frick can almost feel every savage punch and kick, each cruel cut and burn dealt by people Jarveena grew up with - people she trusted.
Apr 8, 2017 4:01 am
While Rygnar actively ignores the view of Elspa bathing and doesn't give Ygne a second glance, he seems transfixed by Jarveena; whether it is from arousal or something else, it is difficult to tell from the stoic behemoth.
[ +- ] Should make this known
Apr 8, 2017 5:53 am
Studying Jarveena with a praticed eye,
If you want one day, you could let me look at your knee. Even if the chances are small of me finding a way to fix it, maybe I can find a way to ease the pain in the joints...
He then proceeds to the top of the stairs.
OOC:
Moss looks at Jarvenna with a cold and calculating eye, nobody looking can think he did it in a sexual way.
Apr 8, 2017 7:11 am
Elspa did not disrobe for this bathing session, only touching her face, hair, and exposed areas like her neck and arms. The ivory rod that was given to her still lies in the sand, and the stink of troglodytes has not gone away.

Len Inactive for 24 days

Apr 8, 2017 4:14 pm
Moss and Ygne ascends the stair to where the masked figures make their silent vigil. You discover they are heavily perfumed, smelling of myrrh and sweet oils. You see only one weapon on their person, an ornately decorated curved dagger that hangs in the small of their back, again adorned with copper. They make no room for you to walk past their ranks, and make no indication that they acknowledge your presence.

Moss and Ygne can see more of the village from this vantage point, and have a few minutes to observe it. You notice that most of the village inhabitants are children and the elderly. Most are busy with the various village industries: tanning hides, thatching roofs, descaling fish, weaving baskets. Drumming music comes from one corner of the village where members appear to be practicing an intricately choreographed dance, and you notice that She Who Has Been Beyond the Reef is leading the group.

A few inhabitants stand out among the rest:

On one of the bridges, a heavily-muscled warrior with a painted skull mask moves through sword exercises with a massive greatsword. His movements are more brutal than graceful.
[ +- ] Warrior on the Bridge
From one of the largest huts in the village, another figure in black observes you. This one wears a white mask (this one has eye holes) and a cloak of black feathers.
[ +- ] Mysterious masked figure
Apr 8, 2017 5:44 pm
Jarveena doesn't notice Rygnar looking. If she had, it would have given her pause. Since her maiming, no man nor woman has looked at Jarveena with anything close to desire, and she expects no one ever will. She's long come to terms with the fact that she's been made ugly inside and out.

She does flinch from Moss' appraisal, but with less than her usual venom. Had there been any pity in the man's voice, her response wouldn't have been so kind. "Fuck off. I'm fine."
Apr 9, 2017 12:10 am
Frick follows with the others.
Apr 9, 2017 2:37 am
Jarveena moves to follow the others up the stairs.
Apr 9, 2017 2:42 am
Rygnar follows Elspa but gives Jarveena and only Jarveena, occasional glances. If Elspa notices, she would find it odd behavior from him; if Jarveena notices, Rygnar quickly looks away.

Len Inactive for 24 days

Apr 9, 2017 5:42 pm
The six masked figures still do not move, and it has begun to gather the attention of the villagers. Grandmothers usher their children indoors, and the music comes to a halt.

She Who Has Been Beyond the Reef marches over, her face flush. She speaks from behind the six, who do not move even for her.

"What in fuck actually is happening? First Hunter of the Grey Pack and Iron Wolf of the Sea Witch, why have you not cleaned yourself and your serving man?" She directs these words to Elspa only.
Apr 9, 2017 5:48 pm
"We are clean enough," says Elspa, folding her arms across her chest. With a shake of her head, she continues, "Look, I washed my hair."
Apr 9, 2017 6:47 pm
Ygne can only manage a snort and a laugh as Khiva addresses Elspa, though it's not certain if it's in a "told you so" manner, or if it's simply due to Khiva's speech pattern, which seems to thoroughly entertain her.

Len Inactive for 24 days

Apr 9, 2017 6:48 pm
She Who Has Been Beyond the Reef is scarcely over 5 feet tall and maybe 100 lbs., but she admonishes Elspa like a child.

"No, you are not 'clean enough' . Shit Eaters carry plague in the bad air around them. If you want to die in your bed roll shitting your guts out, go back to Shit Eater Island. You want to enter Panitube? Then honour the request of your host."
Apr 9, 2017 6:53 pm
Ygne gives Frick a sideways glance and, with a huge grin, says, "Shit Eaters. I need to say that more." Looking toward Elspa, she rolls her head to stretch her neck a bit, and urges, "Just go use the dumb stinkrod so we can go inside and get some food, eh?" She gives Rygnar a glance, only so much as to apply the same suggestion to him.
Apr 9, 2017 7:20 pm
Rygnar scoffs at the woman as he adjusts his greatsword out of the way and takes a seat on the steps.
Apr 9, 2017 8:43 pm
"You've given us safety on your land, and for that I am grateful," says Elspa, "but I don't need your witchcraft." She gives the masked figures a once-over, confirming for herself that these do not act like natural beings.

She taps Rygnar on the shoulder. "Come on," she says, and turns to head back down the steps. "We've slept outside city walls before; this is no different."

Len Inactive for 24 days

Apr 10, 2017 12:20 am
She Who Has Been Beyond the Reef merely shrugs and watches the two return to the beech. The drumming resumes and things start to go back to normal in the village. However, as She Who Has Been Beyond the Reef escorts you to your lodgings, you notice that some of the villagers look upon you with mistrust, while others avoid your gaze entirely. A brave few still show curiosity.

Your lodge is a spacious, round wooden hut with a thatched roof. There is one entrance, adorned with a string of scarlet lanterns, and once inside you find it spacious and cool. Empty windows ring the entire structure that can be shut with brightly-dyed canvas blinds. The only item of furniture is a long table with benches on either side.

Food is brought almost immediately. Wary villagers carry platters of smoked fish and roast chicken and pig on skewers, complemented with copious amounts of taro, cabbage, sweet potato, sugar cane, and coconut. A variety of nuts, herbs, and spices are liberally sprinkled on everything. Another set of villagers carry in bamboo mugs full of coconut water and another set contain strong mead. There is easily enough food for 2 full days of consumption.

The chief's daughter gestures for you to help yourselves.

"May you enjoy the legendary hospitality of Panitube! Now tell me, do you have other business here, or merely passing through on your way back to the Beyond?"
Apr 10, 2017 1:11 am
I can only speak for myself as I only recently join this group, but I think that we will only be passing through.
Moss takes very small bites of everything, keeping them in his mouth and closing his eyes doing satisfied sounds....
OOC:
Moss is suspicious of this "generous" meal and will try to check/taste everything he eats for poisons...If asked what he is doing, he will answer he is only savoring each bite of a so graceful meal, witch is not a lie considering what he has been eating since the last months. Choose the roll you need...

Rolls

Investigation - (1d20+5)

Nature - (1d20+5)

Perception - (1d20+8)

Apr 10, 2017 1:23 am
Ygne's excited attitude dims somewhat as Elspa and Rygnar choose to not enter, and she watches the two of them travel back down the stairs. Quietly, she follows their hostess to the hut.

As food is brought in, Ygne's eyes light up and she seems to have forgotten her previous disappointment. She does not share the same suspicion as Moss, and she happily begins digging in as soon as she's physically able. With her mouth half full, she replies to their hostess, "Passing through, but not back where we came. We're going to the big island, to find gold and jewels and get really rich."

Len Inactive for 24 days

Apr 10, 2017 1:26 am
Len sent a note to deadpool_qc
Apr 10, 2017 2:32 am
Jarveena curses silently at Ygne's babbling. She chews her food thoughtfully. "Aye, jus' passin' through. Need supplies. Thank ye fer th' grub. What about our friends on th' beach?"
Last edited April 10, 2017 3:59 pm
Apr 10, 2017 2:41 am
Elspa looks for a place to shelter for the night, preferably away from the wind. Once camp is found, she will try to find whatever herbs and other medicinal plants she can scavenge to supplement her kit and possibly take care of sickness, if these strangers are to be believed.

Rolls

Survival - (1d20+4)

(13) + 4 = 17

Apr 10, 2017 3:42 am
Rygnar follows Elspa down to the beach but keeps an odd distance away from her. His face looks like he is in perpetual pain.
Apr 10, 2017 1:47 pm
deadpool_qc sent a note to lenpelletier
OOC:
If the guards stops me, I'll just sit back...
After Moss is finished eating, he start pilling a platter with half of it in meats, two mugs of mead (he didn't drink his) and the rest with some vegetables and fruits. And brings it outside to Elspa and Rygnar. He speaks with one of the local before going out.

I'm going to bring this to my friends outside, I will bring back the platter tomorrow morning if it's ok with you.
Apr 10, 2017 1:49 pm
Jarveena watches Moss and nods with approval.
Apr 10, 2017 2:06 pm
Frick stuffs his face as much as he possibly can, ravenous from their efforts in killing the trogs. When he sees Moss attempt to deliver food to the others, he gives him a respectful nod.

Len Inactive for 24 days

Apr 10, 2017 3:27 pm
FRICK, JARVEENA, MOSS, YGNE

"It is okay, Jarveena, the Maimed. I have spent some time with your people; To hear Killer of Lizards and Saver of Kings speak this truth so plainly is refreshing. But, listen:"

Then she leans in close, and speaks in a quieter voice.

"This whole island is cursed. Venturing beyond our borders is very fucking dangerous. Others from beyond the reef have tried, and just make things worse"

She sits back up, adjusts her garments, and returns to her usual way of speaking.

At Jarveena's mention of passing through:

"And what do you mean passing through? Where are you going? There is no way off the islands anymore, not since that fukcing Farshore expedition."

At Moss's request:

"Ah, yes. Your filthy friends. Fine, but do not bring the platter back. And wash yourself, of course."

Len Inactive for 24 days

Apr 10, 2017 3:34 pm
ELSPA AND RYGNAR

The beech is very spare of features and vegetation for quite a distance, likely by design to give invaders zero cover.
OOC:
In your search for shelter, do you want to prioritize proximity to the village or suitability for comfort and survival?
Apr 10, 2017 3:53 pm
Ygne seems very pleased that she is referred to by her title. Compared to her upbringing, she feels like a person of royalty here. After wiping her mouth with the back of her hand, she adds, "I always speak plain." She grows very quiet as Khiva does, and leans in to hear her lowered voice. After her warning, Ygne leans back and, with a slap on the table, she glances at Frick, then back to their hostess and confidently states, "A cursed island isn't a worry! That last island was cursed, too. We had to kill those lizards two times, cause they didn't want to stay dead."
Last edited April 10, 2017 3:54 pm
Apr 10, 2017 4:13 pm
OOC:
Effective survival is preferable, so if we have to set up camp far from the village that is what Elspa will do.

Len Inactive for 24 days

Apr 10, 2017 5:13 pm
ELSPA AND RYGNAR

The two of you make your way along the beach. Eventually you come across the jagged opening of a cave, more like a wide crack in the cliff than anything. It would make effective shelter and be highly defensible, but no guarantee that some other creature thought the same thing and is holed up inside.

Your efforts to find herbs strong enough to cure a full-fledged disease have not yet come to fruition.

MOSS

While carrying the food to the beech, you get a chance to observe the village a bit more. Daily life has mostly resumed now that your counterparts are housed in the guest lodge. However, you hear people whispering to each other as you pass.

The 6 masked guardians are no longer here, and as you approach the stair to the beech you see that neither are Elspa and Rygnar. Looking around, you spy the mysterious white-masked figure cloaked in black feathers is heading toward the waterfall at the rear of the village.

The warrior on the bridge continues his exercises, seemingly oblivious to all events around him.
Apr 10, 2017 5:35 pm
Moss tries to see if any guards are near the waterfall, and continues his way to the gate.
Seeing that Elspa and Rygnar are not there anymore, Moss looks for traces leading to where they decided to make camp to bring their food.
Last edited April 10, 2017 5:37 pm

Rolls

perception - (1d20+8)

(4) + 8 = 12

survival - (1d20+5)

(18) + 5 = 23

Apr 10, 2017 5:48 pm
First things first, Elspa lights a torch to inspect the cave. She sniffs the air, hoping to catch the scent of animal over the stench surrounding her.

Rolls

Perception - (1d20+4)

(7) + 4 = 11

Apr 10, 2017 8:23 pm
After Rygnar's silence and distant following, he closes the distance he left between himself and Elspa as she stands at the cave entrance. In a low voice, he mumbles "Elspa...do I hold you back?"
Apr 10, 2017 8:32 pm
"What?" asks the barbarian, sticking the torch further into the cave. "Since when are we racing?"
Apr 10, 2017 9:04 pm
"Not racing. I'm talking about the village. Did you stay behind because of me, do I hold you back? Instead of feasting on food with Jarveena and comfy sleeping spots, you're stuck with Rygnar in cave."
Apr 10, 2017 9:19 pm
"I don't trust that place," snorts Elspa. "It don't seem right, even if they look human. That strange stick may be sucking out more than the poison smell, and did you see those masks? No eyes. How do they see?" She shakes her head. "This is how we lived, and it got us this far. Feasting and comfort only make you fat and lazy if you aren't careful."

She pauses. "Why did you not go in?"
Apr 10, 2017 9:33 pm
deadpool_qc sent a note to lenpelletier
Last edited April 10, 2017 9:34 pm

Rolls

Secret Roll

Apr 10, 2017 9:55 pm
A brief smiles crosses Rygnar's lips before fading "I thought the same about the masks." he steps in front of Elspa, drawing his greatsword "My place will always be by your side, there is no Rygnar without Elspa."

He takes a deep breath then lets out a roar into the cave and takes a defensive stance in front of Elspa, in case anything has the nerve to be in their shelter.

Len Inactive for 24 days

Apr 10, 2017 11:29 pm
MOSS
OOC:
You notice no guards or anything else of interest near waterfall, except for the fact that the figure is going there.
Tracking Elspa and Rygnar would normally be a challenging task. However, the fact that they could only have gone one of two ways is helpful, and you come across an algae-strewn rock that has been overturned and not yet dried in the sun that points you in the correct direction.
OOC:
We will have to advance Elspa and Rygnar's story a bit further before carrying on, so stay tuned.

Len Inactive for 24 days

Apr 10, 2017 11:45 pm
ELSPA AND RYGNAR

A preliminary sniff of the cave air reveals no animal presence. You light your torch and walk inside a ways, and the light dances along jagged rocks that you can barely squeeze between. After following the tight path, you find the cave opens up into a larger space. Shafts of light pierce the darkness revealing grand spires of stone, creating a space reminiscent of a cathedral. A flat stone wall directly ahead is covered with primitive pictograms and symbols. There is an opening that goes further underground in the center of that wall.
Apr 10, 2017 11:51 pm
Elspa sniffs the air again, habitually, ignoring the pictograms. She steps to the side of the opening in the wall and sticks the torch in to light the interior.

Len Inactive for 24 days

Apr 11, 2017 12:04 am
FRICK, JARVEENA, and YGNE

In response to Ygne's comments

She Who Has Been Beyond the Reef stiffens at the mention of the Troglodytes returning to life.

"Yes, it is true that the spirit does not leave the body after dying here. The way to the lands of the dead are closed here, ever since the Gods bound the demon Ulupoka here. Although Ulupoka cannot leave, bound to a giant black pearl in his golden temple, he snares the dead and sets them to evil purposes. Our people were once his slaves, until some among us learned to free the dead from his grasp. We call them Spirt Mothers; you saw one on your way here, the woman in the white mask. She guides our ancestors to continue to help our village rather than accomplish Ulupoka's evil plans. Now we live far away from his temple, protected by the Great Wall, the Sea, and the Spirit Mothers."
Apr 11, 2017 12:14 am
"Far away, aye. Thass where we wanna go. But we goan need a bigger boat. Our shitty raft ain' goan last in these waters."
Apr 11, 2017 6:42 am
Ygne isn't so rude as to be blatantly inattentive, but it is easy to see that much of what She Who Has Been Beyond the Reef says goes far over the thief's head. After swallowing another mouthful of food, she nods her head in agreement with Jarveena, "To get to the big island. A strong boat. His Majesty said something about turtles."
Apr 11, 2017 12:52 pm
Frick thinks for a moment, then speaks slowly in between bites of food, "If there's a demon stopping us from leaving, then we'll just have to kill it, right?"

Len Inactive for 24 days

Apr 11, 2017 3:58 pm
ELSPA, RYGNAR

You sniff the air beyond the tunnel: it is cool, moist, and smells of brine and fish guts.

The opening leads to a tunnel which slopes downward into the earth. It too is lined in symbols and pictographs, but a short ways down those markings are subsumed by a slick, green algae that coats the tunnel from floor to ceiling.

MOSS

There is no sign of the two barbarians, but in the far distance you see an opening in the cliff wall that looks like it would make a defensible shelter.

FRICK, JARVEENA, YGNE

She Who Has Been Beyond the Reef listens to your comments, but there is hesitance in her voice when she responds.

"If you want to go to the big island, you can arrange passage with the Boat Man on the other side of this island. He leaves at noon and returns an hour before night falls, so if you want to make it there today you will have to take your little boat."

You notice she makes no comment about Frick's brazen statement.

"But, hey! Before you leave, I am sure you have things to trade. Your people always do. And I have found that your people often treat like junk what we treasure, and what you treasure we treat like junk. I'll gather our craftsmen and meet you outside when you finish your meal."
Apr 11, 2017 4:36 pm
ELSPA, RYGNAR

Elspa briefly inspects the moss, giving it a sniff to see if it's something she could use. Beyond that, she looks down at the floor to see if there are any tracks that might indicate that something moved through the passage.

Len Inactive for 24 days

Apr 11, 2017 4:49 pm
CancerMan says:
Elspa briefly inspects the moss, giving it a sniff to see if it's something she could use.
It appears to be merely the garden variety sea slime that appears on beeches around the world. It is edible and some believe it wards against certain diseases that develop when your hair turns gray.
CancerMan says:
Beyond that, she looks down at the floor to see if there are any tracks that might indicate that something moved through the passage.
You see two kinds of tracks in the green slick on the rocks. One resembles bare human feet, the other is clawed with webbing between the toes.

Rolls

Survival check for looking for tracks - (1d20+4)

(13) + 4 = 17

Apr 12, 2017 6:44 am
"This gets better and better," Ygne says, smiling brightly. She'll finish her food in haste, eager to see what the villagers have to trade.
Apr 12, 2017 10:38 am
At the entry of the cave, since his hands are full and he doesn't have a torch on him, Moss shouts...

Elspa !! Rygnar !! Anyone here !! Food's gonna get cold soon !!
Apr 12, 2017 3:42 pm
ELSPA, RYGNAR

Elspa wordlessly points out the tracks to Rygnar, her eyes silently asking the question of whether or not to investigate.
Apr 13, 2017 1:04 pm
Rygnar nods "If this is to be where we make camp, I'd rather not have something sneak up on us while we sleep." He raises his great sword up and follows the tracks.
Apr 13, 2017 3:41 pm
Elspa nods, and hefts her shield as she progresses further down to investigate the tracks.

Len Inactive for 24 days

Apr 13, 2017 8:19 pm
FRICK, JARVEENA, YGNE

You finish you meal while watching She Who Has Been Beyond the Reef organizes the village craftspeople to create a marketplace of wares arrayed on colourful blankets in the grass. Everything from weapons and armor to charms and trinkets are assembled for your perusal. Some are shipwrecked salvage, others are handmade in the village.

The craftspeople are a group of smiling older men and women who proudly arrange their products. She Who Has Been Beyond the Reef volunteers to facilitate your transactions.

ITEMS AVAILABLE

The village produces many of the non-magical item from the players handbook. Exceptions include items containing a lot of metal, such as chain and plate armor; two-handed weapons; crossbows and bolts; and technologically advanced items, such as spyglasses or timekeeping mechanisms.

In addition, the village has a few unique items for trade:

Sharktooth Blades - A broad-chested man with many tattoos proudly displays his blades that are mechanically the same as the original weapon type, but are made of wood (therefore float) and the weapon's edge is lined with shark teeth. Available as daggers, short swords, and longswords. They deal slashing damage only and do an additional damage die worth of damage when attacking an unarmored opponent (note: natural armor counts as armor). A crit fail breaks the weapon.
[ +- ] Shark Tooth Weapons
Fetishes: Single-use fetishes made from a twig and adorned with the appropriate material components. They are equivalent to a spell scroll, and can be used by any character who spends an action to snap the twig. They have the following available:

Cantrips

Guidance
Light
Mending
Prestidigitation

1st Level Spells

Bane
Cure Wounds
Detect Poison and Disease
Feather Fall
Speak With Animals
[ +- ] Twig fetishes

Len Inactive for 24 days

Apr 13, 2017 8:28 pm
ELSPA, MOSS, and RYGNAR

You continue down the slippery tunnel which is fast approaching another spacious cavern. As you approach, you see a small underground pool resides down here, and water drips into it from the ceiling. Before you reach the space, an old woman's voice calls out from within in a language that sounds like what they use in Panitube. Regardless of the language, it sounds annoyed.

At the same time you hear Moss calling from the entrance of the cave.
Apr 13, 2017 8:35 pm
Jarveena buys arrows, and food. She admires the sharktooth weapons but they aren't right for her. "Look, Frick, them sticks heal an' shit!" Jarveena buys that shit.
Last edited April 13, 2017 8:35 pm
Apr 13, 2017 8:46 pm
"I think I'll take some of them healy sticks. I don't have much for trade, do you take gold?"

Len Inactive for 24 days

Apr 14, 2017 2:11 am
"Gold? Ha! You might as well pay us in sand! Drinker of Booze and Killer of Shit that Needs Killing, we have more of that shit than we know what to do with. But copper, that is a metal we would trade for. "
Apr 14, 2017 2:29 am
ELSPA, MOSS, and RYGNAR

"Why do you speak in toungue of fancy village people, yet live like animal? Why you not up with them?"
Apr 14, 2017 3:01 am
"If you want copper, I can tell you where there's piles of copper," Frick says with a chuckle.
Apr 14, 2017 6:35 am
A strange, strangled sound comes from Jarveena, and her shoulders shake violently. It takes a moment to realize that she is laughing. "Copper! Fuckin' COPPER! Ye wanna go back an' get some?"
Apr 14, 2017 6:44 am
ELSPA, MOSS, and RYGNAR

Elspa waits for a reply, or a sign of where this person is. She tries to pay particular attention to the presence of the clawed one.
Apr 14, 2017 8:11 am
"Copper? You don't want copper. Feh!" Ygne scoffs, reaching into her pocket and unceremoniously presenting the gold-and-silver fetishes she'd collected on the lizard-island, "You want this!"

Without showing it, she also grins and adds, "I also have a painting of a lady killin' some folk, an' she's near-naked, too."

"How many o' them fetish sticks can I get for it?"
Apr 14, 2017 12:27 pm
Hearing Rygnar's voice farther down, Moss enters the cave...

Len Inactive for 24 days

Apr 14, 2017 8:51 pm
ELSPA and RYGNAR
HypCo says:
"Why do you speak in toungue of fancy village people, yet live like animal? Why you not up with them?"
The old woman responds to Rygnar's question, this time in Low Atlantean:

"The pool is good for Auntie Zilla's aching bones. What good is a 'fancy village' if you live in agony? Besides, they are jealous of Auntie Zilla's beauty, heh heh!"

MOSS

You crawl past the jagged rocks until you reach the cathedral cavern. The one wall is covered in glyphs, and you can see torchlight coming from an opening in the center of that wall. You can hear Elspa and Rygnar conversing with a third voice from deeper within.
Apr 14, 2017 9:02 pm
Moss will go towards towards them and when he enters the light, he'll hold the platter up and say,

Hi there, anyone hungry ?

Len Inactive for 24 days

Apr 15, 2017 1:22 am
FRICK, JARVEENA, and YGNE

She Who Has Been Beyond the Reef shakes her head.

"We could use the silver from the Shit Eaters' talismans, but it is barely worth the effort to clean them. I'll trade a bundle of arrows for them. As for some location of copper, that's just words, and I won't trade for words. Words are wind, and we have plenty of that on this island too."

"The picture is kinda hot though, I'll give you one Twig Fetish for it."
Apr 15, 2017 2:25 am
Ygne scowls, and tosses the fetishes on the ground. At the acceptance of the picture, however, she looks ecstatic. She takes the portrait out of her belongings, and ponders the fetishes. Looking to Jarveena, she asks, "Which one do you think is best? Think they really work?"
Apr 15, 2017 5:04 am
ELSPA and RYGNAR

Rygnar squints his eyes in an attempt to make out anything "Jealous or afraid of your pet?" at the unexpected talking behind them, Rygnar swings himself defensively in front of Elspa and points his sword at the noise behind them with a growl. Upon realizing it's Moss, he turns his attention back to the old voice.
Apr 15, 2017 7:05 am
Elspa briefly turns her head at the arrival of Moss, tipping her head in a brief nod of acknowledgement before returning her attention to the woman. She lifts her torch to see just how beautiful this Auntie Zilla is.

Rolls

Perception - (1d20+4)

(2) + 4 = 6

Len Inactive for 24 days

Apr 15, 2017 4:36 pm
ELSPA, RYGNAR, and MOSS

You move deeper into the earth and fill the cavern with torchlight. The pool turns out to be moon-shaped, and the inky black waters prove impenetrable to your light. Nestled in crescent sits a warty, emaciated old woman. Her head is mostly bald save for a white topknot wrapped in leather straps that binds a few remaining white, chaotic strands. Her skin is pulled tight around her bones, and her eyes bulge in her sockets. She sits in a weathered rocking chair, rhythmically ebbing to and fro.

The cave contains other sparse furnishings: beside her is a table set with many glass containers, no two alike. The stone wall behind her has been worked into a shelf of sorts, holding several weighty, leather-bound tomes and a few animal skulls. From the dangling stalactites hang various knick-knacks, some of which appear to be bones.

"Oh my pets don't bother anyone. Unless they bother Auntie Zilla first." smiles Auntie Zilla, revealing black, rotting teeth.

"So why is it that you have come a calling, dearests? Auntie Zilla never turns away a soul in need."

Len Inactive for 24 days

Apr 15, 2017 5:01 pm
FRICK, JARVEENA, and YGNE

The craftspeople whisper amongst themselves in disappointed tones, what with the few transactions being conducted. She Who Has Been Beyond the Reef directs them to begin cleaning up.

"Surprising. Did you know that in our language, the word for outsider means 'Fools Who Give Copper?' This is the first time in my life time that outsiders have come to our village without even a copper coin to trade. Well, if Drinker of Booze and KIller of Shit that Needs Killing finds this pile of copper he is talking about, we will talk again of trade."

"You are welcome to stay in the village for one night, and we will help you get going in the morning. Come by here after the Rising Hour, there will be a great battle. The Seventh defends his title against our village's fastest girl!"
When she speaks the name "The Seventh," she gestures at the warrior who has been practicing on the bridge all this time.
Apr 15, 2017 5:39 pm
ELSPA, RYGNAR, and MOSS

Elspa says, "We came for shelter from the night. Wanted to see who else laid claim to this cave. If you don't mind, we'll stay by the entrance and be gone by morning."

She gestures towards Moss, her hand beckoning for something from his platter. "Here, we will share our food with you. As thanks."

Len Inactive for 24 days

Apr 15, 2017 9:14 pm
"Shelter, is it?"

She clasps her hands together in a fragile clap.

"You will find Auntie Zilla's hospitality is without equal! Yes, you may stay above, a place where blood has never been shed. And such good manners to offer food in return for peace. But, Auntie Zilla's stomach has not been feeling well lately. Perhaps, in return for my hospitality you would be willing to run an errand for me?"

She reveals a small, paper-wrapped parcel tied with a mildewy string.

"I need to deliver this package to a woman in the village. She is expecting it soon, but the thought of walking up all those stairs is positively giving Auntie Zilla heart palpitations. Do we have a deal?"
Apr 16, 2017 2:02 am
Posing the platter on the ground,
Well, it was made clear to my friends that they would not have access to the village since they refused to clean themselves, but I suppose I could do it... By the way, I forgot to introduce myself. I am Moss, a healer, maybe you would like me to examine you ? Who knows, maybe I can do something for those stomach aches ?
deadpool_qc sent a note to lenpelletier

Rolls

investigation - (1d20+5)

(18) + 5 = 23

medecine - (1d20+5)

(3) + 5 = 8

perception - (1d20+8)

(8) + 8 = 16

Len Inactive for 24 days

Apr 16, 2017 2:36 am
"Moss, what a delightful name! When a volcano makes a new island, the first thing to grow is the moss. It turns the lava rock into soil, makes possible all other life. Moss is very powerful, but few think that way.

You know, don't worry yourself over my stomach. Can you cure an old woman of being old?"


She cackles heartily at her own joke, ending up as a coughing fit. She spits phlegm into the pool before continuing.

"My, but don't you have a lot of curiosity! Do take this to the front of the chief's hut and give it to the girl with the scarlet ribbons, and watch how she uses my gift. But remember, not everyone is worthy of Auntie Zilla's gifts. Time will tell if this girl is or not."

As you approach to retrieve the package, you notice many oddities in the jars: shrunken heads, strangely misshapen preserved babies, eye balls, and other horrific specimens. She hands you the package, but as you take it, she pulls you close. Her halitosis gives the Trogs a run for their money, but she speaks with authority as she looks you up in down.

She speaks a few words in Draconic before letting you go, with a sickening smile.

Len sent a note to deadpool_qc
Apr 16, 2017 3:39 am
MoMo says:
Ygne scowls, and tosses the fetishes on the ground. At the acceptance of the picture, however, she looks ecstatic. She takes the portrait out of her belongings, and ponders the fetishes. Looking to Jarveena, she asks, "Which one do you think is best? Think they really work?"
Jarveena shrugs."No reason to think they's fake."

As She Who Has Been Beyond the Reef points out The Seventh, Jarveena looks curiously. But what she's really curious about is the si called village's fastest girl.
Apr 16, 2017 4:58 am
deadpool_qc sent a note to lenpelletier
Moss backs up with the package and coughs a little.
Well then, I have a package to deliver so I'll be taking my leave... Elspa, Rygnar, anything more I can do for you before leaving ?
Moss takes the time to listen to any demands if there are any, and after turns to depart for the village.
I'll be back tomorrow morning with news of what we will be doing next. Looking at the old lady, and bring you back confirmation that your package has been delivered of course. He then leaves...

deadpool_qc sent a note to lenpelletier

Rolls

Secret Roll

Secret Roll

Apr 16, 2017 6:37 am
Elspa shakes her head at Moss, reasoning that the platter is enough. "Then we will leave you be," she says to Auntie Zilla. "Thank you." And she turns to trudge up the tunnel to the cave entrance, pausing to gather the platter of food.
Apr 17, 2017 3:38 am
Ygne ends up trading the portrait away for whichever of the fetish sticks looks most impressive, regardless of what it's supposed to be capable of.
OOC:
I'm happy to do this randomly, or if there's one that legitimately looks most impressive, that works for me too!

Len Inactive for 24 days

Apr 17, 2017 4:19 am
MoMo says:
Ygne ends up trading the portrait away for whichever of the fetish sticks looks most impressive, regardless of what it's supposed to be capable of.
The black onyx dangling from the Bane twig fetish, which is a material component in that spell, probably elevates it to the most impressive. It's also a good spell, especially with the ACs your team is packing.

Len Inactive for 24 days

Apr 17, 2017 4:27 am
Len sent a note to deadpool_qc
Moss inspects the markings at the entrance of Antie Zilla's cave. Although it is difficult to tell, several depict various scenes of ambition resulting in failure: an army rising and then being slain, a warrior first slaying with and then falling upon a flaming sword, a girl riding upon and then being devoured by a sea monster. Occasionally there are scenes that have no obvious defeat. However, all of these threads lead to a central figure at the top of the wall, a symbol of a man on a throne.
Apr 17, 2017 1:13 pm
Not having gotten anything himself, Frick goes to check out Ygne's purchase, "Huh, pretty damn cool. They say this has magic in it?"

Len Inactive for 24 days

Apr 17, 2017 4:53 pm
OOC:
we have five hours before the sun sets. Go ahead and describe your character's actions leading up til then.
Apr 17, 2017 4:53 pm
ELSPA, RYGNAR, AND MOSS

Elspa busies herself with a fire, and making the cave entrance comfortable. Should there be time, she will forage around the nearby area for herbs or things useful for camp.

Rolls

Survival - (1d20+4)

(9) + 4 = 13

Len Inactive for 24 days

Apr 17, 2017 4:57 pm
Elspa turns up empty handed in her search, although she notices that non aquatic plant life within 500 feet of Auntie Zilla's cave is rotting and dying. The area is otherwise tranquil.

Rolls

Random Encounter - (1d6)

(2) = 2

Apr 17, 2017 9:40 pm
Moss goes back to the village, thinking about the Marking's in Zilla's cave on the way back, and in the village will start looking for a girl with scarlet ribbons in front of the chief's hut.
Apr 17, 2017 10:51 pm
Ygne blows air between her lips and holds up the small twig, "They say so. Looks neat, though. I could probably convince people it was somethin' good, back home, even if it isn't." It's not hard to tell she's trying to be casual about something that very much so has her interested.
OOC:
Ygne won't be doing a whole lot while here. Mostly just walking around and looking, trying to resist the urge to snap the twig just for kicks; to see what it does. I'm good to move on whenever the group is, and I'm also good to RP with anyone that keeps talkin' with her. Whichever!

Len Inactive for 24 days

Apr 17, 2017 11:39 pm
deadpool_qc says:
Moss goes back to the village, thinking about the Marking's in Zilla's cave on the way back, and in the village will start looking for a girl with scarlet ribbons in front of the chief's hut.
Indeed, just as Auntie Zilla said it would be, an hour before nightfall a young woman emerges from a hut with scarlet ribbons threaded through her hair, but she is not what you expected: she is clearly not from this tribe. Her hair matches the colour of the ribbons, and she wears a black breastplate with matching gauntlets, inlaid with intricate gold patterns. Two ornate gilded rapiers hang at her hips that look like they were made for someone bigger than her.

In flawless low Atlantean she greets you: "Hail and well met, outsider. I understand you have something for me?"
Apr 18, 2017 1:59 am
With a shrug, Frick picks the much smaller Ygne up and throws her over his shoulder, "It's time to find us some booze!" he says, carrying her around through the village looking for a place to get drunk.
OOC:
Frick is trying to cheer Ygne up in the only ways he knows how:

1. Get her angry
2. Get her drunk

Len Inactive for 24 days

Apr 18, 2017 5:04 am
Naatkinson says:
...carrying her around through the village looking for a place to get drunk.
Strangely, there are no taverns here, so you set out in search of where they brewed the strong mead you had in the morning. Your investigations lead you to the back of a communal kitchen hut. You locate several large wooden barrels that are being used to ferment the honey wine, but a big woman with a kitchen knife waves you away from the modest brewery.

Len Inactive for 24 days

Apr 18, 2017 5:16 am
ELSPA and RYGNAR

You return to the cave before nightfall to find three wispy balls of light bobbing up and down near the cave entrance. They illuminate the entrance to the cave but do not block it. This is a new phenomenon to both of you.

Rolls

religion check to see if you recognize the lights, Elspa then Rygnar - (1d20-1, 1d20-1)

1d20-1 : (14) - 1 = 13

1d20-1 : (14) - 1 = 13

Apr 18, 2017 5:35 am
Ygne appears stunned for a moment, but quickly proceeds flailing and shouting threats of stabbing and choking should Frick not put her down. They are all, as her companion would know, in good fun (whether or not she'd admit that), but threats nonetheless.
Apr 18, 2017 8:20 am
OOC:
This so-called "fastest girl" has Jarveena's interest piqued. Would RP trying to find out more, but as mentioned elsewhere, I'm slammed at work so an OK to fast forward to the scheduled duel.
Apr 18, 2017 9:54 am
lenpelletier says:
Indeed, just as Auntie Zilla said it would be, an hour before nightfall a young woman emerges from a hut with scarlet ribbons threaded through her hair, but she is not what you expected: she is clearly not from this tribe. Her hair matches the colour of the ribbons, and she wears a black breastplate with matching gauntlets, inlaid with intricate gold patterns. Two ornate gilded rapiers hang at her hips that look like they were made for someone bigger than her.

In flawless low Atlantean she greets you: "Hail and well met, outsider. I understand you have something for me?"
I believe I do, Moss hands her the package, you'll have to forgive me my curiosity but might I inquire what is in the package and what you will do with it ?

Len Inactive for 24 days

Apr 18, 2017 11:08 pm
MoMo says:
Ygne appears stunned for a moment, but quickly proceeds flailing and shouting threats of stabbing and choking should Frick not put her down. They are all, as her companion would know, in good fun (whether or not she'd admit that), but threats nonetheless.
The large woman just glares sternly at Ygne, arms crossed. You get the feeling that Ygne might not be the first kid trying to sneak a drink out of the punch bowl.

Len Inactive for 24 days

Apr 18, 2017 11:19 pm
deadpool_qc says:
I believe I do, Moss hands her the package, you'll have to forgive me my curiosity but might I inquire what is in the package and what you will do with it ?
She unwraps the package, revealing a gold chain with a heart-shaped pendant, in which a large red gemstone is centered. There is an inscription on the back, which she reads quietly to herself, tears forming in her eyes. She dashes them away and gives fiery her hair a toss as she regains her composure.

"It was my father's. It has been at the bottom of the ocean for 15 years, and our mutual friend found it for me."

As she places it around her neck, a fire grows within the jewel, letting out a heat strong enough that you can feel it from your distance.

"With this, I can defeat The Seventh. Then The Sixth, The Fifth, The Forth, The Third, The Second, and at last The First - the man who killed my father. Thank you for delivering it."

She pulls you in close and looks carefully into your eyes. Her voice is cold and sharp as steel.

"Dealings with the Auntie rarely go well. Be sure you are willing to pay the price either way."
Apr 18, 2017 11:25 pm
ELSPA and RYGNAR

Not knowing what these strange lights are, Elspa tries to wave them away with her axe like one would shoo a fly.

Len Inactive for 24 days

Apr 18, 2017 11:38 pm
CancerMan says:
ELSPA and RYGNAR

Not knowing what these strange lights are, Elspa tries to wave them away with her axe like one would shoo a fly.
Voices come from the lights, sounding like distance whispers.

" ... your friend is in danger .. '

" ... he left the path ... "

" ... the forest will eat him soon ... "

" ... follow us ... "

" ... to your friend ... "

" ... follow us .... "

" ... follow us ... "
Apr 19, 2017 12:22 am
Elspa tilts her head back in bewilderment, and looks at Rygnar. "You left the path?"

Len Inactive for 24 days

Apr 19, 2017 12:51 am
CancerMan says:
Elspa tilts her head back in bewilderment, and looks at Rygnar. "You left the path?"
"... the thin one ... "

"... the thin one ..."

"... the one who brought your food ... "

"... the one who paid your price ..."

"... the one with the heart of darkness ..."
Apr 19, 2017 12:53 am
"Yeah, it is pretty dark out," says Elspa, glancing over her shoulder at the sky. "Anyway, if you... what are you?"

Len Inactive for 24 days

Apr 19, 2017 1:11 am
"... guardian spirits ..."

"... protectors of the innocent ... "

"... shepherds of the lost ..."
Apr 19, 2017 1:33 am
lenpelletier says:

She pulls you in close and looks carefully into your eyes. Her voice is cold and sharp as steel.

"Dealings with the Auntie rarely go well. Be sure you are willing to pay the price either way."
Slowly, almost in a whisper, Moss ask...
...Who is she ?..
Apr 19, 2017 3:28 am
ELSPA and RYGNAR

"If that's the case,"
says Elspa, "and since you seem to know where he is, why don't you lead him like a lost lamb to safety?"

Len Inactive for 24 days

Apr 19, 2017 3:42 am
deadpool_qc says:
Slowly, almost in a whisper, Moss ask... ...Who is she ?..
"What the villagers call her translates into Old Snake and she's been around as long as anyone can remember. When I was a kid the village mothers used to tell us stories about how she would lure us to the beech with toys and cook us for dinner in her pot."

She pauses for a moment, chuckling to herself.

"Guess I was never good at listening. When it comes down to it, she can give you an edge. When you're in the dark and all alone, you can find yourself giving anything for edge - a nice sharp one. Just got to be careful you don't die on that edge."

"Honestly, you're probably better off never going back to that disgusting cave if you have things to live for."

Len Inactive for 24 days

Apr 19, 2017 3:48 am
CancerMan says:
"If that's the case," says Elspa, "and since you seem to know where he is, why don't you lead him like a lost lamb to safety?"

" ... he is trapped ... "

" ... he is hurt ... "

" ... the bad things are hurting him ... "

" ... we heard his cries ... "

" ... we heard his cries ... "

" ... the forest is hungry ... "

" ... there is no time to waste! "
Apr 19, 2017 6:39 am
"Not very good protectors if you need someone else to do the protecting for you; fuckin' titles." Rygnar scoffs then turns to Elspa "If he can't make it across a beach without a guide, is he worth babysitting?"
Apr 19, 2017 7:11 am
Elspa returns the scoff. "Think they've got the wrong lamb. Fellow we know ain't cried for months in that cave, why's he starting now?

"Go tell the villagers about him,"
she says to the lights. "They's prob'ly got a stick for that."

Len Inactive for 24 days

Apr 19, 2017 8:29 pm
FRICK, JARVEENA, MOSS, YGNE

"I'd better go, I must attend to some last minute preparations." She looks like she wants to say something else, but she doesn't.

The next hour unfolds with much fanfare. The whole village begins filing out to the front of the chief's hut, forming a wide circle and lighting dozens of torches. The tribe is positively vibrating with excitement and tension. Soon the light fades to darkness and the entire jungle begins its eerie descent into silence. The conversations die down until everything and everyone is hushed.

Then, She Who Has Beyond the Reef leaps into the center of the circle and screams at the top of her lungs!

"AYYYLLILILILILI"

The crowd explodes, roaring back into the night. You swear that the whole island must shake from the thunder of the great drums that swell and eventually drown out even the crowd's roars.

The two warriors emerge from opposite sides of the circle. The lithe and beautiful woman in red ribbons, and massive and hulking Seventh. Both salute each other, and draw their weapons: Red's twin steel-and-gold rapiers reflect the fire opposite to The Seventh's massive, black ironwood greatsword. Red sets herself to defensive stance while The Seventh begins to circle like a shark.

Len Inactive for 24 days

Apr 19, 2017 8:39 pm
ELSPA and RYGNAR

The spirits begin to flicker and start to move in quickening, frantic circles as the sun sets. Eventually they tire and speed off into the night, descending beneath the waves.

Against the last dying light, you watch the black outlines of the sea and the islands war against the orange sky. You have to look twice, but you realize that among the islands you see the silhouette of ship on the water: a big, three-mast man-o-war. Its silhouette is positioned against the dark outline of the troglodyte island, making it very difficult to see. If it wasn't for the three spirits, you probably would have missed it entirely.

It is moving rapidly toward you.
Apr 20, 2017 12:12 am
Rygnar reaches back for his sword, resting a tight grip on it "I think we should warn Ja...that jaded village about this; I will not leave you alone."
Apr 20, 2017 12:19 am
"We don't know their intentions," says Elspa, "but no boat sailing without lights means well." She stands and dusts her rump before slipping her shield around her arm. She does not draw her axe just yet and says, "Let's go."
Apr 20, 2017 12:34 am
With a nod Rygnar takes off in a sprint towards the village at Elspa's confirmation; if Elspa doesn't match his enthusiasm, he'll slow slightly.
Apr 20, 2017 12:37 am
OOC:
Elspa's speed is 40, but like a wolf she knows their destination and does not have to be in close proximity during travel.
Apr 20, 2017 12:44 am
OOC:
Rygnar's speed is also 40, for unknown (to Elspa) reasons he would of dashed for 80 though but he is also like a needy puppy so he'd slow if Elspa doesn't match his pace.
Apr 20, 2017 12:48 am
Elspa does not dash, reasoning that a steady pace is good, especially if it means she retains focus on the surrounding night environment. The jungle is hungry, after all.
Apr 20, 2017 1:48 am
Frick watches with interest, then whispers to Ygne, "Think they'll let me fight the champion?"
Apr 20, 2017 2:13 am
Moss appears behind Frick,
From what I heard, he is called the seventh because six others are better than him. Maybe you should wait for one of them if you really want a challenge...just make sure your still alive so I can patch you up after.
If Frick or Ygne looks at Moss, they can see he is not betraying any emotions, but is intently watching the girl challenging the Seventh...
Last edited April 20, 2017 2:16 am
Apr 20, 2017 3:44 am
"Yeah, well, he's bigger an' tougher-looking. I bet he'll make short work of 'er, for sure." Ygne says, arms crossed and her weight shifted to one foot. She adds, "And not sure if you can fight 'em, Frick. They seem to have some strange rules."

Len Inactive for 24 days

Apr 20, 2017 3:49 am
FRICK, JARVEENA, MOSS, and YGNE

She Who Has Been Beyond the Reef surprises you that she has overheard your conversation. She tries to yell over the drums and the crowd, keen to deliver exposition:

"The Seven are the seven greatest warriors of our people! Anyone can challenge the Seventh, but only the Seventh may challenge the Sixth, and so on! None of the Seven have to answer a challenge from an outsider, but they rarely deny any challenge! If Lumia wins here, she will be the first outsider to become one of the Seven, and the first from Panitube in 10 years!"
Apr 20, 2017 4:12 pm
Jarveena watches with interest. She doesn't uunderstand what the ritual fight is about (if ritual it is) but she's secretly rooting for the girl, of course.
Apr 20, 2017 4:17 pm
"Hmm..." he says, considering what he's learned, "I'll have to give it a try!" he decides.

Len Inactive for 24 days

Apr 20, 2017 5:05 pm
ELSPA and RYGNAR

As you run along the beech the last light fades and jungle grows still. However, the silence is suddenly broken by thunderous drumming coming from the village.

Keeping an eye on the ship, you can see landing craft being lowered from the man-o-war, and six great black shapes take flight from its deck.
Apr 20, 2017 5:13 pm
ELSPA and RYGNAR

"Perhaps they already know," wonders Elspa at hearing the drums. She continues to lope across the beach, but warier now that some things have taken to the sky.
Apr 20, 2017 5:34 pm
At the sight of things taking flight from the ship, Rygnar slows his pace to be at the side of Elspa, ready to fight by her side if they are spotted.
Apr 21, 2017 3:12 am
deadpool_qc sent a note to lenpelletier

Rolls

Secret Roll

Len Inactive for 24 days

Apr 21, 2017 7:34 am
FRICK, JARVEENA, MOSS, and YGNE

The whole village watches as the two fighters trade blows. Jahenna's speed barely keeps ahead of the Seventh's power, dodging savage blows left and right. He pushes back further and further until she ends up in a tight spot, but when he goes for the killing blow, she pulls off a feat of astounding acrobatic prowess to reverse their positions. With his mistake made, Jahenna unleashes the power of her amulet, enveloping The Seventh in a great orb of fire.

The crowd gasps at the turn of events, but as she turns triumphant towards the villagers, The Seventh strides out from the flames, unharmed. He tightens his grip on his massive sword and prepares for another round when his face suddenly turns to the sky. Jahenna does the same, and a short second later, they begin to scream out a word you have never heard:

"JAKATTA! JAKATTA!"

"Pirates!" She Who Has Been Beyond the Reef yells at you. "We are under attack!"

You turn your head to see six dark winged shapes in the sky, and suddenly crossbow bolts rain from the sky, thudding into bodies indiscriminately.

Len Inactive for 24 days

Apr 21, 2017 7:41 am
ELSPA and RYGNAR

The village has erupted into chaos, as far as the sounds of it. You manage to make it to the base of the cliff stairs before the landing craft, which are still ~20 seconds away from the shore. There are 6 landing craft, each one loaded with 6 men. In addition, you've been watching the man-o-war turn its broadside toward the village.

Len Inactive for 24 days

Apr 21, 2017 7:44 am
ROUND ONE

1a. Frick, Jarveena, Moss, Ygne (in crowd at dueling ring)
1b. Elspa, Rygnar (on beech, 240 feet from dueling ring)
2. Six Winged Creatures & Riders (circling 50 feet above the dueling ring)
3. Pirates on landing craft (Hit the beech running on turn 3)
4. Environmental effects

SPECIAL FEATURES:

Near the beach:

1. 50 foot cliff
2. Thin stone stair
3. Crashing Waves
4. Watch Towers

Near the dueling circle:

1. Panicking crowd
2. Thatched-roof huts
3. Deep ravine criss-crossed with rope bridges
4. Thundering drums
OOC:
During this fight, we won't be rolling for every villager and villian's attacks. We will zero in on the action your characters are in, and as you finish up with one fight you can pick your next one (or it might pick you). Try not to bite of more than you can chew, because there's lots to chew here.

Rolls

Player initiative - (1d20+4)

(4) + 4 = 8

Monster initiative - (1d20+2)

(3) + 2 = 5

Apr 21, 2017 12:39 pm
Jarveena tries to find some cover before nocking an arrow and picking an airborne target. As she looses her arrow she glances down to see how Jahenna and the Seventh are reacting.
Last edited April 21, 2017 12:40 pm

Rolls

Longbow attack, damage - (1d20+9, 1d8+4)

1d20+9 : (12) + 9 = 21

1d8+4 : (3) + 4 = 7

Apr 21, 2017 1:37 pm
Moss follows Jarveena's lead and hides beneath the edge of a thatched-roof hut and fires on Jarveena's target.
OOC:
bonus action to hide before shooting.

Rolls

shortbow attack/damage/sneak attack - (1d20+7, 1d20+7, 1d6+4, 3d6)

1d20+7 : (18) + 7 = 25

1d20+7 : (4) + 7 = 11

1d6+4 : (1) + 4 = 5

3d6 : (666) = 18

Apr 21, 2017 4:17 pm
ELSPA and RYGNAR

"Hold up,"
says Elspa as they near the base of the stairs. "They may not appreciate us charging up the stairs right when these dark ones arrive; might think we's with them. If this is the only way up, maybe we hold them off here. This place is a good chokepoint if they try to push on."
Apr 21, 2017 4:40 pm
Rygnar stops and nods to Elspa "Stay behind me than." he draws his great sword and readies himself in front of the stairs, his body starts to heave as the rage starts to build up inside him and his eyes focus in on his targets.
OOC:
How wide is this staircase?
Apr 21, 2017 4:56 pm
"I'm the one with the shield," Elspa replies sharply, her own blood beginning to boil. She flexes her axe, loosening her weapon arm for the coming battle.
Apr 21, 2017 6:10 pm
"And that shield is me." Rygnar turns to face Elspa, his voice surprisingly reserved "I will not lose you...I cannot lose you. I am expendable, you're not."

Len Inactive for 24 days

Apr 21, 2017 6:39 pm
A little more detail on the stairs: They are a 5-foot wide switchback stair that has no railing. It is steep and treacherous. To give an example of the shape of the stairs, although they only go 50 feet up:
[ +- ] Switchback Stairs
Apr 24, 2017 1:06 pm
Frick pulls a javelin and groans, wishing he had a bow in this case. With a resigned sigh, he pulls his arm back and throws a javelin at the nearest flying pirate. After he releases his javelin, he seeks shelter underneath a roof, hoping to draw the pirates down to the ground.
Last edited April 24, 2017 1:08 pm

Rolls

Javelin Attack (Disadvantage) - (1d20+7, 1d20+7, 1d6+4)

1d20+7 : (5) + 7 = 12

1d20+7 : (19) + 7 = 26

1d6+4 : (6) + 4 = 10

Len Inactive for 24 days

Apr 26, 2017 12:13 am
Ygne vanishes into the night, draws her light crossbow, and readies an attack for when the monsters are distracted.

Rolls

Stealth check to hide - (1d20+7)

(20) + 7 = 27

Apr 26, 2017 12:18 am
ELSPA and RYGNAR

Elspa snorts, "Since when?" However, as the small boats near the shore and the shouts of battle emanate from above, she turns her attention to the coming conflict. "We fight our way up, or hold them here?"

Len Inactive for 24 days

Apr 26, 2017 12:19 am
As the crowd scatters, the Spirit Mother separates from the crowd and summons her six guardians. Swirling dust coalesces into shapes, which take humanoid forms, disguised with blank copper masked.
Apr 26, 2017 1:21 am
ELSPA and RYGNAR

Rygnar sighs "Since I heard you fall in that cave. Do not force me to witness that again." his eyes dart across the forming battlefield "We move further up the stairs and hold there. If they're having trouble now, adding more attackers would be no help."

Len Inactive for 24 days

Apr 26, 2017 3:54 am
FRICK, JARVEENA, MOSS, and YGNE

The six winged creatures dive from the sky into the firelight. Crossbow-wielding humans riding griffons scream into the dueling circle, concentrating their attacks on the Spirit Mother. Two break off to engage the party, and Frick is the most accessible target; they dive into Frick and take back into the air. The last rider brings his wounded Griffon down low enough to get a shot off at the Spirit Mother but does not approach the ground.
[ +- ] Griffons
OOC:

Griffon 1 & 2 engage Frick doing 18 damage.
Griffon 3, 4, & 5 engage the Spirit Mother doing 46 damage.
Griffon 6 takes a dodge action, rider fires at the Spirit Mother, but misses. This is the one that has taken damage so far.

Naatkinson: you can take an opportunity attack on either Griffon 1 or 2 (or their riders)

ELSPA and RYGNAR

As the Elspa and Rygnar argue, they hear shouts from the boats.

"Ey, there's someone there, kill 'em! Flat bows on the double!"
OOC:
The pirates on the landing ships move closer. Next turn they will be able to get off of the boats and start moving up the path. Elspa,Rygnar: I'm not sure what your action was on the first round, which is fine because your RP has been excellent. You both get inspiration.
ENVIRONMENTAL EFFECTS

Man-o-War Barrage: The broadside of the man-o-war errupts into thunder and smoke, sending a volley of cannon fire into the village. The barrage destroys one of the two watchtowers killing the guards inside instantly, sending splinters of wood down the cliffside.
[ +- ] Roll 2d6

Watchtowers: Before the barrage, the four bowmen in the watchtowers realize they are under attack, and fire upon the pirates in the boats. Most of their shots fall harmlessly into the water, but a final arrow badly wounds a man before that archer's watchtower is blown to smithereens.

Rolls

Griffon 1 beak attack on Frick - (1d20+6, 1d8+4)

1d20+6 : (4) + 6 = 10

1d8+4 : (2) + 4 = 6

Griffon 1 claw attack on Frick - (1d20+6, 2d6+4)

1d20+6 : (1) + 6 = 7

2d6+4 : (63) + 4 = 13

Rider 1 crossbow attack on Frick - (1d20+3, 1d8+1)

1d20+3 : (5) + 3 = 8

1d8+1 : (7) + 1 = 8

Griffon 2 Beak attack on Frick - (1d20+6, 1d8+4)

1d20+6 : (3) + 6 = 9

1d8+4 : (6) + 4 = 10

Griffon 2 Claw attack on Frick - (1d20+6, 2d6+4)

1d20+6 : (13) + 6 = 19

2d6+4 : (45) + 4 = 13

Rider 2 crossbow attack on Frick - (1d20+3, 1d8+1)

1d20+3 : (19) + 3 = 22

1d8+1 : (4) + 1 = 5

Griffon 3 beak attack on Spirit Mother - (1d20+6, 1d8+4)

1d20+6 : (10) + 6 = 16

1d8+4 : (3) + 4 = 7

Griffon 3 claw attack on Spirit Mother - (1d20+6, 2d6+4)

1d20+6 : (4) + 6 = 10

2d6+4 : (12) + 4 = 7

Rider 3 crossbow attack on Spirit Mother - (1d20+3, 1d8+1)

1d20+3 : (2) + 3 = 5

1d8+1 : (5) + 1 = 6

Griffon 4 beak attack on Spirit Mother - (1d20+6, 1d8+4)

1d20+6 : (17) + 6 = 23

1d8+4 : (3) + 4 = 7

Griffon 4 claw attack on Spirit Mother - (1d20+6, 2d6+4)

1d20+6 : (19) + 6 = 25

2d6+4 : (43) + 4 = 11

Rider 4 attack on Spirit Mother - (1d20+3, 1d8+1)

1d20+3 : (11) + 3 = 14

1d8+1 : (1) + 1 = 2

Griffon 5 beak attack on Spirit Mother - (1d20+6, 1d8+2)

1d20+6 : (10) + 6 = 16

1d8+2 : (2) + 2 = 4

Griffon 5 claw attack on Spirit Mother - (1d20+6, 2d6+4)

1d20+6 : (16) + 6 = 22

2d6+4 : (24) + 4 = 10

Rider 5 crossbow attack on Spirit mother - (1d20+3, 1d8+1)

1d20+3 : (20) + 3 = 23

1d8+1 : (1) + 1 = 2

Rider 6 crossbow attack on Spirit Mother - (1d20+3, 1d8+1)

1d20+3 : (8) + 3 = 11

1d8+1 : (8) + 1 = 9

Man-o-war barrage - (2d6)

(42) = 6

Watchtower attacks - (1d20+3, 1d20+3, 1d20+3, 1d20+3)

1d20+3 : (4) + 3 = 7

1d20+3 : (2) + 3 = 5

1d20+3 : (5) + 3 = 8

1d20+3 : (17) + 3 = 20

Watchtower damage - (1d8+1, 1d8+1, 1d8+1, 1d8+1)

1d8+1 : (8) + 1 = 9

1d8+1 : (3) + 1 = 4

1d8+1 : (5) + 1 = 6

1d8+1 : (7) + 1 = 8

Crit damage dice - (1d8)

(5) = 5

Len Inactive for 24 days

Apr 26, 2017 4:16 am
Ygne jumps out of the shadows and trains her crossbow on the first Griffin attacking, yelling "Surprise, asshole bird!" as she pulls the trigger.
OOC:
19 damage on Griffon 1

Rolls

Readied L. Crossbow attack on Griffon 1 (sneak attack) - (1d20+7, 1d8+4, 3d6)

1d20+7 : (16) + 7 = 23

1d8+4 : (7) + 4 = 11

3d6 : (413) = 8

Len Inactive for 24 days

Apr 26, 2017 4:22 am
OOC:
I'll post up round 2 with summary of where things stand currently after Naatkinson takes his opportunity attack and CancerMan and HpCo decide on where their characters end up.
Apr 26, 2017 1:00 pm
Frick takes a swipe at the griffon with his glaive as it passes by.

Rolls

Opportunity Attack - (1d20+7, 1d10+4)

1d20+7 : (15) + 7 = 22

1d10+4 : (10) + 4 = 14

Apr 26, 2017 5:06 pm
ELSPA and RYGNAR

Elspa is momentarily shocked at the thunder of cannon fire. Even amidst the din, she distinctly heard the mention of bows. "We're exposed here," she growls, and looks for any area nearby that can provide cover from archers.

Len Inactive for 24 days

Apr 26, 2017 10:29 pm
CancerMan says:
ELSPA and RYGNAR

Elspa is momentarily shocked at the thunder of cannon fire. Even amidst the din, she distinctly heard the mention of bows. "We're exposed here," she growls, and looks for any area nearby that can provide cover from archers.
The beach has been cleared away of any cover so that archers from the top can rain down fire on invaders. The stairs and beach are all exposed. If you like, you can dash to the top of the stairs, which will give you some solid cover, and we'll call that your first turn's action.
Apr 26, 2017 11:36 pm
ELSPA and RYGNAR

"Come on!"
Elspa barks, tapping Rygnar's shoulder with the poll of her axe. "Let's get to cover before they get set up. We'll cut down any that try the stairs. They's not getting past the two of us!" She turns and ascends to the top.
Apr 26, 2017 11:53 pm
Rygnar clears his mind of his own plan and follows Elspa up the stairs.

Len Inactive for 24 days

Apr 27, 2017 4:41 pm
Jarveena and Moss fire at one of the Griffons, doing considerable damage. It takes higher to the skies while the the rest of the flock descends. Frick swats off attacks from two of the Griffons and their riders, while Ygne strikes Frick's attackers from the shadows. The remaining Griffons swarm the Spirit Mother as she summons her six masked guardians, perhaps too late.

In the meantime, Jahenna and The Seventh continue their fight. The Seventh is shouting angrily at his challenger, but Jahenna is silent, pushing her attacks through the chaos of the battle as if nothing has changed. As if bound by a sacred duty, the drummers do not miss a single beat, not even to shield themselves from flying arrows and rampaging sky beasts.
ROUND TWO
1a. Frick, Jarveena, Moss, Ygne
1b. Elspa, Rygnar
2. Spirit Mother: HP: 4/50
3. Six Masked Figures
4. Griffon 1 & Rider: HP: 27/60 (20 feet above the dueling ring)
5. Griffon 2 & Rider: HP: 60/60 (20 feet above the dueling ring)
6. Griffon 3 & Rider: HP: 60/60 (on the ground, surrounding Spirit Mother)
7. Griffon 4 & Rider: HP: 60/60 (on the ground, surrounding Spirit Mother)
8. Griffon 5 & Rider: HP: 60/60 (on the ground, surrounding Spirit Mother)

9. Griffon 6 & Rider: HP: 20/60 (100 feet above the dueling circle)
10. 36 Pirates on landing craft (Hit the beech running at the start of round 3, Group HP: 316/324 ) *
4. Environmental effects (1/2 Watchtowers left)

Green: In panicking crowd at the dueling ring
Blue: At the top of the stairs, 50 feet above beach, 180 feet from dueling ring

* For the pirate group, individual pirates have 9 HP. If you do more than 9 damage, we will just spill over that damage into the other pirates.

Griffons: AC: 12, PP: 15
SPECIAL FEATURES:
[ +- ] Near the beach
[ +- ] Near the dueling circle
Apr 27, 2017 4:46 pm
Seeing that some of the griffon riders have lander, Frick moves to attack them. His glaive slashes and stabs at the creatures surrounding the Spirit Mother.

Rolls

Attack 1 - (1d20+7, 1d10+4)

1d20+7 : (6) + 7 = 13

1d10+4 : (5) + 4 = 9

Attack 2 - (1d20+7, 1d10+4)

1d20+7 : (14) + 7 = 21

1d10+4 : (2) + 4 = 6

Haft Attack - (1d20+7, 1d4+4)

1d20+7 : (4) + 7 = 11

1d4+4 : (4) + 4 = 8

GWF re-roll 1s and 2s - (1d10+4)

(3) + 4 = 7

Apr 27, 2017 7:24 pm
Moss tries to finish the griffon he and Jarveena were shooting before moving nearer the spirit mother and hiding under another thatched-roof hut.
deadpool_qc sent a note to lenpelletier
OOC:
attack action, move then bonus action to hide

Rolls

shortbow attack/damage/sneak attack - (1d20+7, 1d20+7, 1d6+4, 3d6)

1d20+7 : (2) + 7 = 9

1d20+7 : (19) + 7 = 26

1d6+4 : (5) + 4 = 9

3d6 : (361) = 10

stealth - (1d20+10)

(5) + 10 = 15

Len Inactive for 24 days

Apr 27, 2017 8:11 pm
OOC:
Deadpool, that creature is Griffon 6, now 100 feet away. That is outside normal shortbow range giving you disadvantage on the attack and negating your sneak attack. If this wasn't clear, you can reassign your target.
Len sent a note to deadpool_qc
Apr 27, 2017 9:56 pm
OOC:
My bad, didn't read carefully enough. Can I reassign on Fricks target ?
Last edited April 27, 2017 9:56 pm
Apr 27, 2017 10:48 pm
Ygne, gritting her teeth as the stress piles on, reloads her crossbow. Fumbling a few times to fit a quarrel against the drawn string, she eventually raises the weapon to her cheek, and fires upon a new target's flank. After her strike, she hurries into the heart of the crowd, trying to get closer to the riders while remaining undetected.
OOC:
Order of events: Attack, move, bonus action hide. I'd like to also pile onto Frick's target, if it is still alive after Moss' attack.
Otherwise I'll shoot any of the ones engaged with the Spirit Mother. Also, I don't know what kind of action you want for perception checks, but if we're allowed to notice things while doing other things, can I roll to see if I spot any of those sharktooth daggers around? Either on bodies, on the ground, or on people's belts in the crowd? I'll do the roll just in case. Rolling 2 times for each roll just in case I'm unaware of any adv/disadv.

Rolls

Attack - (1d20+7, 1d20+7, 1d8+4, 3d6)

1d20+7 : (5) + 7 = 12

1d20+7 : (10) + 7 = 17

1d8+4 : (8) + 4 = 12

3d6 : (646) = 16

Stealth (Bonus Action Hide) - (1d20+10, 1d20+10)

1d20+10 : (20) + 10 = 30

1d20+10 : (7) + 10 = 17

Perception - (1d20+5, 1d20+5)

1d20+5 : (20) + 5 = 25

1d20+5 : (3) + 5 = 8

Len Inactive for 24 days

Apr 27, 2017 10:54 pm
deadpool_qc says:
OOC:
My bad, didn't read carefully enough. Can I reassign on Fricks target ?
Yes. I think you still miss because you weren't hidden at the start of your turn so you are attacking without advantage (hid last turn before attack then revealed yourself).
Apr 27, 2017 11:55 pm
OOC:
lol, Moss is not a fighter, he knows he's fated to miss from time to time.
Apr 28, 2017 4:21 am
At the top of the stairs, Elspa looks for a defensible spot, somewhere she and Rygnar can assault any pirates that climb the cliffs while keeping cover from ranged attacks.
Apr 28, 2017 9:03 am
Confident the panicking throng will grant her reasonable cover, positiond as she is under one of the thatched roofs, Jarveena takes careful aim at the wounded griffon and fires.

Rolls

Sharpshooter, Superiority (Precision), damage - (1d20+4, 1d8, 1d8+14)

1d20+4 : (16) + 4 = 20

1d8 : (3) = 3

1d8+14 : (8) + 14 = 22

Len Inactive for 24 days

Apr 28, 2017 4:47 pm
Elspa and Rygnar make it to the top of the cliff and finds cover at the edge of the cliff. They can easily see the boats landing from here, but it will be impossible for anyone to shoot at them from the beach. She can hear fearful shouting coming from the still-standing watchtower. Looking over their shoulders, Elspa and Rygnar can now see the chaos in the dueling circle and her comrades engaging the Griffons.

Frick wades through the Spirit Mother's masked servants to attack her assailants, but their agility is astonishing for such big creatures and he only manages to prune its plumage. Ygne follows her crew mate with her crossbow but the bolt goes wide. (Griffon 3 HP: 53/60).

As Ygne scans the crowd for weapons, she sees the big man who crafted the sharktooth daggers. He has drawn twin sharktooth shortswords and shepherding several villagers out of the dueling circle

Moss's arrow falls short, but Jarveena's hits the mark, sending the dead Griffon crashing through the roof of a nearby hut almost certainly killing its rider in the process (Griffon 6 and its rider are dead, but remember this is "silent time" on the Isle of Dread, so they will rise shortly if you don't decapitate them).
OOC:
Your go CancerMan and HypCo
Apr 28, 2017 8:12 pm
Elspa nods. "Here is good. They'll have to come to us and we will be ready."
OOC:
I will use the Dodge action if anyone attacks us.
Apr 28, 2017 8:59 pm
Rygnar stays by Elspa's side but looks back at the battle in the village behind them, his body twitches as he "cowers" behind cover.
HypCo sent a note to lenpelletier
He turns back to face his position "They better hurry it up, my sword is getting hungry."
OOC:
I'll ready my action, the trigger is anything coming within 30 feet of Elspa or I.
Last edited May 24, 2017 11:06 am

Len Inactive for 24 days

Apr 28, 2017 10:13 pm
Len sent a note to HypCo
Apr 28, 2017 10:27 pm
HypCo sent a note to lenpelletier

Len Inactive for 24 days

Apr 28, 2017 10:50 pm

                                     THE SPIRIT MOTHER AND THE SIX MASKED ANCESTORS
The Spirit Mother is near death, and desperately releases a wave of magic. A 40 foot geyser of lava explodes from out of the ground, catching a griffon and its rider, nearly hitting Frick. The Griffon manages to sidestep most of the fire, but the rider is horribly burned. He screams, clutching at his ruined face, eventually slumping over in the saddle dead.

Globs of molten rock fall all around Frick, hissing and crackling loudly as they solidify against the wet ground.
OOC:
Griffon 3 takes 17 damage, its rider is dead.
At the same time, the six masked ancestors attack, driving copper-plated daggers into Griffons' hindquarters, clawing their way to get to the Spirit Mother.
OOC:
Griffon 3 takes 20 damage
Griffon 4 takes 19 damage
Griffon 5 takes 19 damage

THE SIX FIVE GRIFFONS AND THEIR RIDERS
The griffons and their riders strike back. The two in the dueling circle that were attacking Frick turn their attention to Jarveena as she shoots down their wingman. The crowd scatters as they swoop in, talons leading the way. After tearing at Jarveena, they swoop up into the air again.
OOC:
Jarveena has partial cover vs. ranged attacks due to her position. I've taken it into account on the roll. Jarveena takes 27 damage
The burned griffon with the dead rider bucks wildly at the masked figures
OOC:
13 damage to First Ancestor
Another griffon rider pushes the assault on the spirit mother to its logical conclusion. The griffon finishes her with a chop of her beak, releasing a shockwave that violently knocks the masked ancestors to the ground, leaving them spasming. Frick sees the wave of energy pass through him, but feels nothing.

The two griffons then take the air, putting crossbow bolts in Frick's direction as they exit, and a kick for good measure.
OOC:
Frick takes 6 damage from the bolts, and can take an opportunity attack against Griffon 5 or its rider.

Rolls

Griffon dex save - (1d20+3)

(15) + 3 = 18

Flame Strike damage - (8d6)

(54565333) = 34

First Masked Ancestor vs. Griffon 3 - (1d20+5, 2d6+3)

1d20+5 : (10) + 5 = 15

2d6+3 : (24) + 3 = 9

Second Masked Ancestor vs. Griffon 3 - (1d20+5, 2d6+3)

1d20+5 : (8) + 5 = 13

2d6+3 : (53) + 3 = 11

Third Masked Ancestor vs. Griffon 4 - (1d20+5, 2d6+3)

1d20+5 : (7) + 5 = 12

2d6+3 : (15) + 3 = 9

Fourth Masked Ancestor vs. Griffon 4 - (1d20+5, 2d6+3)

1d20+5 : (9) + 5 = 14

2d6+3 : (25) + 3 = 10

Fifth Masked Ancestor vs. Griffon 5 - (1d20+5, 2d6+3)

1d20+5 : (12) + 5 = 17

2d6+3 : (61) + 3 = 10

Sixth Masked Ancestor vs. Griffon 5 - (1d20+5, 2d6+3)

1d20+5 : (18) + 5 = 23

2d6+3 : (33) + 3 = 9

Griffon 1 beak vs. Jarveena - (1d20+5, 1d8+4)

1d20+5 : (19) + 5 = 24

1d8+4 : (1) + 4 = 5

Griffon 1 claws vs. Jarveena - (1d20+5, 2d6+4)

1d20+5 : (16) + 5 = 21

2d6+4 : (63) + 4 = 13

Griffon 1 rider crossbow vs. Jarveena - (1d20+1, 1d8+1)

1d20+1 : (3) + 1 = 4

1d8+1 : (7) + 1 = 8

Griffon 2 beak vs. Jarveena - (1d20+5, 1d8+4)

1d20+5 : (16) + 5 = 21

1d8+4 : (5) + 4 = 9

Griffon 2 claws vs. Jarveena - (1d20+5, 2d6+4)

1d20+5 : (4) + 5 = 9

2d6+4 : (11) + 4 = 6

Griffon 2 rider crossbow vs. Jarveena - (1d20+1, 1d8+1)

1d20+1 : (12) + 1 = 13

1d8+1 : (1) + 1 = 2

griffon 3 beak vs. first ancestor - (1d20+5, 1d8+4)

1d20+5 : (3) + 5 = 8

1d8+4 : (3) + 4 = 7

griffon 3 claw vs. first ancestor - (1d20+5, 2d6+4)

1d20+5 : (20) + 5 = 25

2d6+4 : (12) + 4 = 7

griffon 3 crit dice - (2d6)

(41) = 5

Griffon 5 beak vs. spirit mother - (1d20+5, 1d8+4)

1d20+5 : (17) + 5 = 22

1d8+4 : (8) + 4 = 12

Crossbow 1 vs. Frick - (1d20+3, 1d8+1)

1d20+3 : (15) + 3 = 18

1d8+1 : (3) + 1 = 4

Crossbow 2 vs. Frick - (1d20+3, 1d8+1)

1d20+3 : (15) + 3 = 18

1d8+1 : (1) + 1 = 2

Griffon 5 claw vs. Frick - (1d20+5, 2d6+4)

1d20+5 : (7) + 5 = 12

2d6+4 : (36) + 4 = 13

Len Inactive for 24 days

Apr 28, 2017 11:39 pm
THE 36 PIRATES

The pirates move forward, shouting angrily as Elspa and Rygnar ascend the stairs. Shouts of "Coward!" and "Yew'd better run, you yellow bellied fart in the wind!" find their way up the cliff. The boats scrape against the ground as they hit the beach.

Len Inactive for 24 days

Apr 28, 2017 11:41 pm
ENVIRONMENTAL EFFECTS

The ship releases another thunderous volley towards the village, smashing the second watchtower to pieces. The pirates below errupt into cheers as they get ready to hop onto the beach

Rolls

Barrage - (2d6)

(51) = 6

Len Inactive for 24 days

Apr 28, 2017 11:50 pm
ROUND THREE

1a. Frick, Jarveena, Moss, Ygne
1b. Elspa, Rygnar
2. Spirit Mother: HP: 0/50 (prone & dead)
3. Six Masked Ancestors (prone & twitching; First has taken 13 damage)
4. Griffon 1 & Rider: HP: 27/60 (20 feet above the dueling ring)
5. Griffon 2 & Rider: HP: 60/60 (20 feet above the dueling ring)
6. Griffon 3 & Rider: HP: 23/60 (on the ground, by Spirit Mother's corpse. Rider is dead)
7. Griffon 4 & Rider: HP: 25/60 (80 feet above dueling circle)
8. Griffon 5 & Rider: HP: 41/60 (80 feet above dueling circle, has taken dodge action)

9. Griffon 6 & Rider: HP: 0/60 (dead along with rider, crashed into a hut near the dueling circle)
10. 36 Pirates on landing craft (Hit the beech running at the start of round 3, Group HP: 316/324 ) *
4. Environmental effects (0/2 Watchtowers left)

Green: In panicking crowd at the dueling ring
Blue: At the top of the stairs, 50 feet above beach, 180 feet from dueling ring

* For the pirate group, individual pirates have 9 HP. If you do more than 9 damage, we will just spill over that damage into the other pirates.

Griffons: AC: 12, PP: 15
Masked Ancestors: AC 11, PP: 15

SPECIAL FEATURES:

Near the beach:

1. 50 foot cliff
2. Thin stone stair
3. Crashing Waves
4. Watch Towers (one now blasted to pieces)

Near the dueling circle:

1. Panicking crowd
2. Thatched-roof huts
3. Deep ravine criss-crossed with rope bridges
4. Thundering drums

Len Inactive for 24 days

Apr 28, 2017 11:50 pm
OOC:
Phew, hope that all makes sense! PCs are up!
Apr 29, 2017 12:17 am
Ygne, takes a shot from within the crowd, sending a bolt toward one of the griffons above (#1). Afterward, as she works to reload, she relocates closer toward the man with the sharktooth weaponry. "Hey!" She shouts to him above the din of battle and the roar of the panicked crowd, "I bet you made those swords for killin' pirates like these! Give 'em t' me, and they'll do just that!"

Rolls

Attack (Sneak Attack) w/ advantage - (1d20+7, 1d20+7, 1d8+4, 3d6)

1d20+7 : (19) + 7 = 26

1d20+7 : (2) + 7 = 9

1d8+4 : (2) + 4 = 6

3d6 : (523) = 10

Apr 29, 2017 12:36 am
ELSPA and RYGNAR

"Coward?" Rygnar growls as his hands fidgets with his greatsword's grip. His eyes go blood shot, his nose flares as he expels a burst of air from it, he growls to seemingly no one "I'll show them who's the fuckin' coward." he stands and starts down the stairs, exhaling forcefully through his nose.

HypCo sent a note to lenpelletier
Last edited May 24, 2017 11:08 am
Apr 29, 2017 1:45 am
Frick charges the only grounded griffon, by the Spirit Mother's corpse. He skids to a halt as he moves into range stabbing once with his glaive before slashing across and then reversing his momentum to strike with the haft of the polearm.

Rolls

Attack 1 - (1d20+7, 1d10+4)

1d20+7 : (3) + 7 = 10

1d10+4 : (2) + 4 = 6

Attack 2 - (1d20+7, 1d10+4)

1d20+7 : (12) + 7 = 19

1d10+4 : (1) + 4 = 5

Haft Attack - (1d20+7, 1d4+4)

1d20+7 : (7) + 7 = 14

1d4+4 : (3) + 4 = 7

Re-roll 1s - (1d10+4)

(3) + 4 = 7

Apr 29, 2017 3:05 am
Elspa tsks, and follows Rygnar down.
Apr 29, 2017 3:48 am
Leaning out of the shadows, Moss let's an arrow fly on the grounded griffon and then moves toward the spirit mother, dashing if necessary. Passing beside Frick, Moss drops his bow and arrows, cover me if you can! and kneels near the dying spirit mother, let's just hope I can revive her so she can do that again, Moss points towards the cooling lava.
OOC:
If Moss gets attacked for more than 10 damage, he'll use uncanny dodge.
Last edited April 29, 2017 3:56 am

Rolls

attack, advantage, bow damage, sneak attack... - (1d20+7, 1d20+7, 1d6+4, 3d6)

1d20+7 : (8) + 7 = 15

1d20+7 : (10) + 7 = 17

1d6+4 : (3) + 4 = 7

3d6 : (342) = 9

Len Inactive for 24 days

Apr 29, 2017 5:42 am
Len sent a note to HypCo
OOC:
Will Rygnar and Elspa be taking any actions this turn? Taking the dodge action with a bonus action to rage might be appropriate to mitigate the fact that you're badly exposed on the stairs. Either way, best of luck! It'll make a good story regardless of how this turns out.
Apr 29, 2017 8:41 am
OOC:
Depends on how far they are from Rygnar.
Apr 29, 2017 3:38 pm
Jarveena screams as her flesh is rent by talon & beak. With an arrow already in hand she tries to stab one as it takes to the air but she fails to connect. She takes a moment to marshal her strength before taking aim and letting the arrow fly.
OOC:
Target is Griffon 1. Unless I got an OA on it and somehow took it down, in which case target is Griffon 3. Unless Frick & Moss already killed it, in which case Griffon 2.
Last edited April 30, 2017 3:45 pm

Rolls

Second Wind - (1d10+4)

(1) + 4 = 5

Sharpshooter, damage - (1d20+4, 1d8+14)

1d20+4 : (14) + 4 = 18

1d8+14 : (5) + 14 = 19

Improvised OA vs. Griffon 1 - (1d20+4, 1d4+4)

1d20+4 : (2) + 4 = 6

1d4+4 : (4) + 4 = 8

Len Inactive for 24 days

Apr 30, 2017 6:09 am
HypCo says:
Depends on how far they are from Rygnar.
OOC:
The pirates are in their boats at the edge of the beach. There are 50 feet of stairs and another 20 feet of beach between the top of the stairs and them.
Apr 30, 2017 6:15 am
OOC:
Gotcha, full movement leaves them 30 feet away?
Rage overtakes Rygnar, as the words 'Coward' echo through his mind. He pulls out a javelin and tosses it into the crowd of pirates.
OOC:
Whelp.
Last edited April 30, 2017 6:16 am

Rolls

Attack/Damage - (1d20+7, 1d6+6)

1d20+7 : (1) + 7 = 8

1d6+6 : (6) + 6 = 12

May 1, 2017 3:23 am
The smell of blood and the shouts of battle assail Elspa's senses, and she lopes after Rygnar. Her shield raised to ward off any arrows, she makes her way down the stairs.
OOC:
Dodge action
May 1, 2017 6:12 am
lenpelletier says:
I don't stack inspiration, but if you are awarded inspiration and you already have it then I don't mind if you choose to "use up" the old one as soon as you roll your next d20.
OOC:
I always forget about inspiration, if possible I'd like to "use up" my old one for that javelin throw.

Rolls

Inspiration roll (if allowed) - (1d20+7)

(14) + 7 = 21

Len Inactive for 24 days

May 1, 2017 7:53 pm
FRICK, JARVEENA, MOSS, and YGNE

Through the chaos, the party strikes with lethal precision. Frick closes distance with the riderless griffon, his glaive relentless. Over his shoulder, Moss takes advantage of the distraction and finishes the job with a well-placed arrow. Jarveena recovers from the attack and returns the favour, while Ygne backs her up. Together they down another griffon. It's rider lands awkwardly tangled as he is in the saddle, killing him instantly.

The three surviving Griffons riders soar at full speed toward the beach

Moss leans down to check the Spirit Mother. Her shattered mask reveals the face of a young woman, beautiful and pale. At his touch, however, her body begins to crumble into dust.

Screaming from the villagers reaches an even greater fevered pitch, but She Who Has Been Beyond the Reef rallies them with her warcry. As they flee the dueling circle toward the ravine, she screams at you all:

"Without the Spirit Mother, all the dead will return to kill us! We cross the ravine and cut the bridges, do not delay!"

As the Spirit Mother's ashes pass through Moss's fingers, the Masked Ancestors suddenly stop convulsing, as if some great internal struggle had been resolved. They rise in unison. Their masked faces turn to Frick and Moss, the closest living things to the Ancestors.

Their copper blades shine in the firelight as they begin their delightful murder.
OOC:
Frick takes 34 damage.
Moss takes 11 damage.

Rolls

Rider fall damage - (2d10)

(27) = 9

First Ancestor vs. Frick - (1d20+5, 2d6+4)

1d20+5 : (6) + 5 = 11

2d6+4 : (51) + 4 = 10

Second Ancestor vs. Frick - (1d20+5, 2d6+4)

1d20+5 : (19) + 5 = 24

2d6+4 : (65) + 4 = 15

Third Ancestor vs. Frick - (1d20+5, 2d6+4)

1d20+5 : (20) + 5 = 25

2d6+4 : (34) + 4 = 11

Fourth Ancestor vs. Moss - (1d20+5, 2d6+4)

1d20+5 : (7) + 5 = 12

2d6+4 : (14) + 4 = 9

Fifth Ancestor vs. Moss - (1d20+5, 2d6+4)

1d20+5 : (9) + 5 = 14

2d6+4 : (21) + 4 = 7

Sixth Ancestor vs. Moss - (1d20+5, 2d6+4)

1d20+5 : (19) + 5 = 24

2d6+4 : (43) + 4 = 11

Ancestor Crit dice - (2d6)

(62) = 8

Len Inactive for 24 days

May 1, 2017 9:28 pm
ELSPA and RYGNAR

The jeering stops as Rygnar and Elspa descends the stair. The laughing turns to fearful whispers:

" ... you're joking, he's not ..."
" ... is this a joke ..."
" ... the fuck? just pull the fucking ...."
" ... oh Gods, is that one of The Seven?"
" ... he was supposed to be dead!"
" ... fuck, we outnumber him, who cares!"
" ... you weren't there at Farshore! We cannot face him!"
" ... shut yer mouths! they all die the same with a knife between their *GAAK!*"


The javelin skewers the last one to speak, and goes right through to kill another.

The pirates erupt into panic, and 12 bowmen raise their weapons to the task. "FUCK! Kill them now! Gods be good, we cannot die here!"

The bolts fly and many find their mark on the Rygnar's exposed skin. Elspa is unscathed, batting a few bolts away with her well-placed shield.
OOC:
Rygnar takes 20 damage
Elspa takes no damage.

Note that I halved damage from Rage on each individual instance of damage.
The remaining pirates rush to engage Rygna, the two trying to wrestle Rygnar off the stairs rather than hit him.
OOC:
one takes an aid action, the other tries to shove Rygnar off the stairs w/ advantage. HypCo: roll a contested athletics check to beat or meet 15. If you fail, take 1d10 fall damage.
Although difficult for Elspa and Rygnar to see, two men spend a moment with the grisly job of decapitating their fallen comrades.

Rolls

6 crossbow attacks vs. Rygnar - (1d20+3, 1d20+3, 1d20+3, 1d20+3, 1d20+3, 1d20+3)

1d20+3 : (15) + 3 = 18

1d20+3 : (17) + 3 = 20

1d20+3 : (20) + 3 = 23

1d20+3 : (13) + 3 = 16

1d20+3 : (13) + 3 = 16

1d20+3 : (1) + 3 = 4

First crossbow attacks vs. Elspa (partial cover, disadvantage) - (1d20+1, 1d20+1)

1d20+1 : (3) + 1 = 4

1d20+1 : (20) + 1 = 21

Second - (1d20+1, 1d20+1)

1d20+1 : (8) + 1 = 9

1d20+1 : (4) + 1 = 5

Third - (1d20+1, 1d20+1)

1d20+1 : (17) + 1 = 18

1d20+1 : (10) + 1 = 11

Fourth - (1d20+1, 1d20+1)

1d20+1 : (10) + 1 = 11

1d20+1 : (17) + 1 = 18

2 more crossbow attacks vs. Rygnar - (1d20+3, 1d20+3)

1d20+3 : (19) + 3 = 22

1d20+3 : (18) + 3 = 21

7 Bolts hit Rygnar - (1d8+1, 1d8+1, 1d8+1, 1d8+1, 1d8+1, 1d8+1, 1d8+1)

1d8+1 : (2) + 1 = 3

1d8+1 : (8) + 1 = 9

1d8+1 : (7) + 1 = 8

1d8+1 : (4) + 1 = 5

1d8+1 : (4) + 1 = 5

1d8+1 : (7) + 1 = 8

1d8+1 : (5) + 1 = 6

Aided Shove (advantage) - (1d20+1, 1d20+1)

1d20+1 : (14) + 1 = 15

1d20+1 : (9) + 1 = 10

Len Inactive for 24 days

May 1, 2017 9:44 pm
The ship sends another volley of cannon fire into the village. The barrage sails over the cliff and crashes into the guest hut that the party was supposed to be sleeping, smashing it and anything inside into a thousand pieces (including any leftover mead).

Rolls

Barrage - (2d6)

(65) = 11

May 1, 2017 9:59 pm
OOC:
Advantage for Str. checks due to Rage.
Rygnar plants his legs as the pirates try to topple him, growling at their pitiful attempt. He draws his greatsword up, cutting the bolts as he hoists it up, and lets out a animalistic yell as he swings at the two pirates.
OOC:
Turn play out:
(1) attack the two pirates
(2) if (1) didn't kill, finish off the two pirates; else move towards the bowmen and attack them
(3) attack bowmen

I'm not sure if I get the GWM bonus attack or not, it says when I reduce a creature to 0. I added it anyways, just in case.
Last edited May 1, 2017 10:09 pm

Rolls

Athletics - (1d20+7, 1d20+7)

1d20+7 : (8) + 7 = 15

1d20+7 : (15) + 7 = 22

Attack/Damage (1) - (1d20+7, 2d6+6)

1d20+7 : (10) + 7 = 17

2d6+6 : (46) + 6 = 16

Attack/Damage (2) - (1d20+7, 2d6+6)

1d20+7 : (1) + 7 = 8

2d6+6 : (43) + 6 = 13

Attack/Damage (3) - (1d20+7, 2d6+6)

1d20+7 : (1) + 7 = 8

2d6+6 : (31) + 6 = 10

Attack (2) inspiration - (1d20+7)

(14) + 7 = 21

Len Inactive for 24 days

May 1, 2017 10:01 pm
Rygnar holds firm against the stairs as an unmovable, angry obstacle.

ROUND FOUR

1a. Frick, Jarveena, Moss, Ygne (Dueling Circle)
1b. Elspa, Rygnar (Beach)
2. First Ancestors HP: 47/60
3. Second through Sixth Ancestors HP: 60/60
4. Griffon 1 & Rider: HP: 0/60 (Dead & rising in dueling circle)
6. Griffon 2 & Rider: HP: 60/60 (dashed to 160 feet from dueling ring, heading back to the ship)
7. Griffon 3 & Rider: HP: 0/60 (Dead & rising in dueling circle)
8. Griffon 4 & Rider: HP: 25/60 (dashed to 160 feet from dueling circle, heading back to the ship)
9. Griffon 5 & Rider: HP: 41/60 (dashed to 160 feet from dueling circle, heading back to the ship)
10. Griffon 6 & Rider: HP: 0/60 (dead and rising, in a nearby hut)
11. 34 Pirates on beach and charging up the stairs (Group HP: 304/324 ) *
12. Environmental effects

* For the pirate group, individual pirates have 9 HP. If you do more than 9 damage, we will just spill over that damage into the other pirates.

Griffons: AC: 12, PP: 15
Masked Ancestors: AC 11, PP: 15

SPECIAL FEATURES:

Near the beach:

1. 50 foot cliff
2. Thin stone stair
3. Crashing Waves
4. Blasted remains of watchtowers

Near the dueling circle:

1. Panicking crowd
2. Thatched-roof huts
3. Deep ravine criss-crossed with rope bridges
4. Thundering drums

Len Inactive for 24 days

May 1, 2017 10:08 pm
All the while, Jahenna and The Seventh battle. The Seventh's angry shouts and gestures towards the spirit mother are cut short as Jahenna drives him back with relentless attacks. A ball of fire erupts from her necklace and explodes into the chief's hut beside The Seventh, showering him with debris. She leaps attacks through the smoke and catches the mighty warrior of guard, drawing the match's first blood.
May 1, 2017 10:45 pm
OOC:
Question, would the pirates attacking Rygnar be considered hostile to Elspa? If yes, Rygnar has advantage on his attack rolls.
Elspa darts in and around Rygnar, slashing her axe in rage to get at the onrush of pirates and knock back anyone that gets too close.

Rolls

Battleaxe vs Pirate, Slashing Damage - (1d20+7, 1d8+6)

1d20+7 : (15) + 7 = 22

1d8+6 : (4) + 6 = 10

Extra Attack vs Pirate, Slashing Damage - (1d20+7, 1d8+6)

1d20+7 : (3) + 7 = 10

1d8+6 : (3) + 6 = 9

May 1, 2017 10:59 pm
OOC:
I mean they tried to attack you four times, I'd say that's pretty hostile.

Adding advantage rolls:
Attack 1: 17 to hit; 16 points
Attack 2: 21 to hit; 13 points
Attack 3: 17 to hit; 10 points
Don't use inspiration
If not allowed:
Attack 1: 17 to hit; 16 points
Attack 2: 21 to hit; 13 points
Attack 3: nat 1, 8 to hit; 10 points
Use inspiration
And just for fun:
Over the course of three days, I've rolled 4 natural 1's.
Last edited May 1, 2017 11:05 pm

Rolls

Attack (1) advantage - (1d20+7)

(1) + 7 = 8

Attack (3) advantage - (1d20+7)

(10) + 7 = 17

May 2, 2017 1:36 am
Dodging blades from two of the masked ancestors, Moss sees the third one too late too completely dodge it, but still manages to twist away enough that no vitals were hit. Moss starts moving around to retake the bow and arrows he dropped near Frick and then sprints toward the bridges. Between breaths of air, Moss yells as loud as he can, hopping he can be heard...Frick ! Jarveena ! Ygne ! To the bridge ! Hurry !
OOC:
Uncanny dodge on the 11 damage »» so 6 damage taken.
current Hp: 27/33
Bonus action: disengage
Move action
Free interaction: Pick up bow and arrows
Action: dash
Last edited May 2, 2017 1:41 am
May 2, 2017 2:13 am
"Way ahead o' ye!" Jarveena, who peeked away from the thatched hut as soon as Khiva began leading the way to the ravine. "Ygne! C'mon!"
OOC:
Dodge action as well while retreating to the ravine.
May 2, 2017 3:39 am
Seeing the corpses beginning to rise again, Frick shrugs and moves with the others to a better location, remembering the promise he made to Ygne not to die.
OOC:
Disengage and Move with the others.
May 2, 2017 8:50 am
Ygne sets her sights on another griffon, pressing the stock of her crossbow up to her shoulder as she squints across its length. Before she's able to squeeze off a shot, she's noticed, and the young thief lowers her weapon. "Fuck it all," she spits, opting to save the bolt and run instead.
OOC:
Using Cunning Action to Dash.

Len Inactive for 24 days

May 6, 2017 7:07 pm
ELSPA and RYGNAR
OOC:
The pirates are hostile to both Rygnar and Eslpa, Rygnar still has inspiration
In an orchestrated whirlwind of fury, Rygnar and Elspa paint the cliff in blood. Six pirates fall to their flashing blades in as many seconds. The front lines surge backward, their eyes full of terror.

".... my Gods, it is The Seventh! Fall back! Fall back!"
"... just keep cranking those flatbows!"
"... form ranks! Form ranks! Don't flee, you idiots!"


The 16 remaining sword-wielding pirates fall back from the stair to the beach. They form a semi-circle around the base of the stair and ready their swords in defence (dodge actions). The 12 bowmen open fire, Rygnar taking the brunt of the attack again, multiple bolts finding their mark in his flesh. Even Elspa's shield cannot catch every bolt this time.

The six bodies of the dead pirates begin to stir at the base of the stairs.
OOC:
Rygnar takes 4+3+3+3+3+2 = 18 damage
Elspa takes 1+2+2=5 damage
(all damage halved for rage)

Rolls

crossbow 1 @ Rygnar - (1d20+3, 1d8+1)

1d20+3 : (13) + 3 = 16

1d8+1 : (7) + 1 = 8

crossbow 2 @ Rygnar - (1d20+3, 1d8+1)

1d20+3 : (17) + 3 = 20

1d8+1 : (6) + 1 = 7

crossbow 3 @ Rygnar - (1d20+3, 1d8+1)

1d20+3 : (7) + 3 = 10

1d8+1 : (3) + 1 = 4

crossbow 4 @ Rygnar - (1d20+3, 1d8+1)

1d20+3 : (17) + 3 = 20

1d8+1 : (6) + 1 = 7

crossbow 5 @ Rygnar - (1d20+3, 1d8+1)

1d20+3 : (19) + 3 = 22

1d8+1 : (5) + 1 = 6

crossbow 6 @ Rygnar - (1d20+3, 1d8+1)

1d20+3 : (8) + 3 = 11

1d8+1 : (2) + 1 = 3

crossbow 7 @ Rygnar - (1d20+3, 1d8+1)

1d20+3 : (12) + 3 = 15

1d8+1 : (5) + 1 = 6

crossbow 8 @ Rygnar - (1d20+3, 1d8+1)

1d20+3 : (13) + 3 = 16

1d8+1 : (4) + 1 = 5

crossbow 9 @ Elspa - (1d20+3, 1d8+1)

1d20+3 : (11) + 3 = 14

1d8+1 : (6) + 1 = 7

crossbow 10 @ Elspa - (1d20+3, 1d8+1)

1d20+3 : (19) + 3 = 22

1d8+1 : (2) + 1 = 3

crossbow 11 @ Elspa - (1d20+3, 1d8+1)

1d20+3 : (20) + 3 = 23

1d8+1 : (4) + 1 = 5

crossbow 12 @ Elspa - (1d20+3, 1d8+1)

1d20+3 : (20) + 3 = 23

1d8+1 : (4) + 1 = 5

Len Inactive for 24 days

May 6, 2017 7:26 pm
FRICK, JARVEENA, MOSS, and YGNE

The group retreats with the crowd toward the bridges (60 feet from the dueling circle). Ygne and Moss make it to the bridge, choked with villagers holding crying children and pushing forward struggling elderly. Jarveena and Frick retreat more slowly to cover the rear, but draw the attention of the the Ancestors. Four target Frick as he is their closest target, the other two strike at fleeing villagers.
OOC:
Frick takes 10 damage. The bridge is 60 feet across, and because of the foot traffic, movement across with be considered difficult terrain. Ygne and Moss are right at the edge of the bridge, Jarveena and Frick 30 feet from it.
The dead griffons rise up from their deathbeds. The two that fell out of the sky are barely recognizable, their bones sticking out at strange angles and flesh badly torn. Yet, the three strike out aggressively, slaughtering fleeing villagers with their claws and beaks. The dead riders on their backs flail. Desperate to sate their hunger, they gnaw on the griffons they are strapped to.

Eight villagers die.

Rolls

First Masked Ancestor vs. Frick - (1d20+5, 2d6+4)

1d20+5 : (3) + 5 = 8

2d6+4 : (32) + 4 = 9

Second Masked Ancestor vs. Frick - (1d20+5, 2d6+4)

1d20+5 : (18) + 5 = 23

2d6+4 : (33) + 4 = 10

Third Masked Ancestor vs. Frick - (1d20+5, 2d6+4)

1d20+5 : (4) + 5 = 9

2d6+4 : (24) + 4 = 10

Forth Masked Ancestor vs. Frick - (1d20+5, 2d6+4)

1d20+5 : (6) + 5 = 11

2d6+4 : (66) + 4 = 16

Len Inactive for 24 days

May 6, 2017 7:50 pm
The sees the remaining three griffons meet up at the edge of the cliff and start circling downward below the cliff, then double back along the ravine, skimming along the rapids beneath the bridges.
OOC:
Griffons & riders take dodge actions, and double back along the ravine
Meanwhile, Jahenna pushes her advantage against The Seventh, drawing blood.

The pirate ship sends another barrage into the village, demolishing the craft hut where the trade goods were housed.

Rolls

Barrage - (2d6)

(33) = 6

Len Inactive for 24 days

May 6, 2017 8:03 pm
ROUND FIVE

1a. Frick, Jarveena, Moss, Ygne (Dueling Circle)
1b. Elspa, Rygnar (On stair, 10 feet from beach 40 feet from top of cliff)
2. First Ancestors HP: 47/60 (30 feet from bridge)
3. Second through Sixth Ancestors HP: 60/60 (30 feet from bridge)
4. Griffon 1 & Rider: HP: 60/60 (Dead, 60 feet from bridge)
6. Griffon 2 & Rider: HP: 60/60 (doubling back along ravine, 100 feet from bridge, DODGE )
7. Griffon 3 & Rider: HP: 60/60 (Dead, 60 feet from bridge)
8. Griffon 4 & Rider: HP: 25/60 (doubling back along ravine, 100 feet from bridge DODGE)
9. Griffon 5 & Rider: HP: 41/60 (doubling back along ravine, 100 feet from bridge DODGE)
10. Griffon 6: HP: 60/60 (Dead, 80 feet from bridge)
11. 28 Pirates on beach, surrounding base of stairs (Group HP: 246/324, sword-wielders took DODGE actions ) *
13. 6 dead pirates rising on the stairs. *
12. Environmental effects

* For the pirate group, individual pirates have 9 HP. If you do more than 9 damage, we will just spill over that damage into the other pirates.

Griffons: AC: 12, PP: 15
Masked Ancestors: AC 11, PP: 15

SPECIAL FEATURES:

Near the beach:

1. 50 foot cliff
2. Thin stone stair
3. Crashing Waves
4. Blasted remains of watchtowers

Near the dueling circle:

1. Panicking crowd
2. Thatched-roof huts
3. Deep ravine criss-crossed with rope bridges
4. Thundering drums
May 7, 2017 10:10 am
Ygne, standing at the choked bridge, turns about and aims her crossbow at one of the ancestors. She spots the fight between Jahenna and the Seventh out of the corner of her eye, and slowly readjusts her aim until she settles with Jahenna as her target. She twists her features a bit, looking displeased as she squeezes the trigger and lets a bolt fly.

Rolls

Attack - (1d20+7, 1d20+7)

1d20+7 : (6) + 7 = 13

1d20+7 : (12) + 7 = 19

Damage - (1d8+4, 3d6)

1d8+4 : (8) + 4 = 12

3d6 : (264) = 12

May 7, 2017 1:03 pm
Moss takes aim towards Frick and ready's his shot to take the first one that attacks Frick, hoping to distract them some...
OOC:
Don't know if I'll have advantage so everything's there...
Edit: Added crit damage
Last edited May 7, 2017 1:05 pm

Rolls

attack, advantage, bow damage, sneak attack... - (1d20+7, 1d20+7, 1d6+4, 3d6)

1d20+7 : (20) + 7 = 27

1d20+7 : (5) + 7 = 12

1d6+4 : (5) + 4 = 9

3d6 : (555) = 15

ccrit damage bow/sneak - (1d6, 3d6)

1d6 : (2) = 2

3d6 : (626) = 14

May 7, 2017 5:04 pm
Elspa continues to descend the stairs, until she reaches the base. In her rage, she immediately launches herself at the closest pirate with a howl. After a reckless flurry of attacks, the barbarian pushes her shield into another foe to knock them down.
OOC:
If Rygnar follows and attacks the dodging sword-wielders, the advantage from Elspa's totem should negate.

Rolls

Reckless Battleaxe vs Pirate, Slashing Damage - (1d20+7, 1d8+6)

1d20+7 : (2) + 7 = 9

1d8+6 : (5) + 6 = 11

Extra Reckless Attack vs Pirate, Slashing Damage - (1d20+7, 1d8+6)

1d20+7 : (3) + 7 = 10

1d8+6 : (6) + 6 = 12

Shove Prone, Rage Advantage - (1d20+7, 1d20+7)

1d20+7 : (2) + 7 = 9

1d20+7 : (16) + 7 = 23

May 8, 2017 9:30 am
Rygnar follows Elspa, his body littered with bolts, he swings his greatsword into the pirates with an animalistic roar.

Rolls

Attack/Damage (1) - (1d20+7, 2d6+6)

1d20+7 : (14) + 7 = 21

2d6+6 : (51) + 6 = 12

Attack/Damage (2) - (1d20+7, 2d6+6)

1d20+7 : (16) + 7 = 23

2d6+6 : (42) + 6 = 12

Attack/Damage (3) - (1d20+7, 2d6+6)

1d20+7 : (6) + 7 = 13

2d6+6 : (42) + 6 = 12

May 8, 2017 10:16 am
Jarveena also lends her bow to help protect Frick.
Last edited May 8, 2017 10:17 am

Rolls

Sharpshooter vs. First Ancestor, damage - (1d20+4, 1d8+14)

1d20+4 : (6) + 4 = 10

1d8+14 : (1) + 14 = 15

Superiority Die: Precision Attack - (1d8)

(8) = 8

Action Surge: Sharpshooter vs. First Ancestor, damage - (1d20+4, 1d8+14)

1d20+4 : (7) + 4 = 11

1d8+14 : (3) + 14 = 17

Sneak Attack: 1st arrow, 2nd arrow - (1d6, 1d6)

1d6 : (6) = 6

1d6 : (5) = 5

Len Inactive for 24 days

May 8, 2017 9:11 pm
ELSPA and RYGNAR

The barbarians wade through the rising dead and charge headlong into the wall of swords. Elspa is the wedge that breaks through their ranks, exposing their inexperience and lack of cohesion. Rygnar then falls upon the open wound in their formation like an avatar of death, his greatsword carving a swath of blood and gore.

Six more fall.

As the dead pirates rise from the stairs with murder in their eyes, and confronted with what appears to be unstoppable legendary adversaries, the pirates break. They race to the boats and scramble over the edge, and spend all of their efforts casting off. (you may each spend your reaction to take an attack of opportunity)

The fleeing pirates leave 2 landing craft behind and make it 20 feet out into the water, leaving Elspa and Rygnar on the beach with 12 zombies.
OOC:
Morale check - 7+ and the group breaks, 6 and below the group continues to fight.

Rolls

morale check - (2d6)

(45) = 9

Len Inactive for 24 days

May 8, 2017 9:33 pm
FRICK, JARVEENA, MOSS, and YGNE

Moss and Jarveena's arrows find their mark, skewering the First Ancestor. It collapses into a cloud of dust, its perfumed wrappings crumbling as if centuries old all of a sudden. Behind is left a kind of armour that was worn beneath its wrappings that appears to be made of a hundred or more copper coins sewn into mail, as well its copper featureless mask.

Ygne's arrow flies at Jahenna, but she manages to block it with a bracer at the last second. She glares at Ygne as if eyes alone could flay her alive, but that gives The Seventh just enough time to go on the offensive, driving her back with unnatural speed. Jahenna reels and takes a blow so strong that it knocks her clean off her feet into the side of a hut. She doubles over, one sword still in hand.
OOC:
Just waiting on Frick to end the PC's turn
May 8, 2017 9:42 pm
Frick stays in front of his companions, waiting for the enemies to close in and engage with him. He strikes at the first one that enters his range.
[ +- ] Stats
Last edited May 8, 2017 9:42 pm

Rolls

Attack when one closes in - (1d20+7, 1d10+4)

1d20+7 : (12) + 7 = 19

1d10+4 : (4) + 4 = 8

Second Wind - (1d10+5)

(9) + 5 = 14

May 9, 2017 12:16 am
Rygnar heaves his greatsword at the fleeing pirates, a heavy grin strewn across his blood covered face.
OOC:
Advantage from Elspa.

Rolls

Opportunity Attack - (1d20+7, 1d20+7, 2d6+6)

1d20+7 : (5) + 7 = 12

1d20+7 : (8) + 7 = 15

2d6+6 : (44) + 6 = 14

May 9, 2017 12:20 am
OOC:
FYI Elspa will forgo the OA, as she is mindful of the zombies rising up around and behind them and doesn't wish to add to the party.

Len Inactive for 24 days

May 9, 2017 9:18 pm
FRICK, JARVEENA, MOSS, and YGNE

The Masked Ancestors continue to press their attack on Frick, ignoring his glaive strike.
OOC:
Frick takes 11 damage
The other two Masked Ancestors and the undead Griffons tear into the tail end of the crowd, slaughtering the villagers wholesale. The drummers are among the last to die, giving their last breath to strike their drum even as their flesh was torn asunder by beak and claw.

8 more villagers die, and the first set of corpses rise and begin shambling towards the party and the bridge.

Rolls

Second Ancestor - (1d20+5, 2d6+4)

1d20+5 : (17) + 5 = 22

2d6+4 : (16) + 4 = 11

Third Ancestor - (1d20+5, 2d6+4)

1d20+5 : (2) + 5 = 7

2d6+4 : (43) + 4 = 11

Fourth Ancestor - (1d20+5, 2d6+4)

1d20+5 : (5) + 5 = 10

2d6+4 : (23) + 4 = 9

Len Inactive for 24 days

May 9, 2017 9:31 pm
RYGNAR and ELSPA

Rygnar shatters a fleeing pirate's spine as they make for their boats. All around them, the corpses begin to animate. The first six that fell on the stairs rise and try to sink their teeth into their flesh, but the two warriors move as one and the monsters cannot break through their furious movements.
OOC:
Elspa takes no damage, Rygnar takes 1 damage

Rolls

Zombie Pirate 1 vs. Elspa - (1d20+3, 1d20+3, 1d6+1)

1d20+3 : (1) + 3 = 4

1d20+3 : (8) + 3 = 11

1d6+1 : (6) + 1 = 7

Zombie Pirate 2 vs. Elspa - (1d20+3, 1d20+3, 1d6+1)

1d20+3 : (1) + 3 = 4

1d20+3 : (5) + 3 = 8

1d6+1 : (6) + 1 = 7

Zombie Pirate 3 vs. Elspa - (1d20+3, 1d20+3, 1d6+1)

1d20+3 : (2) + 3 = 5

1d20+3 : (1) + 3 = 4

1d6+1 : (2) + 1 = 3

Zombie Pirate 4 vs. Elspa - (1d20+3, 1d20+3, 1d6+1)

1d20+3 : (11) + 3 = 14

1d20+3 : (11) + 3 = 14

1d6+1 : (5) + 1 = 6

Zombie Pirate 5 vs. Rygnar - (1d20+3, 1d6+1)

1d20+3 : (13) + 3 = 16

1d6+1 : (2) + 1 = 3

Zombie Pirate 6 vs. Ryngar - (1d20+3, 1d6+1)

1d20+3 : (8) + 3 = 11

1d6+1 : (4) + 1 = 5

Len Inactive for 24 days

May 9, 2017 9:42 pm
The ship fires no thunderous barrage this time. Seeing the boats returning, they sound a horn, and the surviving griffons turn around and head for the ship, flying low along the water.

The villagers are making their way across the bridge slowly. Khiva, who has not yet stepped foot on the bridge, screams at you all:

"We must cut the bridges now! Run for your lives and for ours; I do not want to face your mighty corpses in battle!"

Len Inactive for 24 days

May 9, 2017 9:59 pm
ROUND SIX

1a. Frick (30 feet from bridge), Jarveena, Moss, Ygne (at Bridge)
1b. Elspa, Rygnar (on beach, 60 feet from top of stairs)
2. 13 Pirate Zombies surrounding the Barbarians (7 of them are prone) *
3. Second Ancestors HP: 52/60 (30 feet from bridge)[/color]
4. Third through Sixth Ancestors HP: 60/60 (30 feet from bridge)[/color]
5. Undead Griffon 1: HP: 60/60 (Dead, 30 feet from bridge)[/color]
6. Undead Griffon 2: HP: 60/60 (Dead, 30 feet from bridge)[/color]
7. Undead Griffon 3: HP: 60/60 (Dead, 30 feet from bridge)[/color]
8. 8 Undead Villagers (20 feet from bridge) *
9. 8 Undead Villagers (40 feet from bridge) *
10. BRIDGES ARE CUT AT THE END OF ROUND 8!

* Cleave effect turned off for zombies; got to kill them 1 at a time.

Griffons: AC: 12, PP: 15
Masked Ancestors: AC 11, PP: 15
Zombie Pirates: AC 12, HP: 9
Zombies Villagers: AC 8, HP: 5

SPECIAL FEATURES:

Near the beach:

1. 50 foot cliff
2. Thin stone stair
3. Crashing Waves
4. Blasted remains of watchtowers

Near the dueling circle:

1. Panicking crowds
2. Thatched-roof huts
3. Deep ravine criss-crossed with rope bridges
4. Thunderng drums Silent drums
May 9, 2017 10:30 pm
Elspa works with Rygnar to cull the recently-dead. She shoves a zombie with her shield to knock it down, then chops her axe upon another prone ex-pirate.

Rolls

Bonus Action Shield Shove - (1d20+7)

(13) + 7 = 20

Battleaxe vs Prone Zombie, Advantage, Slashing Damage - (1d20+7, 1d20+7, 1d8+6)

1d20+7 : (3) + 7 = 10

1d20+7 : (6) + 7 = 13

1d8+6 : (7) + 6 = 13

Extra Attack vs Prone Zombie, Advantage, Slashing Damage - (1d20+7, 1d20+7, 1d8+6)

1d20+7 : (9) + 7 = 16

1d20+7 : (4) + 7 = 11

1d8+6 : (7) + 6 = 13

May 9, 2017 10:53 pm
Rygnar stands beside Elspa and swings his greatsword at the standing zombies.

Rolls

Attack/Damage (1) - (1d20+7, 1d20+7, 2d6+6)

1d20+7 : (19) + 7 = 26

1d20+7 : (7) + 7 = 14

2d6+6 : (44) + 6 = 14

Attack/Damage (3) - (1d20+7, 1d20+7, 2d6+6)

1d20+7 : (3) + 7 = 10

1d20+7 : (12) + 7 = 19

2d6+6 : (22) + 6 = 10

Didn't roll attack 2 - (1d20+7, 1d20+7, 2d6+6)

1d20+7 : (3) + 7 = 10

1d20+7 : (10) + 7 = 17

2d6+6 : (13) + 6 = 10

May 10, 2017 6:51 am
"Frick! Get th' fuck over 'ere!!!" Jarveena cries. She hustles across the bridge, then turns and launches an arrow at the Second Ancestor.
OOC:
• Jarveena moves her speed (25ft) across the bridge and urns to fire.
• Assuming Second Ancestor is engaged vs. Frick. If not, then whichever Ancestor Frick is fighting.
• Damn, I wasted a Superiority Die!
Last edited May 10, 2017 6:53 am

Rolls

Sharpshooter, damage - (1d20+4, 1d8+14)

1d20+4 : (4) + 4 = 8

1d8+14 : (5) + 14 = 19

Sneak Attack - (1d6)

(4) = 4

Precision Attack - (1d8)

(2) = 2

May 10, 2017 12:15 pm
Ygne, seemingly satisfied with her efforts, trains her sights now upon one of the ancestors assaulting Frick. Squeezing the trigger and loosing her bolt, Ygne shouts in a shrill voice, as loud as she can, "Frick, hurry!"

Rolls

Attack - (1d20+7, 1d20+7, 1d8+4, 3d6)

1d20+7 : (12) + 7 = 19

1d20+7 : (20) + 7 = 27

1d8+4 : (2) + 4 = 6

3d6 : (324) = 9

I don't think I have adv for the Crit, but just in case... - (1d8, 3d6)

1d8 : (7) = 7

3d6 : (545) = 14

May 10, 2017 1:44 pm
Moving through the panicking crowd to hide himself when advancing on the bridge, he leans on the side for a quick shot on the second ancestor...
OOC:
hide as bonus action, move and sneak attack
Last edited May 10, 2017 1:44 pm

Rolls

stealth - (1d20+10)

(11) + 10 = 21

attack / advantage/ bow damage / sneak damage - (1d20+7, 1d20+7, 1d6+4, 3d6)

1d20+7 : (8) + 7 = 15

1d20+7 : (16) + 7 = 23

1d6+4 : (6) + 4 = 10

3d6 : (414) = 9

Len Inactive for 24 days

May 11, 2017 2:18 pm
OOC:
Frick's turn. Would normally just move the combat forward but it seems like an important decision to be made here and I don't want to make it for Naatkinson.
May 11, 2017 5:04 pm
Frick curses under his breath and disengages from his battle, moving to join the others now that they're out of immediate danger.

Len Inactive for 24 days

May 11, 2017 9:35 pm
ELSPA and RYGNAR

Axe and sword flash in the moonlight, working in unison at their grisly task. The corpses witness five of their former brothers cleaved in half and rising to take their place. All at once, the mass of flesh surges and a wall of flailing limbs and hungry mouths crashes onto the barbarians. Teeth break and limbs snap as they claw their way to live flesh, but a few manage a precious taste of blood.
OOC:
All five zombies fail undead fortitude and do not reanimate.
Elspa takes 5 damage.
Rygnar takes 4 damage.
The retreating pirates continue to madly row their boats, the frantic wailing of cowards receding into the rolling waves.

Rolls

Undead Fort (dc 18) - (1d20+3)

(10) + 3 = 13

Undead Fort (dc 18) - (1d20+3)

(6) + 3 = 9

Undead Fort (dc 19) - (1d20+3)

(11) + 3 = 14

Undead Fort (dc 15) - (1d20+3)

(2) + 3 = 5

Undead Fort (dc 15) - (1d20+3)

(7) + 3 = 10

Zombie 1 vs. Elspa - (1d20+3, 1d6+1)

1d20+3 : (6) + 3 = 9

1d6+1 : (4) + 1 = 5

Zombie 2 vs. Elspa - (1d20+3, 1d6+1)

1d20+3 : (11) + 3 = 14

1d6+1 : (2) + 1 = 3

Zombie 3 vs. Elspa - (1d20+3, 1d6+1)

1d20+3 : (16) + 3 = 19

1d6+1 : (3) + 1 = 4

Zombie 4 vs. Elspa - (1d20+3, 1d6+1)

1d20+3 : (14) + 3 = 17

1d6+1 : (5) + 1 = 6

Zombie 5 vs. Rygnar - (1d20+3, 1d6+1)

1d20+3 : (15) + 3 = 18

1d6+1 : (3) + 1 = 4

Zombie 6 vs. Rygnar - (1d20+3, 1d6+1)

1d20+3 : (11) + 3 = 14

1d6+1 : (1) + 1 = 2

Zombie 7 vs. Rygnar - (1d20+3, 1d6+1)

1d20+3 : (6) + 3 = 9

1d6+1 : (4) + 1 = 5

Zombie 8 vs. Rygnar - (1d20+3, 1d6+1)

1d20+3 : (15) + 3 = 18

1d6+1 : (3) + 1 = 4

Len Inactive for 24 days

May 11, 2017 10:29 pm
FRICK, JARVEENA, MOSS, and YGNE

Jarveena and Moss make their way across the bridge, but the crowd and swaying of the rope bridge slow their progress*. Jarveen snaps a shot off, but a frantic villager bumps her arm and the shot goes wide. Moss manages to get his arrow to connect amid the chaos, however

Frick fends off murderous knife swings as he withdraws to Ygne, who plants a bolt in the Second Ancestor's head to match Moss's. The creature pays the mortal wounds no mind, and it and its brethren strike at Frick and Ygne.
OOC:
Frick takes 20 damage.
Ygne takes 12 damage and then 10 damage
* recall that Bridge is difficult terrain
One of the undead griffons still has serviceable wings, and takes the air. It plows all 500 lbs. of its frame headlong into the bridge, sending waves across the bridge, knocking several villagers into the rapids below.

It now stands between the party and the other side of the bridge.
OOC:
Moss and Jarveena need to make a DC 12 dex saving throw to see if they can hold on to the bridge - failure means you are knocked into the rapids below and take 2d10 bludgeoning damage from the fall.


The other zombies and griffons make their way toward the chaotic bridge, but are unable to move past the ancestors

Rolls

Second Ancestor vs. Frick - (1d20+5, 2d6+4)

1d20+5 : (13) + 5 = 18

2d6+4 : (45) + 4 = 13

Third Ancestor vs. Frick - (1d20+5, 2d6+4)

1d20+5 : (13) + 5 = 18

2d6+4 : (12) + 4 = 7

Fourth Ancestor vs. Ygne - (1d20+5, 2d6+4)

1d20+5 : (19) + 5 = 24

2d6+4 : (35) + 4 = 12

Fifth Ancestor vs. Ygne - (1d20+5, 2d6+4)

1d20+5 : (17) + 5 = 22

2d6+4 : (51) + 4 = 10

Sixth Ancestor vs. Ygne - (1d20+5, 2d6+4)

1d20+5 : (2) + 5 = 7

2d6+4 : (64) + 4 = 14

Len Inactive for 24 days

May 11, 2017 10:54 pm
She Who Has Been Beyond the Reef races across the bridge, and then in a twinkle of magic, transforms into a massive tiger, pouncing on the griffon that stands in the way, knocking it prone.

Rolls

Khiva in Tiger Form vs. Griffon - (1d20+5, 1d8+3)

1d20+5 : (1) + 5 = 6

1d8+3 : (5) + 3 = 8

Griffon saving throw (dc 13) - (1d20+2)

(2) + 2 = 4

Bonus attack - (1d20+5, 1d20+5, 1d10+3)

1d20+5 : (7) + 5 = 12

1d20+5 : (2) + 5 = 7

1d10+3 : (7) + 3 = 10

Len Inactive for 24 days

May 11, 2017 10:57 pm
ROUND SEVEN

1a. Frick, Ygne (at bridge), Jarveena (10/60 feet across bridge), Moss, (15/60 feet across bridge)
1b. Elspa, Rygnar (on beach, 60 feet from top of stairs)
2. 8 Pirate Zombies surrounding the Barbarians
3. Second Ancestors HP: 18/60 (at bridge)
4. Third through Sixth Ancestors HP: 60/60 (at bridge)
5. Undead Griffon 1: HP: 42/60 (20/60 feet across bridge, PRONE)
6. Undead Griffon 2: HP: 60/60 (5 feet from bridge)
7. Undead Griffon 3: HP: 60/60 (5 feet from bridge)
8. 8 Undead Villagers (10 feet from bridge)
9. 8 Undead Villagers (20 feet from bridge)
10. BRIDGES ARE CUT AT THE END OF ROUND 8!

Griffons: AC: 12, PP: 15
Masked Ancestors: AC 11, PP: 15
Zombie Pirates: AC 12, HP: 9
Zombies Villagers: AC 8, HP: 5

SPECIAL FEATURES:

Near the beach:

1. 50 foot cliff
2. Thin stone stair
3. Crashing Waves
4. Blasted remains of watchtowers

Near the dueling circle:

1. Panicking crowds
2. Thatched-roof huts
3. Deep ravine criss-crossed with rope bridges
4. Thunderng drums Silent drums
May 11, 2017 11:27 pm
Frick strikes at the approaching enemy and then falls down.
[ +- ] Stats
Last edited May 11, 2017 11:45 pm

Rolls

Frick Reaction Attack - (1d20+7, 1d10+4)

1d20+7 : (11) + 7 = 18

1d10+4 : (3) + 4 = 7

Death save - (1d20)

(4) = 4

May 12, 2017 12:17 am
Thinking selfishly of his own safety first, Moss holds on to the bridge then continues on his way slowing just enough to take his dagger and slam it in the prone griffon and then continuing to force his way as far as he can on the bridge...
OOC:
Move, Attack action, Bonus action dash
Last edited May 12, 2017 12:19 am

Rolls

Dex save - (1d20+7)

(17) + 7 = 24

attack / advantage / dagger damage / sneak damage - (1d20+7, 1d20+7, 1d4+4, 3d6)

1d20+7 : (7) + 7 = 14

1d20+7 : (17) + 7 = 24

1d4+4 : (1) + 4 = 5

3d6 : (131) = 5

May 12, 2017 1:14 am
As Frick falls, Ygne freezes and her eyes widen. Her stomach lurches and her heart squeezes into her throat before she lets out a horrified shriek. The thief drops her crossbow upon the ground and rips a dagger from its sheath as she lunges for Frick. Her free hand digs into the neck of Frick's chain shirt, and she jabs her dagger toward the ancestors that assail them. "Stay back!" She screams, "Stay the fuck back!" She pulls him back a few feet, grunting from the effort. It dawns on her, with the griffon ahead and death lagging just at her heels, that she simply cannot drag her friend fast enough.

She pulls Frick in close, tucking an arm underneath his and wrapping it over his chest as she backs up. She grits her teeth as the tears begin to blur her vision. With one final heft she pulls Frick over the edge of the cliffside and, clutching to him for dear life, plummets down toward the rapids.
[ +- ] Action Order

Rolls

Falling Damage (Bludgeoning) - (2d10)

(99) = 18

May 12, 2017 2:40 am
Jarveena barely manages to stay on the bucking and swaying bridge. She nocks another arrow and fires at the griffon blocking the way.

Hearing Ygne's screams, Jarveena glances behind her just in time to witness in horror Ygne and Frick fall, likely to their deaths. As Jarveena turns back to the griffon ahead she wonders what has become of Elspa and Rygnar. Probably dead, too. She screams in defiance, "I ain' dyin' today! I jus' ain'!!!"
Last edited May 12, 2017 6:09 am

Rolls

Dex save vs 12, Disadvantage from Maimed - (1d20+7, 1d20+7)

1d20+7 : (5) + 7 = 12

1d20+7 : (6) + 7 = 13

Sharpshooter, damage, sneak attack - (1d20+4, 1d8+14, 1d6)

1d20+4 : (12) + 4 = 16

1d8+14 : (8) + 14 = 22

1d6 : (5) = 5

May 12, 2017 4:55 am
Elspa cannot help but laugh in her anger as she hews into the zombies, dancing around Rygnar in practiced form to harry and distract their foes.
OOC:
Thanks to Rygnar's reminder, I added the Advantage to the shield push.
Last edited May 12, 2017 5:11 am

Rolls

Battleaxe vs Zombie, Slashing Damage - (1d20+7, 1d8+6)

1d20+7 : (4) + 7 = 11

1d8+6 : (7) + 6 = 13

Extra Attack vs Zombie, Slashing Damage - (1d20+7, 1d8+6)

1d20+7 : (14) + 7 = 21

1d8+6 : (7) + 6 = 13

Bonus Action Shove Prone - (1d20+7)

(1) + 7 = 8

Advantage on Shove - (1d20+7)

(5) + 7 = 12

May 12, 2017 5:04 am
Through anger and his need to protect Elspa, Rygnar powers on swinging at the living dead as he grins menacingly at them.
OOC:
If your raging, you should have advantage on the shove attempt. Right?

Edit: Anyone know why it sometimes skips some of my rolls?
Last edited May 12, 2017 5:05 am

Rolls

Attack/Damage (3) - (1d20+7, 1d20+7, 2d6+6)

1d20+7 : (19) + 7 = 26

1d20+7 : (1) + 7 = 8

2d6+6 : (32) + 6 = 11

Attack/Damage (1) - (1d20+7, 1d20+7, 2d6+6)

1d20+7 : (13) + 7 = 20

1d20+7 : (7) + 7 = 14

2d6+6 : (45) + 6 = 15

Attack/Damage (2) - (1d20+7, 1d20+7, 2d6+6)

1d20+7 : (8) + 7 = 15

1d20+7 : (10) + 7 = 17

2d6+6 : (23) + 6 = 11

Len Inactive for 24 days

May 12, 2017 10:27 pm
ELSPA and RYGNAR

Five more zombies crumble before the barbarians' unstoppable onslaught. Uncharacteristically, the final three zombies cease their attack. They rise a foot into the air, their bodies slack and hanging limp and their eyes suddenly possessed with harsh starlights. The three orbit gracefully around your position and addresses you with a single eldritch voice:

"Engines of death and destruction, I have witnessed your fury with approval. Name your reward."

Len Inactive for 24 days

May 12, 2017 10:37 pm
FRICK and YGNE

Ygne manages to pull the big man over the edge of the bridge, sending them both into the rapids below. She breaks his fall, crushed between his armored form and the boulders in the rapids, leaving her gasping for air. The water crashes all around them and it takes all of her strength to keep his limp body from tumbling down the river.

And yet, she holds.

There appears to be a rocky ledge not but 15 feet from your position that would be a lot drier to stand on, but it is hard to make out in the dark. The walls of the ravine itself are quite steep,and slick with the whitewater spray. In the distance, you can see some of the villagers that went overboard struggling to climb onto rocks.

Len Inactive for 24 days

May 12, 2017 10:38 pm
JARVEENA and MOSS

The Ancestors grasp at Ygne but to no avail. But they waste no time with regrets and come for the next closest living thing: Jarveena. But, Jarveena has declared her intention to live this day, and holds true to her word.

The rest of the undead hoard surges onto the bridge behind the lead Ancestor.
OOC:
Jarveena takes no damage
The griffon strikes back at Khiva with its beak and kicks at Moss after it rises up with the tiger still mounting it.
OOC:
Moss takes 16 damage

Rolls

Ancestor 2 vs. Jarveena - (1d20+5, 2d6+4)

1d20+5 : (2) + 5 = 7

2d6+4 : (43) + 4 = 11

Griffon vs. Khiva beak - (1d20+6, 1d8+4)

1d20+6 : (12) + 6 = 18

1d8+4 : (1) + 4 = 5

Griffon vs. Moss claws - (1d20+6, 2d6+4)

1d20+6 : (11) + 6 = 17

2d6+4 : (66) + 4 = 16

Len Inactive for 24 days

May 12, 2017 10:51 pm
The remaining people have either reached the other side of the bridge or were knocked into the ravine. It is no longer difficult terrain.

Khiva makes a final, lethal attack against the Griffon, biting through its neck, and then darts across the bridge. Its inanimate body falls into the ravine below. The way across the bridge is now clear.
OOC:
Note: Opportunity attack was irrelevant because Griffon was dead.

Rolls

Khiva vs. Griffon bite - (1d20+5, 1d10+3)

1d20+5 : (20) + 5 = 25

1d10+3 : (7) + 3 = 10

Griffon Opportunity Attack - (1d20+6, 2d6+4)

1d20+6 : (19) + 6 = 25

2d6+4 : (55) + 4 = 14

Len Inactive for 24 days

May 12, 2017 10:57 pm
ROUND EIGHT

1 Frick, Ygne (in the Ravine), Jarveena (10/60 feet across bridge), Moss, (20/60 feet across bridge), Elspa and Rygnar (beach)
3. Second Ancestors HP: 18/60 (10 feet across)
4. Third through Sixth Ancestors HP: 60/60 (2 on bridge, others at bridge)
6. Undead Griffon 2: HP: 60/60 (5 feet from bridge)
7. Undead Griffon 3: HP: 60/60 (5 feet from bridge)
8. 16 Undead Villagers (10 feet from bridge)
10. BRIDGES ARE CUT AT THE END OF THIS ROUND!

SPECIAL FEATURES:

We've moved on to new terrain; feel free to name you own evocative features that fit the situation.
May 13, 2017 3:59 am
Moss manages to partly evade the undead griffon's claw before it falls off the bridge. Turning to see Jarveena next to the Second Ancestor, Moss sends an arrow flying towards it, Jarveena !! RUN !!!, before doing it himself...
[ +- ] Stats and Actions

Rolls

attack / bow damage - (1d20+7, 1d6+4)

1d20+7 : (8) + 7 = 15

1d6+4 : (3) + 4 = 7

May 13, 2017 5:28 am
OOC:
Death Save

Woot! One success, one failure!
Last edited May 13, 2017 5:29 am

Rolls

Death Save? - (1d20)

(12) = 12

May 13, 2017 10:22 am
Rygnar pauses in confusion as his enemies start to float into the air then offer him a reward. He blinks slowly, trying to comprehend a battle that ends prematurely. He turns to Elspa with total bewilderment on his face, trying to find some sort of answer, before finally turning back to the floating undead "Both get reward or only one?"
May 13, 2017 11:37 am
OOC:
Apologies, can't manage a proper post for a couple of days. Disengage action, then across the bridge for Jarveena. I know she won't make it across before the bridge is cut but I figure clinging to the cut ropes will be more cinematic! :-D Jut roll my Acrobatics or whatever for me (she makes Dex checks at Disadvantage from being Maimed). Maybe the whip will factor in or something. Or she'll drop the bow. Or Leatha's rapier (sob!). Whatever. Thanks!
May 13, 2017 1:46 pm
"Hhu... hhhaaa.." Ygne wheezes, her eyes rolling about in their sockets as she struggles to focus on her goal. Her head is swimming dizzily after the sudden shift from a feeling of weightlessness to suddenly being crushed between two hard points. The full, painful brunt of it all had not yet dawned on her due to the adrenaline-fueled blood that was roaring through her veins. She moves with an incautious haste and blind purpose to drag Frick onto the rock.

As soon as she is able, she identifies one of Frick's injuries and clamps both hands down upon it. Pressing with all her might, Ygne attempts to staunch what bleeding she can. A mixture of water, sweat, blood and tears covers her face as she attempts to keep her friend alive.

"F-Frick?" Ygne snuffles, her voice wavering uncertainly, "Frick, can you hear m-me?"

"Please. Say s-something."
[ +- ] Action Order
Last edited May 13, 2017 1:48 pm

Rolls

Medicine to Stabilize (Spending Inspiration) - (1d20+2, 1d20+2)

1d20+2 : (15) + 2 = 17

1d20+2 : (3) + 2 = 5

Len Inactive for 24 days

May 13, 2017 4:33 pm
HypCo says:
"Both get reward or only one?"
Like a puppet on strings, two of the corpses' hands raise. Each of the flesh puppets extends a finger; one at Rygnar and the other at Elspa.

"Two warriors, two rewards."
May 13, 2017 4:43 pm
Elspa looks decidedly uncomfortable discussing things with corpses, much less those that speak as one. It reeks of the arcane. "Wh-what is going on? Why's the dead standing up and fighting again?"

Len Inactive for 24 days

May 13, 2017 5:25 pm
The corpses respond to Elspa's query unison.

"The way to the Lands of the Dead are closed here."

Len Inactive for 24 days

May 13, 2017 5:27 pm
As Jarveena backs away, limping, the Ancestors push forward, blades flashing in the dark. She parries each strike expertly, and grabs onto the rope rail as the villagers on the other side severe the ropes. As the bridge smashes into the ravine walls, she manages to hang on, but so do 3 of the Ancestors. The other two topple into the ravine below.

Rolls

Ancestor vs. Jarveena - (1d20+5, 2d6+4)

1d20+5 : (9) + 5 = 14

2d6+4 : (16) + 4 = 11

Jarveena dex save (disadvantage, DC 15) - (1d20+7, 1d20+7)

1d20+7 : (13) + 7 = 20

1d20+7 : (10) + 7 = 17

Ancestors' dex saves - (1d20, 1d20, 1d20, 1d20, 1d20)

1d20 : (20) = 20

1d20 : (13) = 13

1d20 : (17) = 17

1d20 : (20) = 20

1d20 : (7) = 7

Fall damage - (2d10)

(52) = 7

May 13, 2017 5:28 pm
"Then my reward is for you to open the way to the Lands of the Dead," Elspa states plainly.

Len Inactive for 24 days

May 13, 2017 6:08 pm
The eldritch voice breaks into a disturbing noise that might be laughter or crying.

"I do not hold dominion over the gates to the Lands of the Dead. Do you seek to restore them to their natural state? If so, I will put you on that path as your reward, She-Wolf."

Len Inactive for 24 days

May 13, 2017 6:19 pm
ROUND NINE

note: near side of ravine is the side you started on, far side is the side you were going to.

1a. Moss, (at the top of the far side of ravine)
1b. Ygne (on a dark ledge on the far side of the Ravine beside Frick),
1c. Frick (stable, unconscious, prone)

1d. Jarveena (hanging off broken bridge on the near side of the ravine, 10 feet above ground)
3. Third and Sixth Ancestors HP: 53/60 (in Ravine, prone, 20 feet from Ygne & Frick)
4. Second Ancestor HP: 18/60 (hanging off of bridge above Jarveena - 15 feet up)
3. Fourth and Fifth Ancestor: (HP: 60/60, hanging off bridge above Second Ancestor - 20 feet up)



The other undead are trapped on the near side of the ravine and I'll ignore them on initiative for now. They gnashing their teeth (or beaks) at the edge of the ravine.

Creatures on the now-vertical bridge cannot use two handed weapons such as bows without doing an acrobatics/athletics check (ie: holding onto the bridge with just your legs). Climbing up / down the bridge moves at 1/2 speed as per usual (except for rogues with Second Story Work).

Moving through the rushing water in the ravine is difficult terrain.

SPECIAL FEATURES:

We've moved on to new terrain; feel free to name you own evocative features that fit the situation.
May 14, 2017 12:21 am
Rygnar shakes his head, trying to stave off passing out, between heavy puffs he growls "Jarveena. Here now. Safely."

Len Inactive for 24 days

May 14, 2017 3:51 am
JARVEENA
Jarveena holds an arrow between her teeth and her bow in one hand as she slides down the remains of the rope bridge hanging from the side of the ravine. When she drops into the waist-deep water she has already knocked the arrow and turns upward to impale her pursuers. But, the Ancestors simply fall from their perches and slam into her maimed body.

She goes under, struggles to the surface, and when she does the three ancestors look down at her through their blank masks. Then, in unision, they reach for the masks and toss them into the water. Jarveena has seen more horrors than most in her life, but what she sees behind them shakes her to her core.

FRICK, MOSS, and YGNE
The three watch helplessly as the Ancestors drop onto Jarveena. They loom over her, toss their masks aside, and descend upon her like lions devouring their prey. But a strange thing happens; in the darkness and the strangeness of it all, one would be hard pressed to say one way or another what happened. But, it seemed as if their three forms suddenly grew bloated and merged. The mass ingurgitates Jarveena and swells horribly, then explodes in a shower of gore and copper coins.

There is no sign of Jarveena.

ELSPA and RYGNAR
The voice seems to hesitate just for a moment.

"One cannot judge what a great warrior desires."

One of the zombies suddenly shudders, then again and again. Its belly swells into a horribly bloated mass, then suddenly explodes into a mess of guts and bile. As if birthed, Jarveena spills out from the corpse's torso onto the rocks, curled up in a fetal position.

The now-gutless zombie falls to the ground, discarded, its eyes growing dark. It collapses in a heap and does not move again. The other two zombies now turn to Elspa.

"And what shall be your reward, She-Wolf?"
May 14, 2017 4:26 am
Rygnar's body wavers as Jarveena is birthed, it is met with another head shake. He doesn't move as she lays there but he does observe to make sure she is breathing before sitting down. His body sways while he sits and is greeted with the aftereffects of multiple bolts in his body as his rage and adrenaline begin to fade.
May 14, 2017 5:02 am
Not understanding what just happened to Jarveena, What the hell just happened ?!? Moss comes back to his senses and scans the bottom of the ravine for Ygne and Frick. Yelling to the villagers, Somebody bring me some ropes !! We have to try and save the survivors !! Knowing full well in his mind that for now the only ones worth saving are his new companions. After all, he still owes Ygne two gold pieces....
OOC:
If somebody gets him some ropes, he'll try to secure it to get down to frick to perform some healing on him...
May 14, 2017 6:44 am
Elspa looks down at Jarveena's body, then to Rygnar. "Fine, if you can't fix it I guess I have to. Tell me and my companions how to stop these dead folk from moving again. Despite the satisfaction of killing something twice, it's very annoying."
May 14, 2017 11:04 am
Ygne, crouched low beside Frick, spins on her heels when she hears Jarveena splash into the water. She reaches out helplessly as the ancestors descend upon her companion. "N-no.." Ygne says, attempting to shout but not managing, in her shock, to say anything above a breathy mutter.

At the grotesque sight of the bodies exploding, Ygne goes wide eyed and blinks repeatedly, as though expecting the sight to change with a second viewing. She can only blame some dark magic of the ancestors, and she feels the weight of Jarveena's loss settle on her chest. For a brief moment, she ponders collecting all of the copper coins - that is why she is here, after all -
but she remains resolute in her priorities. "We need to leave," She says to Frick's unconscious form, preparing to draw him up, across her shoulders.
May 15, 2017 8:59 am
Jarveena wakes covered in gore, taking huge gulping breaths and moaning incoherently, limbs flailing in a feeble attempt to ward of what she's just seen. It's unclear whether she is aware of Rygnar and Elspa standing over her.
May 15, 2017 9:29 am
Rygnar opens his resting eyes as Jarveena comes back to consciousness, he doesn't stand or move. He speaks in a voice that only Elspa has heard and only ever when it was just the two of them alone, it is soft and caring; void of any hint of hatred or anger "Relax, warrior, you are safe."

Len Inactive for 24 days

May 15, 2017 3:24 pm
MOSS and YGNE

The villagers are a mess of shock and horror, but there is enough anger in some to give them focus. She Who Has Been Beyond the Reef returns into human form and translates Moss's instructions. Within moments, a sturdy rope is brought forward, and a line of villagers forms to anchor it. Moss descends into the slick ravine, moving efficiently down the slope with his healing kit slung over his shoulder. At the bottom, he expertly applies his healing craft, and Frick awakens.
OOC:
Frick goes to 11 HP and cannot be the recipient of Moss's healing again until after a long rest. (Deadpool, please double check I mathed that one right. Feel free to RP that scene further if you wish)

I'm not sure what Ygne's action was but you can still take one. There is a rope for climbing now, and 2 Ancestors in the ravine with you.

Rolls

Climb check (athletics, DC 10 with rope) - (1d20+0)

(17) = 17

Healing feat restores this many HP: - (1d6+9)

(2) + 9 = 11

May 15, 2017 4:23 pm
OOC:
The math is spot on, but I can do it again after a short or long rest... It's just that I have a limited quantity of healing kit to use... 9 left after the one I just used.
Arriving at the bottom of the ravine, I check Frick's vitals to realise he has been stabilised already. You did well Ygne, now get up the rope. Hurry we don't want to stay here if we don't have to... Localising the worst wound, a large knife stab on the side that pierce his chain shirt. He quickly gets to work while Frick was still unconscious, cutting some dead skin and then filling the wound with a herbal paste that dulls pain and promotes recovery, then bandaging it with a practiced efficiency. Moss then slaps Frick hard, making him wake up with an audible gasp, told you I'd keep you alive, now move your ass up that rope if you want to fight another day !! As soon as Ygne and Frick are up the rope, Moss starts climbing and yells, PULL UP THE ROPE !! not wanting to stay longer then necessary down there with the two remaining Ancestors...
Last edited May 15, 2017 4:23 pm

Len Inactive for 24 days

May 15, 2017 5:21 pm
ELSPA, JARVEENA, and RYGNAR

The voice responds to Elspa.

"Very well. There is an island within the island where a golden temple lies forgotten. In its belly lies a massive black pearl. If the black pearl is destroyed, then bodies of the dead will no longer animate and all of the walking dead will fall, including the monsters that bar you from leaving this island."

One of the corpse's shirt tears open, and symbols and lines crawl across the dead man's flesh. The patch of skin rips from the body and gracefully falls to the ground, curling into a scroll. A thin cord of sinew ties it shut in a neat bow, a the bodies dissolves into sand.

"The humans in the villages would rather plunge a knife in your heart than permit you to accomplish this task. Remember: in the end, we are all but pawns in a larger game. You must choose a side eventually, mighty warriors. Destroying the pearl will result in your freedom from this nightmare. If you fail to do so, your soul will be trapped here forever."
May 15, 2017 5:43 pm
Elspa reaches down to retrieve the scroll, but her hand pauses before she can touch it. "Why do the villagers want this to continue?" she asks, rising back up to address the last floating corpse and leaving the scroll alone.

Len Inactive for 24 days

May 15, 2017 9:34 pm
Now the eldritch voice comes only from the final zombie, and its eyes fix on Elspa. Without hesitation, it says:

"To answer that question, I must tell you of myself. I am Ulupoka, once a God millennia ago. I am also the first to be trapped on this island, although my circumstances were engineered by my enemies rather than by chance like yours."

"The villagers are the descendants of the worshippers of those who trapped me here. They believe they are a chosen people, sworn to protect the black pearl. They think they bear this burden for the good of the world, for the black pearl was built to hold me here, and they believe I will undo all of creation if I become free."

Len Inactive for 24 days

May 15, 2017 9:59 pm
OOC:
If Ygne has an action this round, go for it Momo. After I'll have the remaining Ancestors take their turns.
May 16, 2017 1:14 am
As Moss works upon Frick, Ygne stands idle to the side. Her mind and body are exhausted, and she finds it hard to concentrate on much now that someone else is here. "Fuck you," Ygne mumbles back to Moss' compliment, signaling the return of her typical charm. She makes no movement toward the rope and instead watches him work upon Frick. Ygne can already feel her bottom lip beginning to swell, and the dull pain in her back and chest only intensifies the longer she stands around. She raises a hand to her mouth and her fingers come away red. She spits a red mess into the water nearby and wipes her bloody nose across her arm.

Once Frick is somewhat patched up, and Ygne sees that he's awake, she wordlessly moves to the rope and ascends to the top.
Last edited May 16, 2017 1:15 am
May 16, 2017 2:30 am
Frick comes back to consciousness suddenly, once the worst of his wounds are patched up. He gasps and rolls over, throwing up onto the ground next to him. He staggers to his feet and looks around to see what's going on, vision blurry and spinning, "What happened?" he slurs to Ygne, taking a step in her direction.

Once Ygne begins climbing, Frick cracks his neck and slaps himself across the face, using the pain to gain focus as he begins to ascent the rope, taking it as quickly as he can, lest he pass out again from blood loss. Once he's up top, he sits down and smiles up at Ygne, "Told you I wouldn't die here!" he says, as if he wasn't on the verge of death just moments ago.
May 16, 2017 12:04 pm
Ygne looks deathly serious when she gives Frick a firm nod. "You were right," She says in reply, planting her hands on her hips as she tries to take in the current situation. She has to wipe the blood from her nose once more upon her sleeve, by this point.
May 16, 2017 3:47 pm
"And you will, yes?" Elspa asks, temporarily ignoring both the scroll and Jarveena. "Once the pearl is destroyed?"

Rolls

Insight - (1d20+4)

(18) + 4 = 22

Len Inactive for 24 days

May 16, 2017 8:15 pm
The Ancestors thrash about in the water but are not fast enough to catch the three as they make their way up the rope. The monstrosities disappear down the dark ravine, tearing away their masks and wrappings as they go.

The villagers are completely wrecked emotionally. Dozens are dead. Children and adults alike are wailing against the backdrop of the silent jungle. But amid the chaos, She Who Has Been Beyond the Reef is gathering her shattered people. Several hunting bows are found and distributed. She approaches the three of you shortly.

"We fall back to behind the waterfall; are you with us?"
OOC:
Combat is over! Will tally up XP soon. Nine rounds was the longest I've ever seen combat go in 5e!

Len Inactive for 24 days

May 16, 2017 9:21 pm
CancerMan says:
"And you will, yes?" Elspa asks, temporarily ignoring both the scroll and Jarveena. "Once the pearl is destroyed?"
"This I vow: I will make those who are responsible for my imprisonment pay for their treachery. I will murder my brothers that imprisoned me, and put them to endless torment. I will murder their followers, and will journey to the Lands of the Dead and find their follower's ancestors, and their ancestors' ancestors, back to the first generation that helped locked me here. I will murder them over and over for eternity, in a hell of my own design.

THEY WILL WATCH ALL THAT THEY HAVE BUILT BURN IN GLORIOUS FIRE.

I WILL DESTROY THE WORLD, UTTERLY AND FOR ALL TIME."


The zombie is now floating five feet in the air, its eyes so bright that it hurts to look at them. But, it pauses and returns to the ground.

"But my world is not your world. I have little power outside of my own world. I will return to my world through the Lands of the Dead once I am free, never to return. What power I have here I will use to express my gratitude to you, but I suspect that, like me, it is your freedom from this island that you will cherish above all material rewards."
OOC:
You sense that the being is speaking the truth.
May 16, 2017 10:26 pm
Elspa slips her axe into her belt loop now that her rage has subsided. She reaches down and picks up the scroll, feeling the eldritch-infused skin with her thumb. "This is my pack," she says, sweeping her hand to include Rygnar and Jarveena. "Whatever freedom or reward I earn for myself extends to them as well."
May 16, 2017 11:00 pm
For now at least, I think its the best idea....
...and Moss follows She Who Has Been Beyond the Reef.
May 16, 2017 11:30 pm
Rygnar stands, as Elspa talks of her pack and sweeps her hand past him, to look more imposing.
May 17, 2017 7:40 am
Ygne runs a bloody hand through her hair and replies, "I need one of your bows."
May 17, 2017 1:38 pm
Coming up behind Ygne and Frick, Maybe, but for tonight we also need some rest. Elspa and the big fellow were in a cave farther down the beach so they should be ok. We'll go in the morning to find them. Frick, how's your side ?

Len Inactive for 24 days

May 17, 2017 4:56 pm
CancerMan says:
Elspa slips her axe into her belt loop now that her rage has subsided. She reaches down and picks up the scroll, feeling the eldritch-infused skin with her thumb. "This is my pack," she says, sweeping her hand to include Rygnar and Jarveena. "Whatever freedom or reward I earn for myself extends to them as well."
The flesh puppet sweeps its hand in mimicry of your own action.

"Whatever freedom or reward you earn, you earn for your pack as well."

Although, coming from that voice, it almost sounds like a threat as much as a promise. At the end of its sentence, the zombie collapses into the pebble beach with a crunch, the starlight in its eyes extinguished.
May 17, 2017 9:08 pm
Rygnar turns to Elspa "Should we make for the cave or see what's left of the village?"

Len Inactive for 24 days

May 17, 2017 9:54 pm
FRICK, MOSS, and YGNE
OOC:
I'm assuming everyone in the village is on board with going behind the waterfall. If not, let me know and I'll retcon.
The village heads for the waterfall, ascending a stone stair in single-file. It is a grim procession of shocked and grief-stricken people.

The water sprays over you as you pass behind the falls, cleaning some of the blood and gore of the battle from you. The stairs lead into a wide-mouthed cave that is braced with strong timbers. She Who Has Been Beyond the Reef directs the lighting of torches within, filling the cold, damp space with warmth and light. The cave is more than large enough to fit the whole population, though privacy and personal space is minimal. A stone stair ascends the rear wall of the cave to a dark opening, which nobody approaches.

A few elders begin a song, and it spreads through the beleaguered community. As the song gathers strength, so do the people. It sets the tempo to which the community works.

"funga alafia, ashay ashay..."

Roughly a quarter of the more able-bodied villagers draw spears and shields from racks from one wall, another quarter collect hunting bows and hip-slung quivers. They hasten to set up barricades and barriers to slow any invading monsters while singing the song.

"Funga Alafia, Ashay Ashay."

Others collect water from the river and distribute mess kits. Even the children are put to work, taking care of younger children, stripping palm leaves into bandages, and a variety of other simple tasks that are both useful and keep their minds off of their grief. The whole village moves as one.

"Funga Alafia, Ashay Ashay!"

At last, a beacon is lit at the mouth of the cave that shines through the waterfall, a signal to any survivors to rally at the cave and a taunt to any invaders to dare try to get the better of them a second time.

Len Inactive for 24 days

May 17, 2017 10:33 pm
She Who Has Been Beyond the Reef eventually seeks out Frick, Moss, and Ygne. Her white hair is a complete mess, still spattered with blood.

"Our shelter and our grief, we share with you. Moss the Healer; Ygne the Wicked, Killer of Lizards and Saver of Kings; Frick, Drinker of Booze and Killer of Shit that Needs Killing: you gambled your lives today when you could have run. You lost one of yours, and we grieve for Jarveena the Maimed as we do for our own. Truly, she was a great warrior. I have never seen a Lionjay downed with a single arrow."

"It is my hope that Elspa, First Hunter of the Grey Pack and Iron Wolf of the Sea Witch and her serving man are safely camped away from the violence."

"To day thank you, I would like to give you the highest honour given to Fools Who Give Copper. If you accept, you become an honorary Islander."


She offers to you copper pendant that cradles a single pearl in the center, painted black.

"Anyone who bears these will be recognized as a friend of the Island by all of our people. And after you wear it for awhile, you will be able to understand and speak our language and share in our songs."
OOC:
Island Friendship Pendant: (Wonderous item: requires attunement) While attuned the bearer gains the Islander's language as a language proficiency. In addition, when you hear a group of islanders sing a magical song, you may share the benefits of this song as well.
You may also grab any simple weapon. Naatkinson, it is plausible that Frick's glaive was lost in the river when you fell, but I'll leave it up to you to decide if you were able to find it before leaving the ravine.
May 17, 2017 10:53 pm
"We make for the cave," says Elspa, kneeling next to Jarveena. "She's hurt and needs care. The others know where we are."
May 18, 2017 2:02 am
With a nod, Rygnar scoops Jarveena up with a surprising delicacy. "What of the scroll? I do not trust that old woman or her cave for it to be read there."
May 18, 2017 2:26 am
Elspa considers Rygnar's words while looking at the scroll in her hand. "We'll need it if we want to make the dead stay dead," she says. "What should we do with it if not inside the cave?"
May 18, 2017 2:49 am
"It's a map, right? Read it on our way there then keep it hidden when inside and away from the people of this island." Rygnar stands, ready to move on Elspa's go.
May 18, 2017 2:57 am
Elspa tugs on the sinew to unfurl the scroll and inspect its contents while they walk.
May 18, 2017 3:07 am
Jarveena regains consciousness in Rygnar's arms. "Whu..whuss goin' on?" she asks, disoriented. "I'm alrigh'...I c'n walk."
May 18, 2017 3:20 am
"Of course." Rygnar gently places Jarveena on her feet. He keeps his arm close by and a watchful eye to make sure he can catch her in the event that her legs give out. He makes no other sounds as he concentrates on making sure she doesn't fall.
May 18, 2017 3:31 am
"Thanks, Rygnar." Jarveena says, uncharacteristically. "The others? We was in the village...attacked by griffons...people dyin' an' th' dead risin'..." And then she remembers the last moments in the ravine and she nearly faints again but Rygnar catches her. "They got me. I shoulda died in th' ravine. How'm I here?"
May 18, 2017 3:58 am
"Easy, take it slow." Rygnar says as he catches her "Elspa and me were given a reward, I chose you to be here so I could make sure you were safe."
May 18, 2017 4:32 am
"You's on the beach, if you didn't notice," Elspa says without taking her eyes off the scroll. Her tone is matter-of-fact, with little emotion for the bloodbath and carnage that lies about them. "What's left of the village is above us. We're heading back to our cave for the night."
May 18, 2017 5:46 am
"Aye..." Jarveena mumbles, still too shaken by her encounter with the spirit world to say much else.
May 18, 2017 12:38 pm
Ygne stumbles a moment, and takes a pendant from She Who Has Been Beyond the Reef. "Was nothin'," She mutters. Afterward, she makes her way to an empty space against the cave wall before she sets herself down and almost promptly falls asleep.

Len Inactive for 24 days

May 18, 2017 4:38 pm
ELSPA, JARVEENA, and RYGNAR
Elspa unfurls the map. Those that saw it recognize the contour of the island from the map that Frick found in the journal back on Troglodyte Island.

This map has more much more detail of the terrain and features of the island's interior. A central plateau containing a large lake is is circled in dried blood. At the center of that lake is a small island, just as Ulupoka described.
OOC:
I will post the image of the map soon; I seem to have misplaced that graphic at the moment. Probably on a different computer.
May 18, 2017 5:15 pm
"I'm not terrible, just a flesh wound," Frick says with forced nonchalance.

As they are presented with the amulets Frick is unusually solemn, "Thank you," he says with a nod before he slips it around his neck.

Cursing as he realizes that he left his glaive behind, Frick moves up and grabs a quarterstaff, using it as a walking stick for the moment.
OOC:
Once again, I'd like to apologize for my slow posts of late. I am truly trying to keep up, but most of my posting time was lost!
May 18, 2017 8:21 pm
Taking the offered amulet with no comments, Moss takes the time to attune himself to it. He then proceeds to asks around if someone has some herbs and bandages he could use to add a few uses to his healing kits. Finally he will also find a spot to rest.

Len Inactive for 24 days

May 20, 2017 4:31 am
ELSPA, JARVEENA, and RYGNAR
The three return to the cave. They make their way to the cathedral, where they see Auntie Zilla swinging a pole net around at a red-tinged glowing ball of light, not much bigger than a firefly.

"Come on, come here my sweet one, he he!"

With a swift stroke of her net she swipes the red ball of light and produces a small black sack. She loosens the drawstrings, and as the sack opens, you swear you can hear screaming at the edge of your hearing. She deposits the red light into her bag, and then draws it tightly closed.

She turns to see you three as you enter, her face a mess of wrinkles and boils.

"Ah, welcome back to Auntie's cave! Having an interesting night tonight? Feel free to make yourself at home, Auntie will be retiring in a moment."

Len Inactive for 24 days

May 20, 2017 4:42 am
FRICK, MOSS, and YGNE
In their exhaustion, the three heroes did not realize that a small crowd had gathered. More and more gather as the three accept their pendants. Seeing all three accept, the cave erupts in a cheer. An adorable young girl brings over leis and drapes it over each of you, giving you a little hug after. There is much applause, and you wonder at how this tribe has rebounded psychologically so quickly.

"You are part of the tribe now! Rest well, Heroes of Panitube!"
OOC:
Quarterstaff and resupply of healing kit completed.
As tired as you are, you find sleep somewhat elusive. But, in time, your minds lose consciousness. And as your mind begins to walk the paths of the Dreamlands, you find your path darkening.
OOC:
This night your character will experience a nightmare, facing a great fear of theirs. Describe this dream.
May 20, 2017 5:25 am
Opening his eyes, Moss sees flashes of his life.....
...Moss as a baby, crying in the woods, left almost dead by his mother, a prostitute who just didn't want to care for a sick kid. A old man steps out of the wood and takes him....
...Moss as a kid, used as a slave by the old hermit who saved him, getting a beating because he wasn't fast enough to obey. Underfed, he is forced to eat the moss growing on rocks since the hermit doesn't want to waste his food for him...
...Moss as a young adult, after another beating, kills the old hermit. Slicing his throat with a knife, he looks the hermit in the eyes as the life is fleeing from them, savoring each instant of it...
...always alone...you can trust no one...his heart is cold...dead...he doesn't need a heart....
...Moss sees himself now, surrounded by adventurers, they're starting to thrust him. People are cheering him...It...feels....good....
...Moss sees himself older, now some of the adventurers are his friends, he trusts them...likes them...for the first time in his life, he knows happiness...his heart is beating again...
...His friends, they are surrounding him, smiling....then everything goes dark...pain...in his chest...
...looking down, he sees a blade in his heart. There are many hands holding the blade...
...looking up, they are laughing at him, his "friends"... they are betraying him...hurting him...
...everything goes black again...alone...in pain...his heart died again.........
May 20, 2017 12:33 pm
"Thank ya." The young boy whispered, his eyes wet with tears. The cut over his left eye was oozing a thin, crimson line. Ygne didn't reply to him. She was too busy taking everything from the unconscious kid that had put that cut on him. Ygne had been grateful for the distraction that let her sneak up on him; he was too strong, otherwise. "Hey, how old are ya?" The child asked, "Yer my age, right?" He persisted. "Well, ya saved me, ya did," the bleeding kid continued, stepping forward and placing a hand on Ygne's shoulder. Ygne was on him in an instant, her makeshift knife drawn and her fist grabbing a handful of the other kid's shirt.

Ygne gave a shout and hissed. The kid held his hands up, his eyes crossing to stare at the knife point.

"O-okay," was all the child could mutter before Ygne's fist rammed into his soft gut. The kid wheezed and fell over, giving Ygne the opportunity to look what belongings he had. "Didn' save ya," she muttered, "I used ya." After the deed, she stood up, and began to march out of the alleyway.

A cold chill crept up her spine as words were spoken behind her, "Kid had it coming." She turned to see Frick towering over her preadolescent form. His arms were crossed, and he was smirking. "Come on, lets go." He said, holding a hand out to take hers.

Ygne found herself raises her hand to take his, though she wasn't certain why. "Where are we going?" She asked, looking up at him.

"To the Lands of the Dead," He replied. A few steps deeper into the alleyway, Frick had led Ygne to the top of a cliff. Miles below, rapids gushed between a narrow, rocky ravine. Frick turned, putting his back to the cliff. "Catch me." He said.

Ygne replied with anger, "You told me you wouldn't die."

"I lied." Almost immediately, Frick disappeared as he vanished beyond the cliff's edge. Ygne felt ill, as though she may retch.

"Fuck you!" She screamed with clenched fists. Her small voice broke and sounded shrill, "Fuck you!" Her throat felt tight, and she could feel the tears pushing against the backs of her eyes.

"Ygne!" She heard someone scream, "Ygne, le's go, dammit!" Ygne turned to see Jarveena standing beside her, firing arrows into an innumerable horde of masked ancestors. The land around her was a battlefield, littered with wide-eyed corpses. Ygne swung her makeshift knife, but the blade broke upon the ancestor's armor. As the foe was about to retaliate, something blocked the blow. Ygne looked upward to see Rygnar standing in front of her, a blade's point poking out of the muscle of his back. Rygnar collapsed backward, landing on top of her, trapping her beneath his weight.

"No!" She screamed, watching Elspa join the fray beside Jarveena. "No! Run! Don't die!" She shouted once more. She turned to see Moss, leaning calmly against an alley wall. He was watching her. "Help them!" She screamed, feeling her cheeks go wet. "Help them, Moss!"

The rogue's eyes went cold as he stared at Ygne and spoke, "We all die alone."

Ygne squeezed her eyes shut and screamed again, "Stop! Stop it! The noise of the fight seem to die down, and Ygne's eyes reopen. She finds herself staring face to face with Ryte, standing just the two of them in an otherwise empty void of darkness. A dozen jagged blades were stabbed into Ryte's body, and yet he stood.

"Ygne," he spoke. The thief could not stop crying, but neither could she divert her eyes. "I told you, Ygne. I relied on you." She shook her head, but her throat would not loosen enough for her to speak up. "Kid." Ryte said. "Just a kid.
I relied on you."
Again, and again.

"Stop," She insisted, "Stop talking to me."

"Just a kid."

"I relied on you."

"Stop it."

"Kid. Kid. Kid."

"Always a kid to me."

"Gods, stop it! Stop it! BE QUIET!" Ygne screamed.

And then, in the darkness of the void, she found herself suddenly and inexplicably alone, forever.
Last edited May 20, 2017 12:34 pm
May 20, 2017 3:48 pm
Frick moves like a blur through a crowd of enemies. His glaive sweeps back and forth, in and out, as the blood of his enemies washes over him.

Suddenly he hears a trio of screams. Looking ahead, he sees his parents and Ygne tied to a post, not too far away.

With grim determination and complete confidence, Frick moves again into battle, working his way toward his loved ones. As he closes in, he realizes that his movements have slowed and his enemies are no longer falling to his blows.

His a frustrated growl, he is carried further and further away from his goals. He screams for his family, but they can't hear him as they're gutted before his very eyes. His weakness grows and he can only watch in horror as everyone he's ever cared for is murdered.

He screams helplessly. He doesn't fear death, doesn't fear pain, he fears being helpless. Being weak.
OOC:
Not my best work, definitely not compared to the others, but I don't have a lot of time and I don't wanna hold the game up :-)

Len Inactive for 24 days

May 20, 2017 7:56 pm
FRICK, MOSS, and YGNE
You awake the next day in the cave, the morning light filtering through the waterfall. Everything appears calm, most villagers are already up and about, and are freely entering and leaving the cave.

The Seventh stands at the entrance beside She Who Has Been Beyond the Reef, his arms folded across his massive chest. His expression is hidden beneath his skull mask.

An old woman approaches you as your rouse. You recognize her as the stern woman who chased you away from the mead brewery in the cooking hut. She speaks in her language, but you understand her words as if they were Low Atlantean.

"Brave Heroes from Afar, I'm afraid the mead distillery was blown up in the attack. Pirates!"

She spits on the ground at their mention, and then smiles mischievously at you.

"But, I do have a secret stash to help you wake up this morning."

She hands each of you glass flasks of strong, smooth rum and a wooden bowl rice porridge with chunks of fish in it.

Len Inactive for 24 days

May 20, 2017 7:58 pm
OOC:
Congratulations everyone, with the XP from the last fight and RP bonuses, you have reached level 6! Everyone can level up after their long rest. Please post your 6th level choices in the OOC thread.
May 20, 2017 8:27 pm
Elspa had furled the map before they approached the cave, and with wordless thanks to Auntie Zilla she settles in for the night.
May 20, 2017 10:25 pm
Rygnar makes no effort to relax, he instead stands and keeps watch over Jarveena and Elspa to insure their safety.
May 21, 2017 12:22 am
Once he's finished eating, Moss speaks to Ygne and Frick... I'm leaving to see if Elspa and the mountain of muscle are still alive, if you want to come, meet me at the entrance of the waterfall in 15 minutes. Then he goes to prepare himself.
deadpool_qc sent a note to lenpelletier
May 21, 2017 12:42 am
Ygne doesn't wake with a start. Rather, she slowly opens her eyes, and takes in a slow breath. Her body ached. Her head pounded. Her back was the most painful of all, and she spent a moment trying to stretch without disturbing those villagers that were sleeping around her. As much as she is not in the mood to accept gifts from anyone, she is more eager to eat, and to slake her thirst. She accepts them with a half-hearted smile, and begins to dig in. Ygne largely ignores Moss, but also doesn't curse him as she usually does. Instead she focuses her attention on her porridge, having no intention of going down to the beach.

Len Inactive for 24 days

May 21, 2017 1:30 am
ELSPA, JARVEENA, and RYGNAR
As Elspa and Jarveena fall asleep in the cathedral cave, Rygnar stays awake and watches over them. Auntie Zilla mutters on to herself in some foreign tongue for awhile before falling asleep.

In the meantime, Elspa ad Jarveena's minds darken with nightmares
OOC:
CancerMan and Jabes, like the others, describe a nightmare where you character faces a great fear of theirs.

Len Inactive for 24 days

May 21, 2017 1:43 am
Len sent a note to deadpool_qc
May 21, 2017 3:40 am
Rygnar stands at the ready throughout the night, occasionally removing a bolt or two when things are quiet.

Rolls

Last HD - (1d12+3)

(11) + 3 = 14

Con. Save - (1d20+6)

(9) + 6 = 15

Len Inactive for 24 days

May 21, 2017 3:52 am
In the near-darkness Rygnar realizes that among the pictographs on the wall, one is faintly growing red. It appears to be of a smaller figure with 2 swords fighting a larger one with 1 big sword. By morning, the glow has completely faded away. Rygnar is still sharp, the adrenaline from his wounds acting as an antidote for fatigue.
May 21, 2017 6:46 am
The riverbed was dry, cracked, and parched, much like Elspa's lips. She jogged along the dusty bank, her blistered hands still clutching the javelins needed to bring down the large elk she had been harrying for over two days. Soon the beast will be tired and easy to finish off. She could feel her own hot breath quicken as she tracked the creature, and her sweat evaporated with the heavy musk of travel.

The elk was resting in the distance. Waves of heat shimmered its outline, casting a million reflections of itself across the horizon. Elspa slowed her pace in order to watch the beast; she knew it wasn't ready to give up. She remained where she stood, watching the creature with eager interest, knowing that its time was near.

The riverbed was dry, cracked, and parched, much like Elspa's lips. She ran along the dusty bank, her blistered hands holding a single javelin; the only thing she had to bring down a large elk she had been harrying for over two days. The beast seemed to not tire and was difficult to finish off. She could feel her own hot breath quivering as she chased the creature, her sweat long evaporated with the strenuous travel.

She found the elk, resting in the distance. Waves of heat shimmered its outline, casting a million reflections of itself across the horizon. Elspa could not slow her pace; she knew it was now or never and could not give up. The elk remained where it rested, watching the approaching barbarian with eager interest, knowing that it still had time.

The riverbed was dry, cracked, and parched, much like Elspa's lips. She tumbled along the dusty bank, blistered hands scrambling for purchase along the slope; she had nothing left to defend herself against the pack that had been harrying her for over two days. Soon she will be tired and easy to finish off. She could feel their hot breath as they tracked her, their noses quick to catch onto her musky scent.

She could see them in the distance. Waves of heat shimmered each of their outlines, casting a million of their own reflections across the horizon. Elspa's knees buckled and she lost her footing; she knew her strength had begun to sap, as if her very body had given up. The pack remained where they stood, watching her with eager interest, knowing that her time was near.
Last edited May 21, 2017 6:48 am
May 22, 2017 11:02 am
A blood moon. Torches. Hooded figures. Men, some women. Rough voices, rougher hands. They loom over Jarveena and their hoods fall open as they burn her flesh and crush her limbs. The faces under the hoods shock her to her core: Friends. Family. Her parents, both natural and adoptive. Her lover, Jean Reinhardt.

But those faces are masks. Her torturers tear those faces away to reveal Leatha and the crew. Now they are tying Jarveena up on the deck of the Sea Witch and tossing her overboard. A rope is pulled taut, and she is keel-hauled, bumping and scraping underneath the ship's hull, and drowning, and drowning, and drowning.

Jarveena struggles to the water's surface and finds herself in the ravine, with the seven Ancestors standing over her, staring down at her through their blank masks. Then, in unison, they reach for the masks and toss them into the water, revealing grotesque reptilian faces, but their eyes are disturbingly familiar. The stink is unbearable, making Jarveena retch, and begin to drown in her own vomit. The troglodyte ancestors fall upon her like ravenous lions devouring their prey. As they feast upon her flesh, the monstrous visages fall away yet again to reveal faces to match the familiar eys: Elspa. Rygnar. Moss. Ygne. Frick. Ryte. And Jarveena — Jarveena at seventeen unmarred, unscarred. The apparition sings with the voice of a goddess, and her delicate fingers are like those of a demon rending flesh, crushing bone. And oh, could she dance! The seven all dance under the blood moon while Jarveena lies broken and dying.
May 22, 2017 6:55 pm
Frick wakes covered in a cold sweat, but very carefully doesn't leap to his feet. He takes a deep breath and stands tall, stretching his muscles to make sure he's recovering properly. With a satisfied nod, he turns to look at the old woman as he approaches.

He smiles widely and mutters his thanks before digging into the food and drinking the rum quickly. Nothing like good food and alcohol to aid in healing! He belches loudly as he finishes his breakfast and turns to Ygne, "Wanna go with Moss?"

Len Inactive for 24 days

May 23, 2017 4:16 am
FRICK, MOSS, and YGNE
A small band of children have gathered around Frick and Ygne, curiously watching from a distance. Some of the boys are gossiping about Frick:

"They call him the Killer of Shit That Needs Killing!" says one boy. "He is so badass. Did you see his weapon? He took on the Ancestors! Like, 6 on 1 at one point. I saw it! I think he could challenge The Seventh!"

Another group whisper about Moss:

"The Healer? yeah he just got up and left. He's definitely the scariest of them all. Did you see his eyes? And when he fights, he just disappears in the dark. I don't think he is a man. No, a demon maybe. But still, he dived into the ravine to save his friends ..."

A group of girls gossips about Ygne:

"Killer of Lizards, Saver of Kings! Did you see how she saved the Killer of Shit That Needs Killing? Do you think they kissed after? She sounds just like a heroine out of the stories ... Oh!"

They suddenly realize that the two of you can hear them and freeze.
In the meantime, Moss makes his way into the village. As he passes Khiva and The Seventh, the huge man pushes out a massive fist to bar Moss's path. His face is concealed by the skull mask, but you can tell he is not smiling in the least.

"The Healer, your group performed adequately during last night's attack. Enough so that I will offer you a reprieve for your part in the disaster."

The huge fist opens to reveal the fiery amulet that you delivered for Auntie Zilla.

"However, if you bring any artifact into this village, you will first bring it to myself or She Who Has Been Beyond the Reef. Or the new Spirit Mother when she arrives."

The fists closes again, tightly.

"Do you swear to obey this instruction?"

Len Inactive for 24 days

May 23, 2017 4:23 am
ELSPA, JARVEENA, and RYGNAR
Elspa and Jarveena awake to the light pouring in from the opening in the cathedral's ceiling to see Rygnar and the pictographs still watching over them. Sounds of jungle birds and rolling surf filter in from the distance, but are not enough to drown out the rumbling of your empty stomachs. The strong briny rotting smell coming from Auntie Zilla's room does at least dull your appetite some.
May 23, 2017 4:29 am
Elspa wakes to the realization that her muscles are frozen stiff. It takes her a moment to will movement back into her limbs, and when it feels like her body relaxes, the barbarian is awash in dull, deep aches. Elspa grunts, rolling to her side to prop herself up.

She squints, shielding the sunlight with her hand while she looks at Rygnar. "You sleep any?"
May 23, 2017 5:17 am
Jarveena's eye flutters open. Eye, not eyes. She reaches up to touch her face and runs her finger over the familiar scars. Of course it was just a dream. She rises awkwardly and regards Elspa and Rygnar wordlessly.
May 23, 2017 5:19 am
Seeing Elspa battling with the sun, Rygnar steps in front of her to block it "Sleep isn't my concern, my concern is your safety; that is all my cares." While his face and words are directed at Elspa, his eye subtly flick between her and Jarveena.
May 23, 2017 5:55 am
"Ye should rested, ye big lout! Wot good are ye if ye keel over midday?" Jarveena says sourly, but she does a poor job if hiding her sincere concern for Rygnar. She shakes her head "I still doan' know how I'm not in th' ravine...an' not dead."
May 23, 2017 6:34 am
"Sleep is not what fuels me, the safety of my loved ones is. As long as there is danger I watch, I fight, I protect; when my protection is no longer needed then I can rest, in one way or another." Rygnar stands tall as he speaks despite the multiple, semi-fresh punctures across his body.
May 23, 2017 7:09 am
"This island does strange things," Elspa says to Jarveena, as if that simple explanation is all the woman needs. "If we want it to stop acting strange, we have a job. Are the others still alive?"
May 23, 2017 7:57 am
"Frick wen' down but Ygne an' Moss were still alive when I last saw 'em." Jarveena replies. "Could'n'a lasted tho, cause we was overrun by 'em spooks." she shudders at the memory. "What job?"
May 23, 2017 8:24 am
"Can we not talk about that here, I do not like this cave, talk about it as we move. We go to the village, see if anything is left. If not we take what we deserve. If they're still standing, they owe us a feast; magic rodded or not."
Last edited May 23, 2017 8:58 am
May 23, 2017 8:56 am
Jarveena nods, and gets her gear ready. She tries to wash some of the dried-up gore off of her but much of it is caked in her hair and the clothes the villagers gave her. She considers changing into her own clothes but decides against it for the time being.
"Alrigh', I'm ready. Les' go."
Last edited May 23, 2017 8:57 am
May 23, 2017 9:49 am
Moss, not being one that gives in to lying, looks at the Seventh directly in the eyes and takes a few seconds to carefully word in his head what he was about to say...
Lifting the amulet, In respect to your gift, I will be honest with you. I did not know what this was and what it would be used for. Had I known, I would not have given it to the girl (...I would have kept it for myself, Moss thought...). So here is what I will swear to you...I will bring this where it came from, and should I come into possession of an artefact destined to somebody in the village, I swear to bring it to you or She Who Has Been Beyond the Reef. Or the new Spirit Mother when she arrives. Are you satisfied with my oath ? Moss opens his hand in front of him waiting for the Seventh to drop the amulet in it...
Last edited May 23, 2017 9:51 am
May 23, 2017 12:19 pm
"Moss can go get sand up his arse alone. I ain't goin' with him," Ygne grumbles to Frick in between mouthfuls of food, noticeably avoiding eye contact.

Her next few bites are interrupted by the nearby gossiping children. She attempts to ignore it, instead focusing on her food, but eventually the tall tales become too much for her to bear. "Hey!" She shouts, some bits of porridge dribbling down her lip, "Keep talkin' like we ain't hearin' you and I'll stuff your tongue down your own throat with my damned fist!" She holds up her clenched hand to demonstrate before she begins lifting the bowl to her mouth to scarf down the rest of the food. She grumbles as she gulps it down, "Killer of Shit That Needs Killing. More like Breaker of Promises; Man Who Gets Stabbed And Leaves His Friend Alone With Someone Like Fucking Moss." She still avoids any eye contact with Frick, even if she may as well be speaking directly to him. Ygne tosses her bowl down onto the cave floor, scoops up her rum and begins to exit the cave.
May 23, 2017 3:55 pm
Elspa packs up her belongings and settles her gear. "Auntie Zilla!" she calls out down into the cave. "Thanks for the roof over our heads. We'll be going now."

After acknowledging their host's hospitality, Elspa is ready to leave.

Len Inactive for 24 days

May 23, 2017 4:22 pm
MOSS
The Seventh's eyes tighten as if one part trying to examine you closer and another part trying to keep his eyeballs from bulging from his head in rage. A vein subtly throbs in his forehead. His voice is a low rumbling growl:

"The amulet will be dealt with accordingly. Trouble yourself no longer with its existence. Your oath is accepted otherwise. You may go."

She Who Has Been Beyond the Reef offers you a weak smile. As feisty as she is, she seems subservient around The Seventh.

Len Inactive for 24 days

May 23, 2017 4:26 pm
FRICK and YGNE
The kids scatter at Ygne's admonishment, but more in delight than fear. You hear one as they retreat:

"She's a sharp one! In all meanings of the word! 'The Wicked' indeed!"

Len Inactive for 24 days

May 23, 2017 4:31 pm
ELSPA, JARVEENA, and RYGNAR
Auntie Zilla's voice echoes from within her cave.

"Hmm? Leave you say? Bwaahaha!"

She bursts into a fit of laughing, which turns into a fit coughing and then the expulsion of much phlegm.

"They think they are going to leave! Hahaha!"

Before she titters off on another laughing spasm, she manages to inject:

"Do come again dears, you were such well-behaved guests."
May 23, 2017 4:51 pm
"Who th' fuck's that?" whispers Jarveena.
May 23, 2017 4:54 pm
"Auntie Zilla," states Elspa, matter-of-fact. As if that's all she needed to answer, the barbarian turns and heads out of the cave.
May 23, 2017 5:54 pm
Jarveena shrugs and follows. She peers at Rygnar's wounds. "Ye alrigh'?"
May 23, 2017 6:52 pm
"You two are safe, that's all I need; do not worry yourself over me." Rygnar walks in the back, keeping watch over Jarveena and Elspa.
May 24, 2017 5:22 am
Frick is totally confused by Ygne's reaction. He's used to her being rough, but it's usually harmless fun; he senses this is different and follows her out. He keeps a good ten paces behind, but doesn't let her out of his sight.

Len Inactive for 24 days

May 24, 2017 3:28 pm
FRICK and YGNE
You step around Moss who seems to be getting a lecture from The Seventh and She Who Has Been Beyond the Reef. You step out into the village and feel strong, cool winds on your face. Storm clouds are racing in from the sea, steadily conquering the blue sky.

The village is in bad shape; the two watchtowers and three huts are but splinters. Bodies of villagers and monsters alike have been laid across the open dueling circle, decapitated. It appears The Seventh has been busy.

All around villagers are organizing. Some pay respects to the dead, mounting a small red paper lantern on a pole beside the corpse. Some of the corpses have three or four lanterns dangling from their pole. Others are getting on with reconstruction. A group with axes and other lumberjacking tools is assembling at the edge of the village, while others are raising a makeshift shelter.

Over the edge of cliff overlooking the sea, three figures stride up from the beach; Jarveena, Elspa, and Rygnar ascend into the village.

Len Inactive for 24 days

May 24, 2017 3:35 pm
ELSPA, JARVEENA, and RYGNAR
You make your way down the beach and past the waterfall. The sky overhead is a boiling mass of storm clouds, the kind that would make sailors want to find port as soon as possible.

Soon you find yourself crossing the pebble beach. The bodies of the zombies still lie in a heap, but now giant crabs and birds fight over their meat. They are too preoccupied with their feast to bother with you. You ascend the blood-stained stairs that you so ably defended only a handful of hours ago.

The village is in bad shape; the two watchtowers and three huts are but splinters. Bodies of villagers and monsters alike have been laid across the open dueling circle, decapitated. Two corpses of strange bird-like creatures stand out from among the rest.

All around villagers are organizing. Some pay respects to the dead, mounting a small red paper lantern on a pole beside the corpse. Some of the corpses have three or four lanterns dangling from their pole. Others are getting on with reconstruction. A group with axes and other lumberjacking tools is assembling at the edge of the village, while others are raising a makeshift shelter.

From behind the waterfall stride two figures, which you quickly realize are Frick and Ygne.
May 25, 2017 3:20 am
After getting "lectured" by the Seventh, Moss storms off for the cave, so focused on himself that he does not even see or realise the group reuniting....
May 25, 2017 4:16 am
Ygne passes by Moss without a word. She exchanges a glance with The Seventh, uncertain if hers interrupting his duel would prove problematic. With that on her mind, she hurries her pace. Ygne glances over her shoulder to see Frick following her. "What do you want?" She grumbles. As she begins to look forward once more, she spots the three figures on the beach. Relief hits her upon recognizing Elspa, but then she notices the third figure's distinctive gait. "Jarveena?" Ygne blurts out, eyes wide. She immediately rushes toward them without waiting for a reply from Frick. Her mind is racing for an answer as to how Jarveena survived.
Last edited May 27, 2017 5:53 pm
May 25, 2017 4:42 am
Elspa takes in the destruction from the top of the stairs.
OOC:
Is the bridge still cut?

Len Inactive for 24 days

May 25, 2017 5:15 am
CancerMan says:
Is the bridge still cut?
Good question. Yes, they are. There are exits from the behind the waterfall to both sides of the ravine, so we'll assume you are all on the same side.
May 26, 2017 1:51 am
Rygnar doesn't care for the destruction, doesn't care to see Frick or Ygne; his eyes are trained on Jarveena and Elspa, focused in on them and any potential threats.
Last edited May 26, 2017 1:51 am
May 26, 2017 4:45 am
Elspa waits until the others approach, folding her arms across her chest. They have questions, obviously.
May 26, 2017 7:26 am
"Ygne! Ye made it! Thought we was all goners back there!"
May 26, 2017 9:46 am
Ygne's jaw drops slightly, and she points at herself, "I made it?" She jabs a finger back toward Jarveena, "You! How did you make it?!"
May 26, 2017 1:31 pm
Lost in his thoughts, Moss passes by the group, going in the same direction Elspa, Jarveena and Rygnar came from...

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May 26, 2017 1:39 pm
"I hav'na fucken clue. Those things 'ad me good. Next thing I know I'm on th' fucken' beach covered wi' blood -- but not mine." Jarveena gestures to her soiled clothes crusty with dried gore. She watches Moss walk wordlessly by. "Wassa matter wi' im?"
Last edited May 26, 2017 7:05 pm

Len Inactive for 24 days

May 26, 2017 7:01 pm
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May 26, 2017 7:31 pm
"Wait, what's goin' on?" Frick says, confused as he looks between Ygne and Jarveena, "Some shit must've gone down while I was napping, huh?"
May 26, 2017 9:45 pm
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Len Inactive for 24 days

May 26, 2017 11:09 pm
MOSS
Moss stalks off down the stairs, past the massacre. The crab-infested pile of bodies at the ground, metal swords and armor glinting in the sun, remind you of your days as a Troglodyte prisoner. This would have been a prime catch for your former masters.
May 26, 2017 11:18 pm
Moss continues on his way, careful not to disturb the crabs in their feast. He wonders if Elspa and Rygnard were attacked in the cave during last night but somehow he never doubted they would be ok...
May 27, 2017 12:24 am
"That's weird." Ygne says simply in reply to Jarveena's tale. At the question of Moss, Ygne shrugs with every ounce of indifference that she can muster. She glances briefly at Frick over her shoulder, but pointedly ignores his question. Ygne then points a finger at the two barbarians and says with a big grin, "Looks like you two had the right idea by staying out of the village. Jarveena probably told you, but while you two were napping on the beach, we were fighting for our lives up here."
May 27, 2017 12:37 am
Elspa nods, tipping her head to the decapitated bodies lying about. "And you still have all your limbs," she says. "Impressive work."
May 27, 2017 12:50 am
Ygne beams proudly at Elspa's compliment.
May 27, 2017 12:56 am
Rygnar reaches out with an open grasp towards Ygne's neck "We were not napping." he growls.
OOC:
Up to you if you want to contest rolls or not, I'll add one either way. With Elspa within such close proximity though, this isn't going to lethal on Rygnar's end, he just got his wittle feewings hurt.

If you choose to fail or I win, Rygnar's lifting her off her feet into the air.

Rolls

Atheltics - (1d20+7)

(15) + 7 = 22

May 27, 2017 1:07 am
Ygne tries to bend backward as Rygnar's hand approaches, but his reach is too far, and she did not react quick enough. The barbarians strong grip has her air cut off faster than she can curse him, and her small form is easily lifted off of the ground. Gagging, Ygne kicks at Rygnar's chest, to no avail.
Last edited May 27, 2017 1:09 am

Rolls

Acrobatics - (1d20+10)

(10) + 10 = 20

Len Inactive for 24 days

May 27, 2017 1:16 am
MOSS
You find the cave without much difficulty. You enter and find Auntie Zilla singing in her shrill, raspy voice. Following the noise leads you to her little grotto.
OOC:
Assuming you're lighting a torch here or some such source of light.
You find Auntie in her rocking chair, stitching a black bag which looks like it might be made of leather or skin of some kind. You notice a few just like in on her shelf behind her.

"Moss, dear Moss, Auntie welcomes you! Tell Auntie, how did your errand go last night?"
May 27, 2017 1:30 am
Elspa's expression does not change from its deadpan assessment of everything, and seeing Ygne lifted into the air brings little reaction other than to see how the little one fares.

"Enough," Elspa finally states as she watches Ygne struggle. "She got the point, and if she wants she can go down to the beach to see your work. But we'll need her and the others for the next task."
May 27, 2017 1:40 am
Rygnar releases his grip, almost instantly, at the request of Elspa and his scowl returns back to his protective observing gaze over Jarveena and Elspa.
May 27, 2017 1:46 am
"So what now, huh? We gettin' the fuck off this isle like we planned, or what? Elspa, ye said we've a job?"
May 27, 2017 1:49 am
Ygne manages to land on her feet. She coughs out her words, red-faced and livid, "The fuck is wrong with you?!" Her shortsword, and the twig fetish she'd purchased in the village, are in her hands in a flash. She points the blade at Rygnar. "Coward!" Her scream is shrill. "How short your leash is! Finish what you fucking start!" The corners of her eyes are wet, though whether that is from being strangled or something else is not certain.
May 27, 2017 1:50 am
Elspa ignores Ygne for the time being. "Yeah, but I don't wanna talk about it here. There a place we can be out of their ears?" she says, referring to the villagers in her question.
May 27, 2017 2:03 am
OOC:
Well shit...the one thing that throws him over the edge.
"Coward?" Rygnar growls as his hand grasps and draws his greatsword. His eyes go bloodshot, his nose flares as he expels a burst of air from it, he growls to Ygne "I'll show you who's the fuckin' coward."
OOC:
Not sure if you just want to RP it out or roll for initiative, I rolled it in case it's the latter.

Rolls

Attack/Damage (1) - (1d20+7, 2d6+6)

1d20+7 : (2) + 7 = 9

2d6+6 : (45) + 6 = 15

Attack/Damage (2) - (1d20+7, 2d6+6)

1d20+7 : (2) + 7 = 9

2d6+6 : (46) + 6 = 16

Initiative - (1d20+2)

(7) + 2 = 9

May 27, 2017 2:08 am
Frick begins moving forward when Rygnar picks up Ygne, but stops when Elspa commands him to drop her. He growls at the barbarian and moves to Ygne's side, regardless of the looks she may give him.

When the large man draws his sword, Frick curses and steps in front of his friend, swinging his staff in a blurring movement, trying to keep the huge man away, "You stay the fuck away from her, you stupid piece of shit!"
Last edited May 27, 2017 2:09 am

Rolls

Attack 1 - (1d20+7, 1d8+4)

1d20+7 : (18) + 7 = 25

1d8+4 : (3) + 4 = 7

Attack 2 - (1d20+7, 1d8+4)

1d20+7 : (8) + 7 = 15

1d8+4 : (6) + 4 = 10

Haft Attack - (1d20+7, 1d4+4)

1d20+7 : (3) + 7 = 10

1d4+4 : (3) + 4 = 7

Initiative - (1d20+2)

(4) + 2 = 6

May 27, 2017 2:27 am
Elspa doesn't seem overly concerned, even as metal is drawn and flashed about. She remains where she is, arms folded across her chest.
May 27, 2017 3:54 am
MOSS

The errand was not a problem, the dead rising to attack is another thing. Tell me, you knew that I would be comming back...how?
Last edited May 27, 2017 3:55 am
May 27, 2017 10:44 am
Ygne gets light on her feet, snarling at Rygnar. As he begins bellowing at her, and she can sense the fight fast approaching, she launches her assault. Her attack favors a series of small cuts, rather than a lethal wound, not that she could even deal one with the speed at which Rygnar swung his greatsword. Ygne manages to spin away from the first strike, and roll beneath the second. She slips away from the Barbarian's reach in her efforts to evade his deadly and powerful swings. Before she's able to counter, Frick is already in front of her, cursing the barbarian and coming to her aid. Ygne pauses, brow furrowed as she visibly tries to make sense of what she's seeing. The sight is settling, in a way, and Ygne finds her anger to be fleeting.

Instead of continuing her assault, Ygne backs up, and shouts toward Frick with a slightly calmer voice, "It's alright, Frick! Let him calm down!"

With that, she turns and bolts, deeper into the village. "Come on!" She shouts, "Catch me!"
[ +- ] Action Order
Last edited May 27, 2017 11:00 am

Rolls

Initiative - (1d20+9)

(5) + 9 = 14

Attack - (1d20+7, 1d6+4)

1d20+7 : (11) + 7 = 18

1d6+4 : (2) + 4 = 6

May 27, 2017 11:37 am
Rygnar stalks forward 20 feet, seeing Ygne gain a great distance in a short time, he snarls, spits on the floor, and his face returns somewhat unscowled. He bellows out to her "And you called me the coward? HA! I can smell your fuckin' fear from here!" he tucks his sword back and returns back to Elspa's side and back to keeping watch over her and Jarveena.
May 27, 2017 11:47 am
"What th' fuck?! 'Ave ye three gone mad?!" Jarveena screams as the fighting breaks out, and instinctively reaches for her bow but fears that threatening them all with an arrow through their skulls isn't likely to calm anyone down. "Elspa, make 'em stop!" She is relieved when Rygnar returns without further violence.
Last edited May 27, 2017 11:55 am
May 27, 2017 11:49 am
Ygne eventually comes to a stop, taking a few diminishing strides as she slowly burns off momentum. She turns around in time to hear Rygnar's taunts. The quick sprint preceded by a none-too-gentle choking had her breathing hard. "Yeah," She shouts back, in between deep breaths, "You're just smellin'... the porridge I ate, Muscles." Ygne plants her hands upon her knees as she catches her breath.
May 27, 2017 3:06 pm
"Us three crazy? Huge bastard is the one who attacked!" Frick blurts out, moving closer to Ygne, just in case, "You ok?" he whispers to his friend.
May 27, 2017 4:46 pm
Elspa, meanwhile, waits patiently.
May 27, 2017 5:21 pm
Ygne stands up straight, placing a hand over her side as she says, "There a reason I wouldn't be?" She grins in her typical fashion, pointing at Rygnar, "He's the one got stabbed." She let's out a laugh, somewhat forced, "Did ya see me, though? Muscles couldn't land a hit, once he wasn't takin' me unawares, and all." She smiles proudly and pats Frick on the chest of his armor. She doesn't say it, but she's obviously grateful, and it seems that whatever was bothering her this morning has faded.
OOC:
For the sake of keeping Ygne's head on her shoulders, this is being said (hopefully) out of earshot.
Last edited May 27, 2017 5:23 pm
May 27, 2017 5:57 pm
Frick grins back, "Yeah, those were some sweet moves back there," he says, not pointing out the fact that Rygnar would have destroyed her completely. No point in ruining her moment, especially if it improves her mood! he thinks to himself, slightly confused by her actions, but happy to have his friend back.
May 27, 2017 6:02 pm
Ygne winks and clicks her tongue at Frick, before walking - now with a happy bounce in her step - back toward the group. "So," Ygne starts, mostly addressing Elspa, "How are we improving our lot in life, today?"
May 27, 2017 6:11 pm
"We gonna check out some of the other islands around here?" Frick asks, shooting Rygnar a brief glare as he follows Ygne to the rest of the group.

Len Inactive for 24 days

May 27, 2017 6:17 pm
THE SEVENTH and SHE WHO HAS BEEN BEYOND THE REEF
"What the fuck are they doing?" She Who Has Been Beyond the Reef asks The Seventh.

"Their blood runs hot. They are warriors, through and through. Let them trade blows; they will cool down."

Khiva breathes a sigh of relief. The safety of their village is now her responsibility, and without the Spirit Mother, she's pretty confident that they six of them would be able to take her and The Seventh. But, didn't they just risk their lives to save the village?

"I know." she says softly. "They are not murders."

"No, Khiva, make no mistake. They are definitely murders."

Khiva looks up to the Seventh and sees him smiling as he looks on at the five.

Len Inactive for 24 days

May 27, 2017 6:23 pm
MOSS
Auntie curls back her lips in a hideous smile.

"There are many ways of knowing things, Moss the Healer. Not all seeing is done with your eyes and not all hearing is done with your ears." She points to the middle of her forehead.

"Are you intrigued?"
May 27, 2017 7:34 pm
Elspa, satisfied perhaps that folk have done what they needed done and said what they needed said, jerks her head towards the beach. "Rygnar and me got something. Come on."

The barbarian turns and heads for the stairs, to descend to the water and strand.
May 27, 2017 8:29 pm
Rygnar places a hand on Elspa's shoulder, impeding her decent "You two need to eat first." he glances over to Jarveena when he says this "I will not let you leave until then."
May 27, 2017 10:41 pm
Elspa replies, deadpan. "Can eat as we talk."
Last edited May 27, 2017 10:41 pm
May 27, 2017 11:20 pm
"Let's get moving. Any chance we can head to where I fell, I want my glaive back," Frick says as he begins walking.
May 27, 2017 11:33 pm
MOSS
Moss finds himself a place to sit.Again I am pretty sure you alrealdy know the answer. To me knowledge has always been power, but since I met you, I feel there is more I do not understand...yet. I'll be clear, I want to you to show me how to access that hidden knowledge, that power you seem to have. Can you do it ?
May 27, 2017 11:38 pm
"I don't care how you eat, as long as it is done."

Len Inactive for 24 days

May 28, 2017 4:02 am
MOSS
The old woman's voice changes. Gone is any hint of amusement from her voice, entirely replaced with dark foreboding. The shadows in the room seem to come alive in the corners of your eyes, disobeying your torch and dancing on their own as if alive.

"Yes, Auntie Zilla does have power."

She reaches her hand out, palm up, her eyes locking with yours. Auntie's voice speaks inside your head.

A deal: Auntie will give you access to the power you seek. Although the strength of your mind and willpower ultimately determines how deeply you can pursue its limitations, I suspect you will go far. The price: if you die before you leave this island, your soul belongs to Auntie. Forever. In order to complete this deal you need only give me a lock of your hair.
May 28, 2017 4:26 am
Without blinking, Moss takes his dagger and swiftly cuts a lock of hair, putting it in Zilla's hand. If I can't leave this dammed Island, I don't see the point in staying alive anyway. Better give my soul to you than rise as a soulless corpse. I agree to the terms. Now what ?
Last edited May 28, 2017 4:27 am

Len Inactive for 24 days

May 28, 2017 5:03 am
She clutches the lock hair and caresses it fondly. After a moment, you notice a book casually rises from the shadows behind Auntie Zilla and floats toward you. An ancient, leather bound tome with gold lettering in High Atlantean that reads 'Vincit qui se vincit':

He Who Conquers Himself Conquers All.

"Welcome to the Order of the Unbroken Spine, my dear Moss."
May 28, 2017 1:39 pm
Moss takes the book, flipping through the pages and scanning its content, and what is this order of the Unbroken Spine ? I have never heard of it...

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Last edited May 28, 2017 1:40 pm

Len Inactive for 24 days

May 28, 2017 5:32 pm
"Both the book and the Order that made it are from your fallen world, from the island of Atlantis before the cataclysm. The Unbroken Spine were an order of sages that dedicated themselves to the study of the human mind, such as it is. They were particularly zealous about writing everything down. Auntie has read the book cover to cover, but it is not compatible with Auntie's power. Best to give it to somebody who can do some good with it.

As Moss flips through the pages, you are astonished to see that it consists entirely of uniformly-spaced grids letters arranged in 13 rows and 13 columns. A moment longer and you swear the letters moved, nearly lept from the page.

"Go on child, do not hesitate."

In a moment the book itself seems to be in control. The pages whip back and forth, and brightly-glowing letters leap from the pages into the air as if assembling some kind of code. The string of letters assemble into a long ribbon that swirls around you, surrounding you. You catch glimpses of words that you recognize, but the words seem to reorder themselves, jumping from one section of the strand to another when they overlap.

Soon you are encased in a cocoon of glowing letters, so bright that you can barely keep your eyes open. From above your head, the beginning of the strand emerges and floats down to your forehead and begins entering your mind. It feeds through slowly at first, but then accelerates far more than you can handle. The entire strand winds itself up into your head, and the room suddenly goes dark again.

As you come back to your senses, you look at your down at your arms and see they are covered in ink tattoos. You tear open your shirt and discover that your chest is likewise covered. Everywhere on your body below your face is now transcribed with the text from this ancient codex, now decoded into High Atlantean on your skin.
OOC:
Moss gains a level in the Mystic class.
May 28, 2017 6:30 pm
Elspa continues for the stairs to descend to the beach.
May 28, 2017 9:06 pm
Frick follows Elspa, still using his staff as a walking stick to cover the bit of a limp he still has.
May 28, 2017 10:09 pm
Jarveena lags behind, as usual, watching Frick ahead of her. She doesn't want to go back to the ravine. The memory of what was revealed to her behind the Ancestors' masks sends an involuntary shudder up her spine.
Last edited May 28, 2017 11:16 pm
May 28, 2017 11:14 pm
Rygnar slows his pace to match Jarveena's, shadowing behind her, a thought looms on his expression but he doesn't speak it.
May 29, 2017 12:17 am
Elspa fishes a bit of dry ration from her pouch and tears off a chunk with her teeth. She makes her way to the crab-covered litter of corpses.

"Okay, so we was told how we can stop what we kill from needing to be killed again," says the barbarian in-between chews. "We got this map that shows the way to an island in an island, and there we smash a black pearl. A god whose name I won't say now, says it's the thing that closes the way to the Land of the Dead, and it keeps our souls on this island. We break this thing, we free ourselves and the dead."
May 29, 2017 4:01 am
Looking at his new tattoos, Moss covers them as best as he can with his clothes and puts the book in his backpack. Moss then silently turns around without a word, a feeling that he somehow doesn't need to say any to Zilla, and gets out. On the beach, he goes back towards the village, hopping that Elspa and her guard dog are already there with whats left of the group...
May 29, 2017 4:21 am
OOC:
I believe, going off CancerMan's post, we are at that pile of bodies. Also in regards to that post, Rygnar only suggested to go to the village to get free food so they wouldn't have to use their rations.
May 29, 2017 5:50 am
Ygne clears her throat, idly rubbing at her neck. With a sniff, she mutters, "I don't feel much trapped. This 'god' have a boat? That's all I see keeping us here." Ygne makes a serious of wet, clicking sounds with her tongue against the roof of her mouth as she considers it some more. "More importantly, how'm I gettin' coin offa this?" She asks, deathly serious, after a moment.
May 29, 2017 7:35 am
"Mebbe th' villagers'll be so happy ye set their souls free, they'll gift ye wi' 'em magic sticks." Jarveena says dryly.

After a few moments something occurs to her. "Elspa, was it Khiva that tole ye 'bout this pearl? How come they never smashed it themselves if they knew 'bout it?
Last edited May 29, 2017 7:36 am
May 29, 2017 9:53 am
Ygne shrugs, "That isn't a bad idea. If this damn thing works, it might actually sell nicely back home." Ygne pats the twig fetish in her belt pouch. "I'd need to set up a deal with Khiva about it, though," Ygne says slowly, considering it.
May 29, 2017 12:06 pm
"Elspa was tasked to destroy it, if you plan not to help in doing so stay here. If you plan on telling Khiva about this, don't, my sword will find your throat quicker than your words do; there is a reason we are not talking in the village." While there is still anger in his tone while talking at Ygne, it isn't the amount of anger you'd expect for someone who was intent on ending her life moments ago.
May 29, 2017 12:24 pm
Jarveena scratches her head. "I doan get it. If it wadn't Khiva that tole ye then who? An' why th' secret? Ain' freein' souls a good thing?"
May 29, 2017 12:33 pm
Rygnar faces Jarveena, his voice void of any anger now "The god, as Elspa said; where I wished for your safety,
she wished to make the dead stop from rising. A good thing for us, they think the opposite."
May 29, 2017 12:55 pm
Ygne rolls her eyes at Rygnar, "Settle down, Muscles, 'fore ya embarrass yourself again." She then shrugs, looking back to Elspa, "But I don't get it. Were you tasked, or were you just given an answer to your wish? We could just not do it, yeah? Khiva and her sort have been here a good while longer than we have. Don't they probably know best about their own island?"

"And, most importantly, how do I get a wish? We didn't get fuck all for our efforts, last night." Ygne mutters, "'Cept breakfast. And that ain't worth the bolt thrower I lost."
May 29, 2017 12:57 pm
Jarveena's scarred face is still racked by confusion. She shakes her head. "Whatever. Fuck th' villagers. I doan wan' my soul or body trapped on this bloody turd of an isle, so count me in!" As she keeps trying to wrap her mind around all the strangeness, one thing finally clicks into place: it was Rygnar that saved her. If not for him she'd be dead -- or worse, she'd be one of those undead things. She stops and turns to face the hulk of a man. He's still a man, Jarveena. Will want something in return. Can't be trusted. The look on her face as she turns is almost soft, almost gratitude, before it hardens back into the familiar scowl. She turns again and keeps walking, leaving everything unsaid.
May 29, 2017 4:07 pm
On his way back to the town, Moss spots a group of people down the beach. Not knowing yet who they are or what they are doing there, he doesn't take any chances and goes near the tree line to hide and sneak on them, until he can identify them. It's also a good occasion to test some of his new powers....
OOC:
Bonus action to focus on Nomadic Chameleon and then hide. Feel free to try and spot me before I arrive :)
Last edited May 29, 2017 4:07 pm

Rolls

Stealth (advantage) - (1d20+10, 1d20+10)

1d20+10 : (12) + 10 = 22

1d20+10 : (20) + 10 = 30

May 29, 2017 6:53 pm
Ygne stares at Jarveena as she walks away with a somewhat baffled expression, "But that's what I'm saying. How d'ya know you're trapped?" She mutters after she's gone, "I don't rightly feel trapped."

Len Inactive for 24 days

May 29, 2017 8:20 pm
OOC:
Sorry Moss, I acknowledge the high stealth roll but it's not possible to hide unless you can turn invisible in this situation. I can't read the Mystic pdf from work, so I'm not sure on the definition of the ability. Technically the terrain around the base of the stairs is completely cleared of debris; it's like trying to sneak passed a guard in the middle of a long, well-lit hallway with no cover. No matter how well you roll, it cannot succeed unless you are turning invisible.

Even if you aren't turning invisible, I feel like this is a buzz-kill on a 30 stealth roll that is entirely for RP purposes, so I'll let it fall upon each player to decided if their character sees you or not. You don't have to declare this OOC or anything, just build it into the way you react to Moss. No mechanical benefit can stem from failing to see Moss (ie - surprise round with assassinate or something) but it's fine to include for RP purposes. Personally, I think it is a fun way to tip off people that Moss is different somehow, or to further his mysterious vibe.
May 29, 2017 8:52 pm
OOC:
Lol! You know what, just because I don't want to waste a nice 30 stealth roll, even if just for RP reasons, I'll get as near as I can and activate "Chameleon" and then dash 30ft and move 30ft to "appear" as near as I can to the group. Would that work ?
Psi points left would be 2/4
[ +- ] Chameleon

Len Inactive for 24 days

May 29, 2017 9:02 pm
OOC:
Yup, sounds good. I'll download the Mystic class tonight and give it a good read-through again, and at least have a local copy on my work computer from now on.
May 30, 2017 12:03 am
"As much as I love almost dyin', I'd be happy to get off this island. Not nearly enough booze here," Frick says, "And it sounds like it'd be fun to try to kill a god, though I don't know how I'd top that later."

As Moss appears from nowhere, Frick spins his staff and takes two steps forward and is already swinging it before he realizes who showed up. When he realizes, he stops the attack, "Damn Moss, give a guy some warning! I almost cracked your skull and I ain't as good a healer as you."
OOC:
We anywhere near where I dropped my glaive?
May 30, 2017 12:31 am
A rare smile appears on Moss's face, I thought she would warn you, pointing towards Ygne, even if she didn't see me, I know she knew something was around. Speaking to Ygne, You're the first one in a really long time to sense my approach. How did you know ?
May 30, 2017 1:01 am
Tapping her nose knowingly, Ygne smirks. "Ygne the Vigilant," she replies matter-of-factly.
May 30, 2017 1:22 am
You know, I never gave you your 2 gold gold pieces for your services when you unchained me. And I'm not one that likes to be in debt, so here's a little gift. Moss takes two small vials from a pouch and hands them to Ygne. It should be more than enough, but be very careful with them.
deadpool_qc sent a note to MoMo
May 30, 2017 1:35 am
Ygne ponders the vials for a moment, holding them up and eyeing their contents. After tipping them back and forth slowly, she pops each open and takes a small sniff. Wrinkling her nose unfavorably at one of them more than the other, Ygne corks both of the vials once more and slips them into her pouch with the twig fetish. A small grin appears on her face and she chuckles very briefly. "Consider the debt settled, your highness."
May 30, 2017 4:39 am
Elspa shrugs. "We was warned that these folk here will try to stop us, like they want all the dead to keep coming back. Something like their ancestors was responsible for this whole mess, and from what I seen up there they knows it. They knows it and they ain't done nothing about it.

"For what it is, we's all touched by this place. Just 'cause we can swim off don't mean we'll be free. Ain't any of you feel it? This place is just wrong, and it sticks to us like tar. I aim to leave here with my soul, and a strong pack like us might pull it off."


She turns to Jarveena. "I don't do well with maps. What's this say?" Elspa hands the sinew-wrapped scroll of skin over.
May 30, 2017 6:55 am
Ygne seems hesitant. Her mouth twists up into something of a frown as she scratches at her cheek. "But the trade boat we was on," she says, thumbing a line between her and Frick, "Had to have learned 'bout the Isle somehow, right? Had to have known what to sell to these people. Had to have known there was people." Ygne crosses her arms, "And the journal we got. Someone wrote it and got the journal back."

She sniffs loudly, "Point is, some people made it back, yeah? Lots, I'd imagine. They weren't trapped. Neither are we, I'd bet."

"I think you was bein' tricked, Elspa. What'd this god want for it? What's he getting out of it, huh? And, that," Ygne narrows her eyes at the map, "Is that fuckin' skin?!"
May 30, 2017 7:45 am
Rygnar growls at Ygne "Maybe if you spent less time coming up with false titles for yourself and more time paying attention, you wouldn't be so clueless; Elspa said we could leave, that don't mean we're free. You must of haven't killed enough to see but things don't stay dead here...that is what traps us."

He stands at his full height and stares down at Ygne "Elspa can't be tricked..." he rolls his neck and shoulders "insult her like that again and I will show you how trapped you are."
May 30, 2017 7:59 am
Ygne sighs and runs a hand through her hair, "I'd argue you're bein' just as insulting, not letting her speak for herself. Coddlin' her like she was a baby. Not lettin' her have an actual conversation cause you're too bent outta shape 'bout anyone looks at her sideways." She gestures to Elspa, "And I think she'd fuckin' agree with me. So, for fuck's sake, Muscles, calm down."

She turns back toward Elspa, looking as though she's going to continue her questioning.
OOC:
Before carrying on with the conversation, I'll stop my post here, in case there's Rygnar backlash.
May 30, 2017 9:04 am
"I do not talk in place of her, she's a grown woman, she can do as she likes; I talk to save her the headache of talking to someone that thinks of themselves too highly." Rygnar scoffs at Ygne "Because no one should look at her sideways. She isn't some runt who makes up their own titles, who only cares for herself, and concerned only about gold; she is a proven warrior that deserves to be shown the respect she has earned, I make sure people don't forget that. I will calm when you start showing respect."
May 30, 2017 9:38 am
Ygne puts her face in her palm as she's interrupted. When she looks back up, she looks at Rygnar with a dulled, bored expression and rolls her eyes again. "You do talk in her place, cause I wasn't fuckin' talkin' to you." She retorts with a point of her finger. "I was talkin' to Elspa, and if she can speak for herself, then let her."

"If I say she's tricked, that doesn't mean I don't give her respect. Respectable people can still be tricked. Proven warriors can still be tricked." She raises her voice somewhat, "Not sayin' to someone what you think of 'em, or their actions, is more disrespect than speakin' th' truth to their faces."
Last edited May 30, 2017 9:41 am
May 30, 2017 9:44 am
Ok you two, lets calm down. I probably missed a big chunk of your conversation, and you can fill me in later if you want, but I think we can agree that nobody wants to rise up again after dying. No matter want we have to do to get away from here, I'm sure we'll have an opportunity to get more info later. So the important question is where are we going next ?
May 30, 2017 10:04 am
"Actually, no, that's alright," Ygne says after Moss' attempt to settle things, "I've had enough of that." She gestures around her at the general "pack" of companions and adds, "I've had enough of this." She slips past a few of the others and begins trudging back toward the village without another word.
Last edited May 30, 2017 10:26 am
May 30, 2017 10:23 am
Jarveena ignores the bickering while she studies the map Elspa handed over.

Rolls

Investigation? - (1d10+3)

(7) + 3 = 10

May 30, 2017 10:24 am
Rygnar looks between Jarveena and Elspa, hesitating over something, before stalking after Ygne; he doesn't chase or draw weapons.
May 30, 2017 10:31 am
A bit away from the group, Ygne spots Rygnar over her shoulder and groans. She keeps her pace as she calls back, "I'm not gonna say nothin' 'bout it. Do as you like, I don't care."
May 30, 2017 10:37 am
Rygnar expels a burst of air from his nose "And my sword will stay sheathed as long as nothing is said." he keeps his pace but lessens his stalking posture to a more natural walk.
May 30, 2017 10:49 am
Ygne stops and turns. Narrowing her eyes again, she speaks with an irritated tone, "Even when I want nothing to do with you, you follow me about?"

"You keep following me, and I promise I'll get there first and tell everyone what your plan is." She sneers, "And that'll be your doing. You'll be the one to make that happen." She waves him away, "Or you leave, go back and get your treat from Elspa, and we never have to look at each other again."
May 30, 2017 11:41 am
Rygnar stops as well then scoffs "You act like I want to follow you; I do not trust you with the info you know, that is why I follow you. You don't know my plan..." Rygnar's eyes dart about the area, visibly thinking or retracing his memory before he looks back to where Jarveena and Elspa are. He turns back and faces Ygne, a look of discomfort colors his face. He takes in a large breath and takes a step, and only a step, forward, releasing the breath as he stops again. His voice starts out strong and with meaning "I want to never see you again..." before sinking into a more defeated tone "But Elspa needs you for the task. I don't follow you into village and you don't tell then you return." His fist are clenched and visibly shaking at the anger pushing, testing, his loyalty.

Not waiting for an answer, Rygnar storms off. He makes his way back to the group of bodies, where he begins to crush the skulls of the dead with his fists, strands of saliva fly out from his mouth as he lets out his anger.
May 30, 2017 12:01 pm
Ygne's face is a mask of anger and pride, as she stands tall, waiting for that moment when she needs to turn and run. As the barbarian takes a step forward, Ygne immediately takes a hasty step back, predicting a chase that does not follow. She listens to Rygnar with as much of a cruel, uncaring gaze as she can muster. It is only after the barbarian turns and leaves that Ygne's demeanor shifts. Her scowl drops, and her lips part, and she even furrows her brow in mild concern.

She doesn't reply, but turns and begins marching back up the stairs, stretching her fingers to try and get her hands to stop shaking.
May 30, 2017 4:10 pm
Elspa remains where she's always been, near Jarveena as the other looks over the map. However, it's apparent that her attention has always been on the exchange between Ygne and Rygnar; she has chosen to not interfere and let the two work it out. As she watches the two isolate themselves, she asks aloud of the group, "What's this about a journal?"
OOC:
DM's getting us an image of the map soon.

Len Inactive for 24 days

May 30, 2017 5:52 pm
Unfurling the skin map reveals the following:
[ +- ] Map
OOC:
Unlikely that the God drew hexes, but I'll leave it up to you guys :) Note that the red circle in the center indicates the lake within a lake that Ulupoka spoke of.
May 30, 2017 6:24 pm
Frick watches Rygnar warily as he begins following Ygne, but doesn't follow, knowing that Ygne will keep well away from his large arm's reach. Frick pulls out the journal and map he has on him and confers with the group on it. "I'm fine with killing this 'god', but if we find a way outta here, I say we take it. If we are trapped here, then we'll find out quick enough and then we'll come back to kill the bastard."

If Ygne looks in his direction, Frick will shoot her an encouraging smile and a wink, just to let her know who's side he's on.

Len Inactive for 24 days

May 31, 2017 1:33 am
Jarveena inspects the map, comparing it to the one from the journal that Frick produces from his pack. The coastlines match up closely, as do the positions of the villages. Otherwise, it appears to illustrate the terrain of the island.
OOC:
Note: the white text on Elspa's skin map is for player reference only; those words don't appear on the map itself.
May 31, 2017 3:16 am
"Whaddye think? Cross to th' south'rn tip here an' go overland? Or sail aroun' to th' west to this river mouth here?"
Last edited May 31, 2017 3:16 am

Len Inactive for 24 days

May 31, 2017 7:38 am
YGNE
As Ygne reaches the top of the stairs, she is greeted by a small group of villagers who are surveying the replacement of the watchtowers. One of them, an old woman, speaks out:

"Is everything alright Saver of Kings? We heard shouting."

Before you can answer, a younger woman adds:

"The Maimed, she is alive? That is her, on the beach!"
May 31, 2017 8:53 am
"The maimed..." Ygne murmurs curiously. "Oh! She exclaims, "Jarveena, yeah? Mhm, she's down there." Ygne shrugs helplessly, "I wouldn't go down there, though. They're having a little talk, and Rygnar - y'know, the big one? - well, I just had to put him in his place a bit, earlier." Ygne cracks her knuckles, "That's what the shouting was."

"So," she starts, changing the subject, "What's there to do for excitement in Pan-.. Pantinu-.. In your village?"
May 31, 2017 1:39 pm
OOC:
Assuming the group takes a few minutes to fill me in here, ignore my post until I delete it if not...
From what I understand, we can either break a pearl a speaking undead claiming to be god told you about, kill that "god" or run away risking being stopped by unknown monsters... I feel we could use more info, and if the map is right there is at least 3 villages just north of this island. I think we should start there and find more info before making a decision.....
May 31, 2017 3:52 pm
"What 'more info' do you need?" asks Elspa. "Destroy the pearl and leave. And I ain't trusting no villagers if they's a part of this."
May 31, 2017 4:14 pm
What I mean is the info we have comes from one source only, how do we know we can trust that source. What if this "god" that spoke to you is in fact a demon that wants to kill everybody. Maybe the story is true and it's the villagers we can't trust. I think we just need to have more info because from what I can see the only ones I can trust for now are you guys.... All I'm saying is we should be careful before doing anything that could backfire on us.
May 31, 2017 4:31 pm
"If the demon wants to kill me after we've destroyed the pearl, it will be a glorious battle," says Elspa. "And you are right to trust us, but that should be enough. We have a path now. It is plain and simple, and whatever lies or treachery might be there will be dealt with."
May 31, 2017 4:50 pm
"Doan' be so sure, Elspa." Jarveena warns. "Moss migh' be righ' -- we doan know what this god's really got planned. Remember what it did to me! It's got power we can't righ'ly match." she scratches at a phantom itch in one of her missing fingers. "But I ain' lookin' forward to visitin' any more villages either!"
May 31, 2017 4:59 pm
"Don't care what this god's gonna do," Elspa grunts. "If it wants to stab me in the back after I smash its pearl, I'll be sure to turn around and repay the favor. At least it dealt with us direct, not like some people on this rock." The barbarian glances up the stairs briefly before returning her attention to Jarveena. "I figure the river is better, right?"
May 31, 2017 5:27 pm
Jarveena nods. "Aye. Though sailin' 'round th' coast migh' be dicey on our shit raft. Better if we can get a proper boat."
Last edited May 31, 2017 5:27 pm
May 31, 2017 11:23 pm
OOC:
Are those two(?) boats the pirates left in their hasty retreat still there?

Len Inactive for 24 days

Jun 1, 2017 2:04 am
OOC:
The two landing ships are still on the beach. They are row boats that hold up to six people. If not at full capacity, they can stow an additional 100 lbs. of equipment in place of a human. Your raft is there too, its sail folded away neatly.
Jun 1, 2017 2:13 am
OOC:
What's full capacity? Because I know Rygnar and Frick weigh over 450 lbs. together. I'd imagine, in any case though, these landing ships are leagues better than the makeshift boat we put together and arrived on.

Len Inactive for 24 days

Jun 1, 2017 2:22 am
YGNE
The older woman spins her brightly coloured sash around to reveal a .

"Fun? Gods bless your heart, Saver of Kings. For such a great warrior, I forgot you are also young! There won't be much fun around here until the village is put back in order, I'm afraid. We need to prepare for another attack from the Pirates. Another Spirit Mother will not be here until late tonight, and until then we are vulnerable. But nay, with six warriors of your calibre in our village, we know we are safe!"

She leans an gives you a playful elbow.

"Maybe we should take the fight to them for a change, eh? How'd that be for fun? I know I'd like nothing better after last night."

She spits on the ground.

Len Inactive for 24 days

Jun 1, 2017 2:27 am
OOC:
I suspect the module says a seat can hold a medium creature or 100 lbs. of equipment to take into account volume as well as weight, since the game doesn't have measure volume for equipment. Bottom line, everyone could fit in one boat.
Jun 1, 2017 6:38 am
Ygne crosses her arms and watches the old lady carefully. Her expression is somewhat sour, seemingly dissatisfied that there is nothing exciting that she could distract herself with, thinking not of the losses that the village had only recently suffered. At the mention of attacking the pirates back, her expression brightens a bit, and the more the lady talks about it, the wider Ygne's smile grows. "Now there's a fine idea!" Ygne shouts enthusiastically, "You're real smart, y'know that?" Ygne snaps her fingers and exclaims, "They probably have a lot of expensive shit, too. And those stupid birds they were riding on... oh, wow, hey! I could capture one!"

Ygne takes off, running toward where she last saw Khiva and the Seventh. She turns as she jogs, waving to the old lady and her friends, "Thanks!"

Len Inactive for 24 days

Jun 1, 2017 3:17 pm
You track down the two leaders of the village. Khiva is scanning the horizon with a metal tube with a glass lens fitted on the end while The Seventh is talking about the village defenses with a group of armed villagers.

"Well met, Saver of Kings and Killer of Lizards, truly it is a happy day to see The Maimed has survived! We would like to induct her as an honorary member the village as well."
Jun 1, 2017 4:11 pm
Elspa says, tipping her head to the crab-covered pile of bodies, "These guys won't be needing their boats. Got a couple pulled up on the beach down that-a-ways. No sail, though; gotta row.

"Walking over land might be better. Most like that river going into the island is running to the sea, right? Might slow us down trying to row against the water. Still, I'd like to bring along at least one boat. 'Island within an island' means there's gonna be water somewhere."
Jun 1, 2017 4:12 pm
OOC:
Is Frick able to find his lost glaive?
Jun 1, 2017 4:17 pm
"Riverbank's still better for walkin' than messin' about them jungles, I think."
Jun 1, 2017 4:20 pm
Jarveena's right, and there would be less chances of getting lost.
Jun 1, 2017 4:35 pm
With a nod, Elspa looks to the others standing nearby. "Now, who's all in?"
Last edited June 1, 2017 4:36 pm
Jun 1, 2017 4:40 pm
"I'm in. Someone's gotta steer while you an' Rygnar row, righ'?"
Jun 1, 2017 5:05 pm
"Sure, ain't much else to do. And I think Ygne will be in once she cools down a bit,"
Jun 1, 2017 7:17 pm
With a small smile, Might as well stay with you, who else is gonna keep you alive if I'm not there.
Jun 2, 2017 11:49 am
"Oh. Yeah. Jarveena's fine." Ygne says, brushing the comment aside. "So, I wanted to know: When can we attack the pirates back? Think that's a possibility?" Ygne plants her fists into her hips and cocks her head to the side, looking Khiva square in the eye. "My friends are wantin' to sail off, but I think we should get some revenge first."
Jun 2, 2017 12:41 pm
Hearing his name mentioned, Rygnar stands from the pile of corpses and tosses the head he has detached from one of the bodies aside. His voice overwhelmed with anger "Then let's stop wasting time talking and get done with it." He ignores everyone and makes his way to the boats, then takes a seat next to one of them.
Jun 2, 2017 1:12 pm
Jarveena hands the map and journal back. "Ye wanna explain t' Rygnar we gotta provision first? Meaning we gotta deal wi' 'em villagers again like it or not. An' Frick's wantin' his glaive back."

Len Inactive for 24 days

Jun 2, 2017 3:28 pm
YGNE
She Who Has Been Beyond the Reef responds to your proposal:

"I admire your ferocity, Killer of Lizards, Saver of Kings. It is true that the Pirates are a growing problem that our people cannot ignore. Maybe you have noticed that Panitube has few warriors? They are sequestered to the northern-most village of Tanaroa where they man The Wall against constant undead attacks from the jungle. We don't have the strength to both fight the Pirates and defend The Wall. Their stronghold is formidable, and they are in league with other powers on this island, perhaps Ulupoka himself!"

The Seventh approaches, looking cross as always.

"What is this about 'sailing away?' Was it not made clear that you cannot leave this island? Are you so eager to throw your lives away and enter the service of Ulupoka, God of Demons? It would be a shame to waste your lives so recklessly."
Jun 2, 2017 3:52 pm
Maybe we should split up to save some time, Jarveena, Eslpa and Rygnar could secure some food while I go search with Frick for his glaive. I'm pretty sure it won't be long so we could rejoin in the village.
Jun 2, 2017 5:13 pm
"Why do we need food from the villagers?" asks Elspa.
Jun 2, 2017 5:15 pm
"We doan, I s'pose, if one o' ye c'n hunt or fish.. But we'll be needin' gear: rope an' torches an' such...an' arrows."
Last edited June 2, 2017 5:17 pm
Jun 2, 2017 5:32 pm
"Yeah," says Elspa, pursing her lips and pointing her thumb over her shoulder to her pack. "Torches, rope, stuff to fish with. Arrows, these fellas in the sand had a bunch of 'em, I think." Unfortunately, the barbarian could not determine during the battle and the night whether the pirates used arrows or crossbow bolts. "They might have other stuff, too. Didn't get a chance to ask."

She calls out to the large man on the boat. "Rygnar! Let's see what these boys had!" Elspa goes over to the all-dead zombie pirates to rummage through for anything useful. What she considers 'useful,' of course, is always a matter of perspective.

Rolls

Investigation - (1d20-1)

(10) - 1 = 9

Jun 2, 2017 6:04 pm
Jarveena helps look. She also checks the boat for seaworthiness.
OOC:
You want Investigation rolls, or Scavenging rolls?
Last edited June 2, 2017 6:04 pm

Rolls

Investigation - (1d20+3)

(6) + 3 = 9

Scavenging - (1d100)

(37) = 37

Jun 2, 2017 6:56 pm
For the first time ever, Rygnar doesn't respond; he remains seated, staring thoughtlessly at nothing.
OOC:
Rygnar is next to the boat, not on it.

Len Inactive for 24 days

Jun 2, 2017 8:01 pm
The boats look like they are in great condition. They are made from quality hardwood and banded with black cast iron. Why somebody would waste such precious metal on a row boat might baffle a character who knows of such things, but it is clear these boats could survive crashing into the rocks better than most ships of your world. Heavy as hell, though, around 600 lbs.

Len Inactive for 24 days

Jun 2, 2017 8:40 pm
The boats are otherwise empty, but searching the bodies of the pirates reveal some interesting finds. Among the usual junk (various low-quality bronze weapons and gore stained clothes with wide sword and axe slashes in them), a character might find it surprising the diversity of styles of weaponry and dress among the Pirates, some of which you recognize but many you don't.

Two of the pirates didn't carry blades, but quarterstaves tipped with ornate symbols cast in silver. They look religious in nature, but what foreign god or religion they symbolize is unknown to you. In their heavy black coats you find interesting components. One possessed a crystal globe with Dwarven runes, the other had three wax candles: One is blue and cylindrical with birds carved in the side; another is a black cube; and the third is red and carved in the shape of a door. The later man also has a book written in Low Atlantean titled "The Miracles of Saint Cuthbert of the Cudgel."

You also find a two complete climbing kits*, 6 torches, and 79 gold pieces (1d12 per man).
OOC:
* as per PHB, will update later when I have my books with me

Rolls

Gold - (13d12)

(82784112962929) = 79

Jun 2, 2017 9:01 pm
"Which island is Tanaroa?" Ygne asks, confused. "And they might serve this God? If he's so mean, why would anyone work for him?" Ygne feels awfully clever.

She flashes the Seventh a grin as he approaches and says, "Not leave leave. Just sail about to other parts of the island. We have a Killer of Shit That Needs Killing who gets upset when he isn't doing his job, and I have not yet found what I need." Ygne scratches at the back of her scalp, "But.. we do need to leave eventually. I can't be on this island forever. You saying there's no way to do that? Ever?"

Len Inactive for 24 days

Jun 2, 2017 10:28 pm
She Who Has Been Beyond the Reef replies:

"Tanaroa is on the mainland. And yes you can leave! I've done it! I earned this name, didn't I? But most people cannot turn into a dolphin as I can, and even then it was dangerous."

"The problem started ten years ago when the foreigners built the colony of Farshore, not far from here. They were very wealthy traders and had much copper to give."

"It turned out that the foreigners were interested in doing more than just trading. Behind our backs, they sent expeditions into the heart of the island to steal its worthless gold treasures, except they awoke a sleeping beast in the sea, a Kraken of great size. They fought with it and with their sorceries they killed the beast, but did not cut off its head."

"That night the Kraken and many of the Farshore mages that were slain rose under Ulupoka's power. Now, they patrol the coast day and night, searching for any ship that tries to go beyond the reefs. Luckily for us, it stays away from our villages because Ulupoka fears that our Spirit Mothers could snare it away from him."

"To punish the fucking foreigners of Farshore, our seven greatest warriors travelled to their island and killed every adult. We saved the children, like Jehenna, and took them in as our own and tried to teach them the ways of our people."
Jun 3, 2017 11:03 am
Ygne finds her concentration waning, but she fights to keep her focus on Khiva's explanation.

By the end of it, she tries to make some sense of a few things, "So the water wasn't bad before, but then the merchants ruined it all, and now the water's bad. But, I'm not really trapped; it's just dangerous." Ygne seems deep in thought, and just when someone might ask if she were alright, she speaks up again to say, "So this Krag-.. um.. Krak-.. Kraken?" She looks for affirmation before continuing, "So, this Kraken can only be in one place at a time, yeah? I could leave if it was lured to one side and we sailed off on the other, right?"

"Say," she starts, addressing the Seventh as though remembering a detail, "What happened to Jehenna, by the by? She might be a bit cross with me."
Jun 3, 2017 4:59 pm
Elspa takes one of the climbing kits and the gold coins. She tests the balance of a quarterstaff, then tries to see if she can baseball-bat the crystal globe.

Len Inactive for 24 days

Jun 3, 2017 5:01 pm
YGNE
As you look for affirmation, Khiva shows you her tattoo of the Kraken on her back, which she earned by sneaking past it in years long past.
[ +- ] Kraken Tattoo
"It is not just the Kraken that patrols the shores. The Kraken has killed many other great beasts that now the whole sea around the island is full with monstrosities. We don't even fish in the oceans dive for pearls on the reef anymore, it is too dangerous. Worst of all, the dead Farshore wizards now sit atop mountains, watching for ships coming and going, and calling down great storms to sink them. There really is no way to leave this island now, and perhaps forever."

The Seventh also answers your query:

"Our duel was to the death, and I won. Without the spirit mother to keep her spirit in the village, I decapitated her rather than let her be taken by Ulupoka. Her spirit now wanders the island, lost forever."

Len Inactive for 24 days

Jun 3, 2017 5:08 pm
CancerMan says:
She tests the balance of a quarterstaff, then tries to see if she can baseball-bat the crystal globe.
As the well-balanced staff connects with the sphere, it shatters into a thousands little pieces that now litter the pebble beach, glinting in the sun like broken glass.
Jun 3, 2017 5:09 pm
Elspa inspects the staff to see if it, too, has cracked or shattered in any way.

Len Inactive for 24 days

Jun 3, 2017 5:10 pm
CancerMan says:
Elspa inspects the staff to see if it, too, has cracked or shattered in any way.
The staff, made of a sturdy hardwood, is undamaged.
Jun 3, 2017 5:17 pm
Frick nods to Moss, "Lead the way, I was kinda out of it when I fell," he says, indicating that he should lead him to the place where his glaive fell.

Rolls

Perception - (1d20+4)

(13) + 4 = 17

Len Inactive for 24 days

Jun 3, 2017 5:32 pm
FRICK and MOSS
OOC:
If Moss has other things to do, then we can retcon this post.
When you get to the top of the stairs, the survey team preparing to rebuild the watchtowers greets the two of you respectfully. At the ravine, another group is running guide ropes down to fetch the severed bridge. They offer you a rope down, and ask if you could tie it to the bridges so they can reel it up.
OOC:
Go ahead and make a perception check, DC 20 when Frick is ready.
Jun 3, 2017 5:49 pm
A staff may come in handy, so Elspa adds it to the 'useful' pile. She picks up the candles and gives them a sniff for any scent, and decides having something to light at night is worth porting them.
Jun 3, 2017 8:31 pm
"Guess she can't be cross with me, then. That's good."

Ygne's expression sours. She crosses her arms and ponders some more. "So," she says, after a moment, "You mentioned another Spirit Mother would be arriving? How? And where's she arriving from?" Ygne hold up two fingers, indicating a second question, "And.. well, is there any way offa this island, short of killin' that demon god? Cause I really do need to leave, sometime."

After a moment, possibly during any reply, she would hold up three fingers and add, "And I saw you turn into a big cat last night!" She says it almost accusatorily, as though Ygne caught her and spoiled a secret, even if Khiva never hid anything. "How do you do that?"
Jun 3, 2017 9:11 pm
FRICK AND MOSS
Just point to me which part you want me to tie and I'll do it as soon as we find his weapon.
Moss then goes down with Frick to find his weapon.

Rolls

perception - (1d20+8)

(5) + 8 = 13

Len Inactive for 24 days

Jun 4, 2017 12:52 am
YGNE
In response to the 'big cat' query, The Seventh responds:

"The Gods blessed Khiva with Wild Shaping so that the rest of the village can get a break from her endless talking!"

It is the first time you have seen anything resembling a smile on The Seventh's face, but his humanity shines through in that brief instance.

"Very funny. And I suppose the Gods blessed you with so many muscles so you could stand around and do nothing?"

The Seventh puffs out his chest, feigning being wounded. "I am being vigilant, She Who Has Been Beyond the Reef."

Khiva continues about the Spirit Mothers: "We have sent messengers to Usi, a village on the mainland where the Spirit Mothers learn how to wrest the dead from Ulupoka. They will journey to us as soon as they can, returning on the ferry. They will also send word to the other villages to heighten their defenses, especially in light of how the Pirates have their Thunder Cannon working again."

"And yes, it is mostly impossible to leave the island. If you kill enough of the Zombie Wizards and the Zombie Kraken, it might work, but I don't think anyone can do that. And you would still need a ship of course, or turn into a dolphin like me. Even so, I wouldn't try it now. Too many bloody zombie Sharks and zombie Giant Seahorses choking the seas."
Jun 4, 2017 1:31 am
Ygne gets an excited look on her face as the two joke with one another. She tries to think of something comedic to say, to add to it, but ends up missing the moment. After the explanation, she looks thoughtful for a bit longer, "Another question! If, say, my companions and I were able to get off of this island, and we left. What would happen to us if we died, far away? Would we still be under this God's control, or would we stay dead?"

"And... this demon god is pretty bad, yeah? Can we kill him, so that his sea critters and mountain wizards go back to being dead?"

Len Inactive for 24 days

Jun 4, 2017 5:54 am
"Our scriptures teach us that Ulupoka holds no sway beyond the reef. And killing him? It took all of the gods combined to stop him, and when they did they still could not kill him, only imprison him. The only one who can kill him is himself, which is why the lands of the dead are blocked here. Even death is no escape for Ulupoka now."

"You know, when I was beyond the reef, I was so scared of dying. I thought 'if I die, I will be the only person from my island to ever go to the Lands of the Dead. I will be lonesome for eternity!' I'd rather be here and become an Ancestor and watch over my people for all time. See the children grow, smell the coconut harvest, kill our enemies, for all time. So, I returned."

"Tell me, Killer of Lizards and Saver of Kings, what would have happen to you if you had died beyond the reef? I heard stories of idyllic meadows and grand feast halls everlasting."
OOC:
PS - don't feel beholden to preserve Primeval Thule cannon if you answer this question, MoMo.
Jun 4, 2017 12:27 pm
After passing some time looking for Fricks Glaive with no success, Moss goes to tie the rope to the bridge so the natives can start bringing it back up. Then before going up, he's going to search one last time.
OOC:
If you don't want us to retry, just strike my last line.

Rolls

perception - (1d20+8)

(20) + 8 = 28

Len Inactive for 24 days

Jun 4, 2017 4:59 pm
OOC:
Naatkinson: right you are. I deleted my wrong post and your correction post to streamline the game thread.

And deadpool_qc, a second roll is not warranted at this point, but I'll give you something for your high roll. I have another plan for the missing glaive. Depending on what you guys do, it might reappear at some point :) In the meantime the quaterstaves on the beach with the silver icons each counted as a silvered quaterstaff.
On his way out of the ravine, Moss spots something shining in the water. He pulls out the remnants of one of the Ancestor's copper coin mail vests. There are 150 copper pieces in the vest.

Len Inactive for 24 days

Jun 4, 2017 5:14 pm
CancerMan says:
She picks up the candles and gives them a sniff for any scent.
Elspa's keen sense of smell detects odours that most would never have noticed:

â–º The bird motif candle smells of sea breezes with subtle undertones of ink and parchment.
â–º The black cubical candle smells like a blacksmith's forge.
â–º The red door-shaped candle smells of grease, like that used on The Sea Witch to keep the helm turning smoothly.
Jun 4, 2017 6:24 pm
Cursing his luck, Frick makes his way back to the others, taking one of the shiny quarterstaves after testing its balance and strength. If nothing else, it would be worth more cash when they escape this place.

Once he's united with the others, he looks around, "Ygne's still not back? Huh, must've found something fun to do," he says with a shrug, knowing she'd come back.
Jun 4, 2017 11:02 pm
"Feh.." Ygne mutters about what Khiva had heard, "They'd still find a way to ruin it; takin' claim o'er more of the meadow an' food for themselves and less for others." She shrugs, "Don't seem like an afterlife I want a place in."

For a moment it may seem that Ygne was ready to leave it at that. Her eyes descend to the ground, and her lip tightens up a bit. Soon she speaks again, as though remembering something, "There was a place I used to hear about. Um.. they called it The Faraway." Ygne puts a hand through her hair, a bit anxiously. She diverts her eyes as she speaks, almost as if from embarrassment. "It isn't for everyone that dies. Ya gotta be good. And.. and ya gotta have had it rough. It isn't for no pampered princes. They aren't tested at all." Ygne glances up at the both of them for a brief instant before looking back to the side, "And, well... I'd heard that it's a big place. Like a city, but... but there aren't other people. Only the good ones, who had it rough. But everything is still there. All the good food, and the soft beds." Ygne rubs at her nose and says, "Kind of like a second life, to make up for the first one."

Len Inactive for 24 days

Jun 5, 2017 4:31 am
"The Faraway." Khiva repeats the words softly, with reverence.

"Ygne The Wicked and The Wise, Saver of Kings, Killer of Lizards: I do honestly hope you one day get to The Faraway. Who knows? Maybe you and your friends are just wicked and wise enough to kill the monsters that hold you here."

The Seventh gives Khiva a disapproving sidelong glance, but says nothing.
Jun 5, 2017 11:44 am
Ygne, still glancing to the side, scratches at her scalp awkwardly as Khiva repeats those words.

"Well," she says, after a moment, completely missing The Seventh's disapproving glance, "To get there, I'd have to die first, and that isn't th' plan." Ygne crosses her arms and looks somewhat confident, "And I know I'm wicked enough! I just need to whip these others into shape a bit, and maybe I can get them offa this island, too." She sighs, as though bearing many burdens.

"Thanks for the words, Khiva. Seven." Ygne, feeling a bit better, will return to the beach should there be nothing left to discuss.

Len Inactive for 24 days

Jun 5, 2017 3:13 pm
The two Panituban leaders bid Ygne farewell - Khiva with a hug, and The Seventh with a grunt - and watch her return to the beach.
OOC:
I'm looking forward to seeing you guys hash this out :) I'll probably stay in the background until you need me.
Jun 5, 2017 3:57 pm
On the beach looks around to see if the giant crabs are still there...
OOC:
Next line only applies if there's still some giant crabs around.

Think we should kill one or two for food ?
Jun 5, 2017 10:01 pm
Ygne arrives at the top of the stairs, looking down toward the beach. She pauses, looking uncertain, mouth frowning in thought. With a deep, slow breath, she begins her descent to rejoin the group.

When she returns to where some of the others are, she walks directly toward Elspa. She speaks bluntly, with an attempt at appearing indifferent, "I learned some shit you might want to know, before leaving. You wanna hear it?"
Jun 5, 2017 10:20 pm
Elspa rests her new silvered quarterstaff across her shoulders, hooking her hands across the pole. "Sure."
Jun 5, 2017 11:51 pm
"Okay."

Ygne plants her fists into her sides and looks at Elspa very sternly while she explains. "I talked to Khiva, and the Seventh. Didn't tell 'em nothin', of course, but asked a lot of questions." Ygne looks somewhat concerned and elaborates carefully, "So, we're not trapped, but we are trapped. There's nothin' goin' on with our souls. If we flew away like birds and got back to our homes, we'd be fine. If we died, we'd die, and that'd be it. No comin' back. It's only if we die here that we come back."

"But we are trapped, because we can't fly, and if we went into the water, well... there's a big fish thing with a buncha arms that would try to get us. They called it a Kraken." Ygne's gaze lowers as she tries to recall all of the information, "Seems it's back from the dead, too, and so it kills everything in the water, and all of those fish kill other fish. And so everything is dead and killing everything else. The water is bad, really. Really bad. But our souls are fine, for what that's worth." She adds offhandedly, "Also, there are mountain wizards. I think that's why Khiva weren't lying, cause she mentioned mountain wizards that make storms that wreck ships."

"On top of that, all the dead here is being controlled by Ulupoka, which had to be the God you was talkin' to; black pearls an' all. Khiva mentioned that Ulupoka keeps his Kraken away from them because their spirit mothers could grab it up for themselves. Means he's controllin' the dead, which means he's the one keepin' us here." Ygne scowls, looking a bit angered by her own news, "I'd say he's the one that needs t' die, but Khiva doesn't think that's possible. Maybe; maybe not. She said that he's the only one that can kill himself. Even all the other Gods that trapped him here couldn't do it, and it took all of 'em just to do this much."

"Releasin' him could mean he just takes our souls right then and there. Might not even be with a fight." Ygne crosses her arms, "I don't know what he can do, but if he's trapped and he's causin' this many problems, I imagine he'd be a bit stronger if he was free. Don't offer him our backs for stabbin', I say."

She then shrugs, "But, it's fine if you don't believe me, or don't believe Khiva. I do think that we have another option, though." With a bit of an excited look, Ygne points off into the distance, "Those pirates that attacked? They have a home out there, and Khiva told me where. We can kill 'em, with or without this village."

Ygne raises a finger, "They work for Ulupoka, so we can make 'em tell us what they know, and then decide from there."

Ygne raises a second finger, "They have those dumb birds, which we could use to fly over the dumb Kraken, if we want."

Ygne pauses, hesitating, as though she forgot what the third reason might be. She finally raises a third finger and says, "And it'd be fun."

She then waits, with her three fingers held out, to see what Elspa has to say.
Jun 6, 2017 3:39 am
I'm impressed Ygne, not only did you manage to get more info, but you seem to have a plan to get more. I have to admit you are a lot more resourceful than I imagined. Interrogating some pirates seems to be a good way to get more info right now.
Jun 6, 2017 3:41 am
Ygne gives Moss a shifty, suspicious look and mumbles, "Don't act so surprised."
Jun 6, 2017 4:25 am
"Yeah, that god's the one that makes the dead act up again," confirms Elspa. "Hard to miss that when it's the one floating bodies all over the place and spitting friends out of bellies.

"Nothing the village told you makes me think anything's different,"
she continues. "Seems to me that if the way to the Lands of the Dead is closed, it's 'cause of whatever was done to trap Ulupoka. I figure he's gotta be the God of the Underworld, so I figure it'd piss off anybody if they can't get back home. And if he's keeping us here, it's 'cause he's pissed at what happened."

Elspa squints. "This thing about the pirates, though. That's new. Why's the village say they work for Ulupoka?"
Jun 6, 2017 4:39 am
Ygne shrugs, "Not sure, but I wondered the same thing. I asked Khiva, but I don't know if she heard me. I was asking a lot of things."

Crossing her arms, Ygne looks thoughtful once more, "But if Ulupoka is the one keeping us here, then helping him doesn't seem like something I'd want to do. I don't help evil gods, and I sure don't help ones that capture me." She frowns, "There's more than one way to doin' anything, and runnin' for this pearl and settin' a god of death free sounds a like a bad way."
Jun 6, 2017 4:53 am
"Death ain't evil or nice," Elspa says. "Dead is dead, whether you was good or bad. Whatever was done in the past has just made things off-balance, and it seems to start with this pearl."
Jun 6, 2017 5:30 am
Ygne shrugs, "This one sounds pretty bad, Elspa."
Jun 6, 2017 8:01 am
Elspa looks to Jarveena. "If she's right and there's big things in the water, maybe we just head straight for the closest land and walk the rest of the way."

Turning back to Ygne, Elspa asks, "Where's these pirates?"
Jun 6, 2017 10:16 am
Ygne will point out the spot on their map, careful to not actually touch the skin.
Jun 6, 2017 11:56 am
"Pirates sound like a good start to me," Frick says, "Nice, easy fight to warm up, and maybe they'll have supplies we can use to help us deal with this god. Plus, it'll be fun!"
Jun 6, 2017 1:04 pm
"Yer righ' -- if there be things in th' sea we doan wann' be sailin' much." Jarveena nods.
Jun 6, 2017 4:16 pm
Elspa grunts. "This spots look like they'd be villages with roads," she says, looking at the southern tip of the main island. "I guess there's no avoiding them if we have to make for land."

She spits. "The pirates are way out there. Doubt we'd make it in these small boats."
Last edited June 6, 2017 5:05 pm
Jun 6, 2017 8:52 pm
"Oh. Wait a minute, um..." Ygne twists her face up as she thinks carefully. "Oh, never mind, Khiva did answer. I think the pirates don't know they're doing a bad thing. They don't know they're helping Ulupoka, or maybe they do, but they're being tricked, or something." Ygne shrugs, "That's what Khiva made it sound like."

She waggles her eyebrows and says, "Sounds kinda familiar, doncha think?"

After a shrug, she continues, "If we wanted to get to the pirate's place to ask more questions and get some vengeance, Khiva said it's pretty easy to build some boats that could make the trip. We could ask them."
Jun 6, 2017 9:07 pm
"Why's we need vengeance?" asks Elspa. Her expression is serious as she picks out that detail in Ygne's statement. "You already said something about killing them, but why?"
Jun 7, 2017 1:49 am
"Well," Ygne starts, looking thoughtful as she looks off to the side. "You see, we..." She pauses, pondering momentarily, "We, um. We need to..."

For a moment, Ygne looks frustrated, and then sighs with exasperation, "Fine. We don't need vengeance. I don't care about the pirates." She points a finger upward, as if to support her point, "But they know more about this place than we do, and we should figure that out, before rushing ahead into what is almost certainly a trick. Or maybe we go to the wall, or the place where the Spirit Mothers come from. We should go somewhere instead of right after this dumb pearl."

Ygne narrows her eyes suspiciously and starts looking about, "I'm not bein' yelled at, yet. Where's Rygnar?"
Last edited June 7, 2017 1:56 am
Jun 7, 2017 2:29 am
"What's a Spirit Mother?" asks Elspa. "Is that what Auntie Zilla is?"
Jun 7, 2017 2:46 am
"Who's that?" Ygne asks, bewildered. Before a reply comes, she shakes her head and explains, "Spirit Mothers sound like they can take control of the dead from Ulupoka. They get trained somewheres. I bet they'd have a lot of information there."
Jun 7, 2017 5:15 am
OOC:
Rygnar is sitting by one of the boats, his knees are bent up and his arms are resting on his knees, his back is turned from the group and his head faces down.
Jun 7, 2017 6:18 am
"So they's just as bad, then?" Elspa asks. "Auntie Zilla's some lady lives in a cave over there." She points down the beach. "Kinda crazy, but she didn't give us trouble like the village."
Jun 7, 2017 11:06 am
Ygne twists her face up as though she tastes or smells something foul. "I don't think they're the same," she murmurs, "They do it to stop.. him.. the bad.. the god from..." Ygne squeezes one eye shut and groans, "Ugh, I don't know. I'll think about it later."

"She sounds weird." Ygne mutters about Auntie Zilla, but quickly changes the subject, "Khiva and the others didn't give you trouble. They wanted you to stop smellin' so bad." Ygne smirks and lightheartedly murmurs, "Can't rightly blame 'em, neither. I don't know about you, but I don't get to be clean often enough to pass up the opportunity. You act like they wanted you to cut off a finger."
Last edited June 7, 2017 11:06 am
Jun 7, 2017 1:38 pm
Looking to Elspa and Jarveena, Well, I'll leave you to decide where we go next. Anyway I'm not sure I can operate anything that floats as well as you two, so I'll go get some crab meat while you decide. Moss leaves towards the giant crabs.
OOC:
Are there any left on the beach ? How many ? how far ?etc...
deadpool_qc sent a note to lenpelletier
Last edited June 7, 2017 1:41 pm

Rolls

Secret Roll

Secret Roll

Secret Roll

Jun 7, 2017 3:57 pm
Elspa stares at Ygne with a 'Yes, and?' expression that indicates bloodletting was the distinct impression.

Len Inactive for 24 days

Jun 7, 2017 4:07 pm
deadpool_qc says:
Are there any left on the beach ? How many ? how far ?etc...
The crabs scattered when the pirates' bodies were looted. Scanning the sparse pebble beech reveals no new edible critters, but you do notice heavy rains are coming over the horizon, and the occasional flash of lightning.
Jun 7, 2017 4:12 pm
OOC:
Assuming Jarveena also notices the weather rolling in, how bad does she think the storm is going to be, how long til it hits, how long will it rain, etc?
Last edited June 7, 2017 4:12 pm

Rolls

Survival? - (1d20+2)

(16) + 2 = 18

Jun 7, 2017 4:24 pm
Going back to the group, I don't know if you decided where we're going yet, but I think it's gonna have to wait...pointing the flashes of lightning...storm's coming.
Last edited June 7, 2017 4:24 pm

Len Inactive for 24 days

Jun 7, 2017 5:06 pm
OOC:
Just a point of clarity, this is not a hurricane or such level storm coming in. It might make travelling a bit harder (depending on your path) but will not stop you from travelling. Sorry if I made it out to be more.
Jun 7, 2017 5:09 pm
"Well, that looks fun," Frick remarks, watching the clouds roll closer.

Len Inactive for 24 days

Jun 7, 2017 6:34 pm
OOC:
Sorry, missed Jarveena's post. I guess given your roll,I would have told you what I wrote above, but it would have been cooler coming from you :)
Jun 8, 2017 12:02 am
Ygne stares back at Elspa for a moment, not quite understanding the interaction there. Eventually, it seems to dawn on her, and she adds, very slowly, "And... they... weren't."
Jun 8, 2017 12:16 am
Elspa raises her eyebrow. "Riiight..." she says in a sure-go-ahead-believing-that tone, though does not press the issue. She spares a glance at the sky at the incoming storm.

"Jarveena! Can we ride in this weather? What about fight, if we come up to these tentacle things?"
Jun 8, 2017 12:48 am
"It'll be rough fer sure, but we'll manage. Figh'in' tho--that'll be dicey. Mebbe if we 'ad harpoons an' shit."
Last edited June 8, 2017 12:48 am
Jun 8, 2017 12:55 am
"Prob'ly better to wait it out, then," says the barbarian. "But that depends on where we wanna go. Going for pirates means sailing a lot, and maybe we want to head out when the weather's not bad. Going to the big land up north might be a fast row and we could risk it.

"So who wants what? You all knows I want to find that pearl, and you all says you coming with. Don't mean we gotta go straight to the place."
Jun 8, 2017 1:29 am
We need more time and info to be sure of what we do with the pearl and how. I say we should start with the southern tip of the big island.
Jun 8, 2017 11:08 am
"What His Majesty said," Ygne murmurs distractedly, her eyes set on Rygnar with a questioning look on her face.
Jun 8, 2017 11:54 am
"Well, now that it's settled, let's find us a good place to wait out the storm," Frick says, watching the storm approach, "Cave or village? I'm thinking cave for now, that way there's less chance of anyone overhearing what we got planned."
Last edited June 8, 2017 11:57 am
Jun 8, 2017 12:08 pm
"'Cept that Auntie Zilla, o'course."
Jun 8, 2017 12:08 pm
Frick turns to Rygnar, "Hey, big guy!" he shouts, "We're not leavin' yet. Come on, we're gonna find shelter before the storm hits."
Jun 8, 2017 12:52 pm
No reply; he remains seated, the only movement comes from his back as it expands and contracts with each of his breath.
Jun 8, 2017 12:56 pm
With a sigh, Frick moves over to Rygnar and places a hand on his shoulder, giving him a little shake, "Hey, it's time to wake up!" he says, slightly louder than he would if he were speaking normally.
Last edited June 8, 2017 1:09 pm
Jun 8, 2017 1:38 pm
There is no reaction to the touch and no retaliation, his hair hangs down blocking his face. His voice is quiet "Unless Jarveena or Elspa are in danger, fuck off."
Jun 8, 2017 1:45 pm
Frick laughs, "At least you're straight to the point," he says, then pats Rygnar on the shoulder once more, "Well, we're not gonna be here for much longer, so if you wanna make sure they're safe, come on."

With that, he turns away and walks back to the group and shrugs, "Well, I think he's gonna come with us."
Jun 8, 2017 1:59 pm
Aside from breathing, Rygnar remains motionless; no rebuttal, no reaction, not even a subtle growl.
Jun 8, 2017 3:57 pm
Elspa points out the nearest cave, then says, "Gonna need to watch over the boats. If we're going to the cave, let's bring them in." She walks towards the two rowboats, intent on porting one of them further inland.

"Rygnar. Let's bring this inside. Them folk upstairs might think these are theirs."
Jun 8, 2017 4:16 pm
Frick nods, "Alright, let's do it," he says, and then assists in moving the boats.
Jun 8, 2017 4:29 pm
Moss takes point and leads towards the cave, bow in hand just in case....
OOC:
going to focus on my Precognition discipline...
[ +- ] Precognition Focus
Jun 8, 2017 10:06 pm
Without a word, Rygnar stands and, without waiting for help, lifts one of the boats with ease and makes his way to the cave with it.
Jun 8, 2017 10:38 pm
Elspa works with Frick to port the second boat back to the cave.
Jun 8, 2017 10:51 pm
Knowing she'll be no help with the physical task of stowing the boats, Jarveena stays out of the others' way.
Jun 8, 2017 11:08 pm
OOC:
If nothing happens on the trip to the cave:
Rygnar places the boat down near the cave but instead of entering, he takes his previous pose by the boat; sitting, knees up with his arms resting on them, and head down.
OOC:
If something does happen, feel free to delete this post.
Last edited June 8, 2017 11:11 pm

Len Inactive for 24 days

Jun 9, 2017 3:58 am
You return to Auntie Zilla's cave after a short, uneventful stroll down the beach and work your way down to the Cathedral. The cavern is less brightly illuminated on this cloudy day, but still retains a hint of majesty. The symbols and pictographs flow over wall and further down the tunnel toward Auntie Zilla's voice. She is humming an unrecognizable tune.

"What! Back so soon?" Auntie Zilla calls out from the black, irritated.

"You know, if you are going to treat Auntie's home like an inn, you'd better be ready to earn your keep!"
Jun 9, 2017 7:22 am
"Storm's coming," Elspa says, trying to explain. She does not try to venture further into the cave, leaving Auntie Zilla to her own devices. "Sorry. Want to sail outta here, but water's rough."
Jun 9, 2017 11:51 am
I'll go see if I can hunt something to eat for today, Moss takes a few seconds before leaving in case somebody as something to say then leaves inland....
OOC:
Gonna add a few rolls, take what you need. I'll be focusing on my nomadic Chameleon discipline.
[ +- ] Nomadic Chameleon focus
deadpool_qc sent a note to lenpelletier
Last edited June 9, 2017 11:52 am

Rolls

Stealth - (1d20+10, 1d20+10)

1d20+10 : (17) + 10 = 27

1d20+10 : (19) + 10 = 29

Survival - (1d20+5)

(4) + 5 = 9

Nature - (1d20+5)

(2) + 5 = 7

Perception - (1d20+8)

(1) + 8 = 9

Bow attack/advantage/damage/sneak

Assassinate(or crit) bow dammage/sneak

Secret Roll

Jun 9, 2017 11:59 am
Ygne walks slowly toward the cave with the others, looking somewhat hesitant. Assisting with the boats does not seem to occur to her, yet she gets to the cave even later than those burdened by the load. As she arrives, she spots Rygnar, and she gets that same ponderous look on her face.

Approaching the barbarian, Ygne shifts her weight to one foot and raises a brow curiously. "Rygnar," she says, trying to get his attention, "Muscles."
Jun 9, 2017 12:33 pm
Like a breathing statue made from flesh there's no reaction what so ever. He remains seated, head down, and hair covering his face. Ygne doesn't even get a growl that she's knows so very well.

Len Inactive for 24 days

Jun 9, 2017 7:03 pm
OOC:
Deadpool_qc, I'm going to say this task will take 8 hours to resolve (it is currently 9am, you'd return at 5pm) during which time you will have to make a 2 random encounter checks. You'll get to roam about this island and might see some sights. If you weren't prepared for this kind of time commitment, or you wanted to put together a bigger hunting party, then we can retcon your action.

Len Inactive for 24 days

Jun 9, 2017 7:11 pm
OOC:
I'm going to assume Moss, Rygnar, and Ygne are outside the cave. Jarveena too probably, since she was hanging back, not sure about Frick. Unless you state otherwise, I'll assume Jarveena came into the cave with Elspa and Frick stayed with Ygne.
Auntie Zilla hobbles out of the dark hole in the Cathedral's pictograph wall.

"Sorry? Are you sorry about that big lug bleeding all over Auntie's home last night? Are you sorry for leaving bloody arrow heads in Auntie's beautiful shrine? And now you're bringing more friends to make more mess? How will you pay reparations to Auntie, hmm?"
Jun 9, 2017 7:36 pm
Elspa folds her arms across her chest. "Don't know. You have a suggestion?"
Jun 9, 2017 7:45 pm
OOC:
Frick will stay with Ygne once he offloads his boat

Len Inactive for 24 days

Jun 9, 2017 9:22 pm
She tosses you a makeshift mop made from a branch and strands of kelp, dripping with brine.

"While you scrub the floor, you can tell Auntie all about how your friend got so many arrows in him. And don't make Auntie ask you for all the details, just start from the start and end at the end and tell all the parts in the middle, please and thank you. And then Auntie and you will be right as rain."

"Oh and if you and your friends are looking to stay occupied for awhile, I've heard about a pair of dangerous creatures roaming the island. Seems like the Spirit Mother lost some precious Ancestors. Wouldn't want the children to get eaten while they play in the blueberry patches, hmm? Auntie would love a pair of Ancestors if you brought them back alive. Well, hehehe! That might not be the best choice of words, hmm? But still kicking, yes? A handsome reward for a daring deed."
Jun 9, 2017 9:52 pm
Ygne gives Rygnar a light kick on the shin, nothing so strong that it could possibly cause him pain. "You're being weird. Talk." Should he not respond, she'll kick a little bit harder, "Talk.". And then a little harder...
Jun 9, 2017 10:42 pm
"Don't know who this Spirit Mother is or what the Ancestors are," Elspa admits (which is true, considering that she was not in the village). "But as for the arrows..." She recounts the battle that took place the evening prior with the pirates, starting from their ascent up the stairs to witness the watchtowers explode from cannon fire, through their descent back down to engage the landing parties on the beach, and ending with them driving off the remaining pirates.

And she mops.
Last edited June 9, 2017 10:42 pm
Jun 9, 2017 10:49 pm
First kick, no reaction. Second kick, no reaction. Third kick, a low toned "Fuck off."
Jun 9, 2017 11:02 pm
Ygne furrows her brow and twists her mouth about as she thinks with audible little murmurs. Eventually, she turns about and sits down next to Rygnar, picking up her knees and placing her arms over them. "I don't get it," she mutters.
Jun 9, 2017 11:40 pm
Rygnar's body tenses and his fists curl as Ygne sits next to him "I left you. Why won't you leave me be?" while it is still a low toned voice, there is a subtle growl behind it.

Len Inactive for 24 days

Jun 9, 2017 11:43 pm
"My, what a tale of heroism! So you saved the village from the pirates? Despite their fearsome cannon! Despite being so very outnumbered!"

There is a gleam in her squinty black eye as she leans in closer.

"Auntie presumes the village was very grateful to you, yes? Honoured you for the blood you spilled for them, yes? Celebrated your prowess and courage, yes?"
Jun 10, 2017 12:07 am
Elspa shrugs while she moves the mop to and fro. "Don't know," she says. "Didn't talk to them, 'cept in the beginning when they told us to stay out." The barbarian never really knew how difficult it is to get blood stains out, and can feel her blood beginning to boil thanks to the combination of frustrated cleaning and the memory.
Jun 10, 2017 12:16 am
Something about this Aunti Zilla is creeping the fuck out of Jarveena. She felt it this morning when she first heard her voice but now being face to face with the woman for the first time is making her head spin. There's a bright light behind her eyes that she can't blink away, and it feels like a white hot metal spike is being hammered into her skull.

"I'm goin' wi' Moss." she mumbles, and backs out of the cave.

Len Inactive for 24 days

Jun 10, 2017 12:26 am
Auntie Zilla smiles her horrible, blackened smile, approving of Elspa's efforts.

"Do you want to know why the pirates attacked the village? The reason your sacrifice was called upon and your friends put in harm's way?"
Jun 10, 2017 12:30 am
Hearing that last, Jarveena lingers to listen.
Jun 10, 2017 12:39 am
Moss stays as well, intrigued by the coming answer...
Jun 10, 2017 7:53 am
Elspa pauses her mopping. She turns her head to look for Ygne, but the girl isn't in sight. "Someone said they attacked 'cause they work for a god, what hates this village," answers Elspa, returning her attention to the mop and those damned stains. "Though I don't see none of us bein' sacrificed for anything. We was just in the area when it happened, bad timing."

Len Inactive for 24 days

Jun 10, 2017 4:27 pm
"Bad timing, yes. One bad timing after another has lead you to this moment, dear!"

She laughs at some joke that only she seems to have heard.

"They came for the Spirit Mothers' orb, of course. It lives behind the waterfall, in a cave. The orb has great power over the dead. It can tame them, destroy them, make them flee in terror. But do the Spirit Mothers wield the orbs or do the Orbs wield the spirit mothers? Hehehe!"

Her laughter breaks into a coughing fit and the expulsion of much sickly phlegm. After, she comes and takes the mop from you.

"Auntie is satisfied that you tried to clean the blood, dear. You can stop now. Auntie just wanted to remind you that some stains are hard to rub out once you've made them."
Jun 10, 2017 5:01 pm
"Is that the black pearl?" asks Elspa, referring to the mysterious orb.

Len Inactive for 24 days

Jun 10, 2017 6:04 pm
"No, child, not the Black Pearl. There is only one of those in the whole wide circle of the stars. The orb behind the waterfall pales in comparison. But, if you needed to clear a path through the jungle, it might be a handy thing to have in your back pocket, hmm?"
Jun 10, 2017 6:23 pm
That's all good but if we want to eat I'll have to do some hunting. Jarveena, you still want to come with me ? Looking at Elspa, should have told me you were in a battle yesterday, I'll take a look at Rygnar on the way out. Maybe he's lethargic because of a wound he received. We should be back before dark.
Moss goes to see Rygnar outside. Rygnar !! Heard you got some arrows in you yesterday, show me your wounds so I can make sure they're not festering...
Jun 10, 2017 6:38 pm
If Elspa acknowledges Moss, she gives no immediate outward indication. One hand on her hip, she absently scratches her neck behind her ear. "What does it do?" she asks of Auntie Zilla.
Jun 10, 2017 10:18 pm
Ygne grins, even if Rygnar cannot see it. "Because I, for one, do not give up so easy, muscles." She reaches out to pat him on the shoulder, but soon thinks better of it and keeps her hand away. "Why are you being weird? I didn't think you had feelings."

Ygne quiets up when she hears Moss coming out, her face soon turning into a bit of a scowl.
Last edited June 10, 2017 10:19 pm

Len Inactive for 24 days

Jun 10, 2017 11:27 pm
"Are you listening? Auntie already said, the orb holds sway over the dead. That is all Auntie knows."
Jun 10, 2017 11:53 pm
Elspa asks, "So if that orb is smashed, that mean the dead stay dead?"
Jun 11, 2017 12:31 am
"Liar." Rygnar growls, still looking down "All you do is give up; run, run, run, that's all I've seen you do." He stands then turns to face Ygne, towering over her. With a clear view of him she can see now, a face once completely painted in blood now has two trails of clean skin from his eyes that disperse into his beard. "Be thankful I'm not normal than, be thankful for Elspa; because the only feeling I have," He raises his fist up, which is covered in more blood, bits of flesh, and pieces of bone piercing his skin "is the want to cave your fucking face in."

Rygnar swings his fist towards Moss then flicks out his middle finger, causing some bits of flesh to fly towards him "Fester this." he growls. "Touch me and you'll have your own wounds to show." He stomps off to the other side of the boat he was at and resumes sitting down.
Jun 11, 2017 12:43 am
Frick is silent for a moment after Rygnar tirade, "What a dick."
Jun 11, 2017 12:58 am
Jarveena watches Rygnar's outburst without a word nor even achange of expression. She waits to see what happens next.
Jun 11, 2017 1:13 am
If there's one thing I know, its that you can't help somebody who doesn't want to.Turning to Frick, Moss whispers,try to keep an eye on him, we should be back before dark. Ygne, I'm pretty sure you can move with stealth, glancing towards Rygnar,maybe it would be wiser to come with us...
Jun 11, 2017 1:37 am
Ygne remains seated, looking up at Rygnar while he stands. She opens her mouth for a snarky rebuttal, but pauses suddenly and ends up remaining quiet. She watches the barbarian stalk around to the other side of the boat, before looking thoughtfully out toward the water. "Weird," she murmurs softly to herself.

She turns her ear toward Moss as he addresses her, and then shrugs. "Come where?" She asks with little interest, "I'm pretty satisfied here."
Jun 11, 2017 4:40 pm
Where ? We're going hunting, for food, and maybe an ancestor or two... I don't suppose you have some rope on you ? Looking at Jarveena, We should bring some form of restraints in case we find one of them.
Jun 11, 2017 5:54 pm
"Uh huh. I do. My pack is up in the village, though. In the cave." Ygne points a thumb in that direction, over her shoulder. "Have at it. I'll be staying here, though. Not interested in seeing those ancestors again." Ygne grins, "'Sides, I've got plenty of food and a full belly!"

Len Inactive for 24 days

Jun 11, 2017 7:38 pm
OOC:
Okay, looks like Jarveena and Moss are going on the hunting trip, while the rest are staying put at the cave. Is this correct? The hunting trip will take 8 hours of time, so we should decide what the 4 of you staying are going to be up to.

Also, to keep all players engaged, if there is a random encounter for one group and not the other, I'll offer the players of the PCs not in the action the opportunity to control the monsters of the encounter. Any objections / thoughts?

Len Inactive for 24 days

Jun 11, 2017 7:45 pm
"Ah, Auntie sees what you are thinking," she croons.

"The pirates want to take the orb because it will help them get through the jungle and to the Black Pearl. That's when the smashing comes in."
Jun 12, 2017 2:52 am
OOC:
Rygnar will most likely stay where he is, unless bugged by Ygne again, and stay quiet, unless Elspa talks to him.
I'm guessing I'll need to roll at least once to stay awake so I'll do that now and add if I need to roll more than once.
lenpelletier says:
HypCo sent a note to HypCo
Last edited June 12, 2017 3:35 am

Rolls

Con. Save - (1d20+6)

(9) + 6 = 15

Len Inactive for 24 days

Jun 12, 2017 3:29 am
OOC:
HypCo, if Rygnar is going to just stay quiet for 8 hours, why not call it a long rest?
Jun 12, 2017 3:35 am
Quote:
Also, to keep all players engaged, if there is a random encounter for one group and not the other, I'll offer the players of the PCs not in the action the opportunity to control the monsters of the encounter. Any objections / thoughts?
OOC:
No objections from me only if the other player's taking control of the monsters swear they WON'T hold back !! :)
Last edited June 12, 2017 3:36 am
Jun 12, 2017 3:37 am
OOC:
Sounds good to me! Ygne might bother Rygnar more, or might wander into the cave, but I like controlling monsters.
Jun 12, 2017 3:55 am
lenpelletier says:
OOC:
HypCo, if Rygnar is going to just stay quiet for 8 hours, why not call it a long rest?
OOC:
I had a feeling Ygne would bug him more.
HypCo sent a note to lenpelletier
Jun 12, 2017 4:11 am
Elspa continues her questioning. "Why's the pirates want to smash the black pearl?"
Jun 12, 2017 11:59 am
OOC:
That sounds good to me!
Frick moves away from Rygnar and takes a fighting stance with his staff. He slowly moves through the motions of some basic attack routines, testing to see what his range of motion is in light of his recent wounds. Once he's done, he walks into the cave to meet this "Auntie Zilla".
OOC:
Leaving this purposely cut off, since I can't be sure what part of the convo I'm going to walk into or what she's gonna say
Jun 12, 2017 4:24 pm
Then if Jarveena is ready, we go hunt....
[ +- ] Stats
Last edited June 12, 2017 4:29 pm
Jun 12, 2017 7:53 pm
Jarveena gets her gear together and hobbles after Moss. Once they're some distance away from the cave Jarveena's headache begins to subside. "Ey Moss, what we huntin' 'zactly? T'be honest I ain' much fer huntin' but I couldn't stand bein' 'round that Auntie Zilla woman. Whaddye make of her, eh?"

Len Inactive for 24 days

Jun 12, 2017 8:08 pm
OOC:
Let's say Frick walks in as this post is taking place
Auntie Zilla responds to Elspa's question:

"Oh but that's why you're all stuck here! That big ship the pirates got, what with all their thunder cannons, well it just won't get passed the dead things in the water. They are going to destroy the black pearl so all the dead things die. Didn't anyone tell you that yet? Maybe the villagers don't want you to know ... "

Len Inactive for 24 days

Jun 12, 2017 8:29 pm
OOC:
Jabes, when you're ready, do a survival roll for your hunting, and roll two d6s for random encounters. I would normally do it, but I want to give you and Deadpool_qc some space to interact for a bit. Roll when you feel the time is right to move forward.
Jun 12, 2017 8:39 pm
...Zilla has...power...She shares it with some, but it seems it always has a price...and you don't always know what it will be... Moss looks at the runes tattooed on his arm an suddenly realises he is not alone, he promptly covers it back with his sleeve. We'll be hunting for food mainly but keep an eye for those ancestors...we don't know if they are near or not. I'll do the tracking, you follow and keep an eye out for anything dangerous for us. We should also move with stealth. Moss switches to hand signs learned along with thieves cant, Ready ?
Last edited June 12, 2017 8:39 pm
Jun 12, 2017 8:43 pm
"Maybe," says Elspa. "But I also want to smash this pearl, so this waterfall orb is going to help me." She squints at Auntie Zilla. "How do you know so much about this?"
Jun 13, 2017 1:18 am
Frick stands off to the side, listening to the ongoing conversation with interest, ALL of the undead will go away if we break the pearl? Gonna have to remember that...
Jun 13, 2017 2:08 am
"I never seen no one wi' power share it. They throw ye a bone an' call it sharin' but now ye owe 'em an' thass them GAININ' power, not sharin' nor carin'!" Jarveena mutters as she stumbles along behind Moss. "Them wi' power's always figh'in', an' jus' bein' all hungry for MORE, an' alway'h steppin' on us simple folk. Power's like poison. No thank'h!"

Rolls

Survival - (1d20+2)

(8) + 2 = 10

Random Encounters - (1d6, 1d6)

Len Inactive for 24 days

Jun 13, 2017 6:20 am
Auntie looks at Elspa with a shrug.

"Auntie collect secrets like pretty shells on the beach, and Auntie has been around for a long time."
Jun 13, 2017 7:37 am
"How do I get the orb from the waterfall?" Elspa asks, looking for more secrets.
Jun 13, 2017 11:19 am
Ygne noisily blows some air through flapping lips as she rises to her feet. She rounds the boat, standing behind Rygnar, planting her hands upon her hips. "The others are gone," she says, her tone somewhat quieter than what is typical for her. "So," she continues, "What's wrong with ya? An' I ain't fuckin' off, and if you chase me, I can run faster than you, and I'll just keep askin'. Might's'well give me an answer, yeah?"
Jun 13, 2017 11:52 am
Rygnar pays little attention to Ygne, sitting in silence as she drones on and remains quiet for a short time after she finishes before letting out a growl followed by a low voice "They can't be gone, boats are still here." He stands and still in a low tone "Nothing." Then he begins walking away, back towards the ocean, while mumbling out "There I answered your stupid question, now let me be."
Jun 13, 2017 12:12 pm
"Not gone gone, Muscles. Just away." She speaks casually, falling in line behind Rygnar as he begins walking away. "You're a bad liar, you know," She says offhandedly, idly kicking some sand as she walks, "Tell me true. You were crying." In every way, she sounds sincere in her curiosity.
Jun 13, 2017 12:29 pm
No further words are spoken by Rygnar as he makes his way to the ocean's shore. When he arrives, he stares down at the water, in silence, as it washes over his boots, cleaning more and more of the blood with each passing wave. Still looking down, still in a low voice, he speaks only a couple words "You were crying."
Jun 13, 2017 12:41 pm
Ygne is taken aback, and her stance softens. She composes herself once more with haste. Ygne brushes a fist across her nose and sniffs audibly. "I don't remember that," she says quietly, partially hoping Rygnar wouldn't hear her and catch her in the lie. She speaks up a little louder and adds, "Tears just come when there's weakness we gotta push out of us. That's what I heard, anyway." She looks about for a moment, still a bit further from the waves than the barbarian is, before continuing, "Is... that true, you think?" Her tone is full of uncertainty.
Last edited June 13, 2017 12:42 pm
Jun 13, 2017 1:14 pm
OOC:
It was more of a kid saying 'No, you stole the cookies' when you catch the kid stealing cookies.
Rygnar continues to stare at the water "I don't care." and he continues to stare "Why did you go with the others, why do you stay to bug me?" He then begins to walk deeper into the sea before kneeling down and starts to shovel handfuls of water over himself.
Jun 13, 2017 1:21 pm
OOC:
I got it! Ygne is self conscious of her own displays of emotion, and would've perceived what he said to be in reference to when she was worked up earlier.
Ygne scowls at Rygnar's response, wishing she could draw back her words in favor of something meaner. She takes a moment of pause and then replies, "Don't want to be around Moss. Why aren't you with Elspa? You're being weird."
Jun 13, 2017 1:47 pm
OOC:
Haha, I love it, the ego between these two is enough to suffocate.
Rygnar finally submerges himself underwater and remains under for at least minute before resurfacing. He walks back up to Ygne, and shakes his body like a dog to dry off, spraying water in every direction then casually responds "Don't want to be around Zilla. You're being weirder. What happened with 'wanting nothing to do with me', why do you want to talk with me?"
Jun 13, 2017 3:59 pm
Almost a whisper, Moss answers,You're right, power can be like poison. But poison is still just a tool to be used, and when you're alone, you learn to use all the tools you can get your hands on to survive...Moss stays silent for a moment....Let's hunt if we want something good to eat tonight...
[ +- ] Stats
Last edited June 13, 2017 4:02 pm

Rolls

stealth - (1d20+10, 1d20+10)

1d20+10 : (7) + 10 = 17

1d20+10 : (20) + 10 = 30

survival - (1d20+5)

(7) + 5 = 12

Jun 13, 2017 6:45 pm
Ygne waits patiently as Rygnar remains underwater. As his shaking splatters her with water, she simply turns her head away, but doesn't look perturbed, as though this is normal behavior for her, too. "I can change my mind." She says stiffly, crossing her arms as she's dwarfed by his height, "I still hate you, but you aren't as bad when you don't have nothin' to scream at me for."

Len Inactive for 24 days

Jun 13, 2017 10:29 pm
JARVEENA and MOSS
Trekking through the dense underbrush of the mountainous jungle island is a sweaty, time-consuming exertion. In the shadows of ancient trees, you encounter curiosities that you use as landmarks to anchor your journey, including vine-shrouded stone formations such as arches and pillars that you can't tell are natural or the remnants of ancient buildings.

Despite the noise of all the living things of the jungle, the dense foliage obscures everything. Your most promising lead is a set of tracks of some kind of man-sized bird or lizard. Stealthing through the jungle in its wake leads you a massive, hollow dead tree lying horizontally. The front of the tree is agape; a dark round, hole fifteen feet across. You can hear the sound of scraping coming from within the trunk.
Jun 14, 2017 12:01 am
"Well, change it again 'cause I don't talking to you.'' with another heavy shake and another torrent of water, Rygnar leaves and makes his way back to the boats then resumes sitting when he gets there.
Jun 14, 2017 12:32 am
Ygne follows him back, kicking up more sand, "Aren't you bored? Just sittin' there?"
Jun 14, 2017 1:02 am
Rygnar groans and growls in annoyance at Ygne's persistence then lets out an exasperated "No." He begins to punch his other hand, that is cupped, and turns to face Ygne with an annoyed look on his face; it is clear it is his way of showing some sort of restraint. In a less annoyed tone "I'm not just sitting here; I wait for Elspa to need me and watch the surroundings while I wait."
Jun 14, 2017 2:13 am
"But..." Ygne says, looking upward as she ponders, "But ya aren't waiting in there with her because of.. Zillie?" Ygne kicks some sand about, tucking her thumbs into the waist of her trousers. "Why? What's wrong with her?"
Jun 14, 2017 2:58 am
"Elspa likes talking, I do not; I stay out so Elspa can talk. You are lucky enough to be needed by Elspa, Zillie doesn't share that." Rygnar doesn't look at Ygne as he speaks, more focused on the entrance of the cave "I don't trust her. Why is she out alone in a cave?"
Jun 14, 2017 3:16 am
Get ready to shoot it if it comes out... whatever it is....Moss silently crawls towards the dead tree, near the hole and then pauses to determine which side the sounds come from. Then, slowly, making sure he stays in the shadows, Moss creeps his head inside hoping to get a glimpse of the creature...
[ +- ] Stats

Rolls

Stealth - (1d20+10, 1d20+10)

1d20+10 : (14) + 10 = 24

1d20+10 : (18) + 10 = 28

Perception - (1d20+8)

(8) + 8 = 16

Jun 14, 2017 3:23 am
"I don't know. Maybe she wouldn't bathe." Ygne gives Rygnar a toothy grin.

"Rygnar," she says, "I have another question."
Jun 14, 2017 3:34 am
Rygnar growls, knowing if he left she would just follow, then follows up with a burst of air through his nose.

Len Inactive for 24 days

Jun 14, 2017 4:26 am
Auntie Zilla looks at Elspa like she's her star pupil.

"It's in a cave behind the waterfall. Find a doorway at the back of that cave, and make your way into the village's crypt. It's been many years since Auntie was there, the rest of the details are as fuzzy as a moldering leaf. But you won't mistake it when you see it - a glowing teardrop the size of your head."
Jun 14, 2017 4:29 am
Ygne proceeds with her question, "If Elspa were going to do something that would probably get her killed, but she didn't think it would get her killed... what would ya do?
Stop her, warn her, or figure she knows best?"
Jun 14, 2017 5:09 am
Rygnar sits in silence for a moment before finally looking at Ygne. His muscles tense at the prospect of the question, as if readying for a battle, and in a voice filled with pride answers "If it means that much to her, I would stand by her side and make sure that she lives."
Jun 14, 2017 5:16 am
Ygne ponders Rygnar's response, giving it a bit of a nod. She turns away from his gaze and looks down at the sand. "Okay, next question: What if you knew that, at the end, she would regret she did it, no matter how much she wanted to, at first? And the fact that she'd probably die is still there." She looks back over to Rygnar, awaiting his response with a somewhat eager expression.
Jun 14, 2017 5:50 am
Rygnar shakes his head "Elspa wouldn't do that, if she does something it is because she has thought about it; she wouldn't do something she'd end up regretting." He stands up, as if to make his next words more important "We are warriors. Most of what we do has the chance of death. I fight for Elspa, at the end, if I fall, there is no regret, there is only honor. Elspa knows what she fights for, at the end, if she falls...there is no regret, only honor. We are warriors."
Jun 14, 2017 6:42 am
Jarveena acknowledges Moss with a nod, and takes up sniping position behind a tree. She nocks an arrow, ready to shoot any threat that might emerge from the hole.
Jun 14, 2017 6:55 am
"Guarded, yes?" Elspa asks, inwardly believing that anything of such value would likely be. "By what?"
Jun 14, 2017 10:07 am
"But you can make mistakes, yeah?" Ygne continues, "Without meanin' to." She sucks noisily on her teeth for a moment as she tries to think of what to say. "Like, what if you thought you were doin' somethin' good for Elspa - protectin' her an' what not - but what you did turns out to get her killed? You'd regret that, yeah?"
Last edited June 14, 2017 10:07 am
Jun 14, 2017 11:12 am
"No. Mistakes are for fools who second-guess their actions." Rygnar states plainly, his face contorts in frustration "You think too much. If I'm protecting Elspa, it wasn't my doing that put me there, if I draw my sword, there is good reason." He closes his eyes, his hands curl and uncurl into a fist and he takes long, heavy breaths through his nose and mutters a couple words "Elspa needs her...Elspa needs her."

His eyes shoot open then he yells at Ygne "Fucking listen, for once! There is no regret in battle, only honor; falling in battle is the greatest end you can give a warrior."
Jun 14, 2017 12:02 pm
Ygne crosses her arms and quirks a brow at Rygnar, replying calmly, "I'm listenin'." She shrugs, however, and then sits down next to Rygnar, "I think that you need more worldly, life experiences." Ygne nearly trips over the words, saying them very slowly for her own sake. She then goes quiet, using her finger to draw a picture in the sand.
Jun 14, 2017 12:33 pm
Rygnar takes a LARGE step back, with just a hint of confusion and surprise in his voice, he responds "Stop there, I have no interest in mating with you."

Len Inactive for 24 days

Jun 14, 2017 3:29 pm
MOSS and JARVEENA
You see a shadow moving deeper in the felled tree, but you can't make out much in the way of details. It doesn't appear to have seen you, and continues it's scratching against the inside of the tree

... skrict skrict skrict ...

Rolls

Disadvantage on Moss's Perception because of dim light - (1d20+8)

(3) + 8 = 11

Jun 14, 2017 4:06 pm
Frick moves further into the cave to get a look at Zilla, but doesn't interrupt the conversation. He, too, is impressed by how thorough Elspa is.
Jun 14, 2017 4:16 pm
Taking a few pebbles on the ground, Moss slowly starts to climb on the dead tree, trying not to make any noise, checking for stable handholds, but then realises that the wood would probably cave with his weight. Moss goes back into the shadows, hoping the creature hasn't heard him...
OOC:
Tried to roleplay the results, feel free to change it if need be.
Last edited June 14, 2017 4:21 pm

Rolls

stealth - (1d20+10, 1d20+10)

1d20+10 : (3) + 10 = 13

1d20+10 : (7) + 10 = 17

athletic - (1d20)

(6) = 6

Jun 14, 2017 7:43 pm
As Rygnar steps back, Ygne looks up at him with confusion. After he speaks, her face doesn't change until after a couple seconds of pause. Suddenly, her expression sours intensely as it dawns on her what, exactly, had just been said. She does not look embarrassed, rather she appears awkward and uncomfortable.

Ygne doesn't move from her seat in the sand, and she looks back down while continuing her picture. "That's not what I meant," she grumbles quietly.
Jun 15, 2017 12:00 am
Frick appears deep in thought for a minute, then looks at Zilla, "Why do you stay out here rather than in the village? Though I can't really say it's safe there, can I?"
Jun 15, 2017 1:41 am
Rygnar looks at Ygne skeptically "Good; keep it that way." He remains where he is and watches Ygne draw in the sand before blurting out "I have a question for you now. The man that follows you, is he a warrior?"
Jun 15, 2017 2:02 am
"Wiiill dooo," she murmurs, drawing out the words in a sing-song manner.

To Rygnar's question, she looks up and asks, "Who, Frick?" She shrugs her shoulders without waiting for a reply. "He doesn't follow me. We just know each other.
And... no, he's not a warrior. At least, not like you mean it."
Jun 15, 2017 2:29 am
"Frick..." he repeats sternly and gives pause as he lets the name sit. "People don't join battles over 'just know', he follows you. What is he than, why did he challenge me if he is not a warrior?"
Jun 15, 2017 2:33 am
"People fight for all kinds of reasons. We're friends, but he's not a follower; I'm not his leader. Ygne doesn't have followers. We're here cause we want the same things."

She shrugs at the next part, "He's a warrior when he fights, but I don't think he much cares about honor like you do. I think he just likes fighting.
Jun 15, 2017 2:57 am
Rygnar blinks slowly, trying to comprehend something, before shaking his head "Then I accept his challenge."

He walks away, removing a drum from his pack and sits down facing the ocean. He begins banging on it, in a steady rhythm.
Jun 15, 2017 3:10 am
"He'd beat the snot outta you, Muscles," she says offhandedly, somewhat distracted by her sand drawing.

Len Inactive for 24 days

Jun 16, 2017 4:57 pm
Naatkinson says:
Frick appears deep in thought for a minute, then looks at Zilla, "Why do you stay out here rather than in the village? Though I can't really say it's safe there, can I?"
"Why do YOU stay out here rather than in the village, hmm? Auntie's home is more beautiful and peaceful, yes?"

Len Inactive for 24 days

Jun 16, 2017 5:35 pm
JARVEENA and MOSS
Moss's stone gets the attention of the shadows lurking within the tree. You hear a low rumbling sound that might be a purr or a growl, which is then echoed by another purr. Then third, and a fourth.

After a few experimental sniffs in the air, the shadows flood the far end of the trunk with light as two of they push through the rotten walls and exit it though the sides. The now-illuminated shadows reveal brightly coloured plumage and razor-sharp claws. 4 feathered lizards the size of leopards approach the sound at the front of the tree trunk, two from the outside and two from the inside.

As an afterthought, you realize the entire rotting trunk is full of beetles, probably the reason the lizards are inside.
[ +- ] Deinonychus
A note on distances: The two inside Deinonychus are 20 feet from moss's position, and the two outside are 15 feet. The inside ones have total cover between themselves and Jarveena and the outside ones have total cover between themselves and Moss.
OOC:
Rolling Jarveena's hide check when she set up for sniping... I believe her Maimed condition gives her minus 1. Still scores high enough to be concealed.

Rolls

Jarveena's hide check - (1d20+6)

(12) + 6 = 18

Jun 16, 2017 7:21 pm
"You are outcast," Elspa states plainly, voicing her theory of Auntie Zilla's residence. "Maybe you was part of them first, but you ain't no more."

Len Inactive for 24 days

Jun 16, 2017 11:33 pm
"Is that so?" Auntie replies, black-tooth smile beaming. She starts walking back down the slippery rocks to her underground pool.

"Auntie will be taking a bath if you need her."
Jun 16, 2017 11:39 pm
Elspa looks around to see who's still in the cave.
Jun 16, 2017 11:46 pm
Frick looks at Elspa and shrugs at Zilla's abrupt departure, "Strange old hag, ain't she?" he says quietly to Elspa.
Jun 16, 2017 11:58 pm
Elspa shrugs. She looks out of the cave to see what the weather is like, and perhaps catch a glimpse of anyone else that's still hanging around.
Jun 17, 2017 12:23 am
Moss takes a few seconds to study his prey, and then gets ready to try and take it down...
OOC:
Added a few rolls, if you need anything else be my guest.

Rolls

Stealth - (1d20+10, 1d20+10)

1d20+10 : (19) + 10 = 29

1d20+10 : (10) + 10 = 20

Initiative - (1d20+4)

(8) + 4 = 12

Nature check - (1d20+5)

(9) + 5 = 14

Len Inactive for 24 days

Jun 17, 2017 3:20 am
ROUND ONE
Initiative Order:

1. Jarveena (30 feet away from log entrance)
2. Moss (at log entrance)
3. Deinonychus A, B (Outside log, 15 feet along the log to log entrance)
4. Deinonychus C, and CancerRaptor* (Surprised) (20 feet inside the log from log entrance)

* As played by CancerMan! Feel free to grab a Deinonychus for yourself if you're not in the encounter. Sorry, but with the Dinos losing initiative and getting surprised, there might not be much to do! At least it will be quick.

Interesting Features:

1. Huge rotting log
2. Swarms of voracious prehistoric beetles
3. Dense jungle foliage

Rolls

Dinosaur intiative - (1d20+2)

(8) + 2 = 10

Jun 17, 2017 4:07 am
His Majesty's foun' a spot o' trouble. An' it ain' even lunch yet!
Last edited June 17, 2017 4:11 am

Rolls

Longbow Sharpshooter attack, damage, sneak attack - (1d20+4, 1d8+14, 1d6)

1d20+4 : (12) + 4 = 16

1d8+14 : (7) + 14 = 21

1d6 : (6) = 6

2nd Longbow Sharpshooter attack, damage - (1d20+4, 1d8+14)

1d20+4 : (5) + 4 = 9

1d8+14 : (3) + 14 = 17

Action Surge to hide (Expertise) - (1d20+9)

(11) + 9 = 20

Precision Attack: superiority die to boost 2nd shot - (1d8)

(2) = 2

Jun 17, 2017 1:22 pm
Moss takes a shot on the back of the head of one of the creature, then moves away from the entrance to fade away in the foliage, keeping the entrance in view....
OOC:
Action: Attack with sneak (assassination)
Move: Moss moves away from the entrance
Bonus Action: Hide in the foliage
[ +- ] Assassinate
[ +- ] Stats
Last edited June 17, 2017 1:23 pm

Rolls

bow attack / advantage / damage / sneak - (1d20+7, 1d20+7, 1d6+4, 3d6)

1d20+7 : (17) + 7 = 24

1d20+7 : (4) + 7 = 11

1d6+4 : (1) + 4 = 5

3d6 : (616) = 13

assassinate damage: bow / sneak - (1d6, 3d6)

1d6 : (6) = 6

3d6 : (653) = 14

stealth - (1d20+10, 1d20+10)

1d20+10 : (6) + 10 = 16

1d20+10 : (8) + 10 = 18

Len Inactive for 24 days

Jun 17, 2017 2:23 pm
Round 2: CancerRaptor left on the inside and Deinonychus B on the outside. Both PCs are hidden.
Jun 17, 2017 4:09 pm
Not seeing the other creature follow, Moss moves back against the trunk, trying to blend in the shadows. He then leans again inside to shoot the other one knowing well that if this shot didn't kill it, he would be left in plain sight...
OOC:
Move action: goes back to the trunk
Bonus action: hide
Action: Sneak Attack (assassination if still applicable)
[ +- ] Stats

Rolls

stealth - (1d20+10, 1d20+10)

1d20+10 : (4) + 10 = 14

1d20+10 : (13) + 10 = 23

Bow attack / advantage / damage / sneak - (1d20+7, 1d20+7, 1d6+4, 3d6)

1d20+7 : (1) + 7 = 8

1d20+7 : (18) + 7 = 25

1d6+4 : (3) + 4 = 7

3d6 : (545) = 14

Assassinate damage: Bow / Sneak - (1d6, 3d6)

1d6 : (6) = 6

3d6 : (662) = 14

Jun 17, 2017 4:26 pm
The deinonychus inside the log lets out a guttural shriek as the arrows sink deep into its flesh, before collapsing amidst the swarm of beetles.
OOC:
Going to assume it was my raptor that was attacked, since it wasn't specified.
Jun 17, 2017 4:28 pm
Elspa says to Frick, "I'm going to get that orb," and starts to leave the cave, looking for the others as she does so.
Jun 17, 2017 4:46 pm
Rygnar is sitting about 10 to 15 feet away from the boats, focused heavily on his drum chant, inputting occasionally with deep, guttural 'ooh-aaaahs'.
Last edited June 17, 2017 4:46 pm
Jun 17, 2017 5:34 pm
Sitting not far from Rygnar, Ygne is hunched over a bit of sand that she seems to be manipulating in some way. Occasionally, she is giggling to herself.
Jun 19, 2017 1:05 am
Jarveena quickly slaps two arrows onto her bowstring at once and sends them streaking towards the remaining lizard.

Rolls

Arrow #1, damage, sneak attack - (1d20+4, 1d8+14, 1d6)

1d20+4 : (4) + 4 = 8

1d8+14 : (7) + 14 = 21

1d6 : (2) = 2

Arrow #2, damage - (1d20+4, 1d8+14)

1d20+4 : (17) + 4 = 21

1d8+14 : (5) + 14 = 19

Advantage rolls in case they are applicable - (1d20+4, 1d20+4)

1d20+4 : (5) + 4 = 9

1d20+4 : (2) + 4 = 6

Jun 19, 2017 6:45 am
Elspa says aloud, "I'm going to the waterfall. There's a cave behind it, and an orb inside that. It's gonna help us find that black pearl."

She is about to head out, but pauses, looking between Rygnar and Ygne. "Fair's fair to tell you both that they's not gonna like it," she says, pointing her thumb up at the village. Elspa looks back at Frick (or in his general direction if he did not follow). "Is probably gonna get messy if any of 'em are down there, so if you's got any feelings for them, maybe it's best you not get involved."
Jun 19, 2017 7:04 am
As Elspa speaks, Rygnar finishes his chant with two large pounds on his drum then stands. He approaches Elspa as she finishes and pounds a closed fist against his chest "No one will stop you, those who try will find their heads removed."
Jun 19, 2017 10:23 am
Ygne sighs, wiping away her drawing in the sand. Rising, she fall in line behind Elspa and Rygnar and says with a smirk, "It'll be kind of fun to watch the Seventh tear Muscles' muscles apart. I'll come and watch, maybe drag your bodies back, too."
Last edited June 19, 2017 11:01 am
Jun 19, 2017 10:55 am
Rygnar scoffs "As if your puny frame could drag anything."
Jun 19, 2017 10:59 am
Ygne laughs, "That's okay. The Seventh is going to make you a lot lighter by the time he's done!"
Last edited June 19, 2017 11:03 am
Jun 19, 2017 11:11 am
Rygnar lets out an extremely light chuckle "Even still, going to be pretty hard when your busy running away."
Jun 19, 2017 11:25 am
Ygne does her best to not show how proud she is that she made Rygnar chuckle, no matter how lightly. What ends up showing is a tightening of her mouth and a small, brief smirk before she straightens her face once more. "Might be, Muscles," she replies, sighing in a display of overemotional drama, "I think I'll be able to tough it out in order to watch this, though."
Jun 19, 2017 11:57 am
"I like 'em well enough, but it looks like we've got a job to do, so let's get to it," Frick says, then claps Rygnar on the back, "Don't worry about the Seventh. He's mine," he finishes with a grin, honestly hoping to get a chance to test himself against the warrior.
Jun 19, 2017 12:09 pm
Ygne frowns as she turns toward Frick. "You too?" She asks with a disappointed tone.
Jun 19, 2017 12:15 pm
"Don't worry, if it comes to a fight, I'm gonna try to leave them alive. These people were good to us and it don't want to hurt them," Frick whispers to Ygne, "From what Zilla was saying, though, we're gonna need that orb"
Jun 19, 2017 12:29 pm
Ygne scowls a bit, "I heard she's a creep. Why're you listenin' to her? Why's we listenin' to the creeps and the tricksters? Khiva an' them have been straightforward with us."
Jun 19, 2017 12:37 pm
Frick stands silent for a moment, mulling over Ygne's words. After about twenty seconds, he nods, "You're right... Sometimes I'm an idiot for a good fight. Alright, I'm with Ygne on this one. Khiva and hers have been good to us so far," Frick says and moves to stand beside his friend.
Jun 19, 2017 12:38 pm
Rygnar shrugs off Frick's hand and growls "Do not touch me. I only delay our fight because Elspa needs you for this mission but do not tempt me. Go ahead and tell them our plans to destroy the orb to make the dead stay dead and you'll see how "good" and straightforward they are."
Jun 19, 2017 12:46 pm
Ygne seems relieved by Frick's change of heart, "If you want a fight, I'm sure you can get one just by asking them."

To Rygnar, she shrugs, "That's your plan, not mine. An' if you want me to tell 'em, I will. Wouldn't be very honorable, or very warrior-like, to sneak past 'em and try to take their orb without a fair fight, now would it? In my opinion you should walk right up to the Seventh an' tell 'em what'cha plan to do, let 'em try an' stop ya."
Jun 19, 2017 12:57 pm
"I do not sneak. My plan isn't to go in for a fight, my plan is Elspa's, I go in for the orb. They decide if I fight, if they attack Elspa, I attack them."
Jun 19, 2017 1:17 pm
With a skeptical look, Ygne quietly says, "I don't know.
You sure seemed to be trying to stay sneaky when you threatened to kill me if I told them about your plan. Guess we'll see!"
Jun 19, 2017 2:31 pm
"Man, if you want our little team to work, you're gonna have to stop being such a dick. Whatever you think, we're on the same side: we all want to get off of this island, so maybe you should actually try to get along with people. Just remember, the more allies you have, the better chance of your Elspa getting off of this island alive," Frick says to the big man, trying to use the man's motivations to change his behavior.
Jun 19, 2017 3:20 pm
Rygnar snarls deeply "Little team..." he spits a glob of saliva at Frick's feet "Elspa will leave this island alive, you will not; you will fall by my hands...get along with that." He turns and stomps off towards the village stairs.
[ +- ] Elspa
Jun 19, 2017 3:58 pm
OOC:
Which way is the waterfall from the beach? Would we have to go through the village?

Len Inactive for 24 days

Jun 19, 2017 10:08 pm
Here is the layout of the village:
[ +- ] Panitube Map
And here is a repost of what the village looks like:
[ +- ] A Portrait of Panitube

Len Inactive for 24 days

Jun 19, 2017 10:20 pm
JARVEENA and MOSS
One of the four Deinonychuses survive, narrowly dodging Jarveena's arrow. It sees Moss standing at the front of the tree trunk and lets loose a terrible scream and leaps towards him. Moss deftly dodges each of its wild attacks.

The noise of the battle rouses a horrible abomination. The fallen, rotting tree trunk suddenly rises, its bark splitting and cracking as it does. Arms pull free from the debris around it, and eyes open at its crown. You appear to have awoken an undead Treant on its last legs.

Rolls

Bite on Moss - (1d20+4, 1d8+2)

1d20+4 : (1) + 4 = 5

1d8+2 : (2) + 2 = 4

Claw on Moss - (1d20+4, 1d8+2)

1d20+4 : (6) + 4 = 10

1d8+2 : (3) + 2 = 5

Claw on Moss - (1d20+4, 1d8+2)

1d20+4 : (6) + 4 = 10

1d8+2 : (6) + 2 = 8

Len Inactive for 24 days

Jun 19, 2017 10:27 pm
Round 3
1. Moss (Beside Treant)
2. Jarveena (30 feet from Treant)
3. The last Deinonychus (7/26hp, beside Treant)
4. Undead Treant

Interesting Features:

1. Huge rotting log
2. Swarms of voracious prehistoric beetles
3. Dense jungle foliage
Jun 19, 2017 10:33 pm
Elspa looks over at Ygne and Frick once more, then turns and follows Rygnar for the stairs.
Jun 19, 2017 11:24 pm
Frantically trying to evade each of the creature's attack, Moss takes a dagger and tries to plant it in his sides before rolling away and running in the trunk.
OOC:
Action: Dagger attack
Bonus Action: Disengage
Move in the trunk for cover
[ +- ] Stats

Rolls

dagger attack / damage - (1d20+7, 1d4+4)

1d20+7 : (14) + 7 = 21

1d4+4 : (3) + 4 = 7

Len Inactive for 24 days

Jun 20, 2017 12:53 am
OOC:
The giant log IS the Treant, feel free to change your action or maybe not! Climbing inside a monster sounds pretty good. If you do want to climb inside of it, roll an Athletics check to climb, DC 13. If you succeed, you can use your bonus action to hide rather than disengage.
Jun 20, 2017 12:58 am
OOC:
Sounds awesome ! Best place not to get hit...I think...
Edit: missed my climb check...I'll live with that decision lol
Last edited June 20, 2017 1:00 am

Rolls

Athletics - (1d20)

(10) = 10

Jun 20, 2017 1:54 am
Ygne curses quietly and follows behind.

Len Inactive for 24 days

Jun 20, 2017 5:52 am
ELSPA, FRICK, RYGNAR and YGNE
Leaving the cave, you encounter the first raindrops of the coming storm. In time the four of you find and ascend the stone stair. At the top, the crew has begun setting the foundation for a new watchtower, setting timbers at cross-angles and lashing them with ropes. Khiva and The Seventh are overseeing the construction.

Khiva hails the four of you, in low Atlantean: "Welcome back, Heroes of Panitube. First Hunter of the Grey Pack and Iron Wolf of the Sea Witch, I am glad you have rejoined your friends. Do we have you and your serving man to thank for the pile of bodies down there?"

Scanning the village, you see several adolescents armed with hunting bows just at the edge of their range.
Jun 20, 2017 6:47 am
Ygne snorts with laughter at the 'serving man' comment. Making sure that she is several paces away from Rygnar, she gestures to the two barbarians and says to their hostess with a grin, "I think these two have something to tell you, Khiva."
Jun 20, 2017 7:26 am
Jarveena lines up another arrow at the last reptile, this time opting for a clean shot rather than the quick kill. She reckons the thing is on its last legs anyhow. She downs her target with a well-placed arrow to the neck, then shoots at the huge log thing next.
OOC:
I'm guessing because Moss failed his climb then he's still on the ground and adjacent to both Treant and the dino?
Last edited June 20, 2017 8:33 am

Rolls

Arrow #1, damage - (1d20+9, 1d8+4)

1d20+9 : (16) + 9 = 25

1d8+4 : (3) + 4 = 7

Arrow #2, damage, sneak attack - (1d20+9, 1d8+4, 1d6)

1d20+9 : (11) + 9 = 20

1d8+4 : (7) + 4 = 11

1d6 : (3) = 3

Jun 20, 2017 8:21 am
Elspa nods, but she does not slow her stride. "They's weren't kind enough to let us sleep," she says in answer to Khiva's question, and continues on her way to the waterfall. Her demeanor is decidedly that of someone uninterested in conversation, but she adds in passing, "We got a couple boats out of that deal, and we's going to use 'em after this storm passes."
Jun 20, 2017 8:31 am
Rygnar follows behind Elspa and growls, doubling the demeanor of not wanting to talk.
Jun 20, 2017 8:48 am
"Think you guys are still s'posed to bathe first. They got kids in there, an' all." Ygne adds, grinning from ear to ear. She calls out loudly, "Wasn't there something you were going to say to Khiva, Muscles? Coulda sworn there was. Somethin' 'bout honor, not keeping secrets... bein' up front and seein' who tries to stop ya?" Scratching her chin in mock thoughtfulness, she concludes, "Aye, I'm certain there was."
Jun 20, 2017 1:51 pm
Frick hangs back with Ygne, but smiles at Khiva in response to her greeting.

Len Inactive for 24 days

Jun 20, 2017 5:48 pm
JARVEENA and MOSS
The dinosaur falls dead amidst its flurry of claws and teeth, Jarveena's arrow sticking out of in its neck. Jarveena's next arrow finds its mark in the huge tree creature, taking a notch of diseased wood out of its face. Light streams through the gaping wound.

In retaliation, the undead Treant raises its arms and strikes at the little man at its feet. One of the branches connects solidly. (Moss takes 21 bludgeoning damage)
[ +- ] Undead Treant

Rolls

Slam attack 1 vs. Moss - (1d20+10, 3d6+6)

1d20+10 : (11) + 10 = 21

3d6+6 : (654) + 6 = 21

Slam attack 2 vs. Moss - (1d20+10, 3d6+6)

1d20+10 : (4) + 10 = 14

3d6+6 : (523) + 6 = 16

Len Inactive for 24 days

Jun 20, 2017 6:11 pm
ELSPA, FRICK, RYGNAR, and YGNE
Khiva looks back and forth between Ygne and Elspa, and her face momentarily locks in a confused look. The Seventh unfolds his big arms slowly, his attention squarely on the group. But the moment passes and she continues.

"Then we are in your debt, First Hunter of the Grey Pack. Once you are cleaned of the Shit Eaters' filth, we would have you as our guests as well."
Jun 20, 2017 7:01 pm
Elspa stops. She tilts her head back and to the side, assessing both Khiva and the Seventh. "Yes," she says finally, and looks to Rygnar with a nod, her face a non-emotive mask. "We should get clean."
CancerMan sent a note to HypCo

Len Inactive for 24 days

Jun 20, 2017 8:08 pm
Khiva seems visibly relieved. The Seventh continues to stare through the eyes of his skull mask, unchanged.

"Good! I was starting to worry for your health. Shit Eater's Misery starts four days after you breathe their stench."

An elderly woman fetches some of the cloth-wrapped banded tusks.

"Fucking Pirates" Khiva spits.

The Seventh speaks up in his native tongue: "They are emboldened by the bounty their salvages as of late, and we have been complacent. The attack last night smelled of treachery. Their timing was too good."

He pauses and adds "Where is the one that calls himself The Healer?"

Len Inactive for 24 days

Jun 20, 2017 8:13 pm
ROUND FOUR
Initiative Order

1. Jarveena (30 feet from Treant)
2. Moss (5 feet from Treant)
3. Undead Treant (39 / 138hp)

Battlefield Features

1. Huge rotting log (now a Treant)
2. Swarms of voracious prehistoric beetles
3. Dense jungle foliage
Jun 20, 2017 8:25 pm
Elspa seems displeased with the ivory rods, but takes them. Without a word, she heads back to the beach to begrudgingly cleanse herself.
Jun 20, 2017 8:27 pm
"He went hunting, I think he said," Frick replies, waiting for Elspa to return.
Jun 20, 2017 8:27 pm
Rygnar gives Elspa a silent nod and follows her if she leave.
OOC:
Rygnar is clean, by his standards at least, right?
Jun 20, 2017 8:33 pm
Ygne waits by Khiva and the Seventh. Her arms are crossed and as more time passes she goes from amusement to complete displeasure. She looks to Frick, "I should say something. Can't let 'em do this. They're being shitheads."
Jun 20, 2017 8:45 pm
When some distance is put between themselves and the village, Elspa says to Rygnar, "It will be easier to get into that waterfall if they let us wander about."

She looks at the ivory rod. "I ain't liking this any more than before, but I guess I gotta get used to it if we're gonna deal with orbs and pearls and the dead coming back." She will cleanse herself as originally requested, looking like a child that's been told to eat her vegetables.

"The less hassle they give us, the better. I got a feeling they's probably not gonna let us walk out of that cave with their orb, so I'd rather fight on the way out than on the way in." Elspa tosses a rod to Rygnar.
Jun 20, 2017 9:06 pm
Can I use Acrobatics to get into the hole of the treant ? With an appropriate description of how in my post of course.
Last edited June 20, 2017 9:07 pm
Jun 20, 2017 9:12 pm
"Your call," Frick says, "It'll speed up the fight with Rygnar a bit. Cuz you know that's coming..."

Len Inactive for 24 days

Jun 20, 2017 9:21 pm
deadpool_qc says:
Can I use Acrobatics to get into the hole of the treant ? With an appropriate description of how in my post of course.
If the action you describe falls under Acrobatics, then for sure. To help you frame it, here's a quote from the 5e Basic Rules on Acrobatics:
[ +- ] Acrobatics
Jun 20, 2017 9:25 pm
Ygne give Frick a nod, though she's noticeably frowning. She turns to Khiva and asks, "What would happen if someone broke the pearl keeping Ulupoka here?"
Jun 20, 2017 9:43 pm
Rygnar stares at the sands, his words are hesitant and pained "Elspa...I'm sorry...but I do not agree with the need of that child." he looks up at Elspa and catches the rod "Leaving her in that village, on her own...I have a feeling we won't make it anywhere near the cave without them stopping us. She cares little, if at all, of this mission; she cares only for herself." Rygnar mimics Elspa with the rod, cleaning himself "I see her more likely to fight for them than us...I go against your wishes, if she steps in my way...I will kill her."
Jun 20, 2017 11:00 pm
"I ain't gonna stop you," says Elspa, providing all the authority Rygnar would need if he were the type to require it.

She looks back up the stairs, almost expecting someone to be coming down after them. When she next speaks, it's on a different topic. "The way I see it, both this god and this village agree that the dead won't stay dead, there's all kinds of big dead things in the water and on that big island, and it's all because of this pearl. Ulupoka is the God of the Dead, pearl won't let the dead stay dead, means he can't do what he's supposed to do, and this village ain't done nothing about it. And then, they got these... Spirit Mothers, makes it seem like they's want a piece of that power. Smash that pearl, god takes his revenge, dead things go to sleep, and we can sail out of here. Yeah, maybe he's gonna try and kill us afterward, but we deal with that if it happens."

Elspa returns her attention to Rygnar, and seems to also return to the original statement. "Whatever the others choose, that's their lot. Maybe they's forming their own pack, 'cause they got their needs and we have ours. If she wants to choose them and make this her home, so be it and I wish her well." She points up to the village. "That pack can stay here; we're gonna leave, and to do that we need to smash that pearl. It'd be best if they let us do so without getting in our way, but if not..."
Jun 20, 2017 11:02 pm
Seeing the treant's arm coming directly on him, Moss jumps backwards in the air to absorb some of the shock of the blow and grabs on the arm. Opening his mind, Moss manages to see glimpses of the near future...The treant's arm is gonna pass near the hole in his body. Trying to time it right, Moss let's go, twisting his body in the air so that he can land safely inside the treant. If Moss gets inside, he'll take a vial of trog sweat in his pouch and break it to try disturbing the beetles in some way or another...
[ +- ] Actions
[ +- ] Stats
Last edited June 20, 2017 11:11 pm

Rolls

Acrobatic / Precognitive Hunch (add to d20 total) - (1d20+7, 1d4)

1d20+7 : (7) + 7 = 14

1d4 : (4) = 4

Jun 21, 2017 12:31 am
"If not, there won't be any of them left to call it home." Rygnar finishes the "cleaning", bends the rod, and tosses it to the sand.
Jun 21, 2017 12:40 am
Elspa heads for the stairs to return to the village.

Len Inactive for 24 days

Jun 21, 2017 5:52 pm
JARVEENA and MOSS
OOC:
deadpool_qc, that'll do nicely! :)
As the poison vial shatters, the liquid seems to drive the beatles into a frenzy that quickly spirals out from the point of contact and spreads throughout the tree. The whole Treant turns into a cloud of angry, biting insects that swarm in and out of the various holes in its rotting form.
OOC:
Any creature that starts it's turn inside or within 5 feet of the Treant (including the Treant) will take 2d6 piercing damage from the cloud of angry insects.

Len Inactive for 24 days

Jun 21, 2017 6:04 pm
MoMo says:
Ygne give Frick a nod, though she's noticeably frowning. She turns to Khiva and asks, "What would happen if someone broke the pearl keeping Ulupoka here?"
Khiva looks up at Ygne with a concerned look on her face. She also replies in low Atlantean.

"The end of the world, and worse besides.

At that moment, Rygnar and Elspa return the top of the cliff, and Khiva switches to the language of the Island and quietly says:

"What's going on, Killer of Lizards and Saver of Kings?"

Len Inactive for 24 days

Jun 21, 2017 6:16 pm
Naatkinson says:
"He went hunting, I think he said," Frick replies, waiting for Elspa to return.
"Hunting! Faw! I don't trust that snake."

The Seventh raises his arm and moves it in a wide circle. The bow-wielding lads and lasses snap to attention and start spreading out, as if part of some choreographed plan.

"This is your only warning, Killer of Shit that Needs Killing: as their leader, I hold you responsible for the conduct of your warriors. Make sure they do not try my patience. You will find it perilously thin, and your title of "Heroes of Panitube" will not protect you if 'rouse my ire."
Jun 21, 2017 6:19 pm
Jarveena blinks her eye, trying to understand what she's seeing. First Moss gets slammed by the tree creature, then he appears to somehow ride the crearure's limb and jump into the giant, whuch then explodes in a swarm of insects! If it were only her she'd run for her life but Moss might still be in there...

Jarveena takes aim once more at the creature in thw center of the angry swarm and sends her arrows flying.
Last edited June 21, 2017 6:20 pm

Rolls

Arrow #1 (sharpshooter), damage - (1d20+4, 1d8+14)

1d20+4 : (12) + 4 = 16

1d8+14 : (8) + 14 = 22

Arrow #2 (sharpshooter), damage, sneak attack - (1d20+4, 1d8+14, 1d6)

1d20+4 : (15) + 4 = 19

1d8+14 : (8) + 14 = 22

1d6 : (3) = 3

Jun 21, 2017 7:03 pm
Ygne gives the Seventh a confounded look that says she couldn't find what he just said to be more disappointing or incorrect. Ygne's frown does not vanish as she looks away. She looks up at the two barbarians as they approach and says, "You two need to have a talk with Khiva and the Seventh here, before movin' on." Her tone implies a or else clause. "You need to talk about what you're wantin' to do, and why. Tell 'em what you saw."
Jun 21, 2017 7:10 pm
Elspa does not break stride, giving only a cursory glance at all the archers fanned out in the distance. Her path leads her directly to the waterfall. "I want to take a bath," she says in response to Ygne's tone, her own implying that the why doesn't have to be disclosed. "That waterfall will do. Fresh is better 'n salt."

Barring physical intervention, Elspa continues forward with eyes front, perfectly fine with having no further interaction with anyone else.
Jun 21, 2017 7:19 pm
Ygne could not look more disappointed or hurt if she tried. Her lip goes tight.

She turns to Khiva and the Seventh - before the barbarians get beyond a point of no return - and says in their native tongue, "They are tryin' to steal your orb. The one in the cave?" She speaks with some uncertainty, but her confidence grows as she continues, "They aim to free Ulupoka by breakin' the black pearl, so they can escape." Her voice sounds scratchy, tight and dry.
Last edited June 21, 2017 7:49 pm

Len Inactive for 24 days

Jun 21, 2017 7:32 pm
JARVEENA
You hear the cracking of wood as your arrows split into its weakest leg. It topples, crashing into a massive living stump, its rotting head splintering into a thousand pieces. The swarm of insects bursts out of the top and disperses into the forest canopy. The rest of the log splits open on landing on the ground, revealing Moss. He is surrounded in an aura of conflicting colours.

Then you realize you haven't loosed your arrows yet. You fire, and the entire scene unfolds as you just witnessed in your imagination, except this time you see no aura.

MOSS
In your mind's eye you see the arrows flying from Jarveena's bow, and brace yourself accordingly. As the monster falls to its death, you brace yourself. As the future synchronizes with the present, the tree splits open and for a moment you see Jarveena enshrouded in an aura of conflicting colours.
OOC:
The Treant is destroyed and Moss will take no damage from the insects.
Jun 21, 2017 10:15 pm
Well, that worked better than I tought....sniffing the air...think I'm gonna need another clean-up...
Moss then goes to see the creatures corpses, taking a slice off the leg of one of them and tasting it raw. Looking at Jarveena, How many you think we can drag back ?

deadpool_qc sent a note to lenpelletier
Jun 22, 2017 1:26 am
Frick looks surprised by the Seventh referring to him as the leader, but shrugs, Someone has to be leader, I guess!

"I understand," he replies in all seriousness, his course coming clear before him, then turns to Elspa and Rygnar, "Don't do this, you two. You won't succeed, I can assure you." he whispers quietly to them.
OOC:
I just realized that I never picked my second language... Any suggestions?
Jun 22, 2017 2:47 am
"Quit and leave things the way they are, or maybe die trying to fix 'em? Sure, let me think about it." Elspa answers Frick in the same whispered volume, her stride never slowing even if it means she must pass by everyone without further conversation.
Jun 22, 2017 3:29 am
As Elspa tries to pass by, Frick moves to stand directly in her way, shaking his head.
Jun 22, 2017 6:28 am
Elspa diverts her path to step around Frick, fully intent on her destination.
Jun 22, 2017 6:35 pm
Quote:
How many you think we can drag back ?
The question doesn't register with Jarveena. What the hell did she just see? Those colored auras, seeing things happen before they actually happened...and how the hell was she suddenly shooting so fast?! And what the fuck was--

"What th' FUCK was that log thing?!?!" Jarveena asks Moss.
Last edited June 22, 2017 6:35 pm
Jun 22, 2017 8:26 pm
Heard a few tales of living trees once, suppose it was just that. Except it got the death curse of this island...
Last edited June 22, 2017 11:21 pm
Jun 23, 2017 9:27 am
"I ain' no good fer carryin' or draggin' shit, as ye c'n see. But I c'n try." Jarveena sniffs. "Izzat fucken TROG I smell on ye?!"
Jun 23, 2017 12:17 pm
...yeah...it's a poison I made from trog sweat. Seeing how those beetles reacted, I suppose I ain't smelling like a rose right now. Moss goes to the dead dinos and starts cutting their heads off. Don't want them coming for us tonight do we ? Then he'll try to cut the best parts to bring back as much as he and Jarveena can carry .
Jun 23, 2017 4:51 pm
While Moss is butchering the dinosaurs, Jarveena recovers what she can of her arrows.
OOC:
Shot 8, so recovered 4.

Len Inactive for 24 days

Jun 26, 2017 7:00 am
OOC:
Deadpool-qc: You won't be able to obtain more than a day's worth of food from the kill. You have no means of preserving meat, and it will spoil fast this hot, humid climate. But, you won't have to use up rations today.
Len sent a note to deadpool_qc

Len Inactive for 24 days

Jun 26, 2017 7:22 am
ELSPA, FRICK, RYGNAR, and YGNE
MoMo says:
She turns to Khiva and the Seventh - before the barbarians get beyond a point of no return - and says in their native tongue, "They are tryin' to steal your orb. The one in the cave?" She speaks with some uncertainty, but her confidence grows as she continues, "They aim to free Ulupoka by breakin' the black pearl, so they can escape." Her voice sounds scratchy, tight and dry.
After hearing Ygne accuse Elspa and Rygnar of treachery, all of the villagers in hearing range react as someone cried fire. With muffled cries of shock, the crew constructing the watchtower immediately drops their tools and hastily make for the village.

The Seventh's eyes bulge in rage. He draws his two-handed sword from his back and puts himself squarely in Elspa's path.

"You are no better than the pirates, and you will share their fate." It is not clear if he is talking to Elspa or to the entire party.

Meanwhile, Khiva looks as if she's been slapped in the face. She doesn't make any attempt to stop The Seventh. Tears roll down her cheeks as she screams at Elspa:

"Is this fucking true, Iron Wolf?" She speaks your title mockingly now.

"You have sold your fucking soul to the God of Cocksuckers, the eternal enemy of my people? You come to us with a smile on your fucking face and a knife behind your back? Is this fucking true, Iron Wolf?"
Jun 26, 2017 9:04 am
Rygnar draws his greatsword and imposes himself between Elspa and the seventh, his veins begin to pop out and swell in his neck as his muscles tense up.
Jun 26, 2017 1:38 pm
Well, we can't carry much but at least we'll have a good lunch tonight and a good breakfast tomorrow morning.
Moss will start making his way back to the camp when Jarveena will be ready.
Jun 26, 2017 1:43 pm
"Alrigh'." Jarveena shoulders a portion of the meat. "We headin' back now then?"
Jun 26, 2017 4:06 pm
"Ain't sold nothing," says Elspa, face devoid of emotion. "I aim to fix what's wrong, 'cause nobody here done anything about it."

She looks at the others and at the village, taking in the view of what stands against, then looks back at Khiva. "I was going to do it sneaky-like, out of respect that you took in these guys, 'cause sometimes it ain't always about the fighting. But if all of you want a toss, I won't hold back."

Len Inactive for 24 days

Jun 27, 2017 5:21 am
The Seventh does not move as Rygnar takes his place before him, looking him eye-to-eye. His wooden blade gleams in the sun, lacquered in red oil. A grim smile begins creeping across his face, tinged with madness.

Khiva's face is so red that her face paint is indistinguishable from her skin. She yells at Elspa, struggling to keep her temper under control: "Fix what is wrong? Fix what is WRONG? What do you even fucking know about this island? And you think stealing from us is respect!?"

The Seventh's deep voice interrupts. He surprises you by speaking in halting Low Atlantean, his eyes never waivering from Rygnar.

"Cowards hide knives behind smiles. Warriors call out the challenge."
Jun 27, 2017 5:28 am
Ygne's face is tightened into an angered frown as she pulls a shortsword free from her hip. "Just stop!" She shouts at Elspa and Rygnar, "Can't you see that you're the assholes here? Just stop 'fore you get yourselves both killed." She gestures around at all the others in the village and says, "There won't even be glory, or a good fight. It'll just be sad, and quick, and then your souls will be trapped here."

Len Inactive for 24 days

Jun 27, 2017 5:31 am
JARVEENA and MOSS
The storm finally hits the island, the forest canopy rustling violently with wind and rain. Thunder rumbles in the distance.

As you make your way back with your kill, a glint of metal catches your eye in the forest. Through the vines and creepers, you see something copper lying in the distant brush, about 100 ft. from your present position.
Jun 27, 2017 6:16 am
Jarveena points the thing out to Moss. "Wass that?" Without waiting for an answer she goes to investigate.
Jun 27, 2017 6:26 am
If Elspa hears Ygne, she makes no indication. Truly, she has tuned out the other woman.

"I would have asked, but ain't no respect to be had when none was given," she answers in a flat tone, almost calm in the face of the shouting before her. Elspa's eyes flash with the billowing sky, and the wind and rain whip her hair into a medusa. It only takes the crack of lightning to draw the barbarian's axe, and the roar of thunder beats against her shield.

Rolls

Initiative - (1d20+2)

(11) + 2 = 13

Jun 27, 2017 10:15 am
Rygnar matches the seventh's intense glare, never breaking "Then I challenge you. Elspa and me against you and a person of your choice. We win and we take the orb then given free leave. You win and your village doesn't become a mass grave of undead."
Jun 27, 2017 10:57 am
At being ignored, any sadness in Ygne's face vanishes, replaced by anger and petulance. She stuffs her hand into her belt pouch, and pulls free her twig fetish. Her grip tightens on her shortsword. She holds the fetish out toward Rygnar and Elspa, bending it between her fingers in an effort to snap it in half.

Rolls

Initiative - (1d20+9)

(18) + 9 = 27

Jun 27, 2017 11:57 am
Frick sighs, "Was hoping it wasn't gonna come to this..." Frick says, slipping into a fighting stance.

Rolls

Initiative - (1d20+2)

(5) + 2 = 7

Len Inactive for 24 days

Jun 27, 2017 3:26 pm
ROUND ONE
Initiative Order

1. Ygne
2. Rygnar
3. Khiva
4. Elspa
5. The Seventh
6. Frick

Battlefield Features

1. 50 foot cliff (15 feet away)
2. Unsteady foundation timbers of the new watchtower (15 feet away)
3. A tropical storm

Rolls

Rygnar Initiative - (1d20+2)

(13) + 2 = 15

Khiva Initiative - (1d20+1)

(15) + 1 = 16

The Seventh Initiative - (1d20+2)

(11) + 2 = 13

Len Inactive for 24 days

Jun 27, 2017 3:34 pm
"Too late for words" the Seventh grates as Elspa frees her axe and shield, lightning crackling ominously in the distance.

Ygne's snapped twig sends the sound of death rattles and wails of despair into Rygnar, Elspa's, and Ygne's ears.

Rain begins spitting at everyone, the wind carrying it sideways.
OOC:
Elspa and Rygnar are now under the effect of a Bane spell and subtract 1d4 from attack rolls and saving throws. Ygne must maintain concentration on the spell for it to persist.

You still have your bonus action and can move, Ygne.

Rolls

Elspa charisma saving throw (DC 13) - (1d20+0)

(4) = 4

Rygnar charisma saving throw (DC 13) - (1d20+0)

(12) = 12

Jun 27, 2017 4:02 pm
After Jarveena moves out to investigate, Moss follows stealthily, moving a little more on the side so that there is no one between him and the unknown glint...
[ +- ] Stats
Last edited June 27, 2017 4:03 pm

Rolls

stealth - (1d20+10, 1d20+10)

1d20+10 : (17) + 10 = 27

1d20+10 : (10) + 10 = 20

Jun 27, 2017 4:49 pm
Ygne drops the broken pieces of the twig from her hand, with less concern on her face than once might expect. She darts back, moving to the foundation of the new tower in order to find a place to hide.
OOC:
For the sake of precedent, I was hoping to use Fast Hands to use the twig fetish as a bonus action. Is this something I'd be able to do with magic items like that in the future? It doesn't matter too much for this turn because the next thing she's doing is a bonus action too.

Rolls

Stealth - (1d20+10)

(11) + 10 = 21

Jun 27, 2017 8:45 pm
Rygnar shakes his head as the twig's magic takes effect, he growls "Fine but the unneeded death will be on your undead hands." his eyes go bloodshot as he raises his greatsword and swings it with an animalistic yell.
OOC:
Did I do Bane correctly?

Sorry, Khiva beat Rygnar on initiative, it wasn't my turn.
Last edited June 27, 2017 8:50 pm

Rolls

Attack/Damage 1 - (1d20+7, 1d4, 1d20+7, 1d4, 2d6+6)

1d20+7 : (5) + 7 = 12

1d4 : (3) = 3

1d20+7 : (8) + 7 = 15

1d4 : (3) = 3

2d6+6 : (42) + 6 = 12

Attack/Damage 2 - (1d20+7, 1d4, 1d20+7, 1d4, 2d6+6)

1d20+7 : (17) + 7 = 24

1d4 : (1) = 1

1d20+7 : (13) + 7 = 20

1d4 : (4) = 4

2d6+6 : (32) + 6 = 11

Len Inactive for 24 days

Jun 27, 2017 9:36 pm
OOC:
My fault on the initiative, I listed it wrong. We'll keep you 2nd position. I assume you're swinging at The Seventh?
Rygnar's furious swings get past the man's defenses.
OOC:
The Seventh takes 11 damage. Did you decline to rage this turn?

Rolls

Insight - (1d20-1)

(1) - 1 = 0

Jun 27, 2017 9:39 pm
OOC:
Okay, sweet. Yes, I'm attacking the seventh.

*Yes, I'm raging.
Last edited June 27, 2017 9:40 pm

Len Inactive for 24 days

Jun 27, 2017 9:46 pm
Khiva raises her hand and cries out a war cry that echoes across the village despite the wind. She gestures at Rygnar and mutters words not of this world. As if held by a unseen hand, Rygnar freezes up.

Then, after he spell completes, she drops to all fours. Her form becomes a growing, brilliant-green silhouette that doubles in size. As the light fades, the girl is replaced with the form of a feathered lizard the size of a tiger.

http://i.imgur.com/OedFW55.png
OOC:
Khiva casts Hold Person on Rygnar, bonus action Wild Shape into Deinonychus

Rolls

Rygnar's wisdom saving throw (DC 14) - (1d20-1)

(10) - 1 = 9

Jun 27, 2017 10:42 pm
As the heat of battle commences, Elspa's blood boils to match. "I wonder how your leg will taste!" she snarls, launching herself at the large feathered animal that used to be Khiva.
OOC:
Bonus action: Rage. Reckless Attack!

Rolls

Battleaxe vs Khiva, Advantage, minus 1d4, Slashing Damage - (1d20+7, 1d20+7, 1d4, 1d8+4)

1d20+7 : (9) + 7 = 16

1d20+7 : (10) + 7 = 17

1d4 : (3) = 3

1d8+4 : (3) + 4 = 7

Extra Attack vs Khiva, Advantage, minus 1d4, Slashing Damage - (1d20+7, 1d20+7, 1d4, 1d8+4)

1d20+7 : (3) + 7 = 10

1d20+7 : (15) + 7 = 22

1d4 : (2) = 2

1d8+4 : (4) + 4 = 8

Len Inactive for 24 days

Jun 27, 2017 11:13 pm
OOC:
Khiva's concentration checks DC 10


Khiva's dinosaur form is hearty, but even a massive lizard cannot withstand Elspa's mighty blows. The pain of Elspa's two strikes breaks her mental hold Rygnar, freeing him!

Rolls

Concentration 1 - (1d20+2)

(10) + 2 = 12

Concentration 2 - (1d20+2)

(7) + 2 = 9

Len Inactive for 24 days

Jun 27, 2017 11:52 pm
The Seventh takes the opportunity of Rygnar freezing up to regain his balance. He laughs wildly Rygnar's face, teeth bared bright and smiling, and launches into a frenzy of attacks.
OOC:
Bonus action: Rage + Frenzy, then attack with Greatsword against Rygnar. Rygnar takes (12+16+6)/2 = 17 damage

Rolls

Greatsword attack 1 vs Rygnar - (1d20+7, 1d20+7, 2d6+7)

1d20+7 : (5) + 7 = 12

1d20+7 : (20) + 7 = 27

2d6+7 : (14) + 7 = 12

Greatsword attack 2 vs Rygnar - (1d20+7, 1d20+7, 2d6+7)

1d20+7 : (12) + 7 = 19

1d20+7 : (17) + 7 = 24

2d6+7 : (45) + 7 = 16

Critical hit damage dice + Savage Attacks damage dice - (3d6)

(231) = 6

Jun 28, 2017 9:33 pm
Now that combat is unavoidable, Frick happily joins in. He rushes Rygnar, his borrowed quarterstaff is a blur of motion as he repeatedly strikes at the large barbarian warrior.

Rolls

Attack 1 - (1d20+7, 1d20+7, 1d8+4)

1d20+7 : (1) + 7 = 8

1d20+7 : (3) + 7 = 10

1d8+4 : (5) + 4 = 9

Attack 2 - (1d20+7, 1d20+7, 1d8+4)

1d20+7 : (17) + 7 = 24

1d20+7 : (16) + 7 = 23

1d8+4 : (4) + 4 = 8

Bonus action w/ haft - (1d20+7, 1d20+7, 1d4+4)

1d20+7 : (12) + 7 = 19

1d20+7 : (6) + 7 = 13

1d4+4 : (3) + 4 = 7

Jun 28, 2017 9:37 pm
OOC:
Why does Frick get advantage?
Jun 28, 2017 9:39 pm
OOC:
didn't you use reckless attack?
Jun 28, 2017 9:46 pm
OOC:
I didn't intend on it, I thought I got Elspa's wolf pack feat.
Jun 28, 2017 9:50 pm
OOC:
She has to be raging for that to activate.
Jun 28, 2017 9:57 pm
OOC:
Ah, you're correct, it's the 6th level feat. that doesn't need rage. Up to Len how that plays out and if not I could use inspiration to get that hit off or I miss because Rygnar wouldn't of started with reckless having the seventh in his face and Ygne somewhere hiding.
Jun 28, 2017 10:00 pm
OOC:
I have a feeling that it probably didn't make a difference in the number of hits you got.

It also probably doesn't make a difference in the number of hits that Frick got.
Last edited June 28, 2017 10:02 pm
Jun 28, 2017 10:02 pm
OOC:
Elspa is raging.
Jun 28, 2017 10:03 pm
OOC:
She is now, but she wasn't at the time that Rygnar attacked.

Len Inactive for 24 days

Jun 29, 2017 12:02 am
OOC:
I had also assumed Rygnar had reckless attacked when I gave The Seventh advantage on his attacks. Fortunately, if you looking at the attack rolls and treat the first d20 as a regular attack roll, all of Rygnar's and Frick's hits are still hits. So, we'll just leave those where they end up. For The Seventh, we'll say his advantage came from reckless attack and now all attack against him have advantage until his turn. Any objections?

Len Inactive for 24 days

Jun 29, 2017 12:10 am
ROUND TWO
Initiative Order

1. Ygne (concentrating on bane spell)
2. Rygnar (rage, bane-cursed**)
3. Khiva (Deinonychus shape 7/26 hp, Human shape 35/35)
4. Elspa (rage, reckless*, bane-cursed**)
5. The Seventh (44/55 hp, rage + frenzy, reckless*)
6. Frick

* attack rolls against this character have advantage
** subtract 1d4 from attack rolls and saving throws

Battlefield Features

1. 50 foot cliff (15 feet away)
2. Unsteady foundation timbers of the new watchtower (15 feet away)
3. A tropical storm

Len Inactive for 24 days

Jun 29, 2017 12:16 am
JARVEENA and MOSS
You move stealthily toward the glinting metal. Upon closer inspection, you realize they are two featureless copper masks, the kind the Ancestors wore, resting on a moss-crusted log. Now that you are closer, you see that behind a wall of vines and vegetation, there is a small opening in the side of the hill not far from the masks big enough to walk into. It is too dark inside to see much else.
Jun 29, 2017 6:06 am
From somewhere near the foundations comes a dagger, whirling toward Rygnar with deadly velocity!

MoMo sent a note to lenpelletier

Rolls

Attack - (1d20+7, 1d20+7, 1d4+4, 3d6)

1d20+7 : (7) + 7 = 14

1d20+7 : (7) + 7 = 14

1d4+4 : (2) + 4 = 6

3d6 : (654) = 15

Len Inactive for 24 days

Jun 29, 2017 6:23 am
OOC:
Looks like that'll just barely miss Rygnar. Feel free to describe how Rygnar avoids that perilous dagger, HypCo!

Attacking reveals Ygne's location, but she can always attempt to rehide. If you want to use the shaky foundation timbers again, your stealth check would likely be at disadvantage.
Jun 29, 2017 7:40 am
OOC:
I used my bonus action, or else I would!
Jun 29, 2017 2:17 pm
Rygnar lunges forward, completely oblivious of the dagger that narrowly misses his shoulder blade, and collides with the seventh.
OOC:
I'll leave it there and await for the outcome of the contested roll.

Rolls

Grapple 1 - (1d20+7, 1d20+7)

1d20+7 : (14) + 7 = 21

1d20+7 : (8) + 7 = 15

(If Grapple 1 fails) Grapple 2 - (1d20+7, 1d20+7)

1d20+7 : (9) + 7 = 16

1d20+7 : (4) + 7 = 11

Jun 29, 2017 4:20 pm
JARVEENA and MOSS
Taking the masks, Moss whispers to Jarveena, You think they are in there ?
Jun 29, 2017 5:05 pm
Jarveena shudders. "Doan know. Doan know if I wan' find out either."

Len Inactive for 24 days

Jun 29, 2017 11:45 pm
Rygnar barely manages to get the drop on The Seventh and puts him in a hold.
OOC:
Second attack still open, I think I know what's coming!

Rolls

Contested grapple 1 (adv) - (1d20+7, 1d20+7)

1d20+7 : (13) + 7 = 20

1d20+7 : (9) + 7 = 16

Jun 30, 2017 12:28 am
OOC:
BY ONE!
Rygnar growls as he overpowers the seventh, his muscles tense as he pushes and drags the seventh towards the cliff. He hoists him up and growls in the seventh's face "You are unfit to protect your own." He releases his grip on the seventh and drops him off the cliffs edge.

He turns and faces the creature that is by Elspa and makes his way over.
OOC:
I have 40 feet movement, halved to 20 for grappling, then 5 left over after walking to the cliff. I'm not sure whether or not that's enough to make it over to Khiva to be in melee or not so I included a melee attack and a ranged attack, use whichever is applicable.

Edit: You can use the top rolls for both attacks, just thought of that. They aren't separate attacks, just different damage.
Last edited June 30, 2017 12:29 am

Rolls

Attack/Damage (Greatsword) - (1d20+7, 1d20+7, 2d6+6)

1d20+7 : (13) + 7 = 20

1d20+7 : (7) + 7 = 14

2d6+6 : (54) + 6 = 15

Attack/Damage (Javelin) - (1d20+7, 1d20+7, 1d6+6)

1d20+7 : (15) + 7 = 22

1d20+7 : (19) + 7 = 26

1d6+6 : (3) + 6 = 9

Forgot Bane - (1d4, 1d4)

1d4 : (3) = 3

1d4 : (4) = 4

Len Inactive for 24 days

Jun 30, 2017 6:00 am
OOC:
Not sure on the rules for tossing a player over the edge without an action, but it's pretty awesome so I'll go with it! If anyone knows if this breaks any rules, please comment in the OOC thread. There are many monsters with auto-grapple on hit.

On another note, you will present Frick with an opportunity attack if Naatkinson wants to take it, and Elspa's wolf totem ability only grants advantage on melee attacks. It won't affect the hit.
The Seventh claws at Rygnar but cannot overcome his might. The look on his face as you toss him over the bluff is hatred incarnate. He careens down the cliff and smashes into the ground below, his huge form leaving an impact crater in the stone pebble beach.
OOC:
The Seventh takes 9 damage and is knocked prone.
Rygnar's javelin impales Khiva's Dinosaur form, and she reverts back to her human form, her face a mask of fury!
OOC:
Khiva's human form loses 2 hit points that spill over from her wild shape form.

Rolls

50 foot fall damage (bludgeoning) - (5d6)

(35164) = 19

Len Inactive for 24 days

Jun 30, 2017 6:46 am
Khiva tosses the javelin aside, and screams a native curse at Rygnar.

Without wasting time, she wild shapes her form, this time into a giant octopus! Octokhiva lashes out with her enormous 15 foot tentacles at Rygnar and wraps them around his thick neck.

She then moves forward 10 feet, and lets go.
OOC:
Bonus action wild shape into Giant Octopus. Action to attack with tentacles, which auto-grapples on hit. Moves 10 feet and then ends grapple as a free action, dropping Rygnar off the cliff. Rygnar takes 11/2 from the tentacles and 17/2 from the fall (13 damage) and is knocked prone.

Elspa can use her reaction to take an opportunity attack against OctoKhiva if she wishes.

Rolls

Tentacle attack at Rygnar (bludgeoning) - (1d20+5, 2d6+3)

1d20+5 : (18) + 5 = 23

2d6+3 : (44) + 3 = 11

50 feet fall damage (bludgeoning) - (5d6)

(22355) = 17

Jun 30, 2017 11:49 am
Frick whips his staff towards Rygnar's head as he carries the Seventh away.
OOC:
Gonna take the rest of my turn below
He moves to Elspa, staff lashing out at her again and again.
Last edited June 30, 2017 2:24 pm

Rolls

Opportunity Attack - (1d20+7, 1d8+4)

1d20+7 : (20) + 7 = 27

1d8+4 : (3) + 4 = 7

Attack 1 - (1d20+7, 1d8+4)

1d20+7 : (14) + 7 = 21

1d8+4 : (6) + 4 = 10

Attack 2 - (1d20+7, 1d8+4)

1d20+7 : (13) + 7 = 20

1d8+4 : (8) + 4 = 12

Bonus Action Attack - (1d20+7, 1d4+4)

1d20+7 : (10) + 7 = 17

1d4+4 : (4) + 4 = 8

OA Crit Damage - (1d8)

(1) = 1

Len Inactive for 24 days

Jun 30, 2017 1:39 pm
OOC:
Unfortunately Rygnar is at the bottom of the cliff at the end of Khiva's turn, so if you follow Rynar you'll fall off the cliff! You'll have to either go after Elspa, jump down taking fall damage, or something else entirely.
Jun 30, 2017 1:54 pm
I'll have to admit I'm not sure I want to go in there either...but I have this feeling we will have to face them sooner or later, so it may be better we get the drop on them before they get the drop on us...
Jun 30, 2017 2:24 pm
lenpelletier says:
OOC:
Unfortunately Rygnar is at the bottom of the cliff at the end of Khiva's turn, so if you follow Rynar you'll fall off the cliff! You'll have to either go after Elspa, jump down taking fall damage, or something else entirely.
OOC:
My mistake. Shift my actions to Elspa!
Jun 30, 2017 2:25 pm
Jarveena nods with obvious reluctance, then squares her shoulders and readies her bow. "Alrigh.' You lead." Another moment of hesitation, then she unstraps Leatha's steel rapier and proffers it to Moss hilt-first. "I can't use it." is all she says in explanation.
[ +- ] Leatha's steel rapier
Last edited June 30, 2017 2:26 pm

Len Inactive for 24 days

Jun 30, 2017 3:33 pm
OOC:
Rygnar takes another 8/2 = 4 damage from Frick's opportunity attack and [bElspa[/b] takes 10/2 + 12/2 + 8/2 = 15 damage from Frick's attacks.
Jun 30, 2017 4:08 pm
Elspa's axe whips around to hack at the shapeshifting Khiva as the octopus passes by, but then her attention is drawn to the blur of motion in Frick's quarterstaff and the impacts against her body. In her rage, she retaliates the only way she knows how and lashes out with her axe. With a snarl she tries to shoulder-check the man with her shield to push him away.
OOC:
Reckless Attack! Does it apply to the OA as well?

What I'd like to do if I am successful shoving Frick away is to use my movement to advance towards Khiva. However, if the shove fails, Elspa stays in melee with Frick.

Rolls

Reaction OA vs Khiva, Adv (if applicable), Slashing Damage - (1d20+7, 1d20+7, 1d8+6)

1d20+7 : (13) + 7 = 20

1d20+7 : (18) + 7 = 25

1d8+6 : (3) + 6 = 9

Battleaxe vs Frick, Advantage, Slashing Damage - (1d20+7, 1d20+7, 1d8+6)

1d20+7 : (8) + 7 = 15

1d20+7 : (3) + 7 = 10

1d8+6 : (7) + 6 = 13

Extra Attack vs Frick, Advantage, Slashing Damage - (1d20+7, 1d20+7, 1d8+6)

1d20+7 : (20) + 7 = 27

1d20+7 : (12) + 7 = 19

1d8+6 : (8) + 6 = 14

Shield Shove, Advantage - (1d20+7, 1d20+7)

1d20+7 : (10) + 7 = 17

1d20+7 : (4) + 7 = 11

Critical - (1d8)

(1) = 1

Jun 30, 2017 4:13 pm
Frick tries to resist being shoved away from Elspa, but is slightly off balance and goes skidding away.
Last edited June 30, 2017 4:14 pm

Rolls

Athletics to Resist Shove - (1d20+7)

(5) + 7 = 12

Jun 30, 2017 5:25 pm
Moss catches the rapier, testing the balance, and is stunned by the quality of the balance and the sharp edge. It's the first time somebody gave him something without asking for anything in return, and something of that value !! He's clearly not sure how to react...
...I...thanks...Moss hurries and changes the subject...We should go in with stealth. If we find them, let's kill the first on as fast as we can and if we're not too injured we'll try to capture the second one...Moss turns to Jarveena for a second... and...be careful... he then turns and seems to meld in the shadows going in...
[ +- ] Stats

Rolls

Stealth - (1d20+10, 1d20+10)

1d20+10 : (14) + 10 = 24

1d20+10 : (7) + 10 = 17

Jun 30, 2017 5:31 pm
Jarveena nods, and follows a short distance behind Moss. She's not quite sure what impulse caused her to offer Leatha's rapier to this man, who is hardly more than a stranger. Self preservation, she tells herself. I'm just lending it to him to help him help keep me alive.
Last edited June 30, 2017 5:34 pm

Rolls

Stealth (Expertise, but disadvantage from Maimed) - (1d20+10, 1d20+10)

1d20+10 : (10) + 10 = 20

1d20+10 : (4) + 10 = 14

Jun 30, 2017 7:16 pm
OOC:
Elspa needs to roll 1d4s for Bane. Probably only affects the first attack on Frick. Also, I think reckless attack lasts until your next turn, so any OAs taken during that time benefit. So if Elspa reckless attacked last turn too, should be good.

And I think the Seventh still needs to go before it's top of the round again.
Last edited June 30, 2017 7:46 pm
Jun 30, 2017 7:44 pm
OOC:
You are right, I did forget the effects of Bane. I will add those rolls to this post.

Rolls

Bane, Opportunity Attack - (1d4)

(1) = 1

Bane, First Attack - (1d4)

(1) = 1

Bane, Extra Attack - (1d4)

(1) = 1

Jun 30, 2017 7:47 pm
OOC:
So only changes the first attack on Frick. What rolls, though.

Len Inactive for 24 days

Jul 1, 2017 12:06 am
OOC:
Khiva takes 9 points of damage from the OA. I'll let Naatkinson figure out what happened to Fric there, tight on time!

Doesn't matter this time around, but you cannot use Reckless Attack on an OA unless somehow that OA happens on YOUR turn.

The rule reads: When you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on melee weapon attack rolls using Strength during this turn, but the attack rolls against you have advantage until your next turn"

Len Inactive for 24 days

Jul 1, 2017 12:12 am
The Seventh rises, from the hole he has left in the beach and turns to Rygnar, who is lying prone on the beach. Bleeding badly, he shrugs of the pain and lunges at Rygnar.

"The Spirit Mother will want answers from you, dog."
OOC:
The Seventh deals 7+7+8 = 22 nonlethal damage)

Rolls

Attack 1 vs. Rygnar (prone) - (1d20+7, 1d20+7, 2d6+7)

1d20+7 : (16) + 7 = 23

1d20+7 : (16) + 7 = 23

2d6+7 : (26) + 7 = 15

Attack 2 vs. Rygnar (prone) - (1d20+7, 1d20+7, 2d6+7)

1d20+7 : (13) + 7 = 20

1d20+7 : (5) + 7 = 12

2d6+7 : (34) + 7 = 14

Bonus Attack (Frenzy) vs. Rygnar (prone) - (1d20+7, 1d20+7, 2d6+7)

1d20+7 : (16) + 7 = 23

1d20+7 : (18) + 7 = 25

2d6+7 : (54) + 7 = 16

Len Inactive for 24 days

Jul 1, 2017 3:53 am
ROUND THREE
Initiative Order

1. Ygne (concentrating on bane spell)
2. Rygnar (rage, bane-cursed**, at the bottom of cliff)
3. Khiva (Giant Octopus shape, 5 feet from cliff 43/52 hp, Human shape 33/35)
4. Elspa (rage, reckless*, bane-cursed**)
5. The Seventh (35/55 hp, rage + frenzy, at the bottom of cliff)
6. Frick

* attack rolls against this character have advantage
** subtract 1d4 from attack rolls and saving throws

Battlefield Features

1. 50 foot cliff (15 feet away)
2. Unsteady foundation timbers of the new watchtower (15 feet away)
3. A tropical storm

Len Inactive for 24 days

Jul 1, 2017 3:56 am
JARVEENA and MOSS
It doesn't take long to realize that the sagging stones of this mound are actually an overgrown ruin. Stairs misshapen by centuries of aggressive vegetation lead down into utter darkness. You'll have to find a light or go in blind.
Jul 1, 2017 9:16 am
Ygne rounds the construction and charges at Elspa. Her hands move quickly over her blade, discarding an empty vial in her wake. Shortswords dancing wildly, she makes stabbing strikes toward her target. "This is all your fault!" She shouts.

MoMo sent a note to lenpelletier
Last edited July 1, 2017 9:19 am

Rolls

Attack, Advantage - (1d20+7, 1d20+7, 4d6+4)

1d20+7 : (13) + 7 = 20

1d20+7 : (8) + 7 = 15

4d6+4 : (4643) + 4 = 21

Len Inactive for 24 days

Jul 2, 2017 12:20 am
OOC:
Ygne's dagger is covered in Moss's "Trog Sweat" and will require a DC 12 con saving throw or be poisoned until the start of Ygne's next turn.
Jul 2, 2017 1:53 am
OOC:
Adding Constitution save

Rolls

Constitution Save - (1d20+5)

(14) + 5 = 19

Len Inactive for 24 days

Jul 2, 2017 2:19 am
OctoKhiva scrambles 10 feet away from Elspa (provoking OA) and then attacks with her tentacles.
OOC:
Elspa takes 4 damage and is grappled (escape DC 16)

Rolls

Attack on Elspa - (1d20+5, 1d20+5, 2d6+3)

1d20+5 : (9) + 5 = 14

1d20+5 : (12) + 5 = 17

2d6+3 : (33) + 3 = 9

Jul 2, 2017 7:27 am
Elspa attempts to break free of the tentacle.

Flexing her arms from their restraint, Elspa pulls Khiva's suckers from her skin. With a snarl, she dives off the edge of the cliff, seeking to land on the Seventh.
Last edited July 2, 2017 7:32 am

Rolls

Escaping the Grapple - (1d20+7, 1d20+7)

1d20+7 : (15) + 7 = 22

1d20+7 : (7) + 7 = 14

Fall Damage - (5d6)

(16644) = 21

Jul 2, 2017 1:13 pm
Unless you have a torch with you, I'm afraid we'll have to turn around and be very careful on the way back...
Jul 2, 2017 1:35 pm
"Was goan' ask ye th' same. Les' get back then, tell th' others 'bout them masks.."
Jul 2, 2017 1:53 pm
Worst case, we'll at least be able to trade them in the village...Moss starts on the way back but keeps his eyes open for anything trying to follow them.
Last edited July 2, 2017 1:54 pm

Rolls

Perception - (1d20+8)

(16) + 8 = 24

Len Inactive for 24 days

Jul 3, 2017 4:50 am
Elspa tears free of the tentacles and crashes into the Seventh from above. You are both knocked prone from the collision.
OOC:
Elspa and The Seventh take 10 bludgeoning damage from the fall and are both knocked prone. Elspa wouldn't have spent half of her movement yet, so she could spend it this turn to get up after the fall. If you have any bonus action, you can take it. I'll assume you do in The Seventh's actions.

Len Inactive for 24 days

Jul 3, 2017 4:56 am
OOC:
Hmm, on second thought, this is an intentional action not being tossed off a cliff. I think I'll give you a Dex saving throw for half damage, CancerMan. DC 15 ...

Welp, never mind :) 10 damage it is.

Rolls

DC 15 Dex saving throw - (1d20+2)

(3) + 2 = 5

Len Inactive for 24 days

Jul 3, 2017 5:02 am
JARVEENA and MOSS
You collect the copper masks and head back to the beach. You have the uncanny feeling that unseen things are watching you the entire trip back, but nothing eventful occurs.
OOC:
At this point we'll have to wait for the two timelines to synch up. If there is any RP or actions you'd like to take before hand, feel free to post them.

Len Inactive for 24 days

Jul 3, 2017 5:08 am
The Seventh eats a mouthful of pebbles as he is driven into the ground from Elspa's aerial attack. He rolls to his feet, only to see Elspa rising as well with her shield ready.

He cracks his neck, then spins his massive sword above his head as a prelude to three vicious attacks. In his final attack, he switches to the pommel of his weapon to deal a non-fatal blow.
OOC:
Elspa takes 13 slashing damage.

Rolls

Attack on Elspa 1 - (1d20+7, 2d6+7)

1d20+7 : (19) + 7 = 26

2d6+7 : (41) + 7 = 12

Attack on Elspa 2 - (1d20+7, 2d6+7)

1d20+7 : (7) + 7 = 14

2d6+7 : (24) + 7 = 13

Attack on Elspa 3 - (1d20+7, 2d6+7)

1d20+7 : (13) + 7 = 20

2d6+7 : (53) + 7 = 15

Jul 3, 2017 6:02 am
OOC:
Would Danger Sense apply to the Dexterity Save from the fall and grant advantage?

And for sake of asking, does Shield Master's +2 bonus to Dexterity saves also apply? Not sure if "fall damage" is considered a harmful effect that only targets Elspa.

Either of those subject to the Bane spell, of course.
Last edited July 3, 2017 6:11 am
Jul 3, 2017 6:37 am
OOC:
The visual of Elspa crashing into the Seventh shield-first like a freakin' meteor is pretty awesome.
Jul 3, 2017 10:46 am
...During the trip back, Moss is in his thoughts as much as he is alert...
...Jarveena...something happened during the battle with the dead tree...but I'm not sure what...
Jul 3, 2017 12:19 pm
OOC:
One thing to keep in mind is that the Rage damage resistance applies to falling damage :)
Jul 3, 2017 1:56 pm
There's a long pause before Jarveena replies to Moss, "Aye. Lotta weird shit's been goin' on. Weirder'n th' dead risin' up, I mean."

Len Inactive for 24 days

Jul 3, 2017 7:11 pm
OOC:
CancerMan: I'm fine with that. I'm not going to look up the rules because it seems like a bit of moot point anyway, what with people talking about rerolling characters and whatnot.

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